Simulating water droplets on a window

Posted by skyuzo on Game Development See other posts from Game Development or by skyuzo
Published on 2011-11-17T09:09:19Z Indexed on 2011/11/18 2:04 UTC
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How do I simulate water droplets realistically falling, gathering, and flowing down a window? For example, see http://www.youtube.com/watch?v=4jaGyv0KRPw. In particular, I want to simulate how smaller droplets merge together to form larger droplets that have enough weight to oppose the surface tension and flow downward, leaving a trail of water.

I'm aware of fluid simulation, but how would it be applied in this situation?

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