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  • CUDA Global Memory, Where is it?

    - by gamerx
    I understand that in CUDA's memory hierachy, we have things like shared memory, texture memory, constant memory, registers and of course the global memory which we allocate using cudaMalloc(). I've been searching through whatever documentations I can find but I have yet to come across any that explicitly explains what is the global memory. I believe that the global memory allocated is on the GDDR of graphics card itself and not the RAM that is shared with the CPU since one of the documentations did state that the pointer cannot be dereferenced by the host side. Am I right?

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  • Boost ASIO read X bytes synchroniously into a vector

    - by xeross
    Hey, I've been attempting to write a client/server app with boost now, so far it sends and receives but I can't seem to just read X bytes into a vector. If I use the following code vector<uint8_t> buf; for (;;) { buf.resize(4); boost::system::error_code error; size_t len = socket.read_some(boost::asio::buffer(buf), error); if (error == boost::asio::error::eof) break; // Connection closed cleanly by peer. else if (error) throw boost::system::system_error(error); // Some other error. } And the packet is bigger then 4 bytes then it seems it keeps writing into those 4 bytes until the entire packet has been received, however I want it to fetch 4 bytes, then allow me to parse them, and then get the rest of the packet. Can anyone provide me with a working example, or at least a pointer on how to make it work properly ? Regards, Xeross

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  • HTML5 placing image where i want it on screen

    - by corrigan_sam
    I have a little start screen running and i want the image, which is acting as a button, to placed at a certain point, but when i try to it stays in the same place, and i don't know how i can get it to stay in the place i want it. Here is my code, its is HTML with some css: <style> #SplashScreen{ position:relative; overflow:hidden; } #StartButton { cursor:pointer; position:absoloute; left:100px; top:100px; } </style> <div id="SplashScreen" width="400" height="400"> <h1>Game Title</h1> <img id="StartButton" src="play.png"/> </div> The image just draws underneath the title and not where i want it. Any help?

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  • Is there a transformation matrix that can scale the x and/or y axis logarithmically?

    - by Dave M
    I'm using .net WPF geometry classes to graph waveforms. I've been using the matrix transformations to convert from the screen coordinate space to my coordinate space for the waveform. Everything works great and it's really simple to keep track of my window and scaling, etc. I can even use the inverse transform to calculate the mouse position in terms of the coordinate space. I use the built in Scaling and Translation classes and then a custom matrix to do the y-axis flipping (there's not a prefab matrix for flipping). I want to be able to graph these waveforms on a log scale as well (either x axis or y axis or both), but I'm not sure if this is even possible to do with a matrix transformation. Does anyone know if this is possible, and if it is, what is the matrix?

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  • SetWindowLongPtr with DialogBoxParam?

    - by templatetypedef
    Hey all- A while back I was writing a C++ program with the Win32 API that would display a dialog box and then listen to the messages it generated. At one point, I was interested in associating a piece of data with the dialog window. Were I manually creating the window and attaching a window proc, I'd just use SetWindowLongPtr to set the GWLP_USERDATA field to a pointer to the data to associate. However, in this case I was creating and displaying the window with DialogBoxParam, and it wasn't clear whether this function was associating that data with its own internal state. Since the MSDN didn't have a description of what would happen in this case, I ended up using some other approach to solve the problem. My question is this - is it safe to use SetWindowLongPtr to overwrite the GWLP_USERDATA value in a window created by DialogBoxParam? Thanks!

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  • Fast comparison of char arrays?

    - by StackedCrooked
    I'm currently working in a codebase where IPv4 addresses are represented as pointers to u_int8. The equality operator is implemented like this: bool Ipv4Address::operator==(const u_int8 * inAddress) const { return (*(u_int32*) this->myBytes == *(u_int32*) inAddress); } This is probably the fasted solution, but it causes the GCC compiler warning: ipv4address.cpp:65: warning: dereferencing type-punned pointer will break strict-aliasing rules How can I rewrite the comparison correctly without breaking strict-aliasing rules and without losing performance points? I have considered using either memcmp or this macro: #define IS_EQUAL(a, b) \ (a[0] == b[0] && a[1] == b[1] && a[2] == b[2] && a[3] == b[3]) I'm thinking that the macro is the fastest solution. What do you recommend?

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  • How to give the appearance of a button with a <div>?

    - by user246114
    Hi, I'm looking at the buttons used on twitter's home page, specifically the big orange 'signup' button. I see it is defined like this: <p id="signup-btn"> <a id="signup_submit" href="/signup"> <span>Sign Up</span> </a> </p> are they just using css to give the orange button appearance (which may just be a jpg), and also using css to specify the roll-over appearance (another jpg), and finally a third state for mouse-click (another jpg) to give the impression of a real clickable button? If that's how it works, what should I look for to do the same thing? In my case I just want to make a button I guess, like: <div class='mybutton'>Hello!</div> .mybutton { bgcolor: red; bgcolor-mouseover: yellow; bgcolor-mousedown: green; } yeah something like that would be great, Thanks

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  • HRESULT exception not caught in VS 2008

    - by arionik
    Hello all, I've got a stange situation in visual studio 2008 C++. I work on code that was originally written for visual studio 2003, where everything works well. Now, ported to VS 2008, the exception handling, which unfortuantely exists widely in the code, does not work anymore. standard code example: try { HRESULT hr = S_OK; // do stuff... if( FAILED( hr ) ) throw hr; } catch( HRESULT hr ) { // error handling, but we never get here } catch( ... ) { // ... not even here } Under VS 2008, no exception is encountered, but I get a crash somewhere else, indicating that the stack pointer must be screwed up. Did anybody come across this behaviour? Any help is appreciated.

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  • c++: truth assignment warning with arguments?

    - by John
    I use the following to work with arguments in my programs, but it seems to just hand me a warning (just a warning): "warning: suggest parentheses around assignment used as truth value" The beginning of the code is as follows: enum{OPT_DISP_H = 0x2, OPT_DISP_W = 0x1}; int main(int argc, char *argv[]) { int opt = 0x00; char c; while((++argv)[0] && argv[0][0]=='-'){ while(c =* ++argv[0]) switch(c){ case 'h': opt |= OPT_DISP_H; break; //etc.. The while(c =* ++argv[0]) part being where the warning persists. The code works fine, but what does this warning mean opposed to what is used? I think the code is c = *++argv[0], using the pointer. So why does the single = work and what is really recommended to be used?

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  • If a NSView uses autolayout, do all of its subviews also need to use autolayout for positioning?

    - by boyfarrell
    I have a view in a window, the position and size of the view are calculated with autolayout. The view has a subview, a draggable NSView subclass. It is really easy to make a NSView "draggable" by overriding -mouseDown: and -mouseDragged: and changing the frame of the view directly. The view hierarchy is as follows, What is the best way of making the subview draggable in this case? For example, Is it possible for the subview to not use autolayout, so that it can be positioned by changing the frame directly? i.e. the window positions the main view, but then autolayout does not layout the subview inside the main view. Or to all views in the hierarchy need to use autolayout. When I have used autolayout before, I have used it to make "fixed" layout that respond to resizing. But dragging a view with a mouse does't seems like a natural use case for autolayout.

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  • How can I lock the cursor to the inside of a window on Linux?

    - by ZorbaTHut
    I'm trying to put together a game for Linux which involves a lot of fast action and flinging around of the mouse cursor. If the user wants to play in windowed mode, I'd quite like to lock the cursor to the inside of the window to avoid accidentally changing programs in the heat of battle (obviously this will cancel itself if the user changes programs or hits escape for the pause menu.) On Windows, this can be accomplished easily with ClipCursor(). I can't find an equivalent on Linux. Is there one? I plan to do this in pure X code, but obviously if anyone knows of a way to do this in any Linux windowing library then I can just read the source code and figure out how to duplicate it in X.

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  • Adding a conversion page trough Google Websiteoptimizer API

    - by hoppa
    Hey guys, I'm developing a module which allows users of my cms to create A/B tests from my cms instead of Google's interface. I manage to create tests and add the original page and the alternative page(s) just fine using the API documented here: http://code.google.com/apis/analytics/docs/gwo/ My issue is that i can't find documentation on how to add the conversion page. I tried Google forums but to no avail. Is there anyone here who can help me further? Thanks in advance! [edit] I don't know how badly I'm going against convention at this moment nut is there absolutely no one here who can give me a pointer in the right direction?

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  • Multiple selection in a TreeView

    - by Frederick
    I am using a Windows Forms TreeView control in my program. I would like to allow the user to select multiple nodes at the same level by dragging their mouse pointer around (also called a "lasso" selection). I don't think a standard TreeView allows that. My question is what would be the best way to achieve this? Do I have to write custom selection behaviour of my own in perhaps a custom or derived control? Where do I start? I don't need a detailed explanation. Just a small nudge in the right direction.

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  • Cast vector<T> to vector<const T>

    - by user345386
    I have a member variable of type vector (where is T is a custom class, but it could be int as well.) I have a function from which I want to return a pointer to this vector, but I don't want the caller to be able to change the vector or it's items. So I want the return type to be const vector* None of the casting methods I tried worked. The compiler keeps complaining that T is not compatible with const T. Here's some code that demonstrates the gist of what I'm trying to do; vector<int> a; const vector<const int>* b = (const vector<const int>* ) (&a); This code doesn't compile for me. Thanks in advance!

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  • C++ Vector of pointers

    - by xbonez
    For my latest CS homework, I am required to create a class called Movie which holds title, director, year, rating, actors etc. Then, I am required to read a file which contains a list of this info and store it in a vector of pointers to Movies. I am not sure what the last line means. Does it mean, I read the file, create multiple Movie objects. Then make a vector of pointers where each element (pointer) points to one of those Movie objects? Do I just make two vectors - one of pointers and one of Movies and make a one-to-one mapping of the two vectors?

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  • Flash: How to dispatch a click event at the top of a loaded .swf?

    - by Myk
    So I'm trying to build a tool that will allow me and other users to all open the same .swf, and then I as the Admin user am able to interact with mine while they all see my mouse movements and button clicks etc on theirs. I'm using BlazeDS to manage this and I'm getting data sent back and forth etc - no difficulties there. The issue I'm running into is this: In an "Admin" instance, I click a button. I capture that X and Y, then tell Blaze to tell my clients to dispatch a Click event at that X and Y. On my client side, I get that data and dispatch a Click event at that X and Y - but the click is actually caught at the stage level. The click on my client side takes place UNDER all of my buttons and other content - so the whole thing fails. Does this make sense? Is there a way to tell it to start the click event at the top?

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  • Read from values from hidden field values in Jquery?

    - by James123
    Last two nights I am struggle with below code. The problem is I need to remember expanded (or) collapsed toggles sections and on page reload I have show them as is expanded (or) collapsed. $(function() { $('tr.subCategory') .css("cursor", "pointer") .attr("title", "Click to expand/collapse") .click(function() { $(this).siblings('.RegText').toggle(); }); $('tr[@class^=RegText]').hide().children('td'); }) I found small solution in another forum like this. Storing ".subCategory" id values in hidden field in commas-seperated values. In Asp.net page: <input id="myVisibleRows" type="hidden" value="<% response.write(myVisibleRowsSavedValue) %" /> In .js: var idsStr = $(#myVisibleRows).val(); Now My question is: How to store multiple values (.subCategory id) in hidden field when I click on toggle?. also How to parse them back and iterate them get ids and show toggles?. I am very very new to jQuery. Please some one help me out from this.

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  • Creating a popup tool bar in a full screen NSOpenGLView (OSX Cocoa)

    - by Mike2012
    I have a Cocoa app in which one of my NSOpenGLViews can go into full screen mode (I do this with the method enterFullScreenMode:withOptions:). I would like to create a little widget that when you mouse over it, a toolbar pops up with some different controls. I am wondering what would be the best way to implement this widget? At first I thought about using a panel but I don't think you can bring up any windows when in full screen mode. Also, it seems that you can't add a subview to an NSOpenGLView? Are these two assumptions correct? What else could I use to accomplish this?

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  • In PHP can I check a boolean on a function call?

    - by Chris
    I have a function which checks the passed value and returns false or true, if false I want it to add something to an array. The code I've written is below. if(!check_input($_POST['username'])){ $errors[] = "Username"; } Right now it adds to my array anyway, regardless of what is entered in the form. Is the way I've written that the correct way to check if the return from check_input() is false? I've checked the function's logic by altering the returns to echoes and it's returning the correct value, I'm just not sure if I'm checking it wrong. I'd previously attempted to write it as $X=check_input etc, and then if(check_value == false) but that doesn't seem to give me the desired result either. Hmmm a quick pointer please!

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  • Class basic operators

    - by swan
    Hi, Is it necessary to have a copy constructor, destructor and operator= in a class that have only static data member, no pointer class myClass{ int dm; public: myClass(){ dm = 1; } ~myClass(){ } // Is this line usefull ? myClass(const myClass& myObj){ // and that operator? this->dm = myObj.dm; } myClass& operator=(const myClass& myObj){ // and that one? if(this != &myObj){ this->dm = myObj.dm; } return *this; } }; I read that the compiler build one for us, so it is better to not have one (when we add a data member we have to update the operators)

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  • Function to register functions to be called if event invoked.

    - by zaidwaqi
    Hi, I have a Panel which contains 20 PictureBox controls. If a user clicks on any of the controls, I want a method within the Panel to be called. How do I do this? public class MyPanel : Panel { public MyPanel() { for(int i = 0; i < 20; i++) { Controls.Add(new PictureBox()); } } // DOESN'T WORK. // function to register functions to be called if the pictureboxes are clicked. public void RegisterFunction( <function pointer> func ) { foreach ( Control c in Controls ) { c.Click += new EventHandler( func ); } } } How do I implement RegisterFunction()? Also, if there are cool C# features that can make the code more elegant, please share. Thanks.

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  • Does the Internet make us less good programmers? [closed]

    - by stagas
    With all the information and code available nowadays on the Internet has that diminished our capability of remembering or learning stuff just because we know they're available somewhere out there, just a Google away or a StackOverflow question away? For example I find myself visiting php.net quite often to check the syntax of the same functions over and over again, not because my memory sucks, but I don't feel like keeping the information in me, since I know I'll find it again on the net. And about StackOverflow, isn't the process of figuring things out on your own supposed to improve your programming skills? If the answers are all just clicks away, do we actually learn something or just keep a pointer in our heads where to search for it again when we need it? Your thoughts are welcome. Hope it doesn't shut down as subjective or anything, the answers would be really interesting ;)

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  • Why are some strings displayed as garbage when I scroll my read-only multiline Win32 edit control ve

    - by sharptooth
    In my native C+ Win32 GUI application I have a property sheet with two property pages. One of the property pages contains an edit box: EDITTEXT IDC_EDIT_ID,x,y,width,height,ES_MULTILINE | ES_READONLY | NOT WS_BORDER | WS_VSCROLL | WS_HSCROLL | NOT WS_TABSTOP,WS_EX_STATICEDGE I set a multiline text to this edit box. The text has more lines than the edit can fit, so some of the text is clipped and a vertical scroll bar appears. When I scroll up with the mouse the lines that come "from under clip area" are drawn as garbage - it looks like first one line is drawn, then some other line is drawn on the same place without first painting the background. The lines that just move up - ones that were visible before scrolling and remain visible after scrolling are displayed allright. What's the reason and workaround for this behavior?

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  • How to Get Control Panel Categories (Groups) on Windows Vista and Windows 7

    - by Bill
    Is there a way to get a listing of control panel categories on Windows Vista and Windows 7 using the shell? Is there a way to determine which category an applet is assigned to using conical Names using the shell? such as Microsoft.Mouse is in which category? I have some code that works nicely to display control panel applet names obtained from the shell in a TListView in a Vista Classic ungrouped list. I'd like to try to group the applet names in the TListView similar to Control Panel Classic Grouped by Category in Vista. Bill

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  • Array-size macro that rejects pointers

    - by nneonneo
    The standard array-size macro that is often taught is #define ARRAYSIZE(arr) (sizeof(arr) / sizeof(arr[0])) or some equivalent formation. However, this kind of thing silently succeeds when a pointer is passed in, and gives results that can seem plausible at runtime until things mysteriously fall apart. It's all-too-easy to make this mistake: a function that has a local array variable is refactored, moving a bit of array manipulation into a new function called with the array as a parameter. So, the question is: is there a "sanitary" macro to detect misuse of the ARRAYSIZE macro in C, preferably at compile-time? In C++ we'd just use a template specialized for array arguments only; in C, it seems we'll need some way to distinguish arrays and pointers. (If I wanted to reject arrays, for instance, I'd just do e.g. (arr=arr, ...) because array assignment is illegal).

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