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  • How do access a secure website within a sharepoint webpart?

    - by Bill
    How do access a secure website within a sharepoint webpart? The following code works fine as a console application but if you run it in a webpart, you will get a access violation WebRequest request = WebRequest.Create("https://somesecuresite.com"); WebResponse firstResponse = null; try { firstResponse = request.GetResponse(); } catch (WebException ex) { writer.WriteLine("Error: " + ex.ToString()); return; } if you access a non secure site, it also works. Any ideas? Error: System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive. --- System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at System.Net.UnsafeNclNativeMethods.NativePKI.CertVerifyCertificateChainPolicy(IntPtr policy, SafeFreeCertChain chainContext, ChainPolicyParameter& cpp, ChainPolicyStatus& ps) at System.Net.PolicyWrapper.VerifyChainPolicy(SafeFreeCertChain chainContext, ChainPolicyParameter& cpp) at System.Net.Security.SecureChannel.VerifyRemoteCertificate(RemoteCertValidationCallback remoteCertValidationCallback) at System.Net.Security.SslState.CompleteHandshake() at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessReceivedBlob(Byte[] buffer, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReadFrame(Byte[] buffer, Int32 readBytes, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartReceiveBlob(Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.CheckCompletionBeforeNextReceive(ProtocolToken message, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.StartSendBlob(Byte[] incoming, Int32 count, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ForceAuthentication(Boolean receiveFirst, Byte[] buffer, AsyncProtocolRequest asyncRequest) at System.Net.Security.SslState.ProcessAuthentication(LazyAsyncResult lazyResult) at System.Net.TlsStream.CallProcessAuthentication(Object state) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Net.TlsStream.ProcessAuthentication(LazyAsyncResult result) at System.Net.TlsStream.Write(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Write(Byte[] buffer, Int32 offset, Int32 size) at System.Net.ConnectStream.WriteHeaders(Boolean async) --- End of inner exception stack trace --- at System.Net.HttpWebRequest.GetResponse()

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  • Remove gap in wordpress posts in IE

    - by Martin Ingolf
    I'm using a modified version of Modern Clix by Rodrigo Galindez on my website, and I've encountered a problem with gaps on top of every one of my posts in IE. The gap is the size of my left-hand sidebar and doesn't appear in firefox. Ex.: http://martiningolf.dk/?page%5Fid=273 If anyone knows how to solve this problem, It'd make me happy.

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  • Croping images with no loss using .NET

    - by zaladane
    I am trying to understand why after croping an image in .NET i end up with an image 3 times the size of the original image. Listed below is the code i am using to crop the image Private Shared Function CropImage(ByVal img As Image, ByVal cropArea As Rectangle) As Image Dim bmpImage As Bitmap = New Bitmap(img) Dim bmpCrop As Bitmap = bmpImage.Clone(cropArea, img.PixelFormat) Return CType(bmpCrop, Image) End Function where img is the original image loaded from file into an image object. How can i achieve a loss less cropping of my image?

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  • Very basic question about Hadoop and compressed input files

    - by Luis Sisamon
    I have started to look into Hadoop. If my understanding is right i could process a very big file and it would get split over different nodes, however if the file is compressed then the file could not be split and wold need to be processed by a single node (effectively destroying the advantage of running a mapreduce ver a cluster of parallel machines). My question is, assuming the above is correct, is it possible to split a large file manually in fixed-size chunks, or daily chunks, compress them and then pass a list of compressed input files to perform a mapreduce?

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  • Boost::Serialization Mpi Sending array of user defined types

    - by Noman Javed
    I want to send my Array class using boost Mpi template class Array { private: int size; T* data; public: // constructors + other stuff }; Here T can be any built in type or user defined type. Suppose I have a class complex struct complex { std::vector real_imag; // contain two elements }; So the question is how can I send Array using Boost::Mpi + serialization. Thanks in anticipation Regards Noman

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  • How to get a ListView (or DataGrid) work with TextWrapping (WPF)

    - by Aks1
    I mean, i have one of this controls and text inside one of it's columns. Usually if user changes column size, it's just cutting text. If I'm trying to use template with textblock or textbox and set TextWrapping="Wrap" inside of the template - it's really doesn't change anything. What's the way out? *And yes, I searched before asking, and found similar questions on this site. But without answer ((( *

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  • Positioning Text Triggered by a Function

    - by John
    Hello, I would like the text below classed with "logintocomment" to appear 30 px below the bottom of the table classed with "commentecho." Instead, with the CSS and code below, the text classed with "logintocomment" is appearing at the bottom of the browser window. Any idea how I can make it do what I want? Thanks in advance, John In index file: include "comments.php"; include "commentformonoff.php"; In the file comments.php: echo "<table class=\"commentecho\">"; The file: commentformonoff.php: <?php if (!isLoggedIn()) { if (isset($_POST['cmdlogin'])) { if (checkLogin($_POST['username'], $_POST['password'])) { show_commentbox($submissionid, $submission, $url, $submittor, $submissiondate, $countcomments, $dispurl); } else { echo "<div class='logintocomment'>Login to comment</div>"; } } else { echo "<div class='logintocomment'>Login to comment</div>"; } } else { show_commentbox($submissionid, $submission, $url, $submittor, $submissiondate, $countcomments, $dispurl); } ?> The CSS: table.commentecho { margin-top: 230px; margin-left: 30px; text-align: left; font-family: "Times New Roman", Times, serif; font-weight: normal; font-size: 15px; color: #000000; width: 600px; table-layout:fixed; background-color: #FFFFFF; border: 2px #FFFFFF; border-collapse: collapse; border-spacing: 2px; padding: 1px; text-decoration: none; vertical-align: text-bottom; margin-bottom: 30px; } table.commentecho td { border: 2px solid #fff; text-align: left; height: 18px; overflow:hidden; } table.commentecho td a{ padding: 2px; color: #000000; text-decoration: none; overflow:hidden; height: 18px; } table.commentecho td a:hover{ background-color: #FFFFFF; padding: 2px; color: #FF0000; text-decoration: none; overflow:hidden; height: 18px; } .logintocomment { margin-top: 30px; margin-left: 30px; width:250px; text-align: left; margin-bottom:3px; padding:0px; font-family:Arial, Helvetica, sans-serif; font-size: 20px; color:#000000; }

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  • sizeof derived already from base

    - by Oops
    Hi, is it possible to return the sizeof a derived class already from base class/struct? imho the size of a class is a kind of property of itself, like the weight of a human being. But I don't want to write the same function in every class. many thanks in advance Oops

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  • Good Postgres graphical client for Windows

    - by alex
    The name pretty much says it all. Right now I'm using Squirrel - it crashes frequently and suffers from memory problems (I've tried increasing the heap size). I don't need anything particularly fancy or full-featured - just something that won't take up 2.4 GB of RAM to store a 1.5 million line, 8 column result set.

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  • How to use Wordpress' http.php in external projects?

    - by NJTechGuy
    I am trying to parse data from a pipe-delimited text file hosted on another server which in turn will be inserted in a database. My host (1and1) disabled allow_url_fopen in php.ini I guess. Error message : Warning: fopen() [function.fopen]: URL file-access is disabled in the server configuration in Code : <? // make sure curl is installed if (function_exists('curl_init')) { // initialize a new curl resource $ch = curl_init(); // set the url to fetch curl_setopt($ch, CURLOPT_URL, 'http://abc.com/data/output.txt'); // don't give me the headers just the content curl_setopt($ch, CURLOPT_HEADER, 0); // return the value instead of printing the response to browser curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); // use a user agent to mimic a browser curl_setopt($ch, CURLOPT_USERAGENT, 'Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.7.5) Gecko/20041107 Firefox/1.0'); $content = curl_exec($ch); // remember to always close the session and free all resources curl_close($ch); } else { // curl library is not installed so we better use something else } //$contents = fread ($fd,filesize ($filename)); //fclose ($fd); $delimiter = "|"; $splitcontents = explode($delimiter, $contents); $counter = ""; ?> <font color="blue" face="arial" size="4">Complete File Contents</font> <hr> <? echo $contents; ?> <br><br> <font color="blue" face="arial" size="4">Split File Contents</font> <hr> <? foreach ( $splitcontents as $color ) { $counter = $counter+1; echo "<b>Split $counter: </b> $colorn<br>"; } ?> Wordpress has this cool http.php file. Is there a better way of doing it? If not, how do I use http.php for this task? Thank you guys..

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  • How to configure the framesize using AudioUnit.framework on iOS

    - by Piperoman
    I have an audio app i need to capture mic samples to encode into mp3 with ffmpeg First configure the audio: /** * We need to specifie our format on which we want to work. * We use Linear PCM cause its uncompressed and we work on raw data. * for more informations check. * * We want 16 bits, 2 bytes (short bytes) per packet/frames at 8khz */ AudioStreamBasicDescription audioFormat; audioFormat.mSampleRate = SAMPLE_RATE; audioFormat.mFormatID = kAudioFormatLinearPCM; audioFormat.mFormatFlags = kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger; audioFormat.mFramesPerPacket = 1; audioFormat.mChannelsPerFrame = 1; audioFormat.mBitsPerChannel = audioFormat.mChannelsPerFrame*sizeof(SInt16)*8; audioFormat.mBytesPerPacket = audioFormat.mChannelsPerFrame*sizeof(SInt16); audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame*sizeof(SInt16); The recording callback is: static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { NSLog(@"Log record: %lu", inBusNumber); NSLog(@"Log record: %lu", inNumberFrames); NSLog(@"Log record: %lu", (UInt32)inTimeStamp); // the data gets rendered here AudioBuffer buffer; // a variable where we check the status OSStatus status; /** This is the reference to the object who owns the callback. */ AudioProcessor *audioProcessor = (__bridge AudioProcessor*) inRefCon; /** on this point we define the number of channels, which is mono for the iphone. the number of frames is usally 512 or 1024. */ buffer.mDataByteSize = inNumberFrames * sizeof(SInt16); // sample size buffer.mNumberChannels = 1; // one channel buffer.mData = malloc( inNumberFrames * sizeof(SInt16) ); // buffer size // we put our buffer into a bufferlist array for rendering AudioBufferList bufferList; bufferList.mNumberBuffers = 1; bufferList.mBuffers[0] = buffer; // render input and check for error status = AudioUnitRender([audioProcessor audioUnit], ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); [audioProcessor hasError:status:__FILE__:__LINE__]; // process the bufferlist in the audio processor [audioProcessor processBuffer:&bufferList]; // clean up the buffer free(bufferList.mBuffers[0].mData); //NSLog(@"RECORD"); return noErr; } With data: inBusNumber = 1 inNumberFrames = 1024 inTimeStamp = 80444304 // All the time same inTimeStamp, this is strange However, the framesize that i need to encode mp3 is 1152. How can i configure it? If i do buffering, that implies a delay, but i would like to avoid this because is a real time app. If i use this configuration, each buffer i get trash trailing samples, 1152 - 1024 = 128 bad samples. All samples are SInt16.

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  • XNA/C# Game Settings (Menu?)

    - by PCAddict
    It's my first time trying to make anything really interesting in C# and I was trying to make a simple form or game screen where the user could define a custom resolution/screen ratio etc. or to automatically detect the max screen size/ratio and output? its my first game, so I was wondering if it was possible or if there would be any major issues with such, rather than just setting it to 1366x768 (the resolution of all of my computers). Thanks in advance for any assistance.

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  • drag to pan on an UserControl

    - by Matías
    Hello, I'm trying to build my own "PictureBox like" control adding some functionalities. For example, I want to be able to pan over a big image by simply clicking and dragging with the mouse. The problem seems to be on my OnMouseMove method. If I use the following code I get the drag speed and precision I want, but of course, when I release the mouse button and try to drag again the image is restored to its original position. using System.Drawing; using System.Windows.Forms; namespace Testing { public partial class ScrollablePictureBox : UserControl { private Image image; private bool centerImage; public Image Image { get { return image; } set { image = value; Invalidate(); } } public bool CenterImage { get { return centerImage; } set { centerImage = value; Invalidate(); } } public ScrollablePictureBox() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer, true); Image = null; AutoScroll = true; AutoScrollMinSize = new Size(0, 0); } private Point clickPosition; private Point scrollPosition; protected override void OnMouseDown(MouseEventArgs e) { base.OnMouseDown(e); clickPosition.X = e.X; clickPosition.Y = e.Y; } protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X = clickPosition.X - e.X; scrollPosition.Y = clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); e.Graphics.FillRectangle(new Pen(BackColor).Brush, 0, 0, e.ClipRectangle.Width, e.ClipRectangle.Height); if (Image == null) return; int centeredX = AutoScrollPosition.X; int centeredY = AutoScrollPosition.Y; if (CenterImage) { //Something not relevant } AutoScrollMinSize = new Size(Image.Width, Image.Height); e.Graphics.DrawImage(Image, new RectangleF(centeredX, centeredY, Image.Width, Image.Height)); } } } But if I modify my OnMouseMove method to look like this: protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X += clickPosition.X - e.X; scrollPosition.Y += clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } ... you will see that the dragging is not smooth as before, and sometimes behaves weird (like with lag or something). What am I doing wrong? I've also tried removing all "base" calls on a desperate movement to solve this issue, haha, but again, it didn't work. Thanks for your time.

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  • Add and Subtract 128 Bit Integers in C(++)

    - by Billy ONeal
    Hello :) I'm writing a compressor for a long stream of 128 bit numbers. I would like to store the numbers as differences -- storing only the difference between the numbers rather than the numbers themselves because I can pack the differences in fewer bytes because they are smaller. However, for compression then I need to subtract these 128 bit values, and for decompression I need to add these values. Maximum integer size for my compiler is 64 bits wide. Anyone have any ideas for doing this efficiently? Billy3

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  • PHP uploads file - enctype="multipart/form-data" issue

    - by user147685
    Hi all, I have this upload code. there are no problem running it individually, but when i try to add into my other codes, it did not get the $_files parameter. Im guessing it was becoz of enctype="multipart/form-data" in the form tag, based on this post: http://stackoverflow.com/questions/1695246/why-file-upload-didnt-work-without-enctype the enctype is needed. SO my problem is, how can i do upload files without concern to this? can we juz change the code structure so that it will be compatible with other codes? if($_POST['check']){ $faillampiran=$_POST['faillampiran']; $file=$_FILES['faillampiran']["name"]; $fileSize = $_FILES['faillampiran']['size']; $fileType = $_FILES['faillampiran']['type']; if ($_FILES["faillampiran"]["error"] > 0 ) { echo "Return Code: " . $_FILES["faillampiran"]["error"] . "<br />"; } else { move_uploaded_file($_FILES["faillampiran"]["tmp_name"],"upload/" . $_FILES["faillampiran"]["name"]); echo '<table align = "center">'; echo "<tr><td>"; echo "Your file has been successfully stored."; echo "</td></tr>"; echo '</table>'; } } ?> <form method="post" name="form1" id="form1" enctype="multipart/form-data"> <tr><td></td><td><input type="hidden" name="MAX_FILE_SIZE" value=""> </td> </tr> <tr><td> Please choose a file</td><td>:</td></tr> <tr> <input type="file" size="50" name="faillampiran" alt="faillampiran" id="faillampiran" 1value= "<?=$faillampiran;?>" /> <tr align = "center"><td colspan = "3"><input type="submit" value="Hantar" name="check"/></td></tr> </tr></form> thank you.

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  • HTML/JavaScript compation for security.

    - by BCS
    I just ran across this point that references a security vulnerability in Web Apps that depends on looking at the size of encrypted web pages to deduce what the uses is doing. The simplest solution to this I can think of would be to use a tool to minify all static content so that (after encryption) only a small number of result sizes exist so as to minimize the information available to an eavesdropper. Are there any tools for doing this?

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  • What causes memory fragmentation in .NET

    - by Matt
    I am using Red Gates ANTS memory profiler to debug a memory leak. It keeps warning me that: Memory Fragmentation may be causing .NET to reserver too much free memory. or Memory Fragmentation is affecting the size of the largest object that can be allocated Because I have OCD, this problem must be resolved. What are some standard coding practices that help avoid memory fragmentation. Can you defragment it through some .NET methods? Would it even help?

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  • Apple font question

    - by creocare
    So I just bought a new macbook pro 15'. This is my first mac. I really hate the apple font in dreamweaver or when I'm doing any kind of coding. I can't read it. I should buy glasses but in the mean time is there any way to change the font and font size of dreamweaver? Thanks.

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  • view Large PDF file in iPhone SDK

    - by aRrAY
    I have followed some tutorial that teach me how to view PDF file in UIWebView, however I found that if the file size is large, it will be lag when I zoom the PDF, but it doesn't occur in Mobile Safari. So anyone know how to solve it?

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  • Preserving Bitmap values when creating a new Bitmap from System.Drawing.Image

    - by Otaku
    I'm trying to create a resized image from a bitmap, set a new height/width and a new resolution and save it to PNG. I can do this either from directly A) Image.FromFile(filename) or B) New Bitmap(imageSource) to create the the A Bitmap to be passed to B. Both work okay schmokay, but A does not allow me to set a new width/height on creation (but it does allow me to preserve values with useIcm=True) and B does not allow me to preseve values. Okay, now on to some code and examples: Dim sourceBitmap As New Bitmap(imagePath & myImage1Name) <-not good at all (#1 overload). Doesn't preserve things like HorizontalResolution or PixelFormat on .Save Dim sourceBitmap2 As Bitmap = Image.FromFile(imagePath & myImage1Name, True) <-not good (#5 overload). it does preserve things like HorizontalResolution or PixelFormat on .Save, but it doesn't allow me to initialize image at a new size. Dim targetBitmap As New Bitmap(sourceBitmap2, newWidth, newHeight) <-not good. Even though sourceBitmap2 (see #2 above) was initialized with useIcm=True, it doesn't matter once I've passed it in as the source in targetBitmap. Basically, I'm looking for a way to contruct a New Bitmap with both something like useIcm=True and set the width/height at the same time (Width/Height are read-only properties once it's created). I've gone down the Graphics.DrawImage route as well and it's the same - Graphics.FromImage(sourceBitmap) does not preserve values. Why do I need these values to be preserved? Because I need to convert these pictures to PNG (for file size) with a new resolution and keep the same physical dimensions (w/h in inches) for printing. I know the new pixel width/height needed based on the resolution values I'll pass in with .SetResolution(xDpi,yDpi) to preserve physical dimensions, so that's not the problem. The issue is things like the PixelFormatSize need to remain unchanged (yes, I've tried EncoderParameters - they don't work. I can give you the gory details if you like, but suffice it to say for now, they just don't work). Whew, got that off my chest! Okay, anyone who really knows how all this works can help?

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  • Container item implementation

    - by onurozcelik
    Hi, I am working in Train Traffic Controller software project. My responsibility in this project is to develop the visual railroad GUI. We are implementing the project with Qt. By now I am using QGraphicsLinearLayout to hold my items. I am using the layout because I do not want to calculate coordinates of each item. So far I wrote item classes to add the layout. For instance SwitchItem class symbolizes railroad switch in real world. Each item class is responsible for its own painting and events. So far so good. Now I need a composite item that can contain two or more item. This class is going to be responsible for painting the items contained in it. I need this class because I have to put two or more items inside same layout cell. If I don' t put them in same cell I can' t use layout. See the image below. BlockSegmentItem and SignalItem inside same cell. Here is my compositeitem implementation. #include "compositeitem.h" CompositeItem::CompositeItem(QString id,QList<FieldItem *> _children) { children = _children; } CompositeItem::~CompositeItem() { } QRectF CompositeItem::boundingRect() const { FieldItem *child; QRectF rect(0,0,0,0); foreach(child,children) { rect = rect.united(child->boundingRect()); } return rect; } void CompositeItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget ) { FieldItem *child; foreach(child,children) { child->paint(painter,option,widget); } } QSizeF CompositeItem::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const { QSizeF itsSize(0,0); FieldItem *child; foreach(child,children) { // if its size empty set first child size to itsSize if(itsSize.isEmpty()) itsSize = child->sizeHint(Qt::PreferredSize); else { QSizeF childSize = child->sizeHint(Qt::PreferredSize); if(itsSize.width() < childSize.width()) itsSize.setWidth(childSize.width()); itsSize.setHeight(itsSize.height() + childSize.height()); } } return itsSize; } void CompositeItem::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { qDebug()<<"Test"; } This code works good with painting but when it comes to item events it is problematic. QGraphicsScene treats the composite item like a single item which is right for layout but not for events. Because each item has its own event implementation.(e.g. SignalItem has its special context menu event.) I have to handle item events seperately. Also I need a composite item implementation for the layout. How can I overcome this dilemma?

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