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  • Exalytics Webcast - Extreme Analytics Without Limits

    - by Rob Reynolds
    Event Date: October 18, 2012 Event Time: 11 a.m. PT / 2 p.m. ET If your organization is like most, you grapple with an ongoing struggle to obtain timely and relevant information from your enterprise systems. So, while you may have the data needed to answer key questions, the volume, complexity, and dispersal of that data makes getting those answers tough. Attend this Webcast to learn how the combination of Oracle Exalytics In- Memory Machine and Oracle’s market leading analytic applications enables you to go beyond the traditional boundaries of data analysis and get the insight you need from massive volumes of data – all at the speed of thought. See how you can benefit from running your analytic applications on Oracle Exalytics to: Lower TCO Improve Operational Decision Making and Enhance Competitive Advantage Deliver Speed-of-thought Analysis – Anytime, Anywhere Register today. Learn how Oracle Business Analytics can move your business ahead. Register Here

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  • Installer hangs at blinking dots

    - by Aldrin
    I've got a problem. I've tried booting it from a 4gb FlashDrive many times and yet, it'll just show me blinking dots. I've tried the options (booting from first drive, trying ubuntu without installing, help, test memory). I cant! I've also tried Ubuntu 11.10 but the turns out the same. Additional specs: First HDD, 2 partitions, C: and E: by Windows. Second HDD, 2 partitions, F: and G: by Windows. First HDD: 40Gb, Second HDD: 32Gb. I've made the Second HDD blank and plan to install Ubuntu there. Any help will do. I've tried both of the ISO images of both Linux Distros, but it didn't work. Both of them results to these. HELP "Registered protocol family 1", then "_", Boot from first hard drive Cannot load a ramdisk with an old kernel image.

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  • How many VBOs should I use and should I keep a copy of their data?

    - by CSharpie
    Firstofall, I am sorry if my question is to broad. I am developing a tile based game and switched from those gl.Begin calls to using VBOs. This is kind of working allready, I managed to render a hexagonal polygon with a simple shader applied. What I am not sure is, how to implement the "whole" tile concept. Concrete the questions are: Is it better to create 1 VBO for a single tile and render it n-Times in every different position, or render one huge VBO that represents the whole "world" Depending on the answer above, what is the best way to draw a "linegrid". Overlay with the same vbo using the respecting polygon.mode , or is there a way to let the shader to this? How would frustum-culling or mousepicking work then, do i need to keep the VBO-data in memory?

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  • Unable to turn on seamless mode in VirtualBox

    - by user11658
    I'm not able to switch to Seamless Mode in VirtualBox with Ubuntu 10.04 or 9.10 as guest OS's. I have tried the seamless mode with XP as guest OS, and it works absolutely fine. The host OS is Windows 7. I have in-built Via/S3G Unichrome Pro IGP graphics, and I have allocated 30 MB out of 64 MB of graphics memory. I've also 1.5 GB of RAM. I also tried installing Guest Additions but it still didn't work. VirtualBox version is 4.0.4r70112. How can I get the seamless mode to work? Please help!

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  • HackingSilverlight Code Browser

    So sometime ago I had been working on a sample browser for all the different samples I had used for hackingsilverlight and for blog posts. After awhile with all the jumping around between projects, and my failing memory I found I needed a quick easy way to remember all the code clips I used often. For me I needed something like a rola-deck for code so after taking my toys and leaving the sandbox as it were regarding the book HackingSilverlight between projects for the 5 minutes here or there I've...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do I create a big multiplayer world in UDK?

    - by Dorpe
    I want to create a big multiplayer world in UDK and I'm having a few difficulties. I created the biggest terrain possible but then any terrain related action I do takes forever. However, I've seen videos of people make same size terrain and working without a problem. My pc is strong enough, so maybe someone can tell me what I'm doing wrong. I want to make it even bigger then the biggest terrain size, so I was thinking of doing level streaming but then I read that streaming is working server side which means if I have a player on every terrain all terrains will still be loaded and I want to save as much memory possible so it will work well online. Thanks for any help you can give.

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  • Creating a new variable versus assigning an existing one

    - by rwallace
    Which is more common, creating a new variable versus assigning an existing variable (field, array element etc - anything that syntactically uses the assignment operator)? The reason I ask is that I'm designing a new language, and wondering which of these two operations should get the shorter syntax. It's not intended to be a pure functional language, or the question wouldn't arise, so I'd ideally like to count usage across large existing code bases in procedural and object-oriented languages like C, C++ and Java, though as far as I can see there isn't an easy way to do this automatically, and going by memory and eyeball, neither is obviously more common than the other.

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  • Isn't class scope purely for organization?

    - by Di-0xide
    Isn't scope just a way to organize classes, preventing outside code from accessing certain things you don't want accessed? More specifically, is there any functional gain to having public, protected, or private-scoped methods? Is there any advantage to classifying method/property scope rather than to, say, just public-ize everything? My presumption says no simply because, in binary code, there is no sense of scope (other than r/w/e, which isn't really scope at all, but rather global permissions for a block of memory). Is this correct? What about in languages like Java and C#[.NET]?

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  • Is the Lenovo Ideapad Z570 fully compatible with 12.04?

    - by umpirsky
    I'm looking for some notebook that will run on Ubuntu perfectly. I like LENOVO IdeaPad Z570, but I'm not sure how it will perform on Ubuntu. I heard people are complaining about wireless problems. Here is full configuraion: Processor Intel Core i5 2430M 2.4GHz - 3.0GHz Chipset Intel HM65 Express Memory 4GB DDR3 1333MHz Graphics NVIDIA GeForce GT 520M 1GB HDD 750GB SATA II Wireless 802.11b/g/n, Bluetooth 2.1 Network adapter Ethernet LAN 10/100Mbps Ports VGA, HDMI, 3x USB 2.0, eSATA Does anyone have experience with this model? Any problems noted? I heard there is a test suite, how can I install it? Maybe I can boot live CD and try it myself before buying it. But, unfortunately, sometimes something works on live CD, but not when you install it. I guess critical components here are graphics and wireless. Any feedback would be appreciated.

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  • No splash screen on hibernate

    - by Marky
    Hibernate is working fine. A bit slow when resuming from a hibernate but I can bear with it just so that I have all open applications on the desktop as I left it. Then again the "slowness" might be because of the 4GB RAM, although I'm assuming only what is used gets swapped and not the entire memory. Going back, my question is has anyone been able to make Ubuntu show a splash screen or some kind of indicator/progress bar to show while hibernating or while resuming? I remember with SuSE on my HP Compaq Presario notebook it had messages appear during and after. Better than nothing, I guess. Thanks in advance! :D

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  • PC noisy due to high load - why?

    - by Jinx
    I just installed an ubuntu on my pc(Dell Inspiration I560SR-358, with CPU E5700 3GHz, 4G memory, and NVIDIA GeForce G310). The pc becomes noisy before that it's quiet with a windows 7 on it. How come? How to set it to be quiet again in unbuntu 10.04. One of the two cpu usage is always 100%. I think that is the reason. //re-edit Everything gets ok after I restart the computer.But the fan is still running which makes it noisy, if i switch to windows 7, it becomes quiet again.

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  • How to improve Unity Performance?

    - by Wolter Hellmund
    I installed ubuntu netbook edition on my netbook* expecting to get the best performance out of it, but apparently, that didn't turn out. Unity is a bit slow on it, and when I click on Files and folders it takes a while to load the respective interface and the bar at the top disappears and then loads in. Is this expected? Is there anything I can do to improve the performance? Is this problem specific to my netbook? *Netbook info: Acer - Aspire One 1.6 GHz Intel Atom Processor 1 GB RAM Memory Intel GMA 950 graphics card

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  • Creating Ubuntu bootable disk on my phone

    - by Aerus
    I want to install Ubuntu 12.04 on my laptop but because I have a complete shortage of writable CDs and DVDs, I wan't to create a bootable USB stick (on Windows). However, the only USB stick I currently have lying around is my HTC phone (HTC Touch HD with 8Gb memory). I was following the Ubuntu guide to create a bootable usb stick with pendrivelinux, however in the last step it shows me that it wants to do more than just copying the .iso file to the USB drive: My question: can I safely proceed without wiping the current OS off my phone (Windows Mobile 6.1) and use it to install Ubuntu?

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  • Now that Device Central is dead, how can I test my Flash Lite applications?

    - by Kirby
    I'm trying to use Flash Lite to make a simple game for my girlfriend, who only has a Nokia 5530, but I just realized in CS6 Adobe killed Device Central, so there's no way for me to test it without the device (and it's supposed to be a surprise). Is there any other way for me to test it? I know I can just export the movie and use Flash Player, but Device Central allowed me to test drag and drop and memory/processor usage for example... tl;dr, is there an alternative to Device Central for testing Flash Lite in older devices?

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  • New Endpoint options that enable additional application patterns

    - by kaleidoscope
    The two communication-related capabilities:  a) inter-role communication and b) external endpoints on worker roles enable new application patterns in Windows Azure-hosted services. Inter-role Communication - A common application pattern enabled by this is client-server, where the server could be an application such as a database or a memory cache. External Endpoints on Worker Roles - A common application type enabled by this is a self-hosted Internet-exposed service, such as a custom application server. For further details click on the following link: http://blogs.msdn.com/windowsazure/archive/2009/11/24/new-endpoint-options-enable-additional-application-patterns.aspx   Tinu, O

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  • Render 2D textures on a 3D object's face

    - by www.Sillitoy.com
    I am not familiar with 3D graphics, and I'd like to know the right way to render some 2D figures on different points of a wider face of a 3D object. My 3D object is just a cube representing a poker table. I have a 2D png for players' placeholders, and I'd like to render these figures on the 3D object where needed. An alternative solution would be to render the whole face with a big picture containing all the placeholders figures. However, it would be a waste of memory and thus less efficient. What do you suggest?

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  • Programming to ANSI standards (for engineering)

    - by Jake
    I am currently tasked to write a software to help engineers design standard compliant designs. If there is a bad design, software will report an error or warning. Maybe it's just me, but anyone who has done this should be familiar with the massive amounts of ANSI standards tables like this one: http://en.wikipedia.org/wiki/Nominal_Pipe_Size Computers are, as its name suggest, computing machines, not lookup machines. I feel that feeding formulas into computers and churning out standard compliant designs is much more efficient than doing memory intensive data lookups that are prone to human input errors and susceptible to "data updates". I actually think that there are formulas to calculate all those numbers, but nobody so far could give me that information. Anyone been through this before? What is THE best approach to this? Thanks for sharing.

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  • What data-structure/algorithm will allow me to send a list of key/value dictionaries using the least amount of bits?

    - by user12365
    I have server objects that have corresponding client objects. The data to be kept in sync is inside the server object's key/value dictionary. To keep the client objects in sync with the sever objects, I want the server to send the key/value dictionary every frame for each object. What data-structure/algorithm will allow me to send a list of key/value dictionaries using the least amount of bits? Bonus constraint 1: For each type of object, the values of some keys change more often than others. Bonus constraint 2: Memory usage on the server side is relatively expensive.

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  • How does Against The Wall create an infinite wall?

    - by Zolani13
    There is a game called Against The Wall, developed by Michael P. Consoli. It's a fantastic game, as I've always been stumped at how the game creates an infinitely spanning wall. In the game, you can fall forever, and the wall will keep spanning. I can fall as long as I like, and still be able to climb back to where I was before. The game is developed in Unity. How can a game do this without crashing, or creating some kind of memory overload?

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  • Alternatives to voxel-based terrain

    - by Neomex
    Are there any alternatives to voxel based terrains? Such terrain should be fully destructable, allow for arches, overhangs, preserve sharp features where needed and keep consistent topology. Maybe you can explain the problem that makes you ask this question? Voxel based terrain is basically just using a 3D grid of data to store data. There are lots of ways to render that data, but it doesn't get much simpler for storing it. – Byte56 Current isosurface extraction methods aren't most effective/bug-free. Cubical Marching Squares seem to solve most of the issues, however it is a relatively new method and there aren't too many resources about it. (I've found single university paper) Even if we stick to CMS, when we want to add multi-material support, we can either divide surface into multiple meshes, or pass a texture array or texture atlas to shaders, then we are limited to set amount of textures and additionally increase memory-usage alot.

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  • 3D array in a 2D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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  • ODAC 11.2 Release 3(11.2.0.2.1)?????:64bit?ODP.NET?TimesTen????

    - by Yusuke.Yamamoto
    ODAC 11.2 Release 3(11.2.0.2.1) ??????????? Oracle Data Provider for .NET(ODP.NET) ?? Oracle Providers for ASP.NET ?64bit??????????????? ????????·????????? Oracle TimesTen In-Memory Database ??????????????? Oracle Data Access Components(ODAC) ?????? Oracle Data Access Components(ODAC) ?????? ??? .NET ????????? .NET ?????????????????? Oracle Database ????????? ???????/???1????!.NET + Oracle Database 11g ???????????? ?????????? .NET|???????????

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  • In a multiplayer game, should I store the list of character names on the Player class?

    - by Gökhan Nas
    I am writing a multiplayer game that has account system and character creation system like standart MMORPGs. I have a question about name creating issue. I think that I can create a static variable on Player class that keeps created player names but it confused me. It will tell me name is valid or unvalid depends on the other players has this name. Questions; Does implementation does make sense ? If i have 1000 players, is it means it consumes 1000 times of memory of this list? Or it just consume as like there is one? What is your suggestion for place that I can keep player name list? A new class?

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  • Partner Webcast – Oracle Coherence Applications on WebLogic 12c Grid - 21st Nov 2013

    - by Roxana Babiciu
    Oracle Coherence is the industry leading in-memory data grid solution that enables organizations to predictably scale mission-critical applications by providing fast access to frequently used data. As data volumes and customer expectations increase, driven by the “internet of things”, social, mobile, cloud and always-connected devices, so does the need to handle more data in real-time, offload over-burdened shared data services and provide availability guarantees.The latest release of Oracle Coherence 12c comes with great improvements in ease of use, integration and RASP (Reliability, Availability, Scalability, and Performance) areas. In addition it features an innovating approach to build and deploy Coherence Application as an integral part of typical JEE Enterprise Application.Read more here

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  • Do threads delete themselves?

    - by Prog
    Let's say I was working on a Swing application. Most of it is run on the EDT using SwingUtilities.invokeLater() inside the main method, because I heard (please correct me if I'm wrong) that that's what you need to do with Swing. However, some parts of it shouldn't run on the EDT. These parts are parts that take long to complete (I assume that this is because long tasks on the EDT will interfere with GUI stuff the EDT should be doing, and thus these kinds of tasks should be run on parallel, on a different thread. Is this assumption correct?) To do this, when I need to perform a task that takes long to complete and thus can't be run on the EDT like the rest of the program, I create a new thread and run that task inside it. My question is: When the run() method of that new thread finishes, aka the thread finished it's job. Does it delete itself? Or does it keep existing in the memory?

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