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  • Programming to ANSI standards (for engineering)

    - by Jake
    I am currently tasked to write a software to help engineers design standard compliant designs. If there is a bad design, software will report an error or warning. Maybe it's just me, but anyone who has done this should be familiar with the massive amounts of ANSI standards tables like this one: http://en.wikipedia.org/wiki/Nominal_Pipe_Size Computers are, as its name suggest, computing machines, not lookup machines. I feel that feeding formulas into computers and churning out standard compliant designs is much more efficient than doing memory intensive data lookups that are prone to human input errors and susceptible to "data updates". I actually think that there are formulas to calculate all those numbers, but nobody so far could give me that information. Anyone been through this before? What is THE best approach to this? Thanks for sharing.

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  • Installer hangs at blinking dots

    - by Aldrin
    I've got a problem. I've tried booting it from a 4gb FlashDrive many times and yet, it'll just show me blinking dots. I've tried the options (booting from first drive, trying ubuntu without installing, help, test memory). I cant! I've also tried Ubuntu 11.10 but the turns out the same. Additional specs: First HDD, 2 partitions, C: and E: by Windows. Second HDD, 2 partitions, F: and G: by Windows. First HDD: 40Gb, Second HDD: 32Gb. I've made the Second HDD blank and plan to install Ubuntu there. Any help will do. I've tried both of the ISO images of both Linux Distros, but it didn't work. Both of them results to these. HELP "Registered protocol family 1", then "_", Boot from first hard drive Cannot load a ramdisk with an old kernel image.

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  • Creating a new variable versus assigning an existing one

    - by rwallace
    Which is more common, creating a new variable versus assigning an existing variable (field, array element etc - anything that syntactically uses the assignment operator)? The reason I ask is that I'm designing a new language, and wondering which of these two operations should get the shorter syntax. It's not intended to be a pure functional language, or the question wouldn't arise, so I'd ideally like to count usage across large existing code bases in procedural and object-oriented languages like C, C++ and Java, though as far as I can see there isn't an easy way to do this automatically, and going by memory and eyeball, neither is obviously more common than the other.

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  • Installing along side of Windows 8

    - by Jake
    It appears as though many people are having problems installing Ubuntu along side Windows 8. My problem, however, seems to be sufficiently different to be unique among such problems. I can't get the Ubuntu 12.10 live-USB installer to run. When I boot I get the following four options: Run from this USB Install to disk Check memory (I can't remember the last one) I have tried the top two. Both result in the screen going black briefly then windows 8 booting as per usual. Does anyone know how I may manage to overcome this problem?

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  • Unable to turn on seamless mode in VirtualBox

    - by user11658
    I'm not able to switch to Seamless Mode in VirtualBox with Ubuntu 10.04 or 9.10 as guest OS's. I have tried the seamless mode with XP as guest OS, and it works absolutely fine. The host OS is Windows 7. I have in-built Via/S3G Unichrome Pro IGP graphics, and I have allocated 30 MB out of 64 MB of graphics memory. I've also 1.5 GB of RAM. I also tried installing Guest Additions but it still didn't work. VirtualBox version is 4.0.4r70112. How can I get the seamless mode to work? Please help!

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  • What is the good way of sharing specific data between ViewModels

    - by voroninp
    We have IAppContext which is injected into ViewModel. This service contains shared data: global filters and other application wide properties. But there are cases when data is very specific. For example one VM implements Master and the second one - Details of selected tree item. Thus DetailsVm must know about the selected item and its changes. We can store this information either in IAppContext or inside each concerned VM. In both cases update notifications are sent via Messenger. I see pros and cons for any of the approaches and can not decide which one is better. 1st: + explicitly exposed shared proerties, easy to follow dependencies - IAppContxt becomes cluttered with very specific data. 2nd: the exact opposite of the first and more memory load due to data duplication. May be someone can offer design alternatives or tell that one of the variants is objectively superior to the other cause I miss something important?

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  • Partner Webcast – Oracle Coherence Applications on WebLogic 12c Grid - 21st Nov 2013

    - by Roxana Babiciu
    Oracle Coherence is the industry leading in-memory data grid solution that enables organizations to predictably scale mission-critical applications by providing fast access to frequently used data. As data volumes and customer expectations increase, driven by the “internet of things”, social, mobile, cloud and always-connected devices, so does the need to handle more data in real-time, offload over-burdened shared data services and provide availability guarantees.The latest release of Oracle Coherence 12c comes with great improvements in ease of use, integration and RASP (Reliability, Availability, Scalability, and Performance) areas. In addition it features an innovating approach to build and deploy Coherence Application as an integral part of typical JEE Enterprise Application.Read more here

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  • How do I multiply pixels on an SDL Surface?

    - by NoobScratcher
    Okay so I'm able to put blank pixels into a surface and also draw gradient pixels rectangles,etc But I don't know how to multiply the pixels on a surface so I was hoping someone could provide me information on this topic. I was thinking you could get the members pixel and then * it by 2 but that didn't provide results I wanted so I'm now thinking that you have to actually get to the position in bytes in one location to the left and one location to the right and then store it in memory and then * that by 2 am I correct or what? If so what is it that allows me to do that and how do I do that?

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  • How do I create a big multiplayer world in UDK?

    - by Dorpe
    I want to create a big multiplayer world in UDK and I'm having a few difficulties. I created the biggest terrain possible but then any terrain related action I do takes forever. However, I've seen videos of people make same size terrain and working without a problem. My pc is strong enough, so maybe someone can tell me what I'm doing wrong. I want to make it even bigger then the biggest terrain size, so I was thinking of doing level streaming but then I read that streaming is working server side which means if I have a player on every terrain all terrains will still be loaded and I want to save as much memory possible so it will work well online. Thanks for any help you can give.

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  • How to Get Help With a Command from the Linux Terminal: 8 Tricks for Beginners & Pros Alike

    - by Chris Hoffman
    Whether you’re an inexperienced terminal user or a grizzled veteran, you won’t always know the right thing to type into the Linux terminal. There are quite a few tools built into the terminal to help you along. These tricks will help you find the command to use, figure out how to install it, learn how to use it, and view detailed information about it. None of these tricks require an Internet connection. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Retrieve data from an ASP.Net application using Ado.Net 2.0 disconnected model

    - by nikolaosk
    This is the second post in a series of posts regarding to ADO.Net 2.0. Have a look at the first post if you like. In this post I am going to investigate the "Disconnected" model. When I say "Disconnected" I mean Datasets . Datasets are in memory representations of tables in a particular database. A Dataset contains a Table collection and each Table collection contains a Row collection and each Row collection contains a Columns collection. So initially you connect to the database, get the data to...(read more)

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  • Creating Ubuntu bootable disk on my phone

    - by Aerus
    I want to install Ubuntu 12.04 on my laptop but because I have a complete shortage of writable CDs and DVDs, I wan't to create a bootable USB stick (on Windows). However, the only USB stick I currently have lying around is my HTC phone (HTC Touch HD with 8Gb memory). I was following the Ubuntu guide to create a bootable usb stick with pendrivelinux, however in the last step it shows me that it wants to do more than just copying the .iso file to the USB drive: My question: can I safely proceed without wiping the current OS off my phone (Windows Mobile 6.1) and use it to install Ubuntu?

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  • Does it make a difference if I declare variables inside or outside a loop in Java?

    - by Puckl
    Does it make a difference if I declare variables inside or outside a loop in Java? Is this for(int i = 0; i < 1000; i++) { int temporaryValue = someMethod(); list.add(temporaryValue) } equal to this (with respect to memory usage)? int temporaryValue = 0; for(int i = 0; i < 1000; i++) { temporaryValue = someMethod(); list.add(temporaryValue) } And what if the temporary variable is for example an ArrayList? for(int i = 0; i < 1000; i++) { ArrayList<Integer> array = new ArrayList<Integer>(); fillArray(array); // do something with the array }

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  • Isn't class scope purely for organization?

    - by Di-0xide
    Isn't scope just a way to organize classes, preventing outside code from accessing certain things you don't want accessed? More specifically, is there any functional gain to having public, protected, or private-scoped methods? Is there any advantage to classifying method/property scope rather than to, say, just public-ize everything? My presumption says no simply because, in binary code, there is no sense of scope (other than r/w/e, which isn't really scope at all, but rather global permissions for a block of memory). Is this correct? What about in languages like Java and C#[.NET]?

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  • Best language for crossplatform app with GUI [on hold]

    - by Jeremy Dicaire
    I've decided to finally get rid of all Microsoft crap and switched to linux yesterday (It feels so good!) I'm looking for a way to create a cross-platform app with a GUI using an open-source language. I came across python with qt4 (or qt5). I give a thought to Java but it's a memory eater... I'm wondering which other good options is available before starting my journey with those 2 and which tools are good to help me code. I'm currently using Eclipse for all my programming needs. Your help is appreciated! Have a nice day

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  • In a multiplayer game, should I store the list of character names on the Player class?

    - by Gökhan Nas
    I am writing a multiplayer game that has account system and character creation system like standart MMORPGs. I have a question about name creating issue. I think that I can create a static variable on Player class that keeps created player names but it confused me. It will tell me name is valid or unvalid depends on the other players has this name. Questions; Does implementation does make sense ? If i have 1000 players, is it means it consumes 1000 times of memory of this list? Or it just consume as like there is one? What is your suggestion for place that I can keep player name list? A new class?

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  • Updating "Inactive" Chunks

    - by Conner Bryan
    In my game, the only chunks (4x4 areas of tiles) in memory are the ones that the player is in. However, chunks need to have updates applied to them over time. A (likely) well-known example would be MineCraft: even if the player isn't in a chunk, the wheat still needs to grow over time. My current solution is to call a method and pass in the time since the chunk was active.. but what if the chunk depends on nearby chunks for information, i.e. vines spreading or similar? Is there any reasonable solutions to this problem, or should I simply not depend on nearby chunks?

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  • OpenGL VBOs are slower then glDrawArrays.

    - by Arelius
    So, this seems odd to me. I upload a large buffer of vertices, then every frame I call glBindbuffer and then the appropriate gl*Pointer functions with offsets into the buffer, then I use glDrawArrays to draw all of my triangles. I'm only drawing about 100K triangles, however I'm getting about 15FPS. This is where it gets weird, if I change it to not call glBindBuffer, then change the gl*Pointer calls to be actual pointers into the array I have in system memory, and then call glDrawArrays the same, my framerate jumps up to about 50FPS. Any idea what I weird thing I could be doing that would cause this? Did I maybe forget to call glEnable(GL_ALLOW_VBOS_TO_RUN_FAST) or something?

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  • Sound issue in Lubuntu

    - by jvsa90
    I'm recently having a problem in my Lubuntu deskptop: sound through the speakers doesn't seem to work. The funny thing is: it works when I plug in my earphones. I've tried to unmute everything with pavucontrol and alsamixer, but everything seems to be OK. $ sudo aplay -l **** Liste der Hardware-Geräte (PLAYBACK) **** Karte 0: Intel [HDA Intel], Gerät 0: HDA Generic [HDA Generic] Sub-Geräte: 0/1 Sub-Gerät #0: subdevice #0 $ lspci -v | grep -A7 -i "audio" 00:1b.0 Audio device: Intel Corporation NM10/ICH7 Family High Definition Audio Controller (rev 02) Subsystem: Acer Incorporated [ALI] Device 034a Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at 58200000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel Can anyone guess what's happening? It has worked until recently and it definitely works in my Windows partition.

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  • How does Against The Wall create an infinite wall?

    - by Zolani13
    There is a game called Against The Wall, developed by Michael P. Consoli. It's a fantastic game, as I've always been stumped at how the game creates an infinitely spanning wall. In the game, you can fall forever, and the wall will keep spanning. I can fall as long as I like, and still be able to climb back to where I was before. The game is developed in Unity. How can a game do this without crashing, or creating some kind of memory overload?

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  • 3D array in a 2D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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  • How to remove geoclue-master?

    - by dunderhead
    Looking in System Monitor I saw a process called geoclue-master. As far as I can tell, this reports my precise location to applications and the internet. This computer is sitting in the same office all the time so I have no need whatsoever for such a thing, and would rather have the memory and processor cycles that this unnecessary service uses up - however small - free for things that I do need and want. I could not find instructions for disabling and removing this service so I renamed the file, but then the calendar disappeared from the notification area. Is there a way to remove this service but leave the calendar? I'm using 11.10.

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  • My system screen goes black and displays Term Signal Killed?

    - by Quandite
    My computer will often just die randomly while I am using it. The screen goes black and sometimes displays the words TERM signal killed along with other things and sometimes it displays nothing. The writing stays on the screen momentarily before it disappears to just black. I then have to hold in the power button to turn it off and then re boot. Here are the specs... help! Ubuntu 10.04(lucid) Kernel Linux 2.6.32-23-generic GNOME 2.30.2 memory 495.7 MiB processor Intel(R) Pentium(R) 4CPU 1.80GHz

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  • Broadcom bcm4313 Ubuntu 13.10 connection time out

    - by Wahtever
    After upgrading to Ubuntu 13.10 I keep getting connection timed out every few seconds at which point i have to disconnect and reconnect to the WiFi network. The WiFi card worked fine on 13.04 with the bcmwl-kernel-source installed but giving problems on 13.10: *-network description: Wireless interface product: BCM4313 802.11bgn Wireless Network Adapter vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: eth1 version: 01 serial: c0:14:3d:cc:c9:c7 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=6.30.223.141 (r415941) ip=192.168.1.4 latency=0 multicast=yes wireless=IEEE 802.11abg resources: irq:17 memory:f0500000-f0503fff How can i fix this? Thanks

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  • How many VBOs should I use and should I keep a copy of their data?

    - by CSharpie
    Firstofall, I am sorry if my question is to broad. I am developing a tile based game and switched from those gl.Begin calls to using VBOs. This is kind of working allready, I managed to render a hexagonal polygon with a simple shader applied. What I am not sure is, how to implement the "whole" tile concept. Concrete the questions are: Is it better to create 1 VBO for a single tile and render it n-Times in every different position, or render one huge VBO that represents the whole "world" Depending on the answer above, what is the best way to draw a "linegrid". Overlay with the same vbo using the respecting polygon.mode , or is there a way to let the shader to this? How would frustum-culling or mousepicking work then, do i need to keep the VBO-data in memory?

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