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  • JSF 2.2 Update from Ed Burns

    - by arungupta
    In a recent interview the JavaServer Faces specification lead, Ed Burns, gave an update on JSF 2.2. This is a required component of the Java EE 7 platform. The work is expected to wrap up by CY 2012 and the schedule is publicly available. The interview provide an update on how Tenant Scope from CDI and multi-templating will be included. It also provide details on which HTML 5 content categories will be addressed. The EG discussions are mirrored at jsr344-experts@javaserverfaces-spec-public. You can also participate in the discussion by posting a message to users@javaserverfaces-spec-public. All the mailing lists are open for subscription anyway and JIRA for spec provide more details about features targeted for the upcoming release. A blog at J-Development provide complete details about the new features coming in this version. And an Early Draft of the specification is available for some time now.

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  • The Grand Unified Framework Theory

    Tom Janssens left a comment: What still bugs me is that we do not have a unified pattern for all .net dev (using modelbinders and icommand for example...) But, Tom we are pretty close. At least as close as we should be, I think. With .NET there are plenty of low level patterns we can reuse regardless of the application platform or architecture. Stuff like: Asynchronous programming with events or the TPL. Object queries with LINQ. Resource management with IDispose. At a higher...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SUN Customers and Partners, preview My Oracle Support

    - by chris.warticki
    Preview My Oracle Support - now! Take advantage of My Oracle Support before full migration. Oracle Global Customer Support invites you to preview some of the support platform's key capabilities. With the preview to My Oracle Support, Sun customers and partners can have immediate access to: My Oracle Support Community, with live advisor webcasts, active moderation by Oracle/Sun support engineers, user interaction, best practices presentations, and news and announcements Knowledgebase, with more than 900,000 articles, including more than 100,000 Sun Support articles and documents.   -Chris Warticki twittering @cwarticki Join one of the Twibes - http://twibes.com/MyOracleSupport or http://twibes.com/OracleSupport

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  • Claims-based Identity in .NET 4.5 and Windows 8

    - by Your DisplayName here!
    There was not a ton of new information about WIF and related technologies at Build, but Samuel Devasahayam did a great talk about claims-based access control that contained some very interesting bits of information with regards to future directions. From his slides: Windows 8 Bring existing identity claims model into the Windows platform Domain controller issues groups & claims Claims (user and device) sourced from identity attributes in AD Claims delivered in Kerberos PAC NT Token has a new claims section Enhanced SDDL API’s to work with claims Enhanced user mode CheckAccess API’s to work with claims New ACL-UX Target audits with claims-based expressions WIF & .NET 4.5 WIF is in the box with .NET Framework 4.5 Every principal in .NET 4.5 is a ClaimsPrincipal ADFS 2.1 ADFS 2.1 is available now as a in-box server role in Windows 8 Adds support for issuing device claims from Kerberos ticket

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  • Organizing code for iOS app development

    - by KronoS
    I've been developing an app for the iOS platform, and as I've been going along, I've noticed that I've done a terrible job of keeping my files (.h, .m, .mm) organized. Is there any industry standards or best practices when it comes to organizing files for an iOS project? My files include custom classes (beside the view controllers), customized View Controllers, third-party content, code that works only on iOS 5.0+ and code that works on previous versions. What I'm looking for is a solution to keep things organized in a manner that others (or myself in years to come) can look at this and understand the basic structure of the application and not get lost in the multiple files found therein.

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  • Can WinRT really be used at just the boundaries?

    - by Bret Kuhns
    Microsoft (chiefly, Herb Sutter) recommends when using WinRT with C++/CX to keep WinRT at the boundaries of the application and keep the core of the application written in standard ISO C++. I've been writing an application which I would like to leave portable, so my core functionality was written in standard C++, and I am now attempting to write a Metro-style front end for it using C++/CX. I've had a bit of a problem with this approach, however. For example, if I want to push a vector of user-defined C++ types to a XAML ListView control, I have to wrap my user-defined type in a WinRT ref/value type for it to be stored in a Vector^. With this approach, I'm inevitably left with wrapping a large portion of my C++ classes with WinRT classes. This is the first time I've tried to write a portable native application in C++. Is it really practical to keep WinRT along the boundaries like this? How else could this type of portable core with a platform-specific boundary be handled?

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  • Oracle University Nouveaux cours (Week 42)

    - by rituchhibber
    Nouveaux cours Parmi les nouveautés d'Oracle Université de ce mois-ci, vous trouverez : Database Oracle Enterprise Manager Cloud Control 12c: Install & Upgrade (Training On Demand) MySQL Performance Tuning (Training On Demand) Fusion Middleware Oracle GoldenGate 11g Fundamentals for Oracle (4 days) Oracle WebCenter Content 11g: Site Studio Essentials (5 days) Oracle WebCenter Portal 11g: Build Portals with Spaces (3 days) Business Intelligence Oracle BI 11g R1: Create Analyses and Dashboards (4 days) SOA & BPM SOA Adoption and Architecture Fundamentals (3 Days) eBusiness Suite R12 Oracle Using and Maintaining Approvals Management - Self-Study Course R12 Oracle HRMS Advanced Benefits Fundamentals - Self-Study Course WebLogic Oracle WebLogic Server 11g: Monitor and Tune Performance (Training On Demand) Oracle WebLogic Server 11g: Administration Essentials Self-Study Course (in French) Financial Oracle Project Financial Planning 11.1.2: Create Projects ( 3 days) Tuxedo Oracle Tuxedo 12c: Application Administration (5 days) Java Java SE 7: The Platform Evolves - Self-Study Course Primevera Primavera Client/Server Partner Trainer Course - Self-Study Course Primavera Progress Reporter 8.2 - Self-Study Course Contacter l' équipe locale d' Oracle University pour toute information et dates de cours.

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  • Portable Class Library even better in .NET 4.5

    - by nmarun
    Visual Studio 2012 makes Cross-Platform development even easier. It comes with a feature called Portable Class Library (PCL). This feature was available in Visual Studio 2010 as well, but it required an additional install as against being out-of-the-box for 2012. It’s also worth noting that PCL is available only for Pro and above versions of 2012. So it’s not available with the Express edition of Visual Studio 2012. Let’s get started. In Visual Studio 2012 you can see a template called Portable Class...(read more)

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  • Programatically clicking a HTML button by vb.net [closed]

    - by Chauhdry King
    I have to click a HTML button programatically which is on the 3rd page of the website. The button is without id. It has just name type and value. The HTML code of the button is given below <FORM NAME='form1' METHOD='post' action='/dflogin.php'> <INPUT TYPE='hidden' NAME='txtId' value='E712050-15'><INPUT TYPE='hidden' NAME='txtassId' value='1'><INPUT TYPE='hidden' NAME='txtPsw' value='HH29'><INPUT TYPE='hidden' NAME='txtLog' value='0'><h6 align='right'><INPUT TYPE='SUBMIT' NAME='btnSub' value='Next' style='background-color:#009900; color:#fff;'></h6></FORM> I am using the following code to click it Dim i As Integer Dim allButtons As HtmlElementCollection allButtons = WebBrowser1.Document.GetElementsByTagName("input") i = 0 For Each webpageelement As HtmlElement In allButtons i += 1 If i = 5 Then webpageelement.InvokeMember("click") End If Next But I am not able to click it. I am using the vb.net 2008 platform. Can anyone tell me the solution to click it?

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  • How to integrate game logic in game engines

    - by MahanGM
    Recently I'm working on a 2d game engine example in .Net with C#. My main problem is that I can't figure out how I should include the game logic within the game. Currently I have a base engine which is a set of classes that they are running sub-systems like Render, Sound, Input and Core functionality. There is an editor which helps the user to add resources, build levels, write scripts and other stuffs. I came up with an idea to use Reflection and CSharpCodeProvider from my editor to compile the written code. This way I can get an executable of my product too. This way is quite well but I would like to know what's really the solution and architecture to do this. My engine's role is 2d platform. The scripting language is C# right now because I can't consist any other embeddable language for now. The game needs compilation and CSharpCodeProvider is the only way for me to do it meantime.

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  • Message Buffers in cloud

    - by kaleidoscope
    Message Buffer is WCF queue in the cloud (although currently it does not provide all features of WCF queue). With on-premise WCF, you can take advantage of MSMQ, so that a message is sent to MSMQ by one endpoint, and another endpoint can get the message in a later time. The message is usually a SOAP message so that you can generate a client proxy and invoke the service operations just as invoking a normal WCF operation. Message Buffer is similar, but it also provides a REST API for you to work with the messages. Use it when you need a reliable WCF service. Message buffers can be consumed by non-azure components, "Message  buffers are accessible to applications using HTTP and do not require the Windows Azure platform AppFabric SDK"              How to: Configure an AppFabric Service Bus Message Buffer :    please find below link for more details: http://msdn.microsoft.com/en-us/library/ee794877.aspx http://msdn.microsoft.com/en-us/library/ee794877.aspx   Chandraprakash, S

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  • OBIEE 11g 11.1.1.7.1 is Available For BI Enterprise

    - by p.anda
    (in via Ian) The Business Intelligence Enterprise Edition (OBIEE) 11.1.1.7.1 patch set has been released.  This patch set is available for all customers who are using Oracle Business Intelligence Enterprise Edition 11.1.1.7.0. Now available to download from My Oracle Support Patch 16556157: OBIEE BUNDLE PATCH 11.1.1.7.1 This single OBIEE 11.1.1.7.1 patch set download is comprised of the following: 1 of 6 Oracle Business Intelligence Installer (BIINST) 2 of 6 Oracle Business Intelligence Publisher (BIP) 3 of 6 EPM Components Installed from BI Installer 11.1.1.7.0 (BIFNDNEPM)) 4 of 6 Oracle Business Intelligence Server (BIS) 5 of 6 Oracle Business Intelligence Presentation Services (BIPS) 6 of 6 Oracle Business Intelligence Platform Client Installers and MapViewer Ensure to review the readme file on the Installer download for important installation instructions The following is also required to be downloaded and applied: Patch 16569379: Dynamic Monitoring Service patch Additional important notes are available in  the following document: Document 1566124.1: OBIEE 11g 11.1.1.7.1 is Available for Oracle Business Intelligence Enterprise Edition

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  • IPSec Offload support in 82576GB controller for Linux

    - by Rodrigo Leal
    Due to migration of servers to cloud computing, we bought several NICs that support mechanisms like SRIOV and VMDQ. Furthermore, as security risk was also a concern and we did not want to create more overhead on the processor, IPSec Offload support was essential. The model chosen was: Intel Gigabit ET2 Quad Port Svr Adptr. (With 82576GB controller): http://ark.intel.com/products/49187/intel-gigabit-et2-quad-port-server-adapter However, we were unable to configure IPSec Offload on Linux. We tried to test on another server we have, a Windows Server 2012 R2, but again without success. It seems that the driver for this controller is not available for windows server 2012 R2, and Linux. The test on windows would be only for verification purposes, we will not use this platform. Could someone confirm this lack of support for Linux?

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  • Reverse rendering of Urdu fonts

    - by Syed Muhammad Umair
    I am working on a project that is based on Urdu language in Ubuntu platform. I'm using Python language and have almost achieved my task. The problem is that, the Urdu text is rendered in reverse order. For example, consider the word ??? (which means work) consisting of the three letters: ? , ? , and ? The output is rendered in reverse order as ??? consisting of the three letters: ?, ?, and ? When copying this text to Open Office or opening the generated XML file in Firefox, the generated result is absolutely desired. How can this problem be solved?

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  • Artifacts when using SamplerState.LinearClamp in SpriteBatch

    - by Raymond Holmboe
    I'm using XNA 4.0 and VS2010 Express for Windows Phone and Windows Phone SDK 7.1. This is a platform game and I have a map made up of 16x16 textures that is drawn dynamically, tile by tile. When using SpriteBatch to draw my map with LinearClamp, I get artifacts that looks like blurry thin lines. They become visible when the camera moves from one pixel to another and when the camera is still, the artifacts disappear. Here's a small sample of what I mean: Here's how I draw with the spritebatch: SBWorld.Begin(SpriteSortMode.Deferred, BlendState.NonPremultiplied, SamplerState.LinearClamp, DepthStencilState.Default, RasterizerState.CullNone, null, camera.View); When using SamplerState.PointClamp the game just plays horribly (IMHO), so I cannot use that. Why do these lines appear and how do I get rid of those?

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  • Collision Detection, player correction

    - by DoomStone
    I am having some problems with collision detection, I have 2 types of objects excluding the player. Tiles and what I call MapObjects. The tiles are all 16x16, where the MapObjects can be any size, but in my case they are all 16x16. When my player runs along the mapobjects or tiles, it get verry jaggy. The player is unable to move right, and will get warped forward when moving left. I have found the problem, and that is my collision detection will move the player left/right if colliding the object from the side, and up/down if collision from up/down. Now imagine that my player is sitting on 2 tiles, at (10,12) and (11,12), and the player is mostly standing on the (11,12) tile. The collision detection will first run on then (10,12) tile, it calculates the collision depth, and finds that is is a collision from the side, and therefore move the object to the right. After, it will do the collision detection with (11,12) and it will move the character up. So the player will not fall down, but are unable to move right. And when moving left, the same problem will make the player warp forward. This problem have been bugging me for a few days now, and I just can't find a solution! Here is my code that does the collision detection. public void ApplyObjectCollision(IPhysicsObject obj, List<IComponent> mapObjects, TileMap map) { PhysicsVariables physicsVars = GetPhysicsVariables(); Rectangle bounds = ((IComponent)obj).GetBound(); int leftTile = (int)Math.Floor((float)bounds.Left / map.GetTileSize()); int rightTile = (int)Math.Ceiling(((float)bounds.Right / map.GetTileSize())) - 1; int topTile = (int)Math.Floor((float)bounds.Top / map.GetTileSize()); int bottomTile = (int)Math.Ceiling(((float)bounds.Bottom / map.GetTileSize())) - 1; // Reset flag to search for ground collision. obj.IsOnGround = false; // For each potentially colliding tile, for (int y = topTile; y <= bottomTile; ++y) { for (int x = leftTile; x <= rightTile; ++x) { IComponent tile = map.Get(x, y); if (tile != null) { bounds = HandelCollision(obj, tile, bounds, physicsVars); } } } // Handel collision for all Moving objects foreach (IComponent mo in mapObjects) { if (mo == obj) continue; if (mo.GetBound().Intersects(((IComponent)obj).GetBound())) { bounds = HandelCollision(obj, mo, bounds, physicsVars); } } } private Rectangle HandelCollision(IPhysicsObject obj, IComponent objb, Rectangle bounds, PhysicsVaraibales physicsVars) { // If this tile is collidable, SpriteCollision collision = ((IComponent)objb).GetCollisionType(); if (collision != SpriteCollision.Passable) { // Determine collision depth (with direction) and magnitude. Rectangle tileBounds = ((IComponent)objb).GetBound(); Vector2 depth = bounds.GetIntersectionDepth(tileBounds); if (depth != Vector2.Zero) { float absDepthX = Math.Abs(depth.X); float absDepthY = Math.Abs(depth.Y); // Resolve the collision along the shallow axis. if (absDepthY <= absDepthX || collision == SpriteCollision.Platform) { // If we crossed the top of a tile, we are on the ground. if (obj.PreviousBound.Bottom <= tileBounds.Top) obj.IsOnGround = true; // Ignore platforms, unless we are on the ground. if (collision == SpriteCollision.Impassable || obj.IsOnGround) { // Resolve the collision along the Y axis. ((IComponent)obj).Position = new Vector2(((IComponent)obj).Position.X, ((IComponent)obj).Position.Y + depth.Y); // If we hit something about us, remove all velosity upwards if (depth.Y > 0 && obj.IsJumping) { obj.Velocity = new Vector2(obj.Velocity.X, 0); obj.JumpTime = physicsVars.MaxJumpTime; } // Perform further collisions with the new bounds. return ((IComponent)obj).GetBound(); } } else if (collision == SpriteCollision.Impassable) // Ignore platforms. { // Resolve the collision along the X axis. ((IComponent)obj).Position = new Vector2(((IComponent)obj).Position.X + depth.X, ((IComponent)obj).Position.Y); // Perform further collisions with the new bounds. return ((IComponent)obj).GetBound(); } } } return bounds; } Update: I have uploaded the source code, if you want to look that through. I think that my general approach might be wrong when i am working with small tiles, I have also be unable to find any good information on physics and collision detection in Platform games. http://dl.dropbox.com/u/3181816/Sogaard.Games.SuperMario.rar

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  • Oracle 11g RAC 11.1.0.7 on OEL 5.4 templates for Oracle VM released!

    - by wim.coekaerts
    We just released 2 new template packs for Oracle VM on our e-delivery website. The RAC team spent a lot of time building these fine templates for Oracle VM including elaborate documentation for both test and production usage. The documentation is included in the tar/zip files. Have fun ! you can go to http://edelivery.oracle.com/oraclevm Product Pack : Oracle VM templates Platform : x86 32 bit or x86 64 bit Oracle VM Templates for Oracle RAC Media Pack for x86 (32 bit) Oracle VM Templates for Oracle RAC Media Pack for x86_64 (64 bit) Freely downloadable OEL (+OEL/JeOS) and Oracle VM and free download of the trial version of Oracle 11g RAC.

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  • Setting up collision using a tilemap and cocos2d

    - by James
    I'm building my first platformer using cocos2d and a tilemap. I'm having trouble coming up with a decent way of determining if the character is colliding with an object. More specifically, in which direction is the character colliding with an object. Following the tutorial here, I have made a separate "meta" layer of collidable tiles. The problem is that unless the character is in the tile, you can't detect the collision. Also, there's no way of telling WHERE the collision is occurring. The best solution would be one that could tell me if a character is up against a wall, or walking on top of a platform. However, I can't seem to figure out a good technique for this.

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  • HTML5 &lt;VIDEO/&gt; + IE9

    Yesterday at MIX Dean (general manager of the IE team) announced the availability of the first IE9 Platform Preview for developers. Dean also committed to updating the preview approximately every eight weeks. There is a good article on Beta News covering some of the technical details of the release. A key part of the announcements was the support for hardware accelerated HTML5 including supporting the video tag with the H.264 codec. What Im going to write next is based on a number of years of observations...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • HTML5 &lt;VIDEO/&gt; + IE9

    Yesterday at MIX Dean (general manager of the IE team) announced the availability of the first IE9 Platform Preview for developers. Dean also committed to updating the preview approximately every eight weeks. There is a good article on Beta News covering some of the technical details of the release. A key part of the announcements was the support for hardware accelerated HTML5 including supporting the video tag with the H.264 codec. What Im going to write next is based on a number of years of observations...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • X technology is dead

    - by Daniel Moth
    Every so often, technology pundits (i.e. people not involved in the game, but who like commenting about it) throw out big controversial statements (typically to increase their readership), with a common one being that "Technology/platform X is dead". My former colleague (who I guess is now my distant colleague) uses the same trick with his blog post: "iPhone 4 is dead". But, his motivation is to set the record straight (and I believe him) by sharing his opinion on recent commentary around Silverlight, WPF etc. I enjoyed his post and the comments, so I hope you do too :-) Comments about this post welcome at the original blog.

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  • Customer Webcast: Alcatel-Lucent Creates a Modern User Experience

    - by [email protected]
    Today, customer satisfaction is critical to a company's long-term success. With customers searching the internet to find new solutions and offerings, it's more important than ever to deliver a modern and engaging user experience that's both interactive and community-based. Join us on June 30th for this exclusive LIVE Webcast with Saeed Hosseiniyar, CIO of Alcatel-Lucent's Enterprise Products Group, and Andy MacMillan, Vice President of Product Management for Oracle's Enterprise 2.0 Solutions. You'll learn how a modern customer service portal with integrated Web 2.0 and social media features can: Improve customer satisfaction by delivering rich, personalized and interactive content Speed product development by facilitating participation and feedback from customers through online communities Improve ROI with a unified platform that delivers content to employees, partners and customers You'll walk away with concrete strategies, best practices and real-world insights on how to transform your company's brand with a next-generation customer service and support site. Register today for this complimentary live Webcast!

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  • Is Ubuntu Touch a separate distribution or the same one?

    - by Nickolai Leschov
    I would like to install the latest Ubuntu Touch on a 2013 Nexus 7 tablet. Which version should I be looking for: the regular Ubuntu (for ARM platform) or a separate Ubuntu Touch? I understand that after Ubuntu Touch is in frantic development, but I would like to be able to keep track which one is which. I can see the following images: Ubuntu 14.09 RTM, daily-preinstalled Ubuntu Touch 14.10 (Utopic Unicorn) Daily Build Ubuntu 14.10 (Utopic Unicorn) Daily Build, but only i386 and amd64; no ARM. Does it mean that ARM variant has moved to one of the first two links?

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  • Why Oracle Retail Merchandise Operations Management?

    - by user801960
    Lara Livgard, Director of Oracle Retail Strategy, explains why retailers should choose Oracle Retail Merchandise Operations Management (MOM), sharing the benefits of the solutions and showcasing customer examples. MOM is a highly proven solution supporting over 275 live customers across the world across a range of vertical markets, through its flexible, modular architecture. The robust functionality and scalable nature of the MOM solutions provide the platform to support retail growth through acquisitions, international expansion and the addition of new formats, assortments and channels. Access this video on our YouTube Channel. Take a look at the Oracle Retail website for more information on Merchandise Operations Management.

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  • Fixing Broken Links to Entries on This Blog

    - by Shay Shmeltzer
    I just found out that some built in redirects that were in place on the Oracle Blogging platform were removed, and as a result there is a good chance that if you were directed to an entry on this blog that is a bit older you'll get a 404 error. Luckily there is a simple URL hack that you can use to fix this - switch the "year/month" part for "entry" and then remove the ".html" from the URL. So for example instead of :  https://blogs.oracle.com/shay/2010/10/passing_parameters_to_adf_appl.html use: https://blogs.oracle.com/shay/entry/passing_parameters_to_adf_appl I fixed the links on my "Archives" page so you can also look for the entry by title there. Sorry for any inconvenience.

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