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  • Software Manager who makes developers do Project Management

    - by hdman
    I'm a software developer working in an embedded systems company. We have a Project Manager, who takes care of the overall project schedule (including electrical, quality, software and manufacturing) hence his software schedule is very brief. We also have a Software Manager, who's my boss. He makes me write and maintain the software schedule, design documents (high and low level design), SRS, change management, verification plans and reports, release management, reviews, and ofcourse the software. We only have one Test Engineer for the whole software team (10 members), and at any given time, there are a couple of projects going on. I'm spending 80% of my time making these documents. My boss comes from a Process background, and believes what we need is better documentation to improve software: (1) He considers the design to be paramount, coding is "just writing the design down", it shouldn't take too long, and "all the code should be written before the hardware is ready". (2) Doesn't understand the difference between a Central & Distributed Version control, even after we told him its easier to collaborate with a distributed model. (3) Doesn't understand code, and wants to understand every bug and its proposed solution. (4) Believes verification should be done by developer, and validation by the Tester. Thing is though, our verification only checks if implementation is correct (we don't write unit tests, its never considered in the schedule), and validation is black box testing, so the units tests are missing. I'm really confused. (1) Am I responsible for maintaining all these documents? It makes me feel like I'm doing the Software Project Management, in essence. (2) I don't really like creating documents, I want to solve problems and write code. In my experience, creating design documents only helps to an extent, its never the solution to better or faster code. (3) I feel the boss doesn't really care about making better products, but only about being a good manager in the eyes of the management. What can I do?

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  • Handling game logic events by behavior components

    - by chehob
    My question continues on topic discussed here I have tried implementing attribute/behavior design and here is a quick example demonstrating the issue. class HealthAttribute : public ActorAttribute { public: HealthAttribute( float val ) : mValue( val ) { } float Get( void ) const { return mValue; } void Set( float val ) { mValue = val; } private: float mValue; }; class HealthBehavior : public ActorBehavior { public: HealthBehavior( shared_ptr< HealthAttribute > health ) : pHealth( health ) { // Set OnDamage() to listen for game logic event "DamageEvent" } void OnDamage( IEventDataPtr pEventData ) { // Check DamageEvent target entity // ( compare my entity ID with event's target entity ID ) // If not my entity, do nothing // Else, modify health attribute with received DamageEvent data } protected: shared_ptr< HealthAttribute > pHealth; }; My question - is it possible to get rid of this annoying check for game logic events? In the current implementation when some entity must receive damage, game logic just fires off event that contains damage value and the entity id which should receive that damage. And all HealthBehaviors are subscribed to the DamageEvent type, which leads to any entity possesing HealthBehavior call OnDamage() even if he is not the addressee.

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  • What is the R Language?

    - by TATWORTH
    I encountered the R Language recently with O'Reilly books and while from the context I knew it was a language for dealing with statistics, doing a web search for the support web site was futile. However I have now located the web site and it is at http://www.r-project.org/R is a free language available for a number of platforms including windows. CRAN mirrors are available at a number of locations worldwide.Here is the official description:"R is a language and environment for statistical computing and graphics. It is a GNU project which is similar to the S language and environment which was developed at Bell Laboratories (formerly AT&T, now Lucent Technologies) by John Chambers and colleagues. R can be considered as a different implementation of S. There are some important differences, but much code written for S runs unaltered under R. R provides a wide variety of statistical (linear and nonlinear modelling, classical statistical tests, time-series analysis, classification, clustering, ...) and graphical techniques, and is highly extensible. The S language is often the vehicle of choice for research in statistical methodology, and R provides an Open Source route to participation in that activity. One of R's strengths is the ease with which well-designed publication-quality plots can be produced, including mathematical symbols and formulae where needed. Great care has been taken over the defaults for the minor design choices in graphics, but the user retains full control. R is available as Free Software under the terms of the Free Software Foundation's GNU General Public License in source code form. It compiles and runs on a wide variety of UNIX platforms and similar systems (including FreeBSD and Linux), Windows and MacOS."

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  • The idea of functionN in Scala / Functionaljava

    - by Luke Murphy
    From brain driven development It turns out, that every Function you’ll ever define in Scala, will become an instance of an Implementation which will feature a certain Function Trait. There is a whole bunch of that Function Traits, ranging from Function1 up to Function22. Since Functions are Objects in Scala and Scala is a statically typed language, it has to provide an appropriate type for every Function which comes with a different number of arguments. If you define a Function with two arguments, the compiler picks Function2 as the underlying type. Also, from Michael Froh's blog You need to make FunctionN classes for each number of parameters that you want? Yes, but you define the classes once and then you use them forever, or ideally they're already defined in a library (e.g. Functional Java defines classes F, F2, ..., F8, and the Scala standard library defines classes Function1, ..., Function22) So we have a list of function traits (Scala), and a list of interfaces (Functional-java) to enable us to have first class funtions. I am trying to understand exactly why this is the case. I know, in Java for example, when I write a method say, public int add(int a, int b){ return a + b; } That I cannot go ahead and write add(3,4,5); ( error would be something like : method add cannot be applied to give types ) We simply have to define an interface/trait for functions with different parameters, because of static typing?

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  • Effective and simple matching for 2 unequal small-scale point sets

    - by Pavlo Dyban
    I need to match two sets of 3D points, however the number of points in each set can be different. It seems that most algorithms are designed to align images and trimmed to work with hundreds of thousands of points. My case are 50 to 150 points in each of the two sets. So far I have acquainted myself with Iterative Closest Point and Procrustes Matching algorithms. Implementing Procrustes algorithms seems like a total overkill for this small quantity. ICP has many implementations, but I haven't found any readily implemented version accounting for the so-called "outliers" - points without a matching pair. Besides the implementation expense, algorithms like Fractional and Sparse ICP use some statistics information to cancel points that are considered outliers. For series with 50 to 150 points statistic measures are often biased or statistic significance criteria are not met. I know of Assignment Problem in linear optimization, but it is not suitable for cases with unequal sets of points. Are there other, small-scale algorithms that solve the problem of matching 2 point sets? I am looking for algorithm names, scientific papers or C++ implementations. I need some hints to know where to start my search.

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  • Partner Webcast - Oracle Business Process Management: What’s new in Oracle BPM 11.1.1.7.0 - 04 July 2013

    - by Thanos
    Business processes are at the heart of what makes or breaks a business—and what differentiates it from the competition. Business processes that deliver operational efficiency, business visibility, excellent customer experience, and agility give the enterprise an edge over the competition. Business managers need process management tools that enable them to make impactful changes. Oracle has been always a leader in this area and the new version of Oracle BPM 11g takes that even further by providing complete web based process modeling, simulation and implementation including designing the user interface and business logic. That provides business users with ability to take complete control over the business processes without sacrificing the vast service integration capabilities delivered traditionally by IT using SOA approach. Oracle Business Process Management is the industry's most complete and business user-friendly BPM solution. Register today for this webcast and find out more on the latest and most exciting new features which are now available in Oracle BPM Suite. Agenda Introduction do Oracle BPM 11g Exciting new features in this release Revamped Process Composer Simulations Web Forms Process Player Adaptive Case Management Instance Revisioning Other features Demonstration Q&A Delivery Format This FREE online LIVE eSeminar will be delivered over the Web. Registrations received less than 24hours prior to start time may not receive confirmation to attend. Duration: 1 hour Register Now! For any questions please contact us at [email protected] Visit our ISV Migration Center blog & Facebook Page or Follow us @oracleimc  to learn more on Oracle Technologies, upcoming partner webcasts and events. Existing content available YouTube - SlideShare - Oracle Mix

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  • BPI On Demand achieves both Oracle Fusion CRM Cloud Service 2013 Specialisation and Reseller status!

    - by Richard Lefebvre
    Oracle is delighted to share with you that BPI OnDemand has achieved the Oracle Fusion CRM Cloud Service 2013 Specialization and is the EMEA first ever Oracle Sales Cloud reseller ! One of Oracle's most active CRM SaaS partners across EMEA, BPI OnDemand operates out of the UK with subsidiaries in Spain and South Africa that will also benefit locally from the specialization and reseller status. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} BPI OnDemand distinguishes itself from other Oracle Sales Cloud integrators with 2 unique implementation options: 1) Rapid Advantage Fixed Scope for as low as £20,000 or their famous 2) Zero upfront cost Fully Managed Cloud CRM Service which has no equivalent in Europe. BPI OnDemand has already 2 Oracle Sales Cloud live customers and is engaging in many other opportunities including large corporate accounts. Meet BPI OnDemand here or on LinkedIn or on Twitter

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  • TXPAUSE : polite waiting for hardware transactional memory

    - by Dave
    Classic locks are an appropriate tool to prevent potentially conflicting operations A and B, invoked by different threads, from running at the same time. In a sense the locks cause either A to run before B or vice-versa. Similarly, we can replace the locks with hardware transactional memory, or use transactional lock elision to leverage potential disjoint access parallelism between A and B. But often we want A to wait until B has run. In a Pthreads environment we'd usually use locks in conjunction with condition variables to implement our "wait until" constraint. MONITOR-MWAIT is another way to wait for a memory location to change, but it only allows us to track one cache line and it's only available on x86. There's no similar "wait until" construct for hardware transactions. At the instruction-set level a simple way to express "wait until" in transactions would be to add a new TXPAUSE instruction that could be used within an active hardware transaction. TXPAUSE would politely stall the invoking thread, possibly surrendering or yielding compute resources, while at the same time continuing to track the transaction's address-set. Once a transaction has executed TXPAUSE it can only abort. Ideally that'd happen when some other thread modifies a variable that's in the transaction's read-set or write-set. And since we're aborting all writes would be discarded. In a sense this gives us multi-location MWAIT but with much more flexibility. We could also augment the TXPAUSE with a cycle-count bound to cap the time spent stalled. I should note that we can already enter a tight spin loop in a transaction to wait for updates to address-set to cause an abort. Assuming that the implementation monitors the address-set via cache-coherence probes, by waiting in this fashion we actually communicate via the probes, and not via memory values. That is the updating thread signals the waiter via probes instead of by traditional memory values. But TXPAUSE gives us a polite way to spin.

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  • Implementing my Entity System. Questions about some problems I have found.

    - by Notbad
    Hi!, Well during this week I have deciding about implementation of my entity system. It is a big topic so it has been difficult to take one option from the whole. This has been my decision: 1) I don't have an entity class it is just an id. 2) I have systems that contain a list of components (the list is homegenous, I mean, RenderSystem will just have RenderComponents). 3) Compones will be just data. 4) There would be some kind of "entity prototypes" in a manager or something from we will create entity instances.Ideally they will define the type of components it has and initialization data. 5) Prototype code to create an entity (this is from the top of my head): int id=World::getInstance()->createEntity("entity template"); 6) This will notify all systems that a new entity has been created, and if the entity needs a component that the system handles it will add it to the entity. Ok, this are the ideas. Let's see if some can help with the problems: 1) The main problem is this templates that are sent to the systems in creation process to populate the entity with needed components. What would you use, an OR(ed) int?, a list of strings?. 2) How to do initialization for components when the entity has been created? How to store this in the template? I have thought about having a function in the template that is virtual and after entity is created an populated, gets the components and sets initialization values. 3) Don't you think this is a lot of work for just an entity creation?. Sorry for the long post, I have tried to expose my ideas and finding in order other could have a start beside exposing my problems. Thanks in advance, Notbad.

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  • What is the value of checking in failing unit tests?

    - by Adam W.
    While there are ways of keeping unit tests from being executed, what is the value of checking in failing unit tests? I will use a simple example: Case Sensitivity. The current code is case sensitive. A valid input into the method is "Cat" and it would return an enum of Animal.Cat. However, the desired functionality of the method should not be case sensitive. So if the method described was passed "cat" it could possibly return something like Animal.Null instead of Animal.Cat and the unit test would fail. Though a simple code change would make this work, a more complex issue may take weeks to fix, but identifying the bug with a unit test could be a less complex task. The application currently being analyzed has 4 years of code that "works". However, recent discussions regarding unit tests have found flaws in the code. Some just need explicit implementation documentation (ex. case sensitive or not), or code that does not execute the bug based on how it is currently called. But unit tests can be created executing specific scenarios that will cause the bug to be seen and are valid inputs. What is the value of checking in unit tests that exercise the bug until someone can get around to fixing the code? Should this unit test be flagged with ignore, priority, category etc, to determine whether a build was successful based on tests executed? Eventually the unit test should be created to execute the code once someone fixes it. On one hand it shows that identified bugs have not been fixed. On the other, there could be hundreds of failed unit tests showing up in the logs and weeding through the ones that should fail vs. failures due to a code check-in would be difficult to find.

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  • Games without a(n explicit) game loop

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial.

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  • Oracle is Child&rsquo;s Play&hellip;in NSW

    - by divya.malik
    A few weeks ago, my colleague Michael Seback posted a blog entry on Oracle’s acquisition of Haley.  We recently read  an interesting report from Down Under, and here was our press release on the  implementation of Oracle’s Policy automation software in New South Wales, which I thought I would share. We always love hearing about our software “at work”, and especially in the Public Sector- social services area, where it makes a big difference to people’s lives. Here were some of the reasons, why NSW chose Oracle software: “One of the things Oracle’s Policy Automation system is good at is allowing you take decision  trees and rules that are obviously written in English and code them up using very much a natural language approach,” said Holling (CIO for Human Services). “So it was quite a short process to translate the final set of rules that were written on paper into business rules that were actually embedded in the system.” “Another reason why we chose Oracle’s Automation tool is because with future versions of Siebel it comes very tightly integrated with that. It allows us to then to basically take the results of the Policy Automation survey and actually populate our client management system database with that information,” said Holling. As per Surend Dayal, North America VP, Oracle’s Policy automation has applications across a wide range of industries, including public sector—especially health and human services—also financial services, insurance, and even airline rewards programs. In other words, any business process that requires consistent, accurate decision-making where complex legislation and/or internal policies are involved. Click here to read more about Oracle and Haley.

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  • How to start a Software Company

    - by MeshMan
    I've always been interested in wondering how software companies happen. I find it extremely difficult once you're tied down with car, house, life etc. Funding is always the biggest concern. To make this a bit more specific, I see two types. Those offering a product/service or those offering a consultancy company. One things that bugs me about the product/service kind is that we all know how burning the candle at both ends is extremely exhausting. Coding for 8-10 hours in the day and then code in the evenings on your own stuff, doesn't last long. No matter how passionate you are about your idea, simply put, coding day and night is a recipe for burn out. Is this a defeatist attitude though? Can it be balanced? A consultancy kind isn't as tricky in my honest opinion. I think once you have spent years and years in the industry building up relationships, contacts from contracting or moving around, and of course, being involved in the community, then landing your first project as a consultant I'm sure is easier than the product/service kind. I'd imagine friends then could join you as you take on bigger company projects, like an Agile implementation or TDD training, then off you go gaining bigger things. Could you please specify which company type you're answering if you can't contribute to both. I'd like to hear everyone's experiences or ideas on any level for software company start-ups.

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  • How-To: Run CMSDK against a RAC cluster

    - by frank.closheim
    Using CMSDK in a production environment often requires a robust, reliable and failover enabled repository. When using Oracle Real Application Cluster (RAC) with your CMSDK repository you need to have a specific configuration in place to support such a setup. This post will explain the configuration steps required when running CMSDK 9.0.4.6 with Oracle WebLogic Server (WLS).In the previous CMSDK 9.0.4.2 version a RAC enabled connect string looked like this: (DESCRIPTION = (ADDRESS = (PROTOCOL = TCP)(HOST = rac1)(PORT = 1521))(ADDRESS = (PROTOCOL = TCP)(HOST = rac2)(PORT = 1521))(LOAD_BALANCE = NO)(FAILOVER = ON)(CONNECT_DATA =(SERVICE_NAME = rac)(failover_mode = (type=select)(method=basic)))CMSDK 9.0.4.6 makes use of data sources to connect to the underlying database. These data sources are configured inside your Application Server, such as Oracle WebLogic Server.In Oracle WebLogic Server 10.3.4, a single data source implementation has been introduced to support an RAC cluster. It responds to Fast Application Notification (FAN) events to provide Fast Connection Failover (FCF), Runtime Connection Load-Balancing (RCLB), and RAC instance graceful shutdown. XA affinity is supported at the global transaction Id level. The new feature is called WebLogic Active GridLink for RAC; which is implemented as the GridLink data source within WebLogic Server.This GridLink data source also works with Oracle Single Client Access Name (SCAN). SCAN is a feature used in RAC environments that provides a single name for clients to access any Oracle Database running in a cluster. You can think of SCAN as a cluster alias for databases in the cluster. The benefit is that the client’s connect information does not need to change if you add or remove nodes or databases in the cluster.The CMSDK 9.0.4.6 documentation describes how to create a regular JDBC data source named jdbc/OracleDS. Please refer to the following document which describes in detail how to create a GridLink data source in WLS.

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  • What is the breakdown of jobs in game development?

    - by Destry Ullrich
    There's a project I'm trying to start for Indie Game Development; specifically, it's going to be a social networking website that lets developers meet through (It's a secret). One of the key components is showing what skills members have. Question: I need to know what MAJOR game development roles are not represented in the following list, keeping in mind that many specialist roles are being condensed into more broad, generalist roles: Art Animator (Characters, creatures, props, etc.) Concept Artist (2D scenes, environments, props, silhouettes, etc.) Technical Artist (UI artists, typefaces, graphic designers, etc.) 3D Artist (Modeling, rigging, texture, lighting, etc.) Audio Composer (Scores, music, etc.) Sound Engineer (SFX, mood setting, audio implementation, etc.) Voice (Dialog, acting, etc.) Design Creative Director (Initial direction, team management, communications, etc.) Gameplay Designer (Systems, mechanics, control mapping, etc.) World Designer (Level design, aesthetics, game progression, events, etc.) Writer (Story, mythos, dialog, flavor text, etc.) Programming Engine Programming (Engine creation, scripting, physics, etc.) Graphics Engineer (Sprites, lighting, GUI, etc.) Network Engineer (LAN, multiplayer, server support, etc.) Technical Director (I don't know what a technical director would even do.) Post Script: I have an art background, so i'm not familiar with what the others behind game creation actually do. What's missing from this list, and if you feel some things should be changed around how so?

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  • How do I simplify a 2D game grid for level management while keeping its by-pixel features?

    - by Eric Thoma
    (I cross-posted this from StackOverflow as this seems to be a more appropriate forum. I've looked around a little here and I did not find an answer, so I hope this is not a recurring question.) This is a question dealing with 2D world design. I am playing around by creating a 2D bird's eye view shooter game, and I am looking to make the game sleek and advanced. I hope to be able to write physics so projectiles have momentum and knock-down properties. I am immediately running into the problem of world design. I need a way to have level files that store everything there is about a game. This is easiest by just having a grid of objects. But there are thin-walls and other objects that don't seem to fit into a traditional cell of a grid. I want to be able to fit all these together so I can streamline level design; so I don't have to put in the exact pixel-specific start and end of a wall. There doesn't seem to be an obvious translation from level file to game without forcing myself into a pacman-life scenario, meaning a scenario where the game feels boxy and discrete. There is a contrast between the smoothly (relatively) moving characters and finite jumps in a grid. I would appreciate an answer that would describe implementation options or point me to resources that do. I would also appreciate references to sites that teach game design. The language I am using is Java (although I would love to use C or C++, but I can never find convenient resources in those languages). Thank you for any answers. Please leave any questions in the space below; I will be able to answer them later tonight (28th Nov).

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  • Fosfor EPUB Reader

    - by Geertjan
    Instead of creating a fullblown NetBeans Platform application for doing WYSIWYG editing for EPUB, similar to Sigil, I decided to focus purely on the very narrow scope of EPUB reading. The scope is narrower and, since the application will be a lot less ambitious and smaller, a pure JavaFX implementation makes sense. When you somehow get, e.g., buy, an EPUB file, you typically read it on a tablet or mobile device. However, some people in the world, e.g., me, still have laptops. Therefore, I'm creating a small JavaFX application that unzips EPUB files, into a temp directory, and then loads them into a JavaFX WebView. Arabic support: For an application like this, simplicity is the most important thing. Very few buttons, very few options, preferably no configuration of anything. Just let the user open the EPUB file and read it, that's it, nothing fancy. CSS stylesheets and images are correctly read. It's exactly what it looks like, a reader for EPUB files. The back and forward buttons are working and you can also switch to the table of contents. When it is complete, which it pretty much is right now, publishers of EPUB files can make this small app available from their site, to simplify life for their readers, since it will run easily and well on all operating systems.

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  • SDL: Clipping a Sprite Sheet from Left to Right

    - by 0X1A
    I'm trying to get a sprite sheet clipped in the right order but I'm a bit stumped, every iteration I've tried has tended to be in the wrong order. This is my current implementation. Frames = (TempSurface-h / ClipHeight) * (TempSurface-w / ClipWidth); SDL_Rect Clips[Frames]; for (i = 0; i < Frames; i++) { if (i != 0 && i % (TempSurface-h / ClipHeight) == 0) ColumnIndex++; Clips[i].x = ColumnIndex * ClipWidth; Clips[i].y = i % (TempSurface-h / ClipHeight) * ClipHeight; Clips[i].w = ClipWidth; Clips[i].h = ClipHeight; Where TempSurface is the entire sheet loaded to a SDL_Surface and Clips[] is an array of SDL_Rects. What results from this is a sprite sheet set to SDL_Rects in the wrong order. For example a sheet of dimensions 4x4 would load desirably as this: | 0 | 1 | 2 | 3 | | 4 | 5 | 6 | 7 | | 8 | 9 | 10| 11| | 12| 13| 14| 15| But would be set as this order: | 0 | 4 | 8 | 12| | 1 | 5 | 9 | 13| | 2 | 6 | 10| 14| | 3 | 7 | 11| 15| What should I be doing for these to be set correctly?

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  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

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  • Share text message on selected media

    - by Siddharth
    I want to share text data on player selected social media. Basically I want to implement functionality like following link represent for android. Send Text Content I want to give user a choice for sharing on Twitter, Facebook, Messaging, Gmail etc. Above link give proper guidance for my question. Here is code that work on android Intent sendIntent = new Intent(); sendIntent.setAction(Intent.ACTION_SEND); sendIntent.putExtra(Intent.EXTRA_TEXT, "This is my text to send."); sendIntent.setType("text/plain"); startActivity(sendIntent);Intent sendIntent = new Intent(); sendIntent.setAction(Intent.ACTION_SEND); sendIntent.putExtra(Intent.EXTRA_TEXT, "This is my text to send."); sendIntent.setType("text/plain"); startActivity(sendIntent); I don't know same functionality implementation in Unity. Basically at present I am targeting two platform for my game Android iOS I found answer for Android platform but I can't able to get answer of iOS platform. Share text message on selected media - Unity Forum Now I think my question is clear to all of you. So please help me to solve it.

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  • HTML Tidy in NetBeans IDE (Part 2)

    - by Geertjan
    This is what I was aiming for in the previous blog entry: What you can see above (especially if you click to enlarge it) is that I have HTML Tidy integrated into the NetBeans analyzer functionality, which is pluggable from 7.2 onwards. Well, if you set an implementation dependency on "Static Analysis Core", since it's not an official API yet. Also, the scopes of the analyzer functionality are not pluggable. That means you can 'only' set the analyzer's scope to one or more projects, one or more packages, or one or more files. Not one or more folders, which means you can't have a bunch off HTML files in a folder that you access via the Favorites window and then run the analyzer on that folder (or on multiple folders). Thus, to try out my new code, I had to put some HTML files into a package inside a Java application. Then I chose that package as the scope of the analyzer. Then I ran all the analyzers (i.e., standard NetBeans Java hints, FindBugs, as well as my HTML Tidy extension) on that package. The screenshot above is the result. Here's all the code for the above, which is a port of the Action code from the previous blog entry into a new Analyzer implementation: import java.io.IOException; import java.io.PrintWriter; import java.io.StringWriter; import java.util.ArrayList; import java.util.Collections; import java.util.List; import javax.swing.JComponent; import javax.swing.text.Document; import org.netbeans.api.fileinfo.NonRecursiveFolder; import org.netbeans.modules.analysis.spi.Analyzer; import org.netbeans.modules.analysis.spi.Analyzer.AnalyzerFactory; import org.netbeans.modules.analysis.spi.Analyzer.Context; import org.netbeans.modules.analysis.spi.Analyzer.CustomizerProvider; import org.netbeans.modules.analysis.spi.Analyzer.WarningDescription; import org.netbeans.spi.editor.hints.ErrorDescription; import org.netbeans.spi.editor.hints.ErrorDescriptionFactory; import org.netbeans.spi.editor.hints.Severity; import org.openide.cookies.EditorCookie; import org.openide.filesystems.FileObject; import org.openide.loaders.DataObject; import org.openide.util.Exceptions; import org.openide.util.lookup.ServiceProvider; import org.w3c.tidy.Tidy; public class TidyAnalyzer implements Analyzer {     private final Context ctx;     private TidyAnalyzer(Context cntxt) {         this.ctx = cntxt;     }     @Override     public Iterable<? extends ErrorDescription> analyze() {         List<ErrorDescription> result = new ArrayList<ErrorDescription>();         for (NonRecursiveFolder sr : ctx.getScope().getFolders()) {             FileObject folder = sr.getFolder();             for (FileObject fo : folder.getChildren()) {                 for (ErrorDescription ed : doRunHTMLTidy(fo)) {                     if (fo.getMIMEType().equals("text/html")) {                         result.add(ed);                     }                 }             }         }         return result;     }     private List<ErrorDescription> doRunHTMLTidy(FileObject sr) {         final List<ErrorDescription> result = new ArrayList<ErrorDescription>();         Tidy tidy = new Tidy();         StringWriter stringWriter = new StringWriter();         PrintWriter errorWriter = new PrintWriter(stringWriter);         tidy.setErrout(errorWriter);         try {             Document doc = DataObject.find(sr).getLookup().lookup(EditorCookie.class).openDocument();             tidy.parse(sr.getInputStream(), System.out);             String[] split = stringWriter.toString().split("\n");             for (String string : split) {                 //Bit of ugly string parsing coming up:                 if (string.startsWith("line")) {                     final int end = string.indexOf(" c");                     int lineNumber = Integer.parseInt(string.substring(0, end).replace("line ", ""));                     string = string.substring(string.indexOf(": ")).replace(":", "");                     result.add(ErrorDescriptionFactory.createErrorDescription(                             Severity.WARNING,                             string,                             doc,                             lineNumber));                 }             }         } catch (IOException ex) {             Exceptions.printStackTrace(ex);         }         return result;     }     @Override     public boolean cancel() {         return true;     }     @ServiceProvider(service = AnalyzerFactory.class)     public static final class MyAnalyzerFactory extends AnalyzerFactory {         public MyAnalyzerFactory() {             super("htmltidy", "HTML Tidy", "org/jtidy/format_misc.gif");         }         public Iterable<? extends WarningDescription> getWarnings() {             return Collections.EMPTY_LIST;         }         @Override         public <D, C extends JComponent> CustomizerProvider<D, C> getCustomizerProvider() {             return null;         }         @Override         public Analyzer createAnalyzer(Context cntxt) {             return new TidyAnalyzer(cntxt);         }     } } The above only works on packages, not on projects and not on individual files.

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  • OSB, Service Callouts and OQL

    - by Sabha
    Oracle Fusion Middleware customers use Oracle Service Bus (OSB) for virtualizing Service endpoints and implementing stateless service orchestrations. Behind the performance and speed of OSB, there are a couple of key design implementations that can affect application performance and behavior under heavy load. One of the heavily used feature in OSB is the Service Callout pipeline action for message enrichment and invoking multiple services as part of one single orchestration. Overuse of this feature, without understanding its internal implementation, can lead to serious problems. This series will delve into OSB internals, the problem associated with usage of Service Callout under high loads, diagnosing it via thread dump and heap dump analysis using tools like ThreadLogic and OQL (Object Query Language) and resolving it. The first section in the series will mainly cover the threading model used internally by OSB for implementing Route Vs. Service Callouts. The second section of the "OSB, Service Callouts and OQL" blog posting will delve into thread dump analysis of OSB server and detecting threading issues relating to Service Callout and using Heap Dump and OQL to identify the related Proxies and Business services involved. The final section of the series will focus on the corrective action to avoid Service Callout related OSB serer hangs. Before we dive into the solution, we need to briefly discus about Work Managers in WLS. Please refer to the blog posting for more details.

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  • Consultations with ATG Development at OpenWorld 2014

    - by Steven Chan (Oracle Development)
    Our OpenWorld 2014 San Francisco conference is about six weeks away.  We have a great lineup of sessions this year.  Our EBS Applications Technology track sessions are listed here, and we'll have a more-detailed article about those soon. One of the advantages of attending OpenWorld is that you can meet face-to-face with senior staff in ATG Development.  You can use these meetings to discusss your questions, requirements, plans, and deployment architectures with us. There are several options for doing this: At general sessions: collar the speaker of your choice after his or her presentation. At the Meet The Experts sessions:  these are first-come first-served round-table discussions Setting up private meetings via your Oracle account manager The last option is best if you have lots of in-depth questions or confidential details about your implementation that cannot be discussed in front of other customers.  Many of this blog's experts, including me, will be attending OpenWorld this year.  If you'd like to meet with us privately, please contact your Oracle account manager to arrange that as soon as possible.  My calendar, in particular, is already starting to fill up.  It is often completely full by the time OpenWorld starts. See you there!

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  • Change the Log Level of Node Manager.

    - by adejuanc
    This is useful to troubleshoot issues related to Node Manager, such as problems starting a Managed Server or reasons a server could be (re)started. To change the Log Level of Node Manager, you need to edit the nodemanager.properties file. This is usually located at: <MIDDLEWARE_HOME>/wlserver_10.3/common/nodemanager What you need to modify is property: ...LogLevel=INFO... Information about the appropriate values for this property is available in the Node Manager Documentation at 10.3 WebLogic Documentation (and in further releases) which states: LogLevel: Severity level of logging used for the Node Manager log. Node Manager uses the same logging levels as WebLogic Server. Default value: INFO However, this is incorrect. WLS has its own implementation of LogLevel, but Node Manager uses the standard Log Level from the java.util.logging.Level class. Therefore, the possible values for Node Manager LogLevel, in descending order are: SEVERE (highest value) WARNING INFO CONFIG FINE FINER FINEST (lowest value) The highest value provides only messages at the severe level. The warning level provides warning messages and severe messages, and so on. Besides those levels, ALL and OFF are also accepted. For example, if you only want Severe messages to be logged, select SEVERE. If you need the most detailed tracing available, select FINEST. For more information on what it will log at each level, please read the Java SE API for LoggingLevel.

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  • So what is Active GridLink for RAC?

    - by Ruma Sanyal
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 I had referred to Active GridLink for RAC in my blog yesterday and since then got several questions on this topic. So I decided to re-visit Active GridLink. With the release of version 11g, Oracle WebLogic Server started to provide strong support for the Real Application Clusters (RAC) features in Oracle Database 11g, minimizing database access time while allowing transparent access to rich pooling management functions that maximizes both connection performance and availability. WebLogic is the only application server in the marketplace which has been fully integrated and certified with Oracle Database RAC 11g without losing any rich functionality. Active GridLink provides Fast Connection Failover (FCF), Runtime Connection Load-Balancing (RCLB), and RAC instance graceful shutdown. With the key foundation for providing deeper integration with Oracle RAC, this single data source implementation in Oracle WebLogic Server supports the full and unrestricted use of database services as the connection target for a data source. For more details and to understand how our customer NEC leverages this capability, read the whitepapers on this topic. Get in depth ‘how-to’ details from this youtube video from our resident expert, Frances Zhao.

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