Drawing "Stenciled" Sprites and making them glow

Posted by Code Assassin on Game Development See other posts from Game Development or by Code Assassin
Published on 2012-10-11T19:59:10Z Indexed on 2012/10/11 21:49 UTC
Read the original article Hit count: 169

Filed under:
|
|
|

Currently, in my game - I'm not using XNA's SpriteBatch to render anything(I am using Farseer Physic's Debug View), and I was wondering how I would render something like this:

enter image description here

only using XNA. My second question is once I have drawn these stenciled sprites , how would I give the "stenciled" lines a glow effect like so:

enter image description here

I haven't done anything like this before so It is a very confusing experience for me. Any pointers?

© Game Development or respective owner

Related posts about XNA

Related posts about c#