Could someone explain in detail simplex /or perlin noise?

Posted by Ryan Szemplinski on Game Development See other posts from Game Development or by Ryan Szemplinski
Published on 2013-10-31T21:42:07Z Indexed on 2013/10/31 22:19 UTC
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I am really interested in perlin/simplex noise but I am having a difficult time understanding it. I am not very good at math but I am willing to learn because it interests me greatly. If someone is willing to dedicate there time into this I would be immensely appreciative of this.

To be more concise, an explanation of functions and some calculation inside the functions would be nice to understand.

Thanks in advance!

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