Game based on Ajax polling for 12 players

Posted by Azincourt on Game Development See other posts from Game Development or by Azincourt
Published on 2012-10-11T15:22:39Z Indexed on 2012/10/11 15:49 UTC
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I am planning on writing a small browser game.

The webserver is a shared server, with no root / install possible.

I want to use AJAX for client/server communication. There will be 12 players.

So each player would be polling the server for the current game status every X milliseconds (let's say 200ms). So that would be 200ms x 12 players x 5 = 60 requests per second

Can Apache handle those requests?

What might be the bottlenecks when using this attempt?

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