Search Results

Search found 10878 results on 436 pages for 'changed'.

Page 200/436 | < Previous Page | 196 197 198 199 200 201 202 203 204 205 206 207  | Next Page >

  • Are the only types of data "sources" static and dynamic?

    - by blunders
    Thinking that there might be others, but not sure -- but before getting into that, let me explain what I mean by static and dynamic data sources. Static (or datastore) - Meaning that the data's state is non-changing, and if was changed, that would be a new state, and the old data would be considered stateless; meaning it no longer is known to exist, or not exist. Another way of possibly looking at a static data source might be that if read and written back without modification, the checksum for before and after should be exactly the same regardless of the duration of time between the reading and rewriting of the data. Examples: Photos, Files, Database Record, Dynamic (or datastream) - Meaning that the data's state is known to be in flux, and never expected to be the same per input. Example: Live video/audio feed, Stock Market feed, First let me say, the above is a very loose mapping of the concepts, and I'd welcome any feedback. Next, onto the core of the question, that being are these the only two types of data sources. My guess, is that yes, they are -- but that there are hybrid versions of the two. That being, streaming data that has a fixed state. For example, the data being streamed has a checksum given and each unique checksum is known to be a single instance of static data. On the flip side, static data could be chained via say a version control system; when played back, each version might be viewed as a segment of a stream; thing is, the very fact that it can be played back makes the data source static. Another type might be that the data source is being organically discovered, and it's simply unknown what the state is. Questions, feedback, requests -- just comment, thanks!!

    Read the article

  • Calculating up-vector to avoid gimbal lock using euler angles

    - by jessejuicer
    I wish to orbit a camera around a sphere, yet the problem is that when the camera rotates so that it is at the north pole (and pointing down) or the south pole (and pointing up) of the sphere the camera doesn't handle itself very well. It spins rapidly until arriving 180 degrees in the opposite direction. I believe this is known as gimbal lock. I understand you can avoid this problem using quaternions. But I also read in another forum that it's possible to avoid this easily using euler angles as well. Which I would prefer to do. It was said that all you need to do is "calculate a proper up-vector every frame, and that avoids the problem entirely." Well, I tried aligning the up-vector with the vertical axis of the camera whenever the camera changed orientation, but this didn't seem to work. Meaning that the up-vector followed exactly the orientation of the camera's y-axis (or it's up vector), instead of using a constant up-vector aligned to the up-vector of the world (0, 1, 0). How exactly do I go about calculating a proper up-vector as my camera orientation changes to avoid the gimbal lock problem mentioned above?

    Read the article

  • Learning OpenGL GLSL - VAO buffer problems?

    - by Bleary
    I've just started digging through OpenGL and GLSL, and now stumbled on something I can't get my head around this one!? I've stepped back to loading a simple cube and using a simple shader on it, but the result is triangles drawn incorrectly and/or missing. The code I had working perfectly on meshes, but was attempting to move to using VAOs so none of the code for storing the vertices and indices has changed. http://i.stack.imgur.com/RxxZ5.jpg http://i.stack.imgur.com/zSU50.jpg What I have for creating the VAO and buffers is this //Create the Vertex array object glGenVertexArrays(1, &vaoID); // Finally create our vertex buffer objects glGenBuffers(VBO_COUNT, mVBONames); glBindVertexArray(vaoID); // Save vertex attributes into GPU glBindBuffer(GL_ARRAY_BUFFER, mVBONames[VERTEX_VBO]); // Copy data into the buffer object glBufferData(GL_ARRAY_BUFFER, lPolygonVertexCount*VERTEX_STRIDE*sizeof(GLfloat), lVertices, GL_STATIC_DRAW); glEnableVertexAttribArray(pos); glVertexAttribPointer(pos, 3, GL_FLOAT, GL_FALSE, VERTEX_STRIDE*sizeof(GLfloat),0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mVBONames[INDEX_VBO]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, lPolygonCount*sizeof(unsigned int), lIndices, GL_STATIC_DRAW); glBindVertexArray(0); And the code for drawing the mesh. glBindVertexArray(vaoID); glUseProgram(shader->programID); GLsizei lOffset = mSubMeshes[pMaterialIndex]->IndexOffset*sizeof(unsigned int); const GLsizei lElementCount = mSubMeshes[pMaterialIndex]->TriangleCount*TRIAGNLE_VERTEX_COUNT; glDrawElements(GL_TRIANGLES, lElementCount, GL_UNSIGNED_SHORT, reinterpret_cast<const GLvoid*>(lOffset)); // All the points are indeed in the correct place!? //glPointSize(10.0f); //glDrawElements(GL_POINTS, lElementCount, GL_UNSIGNED_SHORT, 0); glUseProgram(0); glBindVertexArray(0); Eyes have become bleary looking at this today so any thoughts or a fresh set of eyes would be greatly appreciated.

    Read the article

  • Compiling custom kernel 3.7.x lowlatency on Ubuntu 12.04

    - by FlabbergastedPickle
    All, I have a peculiar problem with trying to compile a lowlatency flavor of the latest 3.7 kernel. I retrieved the prepatched source from the launchpad using bzr, compiled it using the usual make-kpkg using the current config file plus default options for the rest, installed the kernel and booted into it. Everything works except for the fglrx and wl drivers that I had to install in the original 12.04 lowlatency kernel. So, I tried recompiling these and succeeded with both of them (no errors were reported)--wl driver required a minor adjustment to system.h include while latest fglrx 12.11 beta11 (released yesterday, Dec. 3rd, 2012) compiled without the hitch. Yet, when I try to modprobe either module (both having in common the fact that they were built after the kernel, fglrx as a deb, and wl via the usual make/make install), I get "FATAL: no MODULENAME module found" (MODULENAME being either wl or fglrx). The graphic driver watermark shows 3D crossed out and "for testing purposes" (or "unsupported hardware," can't remember), and no fglrx or wl is loaded. More mysteriously, dmesg shows no attempt on kernel's behalf to load the said drivers, even though they are clearly in the right /lib/modules/KERNEL_VERSION folder. How is this possible? Has something fundamentally changed in 3.7 kernel that would prevent modprobing of these? I know that there is driver signing option that was merged recently but as far as I could tell the kernel config file generated by the build process had that disabled. OTOH, while building wl driver, I did get a warning that the driver was not signed... Then again, even if the kernel disallowed loading of those modules, shouldn't dmesg reflect that? Any thoughts on this one are most appreciated.

    Read the article

  • How can I deal with file association in different application(not in Nautilus)?

    - by Julius
    Maybe i don't understand the system. Upgraded to (reinstalled) Ubuntu 11.04. Is there any way the applications can use something that i set in nautilus, or it's just a wrong idea about the usage? In nautilus the file association works great, easy, handy and so on... My first problem was when installed chromium. Downloaded a file, a popup ask for assocation, set nautilus. And it only opens folder, for any file show an error: it is not a direcrory. Ok, so i thought Google chrome changed, because previously .pdf open acrobat,.torrent open vuze and so on. But now i have to open nautilus on download folder with it, than select and open the preferable application by manually and can't use any automatism i used to. Then in gnome commander , it not followed the default association i set in nautilus. Ok maybe it is commander fault. use it's own. Then in calibre, the "read" use again this default "can't open its not a directory" error So it's seems to me the applications not using well this file associations or i really don't understand the aim of file associations system (mime,.desktop files,...) If there is no solution i think i have to search some program (if any exist's) which can identify and launch application and set as default instead nautilus.

    Read the article

  • mount ext4 formated external drive->the drives green light won't stop flashing

    - by Gohlool
    I've installed kubuntu (after 10 years I am trying to play with linux) and manged to attach a external 1TB HDD drive over USB! The drive was formatted with NTFS and everything was working OK. I also changed the /etc/fstab here is my ntfs mount setting: /dev/sdb1 /media/samsung nts-3g auto,user,uid=1000,gid=1000,fmask=000,utf-8 0, 0 Now, I've reparationed the drive and formated it with ext4 filesystem! change my fstb like: /dev/sdb1 /media/samsung ext4 defaults,noatime 0, 0 now, when I plug my dive/or call sudo mount -a, my external drive's green light starts to flash and won't stop, but mount works .... What is the Problem? is this because of ext4? because with NTFS this won't happen! btw. after changing the owner of the /media/samsung and setting permissions 777, I can also access my drive like creating new folder atc. (although is's flashing constantly)! What is my mistake? btw. can you please let me know how to set the owner and the permissions for my /media/samsung directory in fstab for ext4 like I did it for NTFS? Thanks in advance

    Read the article

  • Armchair CEO: Windows

    - by Scott Kuhl
    Originally posted on: http://geekswithblogs.net/scottkuhl/archive/2013/10/12/armchair-ceo-windows.aspxWelcome to part 3 of my Armchair CEO series where I prove just why I’m not running Microsoft.  In this insightful edition I’ll tell you how to make Windows, the golden flagship of Microsoft, a better product. Android Apps Windows Phone is not the only app store that needs a boost.  But unlike Windows Phone, there is a very easy way to get a lot more apps on your Windows PC: BlueStacks.  Right now BlueStacks has 3 things going against it: its UI integration is a desktop app hack, it does not work on RT, and no one know about it.  All three could be fixed if Microsoft bought the company or pulled off the same thing.  The store can be designed to give preference to Windows Store apps but it closes a lot of holes quickly. The Desktop Experience Windows should switch between desktop mode and tablet mode automatically.  Laptops without touch and desktops should work a lot more like Windows 7.  The PC should boot to desktop and Metro apps should run in windows, like MetroMix.  A tablet should boot to the Start Screen by default and pretty much work the same way it does now in 8.1.  Touch laptops should give the user an in your face option on first boot to pick the experience.  And finally, the experience can be changed automatically if the PC is docked or has external monitors hooked up. Death of the Desktop This might seem completely opposite to the last feature, but its not.  I should have no need to ever see the desktop from Start Screen mode.  Every settings needs to be available, an amazing port of the file explorer is needed, and Office Metro must be released.  Desktop apps should also be able to run in full screen mode like other Metro apps.

    Read the article

  • to upgrade / install wine 1.55 on ubuntu 12.04 or any distro

    - by user67550
    Wine news and installation 1.5.5 on ubuntu Now available in PPA wine version 1.55, an application that lets Windows programs run on any distribution with GNU / Linux. Wine (recursive acronym in English for Wine Is Not an Emulator, which means "Wine Is Not an Emulator") is a reimplementation of the application programming interface for Win16 and Win32 operating systems based on Unix. Allows execution of programs designed for MS-DOS and Microsoft Windows Version 3.11, 95, 98, Me, NT, 2000, XP, Vista and 7 The name was originally an acronym Wine Windows Emulator. This meaning was later changed to the current recursive acronym. These are some of the highlights: Support for the installation of Mono as a complement to wine in the package. The dither pattern brushes in the motor DIB. Support to install the runtime. NET 4.0. D3dx9 DDS files supported. Several bug fixes. To install on Ubuntu just open the console and type: sudo add-apt-repository ppa: ubuntu-wine/ppa sudo apt-get update sudo apt-get install wine1.5 Source: ubuntutips If you enjoyed this post share it with your friends, thanks

    Read the article

  • Greeter login screen cropped login options in 12.04

    - by ammianus
    I have a pretty newly installed Ubuntu 12.04, using Unity. My external monitor is 1920x1080 max resolution. In the Unity desktop itself everything looks great. I have an NVidia graphics card. When I start my computer and get to the Unity greeter login screen the display is oddly formatted and the resolution seems off. It looks like a zoomed view on the larger 1920x1080 screen. As such it crops the login options off to the left hand side of the screen. So I can only just see the edge of the password box for the user I want to log in with. I can log in with one account by default by blindly typing the password, but I am unable to switch to other accounts. Is there anything I can do to fix the log in screen display so that I can see the normal login options? Note: I first noticed it when I changed my desktop background and the next time I logged in I saw the issue.

    Read the article

  • Problems syncing photos and strange effects of uploaded files from other devices

    - by Daniel
    I have a Galaxy Spica (GT-i5700) Android v2.1, rooted with Leshak dev 7 #123. But never mind the root info, the problem would be the same unrooted. The photos from this phone is stored in "sdcard/images", nevertheless the phone also creates a "sdcard/DCIM" but only stores some thumbnails there. Problem nr 1: U1 only reads the DCIM-folder for automatic photo-upload. So photos stored in this phone is not uploaded. If I move photos to "DCIM" folder, U1 recognises the photos and start uploading them. Possible solution: Could there be an option in the settings, to set preferred photo folder? Problem nr 2: Out of 74 pictures, 12 did not get uploaded. Pressing "Retry failed transfers" in Settings does nothing. Pressing the files where status is "Upload failed, tap to retry" only changes the status to "Uploading..." but nothing gets uploaded. If I upload another file to U1, it is uploaded directly without any problem. It has nothing to do with file size, 1,1 MB files has been uploaded fine whilst some failed are 0,8 MB. Problem nr 3: The photos from DCIM are in my case uploaded to a folder called "Pictures - GT-I5700" in U1. If I log in to the homepage and from there upload another photo in "Pictures - GT-I5700", it shows up in U1 on my phone fine. But when I tap it, U1 downloads the photo to "sdcard/U1/Pictures - GT-I5700". If it sync photos from "sdcard/DCIM" to a specific folder, why not also download files to the same folder from which it is synced? After a while of usage, syncing and uploading files from different clients it would be a mishmash of folders and places files are stored and considering that I see no use of U1 at all. Another question: If my SD card in some way breaks down/some folders cannot be read/card temporarly changed and U1 is running, does U1 consider that as files deleted and also delete from the cloud?

    Read the article

  • BizTalk Schema Validation

    - by Christopher House
    Perhaps this one should be filed under:  Obvious Yesterday I created a new schema that is going to be used for a WCF receive.  The schema has a bunch of restrictions in it, with the intention that we'd validate incoming messages against the schema.  I'd never done message validation with BizTalk but I knew the XmlDisassembler component had an option for validating, so I figured it would be a piece of cake.  Sadly, that was not to be the case.  I deployed my artifacts and configured my receive location's XmlDisassembler with what I thought to be the correct document spec name.  I entered My.Project.Name.SchemaTypeName for the document spec and started running unit tests.  All of them failed with the following error logged in the event log: "WcfReceivePort_BizTalkWcfService/PurchaseOrderService" URI: "/BizTalkWcfService/PurchaseOrderService.svc" Reason: No Disassemble stage components can recognize the data. I went to the receive port and turned on tracking, submitted another message, then went to the admin console and saved the message.  It looked correct, but just to be sure, I manually validated it against the schema in my project.  As expected, it validated correctly. After a bit of thinking on this, I realized that I probably needed to fully qualify my document spec name, meaning, include the assembly name, as well as the type name.  So, I went back to the receive location and changed the document spec to: My.Project.Name.SchemaTypeName, My.Project.Name,Version=1.0.0.0, Culture=neutral, PublicKeyToken=xxxxxxxxx I re-ran my unit tests and everything was working as expected.  So, note to self:  remember to include the assembly name when setting the document spec.  If you need an easy way to determine your schema name and assembly name, find your schema in the admin console and go to it's properties.  On the property screen, look at the Name and Assembly properties.  Your document spec will be "SchemaName, AssemblyName"

    Read the article

  • What's wrong with cplusplus.com?

    - by Kerrek SB
    This is perhaps not a perfectly suitable forum for this question, but let me give it a shot, at the risk of being moved away. There are several references for the C++ standard library, including the invaluable ISO standard, MSDN, IBM, cppreference, and cplusplus. Personally, when writing C++ I need a reference that has quick random access, short load times and usage examples, and I've been finding cplusplus.com pretty useful. However, I've been hearing negative opinions about that website frequently here on SO, so I would like to get specific: What are the errors, misconceptions or bad pieces of advice given by cplusplus.com? What are the risks of using it to make coding decisions? Let me add this point: I want to be able to answer questions here on SO with accurate quotes of the standard, and thus I would like to post immediately-usable links, and cplusplus.com would have been my choice site were it not for this issue. Update: There have been many great responses, and I have seriously changed my view on cplusplus.com. I'd like to list a few choice results here; feel free to suggest more (and keep posting answers). As of June 29, 2011: Incorrect description of some algorithms (e.g. remove). Information about the behaviour of functions is sometimes incorrect (atoi), fails to mention special cases (strncpy), or omits vital information (iterator invalidation). Examples contain deprecated code (#include style). Inexact terminology is doing a disservice to learners and the general community ("STL", "compiler" vs "toolchain"). Incorrect and misleading description of the typeid keyword.

    Read the article

  • Fusion CRM Release 7 RCDs and TOIs Now Available!

    - by Richard Lefebvre
    Fusion CRM Release 7 Release Content Documents (RCD) and Transfer of Information (TOI) presentations are now available. In addition, you can find 245 new or changed product features for Release 7 on Oracle Product Features. All the new RCDs and TOIs can be found on the Fusion Learning Center: Customer Relationship Management TOIs - Customer Center, Define Segmentation Strategy, Enterprise Contracts, Oracle Social Network, Sales, and Territory Management Business Process Model (BPM) RCDs - Customer Service, Marketing, Order Fulfillment, and Sales Financials BPM RCDs - Asset Lifecycle Management, Cash and Treasury Management, and Financial Control and Reporting Human Capital Management TOIs - Workforce Development, Compensation, Benefits, Worker Performance, Workforce Profiles, Enterprise Structures, Talent Review, Manage Transaction and Batch Processing, Delete HCM Storage Data, and Load Batch Data BPM RCDs - Compensation Management, Enterprise Information Management, Workforce Deployment, and Workforce Development Procurement TOI - Requisitions BPM RCD - Procurement Project Portfolio Management TOIs - Project Resources, Evaluate and Assign Resources, Maintain Resource Assignments, Manage Resource Demand, Manage Resource Supply, Manage Resource Utilization and Analytics, Project Management, Set Up Project Management BPM RCD - Project Management Supply Chain Management TOIs - Manage New Product Definition and Approval, Manage Product Change Orders, Product Hub, Define Item Class BPM RCDs - Materials Management and Logistics, Product Management and Supply Chain Planning Partners and customers can access the content from the following locations: Partner access: BPM RCDs and TOIs Oracle Partner Network Fusion Learning Center New Feature RCDs Oracle Product Features Customer access: TOIs My Oracle Support (Note:1528594.1) BPM RCDs My Oracle Support (Note:1559828.1) New Feature RCDs Oracle Product Features

    Read the article

  • Media Drive Permissions

    - by Wade Wofford
    I just switched from a Hackintosh to Linux, and am trying to make sense of it. On my hackintosh, I partitioned a big drive into 3 parts--1 which holds music, 1 for film/tv, and one for the OS. I installed Ubuntu onto the OS partition, and am now trying to make it so I can write to the media drives. I've searched around and tried several things. I tried gksu nautilus in Terminal, which brought me into root permissions. When I select a folder and try to change permissions, I get "The owner could not be changed...Error setting owner: Read-only file system" Ultimately, I have two specific aims: - I want to make it so I can write to the film/tv drive from the ubuntu machine only - I want to make it so I can write to the music drive from the ubuntu machine, or any other machine on the network (all Macs). That is, I want a single music library (an iTunes file) that will serve all Mac laptops/iPads/iPhones on the network, but which XBMC on the Ubuntu machine can also see / read from. Music will be added to the iTunes library via a single Mac laptop, but all other devices should be able to see the music drive.

    Read the article

  • Better solution for boolean mixing?

    - by Ruben Nunez
    Sorry if this question has been asked in the past, but searching Google and here didn't yield relevant results, so here goes. I'm working on a fragment shader that implements both conditional/boolean diffuse and bump mapping (that is to say, you don't need a diffuse texture or a normals texture, and if they're not present, they're simply changed to default values). My current solution is to use a uniform float to say "mix amount". For example, computing the diffuse texel works as: // Compute diffuse amount scaled by vCol // If no texture is present (mDif = 0.0), then DiffuseTexel = vCol // kT[0] is the diffuse texture // vTex is the texture co-ordinates // mDif is the uniform float containing the mix amount (either 0.0 or 1.0) vec4 DiffuseTexel = vCol*mix(vec4(1.0), texture2D(kT[0], vTex), mDif); While that works great and all, I was wondering if there's a better way of doing this, as I will never have any use for in-between values for funky effects. I know that perhaps the best solution is to simply write separate shaders for mDif=0.0 and mDif=1.0, but I'd like a more elegant solution than splicing shaders before compiling or writing multiple shader files and keeping each one updated. Any ideas are greatly appreciated. =)

    Read the article

  • Versioning APIs

    - by Sharon
    Suppose that you have a large project supported by an API base. The project also ships a public API that end(ish) users can use. Sometimes you need to make changes to the API base that supports your project. For example, you need to add a feature that needs an API change, a new method, or requires altering of one of the objects, or the format of one of those objects, passed to or from the API. Assuming that you are also using these objects in your public API, the public objects will also change any time you do this, which is undesirable as your clients may rely on the API objects remaining identical for their parsing code to work. (cough C++ WSDL clients...) So one potential solution is to version the API. But when we say "version" the API, it sounds like this also must mean to version the API objects as well as well as providing duplicate method calls for each changed method signature. So I would then have a plain old clr object for each version of my api, which again seems undesirable. And even if I do this, I surely won't be building each object from scratch as that would end up with vast amounts of duplicated code. Rather, the API is likely to extend the private objects we are using for our base API, but then we run into the same problem because added properties would also be available in the public API when they are not supposed to be. So what is some sanity that is usually applied to this situation? I know many public services such as Git for Windows maintains a versioned API, but I'm having trouble imagining an architecture that supports this without vast amounts of duplicate code covering the various versioned methods and input/output objects. I'm aware that processes such as semantic versioning attempt to put some sanity on when public API breaks should occur. The problem is more that it seems like many or most changes require breaking the public API if the objects aren't more separated, but I don't see a good way to do that without duplicating code.

    Read the article

  • Display Problems running Ubuntu 12.04 in Windows VMware Player

    - by Alex Reynolds
    I am posting this again because I have changed to VMWare Player and I discovered something new. I am running Ubuntu 12.04 LTS (Guest) in VMWare Player 6.0.2 on Windows 7 64-bit Host. I have VMWare Tools installed properly. I am running MATE but the problem persists when I change (to and from) xfce, gnome, mate a-- and back again I had been using this for a couple of years without any graphics issues. After an Ubuntu update (typical) -- my video is corrupt and will not refresh correctly. My desktop icons are "mirrored" and when I open a terminal window (for instance) -- sometimes -- the window appears multiple times. Of course, only one is the real image. It seems to be a refresh problem. When I move an active window around the screen the "older" images "erase" and my icons (for instance) are in the correct location. For instance, I can move the terminal around a pretty corrupted window and the screen behind it is repainted correctly. NEW: Next, I got the idea to try and Remote Desktop in to the Ubuntu 12.04 LTS Guest OS from my Windows 7 64-bit Host. Once working, and connected via Win RDC -- using MATE as default in my /etc/xrdp/startws.sh -- my video is not corrupted and works fine (as in the past). Any ideas about what is going on ? or how to fix this ?

    Read the article

  • What is the best type of c# timer to use with a Unity game that uses many timers simultaneously?

    - by Kyle Seidlitz
    I am developing a stand-alone 3d game in Unity that will have anywhere from 1 to 200 timers running simultaneously. There will be a GameObject containing 1 timer. For this game timer durations will range from 5 minutes to 4 days. There will not be any countdown displays or any UI for the timers. Each object is a prefab, with all the necessary materials included. An attached script will handle the timer and all the necessary code to change the materials and make any sound effects. Once the timer is expired, the user will then click on the object again, and the object will be destroyed, and the user's inventory will be adjusted. If the user wants to save or end the game before all the timers are done, the start value of the still running timers is to be saved to an XML file such that when the game is started again, any still running timers will be checked to see if they have expired, where the object's materials will be changed appropriately. I am still trying to figure out what type of timer to use, and see also if there are any suggestions for saving and calculating times over several days. What class(es) of timers should I use? Are there any special issues I should look out for in terms of performance?

    Read the article

  • Automatic syncing USB HD drive to local HD (different computers)

    - by luri
    I have a desktop PC at work, and a laptop at home.... or elsewhere. What I want to do is use a USB HD to store my documents (about 130 Gb, maybe more). That would serve as backup and also port my files to my laptop. I'd like any of both computers to automatically sync all files there with local copies, so that I can work at either of them and keep updated copies of everything in both (plus the USB drive, which would allow me to work in other computers, too, apart from being another backup). Dropbox ins't a solution for me, due to pricing and 100Gb limit. The workflow would be as follows, to clear things up: I work on PC1. Changes in files are automatically synced to USB whenever a file is modified. I go home and boot PC2. I plug the usb drive and local files are synced (if changed) with the most recent usb copies. While I work at PC2, again, changes in files spread to my USB drive. Whenever I go to PC1 again, I plug my usb and again everything synces. So the questions would be: a) Am I crazy? b) Can it be done? c) Will I have any file conflicts (provided I'm the only one that will modify the files)?

    Read the article

  • Offset Forward vector of object based on Rotation

    - by Taylor
    I'm using the Bullet 3D physics engine in a iOS application running openGL ES 1.1 Currently I'm accepting info from the gyroscope to allow the user to "look around" a 3d world that follows a bouncing ball (note: it only takes in the yaw to look around 360 degrees). Im also accepting information from the accelerometer based on the tilt to push the ball. As of right now, to move forward, the user tilts the devise forward (using the accelerometer); to move to the right, the user tilts the devise to the right and so on. The forward vector is currently along it's local Z-axis. The problem is that I want to change the ball bounce based on where the user has changed the view. If I change the view, the ball bounces in the fixed direction. I want to change the forward facing direction so that when a user changes the view (say to the look at the right of the world, the user rotates the device), tilting the devise forward will result in a forward force in that direction. Basically, I want the forward vector to take the rotation into consideration. Sorry if I didn't explain the issue well enough, its kind of confusing to write down.

    Read the article

  • How to decide how backward-compatible my new Mac OS X application should be?

    - by haimg
    I'm currently contemplating writing an OS X version of my Windows software. My Windows application still supports Windows XP, and I know that if I drop support for it now, our customers will cry bloody murder. I'm new to OS X development, and as I learn the technology, APIs, etc., I realized that if I'm going to provide comparable level of backward compatibility (e.g. down to OS X 10.5), I would not be able to use many things that look very useful and relevant in my case (ARC, XPC communications, many others). This is quite different from Windows, in my opinion, where there are very little changed between Windows XP and Windows 7 from desktop application developer's standpoint. So, on one hand, it seems like a complete waste to stick to 2007 or 2009-level API in 2012. On the other hand, according to NetMarketShare report and Stat Owl report Mac OS X 10.5 and 10.6 market share is still 11% and 35%-40% respectively. However, I'm not sure if these older OS users are my target audience (buyers of software utilities) if they didn't bother to upgrade their OS... My question: Are there any other reasons I should take into account when deciding if I target 10.5 or 10.6 or 10.7 for a new application?

    Read the article

  • My Windows Phone 7 experience: 45 days in

    - by Enrique Lima
    November 13th, 2010 was the day I got my Windows Phone 7.  It was an exciting day, a lot of anxiety too.  Over a phone? Sadly, yes! Being a Zune Pass subscriber, it was something worth looking forward too, being a consultant that relies and works with Microsoft technologies and having the option of OneNote (without converters and such) on my phone was a great thing too. Has that changed over 45 days?  No, not really.  But I find myself at the very same place I was with my iPhone, I don’t really use the music player as I spend enough time in front of a computer where I have Pandora and the Zune Desktop.  Or in a car with Satellite Radio.  As for OneNote, that keeps me hooked and with access to my notes no matter where I take them. The Device: Samsung Focus Likes: OneNote integration, Zune capabilities (just note my comment above), fast and smooth interface, calendar, tiles, the device itself. Dislikes: Heavy glitches in SharePoint interaction. And a very weird one I have experienced is, any pictures I get sent from an iPhone via email will register as an attachment but the pictures are not listed as the attachment once I open the message … weird!!  Then, of course, some apps have not made it to the platform (not sure they ever will … Pandora??!!??  Chase??!!??).  But those apps missing is not the phone, or Microsoft’s fault (IMO).  In summary, I am happy with it, and some of the missing apps have made me shift the way I work with the products or features affected … meaning I rely on my desktop stuff for that.

    Read the article

  • Parameterized Django models

    - by mgibsonbr
    In principle, a single Django application can be reused in two or more projects, providing functionality relevent to both. That implies that the same database structure (tables and relations) will be re-created identically in different databases, and most times this is not a problem (assuming the projects/databases are unrelated - for instance when someone downloads a complete app to use in their own projects). Sometimes, however, the models must be "tweaked" a little to better fit the problem needs. This can be accomplished by forking the app, but I wondered if there wouldn't be a better option in cases where the app designer can anticipate the most common customizations. For instance, if I have a model that could relate to another as one-to-one or one-to-many, I could specify the unique property as a parameter, that can be specified in the project's settings: class This(models.Model): other = models.ForeignKey(Other, unique=settings.OTHER_TO_THIS) Or if a model can relate to many others, I could create an intermediate table for each of them (thus enforcing referential integrity) instead of using generic fks: for related in settings.MODELS_RELATED_TO_OTHER: model_name = '%s_Other' % related globals()[model_name] = type(model_name, (models.Model,) { me:models.ForeignKey(find_model_class(related)), other:models.ForeignKey(Other), # Some other properties all intersection tables must have }) Etc. Let me stress out that I'm not proposing to change the models at runtime nor anything like that; once the parameters were defined and syncdb called for the first time, those parameters are not to be changed again (unless you're doing a schema migration). Is this a good design? Are there better ways to accomplish the same thing, or maybe drawbacks I coulnd't anticipate? This technique is meant to be used sparingly (only on apps meant to be reused in wildly different contexts, and only when a specific need of customization can be detected while the app model is being designed).

    Read the article

  • Mixing JavaFX, HTML 5, and Bananas with the NetBeans Platform

    - by Geertjan
    The banana in the image below can be dragged. Whenever the banana is dropped, the current date is added to the viewer: What's interesting is that the banana, and the viewer that contains it, is defined in HTML 5, with the help of a JavaScript and CSS file. The HTML 5 file is embedded within the JavaFX browser, while the JavaFX browser is embedded within a NetBeans TopComponent class. The only really interesting thing is how drop events of the banana, which is defined within JavaScript, are communicated back into the Java class. Here's how, i.e., in the Java class, parse the HTML's DOM tree to locate the node of interest and then set a listener on it. (In this particular case, the event listener adds the current date to the InstanceContent which is in the Lookup.) Here's the crucial bit of code: WebView view = new WebView(); view.setMinSize(widthDouble, heightDouble); view.setPrefSize(widthDouble, heightDouble); final WebEngine webengine = view.getEngine(); URL url = getClass().getResource("home.html"); webengine.load(url.toExternalForm()); webengine.getLoadWorker().stateProperty().addListener( new ChangeListener() { @Override public void changed(ObservableValue ov, State oldState, State newState) { if (newState == State.SUCCEEDED) { Document document = (Document) webengine.executeScript("document"); EventTarget banana = (EventTarget) document.getElementById("banana"); banana.addEventListener("click", new MyEventListener(), true); } } }); It seems very weird to me that I need to specify "click" as a string. I actually wanted the drop event, but couldn't figure out what the arbitrary string was for that. Which is exactly why strings suck in this context. Many thanks to Martin Kavuma from the Technical University of Eindhoven, who I met today and who inspired me to go down this interesting trail.

    Read the article

  • Groovy JUnit test support

    - by Martin Janicek
    Good news everyone! I've implemented support for the Groovy JUnit tests which basically means you can finally use Groovy in the area where is so highly productive! You can create a new Groovy JUnit test in the New File/Groovy/Groovy JUnit test and it should behave in the same way as for Java tests. Which means if there is no JUnit setup in your project yet, you can choose between JUnit 3 and JUnit 4 template and with respect to your choice the project settings will be changed (in case of the Maven based projects the correct dependencies and plugins are added to the pom.xml and in case of the Ant based project the JUnit dependency is configured). Or if the project is already configured, the correct template will be used. After that the test skeleton is created and you can write your own code and of course run the tests together with the java ones. Some of you were asking for this feature and of course I don't expect it will be perfect from the beginning so I would be really glad to see some constructive feedback about what could be improved and/or redesigned ;] ..at the end I have to say that the feature is not active for the Ant based Java EE projects yet (I'm aware of it and it will be fixed to the NetBeans 7.3 final - actually it will be done in a few days/weeks, just want you to know). But it's already complete in all types of the Maven based projects and also for the Ant based J2SE projects. And as always, the daily build where you can try the feature can be downloaded right here, so don't hesitate to try it!

    Read the article

< Previous Page | 196 197 198 199 200 201 202 203 204 205 206 207  | Next Page >