Is there a good book or articles to learn about 2D Game Design and Effects?

Posted by user28015 on Game Development See other posts from Game Development or by user28015
Published on 2012-11-24T17:18:41Z Indexed on 2012/11/24 23:22 UTC
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I am not looking for a read how to develop games and how to implement one. I am looking for a general about possible effects in 2D Games and about general design of modern 2D gaming.

I have programmed several smaller games over the years and also read books like "Golden Rules of Game Programming" by Martin Bronwlo. So I know how to implement games.

What I am looking for are 2 things:

  • Finishing touches such as effects like explosions, particles etc. Not how to make them, but how to design them so it looks right and cool.

  • How to make a 2D game feel "more right" so that users get a satisfying gaming experience. I played a lot of 2D games but I could use some more advice.

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