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  • Play audio in javascript with a good performance

    - by João
    I'm developing a browser game where the player can shoot. Everytime he shoots it play a sound. Currently i'm using this code to play sounds in JavaScript: var audio = document.createElement("audio"); audio.src = "my_sound.mp3"; audio.play(); I'm worried about performance here. Will 10 simultaneous sounds impact my game performance too much? Will all audio objects stay in memory even after they are played?

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  • YouTube: Chrome Dev Tools Integration with NetBeans IDE!

    - by Geertjan
    Some time ago my colleague David Konecny discussed the question "What works better for you? NetBeans IDE or Chrome Developer Tools?". It's a good read. David highlights the point that it's not a question of either/or but both, since the two tools are like the apple/pear dichotmoy. However, good news! The two worlds are not divided in NetBeans IDE 7.4. Changes you make in Chrome Developer Tools (CDT) are automatically persisted to the related files in NetBeans IDE, as you can see in a new YouTube clip I made today. The new integration of CDT with NetBeans IDE has been mentioned in the NetBeans IDE 7.4 New & Noteworthy, while on Twitter this was sighted yesterday: Watch the movie above and within 5 minutes you too will see the simplicity and power of CDT integration with NetBeans IDE. In other news. I consider the above to be my favorite (though it's a tough choice, since there are so many new features in NetBeans IDE 7.4) new feature, for the article "What is your favorite new NetBeans IDE 7.4 feature?"

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  • Ubuntu cant load sound cart

    - by Reza Marefaty
    I have installed Ubuntu 12 and i cant see any volume controller on it and so no audio player can detect any sound card and nothing shown in system setting - sound - output tab. but i can see my hard ware by typing this command : aplay -l Return : List of PLAYBACK Hardware Devices ** card 0: Intel [HDA Intel], device 0: HDA Generic [HDA Generic] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: U0x4d90x20 [USB Device 0x4d9:0x20], device 0: USB Audio [USB Audio] Subdevices: 1/1 Subdevice #0: subdevice #0 card 2: Generic [HD-Audio Generic], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 How can i activate sound ? Edit : This info may helep for the solution : sudo lspci | grep Audio 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01) 04:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI Cedar HDMI Audio [Radeon HD 5400/6300 Series]

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  • SQL SERVER – Caption the Cartoon Contest – Last 2 Days

    - by pinaldave
    Developer’s life is very interesting, we often want to start my day early at a job so we can go home early. However, the day never comes as the life of the developer is always about working late hours. If the developer goes to the office early – there are good chances that his co-workers will come late. Additionally, I am confident that there will be always something urgent for developers or DBA to solve right at the time they are ready to go home. This is the life of the developers!  Here is the interesting story of a DBA who was about to go to the home. He had to take his girlfriend to a movie and dinner in 30 minutes. However, his manager asks him to fix the performance related issues with their production server. In normal case, he had only two choices a) Job or b) Girlfriend. Well, our super hero DBA decided to use efficient tools and improve the performance of the production server in merely 30 minutes. When he was done, his manager was absolutely surprised by his efficiency and accuracy of the work. He asked him following question - Here is the contest – you need to guess what was the answer of our Super Hero DBA. If you guess the answer correct you may win Star Wars R2-D2 Inflatable Remote Controlled device. Additionally, if you Download DB Optimizer before Dec 8, 2012 – you will be eligible for USD 25 Amazon Gift Card (there are total 10 such awards). Please do not leave comments in this thread – to participate in the contest – please leave a comment here in the original contest page. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Ubuntu Splash Screen Customization

    - by Galaxy7
    I wanted to know how to customize the splash screen in Ubuntu 13. I have tried to install Plymouth Manager but when I run sudo apt-get update it says it was unable to fetch http://ppa.launchpad.net/mefrio-g/plymouthmanager/ubuntu/dists/raring/main/binary-i386/Packages. I opened the address in Firefox but it didn't open. Also I would like to know where the files for the Ubuntu Logo, Splash Screen Background, etc. are located (to customize them). In previous versions they were located at usr/share/images. I am running Ubuntu 13 Raring Ringtail on VMWare Player. The host is an Acer 5600U running Windows 8. Thnx.

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  • Detecting extremely fast joystick button presses?

    - by DBRalir
    Is it usually possible for the player to press and release a button within a single frame, so that the game engine doesn't have time to detect it? How do programmers usually handle this situation? Is it even necessary to handle it? Specifically, I am asking about GLFW's joystick input capabilities. I am currently using GLFW to make a game, and I've noticed that keyboard and mouse have callback functions, while joysticks do not. Also, it does not appear to be possible to enable "sticky keys" for a joystick. (I have only recently started using GLFW, so please correct me if I am wrong, as having either of those would solve the problem.)

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  • Is it possible to design a multiplayer game which can be played from different devices?

    - by user9820
    I want to design a online multiplayer game for all gaming devices e.g. Desktop PC, internet browser, android phones, android tablets, iphone, ipad, XBOX 360 etc. Now my main requirement is that, I want all devices can be used to play the game in multiplayer mode toghether i.e. One player can be connected using PC another using android phone and other may be with iphone or ipad. My doubts are - How to make all devices to connect to common game server? What will be the logic for graphics and texture because all devices screen will be of different aspect ratio?

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  • Zune API Library for Ruby

    - by kerry
    Those of you who know me, know my favorite music player is the Zune. For some reason it seems most of my spare time lately seems to be creating Zune API libraries for different languages (I have a PHP one as well).  Here’s another one for Ruby!  If you use it, let me know.  I would love to hear what people are working on. It’s hosted at github, and very easy to use. zune_card = Zune::ZuneCard.for('a_zune_tag') Checkout the README for deets on what fields the object will have.

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  • What is a good way to measure game virality?

    - by Chris Garrett
    I have added some social features to an iPhone game (Lexitect if you're curious), such as email, Twitter, and Facebook integration for sharing high scores. Along with these features, I am measuring how many times users make it to each step. The goal of these features are to make the game more viral, and I am trying to get to a measure of game virality. I would think that a game virality metric would produce a number based on 1.0, where 1.0 = zero viral growth, and 1.01 would represent 1% viral growth over some unit of time. How is virality normally measured, and in what units? How is time capped on the metric? i.e. if I gave each player a year to determine how many recommendations they make, I wouldn't get any real numbers for a year from the time I start tracking it. Are there any standards for tracking virality in a meaningful way?

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  • Self Service Reporting With PowerPivot

    - by blakmk
    There are so many cool new features in Sql 2008 release 2 it was difficult for me to pick a topic for T-SQL Tuesday . But the one that I am now a secret fan of, I once resented for its creation. Let me explain, for years I have encountered reporting systems cobbled together in tools like Access and Excel built by "database hobbyists" who had no formal training in database design or best practices. They would take their monstrosities as far as they could go before ultimatley it stopped working or the person that wrote it left the company. At that point it would become the resident DBA's problem to support it as a Live application. So when I first heard of Power Pivot, a sense of Deja Vu overtook me and I felt like the guy in the Ausin Powers movie , knowing the inevitable is coming but somehow unsure how to get out of the way. But when I eventually saw it in action, I quickly realised that it is a very powerful tool. It has a much smaller "time to market" than traditional BI architectures. Combined with the new features of Excel, some pretty impressive dashboards can be produced.Of course PowerPivot is not a magic bullet and along with potential scalability issues there are the usual issues such as master data management and data quality that cannot be overcome easily with power pivot. As a tool though, it has potential. Traditional BI is expensive, both in terms of time and the amount of resources it takes to deliver the system. The time lag between an analyst or a commercial accountant requesting reports and the report being delivered can make a huge commercial difference. I have observed companies where empowered end users become extremely productive when allowed to plough in to various disperate datasets. It may not be the correct way or the most sustainable but its cheap and quick. In these times when budgets are being slashed and we are forced to deliver more with less, why not empower the end user in a tool that is designed for exactly this task.... @blakmk  

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  • Is there a way to prevent others to steal your open source project and use it to make a profit?

    - by Jubbat
    This might seems like a silly question to ask, but I can't really figure out the answer. The title pretty much says it all. Let's say you have an open source music player, along comes someone, copies it, adds features, modifies the interface, etc and sells it. Nobody would find out. So how does it work? Related: I'm working in some projects myself to make me more employable, so employers can take a look at my code but with some of them I don't feel like uploading them to an online repository, ie sourceforge, and make them visible for the general public.

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  • Automatically zoom out the camera to show all players (XNA)

    - by user36159
    I am building a game in XNA that takes place in a rectangular arena. The game is multiplayer and each player may go where they like within the arena. The camera is a persepective camera that looks directly downwards. The camera should be automatically repositioned based on the game state. Currently, the xy position is a weighted sum of the xy positions of important entities. I would like the camera's z position to be calculated from the xy coordinates so that it zooms out to the point where all important entities are visible. My current approach is to: hw = the greatest x distance from the camera to an important entity hh = the greatest y distance from the camera to an important entity Calculate z = max(hw / tan(FoVx), hh / tan(FoVy)) My code seems to almost work as it should, but the resulting z values are always too low by a factor of about 4. Any ideas?

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  • OUYA and Unity set up problems

    - by Atkobeau
    I'm having trouble with the Unity / OUYA plugin. I'm using Unity 4 with the latest update on a Windows 7 machine. When I open the starter kit and try to compile the plugin I get the following error: Picked up _JAVA_OPTIONS: -Xmx512M And if I try to Build and Run I get this error: Error building Player: ArgumentException: Illegal characters in path. I'm stumped, I've gone through lots of forum posts here and on stackoverflow and I can't seem to resolve it. My environment variables look like this: PATH - C:\Users\dave\Documents\adt-bundle-windows-x86_64-20130219\sdk\tools; C:\Users\dave\Documents\adt-bundle-windows-x86_64-20130219\sdk\platform-tools\ JAVA_HOME - C:\Program Files (x86)\Java\jdk1.6.0_45\ Everything in the OUYA Panel is white Any ideas?

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  • What can make peaceful game successful?

    - by Miro
    Today, the most successful games are action games like FPS, RPG, MMORPG... I'd like to make peaceful game, but i don't know how to attract people. I can make good graphics, but that's not the main thing that makes people like game more that couple of minutes. The content is important. In game styles mentioned in beginning are main content fight, kill others, make from yourself predator/the most powerful creature/player in the game. But what content can attract people in peaceful game?

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  • How best to keep bumbling, non-technical managers at bay and still deliver good work?

    - by Curious
    This question may be considered subjective (I got a warning) and be closed, but I will risk it, as I need some good advice/experience on this. I read the following at the 'About' page of Fog Creek Software, the company that Joel Spolsky founded and is CEO of: Back in the year 2000, the founders of Fog Creek, Joel Spolsky and Michael Pryor, were having trouble finding a place to work where programmers had decent working conditions and got an opportunity to do great work, without bumbling, non-technical managers getting in the way. Every high tech company claimed they wanted great programmers, but they wouldn’t put their money where their mouth was. It started with the physical environment (with dozens of cubicles jammed into a noisy, dark room, where the salespeople shouting on the phone make it impossible for developers to concentrate). But it went much deeper than that. Managers, terrified of change, treated any new idea as a bizarre virus to be quarantined. Napoleon-complex junior managers insisted that things be done exactly their way or you’re fired. Corporate Furniture Police writhed in agony when anyone taped up a movie poster in their cubicle. Disorganization was so rampant that even if the ideas were good, it would have been impossible to make a product out of them. Inexperienced managers practiced hit-and-run management, issuing stern orders on exactly how to do things without sticking around to see the farcical results of their fiats. And worst of all, the MBA-types in charge thought that coding was a support function, basically a fancy form of typing. A blunt truth about most of today's big software companies! Unfortunately not every developer is as gutsy (or lucky, may I say?) as Joel Spolsky! So my question is: How best to work with such managers, keep them at bay and still deliver great work?

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  • What makes puzzle games addictive?

    - by Bryan Denny
    I'm currently developing a puzzle game for Android that is sort of along the lines of Alchemy. I was wondering what makes games like Alchemy or Bejeweled so addicting? How do I keep players interested in the game to want to play it over and over? Is it the scores? Level advancement? The challenges? What should I be doing to try and keep a player engaged with a puzzle game since they are often quite repetitive?

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  • CodePlex Daily Summary for Sunday, June 09, 2013

    CodePlex Daily Summary for Sunday, June 09, 2013Popular ReleasesZXMAK2: Version 2.7.5.5: - several fixes for joystick scanVG-Ripper & PG-Ripper: PG-Ripper 1.4.13: changes NEW: Added Support for "ImageJumbo.com" links FIXED: Ripping of Threads with multiple pagesCKEditor™ Provider for DotNetNuke®: CKEditor Provider 2.00.05: Whats New Updated to CKEditor 4.1.1 Added Auto Save Function (autosave plugin) {Delay can be defined in the Config - Default is 25} New Setting to set the Default Link Type (Editor Config Tab) Added CodeMirror Plugin Settings to the Editor Config Tab Added WordCount Plugin Settings to the Editor Config Tab Added Maximum Upload File Size Info to the Upload Dialog Added Check for Maximum Upload Size on Quick Upload and File Browser Upload changes File-Browser: Fixed an Issue with S...Property Framework: Property Framework (binaries) Latest: Latest stable 6/8/2013xFunc: xFunc (2.2.0.0): Added: user functions;PHP Vulnerability Hunter: PHP Vulnerability Hunter 1.4.0.20 Alpha: PHP Vulnerability Hunter 1.4.0.20 AlphaXomega Framework: Xomega.Framework 1.4: Adding support for Visual Studio 2012 and .Net framework 4.5. Minor bug fixes and enhancements.sb0t v.5: sb0t 5.14: Stability fix in script engine. Avatar.exists property fixed in scripting. cb0t custom font protocol re-added and updated to support new Ares.ASP.NET MVC Forum: MVCForum v1.3.5: This is a bug release version, with a couple of small usability features and UI changes. All the small amount of bugs reported in v1.3 have been fixed, no upgrade needed just overwrite the files and everything should just work.Json.NET: Json.NET 5.0 Release 6: New feature - Added serialized/deserialized JSON to verbose tracing New feature - Added support for using type name handling with ISerializable content Fix - Fixed not using default serializer settings with primitive values and JToken.ToObject Fix - Fixed error writing BigIntegers with JsonWriter.WriteToken Fix - Fixed serializing and deserializing flag enums with EnumMember attribute Fix - Fixed error deserializing interfaces with a valid type converter Fix - Fixed error deser...Christoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.3 for VS2012: V2.3 - Release Date 6/5/2013 Items addressed in this 2.3 release Fixed bad namespace for BusinessController in one of the C# templates. Updated documentation in all templates. Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesPulse: Pulse 0.6.7.0: A number of small bug fixes to stabilize the previous Beta. Sorry about the never ending "New Version" bug!QlikView Extension - Animated Scatter Chart: Animated Scatter Chart - v1.0: Version 1.0 including Source Code qar File Example QlikView application Tested With: Browser Firefox 20 (x64) Google Chrome 27 (x64) Internet Explorer 9 QlikView QlikView Desktop 11 - SR2 (x64) QlikView Desktop 11.2 - SR1 (x64) QlikView Ajax Client 11.2 - SR2 (based on x64)BarbaTunnel: BarbaTunnel 7.2: Warning: HTTP Tunnel is not compatible with version 6.x and prior, HTTP packet format has been changed. Check Version History for more information about this release.SuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.8: This release includes these changes below: Upgrade SuperSocket to 1.5.3 which is much more stable Added handshake request validating api (WebSocketServer.ValidateHandshake(TWebSocketSession session, string origin)) Fixed a bug that the m_Filters in the SubCommandBase can be null if the command's method LoadSubCommandFilters(IEnumerable<SubCommandFilterAttribute> globalFilters) is not invoked Fixed the compatibility issue on Origin getting in the different version protocols Marked ISub...BlackJumboDog: Ver5.9.0: 2013.06.04 Ver5.9.0 (1) ?????????????????????????????????($Remote.ini Tmp.ini) (2) ThreadBaseTest?? (3) ????POP3??????SMTP???????????????? (4) Web???????、?????????URL??????????????? (5) Ftp???????、LIST?????????????? (6) ?????????????????????Media Companion: Media Companion MC3.569b: New* Movies - Autoscrape/Batch Rescrape extra fanart and or extra thumbs. * Movies - Alternative editor can add manually actors. * TV - Batch Rescraper, AutoScrape extrafanart, if option enabled. Fixed* Movies - Slow performance switching to movie tab by adding option 'Disable "Not Matching Rename Pattern"' to Movie Preferences - General. * Movies - Fixed only actors with images were scraped and added to nfo * Movies - Fixed filter reset if selected tab was above Home Movies. * Updated Medi...Nearforums - ASP.NET MVC forum engine: Nearforums v9.0: Version 9.0 of Nearforums with great new features for users and developers: SQL Azure support Admin UI for Forum Categories Avoid html validation for certain roles Improve profile picture moderation and support Warn, suspend, and ban users Web administration of site settings Extensions support Visit the Roadmap for more details. Webdeploy package sha1 checksum: 9.0.0.0: e687ee0438cd2b1df1d3e95ecb9d66e7c538293b Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.93: Added -esc:BOOL switch (CodeSettings.AlwaysEscapeNonAscii property) to always force non-ASCII character (ch > 0x7f) to be escaped as the JavaScript \uXXXX sequence. This switch should be used if creating a Symbol Map and outputting the result to the a text encoding other than UTF-8 or UTF-16 (ASCII, for instance). Fixed a bug where a complex comma operation is the operand of a return statement, and it was looking at the wrong variable for possible optimization of = to just .Document.Editor: 2013.22: What's new for Document.Editor 2013.22: Improved Bullet List support Improved Number List support Minor Bug Fix's, improvements and speed upsNew ProjectsAcer 1420p Leaky Handle Fix: Fixes leaking handles on the Acer 1420p laptop given out at PDC09.Akismet Spam Filter for Community Server 2008.5: Akismet Spam Filter for Community Server 2008.5 Atom Timer: Atom Timer is a thread based time that allows schedules to be created using events.BRICK CMS: These Days,I am tired to listen that: .NET is going down and JAVA/Ruby/Python will replace it. yes,they have been growing up while .NET's going down. do or die?DataTestFramework: ???????&ORM??????Date/Time Interval: The Date Time Interval allows for different types of interval to be created. The class will enumerate the defined interval support LINQ statements. More informaDimas.Net: .net infrastructure to create a web/service server from scratch. it includes n-tier , log , policy injection , mapper , MVC best prictice and etc.Gannet: Gannet is an operating system for us (the target developers) to learn about how an Operating System is put together and what components are needed.Image Resize For Android: Android????????????LightBlog: LightBlog?????Node.js,Express??,Mongodb???markdown??????????Memory: Live artistic interaction using KinectNestedHtmlWriter: This is a helper class library for writing simple HTML document, by using statement in C#.Operation Sneak Peek: Windows Phone game that includes stealth+logic gameplay. Player has to look for hidden letters to discover a secret word and use it to defuse a bomb.Orchard DarkStripes Theme: Orchard theme based on Octopress DarkStripesPath copy from context menu: ????????????????????????????Phantomas: mouhouhahahahaSE1: NO SUMMARY ! SiteLinks DNN Module: The SiteLinks DNN module is a module for displaying a list of existing links on your DNN website. This module works in similarly to the DNN "Links" skin object.sql to object maping: SqlString CodeMapTCP/IP Communication Framework: TCP/IP Communication Framework (TCP/IP CF) is a library that wraps the .NET Socket class and defines several classes for developing communication applications..UTorrentClient Api: UTorrentClient Api is an extensible set of classes that use WebUI to manipulate µTorrent remotely.Visual Studio Spell Checker: A Visual Studio editor extension that checks the spelling of comments, strings, and plain text as you type. Supports configuration and various languages.zjsru_xyw: this is a test projectZTrans: ztrans is language for embedded software development???: test?????????: ??????????? ????:VS2012+SQL2012 ????:ASP.NET(.NET 4.0) ????:MVC3+EF5 ????: ?????,??,?? ???????,??,?? ????????,??,?? ????DIV+CSS?? Jquery??1.6.4 ??Ajax??????

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  • What can make a peaceful game successful?

    - by Miro
    Today, the most successful games are action games like FPS, RPG, MMORPG... I'd like to make peaceful game, but I don't know how to attract people. I can make good graphics, but that's not the main thing that makes people like game more that couple of minutes. The content is important. In game styles mentioned in beginning are main content fight, kill others, make from yourself predator/the most powerful creature/player in the game. But what content can attract people in peaceful game?

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  • How do I tackle top down RPG movement?

    - by WarmWaffles
    I have a game that I am writing in Java. It is a top down RPG and I am trying to handle movement in the world. The world is largely procedural and I am having a difficult time tackling how to handle character movement around the world and render the changes to the screen. I have the world loaded in blocks which contains all the tiles. How do I tackle the character movement? I am stumped and can't figure out where I should go with it. EDIT: Well I was abstract with the issue at hand. Right now I can only think of rigidly sticking everything into a 2D array and saving the block ID and the player offset in the Block or I could just "float" everything and move about between tiles so to speak.

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  • How can I store all my level data in a single file instead of spread out over many files?

    - by Jon
    I am currently generating my level data, and saving to disk to ensure that any modifications done to the level are saved. I am storing "chunks" of 2048x2048 pixels into a file. Whenever the player moves over a section that doesn't have a file associated with the position, a new file is created. This works great, and is very fast. My issue, is that as you are playing the file count gets larger and larger. I'm wondering what are techniques that can be used to alleviate the file count, without taking a performance hit. I am interested in how you would store/seek/update this data in a single file instead of multiple files efficiently.

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  • Collision detection with entities/AI

    - by James Williams
    I'm making my first game in Java, a top down 2D RPG. I've handled basic collision detection, rendering and have added an NPC, but I'm stuck on how to handle interaction between the player and the NPC. Currently I'm drawing out my level and then drawing characters, NPCs and animated tiles on top of this. The problem is keeping track of the NPCs so that my Character class can interact with methods in the NPC classes on collision. I'm not sure my method of drawing the level and drawing everything else on top is a good one - can anyone shed any light on this topic?

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  • toshiba c800 Fn keys not working

    - by Nirjon Nj
    i am a new born baby in Ubuntu family. And i am really loving it. but i am having few issues which are rally annoying.Please help me to remain in this family. my Toshiba C800 laptop(12.04lts desktop) has special Fn keys as followed Fn+ F2-BRIGHTNESS DOWN F3-BRIGHTNESS UP F4-DISPLAY SELECT F5-TOUCH PAD on/off F6-PREVIOUS F7-PLAY/PAUSE F8-NEXT F9-VOLUME DOWN F10-VOLUME F11-MUTE F12-WiFi on/off now the problem is keys are working fine from F6 to F11(media player keys, i may say) but the keys from F2 to F5 and F12(setting change keys) are not working. please help me. i really liked ubuntu!!

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  • apt-get install does not work. Gives the same error every time E: Unable to locate package

    - by SAMEER
    There is an issue, for every package that I try to install. I am using VMWare Player 3.16 & I have installed Ubuntu 12.04. The error is: E:Unable to locate package (PACKAGE NAME) Also, another problem is that there are some configuration errors. So I have to use the CLI rather than the GUI. Now if this is a network error, I'm not sure as to how to open the setting from the command prompt. Even if I get to the GUI, it might not work, as the shortcuts are not available.

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  • Moving AI in a multiplayer game

    - by Smallbro
    I've been programming a multiplayer game and its coming together very nicely. It uses both TCP and UDP (UDP for movement and TCP for just about everything else). What I was wondering was how I would go about sending multiple moving AI without much lag. At first I used TCP for everything and it was very slow when people moved. I'm currently using a butchered version of this http://corvstudios.com/tutorials/udpMultiplayer.php for my movement system and I'm wondering what the best method of sending AI movements is. By movements I mean the AI chooses left/right/up/down and the player can see this happening. Thanks.

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  • Server side random selection of players

    - by Ron
    Assuming I have a simple client-server game, where the server picks random players on a very frequent base, I was wondering what is the best way to select a random player (According to the following constraints): Solution must be high performance and highly scalable Random spread should be relatively even (meaning if I have 3 players and pick 99 times, they will all be picked 33 times more or less) Should only pick players who were active in the past X days (optional, but a big bonus) The actual DB or data model used to store players isn't an issue here, as we'll select the technology in accordance to our needs. However, high performance and scalability is (at the moment we have over 60,000 unique daily active players, and we plan on growing even more). Thanks!

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