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  • SQLAlchemy - how to map against a read-only (or calculated) property

    - by Jeff Peck
    I'm trying to figure out how to map against a simple read-only property and have that property fire when I save to the database. A contrived example should make this more clear. First, a simple table: meta = MetaData() foo_table = Table('foo', meta, Column('id', String(3), primary_key=True), Column('description', String(64), nullable=False), Column('calculated_value', Integer, nullable=False), ) What I want to do is set up a class with a read-only property that will insert into the calculated_value column for me when I call session.commit()... import datetime def Foo(object): def __init__(self, id, description): self.id = id self.description = description @property def calculated_value(self): self._calculated_value = datetime.datetime.now().second + 10 return self._calculated_value According to the sqlalchemy docs, I think I am supposed to map this like so: mapper(Foo, foo_table, properties = { 'calculated_value' : synonym('_calculated_value', map_column=True) }) The problem with this is that _calculated_value is None until you access the calculated_value property. It appears that SQLAlchemy is not calling the property on insertion into the database, so I'm getting a None value instead. What is the correct way to map this so that the result of the "calculated_value" property is inserted into the foo table's "calculated_value" column?

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  • how do simple SQLAlchemy relationships work?

    - by Carson Myers
    I'm no database expert -- I just know the basics, really. I've picked up SQLAlchemy for a small project, and I'm using the declarative base configuration rather than the "normal" way. This way seems a lot simpler. However, while setting up my database schema, I realized I don't understand some database relationship concepts. If I had a many-to-one relationship before, for example, articles by authors (where each article could be written by only a single author), I would put an author_id field in my articles column. But SQLAlchemy has this ForeignKey object, and a relationship function with a backref kwarg, and I have no idea what any of it MEANS. I'm scared to find out what a many-to-many relationship with an intermediate table looks like (when I need additional data about each relationship). Can someone demystify this for me? Right now I'm setting up to allow openID auth for my application. So I've got this: from __init__ import Base from sqlalchemy.schema import Column from sqlalchemy.types import Integer, String class Users(Base): __tablename__ = 'users' id = Column(Integer, primary_key=True) username = Column(String, unique=True) email = Column(String) password = Column(String) salt = Column(String) class OpenID(Base): __tablename__ = 'openid' url = Column(String, primary_key=True) user_id = #? I think the ? should be replaced by Column(Integer, ForeignKey('users.id')), but I'm not sure -- and do I need to put openids = relationship("OpenID", backref="users") in the Users class? Why? What does it do? What is a backref?

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  • How to turn a list of tuples into a string?

    - by matt
    I have a list of tuples that I'm trying to incorporate into a SQL query but I can't figure out how to join them together without adding slashes. My like this: list = [('val', 'val'), ('val', 'val'), ('val', 'val')] If I turn each tuple into a string and try to join them with a a comma I'll get something like ' (\'val\, \'val\'), ... ' What's the right way to do this, so I can get the list (without brackets) as a string?

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  • how to import a.py not a folder

    - by zjm1126
    zjm_code |-----a.py |-----a |----- __init__.py |-----b.py in a.py is : c='ccc' in b.py is : import a print dir(a) when i execute b.py ,it show (it import 'a' folder): ['__builtins__', '__doc__', '__file__', '__name__', '__path__'] and when i delete a folder, it show ,(it import a.py): ['__builtins__', '__doc__', '__file__', '__name__', 'c'] so my question is : how to import a.py via not delete a folder thanks

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  • Simple XML over http web service

    - by Mark
    I have a simple html service, developed in django. You enter your name - it posts this, and returns a value (male/female). I need to ofer this as a web service. I have no idea where to start. I want to accept a xml request, and provide an xml response - thats it. Can anyone give ma any pointers - Googling it is difficult when you dont know what your searching for.

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  • Graphics glitch when drawing to a Cairo context obtained from a gtk.DrawingArea inside a gtk.Viewport.

    - by user410023
    I am trying to redraw the part of the DrawingArea that is visible in the Viewport in the expose-event handler. However, it seems that I am doing something wrong with the coordinates that are passed to the event handler because there is garbage at the edge of the Viewport when scrolling. Can anyone tell what I am doing wrong? Here is a small example: import pygtk pygtk.require("2.0") import gtk from numpy import array from math import pi class Circle(object): def init(self, position = [0., 0.], radius = 0., edge = (0., 0., 0.), fill = None): self.position = position self.radius = radius self.edge = edge self.fill = fill def draw(self, ctx): rect = array(ctx.clip_extents()) rect[2] -= rect[0] rect[3] -= rect[1] center = rect[2:4] / 2 ctx.arc(center[0], center[1], self.radius, 0., 2. * pi) if self.fill != None: ctx.set_source_rgb(*self.fill) ctx.fill_preserve() ctx.set_source_rgb(*self.edge) ctx.stroke() class Scene(object): class Proxy(object): directory = {} def init(self, target, layers = set()): self.target = target self.layers = layers Scene.Proxy.directory[target] = self def __init__(self, viewport): self.objects = {} self.layers = [set()] self.viewport = viewport self.signals = {} def draw(self, ctx): x = self.viewport.get_hadjustment().value y = self.viewport.get_vadjustment().value ctx.set_source_rgb(1., 1., 1.) ctx.paint() ctx.translate(x, y) for obj in self: obj.draw(ctx) def add(self, item, layer = 0): item = Scene.Proxy(item, layers = set((layer,))) assert(hasattr(item.target, "draw")) assert(isinstance(layer, int)) item.layers.add(layer) while not layer < len(self.layers): self.layers.append(set()) self.layers[layer].add(item) if not item in self.objects: self.objects[item] = set() self.objects[item].add(layer) def remove(self, item, layers = None): item = Scene.Proxy.directory[item] if layers == None: layers = self.objects[item] for layer in layers: layer.remove(item) item.layers.remove(layer) if len(item.layers) == 0: self.objects.remove(item) def __iter__(self): for layer in self.layers: for item in layer: yield item.target class App(object): def init(self): signals = { "canvas_exposed": self.update_canvas, "gtk_main_quit": gtk.main_quit } self.builder = gtk.Builder() self.builder.add_from_file("graphics_glitch.glade") self.window = self.builder.get_object("window") self.viewport = self.builder.get_object("viewport") self.canvas = self.builder.get_object("canvas") self.scene = Scene(self.viewport) signals.update(self.scene.signals) self.builder.connect_signals(signals) self.window.show() def update_canvas(self, widget, event): ctx = self.canvas.window.cairo_create() self.scene.draw(ctx) ctx.clip() if name == "main": app = App() scene = app.scene scene.add(Circle((0., 0.), 10.)) gtk.main() And the Glade file "graphics_glitch.glade": <?xml version="1.0"?> <interface> <requires lib="gtk+" version="2.16"/> <!-- interface-naming-policy project-wide --> <object class="GtkWindow" id="window"> <property name="width_request">200</property> <property name="height_request">200</property> <property name="visible">True</property> <signal name="destroy" handler="gtk_main_quit"/> <child> <object class="GtkScrolledWindow" id="scrolledwindow1"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="hadjustment">h_adjust</property> <property name="vadjustment">v_adjust</property> <property name="hscrollbar_policy">automatic</property> <property name="vscrollbar_policy">automatic</property> <child> <object class="GtkViewport" id="viewport"> <property name="visible">True</property> <property name="resize_mode">queue</property> <child> <object class="GtkDrawingArea" id="canvas"> <property name="width_request">640</property> <property name="height_request">480</property> <property name="visible">True</property> <signal name="expose_event" handler="canvas_exposed"/> </object> </child> </object> </child> </object> </child> </object> <object class="GtkAdjustment" id="h_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> <object class="GtkAdjustment" id="v_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> </interface> Thanks! --Dan

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  • App only spawns one thread

    - by tipu
    I have what I thought was a thread-friendly app, and after doing some output I've concluded that of the 15 threads I am attempting to run, only one does. I have if __name__ == "__main__": fhf = FileHandlerFactory() tweet_manager = TweetManager("C:/Documents and Settings/Administrator/My Documents/My Dropbox/workspace/trie/Tweet Search Engine/data/partitioned_raw_tweets/raw_tweets.txt.001") start = time.time() for i in range(15): Indexer(tweet_manager, fhf).start() Then in my thread-entry point, I do def run(self): print(threading.current_thread()) self.index() That results in this: <Indexer(Thread-3, started 1168)> So of 15 threads that I thought were running, I'm only running one. Any idea as to why? Edit: code

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  • How can I display multiple django modelformset forms together?

    - by JT
    I have a problem with needing to provide multiple model backed forms on the same page. I understand how to do this with single forms, i.e. just create both the forms call them something different then use the appropriate names in the template. Now how exactly do you expand that solution to work with modelformsets? The wrinkle, of course, is that each 'form' must be rendered together in the appropriate fieldset. For example I want my template to produce something like this: <fieldset> <label for="id_base-0-desc">Home Base Description:</label> <input id="id_base-0-desc" type="text" name="base-0-desc" maxlength="100" /> <label for="id_likes-0-icecream">Want ice cream?</label> <input type="checkbox" name="likes-0-icecream" id="id_likes-0-icecream" /> </fieldset> <fieldset> <label for="id_base-1-desc">Home Base Description:</label> <input id="id_base-1-desc" type="text" name="base-1-desc" maxlength="100" /> <label for="id_likes-1-icecream">Want ice cream?</label> <input type="checkbox" name="likes-1-icecream" id="id_likes-1-icecream" /> </fieldset> I am using a loop like this to process the results for base_form, likes_form in map(None, base_forms, likes_forms): which works as I'd expect (I'm using map because the # of forms can be different). The problem is that I can't figure out a way to do the same thing with the templating engine. The system does work if I layout all the base models together then all the likes models after wards, but it doesn't meet the layout requirements.

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  • Why is win32com so much slower than xlrd?

    - by Josh
    I have the same code, written using win32com and xlrd. xlrd preforms the algorithm in less than a second, while win32com takes minutes. Here is the win32com: def makeDict(ws): """makes dict with key as header name, value as tuple of column begin and column end (inclusive)""" wsHeaders = {} # key is header name, value is column begin and end inclusive for cnum in xrange(9, find_last_col(ws)): if ws.Cells(7, cnum).Value: wsHeaders[str(ws.Cells(7, cnum).Value)] = (cnum, find_last_col(ws)) for cend in xrange(cnum + 1, find_last_col(ws)): #finds end column if ws.Cells(7, cend).Value: wsHeaders[str(ws.Cells(7, cnum).Value)] = (cnum, cend - 1) break return wsHeaders And the xlrd def makeDict(ws): """makes dict with key as header name, value as tuple of column begin and column end (inclusive)""" wsHeaders = {} # key is header name, value is column begin and end inclusive for cnum in xrange(8, ws.ncols): if ws.cell_value(6, cnum): wsHeaders[str(ws.cell_value(6, cnum))] = (cnum, ws.ncols) for cend in xrange(cnum + 1, ws.ncols):#finds end column if ws.cell_value(6, cend): wsHeaders[str(ws.cell_value(6, cnum))] = (cnum, cend - 1) break return wsHeaders

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  • Writing good tests for Django applications

    - by Ludwik Trammer
    I've never written any tests in my life, but I'd like to start writing tests for my Django projects. I've read some articles about tests and decided to try to write some tests for an extremely simple Django app or a start. The app has two views (a list view, and a detail view) and a model with four fields: class News(models.Model): title = models.CharField(max_length=250) content = models.TextField() pub_date = models.DateTimeField(default=datetime.datetime.now) slug = models.SlugField(unique=True) I would like to show you my tests.py file and ask: Does it make sense? Am I even testing for the right things? Are there best practices I'm not following, and you could point me to? my tests.py (it contains 11 tests): # -*- coding: utf-8 -*- from django.test import TestCase from django.test.client import Client from django.core.urlresolvers import reverse import datetime from someproject.myapp.models import News class viewTest(TestCase): def setUp(self): self.test_title = u'Test title: bareksc' self.test_content = u'This is a content 156' self.test_slug = u'test-title-bareksc' self.test_pub_date = datetime.datetime.today() self.test_item = News.objects.create( title=self.test_title, content=self.test_content, slug=self.test_slug, pub_date=self.test_pub_date, ) client = Client() self.response_detail = client.get(self.test_item.get_absolute_url()) self.response_index = client.get(reverse('the-list-view')) def test_detail_status_code(self): """ HTTP status code for the detail view """ self.failUnlessEqual(self.response_detail.status_code, 200) def test_list_status_code(self): """ HTTP status code for the list view """ self.failUnlessEqual(self.response_index.status_code, 200) def test_list_numer_of_items(self): self.failUnlessEqual(len(self.response_index.context['object_list']), 1) def test_detail_title(self): self.failUnlessEqual(self.response_detail.context['object'].title, self.test_title) def test_list_title(self): self.failUnlessEqual(self.response_index.context['object_list'][0].title, self.test_title) def test_detail_content(self): self.failUnlessEqual(self.response_detail.context['object'].content, self.test_content) def test_list_content(self): self.failUnlessEqual(self.response_index.context['object_list'][0].content, self.test_content) def test_detail_slug(self): self.failUnlessEqual(self.response_detail.context['object'].slug, self.test_slug) def test_list_slug(self): self.failUnlessEqual(self.response_index.context['object_list'][0].slug, self.test_slug) def test_detail_template(self): self.assertContains(self.response_detail, self.test_title) self.assertContains(self.response_detail, self.test_content) def test_list_template(self): self.assertContains(self.response_index, self.test_title)

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  • How to set up Atana Studio 3 Themes in Pydev

    - by willy1234x1
    I've installed the Aptana Studio 3 preview and noticed it has support for themes (such as a bespin style or Ruby envy) and I'd love to use the Bespin one in Pydev but so far I've had no luck getting it to work, anyone have a clue as to how to get it to work? Video showing the themes in action.

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  • method __getattr__ is not inherited from parent class

    - by ??????
    Trying to subclass mechanize.Browser class: from mechanize import Browser class LLManager(Browser, object): IS_AUTHORIZED = False def __init__(self, login = "", passw = "", *args, **kwargs): super(LLManager, self).__init__(*args, **kwargs) self.set_handle_robots(False) But when I make something like this: lm["Widget[LinksList]_link_1_title"] = anc then I get an error: Traceback (most recent call last): File "<pyshell#8>", line 1, in <module> lm["Widget[LinksList]_link_1_title"] = anc TypeError: 'LLManager' object does not support item assignment Browser class have overridden method __getattr__ as shown: def __getattr__(self, name): # pass through _form.HTMLForm methods and attributes form = self.__dict__.get("form") if form is None: raise AttributeError( "%s instance has no attribute %s (perhaps you forgot to " ".select_form()?)" % (self.__class__, name)) return getattr(form, name) Why my class or instance don't get this method as in parent class?

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  • Which webserver to use with bottle?

    - by luc
    Bottle can use several webservers: Build-in HTTP development server and support for paste, fapws3, flup, cherrypy or any other WSGI capable server. I am using bottle for a desktop-app and I guess that the development server is enough in this case. I would like to know if some of you have experience with one of the alternative server. Which server for which purpose? Thanks in advance

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  • Convert args to flat list?

    - by Mark
    I know this is very similar to a few other questions, but I can't quite get this function to work correctly. def flatten(*args): return list(item for iterable in args for item in iterable) The output I'm looking for is: flatten(1) -> [1] flatten(1,[2]) -> [1, 2] flatten([1,[2]]) -> [1, 2] The current function, which I from another SO answer doesn't seem to produce correct results at all: >>> flatten([1,[2]]) [1, [2]] I wrote the following function which seems to work for 0 or 1 levels of nesting, but not deeper: def flatten(*args): output = [] for arg in args: if hasattr(arg, '__iter__'): output += arg else: output += [arg] return output

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  • I am trying to move a rectangle in Pygame using coordinates but won't work

    - by user1821449
    this is my code import pygame from pygame.locals import * import sys pygame.init() pygame.display.set_caption("*no current mission*") size = (1280, 750) screen = pygame.display.set_mode(size) clock = pygame.time.Clock() bg = pygame.image.load("bg1.png") guy = pygame.image.load("hero_stand.png") rect = guy.get_rect() x = 10 y = 10 while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if event.type == KEYDOWN: _if event.key == K_RIGHT: x += 5 rect.move(x,y)_ rect.move(x,y) screen.blit(bg,(0,0)) screen.blit(guy, rect) pygame.display.flip() it is just a simple test to see if i can get a rectangle to move. Everything seems to work except the code I put in italic.

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  • the error "invalid literal for int() with base 10:" keeps coming up

    - by ratce003
    I'm trying to write a very simple program, I want to print out the sum of all the multiples of 3 and 5 below 100, but, an error keeps accuring, saying "invalid literal for int() with base 10:" my program is as follows: sum = "" sum_int = int(sum) for i in range(1, 101): if i % 5 == 0: sum += i elif i % 3 == 0: sum += i else: sum += "" print sum Any help would be much appreciated.

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  • Huge amount of time sending data with suds and proxy

    - by Roman
    Hi everyone, I have the following code to send data through a proxy using suds: import suds t = suds.transport.http.HttpTransport() proxy = urllib2.ProxyHandler({'http': 'http://192.168.3.217:3128'}) opener = urllib2.build_opener(proxy) t.urlopener = opener ws = suds.client.Client('http://xxxxxxx/web.asmx?WSDL', transport=t) req = ws.factory.create('ActionRequest.request') req.SerialNumber = 'asdf' req.HostName = 'hola' res = ws.service.ActionRequest(req) I don't know why, but it can be sending data above 2 or 3 minutes, or even more and it raises a "Gateway timeout" exception sometimes. If I don't use the proxy, the amount of time used is above 2 seconds or less. Here is the SOAP reply: (ActionResponse){ Id = None Action = "Action.None" Objects = "" } The proxy is running right with other requests through urllib2, or using normal web browsers like firefox. Does anyone have any idea what's happening here with suds? Thanks a lot in advance!!!

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  • wxPython: Change a buttons text in a wx.FileDialog

    - by Sascha
    Hello I have a wx.FileDialog (with the wx.FD_OPEN flag) & I would like to know if I can (& how) I could change the button in the bottom right of the FileDialog from "Open" to "Create" or "Delete", etc. What I am doing is I have a button with the text "Delete Portfolio", when pressed it opens a FileDialog & allows the user to select a portfolio file(.db) to delete. So instead of the File Dialog's bottom right confirm button displaying "Open" I would like to be able to change the text to "Confirm" or "Delete" or whatever. Is this possible, its a rather superficial thing to do, but if the button says open when the user wants to select a file to delete, it can be a little confusing even if the title of the dialog says "please select a file to delete"

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  • BeautifulSoup, but for CSS?

    - by MTsoul
    BeautifulSoup parses HTML and offers various ways to manipulate and search within HTML. Is there something similar for CSS? Specifically, I'd like to know if a given HTML text is rendered as bold. Either it has an ancestor that is the <strong> or the <bold> tag (which can be done with BeautifulSoup), or it has an ancestor (or itself) that has CSS attributes with font-weight: bold. Is this possible without resulting to writing my own library?

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