Should developers avoid using continue in C# or its equivalent in other languages to force the next iteration of a loop? Would arguments for or against overlap with arguments about Goto?
HI,
How can you enable the emulator sdk 4 to send text message (sms)? I have created the interface, but it says "Text messaging is not enabled on this device"
thanks
Hi guys,
My application tester has a problem while importing .mobileprovision file into iTunes. As I don't have the device I'm not able to check things out, here is the error message:
The provisioning profile "embedded.mobileprovision" could not be imported because an unknown error occurred (0xE800801A).
Any idea? He is trying to test on iPhone, if that helps.
Thanks,
XL
I need to produce my own DecoderFallback and DecoderFallbackBuffer classes to implement some custom stream decoding.
I have found that the stream reader making use of it is calling GetNextChar() repeatedly even when my specilizaed DecoderFallbackBuffer.Remaining property returns 0 to indicate that there no more characters to return.
The end result is that the stream reader gets into an infinite loop.
Why is this happening?
How can I convert a Drawable to a Bitmap?
I would like to set a certain drawable as the device's wallpaper, but all wallpaper functions accept Bitmaps only (I cannot use WallpaperManager - I'm pre 2.1).
Also, my drawables are downloaded from the web and do not reside in R.drawable.
Thanks, Rob
My problem is, i have a 1 axis gyroscope and a 3 axis acellerometer in my device. I managed to get the quaternion through the accelerometer but i cant figure out how to do it with the gyroscope.
I want to be able to, through my gyroscope ( angular rate information) get a quaternion out of it.
I'm just getting started in F# and have a basic question.
Here's the code:
let rec forLoop body times =
if times <= 0 then
()
else
body()
forLoop body (times -1)
I don't get the concept of how when you define a variable it is a value and immutable. Here, the value is changing in order to loop. How is that different from a variable in C#?
Here is my query -
var data = Goaldata.GroupBy(c => c.GoalId).ToList();
This returns a Igrouping object and I want an Iqueryable object which I can directly query to get the data while in this case I have to loop through using a foreach() and then get the data. Is there another way to group by in LINQ which returns directly a list of Iqueryable or the a List as similar to what happens for order by in LINQ.
i need help in finding any software for blackberry device which can do multiple active calls like if i hold my first call and make my second call then also put this call on hold without disconnecting the first call and recieve or make third call is there any solution for this ?
I have a preferences bundle that exhibits different behavior in the simulator vs the phone. The basic problem is that the default values of my preferences are getting read fine on the simulator but are coming up NULL on the iPhone. Is there some kind of special initialization I have to do for the device in order for these to be seen there?
Thanks in advance for any insights!
How to get sparse block size and check if data is present at the given offset in sparse file in reiserfs/ext3 in Linux?
I want to use it to implement simple copy-on-write block device using FUSE.
Or I should better keep a bitmap in a separate file?
Suppose I have a given Object (a string "a", a number - let's say 0, or a list ['x','y'] )
I'd like to create list containing many copies of this object, but without using a for loop:
L = ["a", "a", ... , "a", "a"]
or
L = [0, 0, ... , 0, 0]
or
L = [['x','y'],['x','y'], ... ,['x','y'],['x','y']]
I'm especially interested in the third case.
Thanks!
Hi Geeks,
I put a TCP server and client code in PIC controller. Now just wanted to know, can the same device run both client and server at sametime? And if possible can we use the same socket on a TCP stack for server and for client?
Is it possible to transfer files of a bluetooth device, lets say a digital pen (e.g. Nokia or Logitech io2) to the iPhone? I am interested if I could do a native application that could somehow get that binary file sent by the digital pen and do something with it.
I am used to rfcomm and obex but I can only find inconclusive results when I search for that and the support in the iPhone SDK... Any ideas?
I'm using the Microsoft.SmartDevice.Connectivity features, but I do not know how to get the CoreCon Folder and files under "C:\Documents and Settings\All Users\Application Data\Microsoft\corecon\1.0\1033" deployed as part of an install project. The "new DatastoreManager(1033)" fails becouse users of my app do not have that folder and device xml files. Any Ideas of how to install or deploy those files? I assume I have those as part of an API I've installed, but can not pinpoint the source. Thanks
im planning to develop a game for iphone and android. what programming language can i use to create a shared codebase between the two platform. i understand that there are some parts which are device specific.
So, I have an associative array and the keys in the array are properties of an object. I want to loop through the array and in each interation do something like this:
Object.key
This however does not work and results in returning undefined rather than the value of the property.
Is there a way to do this?
Thanks
In my test on the device and in simulator, dequeueReusableCellWithIdentifier: returns nil more than once (about 5 times for a table with 15 rows). Is this normal? I was under impression it should return nil only the very first time?
Total Python newb here. I have a images directory and I need to return the names and urls of those files to a django template that I can loop through for links. I know it will be the server path, but I can modify it via JS. I've tried os.walk, but I keep getting empty results.
I'm building a application that needs to convert a ResultSet String(rs.getString(Names);) into a workable variable to populate a jTable, only one collumn, then the rest I think that I could try by doing a loop.
How could I do this?
I want to create an array of objects, so what I did was to create a library but I can't figure out how to actually dynamically create instances of it in a loop and store each instance in an array.
Can anyone tell me please?