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  • Are these interview questions too complex for entry-level C++ positions?

    - by Banana
    Hi All, I recently had a few interviews for programming jobs within the financial industry. I am looking for entry-level positions as I specify in the cover letter. However I am usually asked questions such as: - all two-letters commands you know in unix - representation of float/double numbers (ieee standard) - segmentation fault memory dump, and related issues - all functions you know to convert string to integer (not just atoi) - how to avoid virtual tables - etc.. Is that the custom? Because I don't think this kind of questions make sense for someone willing to get an entry-level job. Is it totally crazy to think that they should ask more conceptual questions? This is beginning to driving me nuts, honestly. Thanks

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  • The practical cost of swapping effects

    - by sebf
    I use XNA for my projects and on those forums I sometimes see references to the fact that swapping an effect for a mesh has a relatively high cost, which surprises me as I thought to swap an effect was simply a case of copying the replacement shader program to the GPU along with appropriate parameters. I wondered if someone could explain exactly what is costly about this process? And put, if possible, 'relatively' into context? For example say I wanted to use a short shader to help with picking, I would: Change the effect on every object, calculting a unique color to identify it and providing it to the shader. Draw all the objects to a render target in memory. Get the color from the target and use it to look up the selected object. What portion of the total time taken to complete that process would be spent swapping the shaders? My instincts would say that rendering the scene again, no matter how simple the shader, would be an order of magnitude slower than any other part of the process so why all the concern over effects?

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  • Limited resource practice problems?

    - by Mark
    I'm applying for some big companies and the areas I seem to be getting burned on is problems involving limited memory, disk-space or throughput. These large companies process GBs of data every second (or more), and they need efficient ways of managing all that data. I have no experience with this as none of the projects I have worked on have grown that large. Is there a good place to learn about or practice these sorts of problems? Most of the practice-problem sites I've encountered only have problems where you have to solve something efficiently (usually involving prime numbers) but none of them limit your resources.

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  • Why do webpages take longer to loo in ubuntu 12.04 than Windows 7

    - by Emil Abraham
    For example, when I click on a Facebook picture, the picture remains pixelated for about 30 seconds, then starts to clear up. Or when I watch YouTube videos, I can't watch them on HD without running into buffer issues. Windows 7 is just much snappier. It might be an issue with the graphics card. Dualbooting Windows 7 64bit & Ubuntu 12.04 64 bit Specs: CPU: Intel® Core™ i7-2630QM CPU @ 2.00GHz × 8 RAM: 8GB DDR3 HDD: 50 GB to Ubuntu & Remaining 1.5 TB to Windows The interesting part: Graphics Card: On System Settings in Ubuntu: Intel® Sandybridge Mobile Graphics Card: What it should be: Radeon™ HD 7690M XT switchable graphics with 1024MB GDDR5 and up to 5093MB total graphics memory

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  • Tool to convert Textures to power of two?

    - by 3nixios
    I'm currently porting a game to a new platform, the problem being that the old platform accepted non power of two textures and this new platform doesn't. To add to the headache, the new platform has much less memory so we want to use the tools provided by the vendor to compress them; which of course only takes power of two textures. The current workflow is to convert the non power of tho textures to dds with 'texconv', then use the vendors compression tools in a batch. So, does anyone know of a tool to convert textures to their nearest 'power of two' counterparts? Thanks

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  • No sound while playing multi-media in Ubuntu 12.04 for XPS15

    - by ved2254
    I have an XPS15 laptop, core i5, 8GB ram. Whenever I login my laptop I here the startup bongo sound. But my sound system just doesn't play anything, may it be a short audio clip or a movie. Output of lshw -c multimedia is : WARNING: you should run this program as super-user. *-multimedia description: Audio device product: 6 Series/C200 Series Chipset Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:51 memory:f1c00000-f1c03fff WARNING: output may be incomplete or inaccurate, you should run this program as super-user. Headphones work just fine but there is no sound from the speakers. Is it a bug in multi-media players or ALSA?

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  • New host, high load?

    - by dotancohen
    A few minutes ago I signed up at a new webhost. I have yet to move my sites over. Upon initial SSH connection, I checked the load and memory usage, they do seem rather higher than I would like: # uptime 12:06:51 up 71 days, 23:23, 1 user, load average: 9.02, 9.49, 9.45 # free total used free shared buffers cached Mem: 33014800 31927192 1087608 0 2384812 17729816 -/+ buffers/cache: 11812564 21202236 Swap: 16787916 8584 16779332 Is that a bit to packed? I'm only paying about $5 USD per month, so I don't expect <0.1 loads, but ~10 is worrisome. Is it not? Also, there is no /etc/issue file so I tried other methods to guess the OS: # uname -a Linux box358.bluehost.com 2.6.32-20120131.55.1.bh6.x86_64 #1 SMP Tue Jan 31 15:43:27 EST 2012 x86_64 x86_64 x86_64 GNU/Linux # which yum /usr/bin/yum # which apt-get # That looks like CentOS / RHEL 6.2 possibly?

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  • Roll Your Own Wi-Fi Spy Camera

    - by Jason Fitzpatrick
    This fun DIY project allows you to roll your own Wi-Fi based spy camera and then, when it’s time for a new project, pull apart the modular design and build something new. This build combines an Arduino board, an Adafruit Data Logging Shield, an a serial-based camera (among a handful of small parts and open-source code) into a spy camera that remotely delivers the photos via Wi-Fi. The nice thing about this project is that when you can easily deconstruct the build to reuse the parts in a new project (the number of things you can do with an Arduino is near limitless). Hit up the link below for an excellent and well documented tutorial over at LadyAda.net. “Internet of Things” Camera [via DIYPhotography] Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • How to Easily Optimize & Manage Multiple Computers with Soluto

    - by Chris Hoffman
    Soluto is a quick, simple way to optimize and manage one or more computers – it really shines for managing multiple ones. If you’re already tech support for family or friends, Soluto can save you a lot of time. We’ve written about Soluto in the past, when it was in a closed beta. Anyone can now sign up for a free Soluto account and manage up to five computers from the same account. The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos

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  • The Best Articles for Playing, Customizing, and Organizing Your Media

    - by Lori Kaufman
    Computers today are used for much more than generating documents, writing and receiving email, and surfing the web. We also use them to listen to music, watch movies and TV shows, and to transfer media to and from mobile devices. Below are links to many articles we have published on various media topics, such as streaming media, managing and organizing your media, converting media formats, obtaining album art, preparing media for transfer to mobile devices, and some general information about working with audio and video. You’ll also find links to articles about specific media tools, such as Audacity, XBMC, Windows Media Player, VLC, and iTunes. How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Bluetooth pairing of nokia with acer ubuntu 12.04

    - by Aneesh karthik C
    I have a Nokia 2700 classic phone. I tried installing obextool and Nokuntu. I run Nokuntu and find that every icon is enabled except for the Nokia Communication Centre, (it is greyed but is precisely what I need to be working!) I even tried connecting phone to laptop with a USB cable, and the same problem props up. I can also browse the contents of the phone as well as the memory card, in whichever way, either the Nautilus or Obextool file manager. The only issue that needs sorting is the communication centre.

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  • Overheating on Dell Studio XPS 1645

    - by pjtatlow
    So I was wondering if anyone else has come upon this problem, and/or has come up with a solution. When I use my Ubuntu partition, my computer becomes extremely hot, and the fan runs very noisily for a very long time. If I reboot into windows while this is happening, my computer actually begins to cool down while doing the exact same tasks. Thinking this might just be a bug with Ubuntu, I installed fedora on another partition, and the same problem occurs. Is this a problem with the kernel? Cpufreq tells me that my CPU is running at 933 MHz out of a possible 1.6 GHz from my Intel Core i7 CPU Q70. For anyone who wants more information, I have 8 GB of memory, and an ATI Mobility Raedon HD 5730 Graphics Card. I'm open to any ideas anyone might have. Thanks in advance!

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  • Interacting with scene from controller/app delegate cocos2d

    - by cjroebuck
    I'm attempting to make my first cocos2d (for iphone) multiplayer game and having difficulty understanding how to interact with a scene once it is running. The game is a simple turn-based one and so I have a GameController class which co-ordinates the rounds. I also have a GameScene class which is the actual scene that is displayed during a round of the game. The basic interaction I need is for the GameController to be able to pass messages to the GameScene class.. such as StartRound/StopRound etc. The thing that complicates this is that I am loading the GameScene with a LoadingScene class which simply initialises the scene and replaces the current scene with this one, so there is no reference from GameController to GameScene, so passing messages is quite tricky. Does anyone have any ways to get around this, ideally I would still like to use a Loading class as it smooths out the memory hit when replacing scenes.

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  • Quickly compute added and removed lines

    - by Philippe Marschall
    I'm trying to compare two text files. I want to compute how many lines were added and removed. Basically what git diff --stat is doing. Bonus points for not having to store the entire file contents in memory. The approach I'm currently having in mind is: read each line of the old file compute a hash (probably MD5 or SHA-1) for each line store the hashes in a set do the same for each line in the new file every hash from the old file set that's missing in the new file set was removed every hash from the new file set that's missing in the old file set was added I'll probably want to exclude empty and all white space lines. There is a small issue with duplicated lines. This can either be solved by additionally storing how often a hash appears or comparing the number of lines in the old and new file and adjust either the added or removed lines so that the numbers add up. Do you see room for improvements or a better approach?

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  • Should every programmer keep a "Lessons Learned" journal?

    - by gablin
    Every time I've finished a project, there is always something that I've learned (otherwise I don't find it very motivating). But I can't remember everything, and much later I may stumble across the same problem that I encountered in a previous project but no longer how I solved it (or at least what attempts I made). So would it be a good idea to write this down in a journal of some sort? I know that writing stuff down feels like writing documentation (which not everyone enjoys doing), and hope our memory to serve us when needed. But having it documented, it could be shared with other programmers and learn what lessons they learned. So, what do you think?

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  • The Best Articles for Backing Up and Syncing Your Data

    - by Lori Kaufman
    World Backup Day is March 31st and we decided to provide you with some useful information to make backing up your data easier. We’ve published articles about backing up various types of data and settings both offline and online. There’s all kinds of settings on your computer to backup in addition to your personal data, such as Wi-Fi passwords, drivers, and settings for programs like web browsers, Office, and Windows Live Writer. There are also many tools available to help you keep your data and settings backed up. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Multiplayer Game Listen Servers: Ensuring Integrity

    - by Ankit Soni
    I'm making a simple multiplayer game of Tic Tac Toe in Python using Bridge (its an RPC service built over a message queue - RabbitMQ) and I'd like to structure it so that the client and the server are just one file. When a user runs the game, he is offered a choice to either create a game or join an existing game. So when a user creates a game, the program will create the game and also join him as a player to the game. This is basically a listen server (as opposed to a dedicated server) - a familiar concept in multiplayer games. I came across a really interesting question while trying to make this - how can I ensure that the player hosting the game doesn't tamper with it (or atleast make it difficult)? The player hosting the game has access to the array used to store the board etc., and these must be stored in the process' virtual memory, so it seems like this is impossible. On the other hand, many multiplayer games use this model for LAN games.

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  • structure problem in Relational DBMS creation

    - by Kane
    For learning and understanding purpose, I currently want to try to make a small relational DBMS with simple features like (for now) only sequential reading/writing and CREATE TABLE, INSERT, SELECT, UPDATE and DELETE management. I am currently on the "think" part of the project and I am stuck on the way to store the read data in memory. First I was thinking of putting them properly on a structure, but the problem is that tables are all different, know the type of each column is not an issue, but I am not sure C provide a way to make fully dynamic structure. My second and current idea is to make a simple char array of the required length and just get the data by order with cast. But I am not sure if it is the good way to do that part, so I wanted to ask for your opinion and advices about that. Thanks in advance for your help. nb: I hope my question is enough clear and understandable, I still lack of pratice in english

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  • Bare-metal mode for Ubuntu

    - by user1071136
    I'm interested to benchmark a console-mode application, and would like to reduce to a minimum any interferences from other processes in the system. Is there an easy way to boot into Ubuntu 12.04 in a "bare-metal" mode ? I'm still interested in casually booting a "desktop" version of Ubuntu (so will prefer to avoid permanent changes), and would like to avoid installing a separate Ubuntu-server version. My use-case is the following - Application is single-thread and console-mode only. Test-box has 12GB of memory. I ssh into the test-box. Seems I can skip at least Unity, X-server and their dependents.

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  • Why does starting a program log me out?

    - by Bruce McKean
    I'm not a computer nerd but have been able to fix Ubuntu/Linux problems in the pass two years with a Google search but this on has me stumped. I upgraded to 12.04 about thirty days ago and all was well except that every time I tried to load KeePassX it would go to the login screen. I installed KeePass2 and all seemed to work. Last week I tried to load Bibble5 (Raw photo editor) and it would try to load and then back to the login screen. After a few days I gave up and downloaded Corel After Shot Pro (Corel's now owns Bibble5) and it has the same problem. Could someone please head me into the steps I need to follow to find out what is the cause? I'm interested in learning more about the Linux system. How to correct any future problems like this? Computer Specification: Processor : 8x Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz Memory : 8155MB (1092MB used) Operating System : Ubuntu 12.04 LTS Graphics Card : GeForce GT 520/PCIe/SSE2

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  • Play audio in javascript with a good performance

    - by João
    I'm developing a browser game where the player can shoot. Everytime he shoots it play a sound. Currently i'm using this code to play sounds in JavaScript: var audio = document.createElement("audio"); audio.src = "my_sound.mp3"; audio.play(); I'm worried about performance here. Will 10 simultaneous sounds impact my game performance too much? Will all audio objects stay in memory even after they are played?

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  • Don't Call it a Comeback

    - by Chris Haaker
    I received the email like most of you about Jeff and crew stepping down and selling the blog to another company. That it is a long time associate and friend of the team we have all grown to know and love, I feel much better about the move. Who cares, Chris, you haven't blogged religiously in ages! I know, and its a crime. Blame life, Twitter, my kids, laziness or whatever else you can think of. I always tell myself I am going to make a comeback - - "Don't call it a comeback - I been here for years." But after a few posts I seem to lose my steam. Its hard to explain, hell, I can't explain it. But we'll see what happens this time. Just don't call it a comeback.  2012 rMBP 15" Quad Core 2.33 GHz 16GB Memory 258GB SSDMarsEdit 3.5 (Please Microsoft Live Team - Make LiveWriter for OS X)

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  • Easiest turn-base games you can think of?

    - by Edgar Miranda
    I'm planning to get into the process of programming multiplayer turn-base games. I would like to start off by making some of the simplest (yet fun) multiplayer turn-base games out there. What are some that you can provide? For example... Tic-Tac-Toe Rock-Paper-Scissors Checkers Some not so easy games... 4 in a row chess poker In terms of "ease" of implementation I'm mainly looking at logic. For example, Rock-Paper-Scissors has very simple logic, while chess has logic that is more complicated. So far I have the following: Hexagon Heroes of Might and Magic Nine Men's Morris Connect 4 21 (card game) Pen the Pig (The Dot game) Memory Match

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  • Can't see my partitions after grub recovery

    - by dimbo
    I stupidly inserted the windows CD into my dual boot Ubuntu 11.10 / windows xp system. I just wanted to see if I could install windows on my external usb HD, but didn't actually go ahead with the install. It seems like the windows CD messed up my MBR and I had to use boot-repair and the ubuntu 11.10 live CD to gain access to ubuntu again. It seems to boot up a little differently (slower) but works. However, I now cant see any of my partitions in nautilus (there are 3). When I open gparted, it just shows my whole hard drive as unallocated (I know it has a windows partition that works and my ubuntu partition that I am using now). If I insert a usb pen, it is also not visible in nautilus but in gparted shows up as a FAT32 partition (which is correct although I cannot access it). sudo fdisk -l gives the following : demian@dimbo-TP:~$ sudo fdisk -l [sudo] password for demian: omitting empty partition (5) Disk /dev/sda: 320.1 GB, 320072933376 bytes 240 heads, 63 sectors/track, 41345 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x877b877b Device Boot Start End Blocks Id System /dev/sda1 * 63 63842309 31921123+ 7 HPFS/NTFS/exFAT /dev/sda2 63844350 133484084 34819867+ 5 Extended /dev/sda3 127636488 133484084 2923798+ 82 Linux swap / Solaris /dev/sda4 133484085 625137344 245826630 83 Linux /dev/sda5 63844352 123445247 29800448 83 Linux /dev/sda6 123447296 127635455 2094080 82 Linux swap / Solaris Disk /dev/sdb: 8100 MB, 8100249600 bytes 12 heads, 40 sectors/track, 32960 cylinders, total 15820800 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc3072e18 Device Boot Start End Blocks Id System /dev/sdb1 * 5992 15820799 7907404 c W95 FAT32 (LBA) Here is my grub.conf file. Like I said before, I had to use the 'boot-repair' utility with the live cd to get grub working again. I think that this utility maybe created a new grub for me because the startup is definitely not the same. The screen goes blank for a while, and then the ubuntu loading dots come up for a brief moment (instead of during the whole startup process) before the dektop is displayed. Anyway : # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=10 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### if [ ${recordfail} != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "$linux_gfx_mode" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 3.0.0-12-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail set gfxpayload=$linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux /boot/vmlinuz-3.0.0-12-generic root=UUID=5349ff67-b7b7-489f-a881-ae49c1dcd84a ro quiet splash vt.handoff=7 initrd /boot/initrd.img-3.0.0-12-generic } menuentry 'Ubuntu, with Linux 3.0.0-12-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a echo 'Loading Linux 3.0.0-12-generic ...' linux /boot/vmlinuz-3.0.0-12-generic root=UUID=5349ff67-b7b7-489f-a881-ae49c1dcd84a ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.0.0-12-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 5349ff67-b7b7-489f-a881-ae49c1dcd84a linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Microsoft Windows XP Professional (on /dev/sda1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 72A89361A89322A1 drivemap -s (hd0) ${root} chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### How can I get things back to normal. Thanks, Demian.

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  • What exactly can shaders be used for?

    - by Bane
    I'm not really a 3D person, and I've only used shaders a little in some Three.js examples, and so far I've got an impression that they are only being used for the graphical part of the equation. Although, the (quite cryptic) Wikipedia article and some other sources lead me to believe that they can be used for more than just graphical effects, ie, to program the GPU (Wikipedia). So, the GPU is still a processor, right? With a larger and a different instruction set for easier and faster vector manipulation, but still a processor. Can I use shaders to make regular programs (provided I've got access to the video memory, which is probable)? Edit: regular programs == "Applications", ie create windows/console programs, or at least have some way of drawing things on the screen, maybe even taking user input.

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