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  • Point Light Soft Shadows

    - by notabene
    How to implement soft shadows for omni directional (point) light. We use typical shadow mapping technique. Depth is rendered to texture cube and addresing is pretty simple then. Just using vector from light to fragments world position. It works perfectly. Until you want soft shadows. In our engine we use PCSS technique for spot lights. But for point light there begins troubles. How to sample in 3D? I developed technique when orthonormal basis is created from a direction and upvector (0,1,0). And then multiply sampling vector (something like this (1.0,i/depthMapSize,j/depthMapSize) with this basis. But this (of course :)) looks pretty bad for vectors near (0,1,0) and (0,-1,0). I will appreciate any help on this.

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  • Best way to load rigid bodies from file

    - by Mel
    I'm trying to switch to bullet for physics simulation. Lemme just say first that I am so pleased with bullet's accuracy and performance. After messing around it for a bit, I'm now trying to load rigid bodies from files. Most of my models are in blender and with some searching, I was able to export them in .bullet format. However, loading the files into bullet doesn't look like an easy task. I've come across this page that points me to a sample application that loads bullet files. But then it goes and says that this loader is just a starting point. Is there any open source library out there that will allow me to load rigid bodies from a file? I don't really wanna spend that much time trying to create my own loader.

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  • Android performance/issues with Corona SDK?

    - by B5Fan74
    I know this is a fairly broad question. We are looking to develop a mobile game and want to use a multi-platform engine/SDK. We like what we see with Corona but in doing some reading, we are seeing a lot of references to poor performance on the 'droid platforms. I am unsure how much of this is still relevant? Many of the articles/posts/references/discussions vary in date from 18 months ago to earlier this year. Is there a reason we should not pursue Corona if Android support is important to us? The game is going to be 2D isometric view. Thanks!

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  • Extremely Hybrid Game requirements

    - by tugrul büyükisik
    What system specifications would a game need if it was: Total players per planet: ~20000 Total players per team:~1M Total players per map(small volume of space or small surface over a planet): ~2000 Total players: ~10M(world has more players than this amount i think) Two of the players are commanders of opposite quadrants(from HUD of a strategy game). Lots of players use space-crafts as a captain(like 3d fps and rts). Many many players control consoles in those space-crafts as under command of captains.(fps ) Some players are still in stone-age trying to reinvent wheel in some planet. Players design and construct any vehicles they have. With good physics engine Has puzzles inside. Everyone get experience by doing stuff(RPG). Commerce, income or totally different resource-based group(like starcraft) Player classes(primitive: cunning and strong, wrapped: healthy, wealthy) Arcade top-down style firing with ships when people get bored very low chance of miraculous things.(mediclorians, wormholes, bugs) Different game-modes: persistent(living world), resetted periodically(a new chance for noobs), instant(pre-built space + hack&slash) I suspect this would need 128GB ram and 2048 cores.

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  • How to stop getting too focused on a train of thought when programming?

    - by LDM91
    I often find myself getting too focused on a train of thought when programming, which results in me having what I guess could be described as "tunnel vision". As a result of this I miss important details/clues, which means I waste a fair amount of time before finally deciding the path I'm taking to solve the task is wrong. Afterwards, I take a step back which almost always results in me discovering what I've missed in a lot less time.. It's becoming really frustrating as it feels like I'm wasting a lot of time and effort, so I was wondering if anyone else had experienced similar issues, and had some suggestions to stop going down dead ends and programming "blindly" as it were!

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  • How to correctly create a virtual file system?

    - by Paul
    A task in my homework assignment asks me to create a virtual file system, mount it, and perform some operations on it. I am supposed to create a file of 10 MB whose bits are all set to 0, format it as ext3 and mount it. This is how I've done that: dd if=/dev/zero of=~/filesyst bs=10485760 count=1 sudo mkfs.ext3 ~/filesyst sudo mount –o loop ~/filesyst /media/fuse Even though I've used /dev/sero, the file i still full of gibberish characters (mostly at-signs). The permissions on /media/fuse are drw-rw-rw- (which are alright), but the permissions on the files inside it are something like this: d????????? ? ? ? ? ? lost+found -????????? ? ? ? ? ? secret_bin Where have I gone wrong?

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  • Find Nearest Object

    - by ultifinitus
    I have a fairly sizable game engine created, and I'm adding some needed features, such as this, how do I find the nearest object from a list of points? In this case, I could simply use the Pythagorean theorem to find the distance, and check the results. I know I can't simply add x and y, because that's the distance to the object, if you only took right angle turns. However I'm wondering if there's something else I could do? I also have a collision system, where essentially I turn objects into smaller objects on a smaller grid, kind of like a minimap, and only if objects exist in the same gridspace do I check for collisions, I could do the same thing, only make the gridspace larger to check for closeness. (rather than checking every. single. object) however that would take additional setup in my base class and clutter up the already cluttered object. TL;DR Question: Is there something efficient and accurate that I can use to detect which object is closest, based on a list of points and sizes?

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  • iPhone 3d Model format: .h file, .obj, or some other?

    - by T Reddy
    I'm beginning to write an iPhone game using OpenGL-ES and I've come across a problem with deciding what format my 3D models should be in. I've read (link escapes me at the moment) that some developers prefer the models compiled in Objective-C .h files. Still, others prefer having .obj as these are more portable (i.e., for deployment on non-iPhone platforms). Various 3D game engines seem to support many(?) formats, but I'm not going to use any of these engines as I would like to actually learn OpenGL-ES. Am I putting myself at a disadvantage here by not using a packaged engine? Thanks!

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  • Which CMS for photo-blog website?

    - by Gacek
    I need to add photo-blog to a site that I'm recently working on. It is very simple site so the blog doesn't have to be very sophisticated. What I need is: a CMS that allows me to create simple blog-like news with one (or more) images at the beginning and some description/comment below. Preferably, I would like to create something that works like sites like these two: http://www.photoblog.com/dreamie or http://www.photoblog.pl/mending/ it must be customizable. I want to integrate it's look as much as possible with current page: http://saviorforest.tk preferably, it should provide some mechanizm for uploading and storing images at the server. I thought about wordpress, but it seems to be a little bit too complicated for such simple task. Do you know any simple and easy in use CMS that would work here?

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  • Living the Amazon Life [Video]

    - by Asian Angel
    Amazon has an amazing selection of products available to satisfy your needs and desires, but what if their services were to expand even more? This humorous video looks at what it might be like if you could literally get anything you wanted through a unique assortment of Amazon sister-sites! Note: Video contains some language that may be considered inappropriate. AMAZON LIFE [via Geeks are Sexy] What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • Is it illegal to use content in such a way?

    - by MHZ
    I have a couple of questions about the legality of the content of some websites. I am currently working on two websites and I would like to make sure I am not breaking any laws, by using some content like I am... Do I need to get a license to use images from the Internet (such as google.images.com) in my site, assuming they aren't a company logo belonging to another company? If not, am I allowed to use it after I modify it with a image editing software? If content such as phone numbers, e-mail addresses, website addresses, and text from websites can be found for free online, and I gather this information for a search engine based site that I am working on and offering this information on a paid basis (similar to google, but more specialized), is something that is legal? Note: I am not 'copying' or redirecting business from anywhere, to my site. The exact opposite, the site I am working on actually helps advertise businesses and make it easier for customers to find them.

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  • SOA Learning Library

    - by JuergenKress
    Oracle provides a comprehensive product-focused curriculum for the SOA and BPM product suites. Focused technical courses, with hands-on labs, are offered in classrooms and over the Internet. See Oracle University´s website for more information. Oracle also provides short, topic-focused training via the Oracle Learning Library. This content is available to all customers and is available free of charge. You will find task-focused instructions (Oracle By Example), videos and short eLearning lessons there. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: SOA education,SOA learning libary,SOA Community,Oracle SOA,Oracle BPM,BPM Community,OPN,Jürgen Kress

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  • what knowledge would I need to make a good simulation games

    - by Skeith
    I have an idea for a game like theme park but don't know how simulation games are made. I am not some noob on his first game so I appreciated constructive answers instead of "its hard, don't do it". What I want is to know how simulation game mechanics are put together. I figure it would be heaver on the AI than normal games and not knowing much about AI would like to know some programming techniques I should look into for this style game. specific techniques please not just a book on ai. what sort of architecture would be used? I guess it would have some sort of probability engine with pre designed events that are triggered based on the AI state. Would it use a FSM or be purely event driven ? Any information on how a sims game functions would be cool.

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  • SEO on an existing platform

    - by Simon
    I'm given the task to increase user visits and conversions on for a recruitment website. Conversions would be interested job seekers submitting their CV. The manager would first like to increase the organic search results and optimize the website before starting with targeted campaigns. The problem is, they are using a proprietary recruitment software platform which I can barely add changes to. For example, the url's all look like dynamic url's without any semantic meaning and the markup is almost completely build automatically by that platform. I'm also confident that the lack of submitted CV's is due to a bad user experience of the website (no incentives or clear CTA to register) Besides optimizing the static texts and page titles, is there anything I can do? Thanks

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  • Kubuntu 12.04 Won't let me search for wireless network

    - by Bora George
    Hello I'm running a brand new Kubuntu 12.04 single boot on my laptop, this is the first time I tried connecting to a wireless network. I tried using the network manager app allready on the task bar, but it doesn't let me tick the column to search for wireless networks, i.e. it will untick it automaticaly, it's dissabled by the software or the hardware, but I doubt it. I've tried searching the other questions on this site, and I can't see anything which helps with my problem. I know my wireless card is a Atheros AR9285, I don't think I installed any firmware for it, I'm sorry I can't offer more info but I'm completely new to networking and all that I have for the network to connect to are it's name and password of course.

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  • View Frustum Alternative

    - by Kuros
    I am working on a simulation project that requires me to have entities walking around in a 3D world. I have all that working, matrix transformations, etc. I'm at the point where I need what is essentially a view frustum, so I can give each entity a visible area. However, when looking over the calculations required to do it, it seems like a perspective frustum is only required to be able to project it onto a 2D screen. Is there another, easier to code solution, that would function better, such as an orthogonal perspective? Could I just define a shape mathematically and test wether the coordinates of the objects are inside or out? I am not really a 3D coder (and I am doing this all from scratch, not using an engine or anything), so I would like the simplest solution possible for my needs. Thank you!

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  • How to document and teach others "optimized beyond recognition" computationally intensive code?

    - by rwong
    Occasionally there is the 1% of code that is computationally intensive enough that needs the heaviest kind of low-level optimization. Examples are video processing, image processing, and all kinds of signal processing, in general. The goals are to document, and to teach the optimization techniques, so that the code does not become unmaintainable and prone to removal by newer developers. (*) (*) Notwithstanding the possibility that the particular optimization is completely useless in some unforeseeable future CPUs, such that the code will be deleted anyway. Considering that software offerings (commercial or open-source) retain their competitive advantage by having the fastest code and making use of the newest CPU architecture, software writers often need to tweak their code to make it run faster while getting the same output for a certain task, whlist tolerating a small amount of rounding errors. Typically, a software writer can keep many versions of a function as a documentation of each optimization / algorithm rewrite that takes place. How does one make these versions available for others to study their optimization techniques?

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  • This Week in Geek History: YouTube goes Public, Blu-ray vs. HD DVD, and All Your Base Are Belong To Us

    - by Jason Fitzpatrick
    Every week we bring you a snapshot of the current week in the history of technological and geeky endeavors. This week we’re taking a look at the birth of YouTube, the death of the HD DVD format, and the first mega meme. Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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  • Looking for a royalty free sci-fi sounding song thats 1:00+ long, and costs <= $5

    - by CyanPrime
    I'm looking for a royalty free sci-fi sounding song thats 1:00+ long, and costs less then, or is $5 usd. I want to have a nice BGM for my engine demo I'm going to release for a game I'm planing on having go commercial. I don't want to spend too much money on it, so my limit is $5 usd. I want it to be at least a 1:00 in length. Where should I look? Or even better, do you have a link to a song that meets the criteria?

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  • practical way to learn C?

    - by jondavidjohn
    I want to dig into C and normally when I want to learn a new language I think of a simple/attainable project goal that has some practical purpose (make use of an api, automate a task, etc...) I'm having a harder time coming up with one for C mainly because everything I read points to the fact that C's primary use currently is in embedded systems and more complex software projects like operating systems. Does this point me to the fact that I don't need to learn it or that I just need to be a bit more convoluted in my learning strategy? References to practical learning resources? (tutorial/how to that produces an end result that has some purpose/benifit)

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  • e17 enlightenment on precise

    - by schonjones
    I have been trying to add enlightenment off and on for over a week now with no luck. I've added the ppa i find everywhere, yet no luck. every time I try to add i get this: e17: Depends: libecore-evas-svn-03 but it is not going to be installed Depends: libecore-imf-svn-03 but it is not going to be installed Depends: libecore-input-svn-03 but it is not going to be installed Depends: libecore-x-svn-03 but it is not going to be installed Depends: libedbus-svn-03 but it is not going to be installed Depends: libedje-svn-03 but it is not going to be installed Depends: libeet1 but it is not going to be installed Depends: libembryo0 but it is not going to be installed Depends: libevas-svn-03 but it is not going to be installed Depends: libevas-svn-03-engine-software-x11 Depends: libedje-bin but it is not going to be installed what in the world am i doing wrong or why can't i find these files to get it to work?

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  • Google BigQuery - Best Practices for Loading your Data and open Office Hours

    Google BigQuery - Best Practices for Loading your Data and open Office Hours Michael Manoochehri and Ryan Boyd from the DevRel team for cloud data services will be streaming to you live! They'll be discussing how to load your data into BigQuery and the various options available -- from commercial ETL tools to App Engine's Pipeline API and MapReduce frameworks, to simple UNIX command-line tools. They'll then open it up for a general office hours on ingestion and other topics. Please use the moderator link to ask your questions. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • What should I worry about when changing OpenGL origin to upper left of screen?

    - by derivative
    For self education, I'm writing a 2D platformer engine in C++ using SDL / OpenGL. I initially began with pure SDL using the tutorials on sdltutorials.com and lazyfoo.net, but I'm now rendering in an OpenGL context (specifically immediate mode but I'm learning about VAOs/VBOs) and using SDL for interface, audio, etc. SDL uses a coordinate system with the origin in the upper left of the screen and the positive y-axis pointing down. It's easy to set up my orthographic projection in OpenGL to mirror this. I know that texture coordinates are a right-hand system with values from 0 to 1 -- flipping the texture vertically before rendering (well, flip the file before loading) yields textures that render correctly... which is fine if I'm drawing the entire texture, but ultimately I'll be using tilesets and can imagine problems. What should I be concerned about in terms of rendering when I do this? If anybody has any advice or they've done this themselves and can point out future pitfalls, that would be great, but really any thoughts would be appreciated.

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  • Other link relationships and impact to the SEO

    - by haha
    Example other link relationships <head> <link rel='index' title='Main Title' href='http://domain.com/' /> <link rel='start' title='Part Three' href='http://domain.com/part-3/' /> <link rel='prev' title='Part Two' href='http://domain.com/part-2/' /> <link rel='next' title='Part Four' href='http://domain.com/part-4/' /> </head> Questions Have a big impact to make my site get a nice rank to Search Engine?

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  • Get collision details from Rectangle.Intersects()

    - by Daniel Ribeiro
    I have a Breakout game in which, at some point, I detect the collision between the ball and the paddle with something like this: // Ball class rectangle.Intersects(paddle.Rectangle); Is there any way I can get the exact coordinates of the collision, or any details about it, with the current XNA API? I thought of doing some basic calculations, such as comparing the exact coordinates of each object on the moment of the collision. It would look something like this: // Ball class if((rectangle.X - paddle.Rectangle.X) < (paddle.Rectangle.Width / 2)) // Collision happened on the left side else // Collision happened on the right side But I'm not sure this is the correct way to do it. Do you guys have any tips on maybe an engine I might have to use to achieve that? Or even good coding practices using this method?

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