Drawing "Stenciled" Sprites and making them glow
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                Code Assassin
            
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        Published on 2012-10-11T19:59:10Z
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            2012/10/11
            21:49 UTC
        
        
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Currently, in my game - I'm not using XNA's SpriteBatch to render anything(I am using Farseer Physic's Debug View), and I was wondering how I would render something like this:

only using XNA. My second question is once I have drawn these stenciled sprites , how would I give the "stenciled" lines a glow effect like so:

I haven't done anything like this before so It is a very confusing experience for me. Any pointers?
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