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  • Anti-cheat Javascript for browser/HTML5 game

    - by Billy Ninja
    I'm planning on venturing on making a single player action rpg in js/html5, and I'd like to prevent cheating. I don't need 100% protection, since it's not going to be a multiplayer game, but I want some level of protection. So what strategies you suggest beyond minify and obfuscation? I wouldn't bother to make some server side simple checking, but I don't want to go the Diablo 3 path keeping all my game state changes on the server side. Since it's going to be a rpg of sorts I came up with the idea of making a stats inspector that checks abrupt changes in their values, but I'm not sure how it consistent and trusty it can be. What about variables and functions escopes? Working on smaller escopes whenever possible is safer, but it's worth the effort? Is there anyway for the javascript to self inspect it's text, like in a checksum? There are browser specific solutions? I wouldn't bother to restrain it for Chrome only in the early builds.

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  • Adobe flash plug-in crashed/needs permission in Chromium

    - by sally
    A couple of days ago I started to get these messages when trying to watch videos on Youtube and a couple of other sites. (Using Chromium browser) Normally starts by just seeing a black screen with Missing Plug-in faintly visible, but will also ask me to give permission to run both at top (yellow bar), and if I tell it to 'allow' it follows up with the white puzzle piece on black background requesting permission. Occasionally I have seen the message telling me the flash-player has crashed, too. Giving permission does not fix the problem. Have also navigated to 'about:plugins' and checked that Adobe flash is enabled and permitted. I have just done a fresh installation of Lubuntu 11.10 as a last resort but problem still not fixed.

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  • Can I get any logging and error output from Flash?

    - by Dave M G
    To further provide better information for my other question about browsers and Pulse audio, I wanted to see if I could get some kind of helpful log information. I've looked at logs from both Pulseaudio and Firefox, but don't see anything like an error in either of them. The problem I'm experiencing may be coming from Flash. Is there a way I can trap specifically any log output from Flash? Update: I've downloaded the Linux Flash Player 10.3 Plugin content debugger, and I've installed libflashplayer.so in ~/.mozilla/firefox/plugins/, and copied the user/* files to /user. I've also set up mm.cfg to say: ErrorReportingEnable=1 TraceOutputFileEnable=1 MaxWarnings=50 TraceOutputFileName=/home/dave/.macromedia/Flash_Player/Logs/flashlog.txt And I rebooted just to be sure everything was starting fresh. However, after playing a Flash video from Youtube, flashlog.txt is not being generated. How can I be sure that logging is in fact enabled, so I can tell whether I'm simply not getting errors or I haven't set up logging correctly?

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  • How can I get streaming radio working with Chromium on "fubar.com"?

    - by Jared Shirk
    I'm running 12.04 and use Chromium and a site that I go to that plays streaming radio doesn't seem to work for me. Python cannot find the right plug in and I was informed that the exact extension I need is for Windows Media Player HTML5 extension.. But alas, it doesn't work with Ubuntu.. is there a way around this so I can listen to the music? Fubar.com is a site that I've had for a while now and it just seems that any of the lounges that I go into, it's a chat room where they have live dj's that stream music. I can't get it to work.

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  • accepts_nested_attributes_for and has_many :through relations.

    - by antiarchitect
    I want to make a simple examing application on RoR 2.3. The problem area is to make an exam_session in a one form with only one submit action. For the exam session there are selected some number of questions from the question pool in random order. For these questions there are selected some number of alternatives (to check is this a single answer question or multi answer question I use the number of correct alternatives: if only 1 - single, 1 - multi. Radiobuttons or checkboxes in form to answer depends on it). I have models: Questions ---< Alternative and ExamSession. I think there must be has_many :through relations between ExamSession and Questions and has_many :through relation between the intermediate table (for example QuestionsExamSession) and Alternative to point what alternatives are answers of the student on this Question. So the questions are: Is this scheme is too complicated and there is a way to do it simple and clear? Is there any way to organize models in such a way to make the form I want to work?

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  • Strategy in exporting to Excel with formatting from ASP.NET?

    - by Jiho Han
    So this is another exporting to Excel question. I have a page that has a table with formatting by stylesheet. When I export the page by setting the ContentType to application/excel and Content-Disposition to attachment, I can export the table to Excel (not CSV). However, it loses all formatting. I think it's because Excel does not load CSS and I guess that's reasonable. So, in a scenario where I have to show the table on the web and also export to Excel, both with similar (even if not exact) formatting, what would be the best approach without using something like NPOI? I am trying to minimize the work and keep the single template if possible. Is it necessary for me to create two separate templates: one with stylesheet, the other with embedded style in the table itself for Excel? Having a single template with conditional formatting inside would be very messy. Any ideas?

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  • Light-weight client/server DB?

    - by OverTheRainbow
    Hello, (This question falls between programming and finding a tool, so I guess I'll ask here in SO since it has more activity than SuperUser.) I like the simplicity of SQLite, but by design, it doesn't support concurrent access. The apps I write don't have heavy needs, so I'd like to avoid heavier solutions like MySQL that are more difficult to deploy (remote customers with usually no computer personnel). Does someone know of a good solution that would offer the following features? Client available for VB.Net applications The server itself doesn't have to be a .Net application. Actually, I'd rather a bare-metal server so that it can run even on embedded Linux hosts with less RAM/CPU than regular PC's Easy install: the client part should either be statically linked inside the client application or be available as a single DLL, and the server should just be a single EXE listening for queries, à la Fossil (http://www.fossil-scm.org) clients can locate the server on the LAN by broadcasting data picked up by the server, so users don't have to write down the IP address and paste it into each client open-source, or moderately priced closed-source Thank you.

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  • Bitdefender Safebox Offers 2GB Free Storage for Android Users

    - by Jason Fitzpatrick
    Android: If you’re always on the lookout for new–and free!–cloud storage solutions, security company BitDefender has a new cloud service for Android uers. Safebox accounts come with a free 2GB storage to get you started. For those of you in the “You can never have enough backups!” camp, Bitdefender’s Safebox is a new offering (currently only available for PC/Android setups) on the remote-storage market. Free personal accounts come with 2GB of storage which is on par with other cloud storage providers. If you’re looking for cloud storage with the maximum number of features and heavy third-party support you’ll want to stick with a well established player like Dropbox. If you’re just looking for some extra storage for overflow media or some redundancy for your current backup solution, Safebox is a viable storage solution. Bitdefender Safebox [via Addicted Tips] Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • sound card is not working

    - by ralph crowhurst
    I've installed Ubuntu 11.4 on my dell xps m2010 using wubi. Then booted up and could not connect to the Internet using 3three huawei e122 usb mobile broadband (I would like this to work also). I've managed to connect through a wireless network, I went to my favorite sites and was told I needed to install adobe flash player.This what I did players run and picture is good. But there is no sound! Then I've tried to play songs in Banshee, but no sound. I have checked everything in sound preferences including test speaker, there is sound. I have sigmatel sound card. Thanks

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  • Title of a specific retro game with color absorption

    - by Rene B
    I am looking for the title a free multiplayer (on one machine) DOS game i can't remember Players are steering (with cursors/WASD keys) kind of ufos which looks like donuts from top-down view. These 'ufos' attract colored particles. When your particles collide with particles from other players (in a different color), the colors will mix. If the particles are more your color than the other players color, they will start following you. The only remaining player (with the most color particles) wins the game. Can you please give me the game title? THANK YOU!

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  • Right clicking on QHeaderView inside of QTreeView

    - by taynaron
    I've written a descendant of QTreeView with multiple columns. I want to create a popup menu that appears whe nthe user right-clicks over the column headers. I have tried catching signals from QTreeView for this, but QTreeView doesn't seem to emit signals on the headers. QTreeView.header() does. I therefore believe I must either: 1: connect one of QHeaderView's signals to a popup function - I have been unable to find a signal that is triggered on a single right click - I have tried sectionClicked, sectionHandleDoubleClicked, sectionDoubleClicked, sectionPressed (not surprised the double click functions didn't catch a single right click - but they do catch a double right click) self.header().sectionClicked.connect(self.headerMenu) self.header().sectionHandleDoubleClicked.connect(self.headerMenu) self.header().sectionDoubleClicked.connect(self.headerMenu) self.header().sectionPressed.connect(self.headerMenu) or, 2: write a descendant of QHeaderView with my own MousePressEvent function, and use that for my headers. I have so far been unsuccessful in connecting the new header class to the QTreeView descendant. I keep getting a Segmentation Fault on runtime, with no more explanation. #in DiceView's init, where DiceHeaders is the QHeaderView descendant self.setHeader(DiceHeaders()) Any ideas?

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  • Open source level editor for HTML5 platform game?

    - by Lai Yu-Hsuan
    A natty GUI editor is very helpful to create level map. I want to use some open-source choices rather than build my own from scratch. I found Tiled Map Editor but it doesn't work for what I want. Though I'm building HTML5 game, I don't have to use a HTML5 level editor as long as it can output well-formatted map files which my javascript can read. Edit: Sorry for the confusion. Tiled does not work for me because to make the player perform a 'tricky' jump, sometimes I want to set the distance between two platforms to, say, 7/3 or 8/3 tiles. But in Tiled I get only 2 or 3. If Tiled can do this, please teach me.

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  • How do multi-platform games usually store save data?

    - by PixelPerfect3
    I realize this is a bit of a broad question, but I was wondering if there is a "standard" in the industry when it comes to storing save data for games (and is it different across platforms - Xbox/PS/PC/Mac/Android/iOS?) For example for a game like Assassin's Creed or The Walking Dead: They are on multiple platforms and they usually have to save enough information about the player and their actions. Do they use something like XML files, databases, or just straight binary dumps? How much does it differ from platform to platform? I would appreciate it if someone with experience in the game industry would answer this.

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  • How to produce a merged RSS feed (from DokuWiki and Serendipity)

    - by symcbean
    Hi, I've got an application developed on top of DokuWiki. I'd like to provide a 'News' page providing the latest updates from the internal RSS feed, some other feeds maintained in Serendipity and potentially other locations. Although its trivial to attach feed parsers to each one individually, I'd like to aggregate this into a single list (possibly a single RSS feed). Both the DokuWiki and Serendipity servers are not connected to the internet - so I can't use an external service for this - looking for code. Anybody got any ideas? TIA C.

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  • ASP.Net MVC Where do you convert from Entities to ViewModels?

    - by Pino
    Title pretty much explains it all, its the last thing I'm trying to work into our project. We are structured with a Service Library which contains a function like so. /// <summary> /// Returns a single category based on the specified ID. /// </summary> public Category GetCategory(int CategoryID) { var RetVal = _session.Single<Category>(x => x.ID == CategoryID); return RetVal; } Now Category is a Entity (We are using Entity Framework) we need to convert that to a CategoryViewModel. Now, how would people structure this? Would you make sure the service function returned a CategoryViewModel? Have the controller pull the data from the service then call another function to covnert to a view model?

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  • How can I locate empty space next to polygon regions?

    - by Stephen
    Let's say I have the following area in a top-down map: The circle is the player, the black square is an obstacle, and the grey polygons with red borders are walk-able areas that will be used as a navigation mesh for enemies. Obstacles and grey polygons are always convex. The grey regions were defined using an algorithm when the world was generated at runtime. Notice the little white column. I need to figure out where any empty space like this is, if at all, after the algorithm builds the grey regions, so that I can fill the space with another region. Basically what I'm hoping for is an algorithm that can detect empty space next to a polygon.

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  • HD Video on Pandaboard ES

    - by Lord Loh.
    I am running Ubuntu 11.10 on my Pandaboard ES. I attempted to playback a 720p / 1080p video. In both cases, the videos were highly jittery and the audio seemed to be plagued with something that seemed to be white noise (sounds like white noise, but it definitely is not white noise). I was using VLC media player for playback and was running XFCE4 as the desktop ewnvironment. The system monitor graph indicates both the CPU cores running ~100%. Lower resolution videos seemed to play without problems. How do I play 1080 / 720 HD videos on pandaboard? Thanks in advance.

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  • OpenCV in Python can't scan through pixels

    - by Marco L.
    Hi everyone, I'm stuck with a problem of the python wrapper for OpenCv. I have this function that returns 1 if the number of black pixels is greater than treshold def checkBlackPixels( img, threshold ): width = img.width height = img.height nchannels = img.nChannels step = img.widthStep dimtot = width * height data = img.imageData black = 0 for i in range( 0, height ): for j in range( 0, width ): r = data[i*step + j*nchannels + 0] g = data[i*step + j*nchannels + 1] b = data[i*step + j*nchannels + 2] if r == 0 and g == 0 and b == 0: black = black + 1 if black >= threshold * dimtot: return 1 else: return 0 The loop (scan each pixel of a given image) works good when the input is an RGB image...but if the input is a single channel image I get this error: for j in range( width ): TypeError: Nested sequences should have 2 or 3 dimensions The input single channel image (called 'rg' in the next example) is taken from an RGB image called 'src' processed with cvSplit and then cvAbsDiff cvSplit( src, r, g, b, 'NULL' ) rg = cvCreateImage( cvGetSize(src), src.depth, 1 ) # R - G cvAbsDiff( r, g, rg ) I've also already noticed that the problem comes from the difference image got from cvSplit... Anyone can help me? Thank you

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  • Make CSV from list of string in LINQ

    - by CmdrTallen
    Hi I would like to take a list collection and generate a single csv line. So take this; List<string> MakeStrings() { List<string> results = new List<string>(); results.add("Bob"); results.add("Nancy"); results.add("Joe"); results.add("Jack"); } string ContactStringsTogether(List<string> parts) { StringBuilder sb = new StringBuilder(); foreach (string part in parts) { if (sb.Length > 0) sb.Append(", "); sb.Append(part); } return sb.ToString(); } This returns "Bob,Nancy,Joe,Jack" Looking for help on the LINQ to do this in a single statement. Thanks!

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  • What are the options for setting up a UNIX environment to learn C using Kernighan and Richie's The C Programming Language?

    - by ssbrewster
    I'm a novice programmer and have been experimenting with Javascript, jQuery and PHP but felt I wasn't getting a real depth of understanding of what I was doing. So, after reading Joel Spolsky's response to a question on this site (which I can't find now!), I took it back to basics and read Charles Petzold's 'Code' and am about to move onto Kernighan and Richie's The C Programming Language. I want to learn this in a UNIX environment but only have access to a Windows system. I have Ubuntu 12.04 running on a virtualised machine via VMWare Player, and done some coding in the terminal. Is using a Linux distro the only option for programming in a UNIX environment on Windows? And what are the next steps to start programming in C in UNIX and where do I get a compiler from?

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  • Slick2D: Animation not being parsed from spritesheet correctly

    - by user2066880
    I have a 960x960 spritesheet with each tile being 192x192. I initialized my spritesheet and animation like so: spritesheet = new SpriteSheet("resources/spritesheets/player.png", 192, 192); walkingLeft = new Animation(spritesheet, 3, 0, 0, 1, true, 20, true); When I attempt to render the animation, I get a java.lang.ArrayIndexOutOfBoundsException: -1 error. This error doesn't occur when I'm creating an animation from images in the same row. Therefore, I'm assuming that the error is being caused because of the way Slick is handling horizontal scanning (going to the next row after reaching the end).

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  • How to attach turrets to tiles in a tile based game

    - by Joseph St. Pierre
    I am a flash developer, and I am building a Tower Defense game. The world is being built through tiles, and I have gotten that accomplished easily. I have also gotten level changes and enemy spawning down as well. However, I wish the player to be able to spawn turrets, and have those turrets be on specific tiles, based upon where the player placed it. Here is my code: stop(); colOffset = 50; rowOffset = 50; guns = []; placed = true; dead = 0; spawned = 0; level = 1; interval = 350 / level; amount = level * 20; counter = 0; numCol = 14; numRow = 10; tiles = []; k = 0; create = false; tileName = new Array("road","grass","end", "start"); board = new Array( new Array(1,1,1,1,3,1,1,1,1,1,2,1,1,1), new Array(1,1,1,0,0,1,1,1,1,1,0,1,1,1), new Array(1,1,1,0,1,1,1,1,1,1,0,0,1,1), new Array(1,1,1,0,0,0,1,1,1,1,1,0,1,1), new Array(1,1,1,0,1,0,0,0,1,1,1,0,0,1), new Array(1,1,1,0,1,1,1,0,0,1,1,1,0,1), new Array(1,1,0,0,1,1,1,1,0,1,1,0,0,1), new Array(1,1,0,1,1,1,1,1,0,1,0,0,1,1), new Array(1,1,0,0,0,0,0,0,0,1,0,1,1,1), new Array(1,1,1,1,1,1,1,1,0,0,0,1,1,1) ); buildBoard(); function buildBoard(){ for ( col = 0; col < numCol; col++){ for ( row = 0; row < numRow; row++){ _root.attachMovie("tile", "tile_" + col + "_" + row, _root.getNextHighestDepth()); theTile = eval("tile_" + col + "_" + row); theTile._x = (col * 50); theTile._y = (row * 50); theTile.row = row; theTile.col = col; tileType = board[row][col]; theTile.gotoAndStop(tileName[tileType]); tiles.push(theTile); } } } init(); function init(){ onEnterFrame = function(){ counter += 1; if ( spawned < amount && counter > 50){ min= _root.attachMovie("minion","minion",_root.getNextHighestDepth()); min._x = tile_4_0._x + 25; min._y = tile_4_0._y + 25; min.health = 100; choose = Math.round(Math.random()); if ( choose == 0 ){ min.waypointX = [ tile_4_1._x +25, tile_3_1._x + 25, tile_3_2._x + 25, tile_3_6._x + 25, tile_2_6._x + 25, tile_2_8._x + 25, tile_8_8._x + 25, tile_8_9._x + 25, tile_10_9._x + 25, tile_10_7._x + 25, tile_11_7._x + 25, tile_11_6._x + 25, tile_12_6._x + 25, tile_12_4._x + 25, tile_11_4._x + 25, tile_11_2._x + 25, tile_10_2._x + 25, tile_10_0._x + 25]; min.waypointY = [ tile_4_1._y +25, tile_3_1._y + 25, tile_3_2._y + 25, tile_3_6._y + 25, tile_2_6._y + 25, tile_2_8._y + 25, tile_8_8._y + 25, tile_8_9._y + 25, tile_10_9._y + 25, tile_10_7._y + 25, tile_11_7._y + 25, tile_11_6._y + 25, tile_12_6._y + 25, tile_12_4._y + 25, tile_11_4._y + 25, tile_11_2._y + 25, tile_10_2._y + 25, tile_10_0._y + 25]; } else if ( choose == 1 ){ min.waypointX = [ tile_4_1._x +25, tile_3_1._x + 25, tile_3_2._x + 25, tile_3_3._x + 25, tile_5_3._x + 25, tile_5_4._x + 25, tile_7_4._x + 25, tile_7_5._x + 25, tile_8_5._x + 25, tile_8_8._x + 25, tile_8_9._x + 25, tile_10_9._x + 25, tile_10_7._x + 25, tile_11_7._x + 25, tile_11_6._x + 25, tile_12_6._x + 25, tile_12_4._x + 25, tile_11_4._x + 25, tile_11_2._x + 25, tile_10_2._x + 25, tile_10_0._x + 25 ]; min.waypointY = [ tile_4_1._y +25, tile_3_1._y + 25, tile_3_2._y + 25, tile_3_3._y + 25, tile_5_3._y + 25, tile_5_4._y + 25, tile_7_4._y + 25, tile_7_5._y + 25, tile_8_5._y + 25, tile_8_8._y + 25, tile_8_9._y + 25, tile_10_9._y + 25, tile_10_7._y + 25, tile_11_7._y + 25, tile_11_6._y + 25, tile_12_6._y + 25, tile_12_4._y + 25, tile_11_4._y + 25, tile_11_2._y + 25, tile_10_2._y + 25, tile_10_0._y + 25 ]; } min.i = 0; counter = 0; spawned += 1; min.onEnterFrame = function(){ dx = this.waypointX[this.i] - this._x; dy = this.waypointY[this.i] - this._y; radians = Math.atan2(dy,dx); degrees = radians * 180 / Math.PI; xspeed = Math.cos(radians); yspeed = Math.sin(radians); this._x += xspeed; this._y += yspeed; if( this._x == this.waypointX[this.i] && this._y == this.waypointY[this.i]){ this.i++; } if ( this._x == tile_10_0._x + 25 && this._y == tile_10_0._y + 25){ this.removeMovieClip(); dead += 1; } } } if ( dead >= amount ){ dead = 0; level += 1; amount = level * 20; spawned = 0; } } btnM.onRelease = function(){ create = true; } } game.onEnterFrame = function(){ } It is possible for me however to complete this task, but only once. I am able to make the turret, drag it over to a tile, and have it attach itself to the tile. No problem. The issue is, I cannot do these multiple times. Please Help.

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  • jQuery live() ... have to click twice to activate links?

    - by neezer
    I have the following bit of code, simply: $(function() { $('a.add-photos-link').live('click', function(e) { $(this).colorbox({ overlayClose: false, onComplete: function() { $('#add_photos').submit(function(e) { // more stuff to do e.preventDefault(); }); } }); e.preventDefault(); }); }); However, this only seems to work after single-clicking on the link TWICE. These links are dynamically added to the page (a.add-photos-link). Why is this happening and what can I do to fix it so it fires after the first single-click?

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  • Why are 2 Adobe Flash Plugin on USC (Ubuntu Software Center)?

    - by LuC1F3R
    As you know in Ubuntu Software Center is 2 times Adobe Flash Plugin. One is called Adobe Flash Plugin and other Adobe Flash Plugin 10. Which of the two to install? Or rather it is the recommended installation methods? If we think well, we can install the Adobe Flash plugin for Firefox from the notification date (Install missing plugin) or walking on the Adobe website and downloading the package .deb. After all, how to properly install Flash Player on Linux Ubuntu? (But my biggg question is why are 2 Adobe Flash Plugin on USC? ...for what? If you click on "More Info", the description are the same for both)

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