How to draw texture to screen in Unity?

Posted by user1306322 on Game Development See other posts from Game Development or by user1306322
Published on 2013-08-01T22:53:47Z Indexed on 2013/08/02 16:07 UTC
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I'm looking for a way to draw textures to screen in Unity in a similar fashion to XNA's SpriteBatch.Draw method. Ideally, I'd like to write a few helper methods to make all my XNA code work in Unity. This is the first issue I've faced on this seemingly long journey.

I guess I could just use quads, but I'm not so sure it's the least expensive way performance-wise. I could do that stuff in XNA anyway, but they made SpriteBatch not without a reason, I believe.

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