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  • Coherence - How to develop a custom push replication publisher

    - by cosmin.tudor(at)oracle.com
    CoherencePushReplicationDB.zipIn the example bellow I'm describing a way of developing a custom push replication publisher that publishes data to a database via JDBC. This example can be easily changed to publish data to other receivers (JMS,...) by performing changes to step 2 and small changes to step 3, steps that are presented bellow. I've used Eclipse as the development tool. To develop a custom push replication publishers we will need to go through 6 steps: Step 1: Create a custom publisher scheme class Step 2: Create a custom publisher class that should define what the publisher is doing. Step 3: Create a class data is performing the actions (publish to JMS, DB, etc ) for the custom publisher. Step 4: Register the new publisher against a ContentHandler. Step 5: Add the new custom publisher in the cache configuration file. Step 6: Add the custom publisher scheme class to the POF configuration file. All these steps are detailed bellow. The coherence project is attached and conclusions are presented at the end. Step 1: In the Coherence Eclipse project create a class called CustomPublisherScheme that should implement com.oracle.coherence.patterns.pushreplication.publishers.AbstractPublisherScheme. In this class define the elements of the custom-publisher-scheme element. For instance for a CustomPublisherScheme that looks like that: <sync:publisher> <sync:publisher-name>Active2-JDBC-Publisher</sync:publisher-name> <sync:publisher-scheme> <sync:custom-publisher-scheme> <sync:jdbc-string>jdbc:oracle:thin:@machine-name:1521:XE</sync:jdbc-string> <sync:username>hr</sync:username> <sync:password>hr</sync:password> </sync:custom-publisher-scheme> </sync:publisher-scheme> </sync:publisher> the code is: package com.oracle.coherence; import java.io.DataInput; import java.io.DataOutput; import java.io.IOException; import com.oracle.coherence.patterns.pushreplication.Publisher; import com.oracle.coherence.configuration.Configurable; import com.oracle.coherence.configuration.Mandatory; import com.oracle.coherence.configuration.Property; import com.oracle.coherence.configuration.parameters.ParameterScope; import com.oracle.coherence.environment.Environment; import com.tangosol.io.pof.PofReader; import com.tangosol.io.pof.PofWriter; import com.tangosol.util.ExternalizableHelper; @Configurable public class CustomPublisherScheme extends com.oracle.coherence.patterns.pushreplication.publishers.AbstractPublisherScheme { /** * */ private static final long serialVersionUID = 1L; private String jdbcString; private String username; private String password; public String getJdbcString() { return this.jdbcString; } @Property("jdbc-string") @Mandatory public void setJdbcString(String jdbcString) { this.jdbcString = jdbcString; } public String getUsername() { return username; } @Property("username") @Mandatory public void setUsername(String username) { this.username = username; } public String getPassword() { return password; } @Property("password") @Mandatory public void setPassword(String password) { this.password = password; } public Publisher realize(Environment environment, ClassLoader classLoader, ParameterScope parameterScope) { return new CustomPublisher(getJdbcString(), getUsername(), getPassword()); } public void readExternal(DataInput in) throws IOException { super.readExternal(in); this.jdbcString = ExternalizableHelper.readSafeUTF(in); this.username = ExternalizableHelper.readSafeUTF(in); this.password = ExternalizableHelper.readSafeUTF(in); } public void writeExternal(DataOutput out) throws IOException { super.writeExternal(out); ExternalizableHelper.writeSafeUTF(out, this.jdbcString); ExternalizableHelper.writeSafeUTF(out, this.username); ExternalizableHelper.writeSafeUTF(out, this.password); } public void readExternal(PofReader reader) throws IOException { super.readExternal(reader); this.jdbcString = reader.readString(100); this.username = reader.readString(101); this.password = reader.readString(102); } public void writeExternal(PofWriter writer) throws IOException { super.writeExternal(writer); writer.writeString(100, this.jdbcString); writer.writeString(101, this.username); writer.writeString(102, this.password); } } Step 2: Define what the CustomPublisher should basically do by creating a new java class called CustomPublisher that implements com.oracle.coherence.patterns.pushreplication.Publisher package com.oracle.coherence; import com.oracle.coherence.patterns.pushreplication.EntryOperation; import com.oracle.coherence.patterns.pushreplication.Publisher; import com.oracle.coherence.patterns.pushreplication.exceptions.PublisherNotReadyException; import java.io.BufferedWriter; import java.util.Iterator; public class CustomPublisher implements Publisher { private String jdbcString; private String username; private String password; private transient BufferedWriter bufferedWriter; public CustomPublisher() { } public CustomPublisher(String jdbcString, String username, String password) { this.jdbcString = jdbcString; this.username = username; this.password = password; this.bufferedWriter = null; } public String getJdbcString() { return this.jdbcString; } public String getUsername() { return username; } public String getPassword() { return password; } public void publishBatch(String cacheName, String publisherName, Iterator<EntryOperation> entryOperations) { DatabasePersistence databasePersistence = new DatabasePersistence( jdbcString, username, password); while (entryOperations.hasNext()) { EntryOperation entryOperation = (EntryOperation) entryOperations .next(); databasePersistence.databasePersist(entryOperation); } } public void start(String cacheName, String publisherName) throws PublisherNotReadyException { System.err .printf("Started: Custom JDBC Publisher for Cache %s with Publisher %s\n", new Object[] { cacheName, publisherName }); } public void stop(String cacheName, String publisherName) { System.err .printf("Stopped: Custom JDBC Publisher for Cache %s with Publisher %s\n", new Object[] { cacheName, publisherName }); } } In the publishBatch method from above we inform the publisher that he is supposed to persist data to a database: DatabasePersistence databasePersistence = new DatabasePersistence( jdbcString, username, password); while (entryOperations.hasNext()) { EntryOperation entryOperation = (EntryOperation) entryOperations .next(); databasePersistence.databasePersist(entryOperation); } Step 3: The class that deals with the persistence is a very basic one that uses JDBC to perform inserts/updates against a database. package com.oracle.coherence; import com.oracle.coherence.patterns.pushreplication.EntryOperation; import java.sql.*; import java.text.SimpleDateFormat; import com.oracle.coherence.Order; public class DatabasePersistence { public static String INSERT_OPERATION = "INSERT"; public static String UPDATE_OPERATION = "UPDATE"; public Connection dbConnection; public DatabasePersistence(String jdbcString, String username, String password) { this.dbConnection = createConnection(jdbcString, username, password); } public Connection createConnection(String jdbcString, String username, String password) { Connection connection = null; System.err.println("Connecting to: " + jdbcString + " Username: " + username + " Password: " + password); try { // Load the JDBC driver String driverName = "oracle.jdbc.driver.OracleDriver"; Class.forName(driverName); // Create a connection to the database connection = DriverManager.getConnection(jdbcString, username, password); System.err.println("Connected to:" + jdbcString + " Username: " + username + " Password: " + password); } catch (ClassNotFoundException e) { e.printStackTrace(); } // driver catch (SQLException e) { e.printStackTrace(); } return connection; } public void databasePersist(EntryOperation entryOperation) { if (entryOperation.getOperation().toString() .equalsIgnoreCase(INSERT_OPERATION)) { insert(((Order) entryOperation.getPublishableEntry().getValue())); } else if (entryOperation.getOperation().toString() .equalsIgnoreCase(UPDATE_OPERATION)) { update(((Order) entryOperation.getPublishableEntry().getValue())); } } public void update(Order order) { String update = "UPDATE Orders set QUANTITY= '" + order.getQuantity() + "', AMOUNT='" + order.getAmount() + "', ORD_DATE= '" + (new SimpleDateFormat("dd-MMM-yyyy")).format(order .getOrdDate()) + "' WHERE SYMBOL='" + order.getSymbol() + "'"; System.err.println("UPDATE = " + update); try { Statement stmt = getDbConnection().createStatement(); stmt.execute(update); stmt.close(); } catch (SQLException ex) { System.err.println("SQLException: " + ex.getMessage()); } } public void insert(Order order) { String insert = "insert into Orders values('" + order.getSymbol() + "'," + order.getQuantity() + "," + order.getAmount() + ",'" + (new SimpleDateFormat("dd-MMM-yyyy")).format(order .getOrdDate()) + "')"; System.err.println("INSERT = " + insert); try { Statement stmt = getDbConnection().createStatement(); stmt.execute(insert); stmt.close(); } catch (SQLException ex) { System.err.println("SQLException: " + ex.getMessage()); } } public Connection getDbConnection() { return dbConnection; } public void setDbConnection(Connection dbConnection) { this.dbConnection = dbConnection; } } Step 4: Now we need to register our publisher against a ContentHandler. In order to achieve that we need to create in our eclipse project a new class called CustomPushReplicationNamespaceContentHandler that should extend the com.oracle.coherence.patterns.pushreplication.configuration.PushReplicationNamespaceContentHandler. In the constructor of the new class we define a new handler for our custom publisher. package com.oracle.coherence; import com.oracle.coherence.configuration.Configurator; import com.oracle.coherence.environment.extensible.ConfigurationContext; import com.oracle.coherence.environment.extensible.ConfigurationException; import com.oracle.coherence.environment.extensible.ElementContentHandler; import com.oracle.coherence.patterns.pushreplication.PublisherScheme; import com.oracle.coherence.environment.extensible.QualifiedName; import com.oracle.coherence.patterns.pushreplication.configuration.PushReplicationNamespaceContentHandler; import com.tangosol.run.xml.XmlElement; public class CustomPushReplicationNamespaceContentHandler extends PushReplicationNamespaceContentHandler { public CustomPushReplicationNamespaceContentHandler() { super(); registerContentHandler("custom-publisher-scheme", new ElementContentHandler() { public Object onElement(ConfigurationContext context, QualifiedName qualifiedName, XmlElement xmlElement) throws ConfigurationException { PublisherScheme publisherScheme = new CustomPublisherScheme(); Configurator.configure(publisherScheme, context, qualifiedName, xmlElement); return publisherScheme; } }); } } Step 5: Now we should define our CustomPublisher in the cache configuration file according to the following documentation. <cache-config xmlns:sync="class:com.oracle.coherence.CustomPushReplicationNamespaceContentHandler" xmlns:cr="class:com.oracle.coherence.environment.extensible.namespaces.InstanceNamespaceContentHandler"> <caching-schemes> <sync:provider pof-enabled="false"> <sync:coherence-provider /> </sync:provider> <caching-scheme-mapping> <cache-mapping> <cache-name>publishing-cache</cache-name> <scheme-name>distributed-scheme-with-publishing-cachestore</scheme-name> <autostart>true</autostart> <sync:publisher> <sync:publisher-name>Active2 Publisher</sync:publisher-name> <sync:publisher-scheme> <sync:remote-cluster-publisher-scheme> <sync:remote-invocation-service-name>remote-site1</sync:remote-invocation-service-name> <sync:remote-publisher-scheme> <sync:local-cache-publisher-scheme> <sync:target-cache-name>publishing-cache</sync:target-cache-name> </sync:local-cache-publisher-scheme> </sync:remote-publisher-scheme> <sync:autostart>true</sync:autostart> </sync:remote-cluster-publisher-scheme> </sync:publisher-scheme> </sync:publisher> <sync:publisher> <sync:publisher-name>Active2-Output-Publisher</sync:publisher-name> <sync:publisher-scheme> <sync:stderr-publisher-scheme> <sync:autostart>true</sync:autostart> <sync:publish-original-value>true</sync:publish-original-value> </sync:stderr-publisher-scheme> </sync:publisher-scheme> </sync:publisher> <sync:publisher> <sync:publisher-name>Active2-JDBC-Publisher</sync:publisher-name> <sync:publisher-scheme> <sync:custom-publisher-scheme> <sync:jdbc-string>jdbc:oracle:thin:@machine_name:1521:XE</sync:jdbc-string> <sync:username>hr</sync:username> <sync:password>hr</sync:password> </sync:custom-publisher-scheme> </sync:publisher-scheme> </sync:publisher> </cache-mapping> </caching-scheme-mapping> <!-- The following scheme is required for each remote-site when using a RemoteInvocationPublisher --> <remote-invocation-scheme> <service-name>remote-site1</service-name> <initiator-config> <tcp-initiator> <remote-addresses> <socket-address> <address>localhost</address> <port>20001</port> </socket-address> </remote-addresses> <connect-timeout>2s</connect-timeout> </tcp-initiator> <outgoing-message-handler> <request-timeout>5s</request-timeout> </outgoing-message-handler> </initiator-config> </remote-invocation-scheme> <!-- END: com.oracle.coherence.patterns.pushreplication --> <proxy-scheme> <service-name>ExtendTcpProxyService</service-name> <acceptor-config> <tcp-acceptor> <local-address> <address>localhost</address> <port>20002</port> </local-address> </tcp-acceptor> </acceptor-config> <autostart>true</autostart> </proxy-scheme> </caching-schemes> </cache-config> As you can see in the red-marked text from above I've:       - set new Namespace Content Handler       - define the new custom publisher that should work together with other publishers like: stderr and remote publishers in our case. Step 6: Add the com.oracle.coherence.CustomPublisherScheme to your custom-pof-config file: <pof-config> <user-type-list> <!-- Built in types --> <include>coherence-pof-config.xml</include> <include>coherence-common-pof-config.xml</include> <include>coherence-messagingpattern-pof-config.xml</include> <include>coherence-pushreplicationpattern-pof-config.xml</include> <!-- Application types --> <user-type> <type-id>1901</type-id> <class-name>com.oracle.coherence.Order</class-name> <serializer> <class-name>com.oracle.coherence.OrderSerializer</class-name> </serializer> </user-type> <user-type> <type-id>1902</type-id> <class-name>com.oracle.coherence.CustomPublisherScheme</class-name> </user-type> </user-type-list> </pof-config> CONCLUSIONSThis approach allows for publishers to publish data to almost any other receiver (database, JMS, MQ, ...). The only thing that needs to be changed is the DatabasePersistence.java class that should be adapted to the chosen receiver. Only minor changes are needed for the rest of the code (to publishBatch method from CustomPublisher class).

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  • CodePlex Daily Summary for Saturday, January 01, 2011

    CodePlex Daily Summary for Saturday, January 01, 2011Popular ReleasesBloodSim: BloodSim - 1.3.0.0: - Added tally for number of boss swings and swing avoids - Removed a large number of options that were carried over from Beta and are no longer relevant - Changed stat entry to use Rating format for Dodge, Parry, Haste and Mastery - Rearranged Settings interface - BloodSim will now check for updates on startup and notify the user if a new version is available - Added option to Show/Hide the Simulation Log to increase speed during large simulationsEnhSim: EnhSim 2.2.8 ALPHA: 2.2.8 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Rebuilt Feral Spir...CBM-Command: Version 2.0 Beta 2 - 2010-12-31: This version fixes three major bugs in Version 2.0 Beta 1 Changes(64, 128, Plus/4) Changed the timing code back to version 1.7 because the clock() function in cc65 does not reflect accurate timing. (VIC, PET) The time(NULL) function is not available on these targets and thus had to be removed. Help Hot-Key Fixed - Now when you press either F1 or H you get the help file (if the CBM-Command disk is in the drive you started CBM-Command from). Updated Help File - the new help file by popmi...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.6 Released: Hi, Today we are releasing final version of Visifire, v3.6.6 with the following new feature: * TextDecorations property is implemented in Title for Chart. * TitleTextDecorations property is implemented in Axis. * MinPointHeight property is now applicable for Column and Bar Charts. Also this release includes few bug fixes: * ToolTipText property of DataSeries was not getting applied from Style. * Chart threw exception if IndicatorEnabled property was set to true and Too...StyleCop Compliant Visual Studio Code Snippets: Visual Studio Code Snippets - January 2011: StyleCop Compliant Visual Studio Code Snippets Visual Studio 2010 provides C# developers with 38 code snippets, enhancing developer productivty and increasing the consistency of the code. Within this project the original code snippets have been refactored to provide StyleCop compliant versions of the original code snippets while also adding many new code snippets. Within the January 2011 release you'll find 82 code snippets to make you more productive and the code you write more consistent!...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.2: Version: 2.0.0.2 (Milestone 2): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...eCompany: eCompany v0.2.0 Build 63: Version 0.2.0 Build 63: Added Splash screen & about box Added downloading of currencies when eCompany launched for the first time (must close any bug caused by no currency rate existing) Added corp creation when eCompany launched for the first time (for now, you didn't need to edit the company.xml file manually) You just need to decompress file "eCompany v0.2.0.63.zip" into your current eCompany install directory.SQL Monitor - tracking sql server activities: SQL Monitor 3.0 alpha 8: 1. added truncate table/defrag index/check db functions 2. improved alert 3. fixed problem with alert causing config file corrupted(hopefully)Temporary Data Storage Folder: TDS Folder version 0.2 Beta: In this release following bugs are fixed: 'Send to' entry bug fixed Preferences bug fixedSilverlight File Upload and Download with Interlink: HSS Interlink v.2.1.300: Latest Release 2.1.300 - December 29th 2010 Change Log DownloadFileDialog Modified to support an absolute uri for the DownloadUri property, which is required for OOB support UploadFileDialog Modified to support an absolute uri for the UploadUri property, which is required for OOB support For existing users be sure to uninstall the older version prior to installing this version Note: The demo application is NOT included with the installer but can be reviewed here Stable release and ready...RDPAddins .NET: RDPAddins Alpha 2 (0.2.0.0): Second alpha release... Breaking changes (now this project has 0.2 version): now addin should implement RDPAddins.Common.IAddin and should me exported with RDPAddins.Common.AddinMetadataAtrribute !!!most of all old Addin base class method you can fide in IChannel or IUI interfeces see FileTransferAddin Now RDPAddins.Common.dll just provide interfaces for addin, channel, ui, and export metadata Whole implementation is in RDPAddins.exe RDPAddins.Common.dll has some documentation :) why all this...DocX: DocX v1.0.0.11: Building Examples projectTo build the Examples project, download DocX.dll and add it as a reference to the project. OverviewThis version of DocX contains many bug fixes, it is a serious step towards a stable release. Added1) Unit testing project, 2) Examples project, 3) To many bug fixes to list here, see the source code change list history.Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. 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PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...Catel - WPF and Silverlight MVVM library: 1.0.0: And there it is, the final release of Catel, and it is no longer a beta version!Euro for Windows XP: ChangeRegionalSettings 1..0: *Rocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresFlickr Wallpaper Rotator (for Windows desktop): Wallpaper Flickr 1.1: Some minor bugfixes (mostly covering when network connection is flakey, so I discovered them all while at my parents' house for Christmas).New Projects7-Up: PowerShell Scripts for Upgrading SharePoint 2007 to 2010: PowerShell scripts to automate the upgrade of SharePoint 2007 to SharePoint 2010 using a content database or hybrid upgrade approach.Apple Wireless Keyboard: Helper that Allows people use the Apple Wireless (or Wired possibly) Keyboard under Windows 7 without loosing the mac functionalityckTest: testtesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttesttestCrude - .Net Dependency Management: Crude is light dependency management for .net, there was no dependency management solution for .net as Maven or Ivy until now. DeepTime: Event tacking, management and plotting site.Dev/Test Cloud Platform: Dev/Test Cloud Platform is implemented by Beyondsoft and Microsoft. The platform is dedicated to software development and test scenarios. With Dev/Test Cloud you can save your cost, improve work efficiency, and improve product quality.Image Viewer (wpf version): Image viewer helps windows users to review images on their computer. It is written i Csharp and wpf.LNOne: All common code, framework code, utility code in one.LOGL::GLib: LOGL::GLib is an OpenGL game library written in C++ that allows new C++/OpenGL programmers to focus more on the game and less on the details.MAPI.GUI: Graphical program uses function from mcopyapi.codeplex.com and mdeleteapi.codeplex.com console programs. Program support longPath (above 259 chars and less 32000 chars)Movie Collection Manager: Gerenciador que ajuda a manusear coleção de filmes. Possui uma interface super atraente e simples de usar. Ferramentas e tecnologias usadas: - Visual C# 2010 Express - SQL Server 2008 R2 Express - Windows Forms - Entity Framework OBS: Projeto concorrente do Desafio .NETMyStudioServer.com: Source code for the DotNetNuke http://MyStudioServer.com websiteNusya Tester: A software to create and use various tests with right answers explanations to help one in self-education. It's developed in C#Project Zylaphon: Project Zylaphon is a C# GPL Open Source Computer Aided Music Composition System. Its design goals include highly interactive composition, music computation, and analysis; system control to be provided by an A.I. goal based agenda and quasi Blackboard for maximum flexibility.Remember The Task: RememberTheTask makes it easier to remember what you have been doing the last hour. It's developed in Visual Basic.Rent Payments Scheduling: Register rent schedules and keep track of them.Simple MVVM Toolkit for Silverlight: Simple MVVM Toolkit makes it easier to develop Silverlight applications using the Model-View-ViewModel design pattern.Sparrow.NET HtmlTemplate: Its a template engine for generating web pages.(?????HTML?????,??????html Tag???????html????。)SQLDiagUI: SQLDiagUI provides a GUI for Microsoft SQlDiag Utility which allows users to create a configuration file and start/stop/schedule SQLDiag against a SQL Server.Test Control: testing frameworkTwicko: Simple twitter client.Unity3D Utilities: Unity3D Utilities provides additional functionality to Unity3D (3.0+) via extensions, utilities, mini-frameworks, etc.VBA Composite Controls Object Model: VBA Composite Controls encapsulate complex event-driven interactions between ActiveX controls and other objects in Microsoft Office. It's uses are limited only by the imagination, from binding controls together for updating, to creating unique user interfaces!World of Warcraft Backit up(wow backit up): a project that helps you backup and restore your settings in wow easilyYamma: Yet Another Money Management Application. Build in .NET 4, SQLCE, LINQ and the Entity Framework.

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  • ASP.NET MVC 3: Layouts and Sections with Razor

    - by ScottGu
    This is another in a series of posts I’m doing that cover some of the new ASP.NET MVC 3 features: Introducing Razor (July 2nd) New @model keyword in Razor (Oct 19th) Layouts with Razor (Oct 22nd) Server-Side Comments with Razor (Nov 12th) Razor’s @: and <text> syntax (Dec 15th) Implicit and Explicit code nuggets with Razor (Dec 16th) Layouts and Sections with Razor (Today) In today’s post I’m going to go into more details about how Layout pages work with Razor.  In particular, I’m going to cover how you can have multiple, non-contiguous, replaceable “sections” within a layout file – and enable views based on layouts to optionally “fill in” these different sections at runtime.  The Razor syntax for doing this is clean and concise. I’ll also show how you can dynamically check at runtime whether a particular layout section has been defined, and how you can provide alternate content (or even an alternate layout) in the event that a section isn’t specified within a view template.  This provides a powerful and easy way to customize the UI of your site and make it clean and DRY from an implementation perspective. What are Layouts? You typically want to maintain a consistent look and feel across all of the pages within your web-site/application.  ASP.NET 2.0 introduced the concept of “master pages” which helps enable this when using .aspx based pages or templates.  Razor also supports this concept with a feature called “layouts” – which allow you to define a common site template, and then inherit its look and feel across all the views/pages on your site. I previously discussed the basics of how layout files work with Razor in my ASP.NET MVC 3: Layouts with Razor blog post.  Today’s post will go deeper and discuss how you can define multiple, non-contiguous, replaceable regions within a layout file that you can then optionally “fill in” at runtime. Site Layout Scenario Let’s look at how we can implement a common site layout scenario with ASP.NET MVC 3 and Razor.  Specifically, we’ll implement some site UI where we have a common header and footer on all of our pages.  We’ll also add a “sidebar” section to the right of our common site layout.  On some pages we’ll customize the SideBar to contain content specific to the page it is included on: And on other pages (that do not have custom sidebar content) we will fall back and provide some “default content” to the sidebar: We’ll use ASP.NET MVC 3 and Razor to enable this customization in a nice, clean way.  Below are some step-by-step tutorial instructions on how to build the above site with ASP.NET MVC 3 and Razor. Part 1: Create a New Project with a Layout for the “Body” section We’ll begin by using the “File->New Project” menu command within Visual Studio to create a new ASP.NET MVC 3 Project.  We’ll create the new project using the “Empty” template option: This will create a new project that has no default controllers in it: Creating a HomeController We will then right-click on the “Controllers” folder of our newly created project and choose the “Add->Controller” context menu command.  This will bring up the “Add Controller” dialog: We’ll name the new controller we create “HomeController”.  When we click the “Add” button Visual Studio will add a HomeController class to our project with a default “Index” action method that returns a view: We won’t need to write any Controller logic to implement this sample – so we’ll leave the default code as-is.  Creating a View Template Our next step will be to implement the view template associated with the HomeController’s Index action method.  To implement the view template, we will right-click within the “HomeController.Index()” method and select the “Add View” command to create a view template for our home page: This will bring up the “Add View” dialog within Visual Studio.  We do not need to change any of the default settings within the above dialog (the name of the template was auto-populated to Index because we invoked the “Add View” context menu command within the Index method).  When we click the “Add” Button within the dialog, a Razor-based “Index.cshtml” view template will be added to the \Views\Home\ folder within our project.  Let’s add some simple default static content to it: Notice above how we don’t have an <html> or <body> section defined within our view template.  This is because we are going to rely on a layout template to supply these elements and use it to define the common site layout and structure for our site (ensuring that it is consistent across all pages and URLs within the site).  Customizing our Layout File Let’s open and customize the default “_Layout.cshtml” file that was automatically added to the \Views\Shared folder when we created our new project: The default layout file (shown above) is pretty basic and simply outputs a title (if specified in either the Controller or the View template) and adds links to a stylesheet and jQuery.  The call to “RenderBody()” indicates where the main body content of our Index.cshtml file will merged into the output sent back to the browser. Let’s modify the Layout template to add a common header, footer and sidebar to the site: We’ll then edit the “Site.css” file within the \Content folder of our project and add 4 CSS rules to it: And now when we run the project and browse to the home “/” URL of our project we’ll see a page like below: Notice how the content of the HomeController’s Index view template and the site’s Shared Layout template have been merged together into a single HTML response.  Below is what the HTML sent back from the server looks like: Part 2: Adding a “SideBar” Section Our site so far has a layout template that has only one “section” in it – what we call the main “body” section of the response.  Razor also supports the ability to add additional "named sections” to layout templates as well.  These sections can be defined anywhere in the layout file (including within the <head> section of the HTML), and allow you to output dynamic content to multiple, non-contiguous, regions of the final response. Defining the “SideBar” section in our Layout Let’s update our Layout template to define an additional “SideBar” section of content that will be rendered within the <div id=”sidebar”> region of our HTML.  We can do this by calling the RenderSection(string sectionName, bool required) helper method within our Layout.cshtml file like below:   The first parameter to the “RenderSection()” helper method specifies the name of the section we want to render at that location in the layout template.  The second parameter is optional, and allows us to define whether the section we are rendering is required or not.  If a section is “required”, then Razor will throw an error at runtime if that section is not implemented within a view template that is based on the layout file (which can make it easier to track down content errors).  If a section is not required, then its presence within a view template is optional, and the above RenderSection() code will render nothing at runtime if it isn’t defined. Now that we’ve made the above change to our layout file, let’s hit refresh in our browser and see what our Home page now looks like: Notice how we currently have no content within our SideBar <div> – that is because the Index.cshtml view template doesn’t implement our new “SideBar” section yet. Implementing the “SideBar” Section in our View Template Let’s change our home-page so that it has a SideBar section that outputs some custom content.  We can do that by opening up the Index.cshtml view template, and by adding a new “SiderBar” section to it.  We’ll do this using Razor’s @section SectionName { } syntax: We could have put our SideBar @section declaration anywhere within the view template.  I think it looks cleaner when defined at the top or bottom of the file – but that is simply personal preference.  You can include any content or code you want within @section declarations.  Notice above how I have a C# code nugget that outputs the current time at the bottom of the SideBar section.  I could have also written code that used ASP.NET MVC’s HTML/AJAX helper methods and/or accessed any strongly-typed model objects passed to the Index.cshtml view template. Now that we’ve made the above template changes, when we hit refresh in our browser again we’ll see that our SideBar content – that is specific to the Home Page of our site – is now included in the page response sent back from the server: The SideBar section content has been merged into the proper location of the HTML response : Part 3: Conditionally Detecting if a Layout Section Has Been Implemented Razor provides the ability for you to conditionally check (from within a layout file) whether a section has been defined within a view template, and enables you to output an alternative response in the event that the section has not been defined.  This provides a convenient way to specify default UI for optional layout sections.  Let’s modify our Layout file to take advantage of this capability.  Below we are conditionally checking whether the “SideBar” section has been defined without the view template being rendered (using the IsSectionDefined() method), and if so we render the section.  If the section has not been defined, then we now instead render some default content for the SideBar:  Note: You want to make sure you prefix calls to the RenderSection() helper method with a @ character – which will tell Razor to execute the HelperResult it returns and merge in the section content in the appropriate place of the output.  Notice how we wrote @RenderSection(“SideBar”) above instead of just RenderSection(“SideBar”).  Otherwise you’ll get an error. Above we are simply rendering an inline static string (<p>Default SideBar Content</p>) if the section is not defined.  A real-world site would more likely refactor this default content to be stored within a separate partial template (which we’d render using the Html.RenderPartial() helper method within the else block) or alternatively use the Html.Action() helper method within the else block to encapsulate both the logic and rendering of the default sidebar. When we hit refresh on our home-page, we will still see the same custom SideBar content we had before.  This is because we implemented the SideBar section within our Index.cshtml view template (and so our Layout rendered it): Let’s now implement a “/Home/About” URL for our site by adding a new “About” action method to our HomeController: The About() action method above simply renders a view back to the client when invoked.  We can implement the corresponding view template for this action by right-clicking within the “About()” method and using the “Add View” menu command (like before) to create a new About.cshtml view template.  We’ll implement the About.cshtml view template like below. Notice that we are not defining a “SideBar” section within it: When we browse the /Home/About URL we’ll see the content we supplied above in the main body section of our response, and the default SideBar content will rendered: The layout file determined at runtime that a custom SideBar section wasn’t present in the About.cshtml view template, and instead rendered the default sidebar content. One Last Tweak… Let’s suppose that at a later point we decide that instead of rendering default side-bar content, we just want to hide the side-bar entirely from pages that don’t have any custom sidebar content defined.  We could implement this change simply by making a small modification to our layout so that the sidebar content (and its surrounding HTML chrome) is only rendered if the SideBar section is defined.  The code to do this is below: Razor is flexible enough so that we can make changes like this and not have to modify any of our view templates (nor make change any Controller logic changes) to accommodate this.  We can instead make just this one modification to our Layout file and the rest happens cleanly.  This type of flexibility makes Razor incredibly powerful and productive. Summary Razor’s layout capability enables you to define a common site template, and then inherit its look and feel across all the views/pages on your site. Razor enables you to define multiple, non-contiguous, “sections” within layout templates that can be “filled-in” by view templates.  The @section {} syntax for doing this is clean and concise.  Razor also supports the ability to dynamically check at runtime whether a particular section has been defined, and to provide alternate content (or even an alternate layout) in the event that it isn’t specified.  This provides a powerful and easy way to customize the UI of your site - and make it clean and DRY from an implementation perspective. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • CodePlex Daily Summary for Monday, March 05, 2012

    CodePlex Daily Summary for Monday, March 05, 2012Popular ReleasesSimple Injector: Simple Injector v1.4.1: This release adds two small improvements to the SimpleInjector.Extensions.dll. No changes have been made to the core library. New features and improvements in this release for the SimpleInjector.Extensions.dll The RegisterManyForOpenGeneric extension methods now accept non-generic decorator, as long as they implement the given open generic service type. GetTypesToRegister methods added to the OpenGenericBatchRegistrationExtensions class which allows to customize the behavior. Note that the...SQL Scriptz Runner: Application: Scriptz Runner source code and applicationCommonLibrary: Code: CodePowerGUI Visual Studio Extension: PowerGUI VSX 1.5.2: Added support for PowerGUI 3.2.Path Copy Copy: 10.0: New version with the following biggest new features: Regular expression support in custom commands (see this work item) Import/export feature for custom commands (see this work item) This version also addresses the following work items: 11353 11348 This version is a recommended upgrade for all users. Note: new custom commands that user regular expressions won't be compatible with earlier versions (if installed by registry manipulation or via network installation), but everything else is ...VidCoder: 1.3.1: Updated HandBrake core to 0.9.6 release (svn 4472). Removed erroneous "None" container choice. Change some logic and help text to stop assuming you have to pick the VIDEO_TS folder for a DVD scan. This should make previewing DVD titles on the Queue Multiple Titles window possible when you've picked the root DVD directory.ASP.NET MVC Framework - Abstracting Data Annotations, HTML5, Knockout JS techs: Version 1.0: Please download the source code. I am not associating any dll for release.ExtAspNet: ExtAspNet v3.1.0: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-03-04 v3.1.0 -??Hidden???????(〓?〓)。 -?PageManager??...AcDown????? - Anime&Comic Downloader: AcDown????? v3.9.1: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...Windows Phone Commands for VS2010: Version 1.0: Initial Release Version 1.0 Connect from device or emulator (Monitors the connection) Show Device information (Plataform, build , version, avaliable memory, total memory, architeture Manager installed applications (Launch, uninstall and explorer isolate storage files) Manager core applications (Launch blocked applications from emulator (Office, Calculator, alarm, calendar , etc) Manager blocked settings from emulator (Airplane Mode, Celullar Network, Wifi, etc) Deploy and update ap...DNN Metro7 style Skin package: Metro7 style Skin for DotNetNuke 06.01.00: Changes on Version 06.01.00 Fixed issue on GraySmallTitle container, that breaks the layout Fixed issue on Blue Metro7 Skin where the Search, Login, Register, Date is missing Fixed issue with the Version numbers on the target file Fixed issue where the jQuery and jQuery-UI files not deleted on upgrade from Version 01.00.00 Added a internal page where the Image Slider would be replaces with a BannerPaneMedia Companion: MC 3.433b Release: General More GUI tweaks (mostly imperceptible!) Updates for mc_com.exe TV The 'Watched' button has been re-instigated Added TV Menu sub-option to search ALL for new Episodes (includes locked shows) Movies Added 'Source' field (eg DVD, Bluray, HDTV), customisable in Advanced Preferences (try it out, let us know how it works!) Added HTML <<format>> tag with optional parameters for video container, source, and resolution (updated HTML tags to be added to Documentation shortly) Known Issu...Picturethrill: Version 2.3.2.0: Release includes Self-Update feature for Picturethrill. What that means for users is that they are always guaranteed to have a fresh copy of Picturethrill on their computers with all latest fixes. When Picturethrill adds a new website to get pictures from, you will get it too!Simple MVVM Toolkit for Silverlight, WPF and Windows Phone: Simple MVVM Toolkit v3.0.0.0: Added support for Silverlight 5.0 and Windows Phone 7.1. Upgraded project templates and samples. Upgraded installer. There are some new prerequisites required for this version, namely Silverlight 5 Tools, Expression Blend Preview for Silverlight 5 (until the SDK is released), Windows Phone 7.1 SDK. Because it is in the experimental band, I have also removed the dependency on the Silverlight Testing Framework. You can use it if you wish, but the Ria Services project template no longer uses ...CODE Framework: 4.0.20301: The latest version adds a number of new features to the WPF system (such as stylable and testable messagebox support) as well as various new features throughout the system (especially in the Utilities namespace).MyRouter (Virtual WiFi Router): MyRouter 1.0.2 (Beta): A friendlier User Interface. A logger file to catch exceptions so you may send it to use to improve and fix any bugs that may occur. A feedback form because we always love hearing what you guy's think of MyRouter. Check for update menu item for you to stay up to date will the latest changes. Facebook fan page so you may spread the word and share MyRouter with friends and family And Many other exciting features were sure your going to love!WPF Sound Visualization Library: WPF SVL 0.3 (Source, Binaries, Examples, Help): Version 0.3 of WPFSVL. This includes three new controls: an equalizer, a digital clock, and a time editor.Orchard Project: Orchard 1.4: Please read our release notes for Orchard 1.4: http://docs.orchardproject.net/Documentation/Orchard-1-4-Release-NotesNetSqlAzMan - .NET SQL Authorization Manager: 3.6.0.15: 3.6.0.15 28-Feb-2012 • Fix: The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be used for communication because it is in the Faulted state. Work Item 10435: http://netsqlazman.codeplex.com/workitem/10435 • Fix: Made StorageCache thread safe. Thanks to tangrl. • Fix: Members property of SqlAzManApplicationGroup is not functioning. Thanks to tangrl. Work Item 10267: http://netsqlazman.codeplex.com/workitem/10267 • Fix: Indexer are making database calls. Thanks to t...SCCM Client Actions Tool: Client Actions Tool v1.1: SCCM Client Actions Tool v1.1 is the latest version. It comes with following changes since last version: Added stop button to stop the ongoing process. Added action "Query update status". Added option "saveOnlineComputers" in config.ini to enable saving list of online computers from last session. Default value for "LatestClientVersion" set to SP2 R3 (4.00.6487.2157). Wuauserv service manual startup mode is considered healthy on Windows 7. Errors are now suppressed in checkReleases...New ProjectsAbsolute Risk Game: Risk Game is a classic "World Domination Risk" game where you try to conquer the world.Architecture Document Catalog: The Architecture Document Catalog is a catalog for various documentation used by software solution architects. The initial architecture framework supported is from Rozanski and Woods, also called Viewpoints and Perspectives. It's in C#, Silverlight, WCF RIA Services.Background Worker Job Execution & Job Scheduler: Background worker is a multi-threaded job execution and scheduling engine. Very similar to Quartz, but with a slightly different focus.BWOS: preparing a new operating system. and name BWOS. CommonLibrary: Common modules and componentesCustomizeTool: CustomizeToolData Foundry: Data Foundry is a Swiss army knife for database administrator. With capabilities to cross reference check data between tables to find orphaned data and table relations.Data Grid Extensions: Modular extensions for the DataGrid control. Attach filtering capabilities to your existing DataGrid.dk.Helper: dk.Helper makes it easier for tribal wars game players (divoke-kmene.sk) to manage common activities in game. It's developed in C#.ExEn: ExEn is a high-performance implementation of a subset of the XNA API that runs on Silverlight, iOS and Android.Extended Methods for .NET: Developed in VB.NET, this DLL includes some functions I came across over the internet. Originally they were functions. I made some changes to suit my work and recreated them as Extended methods. Currently includes two extended methods for the Image class and one extended method for the String class. I will update it with new methods as I go along.GestionarComenzi: Gestioneaza Comenzi - Firma transporturiGIS Library Management: GIS Library Management System.iFinity Cache Master for DotNetNuke: The iFinity DotNetNuke Cache Master is an Administration module for DotNetNuke. This module allows administrators to inspect the current contents of the ASP.NET Cache in their running DotNetNuke installation. A very useful tool for developers working with the DotNetNuke cache.intelliEssay Document Format Checker: This is a product that tries to check a document's format to see if it conforms to certain given standard.Just T[he]IP: "Just The IP" leverages the Bing API v2 and the ip: Bing Advanced Operator to list the other web sites hosted at this IP Address (that are indexed by Bing).KTool: Ktool is a tool for learning japanese kanji. This program is still in developed. Current version can only display and find a kanji word (Press ctrl-F on main screen for search). Developed in WPF, .NET 4.0Lab Checker: Lab Checker makes it easy for teacher to check students' programs. It allows a student to test his program on a set of test cases which eliminates the need to run the program manually.MeoBox Vera Control Plugin: This is my project for creating a plugin to control my MeoBox ( Scientific Atlanta ) using Vera ( www.micasaverde.com ) Should work with other TV2Client boxesNUnitTestHelper: NUnitTestHelper is a helper class for developing unit tests for C# applications with NUnit framework. This helper library provides set of classes and method which can be used for accomplishing faster unit test development for any kind of project. NUnitTestBase – Supports basic functionality for writing a unit test with NUnit framework. This base class provides built in support for mocking framework. This version provides support for Rhino mocking framework.OnlineExam: Common online examination system based on Asp.net MVC3 can used for knowledge test, I/Q test, college test or most other test project.Orchard Code Generation Extensions: Code Generation Extensions module for Orchard.OrchardTranstion_CN: Orchar?? OsAvatar: to next step showOwnTools: About my toolsPhone Finder App: PhoneFinder will be a Windows Phone platform app alternative for finding a lost or stolen phone. Our plan is to have additional functionality the Windows software does not include. It will be developed using ASP.NET MVC, SQL Server, C#, etc.PoshChat: PoshChat is a client/server chat program written in PowerShell. Supports multiple client connections to a single server to chat.Process Attachment And Secure Text: ProcessAttachmentAndSecureText is an Exchange Transport Agent DLL and associated ASPX page. It is used to 1) strip out attachments and send them to an upload portal, and 2) to strip out text from emails and send it to an upload portal. It is currently coded for Exchange 2010Resource Viewer - Visual Studio Extension: Simply put the “resource viewer extension” enables you to visually view your ResourceDictionary. To open it go to: View – Other Windows – Resource Viewer. When working with WPF/Silverlight you put your reusable resources in a common ResourceDictionary, those resources might be of type Style, SolidColorBrush, DrawingBrush, BitmapImage and more. The problems starts when you have that ResourceDictionary you have no way to see how your resources look like, making the work process (of both t...Scumm XNA: Scumm XNA is an engine that runs old school LucasArts graphical adventure games. It is written completely in C# and will run on PC, Xbox 360 and Windows phone. The code is inspired by ScummVM but this project is not a port, it is a complete rewrite in order to optimize the engine for the CLR. Of course, you will need to own the orinigal games in order to use it. Currently, I will focus my work on the great "Day of Tentacle" game specifically the CD version.SDX DataGrid: SDXDataGrid is a comprehensive data grid component for Microsoft .NET 3.5 web application developers. It is designed to ease the exhausting process of implementing the necessary code for sorting, navigation, grouping, searching and data editing in a data representation object.SQL Scriptz Runner: Features are : Drag And Drop script files Run a directory of script files Sql Script out put messages during execution Script passed or failed that are colored green and red (yellow for running) Stop on error option Open script on error option Run report with time taken for each uComponents Demo: A demo for the code of running uComponents in Umbraco siteUnixTable: UnixTable makes it easier to realize application to access database, with no code but only with visual instrument at runtime. You'll no longer have to write query or code to read table from database. It's developed in Visual Basic for .NET 4. VOA Player.NET: VOA Player is a lightweight windows client for listening VOA Special English. Because of GFW blocking it fetch RSS data via rss2proxy.appspot.com indirectly. User can view article page and listen MP3 stream. The project is a C# implementation of voaplayer.sinaapp.com.Windows Metafile Library: The library supports reading and writing WMF files. Source code is written in pure .NET from scratch following the Windows Metafile Format Specification.Windows Phone 7.1 + MicroFramework (a phone device as remote control): Windows Phone 7.1 + .Net MicroFramework (How use a windows phone device as remote control of a Fez Panda II/MicroFramework board). A windows phone device can be connected to a wifi network (for example a wifi router). If you have also a MicroFramework board connected to the wifi network; you can send some http rest commands from the windows phone device to the MicroFramework board. The microframework board, it must support the tcp/ip protocol through a connect shield. In this exaple it will...XBMC Cache Manager: A Windows Service to manage a shared XBMC MySQL database and shared cache folder.

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  • Load and Web Performance Testing using Visual Studio Ultimate 2010-Part 3

    - by Tarun Arora
    Welcome back once again, in Part 1 of Load and Web Performance Testing using Visual Studio 2010 I talked about why Performance Testing the application is important, the test tools available in Visual Studio Ultimate 2010 and various test rig topologies, in Part 2 of Load and Web Performance Testing using Visual Studio 2010 I discussed the details of web performance & load tests as well as why it’s important to follow a goal based pattern while performance testing your application. In part 3 I’ll be discussing Test Result Analysis, Test Result Drill through, Test Report Generation, Test Run Comparison, Asp.net Profiler and some closing thoughts. Test Results – I see some creepy worms! In Part 2 we put together a web performance test and a load test, lets run the test to see load test to see how the Web site responds to the load simulation. While the load test is running you will be able to see close to real time analysis in the Load Test Analyser window. You can use the Load Test Analyser to conduct load test analysis in three ways: Monitor a running load test - A condensed set of the performance counter data is maintained in memory. To prevent the results memory requirements from growing unbounded, up to 200 samples for each performance counter are maintained. This includes 100 evenly spaced samples that span the current elapsed time of the run and the most recent 100 samples.         After the load test run is completed - The test controller spools all collected performance counter data to a database while the test is running. Additional data, such as timing details and error details, is loaded into the database when the test completes. The performance data for a completed test is loaded from the database and analysed by the Load Test Analyser. Below you can see a screen shot of the summary view, this provides key results in a format that is compact and easy to read. You can also print the load test summary, this is generated after the test has completed or been stopped.         Analyse the load test results of a previously run load test – We’ll see this in the section where i discuss comparison between two test runs. The performance counters can be plotted on the graphs. You also have the option to highlight a selected part of the test and view details, drill down to the user activity chart where you can hover over to see more details of the test run.   Generate Report => Test Run Comparisons The level of reports you can generate using the Load Test Analyser is astonishing. You have the option to create excel reports and conduct side by side analysis of two test results or to track trend analysis. The tools also allows you to export the graph data either to MS Excel or to a CSV file. You can view the ASP.NET profiler report to conduct further analysis as well. View Data and Diagnostic Attachments opens the Choose Diagnostic Data Adapter Attachment dialog box to select an adapter to analyse the result type. For example, you can select an IntelliTrace adapter, click OK and open the IntelliTrace summary for the test agent that was used in the load test.   Compare results This creates a set of reports that compares the data from two load test results using tables and bar charts. I have taken these screen shots from the MSDN documentation, I would highly recommend exploring the wealth of knowledge available on MSDN. Leaving Thoughts While load testing the application with an excessive load for a longer duration of time, i managed to bring the IIS to its knees by piling up a huge queue of requests waiting to be processed. This clearly means that the IIS had run out of threads as all the threads were busy processing existing request, one easy way of fixing this is by increasing the default number of allocated threads, but this might escalate the problem. The better suggestion is to try and drill down to the actual root cause of the problem. When ever the garbage collection runs it stops processing any pages so all requests that come in during that period are queued up, but realistically the garbage collection completes in fraction of a a second. To understand this better lets look at the .net heap, it is divided into large heap and small heap, anything greater than 85kB in size will be allocated to the Large object heap, the Large object heap is non compacting and remember large objects are expensive to move around, so if you are allocating something in the large object heap, make sure that you really need it! The small object heap on the other hand is divided into generations, so all objects that are supposed to be short-lived are suppose to live in Gen-0 and the long living objects eventually move to Gen-2 as garbage collection goes through.  As you can see in the picture below all < 85 KB size objects are first assigned to Gen-0, when Gen-0 fills up and a new object comes in and finds Gen-0 full, the garbage collection process is started, the process checks for all the dead objects and assigns them as the valid candidate for deletion to free up memory and promotes all the remaining objects in Gen-0 to Gen-1. So in the future when ever you clean up Gen-1 you have to clean up Gen-0 as well. When you fill up Gen – 0 again, all of Gen – 1 dead objects are drenched and rest are moved to Gen-2 and Gen-0 objects are moved to Gen-1 to free up Gen-0, but by this time your Garbage collection process has started to take much more time than it usually takes. Now as I mentioned earlier when garbage collection is being run all page requests that come in during that period are queued up. Does this explain why possibly page requests are getting queued up, apart from this it could also be the case that you are waiting for a long running database process to complete.      Lets explore the heap a bit more… What is really a case of crisis is when the objects are living long enough to make it to Gen-2 and then dying, this is definitely a high cost operation. But sometimes you need objects in memory, for example when you cache data you hold on to the objects because you need to use them right across the user session, which is acceptable. But if you wanted to see what extreme caching can do to your server then write a simple application that chucks in a lot of data in cache, run a load test over it for about 10-15 minutes, forcing a lot of data in memory causing the heap to run out of memory. If you get to such a state where you start running out of memory the IIS as a mode of recovery restarts the worker process. It is great way to free up all your memory in the heap but this would clear the cache. The problem with this is if the customer had 10 items in their shopping basket and that data was stored in the application cache, the user basket will now be empty forcing them either to get frustrated and go to a competitor website or if the customer is really patient, give it another try! How can you address this, well two ways of addressing this; 1. Workaround – A x86 bit processor only allows a maximum of 4GB of RAM, this means the machine effectively has around 3.4 GB of RAM available, the OS needs about 1.5 GB of RAM to run efficiently, the IIS and .net framework also need their share of memory, leaving you a heap of around 800 MB to play with. Because Team builds by default build your application in ‘Compile as any mode’ it means the application is build such that it will run in x86 bit mode if run on a x86 bit processor and run in a x64 bit mode if run on a x64 but processor. The problem with this is not all applications are really x64 bit compatible specially if you are using com objects or external libraries. So, as a quick win if you compiled your application in x86 bit mode by changing the compile as any selection to compile as x86 in the team build, you will be able to run your application on a x64 bit machine in x86 bit mode (WOW – By running Windows on Windows) and what that means is, you could use 8GB+ worth of RAM, if you take away everything else your application will roughly get a heap size of at least 4 GB to play with, which is immense. If you need a heap size of more than 4 GB you have either build a software for NASA or there is something fundamentally wrong in your application. 2. Solution – Now that you have put a workaround in place the IIS will not restart the worker process that regularly, which means you can take a breather and start working to get to the root cause of this memory leak. But this begs a question “How do I Identify possible memory leaks in my application?” Well i won’t say that there is one single tool that can tell you where the memory leak is, but trust me, ‘Performance Profiling’ is a great start point, it definitely gets you started in the right direction, let’s have a look at how. Performance Wizard - Start the Performance Wizard and select Instrumentation, this lets you measure function call counts and timings. Before running the performance session right click the performance session settings and chose properties from the context menu to bring up the Performance session properties page and as shown in the screen shot below, check the check boxes in the group ‘.NET memory profiling collection’ namely ‘Collect .NET object allocation information’ and ‘Also collect the .NET Object lifetime information’.    Now if you fire off the profiling session on your pages you will notice that the results allows you to view ‘Object Lifetime’ which shows you the number of objects that made it to Gen-0, Gen-1, Gen-2, Large heap, etc. Another great feature about the profile is that if your application has > 5% cases where objects die right after making to the Gen-2 storage a threshold alert is generated to alert you. Since you have the option to also view the most expensive methods and by capturing the IntelliTrace data you can drill in to narrow down to the line of code that is the root cause of the problem. Well now that we have seen how crucial memory management is and how easy Visual Studio Ultimate 2010 makes it for us to identify and reproduce the problem with the best of breed tools in the product. Caching One of the main ways to improve performance is Caching. Which basically means you tell the web server that instead of going to the database for each request you keep the data in the webserver and when the user asks for it you serve it from the webserver itself. BUT that can have consequences! Let’s look at some code, trust me caching code is not very intuitive, I define a cache key for almost all searches made through the common search page and cache the results. The approach works fine, first time i get the data from the database and second time data is served from the cache, significant performance improvement, EXCEPT when two users try to do the same operation and run into each other. But it is easy to handle this by adding the lock as you can see in the snippet below. So, as long as a user comes in and finds that the cache is empty, the user locks and starts to get the cache no more concurrency issues. But lets say you are processing 10 requests per second, by the time i have locked the operation to get the results from the database, 9 other users came in and found that the cache key is null so after i have come out and populated the cache they will still go in to get the results again. The application will still be faster because the next set of 10 users and so on would continue to get data from the cache. BUT if we added another null check after locking to build the cache and before actual call to the db then the 9 users who follow me would not make the extra trip to the database at all and that would really increase the performance, but didn’t i say that the code won’t be very intuitive, may be you should leave a comment you don’t want another developer to come in and think what a fresher why is he checking for the cache key null twice !!! The downside of caching is, you are storing the data outside of the database and the data could be wrong because the updates applied to the database would make the data cached at the web server out of sync. So, how do you invalidate the cache? Well if you only had one way of updating the data lets say only one entry point to the data update you can write some logic to say that every time new data is entered set the cache object to null. But this approach will not work as soon as you have several ways of feeding data to the system or your system is scaled out across a farm of web servers. The perfect solution to this is Micro Caching which means you cache the query for a set time duration and invalidate the cache after that set duration. The advantage is every time the user queries for that data with in the time span for which you have cached the results there are no calls made to the database and the data is served right from the server which makes the response immensely quick. Now figuring out the appropriate time span for which you micro cache the query results really depends on the application. Lets say your website gets 10 requests per second, if you retain the cache results for even 1 minute you will have immense performance gains. You would reduce 90% hits to the database for searching. Ever wondered why when you go to e-bookers.com or xpedia.com or yatra.com to book a flight and you click on the book button because the fare seems too exciting and you get an error message telling you that the fare is not valid any more. Yes, exactly => That is a cache failure! These travel sites or price compare engines are not going to hit the database every time you hit the compare button instead the results will be served from the cache, because the query results are micro cached, its a perfect trade-off, by micro caching the results the site gains 100% performance benefits but every once in a while annoys a customer because the fare has expired. But the trade off works in the favour of these sites as they are still able to process up to 30+ page requests per second which means cater to the site traffic by may be losing 1 customer every once in a while to a competitor who is also using a similar caching technique what are the odds that the user will not come back to their site sooner or later? Recap   Resources Below are some Key resource you might like to review. I would highly recommend the documentation, walkthroughs and videos available on MSDN. You can always make use of Fiddler to debug Web Performance Tests. Some community test extensions and plug ins available on Codeplex might also be of interest to you. The Road Ahead Thank you for taking the time out and reading this blog post, you may also want to read Part I and Part II if you haven’t so far. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Questions/Feedback/Suggestions, etc please leave a comment. Next ‘Load Testing in the cloud’, I’ll be working on exploring the possibilities of running Test controller/Agents in the Cloud. See you on the other side! Thank You!   Share this post : CodeProject

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  • Building The Right SharePoint Team For Your Organization

    - by Mark Rackley
    I see the question posted fairly often asking what kind SharePoint team an organization should have. How many people do I need? What roles do I need to fill? What is best for my organization? Well, just like every other answer in SharePoint, the correct answer is “it depends”. Do you ever get sick of hearing that??? I know I do… So, let me give you my thoughts and opinions based upon my experience and what I’ve seen and let you come to your own conclusions. What are the possible SharePoint roles? I guess the first thing you need to understand are the different roles that exist in SharePoint (and their are LOTS). Remember, SharePoint is a massive beast and you will NOT find one person who can do it all. If you are hoping to find that person you will be sorely disappointed. For the most part this is true in SharePoint 2007 and 2010. However, generally things are improved in 2010 and easier for junior individuals to grasp. SharePoint Administrator The absolutely positively only role that you should not be without no matter the size of your organization or SharePoint deployment is a SharePoint administrator. These guys are essential to keeping things running and figuring out what’s wrong when things aren’t running well. These unsung heroes do more before 10 am than I do all day. The bad thing is, when these guys are awesome, you don’t even know they exist because everything is running so smoothly. You should definitely invest some time and money here to make sure you have some competent if not rockstar help. You need an admin who truly loves SharePoint and will go that extra mile when necessary. Let me give you a real world example of what I’m talking about: We have a rockstar admin… and I’m sure she’s sick of my throwing her name around so she’ll just have to live with remaining anonymous in this post… sorry Lori… Anyway! A couple of weeks ago our Server teams came to us and said Hi Lori, I’m finalizing the MOSS servers and doing updates that require a restart; can I restart them? Seems like a harmless request from your server team does it not? Sure, go ahead and apply the patches and reboot during our scheduled maintenance window. No problem? right? Sounded fair to me… but no…. not to our fearless SharePoint admin… I need a complete list of patches that will be applied. There is an update that is out there that will break SharePoint… KB973917 is the patch that has been shown to cause issues. What? You mean Microsoft released a patch that would actually adversely affect SharePoint? If we did NOT have a rockstar admin, our server team would have applied these patches and then when some problem occurred in SharePoint we’d have to go through the fun task of tracking down exactly what caused the issue and resolve it. How much time would that have taken? If you have a junior SharePoint admin or an admin who’s not out there staying on top of what’s going on you could have spent days tracking down something so simple as applying a patch you should not have applied. I will even go as far to say the only SharePoint rockstar you NEED in your organization is a SharePoint admin. You can always outsource really complicated development projects or bring in a rockstar contractor every now and then to make sure you aren’t way off track in other areas. For your day-to-day sanity and to keep SharePoint running smoothly, you need an awesome Admin. Some rockstars in this category are: Ben Curry, Mike Watson, Joel Oleson, Todd Klindt, Shane Young, John Ferringer, Sean McDonough, and of course Lori Gowin. SharePoint Developer Another essential role for your SharePoint deployment is a SharePoint developer. Things do start to get a little hazy here and there are many flavors of “developers”. Are you writing custom code? using SharePoint Designer? What about SharePoint Branding?  Are all of these considered developers? I would say yes. Are they interchangeable? I’d say no. Development in SharePoint is such a large beast in itself. I would say that it’s not so large that you can’t know it all well, but it is so large that there are many people who specialize in one particular category. If you are lucky enough to have someone on staff who knows it all well, you better make sure they are well taken care of because those guys are ready-made to move over to a consulting role and charge you 3 times what you are probably paying them. :) Some of the all-around rockstars are Eric Shupps, Andrew Connell (go Razorbacks), Rob Foster, Paul Schaeflein, and Todd Bleeker SharePoint Power User/No-Code Solutions Developer These SharePoint Swiss Army Knives are essential for quick wins in your organization. These people can twist the out-of-the-box functionality to make it do things you would not even imagine. Give these guys SharePoint Designer, jQuery, InfoPath, and a little time and they will create views, dashboards, and KPI’s that will blow your mind away and give your execs the “wow” they are looking for. Not only can they deliver that wow factor, but they can mashup, merge, and really help make your SharePoint application usable and deliver an overall better user experience. Before you hand off a project to your SharePoint Custom Code developer, let one of these rockstars look at it and show you what they can do (in probably less time). I would say the second most important role you can fill in your organization is one of these guys. Rockstars in this category are Christina Wheeler, Laura Rogers, Jennifer Mason, and Mark Miller SharePoint Developer – Custom Code If you want to really integrate SharePoint into your legacy systems, or really twist it and make it bend to your will, you are going to have to open up Visual Studio and write some custom code.  Remember, SharePoint is essentially just a big, huge, ginormous .NET application, so you CAN write code to make it do ANYTHING, but do you really want to spend the time and effort to do so? At some point with every other form of SharePoint development you are going to run into SOME limitation (SPD Workflows is the big one that comes to mind). If you truly want to knock down all the walls then custom development is the way to go. PLEASE keep in mind when you are looking for a custom code developer that a .NET developer does NOT equal a SharePoint developer. Just SOME of the things these guys write are: Custom Workflows Custom Web Parts Web Service functionality Import data from legacy systems Export data to legacy systems Custom Actions Event Receivers Service Applications (2010) These guys are also the ones generally responsible for packaging everything up into solution packages (you are doing that, right?). Rockstars in this category are Phil Wicklund, Christina Wheeler, Geoff Varosky, and Brian Jackett. SharePoint Branding “But it LOOKS like SharePoint!” Somebody call the WAAAAAAAAAAAAHMbulance…   Themes, Master Pages, Page Layouts, Zones, and over 2000 styles in CSS.. these guys not only have to be comfortable with all of SharePoint’s quirks and pain points when branding, but they have to know it TWICE for publishing and non-publishing sites.  Not only that, but these guys really need to have an eye for graphic design and be able to translate the ramblings of business into something visually stunning. They also have to be comfortable with XSLT, XML, and be able to hand off what they do to your custom developers for them to package as solutions (which you are doing, right?). These rockstars include Heater Waterman, Cathy Dew, and Marcy Kellar SharePoint Architect SharePoint Architects are generally SharePoint Admins or Developers who have moved into more of a BA role? Is that fair to say? These guys really have a grasp and understanding for what SharePoint IS and what it can do. These guys help you structure your farms to meet your needs and help you design your applications the correct way. It’s always a good idea to bring in a rockstar SharePoint Architect to do a sanity check and make sure you aren’t doing anything stupid.  Most organizations probably do not have a rockstar architect on staff. These guys are generally brought in at the deployment of a farm, upgrade of a farm, or for large development projects. I personally also find architects very useful for sitting down with the business to translate their needs into what SharePoint can do. A good architect will be able to pick out what can be done out-of-the-box and what has to be custom built and hand those requirements to the development Staff. Architects can generally fill in as an admin or a developer when needed. Some rockstar architects are Rick Taylor, Dan Usher, Bill English, Spence Harbar, Neil Hodgkins, Eric Harlan, and Bjørn Furuknap. Other Roles / Specialties On top of all these other roles you also get these people who specialize in things like Reporting, BDC (BCS in 2010), Search, Performance, Security, Project Management, etc... etc... etc... Again, most organizations will not have one of these gurus on staff, they’ll just pay out the nose for them when they need them. :) SharePoint End User Everyone else in your organization that touches SharePoint falls into this category. What they actually DO in SharePoint is determined by your governance and what permissions you give these guys. Hopefully you have these guys on a fairly short leash and are NOT giving them access to tools like SharePoint Designer. Sadly end users are the ones who truly make your deployment a success by using it, but are also your biggest enemy in breaking it.  :)  We love you guys… really!!! Okay, all that’s fine and dandy, but what should MY SharePoint team look like? It depends! Okay… Are you just doing out of the box team sites with no custom development? Then you are probably fine with a great Admin team and a great No-Code Solution Development team. How many people do you need? Depends on how busy you can keep them. Sorry, can’t answer the question about numbers without knowing your specific needs. I can just tell you who you MIGHT need and what they will do for you. I’ll leave you with what my ideal SharePoint Team would look like for a particular scenario: Farm / Organization Structure Dev, QA, and 2 Production Farms. 5000 – 10000 Users Custom Development and Integration with legacy systems Team Sites, My Sites, Intranet, Document libraries and overall company collaboration Team Rockstar SharePoint Administrator 2-3 junior SharePoint Administrators SharePoint Architect / Lead Developer 2 Power User / No-Code Solution Developers 2-3 Custom Code developers Branding expert With a team of that size and skill set, they should be able to keep a substantial SharePoint deployment running smoothly and meet your business needs. This does NOT mean that you would not need to bring in contract help from time to time when you need an uber specialist in one area. Also, this team assumes there will be ongoing development for the life of your SharePoint farm. If you are just going to be doing sporadic custom development, it might make sense to partner with an awesome firm that specializes in that sort of work (I can give you the name of a couple if you are interested).  Again though, the size of your team depends on the number of requests you are receiving and how much active deployment you are doing. So, don’t bring in a team that looks like this and then yell at me because they are sitting around with nothing to do or are so overwhelmed that nothing is getting done. I do URGE you to take the proper time to asses your needs and determine what team is BEST for your organization. Also, PLEASE PLEASE PLEASE do not skimp on the talent. When it comes to SharePoint you really do get what you pay for when it comes to employees, contractors, and software.  SharePoint can become absolutely critical to your business and because you skimped on hiring a developer he created a web part that brings down the farm because he doesn’t know what he’s doing, or you hire an admin who thinks it’s fine to stick everything in the same Content Database and then can’t figure out why people are complaining. SharePoint can be an enormous blessing to an organization or it’s biggest curse. Spend the time and money to do it right, or be prepared to spending even more time and money later to fix it.

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  • CodePlex Daily Summary for Thursday, April 01, 2010

    CodePlex Daily Summary for Thursday, April 01, 2010New ProjectsASP.NET Bing Maps: Extensible and easy to use, this is ASP.NET Bing Maps Control. Drag & Drop and is ready to go. You can configure map mode, map style, add a PushPin...Bricks' Bane: Bricks' Bane is a brick breaker game developed using XNA and published on XBox Live Indy Games. Source code includes a C# library useful for game d...cURL for dotnet: Another dotnet binding for libcurl see http://curl.haxx.se for more info about cURL/libcurlCustom Functoid que acessa o banco de dados SQL: Functoid para Biztalk Server 2006 utilizando dados do SQL Server 2005FEI STU Pharmacy e-shop: Elektronicky obchod s liekmi Vytvorte jednoduchú klient-server aplikáciu, ktorá bude realizovať elektronický obchod s liekmi. Moduly: 1. e-shop f...Flavours of Wix: Investigating building DSL's to create installers based on WIXFulcrum: Fulcrum is a code generation framework built on top of the T4 technology in Visual Studio. GreviousAngel: New team projectHabanero Inferno: Habanero Inferno coming soon.Kawo Pounga !: A useless game !!!LetsXNA!!: This is a project created by members of Linked In group Lets XNA!! to build a XNA game and have fun in the process. The goal is to build a simple ...Linq To Naver , Custom Linq Provider for Naver searchengine OpenAPI: <project name>Linq to Naver </project name> <programming language>C#, CSharp</programming language>LocoSync: LocoSync is a file Syncronization/Backup/Archiver program, which is easily extendable. It is easy to add new syncronization methods using C# code.Natural Language Processing: Natural Language ProcessingNop Commerce Azure: Ce projet vous permet de mettre en place rapidement et simplement votre site d'e-commerce en ligne en bénéficiant de tous les avantages de la plate...Nwinsock: Nwinsock is a component for network , Object Transfer, Pocket Compression, Support TCP,UDP Protocol, Thread Base OnTime: OnTime is a simple program from that matching game back in the day just to bring light to programming techniques. It's developed in C#.?OpenGL ES 2.0 Compact Framework Wrapper: OpenGL ES 2.0 wrapper for .NET Compact Framework. Developed on HTC HD 2 device but should run on any Windows Mobile device that has the correct lib...ortaknokta: bu proje: birkaç kişinin bir araya gelip, istedikleri konularda tartışma yapmalarına olanak saglamak icin hazırlanmaya çalışıl maktadır. P-Data: P-Data es una herramienta que permite obtener información procedente de archivos de datos (Data Profiling) a través de consultas SQL, automatizando...PowerAuras: Addon for World of Warcraft - Displays effects on screen at different conditionsPowerShell ToodleDo Module: PowerShell Module for interacting with toodledo.com online To-Do list site. RSS Reader for Windows Phone 7: This RSS Reader application for windows 7Streamlet Containers: This is my implement of STL-style containers, including a dynamic array, a double-linked list and an r-b-tree. Just for practice. Please feel free...Troav: Social encyclopedia built using c# and the Orchard frameworkUmbraco App_Code/Usercontrol Editor: Package for Umbraco to add App_Code and usercontrol editing to the Developer section of the Umbraco administration system. Will support GeSHi editi...Vczh Reactive Programming Library: Reactive programming library provide a stream or state machine view to use .NET eventsWhoIs XML API: The project uses the public WhoIs XML API service (http://www.whoisxmlapi.com/) to obtain detailed details. The project is written in C# and serial...WPF FlowDocument Examples for VS2008 and VS2010: WPF Text Samples (especially FlowDocument) on the various possible effects: sub- and super-script, ruby (a.k.a. furigana), and various others...You are here (for Windows Mobile): This sample shows you how to play a *.wav file on your device with Compact Framework 2.0. There is better support for playing music on Compact F...New Releases( λunula ): Lunula 0.4.0: Changelog Implemented a virtual machine. Implemented a compiler for the virtual machine. Added first-class continuations (call/cc) Removed co...Alter gear SQL index Management: Setup 1.0.1: Changes Test connection - successful message Connection string timeout property added Setup Project added to project source code Possible issu...ASP.NET Bing Maps: ASP.NET Bing Maps 0.1b: Project Description Extensible and easy to use, this is ASP.NET Bing Maps Control. Drag & Drop and is ready to go. You can configure map mode, map ...ASP.NET MVC Validation Library: ASP.NET MVC Validation Library 1.3: Changes since 1.2: - Support remote validation - Support custom server-side validation - The design of validation attribute is improved Note: test...BigDays 2010: HelfenHelfen - v1: PLEASE NOTE: This project is published under the Microsoft Public License (Ms-PL). http://bigdays10.codeplex.com/license IT IS A DEMO SOLUTION FOR...Caps - Manage your collection!: Caps Console 0.1.4.0 Alpha: This is preview release (Alpha quality). This release contains only limited amount of fixes and new features from user point of view. Major focus f...CSharpQuery: Version 1.0: This version is stable. Please report any possible bugs. The next release will include a sample project and index management tools. Until then pl...Custom Functoid que acessa o banco de dados SQL: Custom Functoid SQL Server: Solução do Visual Studio com código fonte e script SQL do functoid em BiztalkDawf: Dual Audio Workflow: Beta 3: Suppose if two good audio events overlap in time with a videoevent of interest. (This can only happen if PluralEyes isn't used on everything). Befo...Dirac codec user interface: Dirac User Interface (checkin 37132): Same as 36795 version, but done with the last source code.DotNetNuke® Blog: 04.00.00 RC 3: PLEASE NOTE: You may upgrade an RC 2 install. But please do not upgrade previous version of the Beta releases - please start from RC 2 or 03.05.0...DotNetNuke® Skinning Extensions: SimpleTitle Skin Object: This is an example skin object that only renders the "page name" if used in a skin and the "module title" if used in a container. No extra spans, c...Fulcrum: Fulcrum v0.9: Initial release of FulcrumHelloTipi Photos Uploader: Version 2010.03.31: De toute petites corrections : - Correction du bouton envoyer - Impossible d'interagir avec l'application quand on uploadkdar: KDAR 0.0.18: KDAR - Kernel Debugger Anti Rootkit - dispacth table's signature bases updated ( many driver's) - scripts refactored - some bug fixedLegend: Legend Libraries: The latest release.Linq To Naver , Custom Linq Provider for Naver searchengine OpenAPI: Linq to Naver: Linq to NaverLive at Education Meta Web-Service: Live at Education Meta Web Service v. 1.0: We're happy to publish final version of Live at Education Meta Web Serivce (LAEMWS). In this release: Huge list of Windows Live ID enabled servic...Live@edu SSO WebPart for MOSS 2007: WebPart 2.0: This release is based on Live@edu Meta Web Service (laemws - http://laemws.codeplex.com). It is highly recomended to use laemws version of webpart,...LocoSync: LocoSync v0.1r2010.03.31 installer: This is the first public release. Unzip and run setup. Or if you have .net 3.5 runtime available download the exetutable and try...Natural Language Processing: test1: testNop Commerce Azure: Nop Commerce Azure: Nop Commerce Full Sources with additionnals Azure Projects.Nwinsock: NWinsock: Nwinsock version 1.0 is hereOpen NFe: DANFe v1.9.8: Correção CSTOpenGL ES 2.0 Compact Framework Wrapper: v0.1 Sources: First rough release. It has a working sample application which renders a triangle with rotation. Don't expect anything great. Just a very early ...patterns & practices - Windows Azure Guidance: Code Drop 3: Second iteration of a-Expense on Azure. This release builds on the previous one and mainly focuses on replacing SQL Azure by Table Storage. We hav...Posh4DNN: Posh4DNN Scripts 2.0: This release greatly increases the speed of installation and incorporates the use of IIS and SQL Server Snap-ins for managing those services. Inst...Process Enactment Tool Framework: PET 1.1: PET Core new intermediate model with arbitrary "clean" relations among objects and several updates of the object fields (see DependencyInterfacesA...Project Tru Tiên: Elements-test V1-fix (v1): Là Elements-test V1 đã được fix các vấn đề sau: - Fix lỗi hiển thị thú cưỡi Hổ Kỳ Lân - Fix hiển thị tab tiếng trung --> sang tiếng việt - Fix hiể...Sentinel - Log Viewer: Sentinel 0.8.1 (nLog support): Build of the 0.8.1 code (svn revision 36823) which included support for both nLog and log4net that has been in SVN for a while but didn't have a bi...sgMotion Animation Library: SgMotion v1.1 (For Sunburn 1.3.1): SgMotion v1.1 (For Sunburn 1.3.1) This release includes both a Windows & Xbox sample. The sample is set to default at Forward rendering, but can e...sTASKedit: sTASKedit 44538 (Developer Alpha): + nearly all fields are viewed in this release for task verification and identifying of unknownsTest Project (ignore): asdf asdf asdf asdf asdf asdf asdf sadf sdf asdf a: ;dlf jkasdf ;lkasjdf ;dlf jkasdf ;lkasjdf ;dlf jkasdf ;lkasjdf ;dlf jkasdf ;lkasjdf ;dlf jkasdf ;lkasjdf ;dlf jkasdf ;lkasjdf ;dlf jkasdf ;lkasjdf ...Test Project (ignore): cdscs: csdcacacTroav: Traov20100331 Source Pre-Alpah: This is some experiements with implementing custom modules with Microsoft's Orchard frame work. This is very preliminary, and subject to change.Weather Report WebControls: WebWeatherReport: 主要文件的源代码WhoIs XML API: Initial Release: Initial ReleaseYou are here (for Windows Mobile): CAB file and Source Code: You can find more Controls and samples for Windows Mobile developers at: http://www.beemobile4.netMost Popular ProjectshmrEngineRawrWBFS ManagerASP.NET Ajax LibraryMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitAJAX Control ToolkitWindows Presentation Foundation (WPF)ASP.NETLiveUpload to FacebookMost Active ProjectsRawrGraffiti CMSBase Class LibrariesjQuery Library for SharePoint Web ServicesBlogEngine.NETMicrosoft Biology FoundationN2 CMSLINQ to TwitterManaged Extensibility FrameworkFarseer Physics Engine

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  • ASP.NET and HTML5 Local Storage

    - by Stephen Walther
    My favorite feature of HTML5, hands-down, is HTML5 local storage (aka DOM storage). By taking advantage of HTML5 local storage, you can dramatically improve the performance of your data-driven ASP.NET applications by caching data in the browser persistently. Think of HTML5 local storage like browser cookies, but much better. Like cookies, local storage is persistent. When you add something to browser local storage, it remains there when the user returns to the website (possibly days or months later). Importantly, unlike the cookie storage limitation of 4KB, you can store up to 10 megabytes in HTML5 local storage. Because HTML5 local storage works with the latest versions of all modern browsers (IE, Firefox, Chrome, Safari), you can start taking advantage of this HTML5 feature in your applications right now. Why use HTML5 Local Storage? I use HTML5 Local Storage in the JavaScript Reference application: http://Superexpert.com/JavaScriptReference The JavaScript Reference application is an HTML5 app that provides an interactive reference for all of the syntax elements of JavaScript (You can read more about the application and download the source code for the application here). When you open the application for the first time, all of the entries are transferred from the server to the browser (all 300+ entries). All of the entries are stored in local storage. When you open the application in the future, only changes are transferred from the server to the browser. The benefit of this approach is that the application performs extremely fast. When you click the details link to view details on a particular entry, the entry details appear instantly because all of the entries are stored on the client machine. When you perform key-up searches, by typing in the filter textbox, matching entries are displayed very quickly because the entries are being filtered on the local machine. This approach can have a dramatic effect on the performance of any interactive data-driven web application. Interacting with data on the client is almost always faster than interacting with the same data on the server. Retrieving Data from the Server In the JavaScript Reference application, I use Microsoft WCF Data Services to expose data to the browser. WCF Data Services generates a REST interface for your data automatically. Here are the steps: Create your database tables in Microsoft SQL Server. For example, I created a database named ReferenceDB and a database table named Entities. Use the Entity Framework to generate your data model. For example, I used the Entity Framework to generate a class named ReferenceDBEntities and a class named Entities. Expose your data through WCF Data Services. I added a WCF Data Service to my project and modified the data service class to look like this:   using System.Data.Services; using System.Data.Services.Common; using System.Web; using JavaScriptReference.Models; namespace JavaScriptReference.Services { [System.ServiceModel.ServiceBehavior(IncludeExceptionDetailInFaults = true)] public class EntryService : DataService<ReferenceDBEntities> { // This method is called only once to initialize service-wide policies. public static void InitializeService(DataServiceConfiguration config) { config.UseVerboseErrors = true; config.SetEntitySetAccessRule("*", EntitySetRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } // Define a change interceptor for the Products entity set. [ChangeInterceptor("Entries")] public void OnChangeEntries(Entry entry, UpdateOperations operations) { if (!HttpContext.Current.Request.IsAuthenticated) { throw new DataServiceException("Cannot update reference unless authenticated."); } } } }     The WCF data service is named EntryService. Notice that it derives from DataService<ReferenceEntitites>. Because it derives from DataService<ReferenceEntities>, the data service exposes the contents of the ReferenceEntitiesDB database. In the code above, I defined a ChangeInterceptor to prevent un-authenticated users from making changes to the database. Anyone can retrieve data through the service, but only authenticated users are allowed to make changes. After you expose data through a WCF Data Service, you can use jQuery to retrieve the data by performing an Ajax call. For example, I am using an Ajax call that looks something like this to retrieve the JavaScript entries from the EntryService.svc data service: $.ajax({ dataType: "json", url: “/Services/EntryService.svc/Entries”, success: function (result) { var data = callback(result["d"]); } });     Notice that you must unwrap the data using result[“d”]. After you unwrap the data, you have a JavaScript array of the entries. I’m transferring all 300+ entries from the server to the client when the application is opened for the first time. In other words, I transfer the entire database from the server to the client, once and only once, when the application is opened for the first time. The data is transferred using JSON. Here is a fragment: { "d" : [ { "__metadata": { "uri": "http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries(1)", "type": "ReferenceDBModel.Entry" }, "Id": 1, "Name": "Global", "Browsers": "ff3_6,ie8,ie9,c8,sf5,es3,es5", "Syntax": "object", "ShortDescription": "Contains global variables and functions", "FullDescription": "<p>\nThe Global object is determined by the host environment. In web browsers, the Global object is the same as the windows object.\n</p>\n<p>\nYou can use the keyword <code>this</code> to refer to the Global object when in the global context (outside of any function).\n</p>\n<p>\nThe Global object holds all global variables and functions. For example, the following code demonstrates that the global <code>movieTitle</code> variable refers to the same thing as <code>window.movieTitle</code> and <code>this.movieTitle</code>.\n</p>\n<pre>\nvar movieTitle = \"Star Wars\";\nconsole.log(movieTitle === this.movieTitle); // true\nconsole.log(movieTitle === window.movieTitle); // true\n</pre>\n", "LastUpdated": "634298578273756641", "IsDeleted": false, "OwnerId": null }, { "__metadata": { "uri": "http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries(2)", "type": "ReferenceDBModel.Entry" }, "Id": 2, "Name": "eval(string)", "Browsers": "ff3_6,ie8,ie9,c8,sf5,es3,es5", "Syntax": "function", "ShortDescription": "Evaluates and executes JavaScript code dynamically", "FullDescription": "<p>\nThe following code evaluates and executes the string \"3+5\" at runtime.\n</p>\n<pre>\nvar result = eval(\"3+5\");\nconsole.log(result); // returns 8\n</pre>\n<p>\nYou can rewrite the code above like this:\n</p>\n<pre>\nvar result;\neval(\"result = 3+5\");\nconsole.log(result);\n</pre>", "LastUpdated": "634298580913817644", "IsDeleted": false, "OwnerId": 1 } … ]} I worried about the amount of time that it would take to transfer the records. According to Google Chome, it takes about 5 seconds to retrieve all 300+ records on a broadband connection over the Internet. 5 seconds is a small price to pay to avoid performing any server fetches of the data in the future. And here are the estimated times using different types of connections using Fiddler: Notice that using a modem, it takes 33 seconds to download the database. 33 seconds is a significant chunk of time. So, I would not use the approach of transferring the entire database up front if you expect a significant portion of your website audience to connect to your website with a modem. Adding Data to HTML5 Local Storage After the JavaScript entries are retrieved from the server, the entries are stored in HTML5 local storage. Here’s the reference documentation for HTML5 storage for Internet Explorer: http://msdn.microsoft.com/en-us/library/cc197062(VS.85).aspx You access local storage by accessing the windows.localStorage object in JavaScript. This object contains key/value pairs. For example, you can use the following JavaScript code to add a new item to local storage: <script type="text/javascript"> window.localStorage.setItem("message", "Hello World!"); </script>   You can use the Google Chrome Storage tab in the Developer Tools (hit CTRL-SHIFT I in Chrome) to view items added to local storage: After you add an item to local storage, you can read it at any time in the future by using the window.localStorage.getItem() method: <script type="text/javascript"> window.localStorage.setItem("message", "Hello World!"); </script>   You only can add strings to local storage and not JavaScript objects such as arrays. Therefore, before adding a JavaScript object to local storage, you need to convert it into a JSON string. In the JavaScript Reference application, I use a wrapper around local storage that looks something like this: function Storage() { this.get = function (name) { return JSON.parse(window.localStorage.getItem(name)); }; this.set = function (name, value) { window.localStorage.setItem(name, JSON.stringify(value)); }; this.clear = function () { window.localStorage.clear(); }; }   If you use the wrapper above, then you can add arbitrary JavaScript objects to local storage like this: var store = new Storage(); // Add array to storage var products = [ {name:"Fish", price:2.33}, {name:"Bacon", price:1.33} ]; store.set("products", products); // Retrieve items from storage var products = store.get("products");   Modern browsers support the JSON object natively. If you need the script above to work with older browsers then you should download the JSON2.js library from: https://github.com/douglascrockford/JSON-js The JSON2 library will use the native JSON object if a browser already supports JSON. Merging Server Changes with Browser Local Storage When you first open the JavaScript Reference application, the entire database of JavaScript entries is transferred from the server to the browser. Two items are added to local storage: entries and entriesLastUpdated. The first item contains the entire entries database (a big JSON string of entries). The second item, a timestamp, represents the version of the entries. Whenever you open the JavaScript Reference in the future, the entriesLastUpdated timestamp is passed to the server. Only records that have been deleted, updated, or added since entriesLastUpdated are transferred to the browser. The OData query to get the latest updates looks like this: http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries?$filter=(LastUpdated%20gt%20634301199890494792L) If you remove URL encoding, the query looks like this: http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries?$filter=(LastUpdated gt 634301199890494792L) This query returns only those entries where the value of LastUpdated > 634301199890494792 (the version timestamp). The changes – new JavaScript entries, deleted entries, and updated entries – are merged with the existing entries in local storage. The JavaScript code for performing the merge is contained in the EntriesHelper.js file. The merge() method looks like this:   merge: function (oldEntries, newEntries) { // concat (this performs the add) oldEntries = oldEntries || []; var mergedEntries = oldEntries.concat(newEntries); // sort this.sortByIdThenLastUpdated(mergedEntries); // prune duplicates (this performs the update) mergedEntries = this.pruneDuplicates(mergedEntries); // delete mergedEntries = this.removeIsDeleted(mergedEntries); // Sort this.sortByName(mergedEntries); return mergedEntries; },   The contents of local storage are then updated with the merged entries. I spent several hours writing the merge() method (much longer than I expected). I found two resources to be extremely useful. First, I wrote extensive unit tests for the merge() method. I wrote the unit tests using server-side JavaScript. I describe this approach to writing unit tests in this blog entry. The unit tests are included in the JavaScript Reference source code. Second, I found the following blog entry to be super useful (thanks Nick!): http://nicksnettravels.builttoroam.com/post/2010/08/03/OData-Synchronization-with-WCF-Data-Services.aspx One big challenge that I encountered involved timestamps. I originally tried to store an actual UTC time as the value of the entriesLastUpdated item. I quickly discovered that trying to work with dates in JSON turned out to be a big can of worms that I did not want to open. Next, I tried to use a SQL timestamp column. However, I learned that OData cannot handle the timestamp data type when doing a filter query. Therefore, I ended up using a bigint column in SQL and manually creating the value when a record is updated. I overrode the SaveChanges() method to look something like this: public override int SaveChanges(SaveOptions options) { var changes = this.ObjectStateManager.GetObjectStateEntries( EntityState.Modified | EntityState.Added | EntityState.Deleted); foreach (var change in changes) { var entity = change.Entity as IEntityTracking; if (entity != null) { entity.LastUpdated = DateTime.Now.Ticks; } } return base.SaveChanges(options); }   Notice that I assign Date.Now.Ticks to the entity.LastUpdated property whenever an entry is modified, added, or deleted. Summary After building the JavaScript Reference application, I am convinced that HTML5 local storage can have a dramatic impact on the performance of any data-driven web application. If you are building a web application that involves extensive interaction with data then I recommend that you take advantage of this new feature included in the HTML5 standard.

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  • Sysprep and Capture task sequence failing using MDT 2010

    - by Nic Young
    I have created a Windows Deployment Services server in Windows 2008 R2. When I originally set it up I was able to successfully use MDT 2010 to create my boot images as well as creating task sequences that would sysprep and capture, and deploy my custom .wim files. Everything was working perfectly. About a month later I boot up my Windows 7 x86 image and run Windows updates to keep my image up to date. I then go and run my sysprep and capture task sequence and I get the following errors: I searched online for the cause of this error message and it just seems to be a generic permission denied type of error message. I then decided to completely rebuild my VM image from scratch and try again. I am still getting the same error messages as before. The following is what I have tried troubleshooting this issue: Troubleshooting: I have ensured that that UAC and the firewall is turned completely off when trying to capture the image. I have tried recreating the task sequence and making sure that the deployment share is updated. I have ensured that the local Administrator account is enabled and has the same password as specified in the task sequence. I have tried joining the computer to the domain and running the task sequence and I get a different error: I have attempted to run the script from the command prompt with "Run as Administrator" and I still receive the same errors above. For testing purposes I have ensured that Everyone has read/write access to my deployment share. I have spent days on trying to resolve this to no avail. Any ideas? EDIT: Below is the log info from C:\Windows\Deploymentlogs\BDD.log as requested. <![LOG[LTI Windows PE applied successfully]LOG]!><time="11:48:34.000+000" date="07-25-2012" component="LTIApply" context="" type="1" thread="" file="LTIApply"> <![LOG[LTIApply processing completed successfully.]LOG]!><time="11:48:34.000+000" date="07-25-2012" component="LTIApply" context="" type="1" thread="" file="LTIApply"> <![LOG[Microsoft Deployment Toolkit version: 6.0.2223.0]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[The task sequencer log is located at C:\Users\nicy\AppData\Local\Temp\SMSTSLog\SMSTS.LOG. For task sequence failures, please consult this log.]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[Processing drivers for an X86 operating system.]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[TargetOS is the current SystemDrive]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[Property DriverCleanup is now = DONE]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[Compare Image processor Type with Original [X86] = [X86].]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[Prepare machine for Sysprep.]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[No driver actions can be taken for OS Images installed from *.wim files.]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[ZTIDrivers processing completed successfully.]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="ZTIDrivers" context="" type="1" thread="" file="ZTIDrivers"> <![LOG[Command completed, return code = -2147467259]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="LiteTouch" context="" type="1" thread="" file="LiteTouch"> <![LOG[Litetouch deployment failed, Return Code = -2147467259 0x80004005]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="LiteTouch" context="" type="3" thread="" file="LiteTouch"> <![LOG[For more information, consult the task sequencer log ...\SMSTS.LOG.]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="LiteTouch" context="" type="1" thread="" file="LiteTouch"> <![LOG[Property RetVal is now = -2147467259]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="LiteTouch" context="" type="1" thread="" file="LiteTouch"> <![LOG[Unable to copy log to the network as no SLShare value was specified.]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="LiteTouch" context="" type="1" thread="" file="LiteTouch"> <![LOG[CleanStartItems Complete]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="LiteTouch" context="" type="1" thread="" file="LiteTouch"> <![LOG[Unregistering TSCore.dll.]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="LiteTouch" context="" type="1" thread="" file="LiteTouch"> <![LOG[About to run command: wscript.exe "\\server\deploymentshare$\Scripts\LTICleanup.wsf"]LOG]!><time="11:48:35.000+000" date="07-25-2012" component="LiteTouch" context="" type="1" thread="" file="LiteTouch"> <![LOG[Microsoft Deployment Toolkit version: 6.0.2223.0]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[Removing AutoAdminLogon registry entries]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[VSSMaxSize not specified using 5% of volume.]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[Logs contained 7 errors and 0 warnings.]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[Stripping BDD commands from unattend.xml template.]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[Modified unattend.xml saved to C:\windows\panther\unattend.xml]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[Checking mapped network drive.]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[testing drive Z: mapped to \\server\deploymentshare$]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[Disconnecting drive Z: mapped to \\server\deploymentshare$]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[Cleaning up C:\MININT directory.]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup"> <![LOG[Cleaning up TOOLS, SCRIPTS, and PACKAGES directories.]LOG]!><time="11:48:36.000+000" date="07-25-2012" component="LTICleanup" context="" type="1" thread="" file="LTICleanup">

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  • CodePlex Daily Summary for Wednesday, December 01, 2010

    CodePlex Daily Summary for Wednesday, December 01, 2010Popular ReleasesUltimateJB: UltimateJB 2.02 PL3 KAKAROTO + CE-X-3.41 EvilSperm: Voici une version attendu avec impatience pour beaucoup : - La Version CEX341 pour pouvoir jouer avec des jeux demandant le firmware 3.50 ( certain ne fonctionne tous simplement pas ). - Pour l'instant le CEX341 n'est disponible qu'avec les PS3 en firmwares 3.41 !!! - La version PL3 KAKAROTO intégre ses dernières modification et intégre maintenant le firmware 3.30 !!! Conclusion : - UltimateJB CEX341 => Spoof le Firmware 3.41 en 3.50 ( facilite l'utilisation de certain jeux avec openManage...Menu and Context Menu for Silverlight 4.0: Silverlight Menu and Context Menu v2.2 Beta2: - Added keyboard navigation support with access keys - Shortcuts like Ctrl-Alt-A are now supported(where the browser permits it) - The PopupMenuSeparator is now completely based on the PopupMenuItem class - Moved item manipulation code to a partial class in PopupMenuItemsControl.cs - Simplified the layout by removing the RootGrid element(all content is now placed in OverlayCanvas and is accessed by the new ContentRoot property) - Added properties AccessKey, AccessKeyModifier, AccessKeyElemen...EnhSim: EnhSim 2.1.1: 2.1.1This release adds in the changes for 4.03a. To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Switched Searing Flames bac...AI: Initial 0.0.1: It’s simply just one code file; it simulates AI and machine in a simulated world. The AI has a little understanding of its body machine and parts, and able to use its feet to do actions just start and stop walking. The world is all of white with nothing but just the machine on a white planet. Colors, odors and position information make no sense. I’m previous C# programmer and I’m learning F# during this project, although I’m still not a good F# programmer, in this project I learning to prog...Microsoft - Domain Oriented N-Layered .NET 4.0 App Sample (Microsoft Spain): V1.0 - N-Layer DDD Sample App .NET 4.0: Required Software (Microsoft Base Software needed for Development environment) Visual Studio 2010 RTM & .NET 4.0 RTM (Final Versions) Expression Blend 4 SQL Server 2008 R2 Express/Standard/Enterprise Unity Application Block 2.0 - Published May 5th 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2D24F179-E0A6-49D7-89C4-5B67D939F91B&displaylang=en http://unity.codeplex.com/releases/view/31277 PEX & MOLES 0.94.51023.0, 29/Oct/2010 - Visual Studio 2010 Power Tools http://re...Sense/Net Enterprise Portal & ECMS: SenseNet 6.0.1 Community Edition: Sense/Net 6.0.1 Community Edition This half year we have been working quite fiercely to bring you the long-awaited release of Sense/Net 6.0. Download this Community Edition to see what we have been up to. These months we have worked on getting the WebCMS capabilities of Sense/Net 6.0 up to par. New features include: New, powerful page and portlet editing experience. HTML and CSS cleanup, new, powerful site skinning system. Upgraded, lightning-fast indexing and query via Lucene. Limita...Minecraft GPS: Minecraft GPS 1.1.1: New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft. Open World in any folder. Fixes Fixed style so listbox won't grow the window size. Fixed open file dialog issue on non-vista kernel machines.DotSpatial: DotSpatial 11-28-2001: This release introduces some exciting improvements. Support for big raster, both in display and changing the scheme. Faster raster scheme creation for all rasters. Caching of the "sample" values so once obtained the raster symbolizer dialog loads faster. Reprojection supported for raster and image classes. Affine transform fully supported for images and rasters, so skewed images are now possible. Projection uses better checks when loading unprojected layers. GDAL raster support f...SuperWebSocket: SuperWebSocket(60438): It is the first release of SuperWebSocket. Because it is base on SuperSocket, most features of SuperSocket are supported in SuperWebSocket. The source code include a LiveChat demo.MDownloader: MDownloader-0.15.25.7002: Fixed updater Fixed FileServe Fixed LetItBitCropper: 1.9.4: Mostly fixes for issues with a few feature requests. Fixed Issues 2730 & 3638 & 14467 11044 11447 11448 11449 14665 Implemented Features 6123 11581PFC: PFC for PB 11.5: This is just a migration from the 11.0 code. No changes have been made yet (and they are needed) for it to work properly with 11.5.PDF Rider: PDF Rider 0.5: This release does not add any new feature for pdf manipulation, but enables automatic updates checking, so it is reccomended to install it in order to stay updated with next releases. Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0...BCLExtensions: BCL Extensions v1.0: The files associated with v1.0 of the BCL Extensions library.XamlQuery/WPF - The Write Less, Do More, WPF Library: XamlQuery-WPF v1.2 (Runtime, Source): This is the first release of popular XamlQuery library for WPF. XamlQuery has already gained recognition among Silverlight developers.Math.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.Sexy Select: sexy select v0.4: Changes in v0.4 Added method : elements. This returns all the option elements that are currently added to the select list Added method : selectOption. This method accepts two values, the element to be modified and the selected state. (true/false)New ProjectsAbstract SQL: ADO.NET Sql classes wrapper; provides a clean fluent interface library that allows you to write very concise code and avoid the repetitiveness of ADO.NET. It can be used in all types of applications, even supports CLR stored procedures. It is written in C# 2.0.AI: The Artificial Intelligence program built on F#.Another .NET wrapper for the MailChimp API: A .NET wrapper for the MailChimp API 1.3 written in F# by DK.App-V Tool Suite: A collection of tools for Microsoft Application Virtualization (App-V). These tools were developed at Sinclair Community College in the process of setting up and then supporting its App-V implementation.b2b: Project-01tBham.CmuCam: A library and GUI front-end for the CMUcam series of cameras for use by .NET-based applications, the GUI can also run standalone.BizTalk Deployment Tool: Yet another BizTalk Deployment Tool to make it easier for BizTalk deployment that needs to support orchestration versioning, multiple environments. Features includes but not limited to: GAC Verification, Receive Locations and Send Ports management, Orchestration States managementCertificate Request (PKCS#10) Generator: A .NET application that can create PKCS#10 Certificate Requests, either by generating a new key or reusing a preexisting one. Minimum requirement : Windows Vista and above. .NET 2.0.Cloud Billing: Cloud billing proposal.Currency Converter: Coding4Fun Windows Phone 7 Currency ConverterDiffLib: A diff implementation class library for .NET 3.5 written in C#.expression Blend 4.0 Comment Uncomment Xaml Code Extension: BlendShortCuts Extension makes it easier for blend users to comment and uncomment xaml code. you'll no longer have to insert tag <!-- --> just press ALt+C and ALT+U it's developed in c# (.Net framework 4.0, microsoft expression library)Game Studio: Game Studio is an Integrated Development Environment “IDE” that helps game developers in designing their games. The software generates code for the mesh, models, pictures and sounds. It has a form designer, code editor and a special framework for the “Game Studio”.Gridify for ASP.NET MVC: Easy solution for grids on top of ASP.NET MVC Make grids from your data tables in a really lightweight manner! How lightweight? Well, exactly TWO line changes. You don't have to add new action parameters or anything. Really simple!In-House Inventory System: a normal inventory management system, normal use case and normal function.In-House Money Saver: just for school project, it may not be useful, however, it is my first project using Microsoft technology.ITICup2009: Programs used in ITICup 2009.libobs++: Implementation of a signal/slot system, created exclusively for developers that uses Visual Studio's 2010 IDE/Compiler. The classes are templated, and really easy to learn. The callbacks are fast, and type-safe.Longan ERP: Open Source Business Solutions.Lucienne - WebScripting Assignment: Lucienne - WebScripting AssignmentMercurial.Net: .NET wrapper class library for the Mercurial Distributed Version Control System (DVCS) - (http://mercurial.selenic.com/), written in C# 3.0 for the .NET 3.5 Client Profile runtime.Mini C++ UI Framework: Mini C++ UI Framework for my work.MinuRaamu: MeieRaamuMobile Device Browser File: The Mobile Browser Definition File contains definitions for individual mobile devices and browsers. At run time, ASP.NET uses the information in the request header to determine what type of device/browser has made the request.NKinect: .NET 4.0 (C++/CLI) based open source implementation of Microsoft Kinect. Currently supports CodeLaboratories NUI SDK, but will be brought to OpenKinect/libfreenect when a Windows version is stable.Oblivion Cell - Oblivion mmo project: We are working on creating a mmorpg mod/Addon for Oblivion using C# and hooking to the accual game with obse and a few other mods. We also use Cell Framework for our base server system.Optional: Optional is a library to create options and commands from command-line arguments. It uses Convention over Configuration to get out of your way. Attributes can be used to set properties which differ from the convention.Paypal adaptive payments using .NET (C#): This is a C# project to help you interface with the PayPal adaptive payments API. https://www.x.com/community/ppx/adaptive_payments. POS bd: Dynamic POS. this project is being devoloped on focused to local market only. the initial project is projected for a single company whose main business is selling lighting-bulb instruments.PowerEvents for Windows PowerShell: A Microsoft Windows PowerShell module to assist with managing permanent WMI event consumer registrations. You can use this module to register for, and respond to, system-level events available to WMI.PPL Daily Report Helper: Daily Reporting Helper Tool for Phoenix Propulsion LabsRandom Passwd Generator: This is a simple program developed in C# that generates random passwords of the specified length with the specified characters to be used. It's in beta version.SharePoint MUI Manager: The SharePoint MUI Manager allows you to translate user-specified text, such as the Title and Description of the site, throught the web interface. There is no need to download, edit and upload a RESX file. Sqlite Client for Windows Phone: Sqlite client for Windows Phone 7 . Supports transactionsTouchToolkit: A toolkit to simplify the multi-touch application development and testing complexities. It currently supports WPF and Silverlight.TSI4: Proyecto para facultad de ingenieríaVS2010 Debugger Visualizers Contrib: This project is for hosting user-contributed debugger visualizers for Microsoft Visual Studio 2010.Windows Shell Framework: Windows Shell Framework is a managed wrappers for a subset of the windows shell. This Project is for of .NET Shell Namespace Extension FrameworkWork in Progress: Work in progressWPFtest: A simpel test project for experimenting with WPF.YingYangXonix: YingYangXonixZeroUnit.net: The zero dependency, zero friction, sugar free Unit Testing framework for .Net.ZXing barcode for Windows Phone: Barcode support for Windows Phone 7 using ZXing

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  • NoSQL with RavenDB and ASP.NET MVC - Part 2

    - by shiju
    In my previous post, we have discussed on how to work with RavenDB document database in an ASP.NET MVC application. We have setup RavenDB for our ASP.NET MVC application and did basic CRUD operations against a simple domain entity. In this post, let’s discuss on domain entity with deep object graph and how to query against RavenDB documents using Indexes.Let's create two domain entities for our demo ASP.NET MVC appplication  public class Category {       public string Id { get; set; }     [Required(ErrorMessage = "Name Required")]     [StringLength(25, ErrorMessage = "Must be less than 25 characters")]     public string Name { get; set;}     public string Description { get; set; }     public List<Expense> Expenses { get; set; }       public Category()     {         Expenses = new List<Expense>();     } }    public class Expense {       public string Id { get; set; }     public Category Category { get; set; }     public string  Transaction { get; set; }     public DateTime Date { get; set; }     public double Amount { get; set; }   }  We have two domain entities - Category and Expense. A single category contains a list of expense transactions and every expense transaction should have a Category.Let's create  ASP.NET MVC view model  for Expense transaction public class ExpenseViewModel {     public string Id { get; set; }       public string CategoryId { get; set; }       [Required(ErrorMessage = "Transaction Required")]            public string Transaction { get; set; }       [Required(ErrorMessage = "Date Required")]            public DateTime Date { get; set; }       [Required(ErrorMessage = "Amount Required")]     public double Amount { get; set; }       public IEnumerable<SelectListItem> Category { get; set; } } Let's create a contract type for Expense Repository  public interface IExpenseRepository {     Expense Load(string id);     IEnumerable<Expense> GetExpenseTransactions(DateTime startDate,DateTime endDate);     void Save(Expense expense,string categoryId);     void Delete(string id);  } Let's create a concrete type for Expense Repository for handling CRUD operations. public class ExpenseRepository : IExpenseRepository {   private IDocumentSession session; public ExpenseRepository() {         session = MvcApplication.CurrentSession; } public Expense Load(string id) {     return session.Load<Expense>(id); } public IEnumerable<Expense> GetExpenseTransactions(DateTime startDate, DateTime endDate) {             //Querying using the Index name "ExpenseTransactions"     //filtering with dates     var expenses = session.LuceneQuery<Expense>("ExpenseTransactions")         .WaitForNonStaleResults()         .Where(exp => exp.Date >= startDate && exp.Date <= endDate)         .ToArray();     return expenses; } public void Save(Expense expense,string categoryId) {     var category = session.Load<Category>(categoryId);     if (string.IsNullOrEmpty(expense.Id))     {         //new expense transaction         expense.Category = category;         session.Store(expense);     }     else     {         //modifying an existing expense transaction         var expenseToEdit = Load(expense.Id);         //Copy values to  expenseToEdit         ModelCopier.CopyModel(expense, expenseToEdit);         //set category object         expenseToEdit.Category = category;       }     //save changes     session.SaveChanges(); } public void Delete(string id) {     var expense = Load(id);     session.Delete<Expense>(expense);     session.SaveChanges(); }   }  Insert/Update Expense Transaction The Save method is used for both insert a new expense record and modifying an existing expense transaction. For a new expense transaction, we store the expense object with associated category into document session object and load the existing expense object and assign values to it for editing a existing record.  public void Save(Expense expense,string categoryId) {     var category = session.Load<Category>(categoryId);     if (string.IsNullOrEmpty(expense.Id))     {         //new expense transaction         expense.Category = category;         session.Store(expense);     }     else     {         //modifying an existing expense transaction         var expenseToEdit = Load(expense.Id);         //Copy values to  expenseToEdit         ModelCopier.CopyModel(expense, expenseToEdit);         //set category object         expenseToEdit.Category = category;       }     //save changes     session.SaveChanges(); } Querying Expense transactions   public IEnumerable<Expense> GetExpenseTransactions(DateTime startDate, DateTime endDate) {             //Querying using the Index name "ExpenseTransactions"     //filtering with dates     var expenses = session.LuceneQuery<Expense>("ExpenseTransactions")         .WaitForNonStaleResults()         .Where(exp => exp.Date >= startDate && exp.Date <= endDate)         .ToArray();     return expenses; }  The GetExpenseTransactions method returns expense transactions using a LINQ query expression with a Date comparison filter. The Lucene Query is using a index named "ExpenseTransactions" for getting the result set. In RavenDB, Indexes are LINQ queries stored in the RavenDB server and would be  executed on the background and will perform query against the JSON documents. Indexes will be working with a lucene query expression or a set operation. Indexes are composed using a Map and Reduce function. Check out Ayende's blog post on Map/Reduce We can create index using RavenDB web admin tool as well as programmitically using its Client API. The below shows the screen shot of creating index using web admin tool. We can also create Indexes using Raven Cleint API as shown in the following code documentStore.DatabaseCommands.PutIndex("ExpenseTransactions",     new IndexDefinition<Expense,Expense>() {     Map = Expenses => from exp in Expenses                     select new { exp.Date } });  In the Map function, we used a Linq expression as shown in the following from exp in docs.Expensesselect new { exp.Date };We have not used a Reduce function for the above index. A Reduce function is useful while performing aggregate functions based on the results from the Map function. Indexes can be use with set operations of RavenDB.SET OperationsUnlike other document databases, RavenDB supports set based operations that lets you to perform updates, deletes and inserts to the bulk_docs endpoint of RavenDB. For doing this, you just pass a query to a Index as shown in the following commandDELETE http://localhost:8080/bulk_docs/ExpenseTransactions?query=Date:20100531The above command using the Index named "ExpenseTransactions" for querying the documents with Date filter and  will delete all the documents that match the query criteria. The above command is equivalent of the following queryDELETE FROM ExpensesWHERE Date='2010-05-31' Controller & ActionsWe have created Expense Repository class for performing CRUD operations for the Expense transactions. Let's create a controller class for handling expense transactions.   public class ExpenseController : Controller { private ICategoryRepository categoyRepository; private IExpenseRepository expenseRepository; public ExpenseController(ICategoryRepository categoyRepository, IExpenseRepository expenseRepository) {     this.categoyRepository = categoyRepository;     this.expenseRepository = expenseRepository; } //Get Expense transactions based on dates public ActionResult Index(DateTime? StartDate, DateTime? EndDate) {     //If date is not passed, take current month's first and last dte     DateTime dtNow;     dtNow = DateTime.Today;     if (!StartDate.HasValue)     {         StartDate = new DateTime(dtNow.Year, dtNow.Month, 1);         EndDate = StartDate.Value.AddMonths(1).AddDays(-1);     }     //take last date of startdate's month, if endate is not passed     if (StartDate.HasValue && !EndDate.HasValue)     {         EndDate = (new DateTime(StartDate.Value.Year, StartDate.Value.Month, 1)).AddMonths(1).AddDays(-1);     }       var expenses = expenseRepository.GetExpenseTransactions(StartDate.Value, EndDate.Value);     if (Request.IsAjaxRequest())     {           return PartialView("ExpenseList", expenses);     }     ViewData.Add("StartDate", StartDate.Value.ToShortDateString());     ViewData.Add("EndDate", EndDate.Value.ToShortDateString());             return View(expenses);            }   // GET: /Expense/Edit public ActionResult Edit(string id) {       var expenseModel = new ExpenseViewModel();     var expense = expenseRepository.Load(id);     ModelCopier.CopyModel(expense, expenseModel);     var categories = categoyRepository.GetCategories();     expenseModel.Category = categories.ToSelectListItems(expense.Category.Id.ToString());                    return View("Save", expenseModel);          }   // // GET: /Expense/Create   public ActionResult Create() {     var expenseModel = new ExpenseViewModel();               var categories = categoyRepository.GetCategories();     expenseModel.Category = categories.ToSelectListItems("-1");     expenseModel.Date = DateTime.Today;     return View("Save", expenseModel); }   // // POST: /Expense/Save // Insert/Update Expense Tansaction [HttpPost] public ActionResult Save(ExpenseViewModel expenseViewModel) {     try     {         if (!ModelState.IsValid)         {               var categories = categoyRepository.GetCategories();                 expenseViewModel.Category = categories.ToSelectListItems(expenseViewModel.CategoryId);                               return View("Save", expenseViewModel);         }           var expense=new Expense();         ModelCopier.CopyModel(expenseViewModel, expense);          expenseRepository.Save(expense, expenseViewModel.CategoryId);                       return RedirectToAction("Index");     }     catch     {         return View();     } } //Delete a Expense Transaction public ActionResult Delete(string id) {     expenseRepository.Delete(id);     return RedirectToAction("Index");     }     }     Download the Source - You can download the source code from http://ravenmvc.codeplex.com

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  • Tips on Migrating from AquaLogic .NET Accelerator to WebCenter WSRP Producer for .NET

    - by user647124
    This year I embarked on a journey to migrate a group of ASP.NET web applications developed to integrate with WebLogic Portal 9.2 via the AquaLogic® Interaction .NET Application Accelerator 1.0 to instead use the Oracle WebCenter WSRP Producer for .NET and integrated with WebLogic Portal 10.3.4. It has been a very winding path and this blog entry is intended to share both the lessons learned and relevant approaches that led to those learnings. Like most journeys of discovery, it was not a direct path, and there are notes to let you know when it is practical to skip a section if you are in a hurry to get from here to there. For the Curious From the perspective of necessity, this section would be better at the end. If it were there, though, it would probably be read by far fewer people, including those that are actually interested in these types of sections. Those in a hurry may skip past and be none the worst for it in dealing with the hands-on bits of performing a migration from .NET Accelerator to WSRP Producer. For others who want to talk about why they did what they did after they did it, or just want to know for themselves, enjoy. A Brief (and edited) History of the WSRP for .NET Technologies (as Relevant to the this Post) Note: This section is for those who are curious about why the migration path is not as simple as many other Oracle technologies. You can skip this section in its entirety and still be just as competent in performing a migration as if you had read it. The currently deployed architecture that was to be migrated and upgraded achieved initial integration between .NET and J2EE over the WSRP protocol through the use of The AquaLogic Interaction .NET Application Accelerator. The .NET Accelerator allowed the applications that were written in ASP.NET and deployed on a Microsoft Internet Information Server (IIS) to interact with a WebLogic Portal application deployed on a WebLogic (J2EE application) Server (both version 9.2, the state of the art at the time of its creation). At the time this architectural decision for the application was made, both the AquaLogic and WebLogic brands were owned by BEA Systems. The AquaLogic brand included products acquired by BEA through the acquisition of Plumtree, whose flagship product was a portal platform available in both J2EE and .NET versions. As part of this dual technology support an adaptor was created to facilitate the use of WSRP as a communication protocol where customers wished to integrate components from both versions of the Plumtree portal. The adapter evolved over several product generations to include a broad array of both standard and proprietary WSRP integration capabilities. Later, BEA Systems was acquired by Oracle. Over the course of several years Oracle has acquired a large number of portal applications and has taken the strategic direction to migrate users of these myriad (and formerly competitive) products to the Oracle WebCenter technology stack. As part of Oracle’s strategic technology roadmap, older portal products are being schedule for end of life, including the portal products that were part of the BEA acquisition. The .NET Accelerator has been modified over a very long period of time with features driven by users of that product and developed under three different vendors (each a direct competitor in the same solution space prior to merger). The Oracle WebCenter WSRP Producer for .NET was introduced much more recently with the key objective to specifically address the needs of the WebCenter customers developing solutions accessible through both J2EE and .NET platforms utilizing the WSRP specifications. The Oracle Product Development Team also provides these insights on the drivers for developing the WSRP Producer: ***************************************** Support for ASP.NET AJAX. Controls using the ASP.NET AJAX script manager do not function properly in the Application Accelerator for .NET. Support 2 way SSL in WLP. This was not possible with the proxy/bridge set up in the existing Application Accelerator for .NET. Allow developers to code portlets (Web Parts) using the .NET framework rather than a proprietary framework. Developers had to use the Application Accelerator for .NET plug-ins to Visual Studio to manage preferences and profile data. This is now replaced with the .NET Framework Personalization (for preferences) and Profile providers. The WSRP Producer for .NET was created as a new way of developing .NET portlets. It was never designed to be an upgrade path for the Application Accelerator for .NET. .NET developers would create new .NET portlets with the WSRP Producer for .NET and leave any existing .NET portlets running in the Application Accelerator for .NET. ***************************************** The advantage to creating a new solution for WSRP is a product that is far easier for Oracle to maintain and support which in turn improves quality, reliability and maintainability for their customers. No changes to J2EE applications consuming the WSRP portlets previously rendered by the.NET Accelerator is required to migrate from the Aqualogic WSRP solution. For some customers using the .NET Accelerator the challenge is adapting their current .NET applications to work with the WSRP Producer (or any other WSRP adapter as they are proprietary by nature). Part of this adaptation is the need to deploy the .NET applications as a child to the WSRP producer web application as root. Differences between .NET Accelerator and WSRP Producer Note: This section is for those who are curious about why the migration is not as pluggable as something such as changing security providers in WebLogic Server. You can skip this section in its entirety and still be just as competent in performing a migration as if you had read it. The basic terminology used to describe the participating applications in a WSRP environment are the same when applied to either the .NET Accelerator or the WSRP Producer: Producer and Consumer. In both cases the .NET application serves as what is referred to as a WSRP environment as the Producer. The difference lies in how the two adapters create the WSRP translation of the .NET application. The .NET Accelerator, as the name implies, is meant to serve as a quick way of adding WSRP capability to a .NET application. As such, at a high level, the .NET Accelerator behaves as a proxy for requests between the .NET application and the WSRP Consumer. A WSRP request is sent from the consumer to the .NET Accelerator, the.NET Accelerator transforms this request into an ASP.NET request, receives the response, then transforms the response into a WSRP response. The .NET Accelerator is deployed as a stand-alone application on IIS. The WSRP Producer is deployed as a parent application on IIS and all ASP.NET modules that will be made available over WSRP are deployed as children of the WSRP Producer application. In this manner, the WSRP Producer acts more as a Request Filter than a proxy in the WSRP transactions between Producer and Consumer. Highly Recommended Enabling Logging Note: You can skip this section now, but you will most likely want to come back to it later, so why not just read it now? Logging is very helpful in tracking down the causes of any anomalies during testing of migrated portlets. To enable the WSRP Producer logging, update the Application_Start method in the Global.asax.cs for your .NET application by adding log4net.Config.XmlConfigurator.Configure(); IIS logs will usually (in a standard configuration) be in a sub folder under C:\WINDOWS\system32\LogFiles\W3SVC. WSRP Producer logs will be found at C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdefault\Logs\WSRPProducer.log InputTrace.webinfo and OutputTrace.webinfo are located under C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdefault and can be useful in debugging issues related to markup transformations. Things You Must Do Merge Web.Config Note: If you have been skipping all the sections that you can, now is the time to stop and pay attention J Because the existing .NET application will become a sub-application to the WSRP Producer, you will want to merge required settings from the existing Web.Config to the one in the WSRP Producer. Use the WSRP Producer Master Page The Master Page installed for the WSRP Producer provides common, hiddenform fields and JavaScripts to facilitate portlet instance management and display configuration when the child page is being rendered over WSRP. You add the Master Page by including it in the <@ Page declaration with MasterPageFile="~/portlets/Resources/MasterPages/WSRP.Master" . You then replace: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" > <HTML> <HEAD> With <asp:Content ID="ContentHead1" ContentPlaceHolderID="wsrphead" Runat="Server"> And </HEAD> <body> <form id="theForm" method="post" runat="server"> With </asp:Content> <asp:Content ID="ContentBody1" ContentPlaceHolderID="Main" Runat="Server"> And finally </form> </body> </HTML> With </asp:Content> In the event you already use Master Pages, adapt your existing Master Pages to be sub masters. See Nested ASP.NET Master Pages for a detailed reference of how to do this. It Happened to Me, It Might Happen to You…Or Not Watch for Use of Session or Request in OnInit In the event the .NET application being modified has pages developed to assume the user has been authenticated in an earlier page request there may be direct or indirect references in the OnInit method to request or session objects that may not have been created yet. This will vary from application to application, so the recommended approach is to test first. If there is an issue with a page running as a WSRP portlet then check for potential references in the OnInit method (including references by methods called within OnInit) to session or request objects. If there are, the simplest solution is to create a new method and then call that method once the necessary object(s) is fully available. I find doing this at the start of the Page_Load method to be the simplest solution. Case Sensitivity .NET languages are not case sensitive, but Java is. This means it is possible to have many variations of SRC= and src= or .JPG and .jpg. The preferred solution is to make these mark up instances all lower case in your .NET application. This will allow the default Rewriter rules in wsrp-producer.xml to work as is. If this is not practical, then make duplicates of any rules where an issue is occurring due to upper or mixed case usage in the .NET application markup and match the case in use with the duplicate rule. For example: <RewriterRule> <LookFor>(href=\"([^\"]+)</LookFor> <ChangeToAbsolute>true</ChangeToAbsolute> <ApplyTo>.axd,.css</ApplyTo> <MakeResource>true</MakeResource> </RewriterRule> May need to be duplicated as: <RewriterRule> <LookFor>(HREF=\"([^\"]+)</LookFor> <ChangeToAbsolute>true</ChangeToAbsolute> <ApplyTo>.axd,.css</ApplyTo> <MakeResource>true</MakeResource> </RewriterRule> While it is possible to write a regular expression that will handle mixed case usage, it would be long and strenous to test and maintain, so the recommendation is to use duplicate rules. Is it Still Relative? Some .NET applications base relative paths with a fixed root location. With the introduction of the WSRP Producer, the root has moved up one level. References to ~/ will need to be updated to ~/portlets and many ../ paths will need another ../ in front. I Can See You But I Can’t Find You This issue was first discovered while debugging modules with code that referenced the form on a page from the code-behind by name and/or id. The initial error presented itself as run-time error that was difficult to interpret over WSRP but seemed clear when run as straight ASP.NET as it indicated that the object with the form name did not exist. Since the form name was no longer valid after implementing the WSRP Master Page, the likely fix seemed to simply update the references in the code. However, as the WSRP Master Page is external to the code, a compile time error resulted: Error      155         The name 'form1' does not exist in the current context                C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdefault\portlets\legacywebsite\module\Screens \Reporting.aspx.cs                51           52           legacywebsite.module Much hair-pulling research later it was discovered that it was the use of the FindControl method causing the issue. FindControl doesn’t work quite as expected once a Master Page has been introduced as the controls become embedded in controls, require a recursion to find them that is not part of the FindControl method. In code where the page form is referenced by name, there are two steps to the solution. First, the form needs to be referenced in code generically with Page.Form. For example, this: ToggleControl ctrl = new ToggleControl(frmManualEntry, FunctionLibrary.ParseArrayLst(userObj.Roles)); Becomes this: ToggleControl ctrl = new ToggleControl(Page.Form, FunctionLibrary.ParseArrayLst(userObj.Roles)); Generally the form id is referenced in most ASP.NET applications as a path to a control on the form. To reach the control once a MasterPage has been added requires an additional method to recurse through the controls collections within the form and find the control ID. The following method (found at Rick Strahl's Web Log) corrects this very nicely: public static Control FindControlRecursive(Control Root, string Id) { if (Root.ID == Id) return Root; foreach (Control Ctl in Root.Controls) { Control FoundCtl = FindControlRecursive(Ctl, Id); if (FoundCtl != null) return FoundCtl; } return null; } Where the form name is not referenced, simply using the FindControlRecursive method in place of FindControl will be all that is necessary. Following the second part of the example referenced earlier, the method called with Page.Form changes its value extraction code block from this: Label lblErrMsg = (Label)frmRef.FindControl("lblBRMsg" To this: Label lblErrMsg = (Label) FunctionLibrary.FindControlRecursive(frmRef, "lblBRMsg" The Master That Won’t Step Aside In most migrations it is preferable to make as few changes as possible. In one case I ran across an existing Master Page that would not function as a sub-Master Page. While it would probably have been educational to trace down why, the expedient process of updating it to take the place of the WSRP Master Page is the route I took. The changes are highlighted below: … <asp:ContentPlaceHolder ID="wsrphead" runat="server"></asp:ContentPlaceHolder> </head> <body leftMargin="0" topMargin="0"> <form id="TheForm" runat="server"> <input type="hidden" name="key" id="key" value="" /> <input type="hidden" name="formactionurl" id="formactionurl" value="" /> <input type="hidden" name="handle" id="handle" value="" /> <asp:ScriptManager ID="ScriptManager1" runat="server" EnablePartialRendering="true" > </asp:ScriptManager> This approach did not work for all existing Master Pages, but fortunately all of the other existing Master Pages I have run across worked fine as a sub-Master to the WSRP Master Page. Moving On In Enterprise Portals, even after you get everything working, the work is not finished. Next you need to get it where everyone will work with it. Migration Planning Providing that the server where IIS is running is adequately sized, it is possible to run both the .NET Accelerator and the WSRP Producer on the same server during the upgrade process. The upgrade can be performed incrementally, i.e., one portlet at a time, if server administration processes support it. Those processes would include the ability to manage a second producer in the consuming portal and to change over individual portlet instances from one provider to the other. If processes or requirements demand that all portlets be cut over at the same time, it needs to be determined if this cut over should include a new producer, updating all of the portlets in the consumer, or if the WSRP Producer portlet configuration must maintain the naming conventions used by the .NET Accelerator and simply change the WSRP end point configured in the consumer. In some enterprises it may even be necessary to maintain the same WSDL end point, at which point the IIS configuration will be where the updates occur. The downside to such a requirement is that it makes rolling back very difficult, should the need arise. Location, Location, Location Not everyone wants the web application to have the descriptively obvious wsrpdefault location, or needs to create a second WSRP site on the same server. The instructions below are from the product team and, while targeted towards making a second site, will work for creating a site with a different name and then remove the old site. You can also change just the name in IIS. Manually Creating a WSRP Producer Site Instructions (NOTE: all executables used are the same ones used by the installer and “wsrpdev” will be the name of the new instance): 1. Copy C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdefault to C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdev. 2. Bring up a command window as an administrator 3. Run C:\Oracle\Middleware\WSRPProducerForDotNet\uninstall_resources\IISAppAccelSiteCreator.exe install WSRPProducers wsrpdev "C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdev" 8678 2.0.50727 4. Run C:\Oracle\Middleware\WSRPProducerForDotNet\uninstall_resources\PermManage.exe add FileSystem C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdev "NETWORK SERVICE" 3 1 5. Run C:\Oracle\Middleware\WSRPProducerForDotNet\uninstall_resources\PermManage.exe add FileSystem C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdev EVERYONE 1 1 6. Open up C:\Oracle\Middleware\WSRPProducerForDotNet\wsdl\1.0\WSRPService.wsdl and replace wsrpdefault with wsrpdev 7. Open up C:\Oracle\Middleware\WSRPProducerForDotNet\wsdl\2.0\WSRPService.wsdl and replace wsrpdefault with wsrpdev Tests: 1. Bring up a browser on the host itself and go to http://localhost:8678/wsrpdev/wsdl/1.0/WSRPService.wsdl and make sure that the URLs in the XML returned include the wsrpdev changes you made in step 6. 2. Bring up a browser on the host itself and see if the default sample comes up: http://localhost:8678/wsrpdev/portlets/ASPNET_AJAX_sample/default.aspx 3. Register the producer in WLP and test the portlet. Changing the Port used by WSRP Producer The pre-configured port for the WSRP Producer is 8678. You can change this port by updating both the IIS configuration and C:\Oracle\Middleware\WSRPProducerForDotNet\[WSRP_APP_NAME]\wsdl\1.0\WSRPService.wsdl. Do You Need to Migrate? Oracle Premier Support ended in November of 2010 for AquaLogic Interaction .NET Application Accelerator 1.x and Extended Support ends in November 2012 (see http://www.oracle.com/us/support/lifetime-support/lifetime-support-software-342730.html for other related dates). This means that integration with products released after November of 2010 is not supported. If having such support is the policy within your enterprise, you do indeed need to migrate. If changes in your enterprise cause your current solution with the .NET Accelerator to no longer function properly, you may need to migrate. Migration is a choice, and if the goals of your enterprise are to take full advantage of newer technologies then migration is certainly one activity you should be planning for.

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  • how to rollback/undo yum update on fedora after messing the fedora versions

    - by misteryes
    I want to install texlive on my fedora 16 laptop with the following procedure: # yum remove tex-* texlive-* # cat > /etc/yum.repos.d/texlive.repo <<EOF [texlive] name=texlive baseurl=http://jnovy.fedorapeople.org/texlive/2012/packages.f17/ enabled=1 gpgcheck=0 EOF # yum update; # yum install texlive after yum update, I notice that my laptop is fedora 16, while I used 2012/packages.fc17/ so I modify /etc/yum.repos.d/texlive.repo to use 2011/packages.fc16 and do yum update again however, there are many errors [root@kitty esolve]# yum update Loaded plugins: auto-update-debuginfo, langpacks, presto, refresh-packagekit http://repos.fedorapeople.org/repos/leigh123linux/cinnamon/fedora-16/x86_64/repodata/repomd.xml: [Errno 14] HTTP Error 404 - Not Found : http://repos.fedorapeople.org/repos/leigh123linux/cinnamon/fedora-16/x86_64/repodata/repomd.xml Trying other mirror. Setting up Update Process Resolving Dependencies --> Running transaction check ---> Package dvipng.x86_64 0:1.14-1.fc15 will be obsoleted ---> Package kpathsea.x86_64 0:2007-66.fc16 will be obsoleted --> Processing Dependency: libkpathsea.so.4()(64bit) for package: evince-dvi-3.2.1-2.fc16.x86_64 ---> Package mkvtoolnix.x86_64 0:5.8.0-1 will be updated ---> Package mkvtoolnix.x86_64 0:6.3.0-1 will be an update ---> Package nautilus-dropbox.x86_64 0:1.4.0-1.fc10 will be updated ---> Package nautilus-dropbox.x86_64 0:1.6.0-1.fc10 will be an update ---> Package texlive-dvipng-bin.x86_64 2:svn26509.0-19.20130317_r29408.fc17 will be obsoleting --> Processing Dependency: texlive-kpathsea-lib = 2:2012-19.20130317_r29408.fc17 for package: 2:texlive-dvipng-bin-svn26509.0-19.20130317_r29408.fc17.x86_64 --> Processing Dependency: texlive-base for package: 2:texlive-dvipng-bin-svn26509.0-19.20130317_r29408.fc17.x86_64 --> Processing Dependency: tex-dvipng for package: 2:texlive-dvipng-bin-svn26509.0-19.20130317_r29408.fc17.x86_64 --> Processing Dependency: libpng15.so.15()(64bit) for package: 2:texlive-dvipng-bin-svn26509.0-19.20130317_r29408.fc17.x86_64 --> Processing Dependency: libkpathsea.so.6()(64bit) for package: 2:texlive-dvipng-bin-svn26509.0-19.20130317_r29408.fc17.x86_64 ---> Package texlive-kpathsea.noarch 2:svn28792.0-19.fc17 will be obsoleting --> Processing Dependency: texlive-kpathsea-bin for package: 2:texlive-kpathsea-svn28792.0-19.fc17.noarch --> Running transaction check ---> Package kpathsea.x86_64 0:2007-66.fc16 will be obsoleted --> Processing Dependency: libkpathsea.so.4()(64bit) for package: evince-dvi-3.2.1-2.fc16.x86_64 ---> Package texlive-base.noarch 2:2012-19.20130317_r29408.fc17 will be installed ---> Package texlive-dvipng.noarch 2:svn26689.1.14-19.fc17 will be installed ---> Package texlive-dvipng-bin.x86_64 2:svn26509.0-19.20130317_r29408.fc17 will be obsoleting --> Processing Dependency: libpng15.so.15()(64bit) for package: 2:texlive-dvipng-bin-svn26509.0-19.20130317_r29408.fc17.x86_64 ---> Package texlive-kpathsea-bin.x86_64 2:svn27347.0-19.20130317_r29408.fc17 will be installed ---> Package texlive-kpathsea-lib.x86_64 2:2012-19.20130317_r29408.fc17 will be installed --> Finished Dependency Resolution Error: Package: evince-dvi-3.2.1-2.fc16.x86_64 (@fedora) Requires: libkpathsea.so.4()(64bit) Removing: kpathsea-2007-66.fc16.x86_64 (@so-updates) libkpathsea.so.4()(64bit) Obsoleted By: 2:texlive-kpathsea-svn28792.0-19.fc17.noarch (texlive) Not found Error: Package: 2:texlive-dvipng-bin-svn26509.0-19.20130317_r29408.fc17.x86_64 (texlive) Requires: libpng15.so.15()(64bit) You could try using --skip-broken to work around the problem You could try running: rpm -Va --nofiles --nodigest and when I do yum install texlive, it simply tries to install the f17 version, which failed. what Can I do to install f16 version? how can I undo yum update with 2012/packages.f17/ I tried yum history, and for today's history, I only have Loaded plugins: auto-update-debuginfo, langpacks, presto, refresh-packagekit ID | Login user | Date and time | Action(s) | Altered ------------------------------------------------------------------------------- 124 | esolve ... <esolve> | 2013-09-12 18:35 | Erase | 24 123 | root <root> | 2013-08-23 11:08 | Update | 1 122 | root <root> | 2013-08-21 14:13 | Update | 1 < 121 | esolve ... <esolve> | 2013-05-31 15:36 | Install | 1 > 120 | root <root> | 2013-05-29 15:13 | Install | 1 < 119 | root <root> | 2013-04-18 13:13 | Update | 1 >< which seems not related to yum update the history results: 1003 yum update 1004 vim 1005 vim /etc/yum.repos.d/texlive.repo 1006 yum update 1007 yum install texlive 1008 vim /etc/yum.repos.d/texlive.repo 1009 clear 1010 yum history 1011 yum history list 1012 vim 1013 vim /etc/yum.repos.d/texlive.repo 1014 yum history list 1015 history also I tried yum history undo 124 but it failed! [root@kitty esolve]# yum history undo 124 Loaded plugins: auto-update-debuginfo, langpacks, presto, refresh-packagekit http://repos.fedorapeople.org/repos/leigh123linux/cinnamon/fedora-16/x86_64/repodata/repomd.xml: [Errno 14] HTTP Error 404 - Not Found : http://repos.fedorapeople.org/repos/leigh123linux/cinnamon/fedora-16/x86_64/repodata/repomd.xml Trying other mirror. Undoing transaction 124, from Thu Sep 12 18:35:31 2013 Erase R-2.14.1-1.fc16.x86_64 ? Erase R-core-2.14.1-1.fc16.x86_64 ? Erase R-devel-2.14.1-1.fc16.x86_64 ? Erase a2ps-4.14-12.fc15.x86_64 ? Erase docbook-utils-pdf-0.6.14-29.fc16.noarch ? Erase html2ps-1.0-0.7.b7.fc15.noarch ? Erase jadetex-3.13-10.fc15.noarch ? Erase kile-2.1.1-1.fc16.x86_64 ? Erase linuxdoc-tools-0.9.66-9.fc15.x86_64 ? Erase tetex-dvipost-1.1-12.fc15.x86_64 ? Erase tex-cm-lgc-0.5-18.fc15.noarch ? Erase tex-preview-11.86-6.fc16.noarch ? Erase texinfo-tex-4.13a-15.fc15.x86_64 ? Erase texlive-2007-66.fc16.x86_64 ? Erase texlive-dvips-2007-66.fc16.x86_64 ? Erase texlive-latex-2007-66.fc16.x86_64 ? Erase texlive-texmf-2007-40.fc16.noarch ? Erase texlive-texmf-dvips-2007-40.fc16.noarch ? Erase texlive-texmf-fonts-2007-40.fc16.noarch ? Erase texlive-texmf-latex-2007-40.fc16.noarch ? Erase texlive-utils-2007-66.fc16.x86_64 ? Erase texmaker-1:3.2.2-1.fc16.x86_64 ? Erase texmf-RR-Inria-4.11-inria.0.noarch ? Erase xdvik-22.84.14-9.fc15.x86_64 ? Error: No package(s) available to install

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  • Java update/install via group policy

    - by Maximus
    I trying to deploy the latest Java RE version via GP, Java 7 update 9. I want to update computers that are currently running an older version of Java, a mixture of 7.6 and 7.7, some computers are running versions as old as 6.31. Some are running a mixture of both. I would also like this GP to install Java if it's not installed. Previously I used push out Java updates to users machines as Java didn't remove the old version. So when it was done the user would restart their browser or pc to start using the latest version. Not the best way to manage it as it leaves the old version installed but it worked. I've created group policies before for printer deployment, log on drive mapping scripts, but never software deployment. I've extracted the Java MSI and created a transform file to suppress reboot etc using orca. As described on this site http://ivan.dretvic.com/2011/06/how-to-package-and-deploy-java-jre-1-6-0_26-via-group-policy/. I have also tried saving the edited MSI directly and that didn't work either. But it just won't deploy. I have tried to enable logging as suggested on this site http://openofficetechnology.com/node/32, GPO logging via UserEnvDebugLevel, Software deployment logging via AppmgmtDebugLevel and MSI logging, but there is no log C:\Windows\Debug\UserMode\userenv.log being created. The windows event viewer has the following errors: Error 24/10/2012 11:44:04 AM - "Failed to apply changes to software installation settings. Software changes could not be applied. A previous log entry with details should exist. The error was : %%1612" Information 24/10/2012 11:44:04 AM - "The removal of the assignment of application Java 7 Update 9 - FB Java Transform from policy JavaDeploy succeeded." Error 24/10/2012 11:44:04 AM - "The install of application Java 7 Update 9 - FB Java Transform from policy JavaDeploy failed. The error was : %%1612" There is a log created for MSI logging and it's as below. It says the source is invalid but it exists on the share and the PC that I'm testing has permissions and I've included the recommendation here Group Policy installation failed error 1274 to enable "Always wait for the network at computer startup and logon" === Verbose logging started: 24/10/2012 11:43:59 Build type: SHIP UNICODE 5.00.7601.00 Calling process: C:\Windows\system32\svchost.exe === MSI (c) (9C:EC) [11:43:59:898]: Resetting cached policy values MSI (c) (9C:EC) [11:43:59:898]: Machine policy value 'Debug' is 3 MSI (c) (9C:EC) [11:43:59:898]: ******* RunEngine: ******* Product: {26a24ae4-039d-4ca4-87b4-2f83217009ff} ******* Action: ******* CommandLine: ********** MSI (c) (9C:EC) [11:43:59:898]: Client-side and UI is none or basic: Running entire install on the server. MSI (c) (9C:EC) [11:43:59:898]: Grabbed execution mutex. MSI (c) (9C:EC) [11:44:03:431]: Cloaking enabled. MSI (c) (9C:EC) [11:44:03:431]: Attempting to enable all disabled privileges before calling Install on Server MSI (c) (9C:EC) [11:44:03:439]: Incrementing counter to disable shutdown. Counter after increment: 0 MSI (s) (2C:70) [11:44:03:574]: Running installation inside multi-package transaction {26a24ae4-039d-4ca4-87b4-2f83217009ff} MSI (s) (2C:70) [11:44:03:574]: Grabbed execution mutex. MSI (s) (2C:7C) [11:44:03:607]: Resetting cached policy values MSI (s) (2C:7C) [11:44:03:607]: Machine policy value 'Debug' is 3 MSI (s) (2C:7C) [11:44:03:607]: ******* RunEngine: ******* Product: {26a24ae4-039d-4ca4-87b4-2f83217009ff} ******* Action: ******* CommandLine: ********** MSI (s) (2C:7C) [11:44:03:607]: Machine policy value 'DisableUserInstalls' is 0 MSI (s) (2C:7C) [11:44:03:623]: User policy value 'SearchOrder' is 'nmu' MSI (s) (2C:7C) [11:44:03:624]: User policy value 'DisableMedia' is 0 MSI (s) (2C:7C) [11:44:03:624]: Machine policy value 'AllowLockdownMedia' is 0 MSI (s) (2C:7C) [11:44:03:624]: SOURCEMGMT: Media enabled only if package is safe. MSI (s) (2C:7C) [11:44:03:624]: SOURCEMGMT: Looking for sourcelist for product {26a24ae4-039d-4ca4-87b4-2f83217009ff} MSI (s) (2C:7C) [11:44:03:624]: SOURCEMGMT: Adding {26a24ae4-039d-4ca4-87b4-2f83217009ff}; to potential sourcelist list (pcode;disk;relpath). MSI (s) (2C:7C) [11:44:03:624]: SOURCEMGMT: Now checking product {26a24ae4-039d-4ca4-87b4-2f83217009ff} MSI (s) (2C:7C) [11:44:03:624]: SOURCEMGMT: Media is enabled for product. MSI (s) (2C:7C) [11:44:03:624]: SOURCEMGMT: Attempting to use LastUsedSource from source list. MSI (s) (2C:7C) [11:44:03:624]: SOURCEMGMT: Processing net source list. MSI (s) (2C:7C) [11:44:03:624]: SOURCEMGMT: Trying source \\server\share\deployment\Java\stable\x32\. MSI (s) (2C:7C) [11:44:03:650]: Note: 1: 2303 2: 5 3: \\server\share\ MSI (s) (2C:7C) [11:44:03:650]: Note: 1: 1325 2: deployment MSI (s) (2C:7C) [11:44:03:650]: ConnectToSource: CreatePath/CreateFilePath failed with: -2147483648 1325 -2147483648 MSI (s) (2C:7C) [11:44:03:650]: ConnectToSource (con't): CreatePath/CreateFilePath failed with: -2147483648 -2147483648 MSI (s) (2C:7C) [11:44:03:650]: SOURCEMGMT: net source '\\server\share\deployment\Java\stable\x32\' is invalid. MSI (s) (2C:7C) [11:44:03:650]: Note: 1: 1706 2: -2147483647 3: jre1.7.0_09.msi MSI (s) (2C:7C) [11:44:03:650]: SOURCEMGMT: Processing media source list. MSI (s) (2C:7C) [11:44:04:668]: Note: 1: 2203 2: 3: -2147287037 MSI (s) (2C:7C) [11:44:04:668]: SOURCEMGMT: Source is invalid due to missing/inaccessible package. MSI (s) (2C:7C) [11:44:04:668]: Note: 1: 1706 2: -2147483647 3: jre1.7.0_09.msi MSI (s) (2C:7C) [11:44:04:668]: SOURCEMGMT: Processing URL source list. MSI (s) (2C:7C) [11:44:04:668]: Note: 1: 1402 2: UNKNOWN\URL 3: 2 MSI (s) (2C:7C) [11:44:04:668]: Note: 1: 1706 2: -2147483647 3: jre1.7.0_09.msi MSI (s) (2C:7C) [11:44:04:668]: Note: 1: 1706 2: 3: jre1.7.0_09.msi MSI (s) (2C:7C) [11:44:04:668]: SOURCEMGMT: Failed to resolve source MSI (s) (2C:7C) [11:44:04:668]: MainEngineThread is returning 1612 MSI (s) (2C:70) [11:44:04:670]: User policy value 'DisableRollback' is 0 MSI (s) (2C:70) [11:44:04:670]: Machine policy value 'DisableRollback' is 0 MSI (s) (2C:70) [11:44:04:670]: Incrementing counter to disable shutdown. Counter after increment: 0 MSI (s) (2C:70) [11:44:04:670]: Note: 1: 1402 2: HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Installer\Rollback\Scripts 3: 2 MSI (s) (2C:70) [11:44:04:671]: Note: 1: 1402 2: HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Installer\Rollback\Scripts 3: 2 MSI (s) (2C:70) [11:44:04:671]: Note: 1: 1402 2: HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Installer\InProgress 3: 2 MSI (s) (2C:70) [11:44:04:671]: Note: 1: 1402 2: HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Installer\InProgress 3: 2 MSI (s) (2C:70) [11:44:04:671]: Decrementing counter to disable shutdown. If counter >= 0, shutdown will be denied. Counter after decrement: -1 MSI (s) (2C:70) [11:44:04:671]: Restoring environment variables MSI (c) (9C:EC) [11:44:04:675]: Decrementing counter to disable shutdown. If counter >= 0, shutdown will be denied. Counter after decrement: -1 MSI (c) (9C:EC) [11:44:04:675]: MainEngineThread is returning 1612 === Verbose logging stopped: 24/10/2012 11:44:04 === I'm not sure what my next approach should be. Any help would be much appreciated. Thanks.

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  • Extending NerdDinner: Adding Geolocated Flair

    - by Jon Galloway
    NerdDinner is a website with the audacious goal of “Organizing the world’s nerds and helping them eat in packs.” Because nerds aren’t likely to socialize with others unless a website tells them to do it. Scott Hanselman showed off a lot of the cool features we’ve added to NerdDinner lately during his popular talk at MIX10, Beyond File | New Company: From Cheesy Sample to Social Platform. Did you miss it? Go ahead and watch it, I’ll wait. One of the features we wanted to add was flair. You know about flair, right? It’s a way to let folks who like your site show it off in their own site. For example, here’s my StackOverflow flair: Great! So how could we add some of this flair stuff to NerdDinner? What do we want to show? If we’re going to encourage our users to give up a bit of their beautiful website to show off a bit of ours, we need to think about what they’ll want to show. For instance, my StackOverflow flair is all about me, not StackOverflow. So how will this apply to NerdDinner? Since NerdDinner is all about organizing local dinners, in order for the flair to be useful it needs to make sense for the person viewing the web page. If someone visits from Egypt visits my blog, they should see information about NerdDinners in Egypt. That’s geolocation – localizing site content based on where the browser’s sitting, and it makes sense for flair as well as entire websites. So we’ll set up a simple little callout that prompts them to host a dinner in their area: Hopefully our flair works and there is a dinner near your viewers, so they’ll see another view which lists upcoming dinners near them: The Geolocation Part Generally website geolocation is done by mapping the requestor’s IP address to a geographic area. It’s not an exact science, but I’ve always found it to be pretty accurate. There are (at least) three ways to handle it: You pay somebody like MaxMind for a database (with regular updates) that sits on your server, and you use their API to do lookups. I used this on a pretty big project a few years ago and it worked well. You use HTML 5 Geolocation API or Google Gears or some other browser based solution. I think those are cool (I use Google Gears a lot), but they’re both in flux right now and I don’t think either has a wide enough of an install base yet to rely on them. You might want to, but I’ve heard you do all kinds of crazy stuff, and sometimes it gets you in trouble. I don’t mean talk out of line, but we all laugh behind your back a bit. But, hey, it’s up to you. It’s your flair or whatever. There are some free webservices out there that will take an IP address and give you location information. Easy, and works for everyone. That’s what we’re doing. I looked at a few different services and settled on IPInfoDB. It’s free, has a great API, and even returns JSON, which is handy for Javascript use. The IP query is pretty simple. We hit a URL like this: http://ipinfodb.com/ip_query.php?ip=74.125.45.100&timezone=false … and we get an XML response back like this… <?xml version="1.0" encoding="UTF-8"?> <Response> <Ip>74.125.45.100</Ip> <Status>OK</Status> <CountryCode>US</CountryCode> <CountryName>United States</CountryName> <RegionCode>06</RegionCode> <RegionName>California</RegionName> <City>Mountain View</City> <ZipPostalCode>94043</ZipPostalCode> <Latitude>37.4192</Latitude> <Longitude>-122.057</Longitude> </Response> So we’ll build some data transfer classes to hold the location information, like this: public class LocationInfo { public string Country { get; set; } public string RegionName { get; set; } public string City { get; set; } public string ZipPostalCode { get; set; } public LatLong Position { get; set; } } public class LatLong { public float Lat { get; set; } public float Long { get; set; } } And now hitting the service is pretty simple: public static LocationInfo HostIpToPlaceName(string ip) { string url = "http://ipinfodb.com/ip_query.php?ip={0}&timezone=false"; url = String.Format(url, ip); var result = XDocument.Load(url); var location = (from x in result.Descendants("Response") select new LocationInfo { City = (string)x.Element("City"), RegionName = (string)x.Element("RegionName"), Country = (string)x.Element("CountryName"), ZipPostalCode = (string)x.Element("CountryName"), Position = new LatLong { Lat = (float)x.Element("Latitude"), Long = (float)x.Element("Longitude") } }).First(); return location; } Getting The User’s IP Okay, but first we need the end user’s IP, and you’d think it would be as simple as reading the value from HttpContext: HttpContext.Current.Request.UserHostAddress But you’d be wrong. Sorry. UserHostAddress just wraps HttpContext.Current.Request.ServerVariables["REMOTE_ADDR"], but that doesn’t get you the IP for users behind a proxy. That’s in another header, “HTTP_X_FORWARDED_FOR". So you can either hit a wrapper and then check a header, or just check two headers. I went for uniformity: string SourceIP = string.IsNullOrEmpty(Request.ServerVariables["HTTP_X_FORWARDED_FOR"]) ? Request.ServerVariables["REMOTE_ADDR"] : Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; We’re almost set to wrap this up, but first let’s talk about our views. Yes, views, because we’ll have two. Selecting the View We wanted to make it easy for people to include the flair in their sites, so we looked around at how other people were doing this. The StackOverflow folks have a pretty good flair system, which allows you to include the flair in your site as either an IFRAME reference or a Javascript include. We’ll do both. We have a ServicesController to handle use of the site information outside of NerdDinner.com, so this fits in pretty well there. We’ll be displaying the same information for both HTML and Javascript flair, so we can use one Flair controller action which will return a different view depending on the requested format. Here’s our general flow for our controller action: Get the user’s IP Translate it to a location Grab the top three upcoming dinners that are near that location Select the view based on the format (defaulted to “html”) Return a FlairViewModel which contains the list of dinners and the location information public ActionResult Flair(string format = "html") { string SourceIP = string.IsNullOrEmpty( Request.ServerVariables["HTTP_X_FORWARDED_FOR"]) ? Request.ServerVariables["REMOTE_ADDR"] : Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; var location = GeolocationService.HostIpToPlaceName(SourceIP); var dinners = dinnerRepository. FindByLocation(location.Position.Lat, location.Position.Long). OrderByDescending(p => p.EventDate).Take(3); // Select the view we'll return. // Using a switch because we'll add in JSON and other formats later. string view; switch (format.ToLower()) { case "javascript": view = "JavascriptFlair"; break; default: view = "Flair"; break; } return View( view, new FlairViewModel { Dinners = dinners.ToList(), LocationName = string.IsNullOrEmpty(location.City) ? "you" : String.Format("{0}, {1}", location.City, location.RegionName) } ); } Note: I’m not in love with the logic here, but it seems like overkill to extract the switch statement away when we’ll probably just have two or three views. What do you think? The HTML View The HTML version of the view is pretty simple – the only thing of any real interest here is the use of an extension method to truncate strings that are would cause the titles to wrap. public static string Truncate(this string s, int maxLength) { if (string.IsNullOrEmpty(s) || maxLength <= 0) return string.Empty; else if (s.Length > maxLength) return s.Substring(0, maxLength) + "..."; else return s; }   So here’s how the HTML view ends up looking: <%@ Page Title="" Language="C#" Inherits="System.Web.Mvc.ViewPage<FlairViewModel>" %> <%@ Import Namespace="NerdDinner.Helpers" %> <%@ Import Namespace="NerdDinner.Models" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Nerd Dinner</title> <link href="/Content/Flair.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="nd-wrapper"> <h2 id="nd-header">NerdDinner.com</h2> <div id="nd-outer"> <% if (Model.Dinners.Count == 0) { %> <div id="nd-bummer"> Looks like there's no Nerd Dinners near <%:Model.LocationName %> in the near future. Why not <a target="_blank" href="http://www.nerddinner.com/Dinners/Create">host one</a>?</div> <% } else { %> <h3> Dinners Near You</h3> <ul> <% foreach (var item in Model.Dinners) { %> <li> <%: Html.ActionLink(String.Format("{0} with {1} on {2}", item.Title.Truncate(20), item.HostedBy, item.EventDate.ToShortDateString()), "Details", "Dinners", new { id = item.DinnerID }, new { target = "_blank" })%></li> <% } %> </ul> <% } %> <div id="nd-footer"> More dinners and fun at <a target="_blank" href="http://nrddnr.com">http://nrddnr.com</a></div> </div> </div> </body> </html> You’d include this in a page using an IFRAME, like this: <IFRAME height=230 marginHeight=0 src="http://nerddinner.com/services/flair" frameBorder=0 width=160 marginWidth=0 scrolling=no></IFRAME> The Javascript view The Javascript flair is written so you can include it in a webpage with a simple script include, like this: <script type="text/javascript" src="http://nerddinner.com/services/flair?format=javascript"></script> The goal of this view is very similar to the HTML embed view, with a few exceptions: We’re creating a script element and adding it to the head of the document, which will then document.write out the content. Note that you have to consider if your users will actually have a <head> element in their documents, but for website flair use cases I think that’s a safe bet. Since the content is being added to the existing page rather than shown in an IFRAME, all links need to be absolute. That means we can’t use Html.ActionLink, since it generates relative routes. We need to escape everything since it’s being written out as strings. We need to set the content type to application/x-javascript. The easiest way to do that is to use the <%@ Page ContentType%> directive. <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage<NerdDinner.Models.FlairViewModel>" ContentType="application/x-javascript" %> <%@ Import Namespace="NerdDinner.Helpers" %> <%@ Import Namespace="NerdDinner.Models" %> document.write('<script>var link = document.createElement(\"link\");link.href = \"http://nerddinner.com/content/Flair.css\";link.rel = \"stylesheet\";link.type = \"text/css\";var head = document.getElementsByTagName(\"head\")[0];head.appendChild(link);</script>'); document.write('<div id=\"nd-wrapper\"><h2 id=\"nd-header\">NerdDinner.com</h2><div id=\"nd-outer\">'); <% if (Model.Dinners.Count == 0) { %> document.write('<div id=\"nd-bummer\">Looks like there\'s no Nerd Dinners near <%:Model.LocationName %> in the near future. Why not <a target=\"_blank\" href=\"http://www.nerddinner.com/Dinners/Create\">host one</a>?</div>'); <% } else { %> document.write('<h3> Dinners Near You</h3><ul>'); <% foreach (var item in Model.Dinners) { %> document.write('<li><a target=\"_blank\" href=\"http://nrddnr.com/<%: item.DinnerID %>\"><%: item.Title.Truncate(20) %> with <%: item.HostedBy %> on <%: item.EventDate.ToShortDateString() %></a></li>'); <% } %> document.write('</ul>'); <% } %> document.write('<div id=\"nd-footer\"> More dinners and fun at <a target=\"_blank\" href=\"http://nrddnr.com\">http://nrddnr.com</a></div></div></div>'); Getting IP’s for Testing There are a variety of online services that will translate a location to an IP, which were handy for testing these out. I found http://www.itouchmap.com/latlong.html to be most useful, but I’m open to suggestions if you know of something better. Next steps I think the next step here is to minimize load – you know, in case people start actually using this flair. There are two places to think about – the NerdDinner.com servers, and the services we’re using for Geolocation. I usually think about caching as a first attack on server load, but that’s less helpful here since every user will have a different IP. Instead, I’d look at taking advantage of Asynchronous Controller Actions, a cool new feature in ASP.NET MVC 2. Async Actions let you call a potentially long-running webservice without tying up a thread on the server while waiting for the response. There’s some good info on that in the MSDN documentation, and Dino Esposito wrote a great article on Asynchronous ASP.NET Pages in the April 2010 issue of MSDN Magazine. But let’s think of the children, shall we? What about ipinfodb.com? Well, they don’t have specific daily limits, but they do throttle you if you put a lot of traffic on them. From their FAQ: We do not have a specific daily limit but queries that are at a rate faster than 2 per second will be put in "queue". If you stay below 2 queries/second everything will be normal. If you go over the limit, you will still get an answer for all queries but they will be slowed down to about 1 per second. This should not affect most users but for high volume websites, you can either use our IP database on your server or we can whitelist your IP for 5$/month (simply use the donate form and leave a comment with your server IP). Good programming practices such as not querying our API for all page views (you can store the data in a cookie or a database) will also help not reaching the limit. So the first step there is to save the geolocalization information in a time-limited cookie, which will allow us to look up the local dinners immediately without having to hit the geolocation service.

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  • High CPU usage with Team Speak 3.0.0-rc2

    - by AlexTheBird
    The CPU usage is always around 40 percent. I use push-to-talk and I had uninstalled pulseaudio. Now I use Alsa. I don't even have to connect to a Server. By simply starting TS the cpu usage goes up 40 percent and stays there. The CPU usage of 3.0.0-rc1 [Build: 14468] is constantly 14 percent. This is the output of top, mpstat and ps aux while I am running TS3 ... of course: alexandros@alexandros-laptop:~$ top top - 18:20:07 up 2:22, 3 users, load average: 1.02, 0.85, 0.77 Tasks: 163 total, 1 running, 162 sleeping, 0 stopped, 0 zombie Cpu(s): 5.3%us, 1.9%sy, 0.1%ni, 91.8%id, 0.7%wa, 0.1%hi, 0.1%si, 0.0%st Mem: 2061344k total, 964028k used, 1097316k free, 69116k buffers Swap: 3997688k total, 0k used, 3997688k free, 449032k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2714 alexandr 20 0 206m 31m 24m S 37 1.6 0:12.78 ts3client_linux 868 root 20 0 47564 27m 10m S 8 1.4 3:21.73 Xorg 1 root 20 0 2804 1660 1204 S 0 0.1 0:00.53 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root RT 0 0 0 0 S 0 0.0 0:00.01 migration/0 4 root 20 0 0 0 0 S 0 0.0 0:00.45 ksoftirqd/0 5 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 7 root 20 0 0 0 0 S 0 0.0 0:00.08 ksoftirqd/1 8 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/1 9 root 20 0 0 0 0 S 0 0.0 0:01.17 events/0 10 root 20 0 0 0 0 S 0 0.0 0:00.81 events/1 11 root 20 0 0 0 0 S 0 0.0 0:00.00 cpuset 12 root 20 0 0 0 0 S 0 0.0 0:00.00 khelper 13 root 20 0 0 0 0 S 0 0.0 0:00.00 async/mgr 14 root 20 0 0 0 0 S 0 0.0 0:00.00 pm 16 root 20 0 0 0 0 S 0 0.0 0:00.00 sync_supers 17 root 20 0 0 0 0 S 0 0.0 0:00.00 bdi-default 18 root 20 0 0 0 0 S 0 0.0 0:00.00 kintegrityd/0 19 root 20 0 0 0 0 S 0 0.0 0:00.00 kintegrityd/1 20 root 20 0 0 0 0 S 0 0.0 0:00.05 kblockd/0 21 root 20 0 0 0 0 S 0 0.0 0:00.02 kblockd/1 22 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpid 23 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpi_notify 24 root 20 0 0 0 0 S 0 0.0 0:00.00 kacpi_hotplug 25 root 20 0 0 0 0 S 0 0.0 0:00.99 ata/0 26 root 20 0 0 0 0 S 0 0.0 0:00.92 ata/1 27 root 20 0 0 0 0 S 0 0.0 0:00.00 ata_aux 28 root 20 0 0 0 0 S 0 0.0 0:00.00 ksuspend_usbd 29 root 20 0 0 0 0 S 0 0.0 0:00.00 khubd alexandros@alexandros-laptop:~$ mpstat Linux 2.6.32-32-generic (alexandros-laptop) 16.06.2011 _i686_ (2 CPU) 18:20:15 CPU %usr %nice %sys %iowait %irq %soft %steal %guest %idle 18:20:15 all 5,36 0,09 1,91 0,68 0,07 0,06 0,00 0,00 91,83 alexandros@alexandros-laptop:~$ ps aux USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND root 1 0.0 0.0 2804 1660 ? Ss 15:58 0:00 /sbin/init root 2 0.0 0.0 0 0 ? S 15:58 0:00 [kthreadd] root 3 0.0 0.0 0 0 ? S 15:58 0:00 [migration/0] root 4 0.0 0.0 0 0 ? S 15:58 0:00 [ksoftirqd/0] root 5 0.0 0.0 0 0 ? S 15:58 0:00 [watchdog/0] root 6 0.0 0.0 0 0 ? S 15:58 0:00 [migration/1] root 7 0.0 0.0 0 0 ? S 15:58 0:00 [ksoftirqd/1] root 8 0.0 0.0 0 0 ? S 15:58 0:00 [watchdog/1] root 9 0.0 0.0 0 0 ? S 15:58 0:01 [events/0] root 10 0.0 0.0 0 0 ? S 15:58 0:00 [events/1] root 11 0.0 0.0 0 0 ? S 15:58 0:00 [cpuset] root 12 0.0 0.0 0 0 ? S 15:58 0:00 [khelper] root 13 0.0 0.0 0 0 ? S 15:58 0:00 [async/mgr] root 14 0.0 0.0 0 0 ? S 15:58 0:00 [pm] root 16 0.0 0.0 0 0 ? S 15:58 0:00 [sync_supers] root 17 0.0 0.0 0 0 ? S 15:58 0:00 [bdi-default] root 18 0.0 0.0 0 0 ? S 15:58 0:00 [kintegrityd/0] root 19 0.0 0.0 0 0 ? S 15:58 0:00 [kintegrityd/1] root 20 0.0 0.0 0 0 ? S 15:58 0:00 [kblockd/0] root 21 0.0 0.0 0 0 ? S 15:58 0:00 [kblockd/1] root 22 0.0 0.0 0 0 ? S 15:58 0:00 [kacpid] root 23 0.0 0.0 0 0 ? S 15:58 0:00 [kacpi_notify] root 24 0.0 0.0 0 0 ? S 15:58 0:00 [kacpi_hotplug] root 25 0.0 0.0 0 0 ? S 15:58 0:00 [ata/0] root 26 0.0 0.0 0 0 ? S 15:58 0:00 [ata/1] root 27 0.0 0.0 0 0 ? S 15:58 0:00 [ata_aux] root 28 0.0 0.0 0 0 ? S 15:58 0:00 [ksuspend_usbd] root 29 0.0 0.0 0 0 ? S 15:58 0:00 [khubd] root 30 0.0 0.0 0 0 ? S 15:58 0:00 [kseriod] root 31 0.0 0.0 0 0 ? S 15:58 0:00 [kmmcd] root 34 0.0 0.0 0 0 ? S 15:58 0:00 [khungtaskd] root 35 0.0 0.0 0 0 ? S 15:58 0:00 [kswapd0] root 36 0.0 0.0 0 0 ? SN 15:58 0:00 [ksmd] root 37 0.0 0.0 0 0 ? S 15:58 0:00 [aio/0] root 38 0.0 0.0 0 0 ? S 15:58 0:00 [aio/1] root 39 0.0 0.0 0 0 ? S 15:58 0:00 [ecryptfs-kthrea] root 40 0.0 0.0 0 0 ? S 15:58 0:00 [crypto/0] root 41 0.0 0.0 0 0 ? S 15:58 0:00 [crypto/1] root 48 0.0 0.0 0 0 ? S 15:58 0:03 [scsi_eh_0] root 50 0.0 0.0 0 0 ? S 15:58 0:00 [scsi_eh_1] root 53 0.0 0.0 0 0 ? S 15:58 0:00 [kstriped] root 54 0.0 0.0 0 0 ? S 15:58 0:00 [kmpathd/0] root 55 0.0 0.0 0 0 ? S 15:58 0:00 [kmpathd/1] root 56 0.0 0.0 0 0 ? S 15:58 0:00 [kmpath_handlerd] root 57 0.0 0.0 0 0 ? S 15:58 0:00 [ksnapd] root 58 0.0 0.0 0 0 ? S 15:58 0:03 [kondemand/0] root 59 0.0 0.0 0 0 ? S 15:58 0:02 [kondemand/1] root 60 0.0 0.0 0 0 ? S 15:58 0:00 [kconservative/0] root 61 0.0 0.0 0 0 ? S 15:58 0:00 [kconservative/1] root 213 0.0 0.0 0 0 ? S 15:58 0:00 [scsi_eh_2] root 222 0.0 0.0 0 0 ? S 15:58 0:00 [scsi_eh_3] root 234 0.0 0.0 0 0 ? S 15:58 0:00 [scsi_eh_4] root 235 0.0 0.0 0 0 ? S 15:58 0:01 [usb-storage] root 255 0.0 0.0 0 0 ? S 15:58 0:00 [jbd2/sda5-8] root 256 0.0 0.0 0 0 ? S 15:58 0:00 [ext4-dio-unwrit] root 257 0.0 0.0 0 0 ? S 15:58 0:00 [ext4-dio-unwrit] root 290 0.0 0.0 0 0 ? S 15:58 0:00 [flush-8:0] root 318 0.0 0.0 2316 888 ? S 15:58 0:00 upstart-udev-bridge --daemon root 321 0.0 0.0 2616 1024 ? S<s 15:58 0:00 udevd --daemon root 526 0.0 0.0 0 0 ? S 15:58 0:00 [kpsmoused] root 528 0.0 0.0 0 0 ? S 15:58 0:00 [led_workqueue] root 650 0.0 0.0 0 0 ? S 15:58 0:00 [radeon/0] root 651 0.0 0.0 0 0 ? S 15:58 0:00 [radeon/1] root 652 0.0 0.0 0 0 ? S 15:58 0:00 [ttm_swap] root 654 0.0 0.0 2612 984 ? S< 15:58 0:00 udevd --daemon root 656 0.0 0.0 0 0 ? S 15:58 0:00 [hd-audio0] root 657 0.0 0.0 2612 916 ? S< 15:58 0:00 udevd --daemon root 674 0.6 0.0 0 0 ? S 15:58 0:57 [phy0] syslog 715 0.0 0.0 34812 1776 ? Sl 15:58 0:00 rsyslogd -c4 102 731 0.0 0.0 3236 1512 ? Ss 15:58 0:02 dbus-daemon --system --fork root 740 0.0 0.1 19088 3380 ? Ssl 15:58 0:00 gdm-binary root 744 0.0 0.1 18900 4032 ? Ssl 15:58 0:01 NetworkManager avahi 749 0.0 0.0 2928 1520 ? S 15:58 0:00 avahi-daemon: running [alexandros-laptop.local] avahi 752 0.0 0.0 2928 544 ? Ss 15:58 0:00 avahi-daemon: chroot helper root 753 0.0 0.1 4172 2300 ? S 15:58 0:00 /usr/sbin/modem-manager root 762 0.0 0.1 20584 3152 ? Sl 15:58 0:00 /usr/sbin/console-kit-daemon --no-daemon root 836 0.0 0.1 20856 3864 ? Sl 15:58 0:00 /usr/lib/gdm/gdm-simple-slave --display-id /org/gnome/DisplayManager/Display1 root 856 0.0 0.1 4836 2388 ? S 15:58 0:00 /sbin/wpa_supplicant -u -s root 868 2.3 1.3 36932 27924 tty7 Rs+ 15:58 3:22 /usr/bin/X :0 -nr -verbose -auth /var/run/gdm/auth-for-gdm-a46T4j/database -nolisten root 891 0.0 0.0 1792 564 tty4 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty4 root 901 0.0 0.0 1792 564 tty5 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty5 root 908 0.0 0.0 1792 564 tty2 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty2 root 910 0.0 0.0 1792 568 tty3 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty3 root 913 0.0 0.0 1792 564 tty6 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty6 root 917 0.0 0.0 2180 1072 ? Ss 15:58 0:00 acpid -c /etc/acpi/events -s /var/run/acpid.socket daemon 924 0.0 0.0 2248 432 ? Ss 15:58 0:00 atd root 927 0.0 0.0 2376 900 ? Ss 15:58 0:00 cron root 950 0.0 0.0 11736 1372 ? Ss 15:58 0:00 /usr/sbin/winbindd root 958 0.0 0.0 11736 1184 ? S 15:58 0:00 /usr/sbin/winbindd root 974 0.0 0.1 6832 2580 ? Ss 15:58 0:00 /usr/sbin/cupsd -C /etc/cups/cupsd.conf root 1078 0.0 0.0 1792 564 tty1 Ss+ 15:58 0:00 /sbin/getty -8 38400 tty1 gdm 1097 0.0 0.0 3392 772 ? S 15:58 0:00 /usr/bin/dbus-launch --exit-with-session root 1112 0.0 0.1 19216 3292 ? Sl 15:58 0:00 /usr/lib/gdm/gdm-session-worker root 1116 0.0 0.1 5540 2932 ? S 15:58 0:01 /usr/lib/upower/upowerd root 1131 0.0 0.1 6308 3824 ? S 15:58 0:00 /usr/lib/policykit-1/polkitd 108 1163 0.0 0.2 16788 4360 ? Ssl 15:58 0:01 /usr/sbin/hald root 1164 0.0 0.0 3536 1300 ? S 15:58 0:00 hald-runner root 1188 0.0 0.0 3612 1256 ? S 15:58 0:00 hald-addon-input: Listening on /dev/input/event6 /dev/input/event5 /dev/input/event2 root 1194 0.0 0.0 3612 1224 ? S 15:58 0:00 /usr/lib/hal/hald-addon-rfkill-killswitch root 1200 0.0 0.0 3608 1240 ? S 15:58 0:00 /usr/lib/hal/hald-addon-generic-backlight root 1202 0.0 0.0 3616 1236 ? S 15:58 0:02 hald-addon-storage: polling /dev/sr0 (every 2 sec) root 1204 0.0 0.0 3616 1236 ? S 15:58 0:00 hald-addon-storage: polling /dev/sdb (every 2 sec) root 1211 0.0 0.0 3624 1220 ? S 15:58 0:00 /usr/lib/hal/hald-addon-cpufreq 108 1212 0.0 0.0 3420 1200 ? S 15:58 0:00 hald-addon-acpi: listening on acpid socket /var/run/acpid.socket 1000 1222 0.0 0.1 24196 2816 ? Sl 15:58 0:00 /usr/bin/gnome-keyring-daemon --daemonize --login 1000 1240 0.0 0.3 28228 7312 ? Ssl 15:58 0:00 gnome-session 1000 1274 0.0 0.0 3284 356 ? Ss 15:58 0:00 /usr/bin/ssh-agent /usr/bin/dbus-launch --exit-with-session gnome-session 1000 1277 0.0 0.0 3392 772 ? S 15:58 0:00 /usr/bin/dbus-launch --exit-with-session gnome-session 1000 1278 0.0 0.0 3160 1652 ? Ss 15:58 0:00 /bin/dbus-daemon --fork --print-pid 5 --print-address 7 --session 1000 1281 0.0 0.2 8172 4636 ? S 15:58 0:00 /usr/lib/libgconf2-4/gconfd-2 1000 1287 0.0 0.5 24228 10896 ? Ss 15:58 0:03 /usr/lib/gnome-settings-daemon/gnome-settings-daemon 1000 1290 0.0 0.1 6468 2364 ? S 15:58 0:00 /usr/lib/gvfs/gvfsd 1000 1293 0.0 0.6 38104 13004 ? S 15:58 0:03 metacity 1000 1296 0.0 0.1 30280 2628 ? Ssl 15:58 0:00 /usr/lib/gvfs//gvfs-fuse-daemon /home/alexandros/.gvfs 1000 1301 0.0 0.0 3344 988 ? S 15:58 0:03 syndaemon -i 0.5 -k 1000 1303 0.0 0.1 8060 3488 ? S 15:58 0:00 /usr/lib/gvfs/gvfs-gdu-volume-monitor root 1306 0.0 0.1 15692 3104 ? Sl 15:58 0:00 /usr/lib/udisks/udisks-daemon 1000 1307 0.4 1.0 50748 21684 ? S 15:58 0:34 python -u /usr/share/screenlets/DigiClock/DigiClockScreenlet.py 1000 1308 0.0 0.9 35608 18564 ? S 15:58 0:00 python /usr/share/screenlets-manager/screenlets-daemon.py 1000 1309 0.0 0.3 19524 6468 ? S 15:58 0:00 /usr/lib/policykit-1-gnome/polkit-gnome-authentication-agent-1 1000 1311 0.0 0.5 37412 11788 ? S 15:58 0:01 gnome-power-manager 1000 1312 0.0 1.0 50772 22628 ? S 15:58 0:03 gnome-panel 1000 1313 0.1 1.5 102648 31184 ? Sl 15:58 0:10 nautilus root 1314 0.0 0.0 5188 996 ? S 15:58 0:02 udisks-daemon: polling /dev/sdb /dev/sr0 1000 1315 0.0 0.6 51948 12464 ? SL 15:58 0:01 nm-applet --sm-disable 1000 1317 0.0 0.1 16956 2364 ? Sl 15:58 0:00 /usr/lib/gvfs/gvfs-afc-volume-monitor 1000 1318 0.0 0.3 20164 7792 ? S 15:58 0:00 bluetooth-applet 1000 1321 0.0 0.1 7260 2384 ? S 15:58 0:00 /usr/lib/gvfs/gvfs-gphoto2-volume-monitor 1000 1323 0.0 0.5 37436 12124 ? S 15:58 0:00 /usr/lib/notify-osd/notify-osd 1000 1324 0.0 1.9 197928 40456 ? Ssl 15:58 0:06 /home/alexandros/.dropbox-dist/dropbox 1000 1329 0.0 0.3 20136 7968 ? S 15:58 0:00 /usr/bin/gnome-screensaver --no-daemon 1000 1331 0.0 0.1 7056 3112 ? S 15:58 0:00 /usr/lib/gvfs/gvfsd-trash --spawner :1.6 /org/gtk/gvfs/exec_spaw/0 root 1340 0.0 0.0 2236 1008 ? S 15:58 0:00 /sbin/dhclient -d -sf /usr/lib/NetworkManager/nm-dhcp-client.action -pf /var/run/dhcl 1000 1348 0.0 0.1 42252 3680 ? Ssl 15:58 0:00 /usr/lib/bonobo-activation/bonobo-activation-server --ac-activate --ior-output-fd=19 1000 1384 0.0 1.7 80244 35480 ? Sl 15:58 0:02 /usr/bin/python /usr/lib/deskbar-applet/deskbar-applet/deskbar-applet --oaf-activate- 1000 1388 0.0 0.5 26196 11804 ? S 15:58 0:01 /usr/lib/gnome-panel/wnck-applet --oaf-activate-iid=OAFIID:GNOME_Wncklet_Factory --oa 1000 1393 0.1 0.5 25876 11548 ? S 15:58 0:08 /usr/lib/gnome-applets/multiload-applet-2 --oaf-activate-iid=OAFIID:GNOME_MultiLoadAp 1000 1394 0.0 0.5 25600 11140 ? S 15:58 0:03 /usr/lib/gnome-applets/cpufreq-applet --oaf-activate-iid=OAFIID:GNOME_CPUFreqApplet_F 1000 1415 0.0 0.5 39192 11156 ? S 15:58 0:01 /usr/lib/gnome-power-manager/gnome-inhibit-applet --oaf-activate-iid=OAFIID:GNOME_Inh 1000 1417 0.0 0.7 53544 15488 ? Sl 15:58 0:00 /usr/lib/gnome-applets/mixer_applet2 --oaf-activate-iid=OAFIID:GNOME_MixerApplet_Fact 1000 1419 0.0 0.4 23816 9068 ? S 15:58 0:00 /usr/lib/gnome-panel/notification-area-applet --oaf-activate-iid=OAFIID:GNOME_Notific 1000 1488 0.0 0.3 20964 7548 ? S 15:58 0:00 /usr/lib/gnome-disk-utility/gdu-notification-daemon 1000 1490 0.0 0.1 6608 2484 ? S 15:58 0:00 /usr/lib/gvfs/gvfsd-burn --spawner :1.6 /org/gtk/gvfs/exec_spaw/1 1000 1510 0.0 0.1 6348 2084 ? S 15:58 0:00 /usr/lib/gvfs/gvfsd-metadata 1000 1531 0.0 0.3 19472 6616 ? S 15:58 0:00 /usr/lib/gnome-user-share/gnome-user-share 1000 1535 0.0 0.4 77128 8392 ? Sl 15:58 0:00 /usr/lib/evolution/evolution-data-server-2.28 --oaf-activate-iid=OAFIID:GNOME_Evoluti 1000 1601 0.0 0.5 69576 11800 ? Sl 15:59 0:00 /usr/lib/evolution/2.28/evolution-alarm-notify 1000 1604 0.0 0.7 33924 15888 ? S 15:59 0:00 python /usr/share/system-config-printer/applet.py 1000 1701 0.0 0.5 37116 11968 ? S 15:59 0:00 update-notifier 1000 1892 4.5 7.0 406720 145312 ? Sl 17:11 3:09 /opt/google/chrome/chrome 1000 1896 0.0 0.1 69812 3680 ? S 17:11 0:02 /opt/google/chrome/chrome 1000 1898 0.0 0.6 91420 14080 ? S 17:11 0:00 /opt/google/chrome/chrome --type=zygote 1000 1916 0.2 1.3 140780 27220 ? Sl 17:11 0:12 /opt/google/chrome/chrome --type=extension --disable-client-side-phishing-detection - 1000 1918 0.7 1.8 155720 37912 ? Sl 17:11 0:31 /opt/google/chrome/chrome --type=extension --disable-client-side-phishing-detection - 1000 1921 0.0 1.0 135904 21052 ? Sl 17:11 0:02 /opt/google/chrome/chrome --type=extension --disable-client-side-phishing-detection - 1000 1927 6.5 3.6 194604 74960 ? Sl 17:11 4:32 /opt/google/chrome/chrome --type=renderer --disable-client-side-phishing-detection -- 1000 2156 0.4 0.7 48344 14896 ? Rl 18:03 0:04 gnome-terminal 1000 2157 0.0 0.0 1988 712 ? S 18:03 0:00 gnome-pty-helper 1000 2158 0.0 0.1 6504 3860 pts/0 Ss 18:03 0:00 bash 1000 2564 0.2 0.1 6624 3984 pts/1 Ss+ 18:17 0:00 bash 1000 2711 0.0 0.0 4208 1352 ? S 18:19 0:00 /bin/bash /home/alexandros/Programme/TeamSpeak3-Client-linux_x86_back/ts3client_runsc 1000 2714 36.5 1.5 210872 31960 ? SLl 18:19 0:18 ./ts3client_linux_x86 1000 2743 0.0 0.0 2716 1068 pts/0 R+ 18:20 0:00 ps aux Output of vmstat: alexandros@alexandros-laptop:~$ vmstat procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 0 0 1093324 69840 449496 0 0 27 10 476 667 6 2 91 1 Output of lsusb alexandros@alexandros-laptop:~$ lspci 00:00.0 Host bridge: Silicon Integrated Systems [SiS] 671MX 00:01.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge 00:02.0 ISA bridge: Silicon Integrated Systems [SiS] SiS968 [MuTIOL Media IO] (rev 01) 00:02.5 IDE interface: Silicon Integrated Systems [SiS] 5513 [IDE] (rev 01) 00:03.0 USB Controller: Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) 00:03.1 USB Controller: Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) 00:03.3 USB Controller: Silicon Integrated Systems [SiS] USB 2.0 Controller 00:05.0 IDE interface: Silicon Integrated Systems [SiS] SATA Controller / IDE mode (rev 03) 00:06.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge 00:07.0 PCI bridge: Silicon Integrated Systems [SiS] PCI-to-PCI bridge 00:0d.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) 00:0f.0 Audio device: Silicon Integrated Systems [SiS] Azalia Audio Controller 01:00.0 VGA compatible controller: ATI Technologies Inc Mobility Radeon X2300 02:00.0 Ethernet controller: Atheros Communications Inc. AR5001 Wireless Network Adapter (rev 01) The Team Speak log file : 2011-06-19 19:04:04.223522|INFO | | | Logging started, clientlib version: 3.0.0-rc2 [Build: 14642] 2011-06-19 19:04:04.761149|ERROR |SoundBckndIntf| | /home/alexandros/Programme/TeamSpeak3-Client-linux_x86_back/soundbackends/libpulseaudio_linux_x86.so error: NOT_CONNECTED 2011-06-19 19:04:05.871770|INFO |ClientUI | | Failed to init text to speech engine 2011-06-19 19:04:05.894623|INFO |ClientUI | | TeamSpeak 3 client version: 3.0.0-rc2 [Build: 14642] 2011-06-19 19:04:05.895421|INFO |ClientUI | | Qt version: 4.7.2 2011-06-19 19:04:05.895571|INFO |ClientUI | | Using configuration location: /home/alexandros/.ts3client/ts3clientui_qt.conf 2011-06-19 19:04:06.559596|INFO |ClientUI | | Last update check was: Sa. Jun 18 00:08:43 2011 2011-06-19 19:04:06.560506|INFO | | | Checking for updates... 2011-06-19 19:04:07.357869|INFO | | | Update check, my version: 14642, latest version: 14642 2011-06-19 19:05:52.978481|INFO |PreProSpeex | 1| Speex version: 1.2rc1 2011-06-19 19:05:54.055347|INFO |UIHelpers | | setClientVolumeModifier: 10 -8 2011-06-19 19:05:54.057196|INFO |UIHelpers | | setClientVolumeModifier: 11 2 Thanks for taking the time to read my message. UPDATE: Thanks to nickguletskii's link I googled for "alsa cpu usage" (without quotes) and it brought me to a forum. A user wrote that by directly selecting the hardware with "plughw:x.x" won't impact the performance of the system. I have selected it in the TS 3 configuration and it worked. But this solution is not optimal because now no other program can access the sound output. If you need any further information or my question is unclear than please tell me.

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  • CodePlex Daily Summary for Tuesday, May 25, 2010

    CodePlex Daily Summary for Tuesday, May 25, 2010New ProjectsBibleNames: BibleNames BibleNames BibleNames BibleNames BibleNamesBing Search for PHP Developers: This is the Bing SDK for PHP, a toolkit that allows you to easily use Bing's API to fetch search results and use in your own application. The Bin...Fading Clock: Fading Clock is a normal clock that has the ability to fade in out. It's developed in C# as a Windows App in .net 2.0.Fuzzy string matching algorithm in C# and LINQ: Fuzzy matching strings. Find out how similar two string is, and find the best fuzzy matching string from a string table. Given a string (strA) and...HexTile editor: Testing hexagonal tile editorhgcheck12: hgcheck12Metaverse Router: Metaverse Router makes it easier for MIIS, ILM, FIM Sync engine administrators to manage multiple provisioning modules, turn on/off provisioning wi...MyVocabulary: Use MyVocabulary to structure and test the words you want to learn in a foreign language. This is a .net 3.5 windows forms application developed in...phpxw: Phpxw 是一个简易的PHP框架。以我自己的姓名命名的。 Phpxw is a simple PHP framework. Take my name named.Plop: Social networking wrappers and projects.PST Data Structure View Tool: PST Data Structure View Tool (PSTViewTool) is a tool supporting the PST file format documentation effort. It allows the user to browse the internal...PST File Format SDK: PST File Format SDK (pstsdk) is a cross platform header only C++ library for reading PST files.QWine: QWine is Queue Machine ApplicationSharePoint Cross Site Collection Security Trimmed Navigation: This SP2010 project will show security trimmed navigation that works across site collections. The project is written for SP2010, but can be easily ...SharePoint List Field Manager: The SharePoint List Field Manager allows users to manage the Boolean properties of a list such as Read Only, Hidden, Show in New Form etc... It sup...Silverlight Toolbar for DataGrid working with RIA Services or local data: DataGridToolbar contains two controls for Silverlight DataGrid designed for RIA Services and local data. It can be used to filter or remove a data,...SilverShader - Silverlight Pixel Shader Demos: SilverShader is an extensible Silverlight application that is used to demonstrate the effect of different pixel shaders. The shaders can be applied...SNCFT Gadget: Ce gadget permet de consulter les horaires des trains et de chercher des informations sur le site de la société nationale des chemins de fer tunisi...Software Transaction Memory: Software Transaction Memory for .NETStreamInsight Samples: This project contains sample code for StreamInsight, Microsoft's platform for complex event processing. The purpose of the samples is to provide a ...StyleAnalizer: A CSS parserSudoku (Multiplayer in RnD): Sudoku project was to practice on C# by making a desktop application using some algorithm Before this, I had worked on http://shaktisaran.tech.o...Tiplican: A small website built for the purpose of learning .Net 4 and MVC 2TPager: Mercurial pager with color support on Windowsunirca: UNIRCA projectWcfTrace: The WcfTrace is a easy way to collect information about WCF-service call order, processing time and etc. It's developed in C#.New ReleasesASP.NET TimePicker Control: 12 24 Hour Bug Fix: 12 24 Hour Bug FixASP.NET TimePicker Control: ASP.NET TimePicker Control: This release fixes a focus bug that manifests itself when switching focus between two different timepicker controls on the same page, and make chan...ASP.NET TimePicker Control: ASP.NET TimePicker Control - colon CSS Fix: Fixes ":" seperator placement issues being too hi and too low in IE and FireFox, respectively.ASP.NET TimePicker Control: Release fixes 24 Hour Mode Bug: Release fixes 24 Hour Mode BugBFBC2 PRoCon: PRoCon 0.5.1.1: Visit http://phogue.net/?p=604 for release notes.BFBC2 PRoCon: PRoCon 0.5.1.2: Release notes can be found at http://phogue.net/?p=604BFBC2 PRoCon: PRoCon 0.5.1.4: Ha.. choosing the "stable" option at the moment is a bit of a joke =\ Release notes at http://phogue.net/?p=604BFBC2 PRoCon: PRoCon 0.5.1.5: BWHAHAHA stable.. ha. Actually this ones looking pretty good now. http://phogue.net/?p=604Bojinx: Bojinx Core V4.5.14: Issues fixed in this release: Fixed an issue that caused referencePropertyName when used through a property configuration in the context to not wo...Bojinx: Bojinx Debugger V0.9B: Output trace and filtering that works with the Bojinx logger.CassiniDev - Cassini 3.5/4.0 Developers Edition: CassiniDev 3.5.1.5 and 4.0.1.5 beta3: Fixed fairly serious bug #13290 http://cassinidev.codeplex.com/WorkItem/View.aspx?WorkItemId=13290Content Rendering: Content Rendering API 1.0.0 Revision 46406: Initial releaseDeploy Workflow Manager: Deploy Workflow Manager Web Part v2: Recommend you test in your development environment first BEFORE using in production.dotSpatial: System.Spatial.Projections Zip May 24, 2010: Adds a new spherical projection.eComic: eComic 2010.0.0.2: Quick release to fix a couple of bugs found in the previous version. Version 2010.0.0.2 Fixed crash error when accessing the "Go To Page" dialog ...Exchange 2010 RBAC Editor (RBAC GUI) - updated on 5/24/2010: RBAC Editor 0.9.4.1: Some bugs fixed; support for unscopoedtoplevel (adding script is not working yet) Please use email address in About menu of the tool for any feedb...Facebook Graph Toolkit: Preview 1 Binaries: The first preview release of the toolkit. Not recommended for use in production, but enought to get started developing your app.Fading Clock: Clock.zip: Clock.zip is a zip file that contains the application Clock.exe.hgcheck12: Rel8082: Rel8082hgcheck12: scsc: scasMetaverse Router: Metaverse Router v1.0: Initial stable release (v.1.0.0.0) of Metaverse Router Working with: FIM 2010 Synchronization Engine ILM 2007 MIIS 2003MSTestGlider: MSTestGlider 1.5: What MSTestGlider 1.5.zip unzips to: http://i49.tinypic.com/2lcv4eg.png If you compile MSTestGlider from its source you will need to change the ou...MyVocabulary: Version 1.0: First releaseNLog - Advanced .NET Logging: Nightly Build 2010.05.24.001: Changes since the last build:2010-05-23 20:45:37 Jarek Kowalski fixed whitespace in NLog.wxs 2010-05-23 12:01:48 Jarek Kowalski BufferingTargetWra...NoteExpress User Tools (NEUT) - Do it by ourselves!: NoteExpress User Tools 2.0.0: 测试版本:NoteExpress 2.5.0.1154 +调整了Tab页的排列方式 注:2.0未做大的改动,仅仅是运行环境由原来的.net 3.5升级到4.0。openrs: Beta Release (Revision 1): This is the beta release of the openrs framework. Please make sure you submit issues in the issue tracker tab. As this is beta, extreme, flawless ...openrs: Revision 2: Revision 2 of the framework. Basic worker example as well as minor improvements on the auth packet.phpxw: Phpxw: Phpxw 1.0 phpxw 是一个简易的PHP框架。以我自己的姓名命名的。 Phpxw is a simple PHP framework. Take my name named. 支持基本的业务逻辑流程,功能模块化,实现了简易的模板技术,同时也可以支持外接模板引擎。 Support...sELedit: sELedit v1.1a: Fixed: clean file before overwriting Fixed: list57 will only created when eLC.Lists.length > 57sGSHOPedit: sGSHOPedit v1.0a: Fixed: bug with wrong item array re-size when adding items after deleting items Added: link to project page pwdatabase.com version is now selec...SharePoint Cross Site Collection Security Trimmed Navigation: Release 1.0.0.0: If you want just the .wsp, and start using this, you can grab it here. Just stsadm add/deploy to your website, and activate the feature as describ...Silverlight 4.0 Popup Menu: Context Menu for Silverlight 4.0 v1.24 Beta: - Updated the demo and added clipboard cut/copy and paste functionality. - Added delay on hover events for both parent and child menus. - Parent me...Silverlight Toolbar for DataGrid working with RIA Services or local data: DataGridToolBar Beta: For Silverlight 4.0sMAPtool: sMAPtool v0.7d (without Maps): Added: link to project pagesMODfix: sMODfix v1.0a: Added: Support for ECM v52 modelssNPCedit: sNPCedit v0.9a: browse source commits for all changes...SocialScapes: SocialScapes TwitterWidget 1.0.0: The SocialScapes TwitterWidget is a DotNetNuke Widget for displaying Twitter searches. This widget will be used to replace the twitter functionali...SQL Server 2005 and 2008 - Backup, Integrity Check and Index Optimization: 23 May 2010: This is the latest version of my solution for Backup, Integrity Check and Index Optimization in SQL Server 2005, SQL Server 2008 and SQL Server 200...sqwarea: Sqwarea 0.0.280.0 (alpha): This release brings a lot of improvements. We strongly recommend you to upgrade to this version.sTASKedit: sTASKedit v0.7c: Minor Changes in GUI & BehaviourSudoku (Multiplayer in RnD): Sudoku (Multiplayer in RnD) 1.0.0.0 source: Sudoku project was to practice on C# by making a desktop application using some algorithm Idea: The basic idea of algorithm is from http://www.ac...Sudoku (Multiplayer in RnD): Sudoku (Multiplayer in RnD) 1.0.0.1 source: Worked on user-interface, would improve it Sudoku project was to practice on C# by making a desktop application using some algorithm Idea: The b...TFS WorkItem Watcher: TFS WorkItem Watcher Version 1.0: This version contains the following new features: Added support to autodetect whether to start as a service or to start in console mode. The "-c" ...TfsPolicyPack: TfsPolicyPack 0.1: This is the first release of the TfsPolicyPack. This release includes the following policies: CustomRegexPathPolicythinktecture Starter STS (Community Edition): StarterSTS v1.1 CTP: Added ActAs / identity delegation support.TPager: TPager-20100524: TPager 2010-05-24 releaseTrance Layer: TranceLayer Transformer: Transformer is a Beta version 2, morphing from "Digger" to "Transformer" release cycle. It is intended to be used as a demonstration of muscles wh...TweetSharp: TweetSharp v1.0.0.0: Changes in v1.0.0Added 100% public code comments Bug fixes based on feedback from the Release Candidate Changes to handle Twitter schema additi...VCC: Latest build, v2.1.30524.0: Automatic drop of latest buildWCF Client Generator: Version 0.9.2.33468: Version 0.9.2.33468 Fixed: Nested enum types names are not handled correctly. Can't close Visual Studio if generated files are open when the code...Word 2007 Redaction Tool: Version 1.2: A minor update to the Word 2007 Redaction Tool. This version can be installed directly over any existing version. Updates to Version 1.2Fixed bugs:...xPollinate - Windows Live Writer Cross Post Plugin: 1.0.0.5 for WLW 14.0.8117.416: This version works with WLW 14.0.8117.416. This release includes a fix to enable publishing posts that have been opened directly from a blog, but ...Yet another developer blog - Examples: jQuery Autocomplete in ASP.NET MVC: This sample application shows how to use jQuery Autocomplete plugin in ASP.NET MVC. This application is accompanied by the following entry on Yet a...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active Projectspatterns & practices – Enterprise LibraryRawrpatterns & practices: Windows Azure Security GuidanceSqlServerExtensionsGMap.NET - Great Maps for Windows Forms & PresentationMono.AddinsCaliburn: An Application Framework for WPF and SilverlightBlogEngine.NETIonics Isapi Rewrite FilterSQL Server PowerShell Extensions

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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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  • Is Social Media The Vital Skill You Aren’t Tracking?

    - by HCM-Oracle
    By Mark Bennett - Originally featured in Talent Management Excellence The ever-increasing presence of the workforce on social media presents opportunities as well as risks for organizations. While on the one hand, we read about social media embarrassments happening to organizations, on the other we see that social media activities by workers and candidates can enhance a company’s brand and provide insight into what individuals are, or can become, influencers in the social media sphere. HR can play a key role in helping organizations make the most value out of the activities and presence of workers and candidates, while at the same time also helping to manage the risks that come with the permanence and viral nature of social media. What is Missing from Understanding Our Workforce? “If only HP knew what HP knows, we would be three-times more productive.”  Lew Platt, Former Chairman, President, CEO, Hewlett-Packard  What Lew Platt recognized was that organizations only have a partial understanding of what their workforce is capable of. This lack of understanding impacts the company in several negative ways: 1. A particular skill that the company needs to access in one part of the organization might exist somewhere else, but there is no record that the skill exists, so the need is unfulfilled. 2. As market conditions change rapidly, the company needs to know strategic options, but some options are missed entirely because the company doesn’t know that sufficient capability already exists to enable those options. 3. Employees may miss out on opportunities to demonstrate how their hidden skills could create new value to the company. Why don’t companies have that more complete picture of their workforce capabilities – that is, not know what they know? One very good explanation is that companies put most of their efforts into rating their workforce according to the jobs and roles they are filling today. This is the essence of two important talent management processes: recruiting and performance appraisals.  In recruiting, a set of requirements is put together for a job, either explicitly or indirectly through a job description. During the recruiting process, much of the attention is paid towards whether the candidate has the qualifications, the skills, the experience and the cultural fit to be successful in the role. This makes a lot of sense.  In the performance appraisal process, an employee is measured on how well they performed the functions of their role and in an effort to help the employee do even better next time, they are also measured on proficiency in the competencies that are deemed to be key in doing that job. Again, the logic is impeccable.  But in both these cases, two adages come to mind: 1. What gets measured is what gets managed. 2. You only see what you are looking for. In other words, the fact that the current roles the workforce are performing are the basis for measuring which capabilities the workforce has, makes them the only capabilities to be measured. What was initially meant to be a positive, i.e. identify what is needed to perform well and measure it, in order that it can be managed, comes with the unintended negative consequence of overshadowing the other capabilities the workforce has. This also comes with an employee engagement price, for the measurements and management of workforce capabilities is to typically focus on where the workforce comes up short. Again, it makes sense to do this, since improving a capability that appears to result in improved performance benefits, both the individual through improved performance ratings and the company through improved productivity. But this is based on the assumption that the capabilities identified and their required proficiencies are the only attributes of the individual that matter. Anything else the individual brings that results in high performance, while resulting in a desired performance outcome, often goes unrecognized or underappreciated at best. As social media begins to occupy a more important part in current and future roles in organizations, businesses must incorporate social media savvy and innovation into job descriptions and expectations. These new measures could provide insight into how well someone can use social media tools to influence communities and decision makers; keep abreast of trends in fast-moving industries; present a positive brand image for the organization around thought leadership, customer focus, social responsibility; and coordinate and collaborate with partners. These measures should demonstrate the “social capital” the individual has invested in and developed over time. Without this dimension, “short cut” methods may generate a narrow set of positive metrics that do not have real, long-lasting benefits to the organization. How Workforce Reputation Management Helps HR Harness Social Media With hundreds of petabytes of social media data flowing across Facebook, LinkedIn and Twitter, businesses are tapping technology solutions to effectively leverage social for HR. Workforce reputation management technology helps organizations discover, mobilize and retain talent by providing insight into the social reputation and influence of the workforce while also helping organizations monitor employee social media policy compliance and mitigate social media risk.  There are three major ways that workforce reputation management technology can play a strategic role to support HR: 1. Improve Awareness and Decisions on Talent Many organizations measure the skills and competencies that they know they need today, but are unaware of what other skills and competencies their workforce has that could be essential tomorrow. How about whether your workforce has the reputation and influence to make their skills and competencies more effective? Many organizations don’t have insight into the social media “reach” their workforce has, which is becoming more critical to business performance. These features help organizations, managers, and employees improve many talent processes and decision making, including the following: Hiring and Assignments. People and teams with higher reputations are considered more valuable and effective workers. Someone with high reputation who refers a candidate also can have high credibility as a source for hires.   Training and Development. Reputation trend analysis can impact program decisions regarding training offerings by showing how reputation and influence across the workforce changes in concert with training. Worker reputation impacts development plans and goal choices by helping the individual see which development efforts result in improved reputation and influence.   Finding Hidden Talent. Managers can discover hidden talent and skills amongst employees based on a combination of social profile information and social media reputation. Employees can improve their personal brand and accelerate their career development.  2. Talent Search and Discovery The right technology helps organizations find information on people that might otherwise be hidden. By leveraging access to candidate and worker social profiles as well as their social relationships, workforce reputation management provides companies with a more complete picture of what their knowledge, skills, and attributes are and what they can in turn access. This more complete information helps to find the right talent both outside the organization as well as the right, perhaps previously hidden talent, within the organization to fill roles and staff projects, particularly those roles and projects that are required in reaction to fast-changing opportunities and circumstances. 3. Reputation Brings Credibility Workforce reputation management technology provides a clearer picture of how candidates and workers are viewed by their peers and communities across a wide range of social reputation and influence metrics. This information is less subject to individual bias and can impact critical decision-making. Knowing the individual’s reputation and influence enables the organization to predict how well their capabilities and behaviors will have a positive effect on desired business outcomes. Many roles that have the highest impact on overall business performance are dependent on the individual’s influence and reputation. In addition, reputation and influence measures offer a very tangible source of feedback for workers, providing them with insight that helps them develop themselves and their careers and see the effectiveness of those efforts by tracking changes over time in their reputation and influence. The following are some examples of the different reputation and influence measures of the workforce that Workforce Reputation Management could gather and analyze: Generosity – How often the user reposts other’s posts. Influence – How often the user’s material is reposted by others.  Engagement – The ratio of recent posts with references (e.g. links to other posts) to the total number of posts.  Activity – How frequently the user posts. (e.g. number per day)  Impact – The size of the users’ social networks, which indicates their ability to reach unique followers, friends, or users.   Clout – The number of references and citations of the user’s material in others’ posts.  The Vital Ingredient of Workforce Reputation Management: Employee Participation “Nothing about me, without me.” Valerie Billingham, “Through the Patient’s Eyes”, Salzburg Seminar Session 356, 1998 Since data resides primarily in social media, a question arises: what manner is used to collect that data? While much of social media activity is publicly accessible (as many who wished otherwise have learned to their chagrin), the social norms of social media have developed to put some restrictions on what is acceptable behavior and by whom. Disregarding these norms risks a repercussion firestorm. One of the more recognized norms is that while individuals can follow and engage with other individual’s public social activity (e.g. Twitter updates) fairly freely, the more an organization does this unprompted and without getting permission from the individual beforehand, the more likely the organization risks a totally opposite outcome from the one desired. Instead, the organization must look for permission from the individual, which can be met with resistance. That resistance comes from not knowing how the information will be used, how it will be shared with others, and not receiving enough benefit in return for granting permission. As the quote above about patient concerns and rights succinctly states, no one likes not feeling in control of the information about themselves, or the uncertainty about where it will be used. This is well understood in consumer social media (i.e. permission-based marketing) and is applicable to workforce reputation management. However, asking permission leaves open the very real possibility that no one, or so few, will grant permission, resulting in a small set of data with little usefulness for the company. Connecting Individual Motivation to Organization Needs So what is it that makes an individual decide to grant an organization access to the data it wants? It is when the individual’s own motivations are in alignment with the organization’s objectives. In the case of workforce reputation management, when the individual is motivated by a desire for increased visibility and career growth opportunities to advertise their skills and level of influence and reputation, they are aligned with the organizations’ objectives; to fill resource needs or strategically build better awareness of what skills are present in the workforce, as well as levels of influence and reputation. Individuals can see the benefit of granting access permission to the company through multiple means. One is through simple social awareness; they begin to discover that peers who are getting more career opportunities are those who are signed up for workforce reputation management. Another is where companies take the message directly to the individual; we think you would benefit from signing up with our workforce reputation management solution. Another, more strategic approach is to make reputation management part of a larger Career Development effort by the company; providing a wide set of tools to help the workforce find ways to plan and take action to achieve their career aspirations in the organization. An effective mechanism, that facilitates connecting the visibility and career growth motivations of the workforce with the larger context of the organization’s business objectives, is to use game mechanics to help individuals transform their career goals into concrete, actionable steps, such as signing up for reputation management. This works in favor of companies looking to use workforce reputation because the workforce is more apt to see how it fits into achieving their overall career goals, as well as seeing how other participation brings additional benefits.  Once an individual has signed up with reputation management, not only have they made themselves more visible within the organization and increased their career growth opportunities, they have also enabled a tool that they can use to better understand how their actions and behaviors impact their influence and reputation. Since they will be able to see their reputation and influence measurements change over time, they will gain better insight into how reputation and influence impacts their effectiveness in a role, as well as how their behaviors and skill levels in turn affect their influence and reputation. This insight can trigger much more directed, and effective, efforts by the individual to improve their ability to perform at a higher level and become more productive. The increased sense of autonomy the individual experiences, in linking the insight they gain to the actions and behavior changes they make, greatly enhances their engagement with their role as well as their career prospects within the company. Workforce reputation management takes the wide range of disparate data about the workforce being produced across various social media platforms and transforms it into accessible, relevant, and actionable information that helps the organization achieve its desired business objectives. Social media holds untapped insights about your talent, brand and business, and workforce reputation management can help unlock them. Imagine - if you could find the hidden secrets of your businesses, how much more productive and efficient would your organization be? Mark Bennett is a Director of Product Strategy at Oracle. Mark focuses on setting the strategic vision and direction for tools that help organizations understand, shape, and leverage the capabilities of their workforce to achieve business objectives, as well as help individuals work effectively to achieve their goals and navigate their own growth. His combination of a deep technical background in software design and development, coupled with a broad knowledge of business challenges and thinking in today’s globalized, rapidly changing, technology accelerated economy, has enabled him to identify and incorporate key innovations that are central to Oracle Fusion’s unique value proposition. Mark has over the course of his career been in charge of the design, development, and strategy of Talent Management products and the design and development of cutting edge software that is better equipped to handle the increasingly complex demands of users while also remaining easy to use. Follow him @mpbennett

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  • Help with Collision Resolution?

    - by Milo
    I'm trying to learn about physics by trying to make a simplified GTA 2 clone. My only problem is collision resolution. Everything else works great. I have a rigid body class and from there cars and a wheel class: class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private OBB2D predictionRect = new OBB2D(new Vector2D(), 1.0f, 1.0f, 0.0f); private float mass; private Vector2D deltaVec = new Vector2D(); private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); predictionRect.set(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position, getWidth(), getHeight(), angle); rectChanged(); } public void setPredictionLocation(Vector2D position, float angle) { getPredictionRect().set(position, getWidth(), getHeight(), angle); } public void setPredictionCenter(Vector2D center) { getPredictionRect().moveTo(center); } public void setPredictionAngle(float angle) { predictionRect.setAngle(angle); } public Vector2D getPosition() { return getRect().getCenter(); } public OBB2D getPredictionRect() { return predictionRect; } @Override public void update(float timeStep) { doUpdate(false,timeStep); } public void doUpdate(boolean prediction, float timeStep) { //integrate physics //linear Vector2D acceleration = Vector2D.scalarDivide(forces, mass); if(prediction) { Vector2D velocity = Vector2D.add(this.velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); c = Vector2D.add(getRect().getCenter(), Vector2D.scalarMultiply(velocity , timeStep)); setPredictionCenter(c); //forces = new Vector2D(0,0); //clear forces } else { velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); deltaVec.x = v.x - c.x; deltaVec.y = v.y - c.y; deltaVec.normalize(); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; } //angular float angAcc = torque / inertia; if(prediction) { float angularVelocity = this.angularVelocity + angAcc * timeStep; setPredictionAngle(getAngle() + angularVelocity * timeStep); //torque = 0; //clear torque } else { angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } } public void updatePrediction(float timeStep) { doUpdate(true, timeStep); } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; return Vector2D.add( Vector2D.scalarMultiply(tangent, angularVelocity) , velocity); } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } public Vector2D getDeltaVec() { return deltaVec; } } Vehicle public class Wheel { private Vector2D forwardVec; private Vector2D sideVec; private float wheelTorque; private float wheelSpeed; private float wheelInertia; private float wheelRadius; private Vector2D position = new Vector2D(); public Wheel(Vector2D position, float radius) { this.position = position; setSteeringAngle(0); wheelSpeed = 0; wheelRadius = radius; wheelInertia = (radius * radius) * 1.1f; } public void setSteeringAngle(float newAngle) { Matrix mat = new Matrix(); float []vecArray = new float[4]; //forward Vector vecArray[0] = 0; vecArray[1] = 1; //side Vector vecArray[2] = -1; vecArray[3] = 0; mat.postRotate(newAngle / (float)Math.PI * 180.0f); mat.mapVectors(vecArray); forwardVec = new Vector2D(vecArray[0], vecArray[1]); sideVec = new Vector2D(vecArray[2], vecArray[3]); } public void addTransmissionTorque(float newValue) { wheelTorque += newValue; } public float getWheelSpeed() { return wheelSpeed; } public Vector2D getAnchorPoint() { return position; } public Vector2D calculateForce(Vector2D relativeGroundSpeed, float timeStep, boolean prediction) { //calculate speed of tire patch at ground Vector2D patchSpeed = Vector2D.scalarMultiply(Vector2D.scalarMultiply( Vector2D.negative(forwardVec), wheelSpeed), wheelRadius); //get velocity difference between ground and patch Vector2D velDifference = Vector2D.add(relativeGroundSpeed , patchSpeed); //project ground speed onto side axis Float forwardMag = new Float(0.0f); Vector2D sideVel = velDifference.project(sideVec); Vector2D forwardVel = velDifference.project(forwardVec, forwardMag); //calculate super fake friction forces //calculate response force Vector2D responseForce = Vector2D.scalarMultiply(Vector2D.negative(sideVel), 2.0f); responseForce = Vector2D.subtract(responseForce, forwardVel); float topSpeed = 500.0f; //calculate torque on wheel wheelTorque += forwardMag * wheelRadius; //integrate total torque into wheel wheelSpeed += wheelTorque / wheelInertia * timeStep; //top speed limit (kind of a hack) if(wheelSpeed > topSpeed) { wheelSpeed = topSpeed; } //clear our transmission torque accumulator wheelTorque = 0; //return force acting on body return responseForce; } public void setTransmissionTorque(float newValue) { wheelTorque = newValue; } public float getTransmissionTourque() { return wheelTorque; } public void setWheelSpeed(float speed) { wheelSpeed = speed; } } //our vehicle object public class Vehicle extends RigidBody { private Wheel [] wheels = new Wheel[4]; private boolean throttled = false; public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //front wheels wheels[0] = new Wheel(new Vector2D(halfSize.x, halfSize.y), 0.45f); wheels[1] = new Wheel(new Vector2D(-halfSize.x, halfSize.y), 0.45f); //rear wheels wheels[2] = new Wheel(new Vector2D(halfSize.x, -halfSize.y), 0.75f); wheels[3] = new Wheel(new Vector2D(-halfSize.x, -halfSize.y), 0.75f); super.initialize(halfSize, mass, bitmap); } public void setSteering(float steering) { float steeringLock = 0.13f; //apply steering angle to front wheels wheels[0].setSteeringAngle(steering * steeringLock); wheels[1].setSteeringAngle(steering * steeringLock); } public void setThrottle(float throttle, boolean allWheel) { float torque = 85.0f; throttled = true; //apply transmission torque to back wheels if (allWheel) { wheels[0].addTransmissionTorque(throttle * torque); wheels[1].addTransmissionTorque(throttle * torque); } wheels[2].addTransmissionTorque(throttle * torque); wheels[3].addTransmissionTorque(throttle * torque); } public void setBrakes(float brakes) { float brakeTorque = 15.0f; //apply brake torque opposing wheel vel for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); wheel.addTransmissionTorque(-wheelVel * brakeTorque * brakes); } } public void doUpdate(float timeStep, boolean prediction) { for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); //apply negative force to naturally slow down car if(!throttled && !prediction) wheel.addTransmissionTorque(-wheelVel * 0.11f); Vector2D worldWheelOffset = relativeToWorld(wheel.getAnchorPoint()); Vector2D worldGroundVel = pointVelocity(worldWheelOffset); Vector2D relativeGroundSpeed = worldToRelative(worldGroundVel); Vector2D relativeResponseForce = wheel.calculateForce(relativeGroundSpeed, timeStep,prediction); Vector2D worldResponseForce = relativeToWorld(relativeResponseForce); applyForce(worldResponseForce, worldWheelOffset); } //no throttling yet this frame throttled = false; if(prediction) { super.updatePrediction(timeStep); } else { super.update(timeStep); } } @Override public void update(float timeStep) { doUpdate(timeStep,false); } public void updatePrediction(float timeStep) { doUpdate(timeStep,true); } public void inverseThrottle() { float scalar = 0.2f; for(Wheel wheel : wheels) { wheel.setTransmissionTorque(-wheel.getTransmissionTourque() * scalar); wheel.setWheelSpeed(-wheel.getWheelSpeed() * 0.1f); } } } And my big hack collision resolution: private void update() { camera.setPosition((vehicle.getPosition().x * camera.getScale()) - ((getWidth() ) / 2.0f), (vehicle.getPosition().y * camera.getScale()) - ((getHeight() ) / 2.0f)); //camera.move(input.getAnalogStick().getStickValueX() * 15.0f, input.getAnalogStick().getStickValueY() * 15.0f); if(input.isPressed(ControlButton.BUTTON_GAS)) { vehicle.setThrottle(1.0f, false); } if(input.isPressed(ControlButton.BUTTON_STEAL_CAR)) { vehicle.setThrottle(-1.0f, false); } if(input.isPressed(ControlButton.BUTTON_BRAKE)) { vehicle.setBrakes(1.0f); } vehicle.setSteering(input.getAnalogStick().getStickValueX()); //vehicle.update(16.6666666f / 1000.0f); boolean colided = false; vehicle.updatePrediction(16.66666f / 1000.0f); List<Entity> buildings = world.queryStaticSolid(vehicle,vehicle.getPredictionRect()); if(buildings.size() > 0) { colided = true; } if(!colided) { vehicle.update(16.66f / 1000.0f); } else { Vector2D delta = vehicle.getDeltaVec(); vehicle.setVelocity(Vector2D.negative(vehicle.getVelocity().multiply(0.2f)). add(delta.multiply(-1.0f))); vehicle.inverseThrottle(); } } Here is OBB public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } }; What I do is when I predict a hit on the car, I force it back. It does not work that well and seems like a bad idea. What could I do to have more proper collision resolution. Such that if I hit a wall I will never get stuck in it and if I hit the side of a wall I can steer my way out of it. Thanks I found this nice ppt. It talks about pulling objects apart and calculating new velocities. How could I calc new velocities in my case? http://www.google.ca/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CC8QFjAB&url=http%3A%2F%2Fcoitweb.uncc.edu%2F~tbarnes2%2FGameDesignFall05%2FSlides%2FCh4.2-CollDet.ppt&ei=x4ucULy5M6-N0QGRy4D4Cg&usg=AFQjCNG7FVDXWRdLv8_-T5qnFyYld53cTQ&cad=rja

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  • CodePlex Daily Summary for Thursday, October 24, 2013

    CodePlex Daily Summary for Thursday, October 24, 2013Popular ReleasesX-tee.NET: X-tee.NET 1.0.4: Few code generation bug fixes.VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 32 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) This release has been tested with Visual Studio 2008, 2010, 2012 and 2013, using TortoiseSVN 1.6, 1.7 and 1.8. It should also still work with Visual Studio 2005, but I couldn't find anyone to test it in VS2005. Build 32 (beta) changelogNew: Added Visual Studio 2013 support New: Added Visual Studio 2012 support New: Added SVN 1.8 support New: Added 'Ch...ABCat: ABCat v.2.0.1a: ?????????? ???????? ? ?????????? ?????? ???? ??? Win7. ????????? ?????? ????????? ?? ???????. ????? ?????, ???? ????? ???????? ????????? ?????????? ????????? "?? ??????? ????? ???????????? ?????????? ??????...", ?? ?????????? ??????? ? ?????????? ?????? Microsoft SQL Ce ?? ????????? ??????: http://www.microsoft.com/en-us/download/details.aspx?id=17876. ???????? ?????? x64 ??? x86 ? ??????????? ?? ?????? ???????????? ???????. ??? ??????? ????????? ?? ?????????? ?????? Entity Framework, ? ???? ...NB_Store - Free DotNetNuke Ecommerce Catalog Module: NB_Store v2.3.8 Rel3: vv2.3.8 Rel3 updates the version number in the ManagerMenuDefault.xml. Simply update the version setting in the Back Office to 02.03.08 if you have already installed Rel2. v2.3.8 Is now DNN6 and DNN7 compatible NOTE: NB_Store v2.3.8 is NOT compatible with DNN5. SOURCE CODE : https://github.com/leedavi/NB_Store (Source code has been moved to GitHub, due to issues with codeplex SVN and the inability to move easily to GIT on codeplex)patterns & practices: Data Access Guidance: Data Access Guidance 2013: This is the 2013 release of Data Access Guidance. The documentation for this RI is also available on MSDN: Data Access for Highly-Scalable Solutions: Using SQL, NoSQL, and Polyglot Persistence: http://msdn.microsoft.com/en-us/library/dn271399.aspxMedia Companion: Media Companion MC3.584b: IMDB changes fixed. Fixed* mc_com.exe - Fixed to using new profile entries. * Movie - fixed rename movie and folder if use foldername selected. * Movie - Alt Edit Movie, trailer url check if changed and confirm valid. * Movie - Fixed IMDB poster scraping * Movie - Fixed outline and Plot scraping, including removal of Hyperlink's. * Movie Poster refactoring, attempts to catch gdi+ errors Revision HistoryTerrariViewer: TerrariViewer v7.2 [Terraria Inventory Editor]: Added "Check for Update" button Hopefully fixed Windows XP issue You can now backspace in Item stack fieldsDirectXTex texture processing library: October 2013: October 21, 2013 Updated for Visual Studio 2013 and Windows 8.1 SDK RTM PremultiplyAlpha updated with new 'flags' parameter and to use sRGB correct blending Fixed colorspace conversion issue with DirectCompute compressor when compressing for BC7 SRGBSimple Injector: Simple Injector v2.3.6: This patch releases fixes one bug concerning resolving open generic types that contain nested generic type arguments. Nested generic types were handled incorrectly in certain cases. This affects RegisterOpenGeneric and RegisterDecorator. (work item 20332)Virtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderMagick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksmyCollections: Version 2.8.7.0: New in this version : Added Public Rating Added Collection Number Added Order by Collection Number Improved XBMC integrations Play on music item will now launch default player. Settings are now saved in database. Tooltip now display sort information. Fix Issue with Stars on card view. Fix Bug with PDF Export. Fix Bug with technical information's. Fix HotMovies Provider. Improved Performance on Save. Bug FixingMoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...patterns & practices - Windows Azure Guidance: Cloud Design Patterns: 1st drop of Cloud Design Patterns project. It contains 14 patterns with 6 related guidance.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3): Includes all changes in v1.3 beta 1 and v1.3 beta 2 Support for Windows 8.1 RTM and VS2013 RTM Xaml: New property: AutoLoadPluginTypes to help control which stock plugins are loaded by default (requires AutoLoadPlugins = true). Support for SystemMediaTransportControls on Windows 8.1 JS: Support for visual markers in the timeline. JS: Support for markers collection and markerreached event. JS: New ChaptersPlugin to automatically populate timeline with chapter tracks. JS: Audio an...Json.NET: Json.NET 5.0 Release 8: Fix - Fixed not writing string quotes when QuoteName is falseNew ProjectsActive shape models for .net: Library to find Facial critical points (contour, nose, eyes, mouth) based on active shape models(wrapper for code.google.com/p/asmlibrary). Not support 64bit.Benson's Project: The Task1 project in ASP.NET calculates the sum of two numbers entered in two textboxes and give the output by label when the button "calculate sum" is clicked.cassan: asp.net mvc 4.5 build boostrap3 websiteCoreRG: This project is a Free GNU, its to fast development.Fractals Explorer: A Windows Phone 7 application for exploring a simple collection of fractals.GingerFight: Some test gameGirapong: Girapong is a game for Windows Phone that consist of an original approach to handle the classical sort of games like Pong, using the accelerometer of the phone.Headlight: -KeyWielder: Simple token generatorMDIContainer: MDIContainer extends WPF to support MDI. It displays your user control as window in a container.MocuGame Library: The MocuGame Library is a set of JavaScript classes made for handling every part of making an HTML5-based game, from audio, to graphics, to input.multi: Make creating multi machine environments simple. MvvmCrystalTool: Library for easy work with MVVM pattern in WP8PeerBlock For Android: PeerBlock For Android lets you control who your phone 'talks to' on the Internet. By selecting appropriate lists of 'known bad' computers, you can block...Pescar2013-Shop-Kristo-Giselle-Grecia: Tp para presentarlo el 10/10 PHP to Dynamics CRM 2011 Online: Connect you PHP webSite to Dynamics CRM 2011 Online throw WebServices. You can: - Create Entities - Update Entities - Delete Entities - Use Fetch QueriesProductive Production: Core functionality for a system to manage the entry of production in a manufacturing environment. The intent will be to provide some base functionality and intProject Of DreamTeam: Space Invaders windows phone / windowsTVShows-EF5: Proyecto básico de integración con diferentes tecnologías.Validation Engine: Validation Engine for WinForms. Engine provides powerful, flexible and easy to use rule based validation for your application. DevExpress and Net.Spring ready.WCF Events: Vis Stud 2010 C# WCF events Demo Solution??? ?, ??? ?.: ??? ?, ??? ?.

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  • CodePlex Daily Summary for Sunday, June 03, 2012

    CodePlex Daily Summary for Sunday, June 03, 2012Popular ReleasesLiveChat Starter Kit: LCSK v1.5.2: New features: Visitor location (City - Country) from geo-location Pass configuration via javascript for the chat box New visitor identification (no more using the IP address as visitor identification) To update from 1.5.1 Run the /src/1.5.2-sql-updates.txt SQL script to update your database tables. If you have it installed via NuGet, simply update your package and the file will be included so you can run the update script. New installation The easiest way to add LCSK to your app is by...Prime Factorization: Prime Factorization V2: Download the installation package and run it, to install prime factorization on your computer.DNN Content Localization Tools: CLTools v0.4 (Beta4): 3th Beta release for DNN 6.1 and obove Bug corrections : - Copy module work againNTemplates: NTemplates full source code and examples: This release includes the following changes: - NTemplates code. More enhacements and bug fixing. Nested scans seems to be working ok now. New event: ScanStart. Very usuful for calculating totals (see the example) - Examples. 2 new examples on nested scans. One of them very simple I did just for debugging. The other one is a report of invoices grouped by vendor, including totals calculations. Planned Roadmap: - Work on fixing performance bottlenecek: Try to compile the expression...ZXMAK2: Version 2.6.2.3: - add support for ZIP files created on UNIX system; - improve WAV support (fixed PCM24, FLOAT32; added PCM32, FLOAT64); - fix drag-n-drop on modal dialogs; - tape AutoPlay feature (thanks to Woody for algorithm).Net Code Samples: Full WCF Duplex Service Example: Full WCF Duplex Service ExampleKendo UI ASP.NET Sample Applications: Sample Applications (2012-06-01): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.Better Explorer: Better Explorer Beta 1: Finally, the first Beta is here! There were a lot of changes, including: Translations into 10 different languages (the translations are not complete and will be updated soon) Conditional Select new tools for managing archives Folder Tools tab new search bar and Search Tab new image editing tools update function many bug fixes, stability fixes, and memory leak fixes other new features as well! Please check it out and if there are any problems, let us know. :) Also, do not forge...myManga: myManga v1.0.0.3: Will include MangaPanda as a default option. ChangeLog Updating from Previous Version: Extract contents of Release - myManga v1.0.0.3.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllPlayer Framework by Microsoft: Player Framework for Windows 8 Metro (Preview 3): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications. Additional DownloadsIIS Smooth Streaming Client SDK for Windows 8 Microsoft PlayReady Client SDK for Metro Style Apps Release notes:Support for Windows 8 Release Preview (released 5/31/12) Advertising support (VAST, MAST, VPAID, & clips) Miscellaneous improvements and bug fixesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.54: Fix for issue #18161: pretty-printing CSS @media rule throws an exception due to mismatched Indent/Unindent pair.Silverlight Toolkit: Silverlight 5 Toolkit Source - May 2012: Source code for December 2011 Silverlight 5 Toolkit release.Windows 8 Metro RSS Reader: RSS Reader release 6: Changed background and foreground colors Used VariableSizeGrid layout to wrap blog posts with images Sort items with Images first, text-only last Enabled Caching to improve navigation between framesJson.NET: Json.NET 4.5 Release 6: New feature - Added IgnoreDataMemberAttribute support New feature - Added GetResolvedPropertyName to DefaultContractResolver New feature - Added CheckAdditionalContent to JsonSerializer Change - Metro build now always uses late bound reflection Change - JsonTextReader no longer returns no content after consecutive underlying content read failures Fix - Fixed bad JSON in an array with error handling creating an infinite loop Fix - Fixed deserializing objects with a non-default cons...DotNetNuke® Community Edition CMS: 06.02.00: Major Highlights Fixed issue in the Site Settings when single quotes were being treated as escape characters Fixed issue loading the Mobile Premium Data after upgrading from CE to PE Fixed errors logged when updating folder provider settings Fixed the order of the mobile device capabilities in the Site Redirection Management UI The User Profile page was completely rebuilt. We needed User Profiles to have multiple child pages. This would allow for the most flexibility by still f...????: ????2.0.1: 1、?????。WiX Toolset: WiX v3.6 RC: WiX v3.6 RC (3.6.2928.0) provides feature complete Burn with VS11 support. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/5/28/WiX-v3.6-Release-Candidate-availableJavascript .NET: Javascript .NET v0.7: SetParameter() reverts to its old behaviour of allowing JavaScript code to add new properties to wrapped C# objects. The behavior added briefly in 0.6 (throws an exception) can be had via the new SetParameterOptions.RejectUnknownProperties. TerminateExecution now uses its isolate to terminate the correct context automatically. Added support for converting all C# integral types, decimal and enums to JavaScript numbers. (Previously only the common types were handled properly.) Bug fixe...Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (May 2012): Fixes: unserialize() of negative float numbers fix pcre possesive quantifiers and character class containing ()[] array deserilization when the array contains a reference to ISerializable parsing lambda function fix round() reimplemented as it is in PHP to avoid .NET rounding errors filesize bypass for FileInfo.Length bug in Mono New features: Time zones reimplemented, uses Windows/Linux databaseSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.1): New fetures:Admin enable / disable match Hide/Show Euro 2012 SharePoint lists (3 lists) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...New ProjectsAFS.PhonePusherConnectorVX: pusher for phone vxApache: this is the Apache project.Apple: this is the Apple project.CUARTOAZZJL: HURRA!!Designing Windows 8 Applications with C# and XAML: This project hosts the source code used in the example projects for the book, Designing Windows 8 Metro Applications with C# and XAML.Easy Internet: CyberWeb ist ein einfacher Webbrowser für PC Neulinge. Ideal für Leute, die noch keine PC-Erfahrung haben.Easy Outlook Backup: Beschreibung: Easy Outlook Backup ist ein Programm das alle Daten von Outlook sichert. Ideal für Leute, die noch keine PC-Erfahrung haben. Easy Realtime Start: Beschreibung: Easy Realtime Start ist ein Programm das einen Prozess in höchster Priorität startet. Und das ganz bequem Per drag & drop. Ideal für Leute, die aufwendige Programme starten müssen. (zB.: “Blender” Free 3D Designer)eStock: eStock ist ein Verwaltungstool für Elektroniker um Bauteile im "Lager" sowie Projekte zu verwalten. Es bietet eine Möglichkeit festzulegen, um welche Art von Bauteil es sich handelt und wo sich dieses im Lager bzw. Regal befindet. Die Projektverwaltung ermöglicht es, Bauteile einem Projekt hinzuzufügen und eine Bestellliste / Einkaufsliste von Bauteilen, die nicht mehr im Lager vorhanden sind, zu erstellen. FuTTY: FireEgl's PuTTY -- FuTTY! FuTTY is a fork of PuTTY and PuTTYTray.GeometryWorld: To Do...Google: this is the Google project.Google Advance Search: An easy way to create documents search at Google and read your emails and Much moregoogle maps viewer for dynamics crm 2011: Easy google maps viewer for dynamics CRM 2011GPS Status - (GPS tool für GPS-Dongles und Mäuse) - GPS-Empfänger: Mein Programm verbindet sich mit dem externen GPS über einen Com-Port und bietet verschiedene Tools.Harmony Text Editor: Harmony is a ridiculously simple text editor for code and poetry.Hi! Football: .Goal / Objective -> To help friends gather for enjoying watching football together. .How it works -> To basically choose your favorite team, choose one of the matches fetched for his team, our app will generate a list of popular restraunts, cafes where he can watch the chosen match, the user can select one of the generated locations around his area, and create an event inviting his friends to join him and he can also join other friends' events.Java: this is the Java project.LevelUp Serializer: LevelUp Serializer is a small and simple serialize library.It can help developer to serialize and deserialize data more convenient. Feature: - Ease of use - Supports almost all serializer, like Binary、Xml、Soap、Json、DataContract. - Support serialize to file、serialize to stream、deserialize from file、deserialize from stream. - Support Xml encryption. - Support accelerated through the XML the serialization assemble.LFormatConvert: ????Linux???????????????????????,??ffmpeg????Machine QA Manager: Machine QA Manager is intended to save and help trend results from radiation therapy equipment testing. The program will be made as generic as possible from a initial setup to enable it's use for other types of routine testing activities (for example factory equipment) but preconfigured templates for radiation therapy will be supplied for the convenience of people working in that domain.maven-asbuild-plugin: maven-asbuild-plugin incorporates the adobe flash/flex based artifacts like swc or swf into the maven methology.Midnight Peach - C# framework generator for LINQ: C# framework generator for LINQMiku???????: ????????,????????!?????????????,??????????。?????????????????!MIKU????????????,??!????????????、????。 This program used to detect music beat.You can listen to music while press button,and it can display the BPM of the song.Miku will wave to you.MyTestingStudy: my personal testing studyNameless Sprite Editor: Nameless Sprite Editor is a tool used to thoroughly edit the graphics in ALL Game Boy Advance games. [ UNDER CONSTRUCTION ]NeoModulus Business Rules Builder: A windows form application that allows non-programmers to build strict definitions of a business domain. Once the definition is complete the program will build out object oriented C# files and a .net DLL. My test business domain is the open SRD, basically Dungeons and Dragons 3.5 edition.NodeJs: this is the NodeJs projectNoSQL: this is the Nosql project.OmniKassa for NopCommerce: OmniKassa payment module plugin for nopCommerceOn-Line Therapy: testOpen School: This project is about to create an open platform for all the academic institutions, so that they can manage all of their work. Our efforts will be for every kind of institution who are currently struggling with different kind of systems in place which are not collaborating with each other. This project will provide a common platform to all these kind of systems and provide them a better solution which actually works. Oracle: this is the Oracle project.Orchard Web Services: RESTful web services to expose interaction with Orchard content management.Personal Social Network using asp.net mvc and mongodb: FirstRooster is a network platform that let user create their own social network of interest to connect and share with like minded people anywhere.peshop: E-Commerce application , separated by DAl,BLL and Presentation layersPHP: this is the PHP project.Prime Factorization: Factoring trinomials using the ac method can be made easier through the use of Prime Factorization. Prime Factorization is a program that can assist you in the factoring of numbers in Algebra, namely trinomials using the AC Method. It can also find all the factors of any number.PromedioNotas: El programa trata de promediar 3 nostas y mostrar y si pasaba de año o no por medio de un mensajeProyecto Tarea: Este proyecto esta hecho con el objetivo de aprender sobre TFSProyectotarea1: Sotfware de terminal aéreo de Guayaquil, donde se encuentran el nombre de las aerolíneas y las rutas de vuelo a nivel nacional.Python: this is the Python project.Ruby: this is the Ruby project.tedplay: tedplay is your media player of choice for playing Commodore 264 music format files similar to SIDplay. It is basically a stripped down Commodore plus/4 emulator without video output and peripherals based on the SDL build of the Commodore 264 family emulator YAPE. tedplay is released under version 2 of the GNU Generic Public License and can be built for both Windows and Unix or actually any platform that has a C++ compiler and SDL support.test1: This is a test projectwin-x264: A port of the x264-codebase into a VisualStudio-project. Compilation requires Intel-compiler and Yasm.XDA ROM Hub: Xperia 2011 line toolkit.znvicente_cuartoc: Poyecto Vicente Eduardo Zambrano Navarrete??Win7?????: ??????? *.theme ???????(??,??,??,???)。????VSB???*.msstyles??,????????,????????????????????????!????????????,?????????????。???,????????! ?????????,?????????,????????,??????!?????????????,?????????????????,?????????,???Aero??,??????~?????????????!??,?????????theme??,?????????,??????,????,??????。 This program used to create .theme file and the relevant documents (wallpaper, pointer, ICONS, sounds, etc.). As long as you use VSB ready . msstyles files, chosen the icon wallpaper, etc, an...

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • CodePlex Daily Summary for Wednesday, December 15, 2010

    CodePlex Daily Summary for Wednesday, December 15, 2010Popular ReleasesTweetSharp: TweetSharp v2.0.0.0 - Preview 5: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numerous fixes reported by preview users Preview 3 ChangesNumerous ...SQL Monitor: SQL Monitor 2.8: 1. redesigned the object explorer, support multiple serversEnhSim: EnhSim 2.2.2 ALPHA: 2.2.2 ALPHAThis release adds in the changes for 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - The spirit ...FlickrNet API Library: 3.1.4000: Newest release. Now contains dedicated Windows Phone 7 DLL as well as all previous DLLs. Also contains Windows Help file documentation now as standard.mojoPortal: 2.3.5.8: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2358-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-12-13: Code samples for Visual Studio 2010SuperSocket, an extensible socket application framework: SuperSocket 1.3 beta 1: SuperSocket 1.3 is built on .NET 4.0 framework. Bug fixes: fixed a potential bug that the running state hadn't been updated after socket server stopped fixed a synchronization issue when clearing timeout session fixed a bug in ArraySegmentList fixed a bug on getting configuration value Third-part library upgrades: upgraded SuperSocket to .NET 4.0 upgraded EntLib 4.1 to 5.0 New features: supported UDP socket support custom protocol (can support binary protocol and other complecate...Wii Backup Fusion: Wii Backup Fusion 0.9 Beta: - Aqua or brushed metal style for Mac OS X - Shows selection count beside ID - Game list selection mode via settings - Compare Files <-> WBFS game lists - Verify game images/DVD/WBFS - WIT command line for log (via settings) - Cancel possibility for loading games process - Progress infos while loading games - Localization for dates - UTF-8 support - Shortcuts added - View game infos in browser - Transfer infos for log - All transfer routines rewritten - Extract image from image/WBFS - Support....NETTER Code Starter Pack: v1.0.beta: '.NETTER Code Starter Pack ' contains a gallery of Visual Studio 2010 solutions leveraging latest and new technologies and frameworks based on Microsoft .NET Framework. Each Visual Studio solution included here is focused to provide a very simple starting point for cutting edge development technologies and framework, using well known Northwind database (for database driven scenarios). The current release of this project includes starter samples for the following technologies: ASP.NET Dynamic...WPF Multiple Document Interface (MDI): Beta Release v1.1: WPF.MDI is a library to imitate the traditional Windows Forms Multiple Document Interface (MDI) features in WPF. This is Beta release, means there's still work to do. Please provide feedback, so next release will be better. Features: Position dependency property MdiLayout dependency property Menu dependency property Ctrl + F4, Ctrl + Tab shortcuts should work Behavior: don’t allow negative values for MdiChild position minimized windows: remember position, tile multiple windows, ...SQL Server PowerShell Extensions: 2.3.1 Production: Release 2.3.1 implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 12 modules with 155 advanced functions, 2 cmdlets and 7 scripts for working with ADO.NET, SMO, Agent, RMO, SSIS, SQL script files, PBM, Performance Counters, SQLProfiler and using Powershell ISE as a SQL and Oracle query tool. In addition optional backend databases and SQL Server Reporting Services 2008 reports are provided with SQLServer and PBM modules. See readme file for details.NuGet (formerly NuPack): NuGet 1.0 Release Candidate: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. This new build targets the newer feed (http://go.microsoft.com/fwlink/?LinkID=206669) and package format. See http://nupack.codeplex.com/documentation?title=Nuspe...Free Silverlight & WPF Chart Control - Visifire: Visifire Silverlight, WPF Charts v3.6.5 Released: Hi, Today we are releasing final version of Visifire, v3.6.5 with the following new feature: * New property AutoFitToPlotArea has been introduced in DataSeries. AutoFitToPlotArea will bring bubbles inside the PlotArea in order to avoid clipping of bubbles in bubble chart. You can visit Visifire documentation to know more. http://www.visifire.com/visifirechartsdocumentation.php Also this release includes few bug fixes: * Chart threw exception while adding new Axis in Chart using Vi...PHPExcel: PHPExcel 1.7.5 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.SwapWin: SwapWin 0.2: Updates: Bring all windows that are swapped to foreground. Make the window sent to primary screen active.??????????: All-In-One Code Framework ??? 2010-12-10: ?????All-In-One Code Framework(??) 2010?12??????!!http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ?????release?,???????ASP.NET, WinForm, Silverlight????12?Sample Code。???,??????????sample code。 ?????:http://blog.csdn.net/sjb5201/archive/2010/12/13/6072675.aspx ??,??????MSDN????????????。 http://social.msdn.microsoft.com/Forums/zh-CN/codezhchs/threads ?????????????????,??Email ????DNN Simple Article: DNNSimpleArticle Module V00.00.03: The initial release of the DNNSimpleArticle module (labelled V00.00.03) There are C# and VB versions of this module for this initial release. No promises that going forward there will be packages for both languages provided for future releases. This module provides the following functionality Create and display articles Display a paged list of articles Articles get created as DNN ContentItems Categorization provided through DNN Taxonomy SEO functionality for article display providi...AutoLoL: AutoLoL v1.4.3: AutoLoL now supports importing the build pages from Mobafire.com as well! Just insert the url to the build and voila. (For example: http://www.mobafire.com/league-of-legends/build/unforgivens-guide-how-to-build-a-successful-mordekaiser-24061) Stable release of AutoChat (It is still recommended to use with caution and to read the documentation) It is now possible to associate *.lolm files with AutoLoL to quickly open them The selected spells are now displayed in the masteries tab for qu...SubtitleTools: SubtitleTools 1.2: - Added auto insertion of RLE (RIGHT-TO-LEFT EMBEDDING) Unicode character for the RTL languages. - Fixed delete rows issue.PHP Manager for IIS: PHP Manager 1.1 for IIS 7: This is a final stable release of PHP Manager 1.1 for IIS 7. This is a minor incremental release that contains all the functionality available in 53121 plus additional features listed below: Improved detection logic for existing PHP installations. Now PHP Manager detects the location to php.ini file in accordance to the PHP specifications Configuring date.timezone. PHP Manager can automatically set the date.timezone directive which is required to be set starting from PHP 5.3 Ability to ...New Projectscomplile: compiler is bestComputer Graphics: Esercitazioni di Computer GraficaDocsVision WorkFlow Extended Library: ?????? ??????, ???????????? ????? ??????????, ??????????? ????? ?????? ? DocsVision.WorkFlow.Gates. ?????????? ?????????? ????????????? ???????-????????? ? ????? DocsVision. ??????????? ??????: - DVTypeConverter; - DVCardProperty.DotNetNuke Razor Forum Profile: A razor based module for DotNetNuke that displays a user's forum profile information (based on the core forum). Excel AddIn to reset the last worksheet cell: This is a sample Excel AddIn to reset the last worsheet cell in an Excel Workbook.FriendFeed Backup Creator: FriendFeed Backup Creator makes it easier for friendfeed users to backup their feeds including likes and comments. You'll no longer have to worry about your old feeds.Gerins: Sistema Gerencial InsolGoodreads for Windows Phone 7: Goodreads client for Windows Phone 7HyperView for DotNetNuke: HyperView for DotNetNuke is a port of the MIT Exhibit project for DotNetNuke. Exhibit enables web site authors to easily create dynamic exhibits of collections. The collections can be searched and browsed using faceted browsing.Ladder Ranking System: A ladder ranking system as a DotNetNuke moduleLive Office Tools: <LOT - Live Office Tools> makes it easier for <target user group> to <Escritórios>. You'll no longer have to <activity>. It's developed in <C#>. LostMamory: ???????GIS??My WP7 Brand: My WP7 Brand is a simple Windows Phone 7 Template that allows users to view your rss feed, your tweet and your contact's info.Network Adapter/ Interface Analyzer, viewer, Speed Calculator: Simple .Net Application to give information about all network adapters in the system, their running status, max speed, download upload speed, etcOnlineenquete: Online enquete is an application based based on BeeldbankMVC. This project will be used as a starting point for creating my online survay toolOpalis Extension Exchange Mail: A Opalis Integration Pack allowing for Exachange 2007 and 2010 mail manipulation functions. Uses Exchange Webservices.PAK: A Sample project for windows Phone 7, Azure and K2 blackpearl.Persephone CMS: // TODO: Some description to be displayed here!!!Perspectives: Perspectives makes it easier for Visual Studio 2010 users to manage window configurations. It's developed in C#. It was modeled after the Eclipse Perspectives window management system.Photo Studio: Photo studio for storing family albumsPorto Alegre Dojo: Porto Alegre DojoRazor's Edge DotNetNuke User Map: Razor's Edge User Map allows you to load your DotnetNuke user's locations on to a map dynamically based on the address in their user profile. It uses the razor scripting language to retrieve user data and display that data on the page.RestUpMVC: RestUpMVC is a library that allows developers to easily expose a RESTful interface from an ASP.NET MVC application. The library was written in C#.Rocket Framework for Windows Form: Rocket Framework winform .net 4.0 WPF generic entity framework repositoryRPG Maplestory XNA SDK C#: a RPG Maplestory XNA SDK makes it easier for all people want to devolopded a Platform rpg in XNA - C# Sistema para Manejo de Maquinas: Sistema para controlar, insertar y almacenar datos.SoloForum: SoloForumUpdate SharePoint 2010 User Personal Settings: Every SharePoint user will have his/her personal settings for a site collection. Each user can view their details by clicking on Logged-in User link and select My Settings menu item. This tool helps to update user personal settings for a particular site collection.uREST 4 Umbraco: uREST is an Umbraco package for adding a set of RESTful web services to an Umbraco website.Veller: This is a high speed game where speed is your ally. The faster you go the more damage you do. You are vulnerable when moving slow, but gain momentum. Windows Forms Wizard: Oddly, the Windows Forms libraries don't provide any support for writing wizards. Here's one way to do it. Yes!gama NewCMS: Yes!gama NewCMS is a simple news CMS Builded by asp.net + access very very simple... maybe u like simlpe tings...

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  • CodePlex Daily Summary for Friday, December 31, 2010

    CodePlex Daily Summary for Friday, December 31, 2010Popular ReleasesFree Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.6 Released: Hi, Today we are releasing final version of Visifire, v3.6.6 with the following new feature: * TextDecorations property is implemented in Title for Chart. * TitleTextDecorations property is implemented in Axis. * MinPointHeight property is now applicable for Column and Bar Charts. Also this release includes few bug fixes: * ToolTipText property of DataSeries was not getting applied from Style. * Chart threw exception if IndicatorEnabled property was set to true and Too...Windows Weibo all in one for Sina Sohu and QQ: WeiBee V0.1: WeiBee is an all in one Twitter tool, which can update Wei Bo at the same time for websites. It intends to support t.sohu.com, t.sina.com.cn and t.qq.com.cn. If you have WeiBo at SOHU, SINA and QQ, you can try this tool to help you save time to open all the webpages to update your status. For any business opportunity, such as put advertise on China Twitter market, and to build a custom WeiBo tool, please reach my email box qq1800@gmail.com My official WeiBo is http://mediaroom.t.sohu.comStyleCop Compliant Visual Studio Code Snippets: Visual Studio Code Snippets - January 2011: StyleCop Compliant Visual Studio Code Snippets Visual Studio 2010 provides C# developers with 38 code snippets, enhancing developer productivty and increasing the consistency of the code. Within this project the original code snippets have been refactored to provide StyleCop compliant versions of the original code snippets while also adding many new code snippets. Within the January 2011 release you'll find 82 code snippets to make you more productive and the code you write more consistent!...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.2: Version: 2.0.0.2 (Milestone 2): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...eCompany: eCompany v0.2.0 Build 63: Version 0.2.0 Build 63: Added Splash screen & about box Added downloading of currencies when eCompany launched for the first time (must close any bug caused by no currency rate existing) Added corp creation when eCompany launched for the first time (for now, you didn't need to edit the company.xml file manually) You just need to decompress file "eCompany v0.2.0.63.zip" into your current eCompany install directory.SQL Monitor - tracking sql server activities: SQL Monitor 3.0 alpha 8: 1. added truncate table/defrag index/check db functions 2. improved alert 3. fixed problem with alert causing config file corrupted(hopefully)Analysis Services Stored Procedure Project: 1.3.5 Release: This release includes the following fixes and new functionality: Updates to GetCubeLastProcessedDate to work with perspectives Fixes to reports that call Discover functions improving drillthrough functions against perspectives improving ExecuteDrillthroughAndFixColumns logic fixing situation where MDX query calling certain ASSP sprocs which opened external connections caused deadlock to SSAS processing small fix to Partition code when DbColumnName property doesn't exist changes...DocX: DocX v1.0.0.11: Building Examples projectTo build the Examples project, download DocX.dll and add it as a reference to the project. OverviewThis version of DocX contains many bug fixes, it is a serious step towards a stable release. Added1) Unit testing project, 2) Examples project, 3) To many bug fixes to list here, see the source code change list history.Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)AutoLoL: AutoLoL v1.5.0: Added the all new Masteries Browser which replaces the Quick Open combobox AutoLoL will now attemt to create file associations for mastery (*.lolm) files Each Mastery Build can now contain keywords that the Masteries Browser will use for filtering Changed the way AutoLoL detects if another instance is already running Changed the format of the mastery files to allow more information stored in* Dialogs will now focus the Ok or Cancel button which allows the user to press Return to clo...Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...Catel - WPF and Silverlight MVVM library: 1.0.0: And there it is, the final release of Catel, and it is no longer a beta version!EnhSim: EnhSim 2.2.7 ALPHA: 2.2.7 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Mongoose has bee...Euro for Windows XP: ChangeRegionalSettings 1..0: *Rocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresFlickr Wallpaper Rotator (for Windows desktop): Wallpaper Flickr 1.1: Some minor bugfixes (mostly covering when network connection is flakey, so I discovered them all while at my parents' house for Christmas).NoSimplerAccounting: NoSimplerAccounting 6.0: -Fixed a bug in expense category report.NHibernate Mapping Generator: NHibernate Mapping Generator 2.0: Added support for Postgres (Thanks to Angelo)NewLife XCode: XCode v6.5.2010.1223 ????(????v3.5??): XCode v6.5.2010.1223 ????,??: NewLife.Core ??? NewLife.Net ??? XControl ??? XTemplate ????,??C#?????? XAgent ???? NewLife.CommonEnitty ??????(???,XCode??????) XCode?? ?????????,??????????????????,?????95% XCode v3.5.2009.0714 ??,?v3.5?v6.0???????????????,?????????。v3.5???????????,??????????????。 XCoder ??XTemplate?????????,????????XCode??? XCoder_Src ???????(????XTemplate????),??????????????????New Projects1i2m3i4s5e6r7p: 1i2m3i4s5e6r7pA3 Fashion Web: A complete e-commerce siteAfonsoft Blog - Blog de teste: Blog para teste de desenvolvimento em MySQL ou SQLServer com ASP.NET 3.5AnyGrid for ASP.NET MVC: Which grid component should you use for your ASP.NET MVC project? How about all of them? AnyGrid makes it easy to switch between grid implementations, allowing a single action to, e.g., use two different grids for desktop and mobile views. It also supports DataAnnnotations.BizTalk Map Test Framework: The Map Test Framework makes it easier for BizTalk developers to test their maps. You'll no longer have to maintain a whole bunch of XML files for your tests. The use of template files and xpath queries to perform tests will increase your productivity tremendously.BlogResult.NET: A simple Blogging starter kit using S#harp Architecture. This project was originally course material sample code for an MVC class, but we decided to open source it and make it available to the community.Caro: Code demo caro game.Ecozany Skin for DotNetNuke: This Ecozany package contains three sample skins and a collection of containers for use in your DotNetNuke web sites.Enhanced lookup field: Enhanced lookup field makes it easier for end users to create filters. You'll no longer have to use a custom field or javascript to have a parent child lookup for example. It's developed in C#. - Parent/multiple child lookups - Advanced filters options - Easy to usejobglance: This is job siteMaxLeafWeb_K3: MaxLeafWeb_K3Miage Kart: Projet java M1msystem: MVC. Net web systemNetController: Controle sem teclas de direção, usando acelerômentro e .NET micro Framework.Pencils - A Blog Site framework: Another Blog site frameworkPICTShell: PICT is an efficient way to design test cases and test configurations for software systems. PICT Shell is the GUI for PICT.Portal de Solicitação de Serviços: O Portal de Solicitação de Serviços é uma solução que atende diversas empresas prestadores de serviços. Inicialmente desenvolvido para atender empresa de informática, mas o objetivo é que com a publicação do fonte, ele seja extendido à diversos tipos de prestadoras.Runery: Runery RSPSsCut4s: sCut4sSumacê Jogava Caxangá?: sumace makes it easier for gamers to play. You'll no longer have to play. It's developed in XNA.Supply_Chain_FInance: Supply Chain Finance thrives these years all over the world. In exploring the inner working mechanism ,we can sought to have a way to embed an information system in it. We develop the system to suit the domesticated supply chain finace .TestAmir: ??? ????? ??? ???The Cosmos: School project on a SOA based system (Loan system)Time zone: A c# library for manage time changes for any time zone in the world. Based on olson database.Validate: Validate is a collection of extension methods that let you add validations to any object and display validations in a user/developer friendly format. Its an extremely light weight validation framework with a zero learning curve.Windows Phone 7 Silverlight ListBox with CheckBox Control: A Windows Phone 7 ListBox control, providing CheckBoxes for item selection when in "Choose State" and no CheckBoxes in "Normal State", like the built-in Email app, with nice transition. To switch between states, set the "IsInChooseState" property. The control inherits ListBox.XQSOFT.WF.Designer: this is workflow designerzhanghai: my test project

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