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Articles indexed in May 2010

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  • Is it possible to use AWS as a web host?

    - by Matrym
    Is it possible to load / host an entire website using AWS? Or is it only a service that can load specific pieces of a website - such as images, etc. Obviously, I'd want to use my own domain. If you can use it, are there any limitations? Here's the AWS link, for context: http://aws.amazon.com/s3/

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  • Bluetooth communications with C#

    - by Abdulaziz
    hello, I want to write 2 programs with C# one work on PC, the other work on a windows mobile phone. So I want the PC program to send a signal via Bluetooth ( 1 byte maybe) to the windows mobile phone. and the mobile program (which work on background) handles and accepts this byte without the need of pairing. how to code this? please I need any kind of help.

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  • Singletons and constants

    - by devoured elysium
    I am making a program which makes use of a couple of constants. At first, each time I needed to use a constant, I'd define it as //C# private static readonly int MyConstant = xxx; //Java private static final int MyConstant = xxx; in the class where I'd need it. After some time, I started to realise that some constants would be needed in more than one class. At this time, I had 3 choises: To define them in the different classes that needed it. This leads to repetition. If by some reason later I need to change one of them, I'd have to check in all classes to replace them everywhere. To define a static class/singleton with all the constants as public. If I needed a constant X in ClassA, ClassB and ClassC, I could just define it in ClassA as public, and then have ClassB and ClassC refer to them. This solution doesn't seem that good to me as it introduces even more dependencies as the classes already have between them. I ended up implementing my code with the second option. Is that the best alternative? I feel I am probably missing some other better alternative. What worries me about using the singleton here is that it is nowhere clear to a user of the class that this class is using the singleton. Maybe I could create a ConstantsClass that held all the constants needed and then I'd pass it in the constructor to the classes that'd need it? Thanks

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  • Absolute URL Generation with Subdirectory in Rails

    - by Hulihan Applications
    Hey Guys - I'm trying to find an easy way(without having to write any plugins or overrides to Rails) to generate an absolute url to a rails application being in a subdirectory. This url is going to be generated for theme images, not links, so I can't url link_to or url_for. Here's an example of what I want to do: <%= theme_image("delete_icon.png", :theme => "my_theme") %> If my app is running at http://localhost, This would return: <img src="/themes/my_theme/images/delete_icon.png"> but If my app is running at http://localhost/myapp, This would return: <img src="/myapp/themes/my_theme/images/delete_icon.png"> Can anyone point me in the right direction to generate a dynamic, absolute url to a non-routed resource?

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  • Code reviews on the web for PHP and JavaScript code

    - by VirtuosiMedia
    What are the best places for freelancers or small companies to get code reviewed for PHP and JavaScript? Forums are an option, but are there any sites dedicated specifically to code reviews? Edit: Just for clarification, I'm looking more for a website to get the code critiqued by others than a tool that helps perform internal code reviews. I do appreciate the responses that offered a tool, though, and will keep those in mind for future use.

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  • FastCGI C++ program and missing SCRIPT_NAME

    - by Simone Margaritelli
    Hi guys, i'm studying the fastcgi developement kit because i'm writing a new scripting language and i'd like to write a fastcgi version of the interpreter to run scripts as webpages. I'm using this example from the sdk, located at /srv/http/bin/echocpp So, in my httpd.conf file, i have the following lines : FastCgiServer /srv/http/bin/echocpp -idle-timeout 120 -processes 4 ScriptAlias / /srv/http/bin/echocpp/ ... ... AddHandler fastcgi-script hy Where 'hy' is the extensions of my scripts. Then, when i try browse, for instance http://localhost/~evilsocket/prime.hy I see all the environment variables as expected from the echo-cpp.cpp programm, except for the SCRIPT_NAME that is empty. Is there something i'm missing out of this? How am i supposed to obtain the full path of the script to run it inside my fastcgi version of the interpreter? Thanks

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  • How do I set up a basic mail server for the first time?

    - by user41010
    This is a n00b question, sorry. I have a site running on a VPS, now I want to be able to receive mails at [email protected]. How do I need to set up the server? And how should I set up the mail client on my PC to receive those mails? The server is running CentOS/RHEL. I'll really appreciate if someone shed some light on the steps that need to be taken. It will be really helpful. Thanks in advance!

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  • [News] Visifire pour Silverlight en version 3.0

    Disponible gratuitement sur CodePlex, Visifire est une biblioth?que de contr?les graphiques pour Silverlight et WPF. La version 3.0.9 vient d'?tre publi?e, une d?mo est disponible sur le site de Visifire : "Visifire is a set of open source data visualization components - powered by Microsoft Silverlight and WPF. With Visifire you can create and embed visually stunning animated Charts within minutes. Visifire is easy to use and independent of the server side technology. "

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  • C lang. -- Error: Segmentaion fault

    - by user233542
    I don't understand why this would give me a seg fault. Any ideas? this is the function that returns the signal to stop the program: (below is the other function that is called within this) double bisect(double A0,double A1,double Sol[N],double tol,double c) { double Amid,shot; while (A1-A0 tol) { Amid = 0.5*(A0+A1); shot = shoot(Sol, Amid, c); if (shot==2.*Pi) { return Amid; } if (shot > 2.*Pi){ A1 = Amid; } else if (shot < 2.*Pi){ A0 = Amid; } } return 0.5*(A1+A0); } double shoot(double Sol[N],double A,double c) { int i,j; /Initial Conditions/ for (i=0;i for (i=buff+2;i return Sol[i-1]; } buff, l, N are defined using a #deine statement. l = 401, buff = 50, N = 2000 Thanks

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  • PTS in flash game

    - by Erik Persson
    Hi, A friend to me made a flash game for my website. The game makes a request to /game/p00ints with the points in $_POST['points']. But, a hacker can easy find out how to get more points I guess, so, how can my friend or I fix this security hole? Best regards, Erik Persson

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  • ARM Assembly - Converting Endianness

    - by SoulBeaver
    Hello people! This is currently a homework project that me and my teammate are stuck on. We haven't been given much of an introduction into Assembly, and this is supposed to be our first homework exercise. The task is to create a program that converts 0xAABBCCDD into 0xDDCCBBAA. I'm not looking for an answer, as that would defeat the purpose, but we are getting severely frustrated over the difficulty of this stupid thing. We think we have a good start in creating a viable solution, but we just cannot come up with the rest of the program. First, we mask every single tupel (aa), (bb), (cc), (dd) into a different register: LDR R0, LittleEndian // 0xAABBCCDD AND R1, R0, #0xFF000000 // 0xAA AND R2, R0, #0x00FF0000 // 0xBB AND R3, R0, #0x0000FF00 // 0xCC AND R4, R0, #0x000000FF // 0xDD Then we try to re-align them into the R0 register, but hell if we could come up with a good solution... Our best effort came from: ORR R0, R1, LSL #24 ORR R0, R2, LSL #8 ORR R0, R3, LSR #8 ORR R0, R4, LSR #24 which produced 0xBBBBCCDD for some odd reason; we really don't know. Any hints would be greatly appreciated. Again, we are asking for help, but not for a solution. Cheers!

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  • Unable to connect SQL Server instance from Visual Studio 2008 Version 9.0

    - by salvationishere
    I am getting the below error from VS on an 32-bit XP Professional server even though I set Tools-Options-Database Tools-Data Connections to "SIDEKICK", which is the name of my computer. In other words SIDEKICK should default to the full SQLSERVER. In other words, I want VS to use SQLSERVER instead of SQLSERVER EXPRESS. And I can clearly see my database both from VS in the Server Explorer and also in SSMS 2008. Furthermore, I can view the tables of this database in Server Explorer from VS. I do not get any build errors. And it looks like all of the naming is consistent in my web.config file. I am developing my website according to a Microsoft tutorial, so I should not be getting an error. Yet I get the following exception when I run this code below: CreateAccounts.aspx.cs file protected void CreateAccountButton_Click(object sender, EventArgs e) { MembershipCreateStatus createStatus; //This line below is where the exception occurs MembershipUser newUser = Membership.CreateUser(Username.Text, Password.Text, Email.Text, passwordQuestion, SecurityAnswer.Text, true, out createStatus); And here is what the exception looks like: System.Web.HttpException was unhandled by user code Message="Unable to connect to SQL Server database." Source="System.Web" ErrorCode=-2147467259 StackTrace: at System.Web.DataAccess.SqlConnectionHelper.CreateMdfFile(String fullFileName, String dataDir, String connectionString) at System.Web.DataAccess.SqlConnectionHelper.EnsureSqlExpressDBFile(String connectionString) at System.Web.DataAccess.SqlConnectionHelper.GetConnection(String connectionString, Boolean revertImpersonation) at System.Web.Security.SqlMembershipProvider.CreateUser(String username, String password, String email, String passwordQuestion, String passwordAnswer, Boolean isApproved, Object providerUserKey, MembershipCreateStatus& status) at System.Web.Security.Membership.CreateUser(String username, String password, String email, String passwordQuestion, String passwordAnswer, Boolean isApproved, Object providerUserKey, MembershipCreateStatus& status) at System.Web.Security.Membership.CreateUser(String username, String password, String email, String passwordQuestion, String passwordAnswer, Boolean isApproved, MembershipCreateStatus& status) at Membership_CreatingUserAccounts.CreateAccountButton_Click(Object sender, EventArgs e) in c:\Documents and Settings\Admin\My Documents\Visual Studio 2008\WebSites\WebSite2\Membership\CreatingUserAccounts.aspx.cs:line 24 at System.Web.UI.WebControls.Button.OnClick(EventArgs e) at System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) at System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) InnerException: System.Web.HttpException Message="Unable to connect to SQL Server database." Source="System.Web" ErrorCode=-2147467259 StackTrace: at System.Web.Management.SqlServices.GetSqlConnection(String server, String user, String password, Boolean trusted, String connectionString) at System.Web.Management.SqlServices.SetupApplicationServices(String server, String user, String password, Boolean trusted, String connectionString, String database, String dbFileName, SqlFeatures features, Boolean install) at System.Web.Management.SqlServices.Install(String database, String dbFileName, String connectionString) at System.Web.DataAccess.SqlConnectionHelper.CreateMdfFile(String fullFileName, String dataDir, String connectionString) InnerException: System.Data.SqlClient.SqlException Message="The user instance login flag is not supported on this version of SQL Server. The connection will be closed." Source=".Net SqlClient Data Provider" ErrorCode=-2146232060 Class=14 LineNumber=65536 Number=18493 Procedure="" Server="." State=1 StackTrace: at System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) at System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) at System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) at System.Data.SqlClient.SqlInternalConnectionTds.CompleteLogin(Boolean enlistOK) at System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) at System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) at System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) at System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) at System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) at System.Data.ProviderBase.DbConnectionFactory.CreateNonPooledConnection(DbConnection owningConnection, DbConnectionPoolGroup poolGroup) at System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) at System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) at System.Data.SqlClient.SqlConnection.Open() at System.Web.Management.SqlServices.GetSqlConnection(String server, String user, String password, Boolean trusted, String connectionString) InnerException: The web.config connection string looks like: <connectionStrings> <add name="SecurityTutorialsConnectionString" connectionString="data source=.;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|SecurityTutorialsDatabase3.mdf;User Instance=true" providerName="System.Data.SqlClient"/> </connectionStrings> <system.web> <membership defaultProvider="SecurityTutorialsSqlMembershipProvider"> <providers> <add name="SecurityTutorialsSqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider" connectionStringName="SecurityTutorialsConnectionString" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="true" applicationName="SecurityTutorials" requiresUniqueEmail="true" passwordFormat="Hashed" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="7" minRequiredNonalphanumericCharacters="1" passwordAttemptWindow="10" passwordStrengthRegularExpression=""/> </providers> </membership>

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  • Kohana v3, automatically escape illegal characters?

    - by Dom
    Quick question, does Kohana (version 3) automatically escape data that is passed into ORM::factory..... (and everywhere else that has to do with the database)? For example: $thread = ORM::factory('thread', $this->request->param('id')); Would the data passed in the second argument be auto-escaped before it goes in the SQL query or do I have to manually do it? Probably a stupid question and it's better to be safe than sorry, but yeah... I usually do manually escape the data, but I want to know if Kohana does this for me? Thanks

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  • Windows Programming: ID2D1Bitmap Interface - Getting the Bitmap Data

    - by LostInBrackets
    I've been writing my own library of functions to access some of the new Direct2D Windows libraries. In particular, I've been working on the ID2D1Bitmap interface. I wanted to write a function to return a pointer to the start of the bitmap data (for the editing of particular pixels, or custom encoding or whatever else I might wish for in the future). Unfortunately... problem ahead... I can't seem to find a way to get access to the raw pixel data from the ID2D1Bitmap Interface. Does anyone have an idea how to access this? One of my friends suggested drawing the bitmap to a surface and extracting the bitmap data from there. I don't know if this would work. It definitely seems inefficient and I wouldn't know which kind of surface to use. Any help is appreciated. (c++ in particular, but I assume the code won't be tooo different between languages) (I know I could just read in the data direct from the file, but I'm using the WIC decoders which means it could be in any number of indecipherable formats)

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  • click-event doesn't fire if blur changes layout

    - by rag
    I have a form with blur-events bound to the required fields. Then there is a "Cancel" Button which simply calls an URL (button is an image with click-event). When leaving one of the required fields a warning is written to the page saying that field xy is required. - this causes a layout shift, meaning all the fields and the buttons are moved down a little bit because of the text inserted above. The tricky thing is this: when the focus is in an empty but required field and you click the cancel button, the required-warning is written to the screen but the click-event on the cancel button doesn't fire. I think this is due to the layout shift. The mouse cursor doesn't hover over the button anymore, because the button scrolled down. Has anyone a good idea how i could solve this?

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  • how to build a website in DNN 5?

    - by vishal
    How can i develop a module containing three folders like admin,jobseeker and employer having there own functionality with user controls. Actully i want to develop a job site using DotNetNuke 5 ,how can i start ? How can i build the modules required for jobsite? Please give me your most valuable guidelines on this. Thanking you in advance.

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  • gridview select problem

    - by jame
    work on vs05 asp.net .....My gridview have 10 rows .After select a gridview row ,my browser scroll up on gridview header ......i want scroll don't move....how to set scroll fixed on selected row

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  • Late Binding with LinFu & Oracle.DataAccess

    - by Alexander Stuckenholz
    Hello everybody, is there a good example of the late binding features of the LinFu framework? I developed a framework which is hard linked against a certain version of an Oracle client. Now I would like to be able to configure the version of the client without the need to rebuild the app. How can I do that with LinFu? Regards, Alex

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  • how to insert using linq to entity foreign key value?

    - by Gamble
    I have a table (TestTable) for example: ID Name Parentid (FK) and I would like to insert a new record like ID(1) Name(Test) ParentID(5) FK. How can insert a new record into TestTable with linq to entity? var testTable = new TestTable(); testTable.ID = 1; testTable.Name = "TestName"; testTable ... thank you for the working example.

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  • Do you think its user unfriendly to show error message in tooltips ?

    - by msfanboy
    Hello, when my user enters data validated as wrong a red circle with a white exclamation mark is shown in the right part of the textbox with the wrong data. The error message is only shown when the user hovers the textbox with wrong data. Do you think that is a bad User experience ? I could show the red error message text to the right side of the textboxes if there would still be space...

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  • ASP.NET MVC URL/Routing question

    - by Hobbes
    Hello! I am an MVC newbie. I'm trying to get my URLs to look like this: /Corporate/Users/Edit/1 /Corporate/Stores/Edit/17 /Corporate/Contacts/Edit/17 /Store/Contacts/Create /Store/Products/Edit/29 Pretty much like plain-vanilla urls, except with a user type at the front. I'm running into a lot of problems with duplicate controller names, etc. Is there a simple way to do this? I looked briefly at Areas, but this seemed way to complicated.

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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