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  • VBO and shaders confusion, what's their connection?

    - by Jeffrey
    Considering OpenGL 2.1 VBOs and 1.20 GLSL shaders: When creating an entity like "Zombie", is it good to initialize just the VBO buffer with the data once and do N glDrawArrays() calls per each N zombies? Is there a more efficient way? (With a single call we cannot pass different uniforms to the shader to calculate an offset, see point 3) When dealing with logical object (player, tree, cube etc), should I always use the same shader or should I customize (or be able to customize) the shaders per each object? Considering an entity class, should I create and define the shader at object initialization? When having a movable object such as a human, is there any more powerful way to deal with its coordinates than to initialize its VBO object at 0,0 and define an uniform offset to pass to the shader to calculate its real position? Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombielist class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie }

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  • hg command to see the changeset prior to an hg fetch

    - by Marcus
    What mercurial command can you use to see the changeset prior to changeset xyz? If you do hg log -r :xyz you see all the changesets prior to (and including) xyz - listed in ascending order. But I'd like to easily see just the prior changeset. Update: Really what I'm after is: If I do an hg fetch, what command can I use to see the changeset PRIOR to the the changesets that were pulled in by the fetch? hg log -r :xyz where xyz is the first changeset pulled in by the fetch works but it returns the entire list of prior changesets where I just want the most recent.

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  • CoffeeScript Class Properties Within Nested Anonymous Functions

    - by Aric
    I'm just taking a look at CoffeeScript for the first time so bare with me if this is a dumb question. I'm familiar with the hidden pattern methodology however I'm still wrapping my head around object prototypes. I'm trying to create a basic class for controlling a section on my site. The problem I'm running into is losing defined class variables within a different scope. For example, the code below works fine and creates the properties within the object perfectly. However when I jump into a jQuery callback I lose all knowledge of the class variables storing some of the jQuery objects for multiple uses. Is there a way to grab them from within the callback function? class Session initBinds: -> @loginForm.bind 'ajax:success', (data, status, xhr) -> console.log("processed") return @loginForm.bind 'ajax:before', (xhr, settings) -> console.log @loader // need access to Session.loader return return init: -> @loginForm = $("form#login-form") @loader = $("img#login-loader") this.initBinds() return

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  • Rotation of bitmap using a frame by frame animation

    - by pengume
    Hey every one I know this has probably been asked a ton of times but I just wanted to clarify if I am approaching this correctly, since I ran into some problems rotating a bitmap. So basically I have one large bitmap that has four frames drawn on it and I only draw one at a time by looping through the bitmap by increments to animate walking. I can get the bitmap to rotate correctly when it is not moving but once the animation starts it starts to cut off alot of the image and sometimes becomes very fuzzy. I have tried public void draw(Canvas canvas,int pointerX, int pointerY) { Matrix m; if (setRotation){ // canvas.save(); m = new Matrix(); m.reset(); // spriteWidth and spriteHeight are for just the current frame showed m.setTranslate(spriteWidth / 2, spriteHeight / 2); //get and set rotation for ninja based off of joystick m.preRotate((float) GameControls.getRotation()); //create the rotated bitmap flipedSprite = Bitmap.createBitmap(bitmap , 0, 0,bitmap.getWidth(),bitmap.getHeight() , m, true); //set new bitmap to rotated ninja setBitmap(flipedSprite); // canvas.restore(); Log.d("Ninja View", "angle of rotation= " +(float) GameControls.getRotation()); setRotation = false; } And then the Draw Method here // create the destination rectangle for the ninjas current animation frame // pointerX and pointerY are from the joystick moving the ninja around destRect = new Rect(pointerX, pointerY, pointerX + spriteWidth, pointerY + spriteHeight); canvas.drawBitmap(bitmap, getSourceRect(), destRect, null); The animation is four frames long and gets incremented by 66 (the size of one of the frames on the bitmap) for every frame and then back to 0 at the end of the loop.

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  • More efficient way of updating UI from Service than intents?

    - by Donal Rafferty
    I currently have a Service in Android that is a sample VOIP client so it listens out for SIP messages and if it recieves one it starts up an Activity screen with UI components. Then the following SIP messages determine what the Activity is to display on the screen. For example if its an incoming call it will display Answer or Reject or an outgoing call it will show a dialling screen. At the minute I use Intents to let the Activity know what state it should display. An example is as follows: Intent i = new Intent(); i.setAction(SIPEngine.SIP_TRYING_INTENT); i.putExtra("com.net.INCOMING", true); sendBroadcast(i); Intent x = new Intent(); x.setAction(CallManager.SIP_INCOMING_CALL_INTENT); sendBroadcast(x); Log.d("INTENT SENT", "INTENT SENT INCOMING CALL AFTER PROCESSINVITE"); So the activity will have a broadcast reciever registered for these intents and will switch its state according to the last intent it received. Sample code as follows: SipCallListener = new BroadcastReceiver(){ @Override public void onReceive(Context context, Intent intent) { String action = intent.getAction(); if(SIPEngine.SIP_RINGING_INTENT.equals(action)){ Log.d("cda ", "Got RINGING action SIPENGINE"); ringingSetup(); } if(CallManager.SIP_INCOMING_CALL_INTENT.equals(action)){ Log.d("cda ", "Got PHONE RINGING action"); incomingCallSetup(); } } }; IntentFilter filter = new IntentFilter(CallManager.SIP_INCOMING_CALL_INTENT); filter.addAction(CallManager.SIP_RINGING_CALL_INTENT); registerReceiver(SipCallListener, filter); This works however it seems like it is not very efficient, the Intents will get broadcast system wide and Intents having to fire for different states seems like it could become inefficient the more I have to include as well as adding complexity. So I was wondering if there is a different more efficient and cleaner way to do this? Is there a way to keep Intents broadcasting only inside an application? Would callbacks be a better idea? If so why and in what way should they be implemented?

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  • JVM crash at CompilerThread

    - by duduamar
    Hi My java application is crashing almost consistently when trying to compile a specific method (it's always the same method), with SIGSEGV: A fatal error has been detected by the Java Runtime Environment: SIGSEGV (0xb) at pc=0x00002aaaab6642a5, pid=8348, tid=1087596864 JRE version: 6.0_16-b01 Java VM: Java HotSpot(TM) 64-Bit Server VM (14.2-b01 mixed mode linux-amd64 ) Problematic frame: V [libjvm.so+0x5332a5] An error report file with more information is saved as: hs_err_pid8348.log If you would like to submit a bug report, please visit: http://java.sun.com/webapps/bugreport/crash.jsp The crash log (interesting parts...): A fatal error has been detected by the Java Runtime Environment: SIGSEGV (0xb) at pc=0x00002aaaab6642a5, pid=8348, tid=1087596864 JRE version: 6.0_16-b01 Java VM: Java HotSpot(TM) 64-Bit Server VM (14.2-b01 mixed mode linux-amd64 ) Problematic frame: V [libjvm.so+0x5332a5] If you would like to submit a bug report, please visit: http://java.sun.com/webapps/bugreport/crash.jsp --------------- T H R E A D --------------- Current thread (0x00002aab1f7ac800): JavaThread "CompilerThread0" daemon [_thread_in_native, id=8694, stack(0x0000000040c36000,0x00000000 40d37000)] I tried to create a core dump and connect to it, but I couldn't find the CompilerThread there (maybe it's been killed be

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  • Launch Google Maps app

    - by oriharel
    Hi, I'm trying to launch Google maps from my application. I'm using: GeoPoint center = _mapView.getMapCenter(); Uri uri = Uri.parse("geo:"+center.getLatitudeE6()+","+center.getLongitudeE6()); Log.d(LOG_TAG, "Launching Google Maps with Uri: ("+uri+")"); Intent intent = new Intent(Intent.ACTION_VIEW, uri); startActivity(intent); I tested it with a map centered on somewhere in NYC, however Google maps opens not centered there. I followed Android Developer's site reference to use: "geo:latitude,longitude" pattern. the log that you see prints: Launching Google Maps with Uri: (geo:40763500,-73979305) anyone knows what can be the problem?

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  • 'Programming by Coincidence' Excercise: Java File Writer

    - by Tapas
    I just read the article Programming by Coincidence. At the end of the page there are excercises. A few code fragments that are cases of "programming by coincidence". But I cant figure out the error in this piece: This code comes from a general-purpose Java tracing suite. The function writes a string to a log file. It passes its unit test, but fails when one of the Web developers uses it. What coincidence does it rely on? public static void debug(String s) throws IOException { FileWriter fw = new FileWriter("debug.log", true); fw.write(s); fw.flush(); fw.close(); } What is wrong about this?

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  • Run a startup script with lightdm

    - by cheshirekow
    I have a tablet PC and the graphics driver doesn't support xrandr, so in order to rotate the screen I run a script which changes the Xorg.conf file and then restarts lightdm. I also have a script which uses xsetwacom and xinput to change the rotation of the input devices so that the match the new orientation. I've learned how to get the script to run when I login, but I'd like it to run before I login, so that I don't have to enable auto-login with lightdm. I do need it to run though, or the input (touch and pen) is rotated with respect to the screen, so that when I touch the screen the input is in a completely different area, making it really difficult to use the onscreen keyboard. I've looked at other questions on this site. I've tried putting my script in /etc/Xsession.d but that didn't seem to work. I also tried putting it in /etc/rc.local but I think that is the wrong place, nothing seems to happen. I've also tried googling for lightm script hooks, and various other google terms. Any suggestions? Edit 1: After doing some research, it seems to me that it might not be that I want to run a script with lightdm, but rather with the lighdm greeter (in this case, I think the unity-greeter?). Are there any script-hooks for the unity-greeter?

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  • Problems with :uniq => true/Distinct option in a has_many_through association w/ named scope (Rails)

    - by MikeH
    I had to make some tweaks to my app to add new functionality, and my changes seem to have broken the :uniq option that was previously working perfectly. Here's the set up: #User.rb has_many :products, :through = :seasons, :uniq = true has_many :varieties, :through = :seasons, :uniq = true #product.rb has_many :seasons has_many :users, :through = :seasons, :uniq = true has_many :varieties #season.rb belongs_to :product belongs_to :variety belongs_to :user named_scope :by_product_name, :joins = :product, :order = 'products.name' #variety.rb belongs_to :product has_many :seasons has_many :users, :through = :seasons, :uniq = true First I want to show you the previous version of the view that is now breaking, so that we have a baseline to compare. The view below is pulling up products and varieties that belong to the user. In both versions below, I've assigned the same products/varieties to the user so the logs will looking at the exact same use case. #user/show <% @user.products.each do |product| %> <%= link_to product.name, product %> <% @user.varieties.find_all_by_product_id(product.id).each do |variety| %> <%=h variety.name.capitalize %></p> <% end %> <% end %> This works. It displays only one of each product, and then displays each product's varieties. In the log below, product ID 1 has 3 associated varieties. And product ID 43 has none. Here's the log output for the code above: Product Load (11.3ms) SELECT DISTINCT `products`.* FROM `products` INNER JOIN `seasons` ON `products`.id = `seasons`.product_id WHERE ((`seasons`.user_id = 1)) ORDER BY name, products.name Product Columns (1.8ms) SHOW FIELDS FROM `products` Variety Columns (1.9ms) SHOW FIELDS FROM `varieties` Variety Load (0.7ms) SELECT DISTINCT `varieties`.* FROM `varieties` INNER JOIN `seasons` ON `varieties`.id = `seasons`.variety_id WHERE (`varieties`.`product_id` = 1) AND ((`seasons`.user_id = 1)) ORDER BY name Variety Load (0.5ms) SELECT DISTINCT `varieties`.* FROM `varieties` INNER JOIN `seasons` ON `varieties`.id = `seasons`.variety_id WHERE (`varieties`.`product_id` = 43) AND ((`seasons`.user_id = 1)) ORDER BY name Ok, so everything above is the previous version which was working great. In the new version, I added some columns to the join table called seasons, and made a bunch of custom methods that query those columns. As a result, I made the following changes to the view code that you saw above so that I could access those methods on the seasons model: <% @user.seasons.by_product_name.each do |season| %> <%= link_to season.product.name, season.product %> #Note: I couldn't get this loop to work at all, so I settled for the following: #<% @user.varieties.find_all_by_product_id(product.id).each do |variety| %> <%=h season.variety.name.capitalize %> <%end%> <%end%> Here's the log output for that: SQL (0.9ms) SELECT count(DISTINCT "products".id) AS count_products_id FROM "products" INNER JOIN "seasons" ON "products".id = "seasons".product_id WHERE (("seasons".user_id = 1)) Season Load (1.8ms) SELECT "seasons".* FROM "seasons" INNER JOIN "products" ON "products".id = "seasons".product_id WHERE ("seasons".user_id = 1) AND ("seasons".user_id = 1) ORDER BY products.name Product Load (0.7ms) SELECT * FROM "products" WHERE ("products"."id" = 43) ORDER BY products.name CACHE (0.0ms) SELECT "seasons".* FROM "seasons" INNER JOIN "products" ON "products".id = "seasons".product_id WHERE ("seasons".user_id = 1) AND ("seasons".user_id = 1) ORDER BY products.name Product Load (0.4ms) SELECT * FROM "products" WHERE ("products"."id" = 1) ORDER BY products.name Variety Load (0.4ms) SELECT * FROM "varieties" WHERE ("varieties"."id" = 2) ORDER BY name CACHE (0.0ms) SELECT * FROM "products" WHERE ("products"."id" = 1) ORDER BY products.name Variety Load (0.4ms) SELECT * FROM "varieties" WHERE ("varieties"."id" = 8) ORDER BY name CACHE (0.0ms) SELECT * FROM "products" WHERE ("products"."id" = 1) ORDER BY products.name Variety Load (0.4ms) SELECT * FROM "varieties" WHERE ("varieties"."id" = 7) ORDER BY name CACHE (0.0ms) SELECT * FROM "products" WHERE ("products"."id" = 43) ORDER BY products.name CACHE (0.0ms) SELECT count(DISTINCT "products".id) AS count_products_id FROM "products" INNER JOIN "seasons" ON "products".id = "seasons".product_id WHERE (("seasons".user_id = 1)) CACHE (0.0ms) SELECT "seasons".* FROM "seasons" INNER JOIN "products" ON "products".id = "seasons".product_id WHERE ("seasons".user_id = 1) AND ("seasons".user_id = 1) ORDER BY products.name CACHE (0.0ms) SELECT * FROM "products" WHERE ("products"."id" = 1) ORDER BY products.name CACHE (0.0ms) SELECT * FROM "products" WHERE ("products"."id" = 1) ORDER BY products.name CACHE (0.0ms) SELECT * FROM "varieties" WHERE ("varieties"."id" = 8) ORDER BY name I'm having two problems: (1) The :uniq option is not working for products. Three distinct versions of the same product are displaying on the page. (2) The :uniq option is not working for varieties. I don't have validation set up on this yet, and if the user enters the same variety twice, it does appear on the page. In the previous working version, this was not the case. The result I need is that only one product for any given ID displays, and all varieties associated with that ID display along with such unique product. One thing that sticks out to me is the sql call in the most recent log output. It's adding 'count' to the distinct call. I'm not sure why it's doing that or whether it might be an indication of an issue. I found this unresolved lighthouse ticket that seems like it could potentially be related, but I'm not sure if it's the same issue: https://rails.lighthouseapp.com/projects/8994/tickets/2189-count-breaks-sqlite-has_many-through-association-collection-with-named-scope I've tried a million variations on this and can't get it working. Any help is much appreciated!

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  • Rails: blank page - no errors or stack trace

    - by Nathan Long
    I've been trying to fix a bug in the Rails app I'm developing, and I keep getting a blank screen with no errors. I haven't found anything helpful in development.log, either (though it does show queries being run and such). Finally, I started to wonder if it's somehow set not to show errors anymore. I tried commenting out a necessary route, and sure enough, I got a blank page instead of the error and stack trace I expected. What might cause this? (I wondered if maybe I'm accidentally running production mode and errors aren't supposed to show then, but development.log is being appended, and if I open script/console and echo ENV['RAILS_ENV'], it says development.)

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  • jQuery AJAX not redirecting?

    - by MidnightLightning
    I have a simple PHP page (for testing) that simply calls header("Location: http://www.example.com");exit;, which resides on the same server, in the same directory as another file with the following jQuery Javascript: $(document).ready(function() { jQuery.ajax({ type : 'GET', url : 'bounce.php', error : function(xhr, status, error) { console.log("ERROR: ", xhr, xhr.status, xhr.getAllResponseHeaders()); }, complete : function(xhr, status) { // Get headers of the response console.log("COMPLETE: ", xhr, xhr.status, xhr.getAllResponseHeaders()); } }); }); I was expecting (from several other StackOverflow responses) for the xhr.status to return "302", but instead the AJAX call is triggering the "error" event (and then the "complete" event), and xhr.status is returning 0 (zero), and .getAllResponseHeaders() is coming back null (in both the error, and complete functions). Firebug is showing the "302 Moved Temporarily", and the response headers. So why is this triggering the error event, and not passing along the proper 302 code, and headers? Is this something to do with the Same Origin since the bouncing script and the fetching script are both on the same server? Is this jQuery or Javascript's fault?

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  • C# UDP decoding datagrams fails randomly

    - by Tom Frey
    Hi, I'm experiencing an issue in a multi threaded application and have been debugging it for the last 3 days but for the life of it can not figure it out. I'm writing this, hoping that I either have a DUH moment when typing this or somebody sees something obvious in the code snippets I provide. Here's what's going on: I've been working on a new UDP networking library and have a data producer that multicasts UDP datagrams to several receiver applications. The sender sends on two different sockets that are bound to separate UDP multicast addresses and separate ports. The receiver application also creates two sockets and binds each one to one of the sender's multicast address/port. When the receiver receives the datagram, it copies it from the the buffer in a MemoryStream which is then put onto a thread safe queue, where another thread reads from it and decodes the data out of the MemoryStream. Both sockets have their own queues. What happens now is really weird, it happens randomly, non-reproducible and when I run multiple receiver applications, it only happens randomly on one of them every now and then. Basically, the thread that reads the MemoryStream out of the queue, reads it via a BinaryReader like ReadInt32(), etc. and thereby decodes the data. Every now and then however when it reads the data, the data it reads from it is incorrect, e.g. a negative integer number which the sender never would encode. However, as mentioned before, the decoding only fails in one of the receiver applications, in the other ones the datagram decodes fine. Now you might be saying, well, probably the UDP datagram has a byte corruption or something but I've logged every single datagram that's coming in and compared them on all receivers and the datagrams every application receives are absolutely identical. Now it gets even weirder, when I dump the datagram that failed to decode to disk and write a unit test that reads it and runs it through the decoder, it decodes just fine. Also when I wrap a try/catch around the decoder, reset the MemoryStream position in the catch and run it through the decoder again, it decodes just fine. To make it even weirder, this also only happens when I bind both sockets to read data from the sender, if I only bind one, it doesn't happen or at least I wasn't able to reproduce it. Here are is some corresponding code to what's going on: This is the receive callback for the socket: private void ReceiveCompleted(object sender, SocketAsyncEventArgs args) { if (args.SocketError != SocketError.Success) { InternalShutdown(args.SocketError); return; } if (args.BytesTransferred > SequencedUnitHeader.UNIT_HEADER_SIZE) { DataChunk chunk = new DataChunk(args.BytesTransferred); Buffer.BlockCopy(args.Buffer, 0, chunk.Buffer, 0, args.BytesTransferred); chunk.MemoryStream = new MemoryStream(chunk.Buffer); chunk.BinaryReader = new BinaryReader(chunk.MemoryStream); chunk.SequencedUnitHeader.SequenceID = chunk.BinaryReader.ReadUInt32(); chunk.SequencedUnitHeader.Count = chunk.BinaryReader.ReadByte(); if (prevSequenceID + 1 != chunk.SequencedUnitHeader.SequenceID) { log.Error("UdpDatagramGap\tName:{0}\tExpected:{1}\tReceived:{2}", unitName, prevSequenceID + 1, chunk.SequencedUnitHeader.SequenceID); } else if (chunk.SequencedUnitHeader.SequenceID < prevSequenceID) { log.Error("UdpOutOfSequence\tName:{0}\tExpected:{1}\tReceived:{2}", unitName, prevSequenceID + 1, chunk.SequencedUnitHeader.SequenceID); } prevSequenceID = chunk.SequencedUnitHeader.SequenceID; messagePump.Produce(chunk); } else UdpStatistics.FramesRxDiscarded++; Socket.InvokeAsyncMethod(Socket.ReceiveAsync, ReceiveCompleted, asyncReceiveArgs); } Here's some stub code that decodes the data: public static void OnDataChunk(DataChunk dataChunk) { try { for (int i = 0; i < dataChunk.SequencedUnitHeader.Count; i++) { int val = dataChunk.BinaryReader.ReadInt32(); if(val < 0) throw new Exception("EncodingException"); // do something with that value } } catch (Exception ex) { writer.WriteLine("ID:" + dataChunk.SequencedUnitHeader.SequenceID + " Count:" + dataChunk.SequencedUnitHeader.Count + " " + BitConverter.ToString(dataChunk.Buffer, 0, dataChunk.Size)); writer.Flush(); log.ErrorException("OnDataChunk", ex); log.Info("RETRY FRAME:{0} Data:{1}", dataChunk.SequencedUnitHeader.SequenceID, BitConverter.ToString(dataChunk.Buffer, 0, dataChunk.Size)); dataChunk.MemoryStream.Position = 0; dataChunk.SequencedUnitHeader.SequenceID = dataChunk.BinaryReader.ReadUInt32(); dataChunk.SequencedUnitHeader.Count = dataChunk.BinaryReader.ReadByte(); OnDataChunk(dataChunk); } } You see in the catch{} part I simply reset the MemoryStream.Position to 0 and call the same method again and it works just fine that next time? I'm really out of ideas at this point and unfortunately had no DUH moment writing this. Anybody have any kind of idea what might be going on or what else I could do to troubleshoot this? Thanks, Tom

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  • Recording SELECT statements in PostgreSQL 8.4

    - by David Anniwell
    Hi All I've got a table which contains sensitive data and according to data protection policy we have to keep a record of every read/write of the data including a row identifier and the user who accessed the table. The writing is no issue using triggers but obviously triggers aren't supported for SELECT statements. What's the best method of doing this? I've looked at rules but I can't get them to INSERT into a table, and I've tried logging every query but this doesn't seem to log SELECT statements. Ideally for security I'd like to keep the log within a table on the database but logging to a file is fine too. Thanks David

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  • How to access the jQuery event object in a Seaside callback

    - by Mef
    Basically, I want to translate the following into Seaside Smalltalk: $(".myDiv").bind('click', function(e) { console.log(e); }); Besides that I don't want to console.log the event, but access it in my ajax callback. The most promising approach seemed to be something like html div onClick: (html jQuery ajax callback: [:v | self halt] value: (???); with: 'Foo'. But I couldn't find any way to access the event that caused the callback. Intuitively, I would try html jQuery this event for the ??? part, but the Seaside jQuery wrapper doesn't know any message that comes close to event. Any help is appreciated. There has to be away to access the event data...

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  • Strange Recurrent Excessive I/O Wait

    - by Chris
    I know quite well that I/O wait has been discussed multiple times on this site, but all the other topics seem to cover constant I/O latency, while the I/O problem we need to solve on our server occurs at irregular (short) intervals, but is ever-present with massive spikes of up to 20k ms a-wait and service times of 2 seconds. The disk affected is /dev/sdb (Seagate Barracuda, for details see below). A typical iostat -x output would at times look like this, which is an extreme sample but by no means rare: iostat (Oct 6, 2013) tps rd_sec/s wr_sec/s avgrq-sz avgqu-sz await svctm %util 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 16.00 0.00 156.00 9.75 21.89 288.12 36.00 57.60 5.50 0.00 44.00 8.00 48.79 2194.18 181.82 100.00 2.00 0.00 16.00 8.00 46.49 3397.00 500.00 100.00 4.50 0.00 40.00 8.89 43.73 5581.78 222.22 100.00 14.50 0.00 148.00 10.21 13.76 5909.24 68.97 100.00 1.50 0.00 12.00 8.00 8.57 7150.67 666.67 100.00 0.50 0.00 4.00 8.00 6.31 10168.00 2000.00 100.00 2.00 0.00 16.00 8.00 5.27 11001.00 500.00 100.00 0.50 0.00 4.00 8.00 2.96 17080.00 2000.00 100.00 34.00 0.00 1324.00 9.88 1.32 137.84 4.45 59.60 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 22.00 44.00 204.00 11.27 0.01 0.27 0.27 0.60 Let me provide you with some more information regarding the hardware. It's a Dell 1950 III box with Debian as OS where uname -a reports the following: Linux xx 2.6.32-5-amd64 #1 SMP Fri Feb 15 15:39:52 UTC 2013 x86_64 GNU/Linux The machine is a dedicated server that hosts an online game without any databases or I/O heavy applications running. The core application consumes about 0.8 of the 8 GBytes RAM, and the average CPU load is relatively low. The game itself, however, reacts rather sensitive towards I/O latency and thus our players experience massive ingame lag, which we would like to address as soon as possible. iostat: avg-cpu: %user %nice %system %iowait %steal %idle 1.77 0.01 1.05 1.59 0.00 95.58 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 13.16 25.42 135.12 504701011 2682640656 sda 1.52 0.74 20.63 14644533 409684488 Uptime is: 19:26:26 up 229 days, 17:26, 4 users, load average: 0.36, 0.37, 0.32 Harddisk controller: 01:00.0 RAID bus controller: LSI Logic / Symbios Logic MegaRAID SAS 1078 (rev 04) Harddisks: Array 1, RAID-1, 2x Seagate Cheetah 15K.5 73 GB SAS Array 2, RAID-1, 2x Seagate ST3500620SS Barracuda ES.2 500GB 16MB 7200RPM SAS Partition information from df: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sdb1 480191156 30715200 425083668 7% /home /dev/sda2 7692908 437436 6864692 6% / /dev/sda5 15377820 1398916 13197748 10% /usr /dev/sda6 39159724 19158340 18012140 52% /var Some more data samples generated with iostat -dx sdb 1 (Oct 11, 2013) Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sdb 0.00 15.00 0.00 70.00 0.00 656.00 9.37 4.50 1.83 4.80 33.60 sdb 0.00 0.00 0.00 2.00 0.00 16.00 8.00 12.00 836.00 500.00 100.00 sdb 0.00 0.00 0.00 3.00 0.00 32.00 10.67 9.96 1990.67 333.33 100.00 sdb 0.00 0.00 0.00 4.00 0.00 40.00 10.00 6.96 3075.00 250.00 100.00 sdb 0.00 0.00 0.00 0.00 0.00 0.00 0.00 4.00 0.00 0.00 100.00 sdb 0.00 0.00 0.00 2.00 0.00 16.00 8.00 2.62 4648.00 500.00 100.00 sdb 0.00 0.00 0.00 0.00 0.00 0.00 0.00 2.00 0.00 0.00 100.00 sdb 0.00 0.00 0.00 1.00 0.00 16.00 16.00 1.69 7024.00 1000.00 100.00 sdb 0.00 74.00 0.00 124.00 0.00 1584.00 12.77 1.09 67.94 6.94 86.00 Characteristic charts generated with rrdtool can be found here: iostat plot 1, 24 min interval: http://imageshack.us/photo/my-images/600/yqm3.png/ iostat plot 2, 120 min interval: http://imageshack.us/photo/my-images/407/griw.png/ As we have a rather large cache of 5.5 GBytes, we thought it might be a good idea to test if the I/O wait spikes would perhaps be caused by cache miss events. Therefore, we did a sync and then this to flush the cache and buffers: echo 3 > /proc/sys/vm/drop_caches and directly afterwards the I/O wait and service times virtually went through the roof, and everything on the machine felt like slow motion. During the next few hours the latency recovered and everything was as before - small to medium lags in short, unpredictable intervals. Now my question is: does anybody have any idea what might cause this annoying behaviour? Is it the first indication of the disk array or the raid controller dying, or something that can be easily mended by rebooting? (At the moment we're very reluctant to do this, however, because we're afraid that the disks might not come back up again.) Any help is greatly appreciated. Thanks in advance, Chris. Edited to add: we do see one or two processes go to 'D' state in top, one of which seems to be kjournald rather frequently. If I'm not mistaken, however, this does not indicate the processes causing the latency, but rather those affected by it - correct me if I'm wrong. Does the information about uninterruptibly sleeping processes help us in any way to address the problem? @Andy Shinn requested smartctl data, here it is: smartctl -a -d megaraid,2 /dev/sdb yields: smartctl 5.40 2010-07-12 r3124 [x86_64-unknown-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net Device: SEAGATE ST3500620SS Version: MS05 Serial number: Device type: disk Transport protocol: SAS Local Time is: Mon Oct 14 20:37:13 2013 CEST Device supports SMART and is Enabled Temperature Warning Disabled or Not Supported SMART Health Status: OK Current Drive Temperature: 20 C Drive Trip Temperature: 68 C Elements in grown defect list: 0 Vendor (Seagate) cache information Blocks sent to initiator = 1236631092 Blocks received from initiator = 1097862364 Blocks read from cache and sent to initiator = 1383620256 Number of read and write commands whose size <= segment size = 531295338 Number of read and write commands whose size > segment size = 51986460 Vendor (Seagate/Hitachi) factory information number of hours powered up = 36556.93 number of minutes until next internal SMART test = 32 Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 509271032 47 0 509271079 509271079 20981.423 0 write: 0 0 0 0 0 5022.039 0 verify: 1870931090 196 0 1870931286 1870931286 100558.708 0 Non-medium error count: 0 SMART Self-test log Num Test Status segment LifeTime LBA_first_err [SK ASC ASQ] Description number (hours) # 1 Background short Completed 16 36538 - [- - -] # 2 Background short Completed 16 36514 - [- - -] # 3 Background short Completed 16 36490 - [- - -] # 4 Background short Completed 16 36466 - [- - -] # 5 Background short Completed 16 36442 - [- - -] # 6 Background long Completed 16 36420 - [- - -] # 7 Background short Completed 16 36394 - [- - -] # 8 Background short Completed 16 36370 - [- - -] # 9 Background long Completed 16 36364 - [- - -] #10 Background short Completed 16 36361 - [- - -] #11 Background long Completed 16 2 - [- - -] #12 Background short Completed 16 0 - [- - -] Long (extended) Self Test duration: 6798 seconds [113.3 minutes] smartctl -a -d megaraid,3 /dev/sdb yields: smartctl 5.40 2010-07-12 r3124 [x86_64-unknown-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net Device: SEAGATE ST3500620SS Version: MS05 Serial number: Device type: disk Transport protocol: SAS Local Time is: Mon Oct 14 20:37:26 2013 CEST Device supports SMART and is Enabled Temperature Warning Disabled or Not Supported SMART Health Status: OK Current Drive Temperature: 19 C Drive Trip Temperature: 68 C Elements in grown defect list: 0 Vendor (Seagate) cache information Blocks sent to initiator = 288745640 Blocks received from initiator = 1097848399 Blocks read from cache and sent to initiator = 1304149705 Number of read and write commands whose size <= segment size = 527414694 Number of read and write commands whose size > segment size = 51986460 Vendor (Seagate/Hitachi) factory information number of hours powered up = 36596.83 number of minutes until next internal SMART test = 28 Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 610862490 44 0 610862534 610862534 20470.133 0 write: 0 0 0 0 0 5022.480 0 verify: 2861227413 203 0 2861227616 2861227616 100872.443 0 Non-medium error count: 1 SMART Self-test log Num Test Status segment LifeTime LBA_first_err [SK ASC ASQ] Description number (hours) # 1 Background short Completed 16 36580 - [- - -] # 2 Background short Completed 16 36556 - [- - -] # 3 Background short Completed 16 36532 - [- - -] # 4 Background short Completed 16 36508 - [- - -] # 5 Background short Completed 16 36484 - [- - -] # 6 Background long Completed 16 36462 - [- - -] # 7 Background short Completed 16 36436 - [- - -] # 8 Background short Completed 16 36412 - [- - -] # 9 Background long Completed 16 36404 - [- - -] #10 Background short Completed 16 36401 - [- - -] #11 Background long Completed 16 2 - [- - -] #12 Background short Completed 16 0 - [- - -] Long (extended) Self Test duration: 6798 seconds [113.3 minutes]

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  • capturing dns packets using java

    - by rgksugan
    I want to log the websites visited in a system. So i decided to record the packets send by the system. I am using Jpcap API. I am able to record a lot of packets. Now what i want to do is i want to filter only DNS packets. I think that will be able to log the websites. I want a way to filter the DNS packets. How can I do it?

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  • Problem with Hyperic monitoring on CloudFoundry - frequent alerts

    - by Pavel P
    Hi, I'm running single instance CloudFoundry configuration with one web application. I turned on Hyperic monitoring with notification for case of web app unavailability. Now I randomly receive alert emails (Subject "An alert has been triggered - Deployment myapp - context unavailable") that the application is not running, but it obviously is running fine. In access log of Apache I see two requests every 15 seconds: 127.0.0.1 - - [17/Mar/2010:15:37:33 +0100] "GET /server-status?auto HTTP/1.1" 200 438 "-" "Jakarta Commons-HttpClient/3.1" 127.0.0.1 - - [17/Mar/2010:15:37:33 +0100] "GET /myapp HTTP/1.1" 200 - "-" "Jakarta Commons-HttpClient/3.1" At the time when I get the alert emails, everything in log still seems to be fine - two requests. Do you have idea what could be wrong? Did anybody have this kind of problem and solve it? Thanks, P

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  • How do we calculate the filters in Mel-Frequency Cepstrum Coefficients Algorithm?

    - by André Ferreira
    After calculating the FFT and with the frequency we need to do something like this: http://instruct1.cit.cornell.edu/courses/ece576/FinalProjects/f2008/pae26%5Fjsc59/pae26%5Fjsc59/images/melfilt.png We filter the frequency spectrum with those triangles. I saw that we can use distint ways to calculcate the triangles. I will make the size of the triangles equal till 1kz and after that obtained with log function. What should we do now? With the frequency spectrum and the triangles defined.. - We should filter the frequency (frequencies limited to the triangles, if goes higher only counts till the triangle limit) and calculate the value of each triangle (and after that continue the algorithm). But when does the mel conversation happens? m = 2595 log (f/700 + 1) When do we pass from frequency to mel.. Can someone guide me in the right direction plz :d

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  • Using Facebook Connect with jQTouch?

    - by Volmar
    Hi, i'm starting a new jQTouch-project now and i'm thinking of using facebook connect to make it easier for users to register with my site. do anyone have any experience with this? I'm using the Facebook PHP SDK (from github), and i first tried to use it with the built in example, it worked good. i later tried it with jQTouch (the latest build from the SVN). when i create the log in/log out link inside a ul.roundedli element it does not work because jQTouch have some special function that handles links clicked inside a li-element. how can i go around this function and make it work with the connect-link, i'm using the display=touch version of the autentication dialog. when i add the link outside of the ul.roundedli-element it works in desktop safari but not in mobile safari. any ideas?

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  • CodePlex Daily Summary for Saturday, May 24, 2014

    CodePlex Daily Summary for Saturday, May 24, 2014Popular ReleasesSimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...Compile Mono With Visual Studio: 0.9 Beta 1 Release: exciting 0.9 Beta Release ( 0.9.0.2 )PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498ClosedXML - The easy way to OpenXML: ClosedXML 0.70.0: A lot of fixes. See history.TBox - tool to make developer's life easier.: TBox 1.29: Bug fixing. Add LocalizationTool pluginYAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib 2.13: Fixed a bug and added unit tests related to serializing path like aliases with one letter (e.g., './B'). Thanks go to CodeProject user B.O.B. for reporting this bug. Added `Bin/*.dll.mdb` to `.gitignore`. Fixed the issue with Indexer properties. Indexers must not be serialized/deserialized. YAXLib will ignore delegate (callback/function pointer) properties, so that the exception upon serializing them is prevented. Significant improve in cycling object reference detection Self Referr...SFDL.NET: SFDL.NET (2.2.9.2): Changelog: Neues Icon Xup.in CnL Plugin BugfixNew ProjectsA minimal UDP based logger: a minimal udp loggerApr-Jul-2014: Educational project for studying .NET and C#CliqSafe - Safe Email - An Add on for Microsoft Outlook & Windows Mobile Devices: CliqSafe - Safe Email - An Add on for Microsoft Outlook & Windows Mobile Devices:CodePlex Testing Project: Project for testing codeplex features.EF6: Project EF6electronixwebform: tesekkürü bir borc bilirizelektronix: tesekkuru bir borc bilirizI-Ching: This class can generate fortune telling phrases with the I-Ching book of changes.J-Processors: Various project to develop microprocessors based on FPGAs and a hardware decription language. Software environment for operation.Kart-Trie: Manage and search associative array with Kart tree.NewBreeze: NewBreeze - Fast and light-weight Qt4 based File ManagerOE Orchard Project: interactive educationPostal: Postal is a collection of open-source aspects for PostSharp.SoundCloud Downloader: SoundCloud Downloader for people who are searching for one!Ternary Search Tree: This class can insert and search text using ternary search trees.?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?? API C# ??: ??.NET,?? C# ????? API ????,????????? API。?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。

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  • memcpy segmentation fault on linux but not os x

    - by Andre
    I'm working on implementing a log based file system for a file as a class project. I have a good amount of it working on my 64 bit OS X laptop, but when I try to run the code on the CS department's 32 bit linux machines, I get a seg fault. The API we're given allows writing DISK_SECTOR_SIZE (512) bytes at a time. Our log record consists of the 512 bytes the user wants to write as well as some metadata (which sector he wants to write to, the type of operation, etc). All in all, the size of the "record" object is 528 bytes, which means each log record spans 2 sectors on the disk. The first record writes 0-512 on sector 0, and 0-15 on sector 1. The second record writes 16-512 on sector 1, and 0-31 on sector 2. The third record writes 32-512 on sector 2, and 0-47 on sector 3. ETC. So what I do is read the two sectors I'll be modifying into 2 freshly allocated buffers, copy starting at record into buf1+the calculated offset for 512-offset bytes. This works correctly on both machines. However, the second memcpy fails. Specifically, "record+DISK_SECTOR_SIZE-offset" in the below code segfaults, but only on the linux machine. Running some random tests, it gets more curious. The linux machine reports sizeof(Record) to be 528. Therefore, if I tried to memcpy from record+500 into buf for 1 byte, it shouldn't have a problem. In fact, the biggest offset I can get from record is 254. That is, memcpy(buf1, record+254, 1) works, but memcpy(buf1, record+255, 1) segfaults. Does anyone know what I'm missing? Record *record = malloc(sizeof(Record)); record->tid = tid; record->opType = OP_WRITE; record->opArg = sector; int i; for (i = 0; i < DISK_SECTOR_SIZE; i++) { record->data[i] = buf[i]; // *buf is passed into this function } char* buf1 = malloc(DISK_SECTOR_SIZE); char* buf2 = malloc(DISK_SECTOR_SIZE); d_read(ad->disk, ad->curLogSector, buf1); d_read(ad->disk, ad->curLogSector+1, buf2); memcpy(buf1+offset, record, DISK_SECTOR_SIZE-offset); memcpy(buf2, record+DISK_SECTOR_SIZE-offset, offset+sizeof(Record)-sizeof(record->data));

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  • How to prevent 2D camera rotation if it would violate the bounds of the camera?

    - by Andrew Price
    I'm working on a Camera class and I have a rectangle field named Bounds that determines the bounds of the camera. I have it working for zooming and moving the camera so that the camera cannot exit its bounds. However, I'm a bit confused on how to do the same for rotation. Currently I allow rotating of the camera's Z-axis. However, if sufficiently zoomed out, upon rotating the camera, areas of the screen outside the camera's bounds can be shown. I'd like to deny the rotation assuming it meant that the newly rotated camera would expose areas outside the camera's bounds, but I'm not quite sure how. I'm still new to Matrix and Vector math and I'm not quite sure how to model if the newly rotated camera sees outside of its bounds, undo the rotation. Here's an image showing the problem: http://i.stack.imgur.com/NqprC.png The red is out of bounds and as a result, the camera should never be allowed to rotate itself like this. This seems like it would be a problem with all rotated values, but this is not the case when the camera is zoomed in enough. Here are the current member variables for the Camera class: private Vector2 _position = Vector2.Zero; private Vector2 _origin = Vector2.Zero; private Rectangle? _bounds = Rectangle.Empty; private float _rotation = 0.0f; private float _zoom = 1.0f; Is this possible to do? If so, could someone give me some guidance on how to accomplish this? Thanks. EDIT: I forgot to mention I am using a transformation matrix style camera that I input in to SpriteBatch.Begin. I am using the same transformation matrix from this tutorial.

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  • First Person Camera strafing at angle

    - by Linkandzelda
    I have a simple camera class working in directx 11 allowing moving forward and rotating left and right. I'm trying to implement strafing into it but having some problems. The strafing works when there's no camera rotation, so when the camera starts at 0, 0, 0. But after rotating the camera in either direction it seems to strafe at an angle or inverted or just some odd stuff. Here is a video uploaded to Dropbox showing this behavior. https://dl.dropboxusercontent.com/u/2873587/IncorrectStrafing.mp4 And here is my camera class. I have a hunch that it's related to the calculation for camera position. I tried various different calculations in strafe and they all seem to follow the same pattern and same behavior. Also the m_camera_rotation represents the Y rotation, as pitching isn't implemented yet. #include "camera.h" camera::camera(float x, float y, float z, float initial_rotation) { m_x = x; m_y = y; m_z = z; m_camera_rotation = initial_rotation; updateDXZ(); } camera::~camera(void) { } void camera::updateDXZ() { m_dx = sin(m_camera_rotation * (XM_PI/180.0)); m_dz = cos(m_camera_rotation * (XM_PI/180.0)); } void camera::Rotate(float amount) { m_camera_rotation += amount; updateDXZ(); } void camera::Forward(float step) { m_x += step * m_dx; m_z += step * m_dz; } void camera::strafe(float amount) { float yaw = (XM_PI/180.0) * m_camera_rotation; m_x += cosf( yaw ) * amount; m_z += sinf( yaw ) * amount; } XMMATRIX camera::getViewMatrix() { updatePosition(); return XMMatrixLookAtLH(m_position, m_lookat, m_up); } void camera::updatePosition() { m_position = XMVectorSet(m_x, m_y, m_z, 0.0); m_lookat = XMVectorSet(m_x + m_dx, m_y, m_z + m_dz, 0.0); m_up = XMVectorSet(0.0, 1.0, 0.0, 0.0); }

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  • JQuery toggle problem

    - by Mazhar Ahmed
    I'm using JQuery. I'm writing this as HTML code: <li id="toggle"> <a id="open" class="open" href="#">Log In | Register</a> <a id="close" class="close" style="display: none;" href="#">Close Panel</a> </li> and I'm writing a code like that: $(document).ready(function() { // Expand Panel $("#open").click(function(){ $("div#panel").slideDown("slow"); }); // Collapse Panel $("#close").click(function(){ $("div#panel").slideUp("slow"); }); // Switch buttons from "Log In | Register" to "Close Panel" on click $("#toggle a").click(function () { $("#toggle a").toggle(); }); }); They problem is that, it's working in a file. And after that I copied in in another file and it will not working. There is no duplicate ID or anything else in the document

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