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  • PostMessage does not seem to be working.

    - by Vaccano
    I am trying to use PostMessage to send a tab key. Here is my code: // This class allows us to send a tab key when the the enter key // is pressed for the mooseworks mask control. public class MaskKeyControl : MaskedEdit { // [DllImport("coredll.dll", SetLastError = true, CharSet = CharSet.Auto)] // static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, Int32 wParam, Int32 lParam); [return: MarshalAs(UnmanagedType.Bool)] // I am calling this on a Windows Mobile device so the dll is coredll.dll [DllImport("coredll.dll", SetLastError = true)] static extern bool PostMessage(IntPtr hWnd, uint Msg, Int32 wParam, Int32 lParam); public const Int32 VK_TAB = 0x09; public const Int32 WM_KEYDOWN = 0x100; protected override void OnKeyDown(KeyEventArgs e) { if (e.KeyData == Keys.Enter) { PostMessage(this.Handle, WM_KEYDOWN, VK_TAB, 0); return; } base.OnKeyDown(e); } protected override void OnKeyPress(KeyPressEventArgs e) { if (e.KeyChar == '\r') e.Handled = true; base.OnKeyPress(e); } } When I press enter the code gets called, but nothing happens. Then I press TAB and it works fine. (So there is something wrong with my sending of the Tab Message.)

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  • COM-Objects containing maps / content error(0)

    - by Florian Berzsenyi
    I'm writing a small wrapper to get familiar with some important topics in C++ (WinAPI, COM, STL,OOP). For now, my class shall be able to create a (child) window. Mainly, this window is connected to a global message loop that distribute messages to a local loop of the right instance (global is static, local is virtual). Obviously, there are surely better ways to do that but I'm using std::maps to store HWND and their instance pointer in pairs (the Global loop looks for the pointer with the HWND-parameter, gets itself the pointer from the map and calls then the local loop). Now, it appears that the map does not accept any values because of a unknown reason. It seems to allocate enough space but something went wrong anyway [ (error) 0 is displayed instead of the entries in visual C++). I've looked that up in google as well and found out that maps cause some trouble when used in classes AND DLLs. May this be the reason and is there any solution?? Protected scope of class: static std::map<HWND,MAP_BASE_OBJECT*> m_LoopBuf Implementation in .cpp-file: std::map<HWND,MAP_BASE_OBJECT*> HWindow::m_LoopBuf;

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  • Is there any way to delete an HttpOnly cookie from C# Selenium tests?

    - by BenA
    I have a set of C# Selenium tests that need to delete a cookie that has the HttpOnly flag set. Unfortunately the DefaultSelenium.GetCookie() and DefaultSelenium.DeleteCookie() commands aren't able to access the cookie, because it has that HttpOnly flag set. I've confirmed this by removing the flag by hand, and checking that subsequent calls to either of those methods are then happily able to manipulate the cookie in question. Is there any other way to do this via the Selenium .NET client driver? All ideas welcome!

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  • Rails logger messages test.log?

    - by Dave Paroulek
    Is it possible to configure rails to show logger.debug messages (from logger.debug statements inside controllers) to display inside test.log (or to the console) when running unit and functional tests? I added the following to test_helper.rb. I see messages from logger.debug statements directly inside tests but no messages from logger statements inside controller methods? def logger RAILS_DEFAULT_LOGGER end

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  • Subclassing NSObject, can it cause problems?

    - by Sheehan Alam
    I have a very basic data class that is subclassed from NSObject. I declare a few strings, make sure they have properties (nonatomic, copy), and synthesize them. The only method I implemented was dealloc() which releases my strings. Can any memory problems arise from just this? Are there any other methods I need to implement?

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  • In C#, are event handler arguments contravariant?

    - by Roger Lipscombe
    If I have a class that raises an event, with (e.g.) FrobbingEventArgs, am I allowed to handle it with a method that takes EventArgs? Here's some code: class Program { static void Main(string[] args) { Frobber frobber = new Frobber(); frobber.Frobbing += FrobberOnFrobbing; frobber.Frob(); } private static void FrobberOnFrobbing(object sender, EventArgs e) { // Do something interesting. Note that the parameter is 'EventArgs'. } } internal class Frobber { public event EventHandler<FrobbingEventArgs> Frobbing; public event EventHandler<FrobbedEventArgs> Frobbed; public void Frob() { OnFrobbing(); // Frob. OnFrobbed(); } private void OnFrobbing() { var handler = Frobbing; if (handler != null) handler(this, new FrobbingEventArgs()); } private void OnFrobbed() { var handler = Frobbed; if (handler != null) handler(this, new FrobbedEventArgs()); } } internal class FrobbedEventArgs : EventArgs { } internal class FrobbingEventArgs : EventArgs { } The reason I ask is that ReSharper seems to have a problem with (what looks like) the equivalent in XAML, and I'm wondering if it's a bug in ReSharper, or a mistake in my understanding of C#.

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  • help on ejb stateless datagram and message driven beans

    - by Kemmal
    i have a client thats sending a message to the ejbserver using UDP, i want the server(stateless bean) to echo back this message to the client but i cant seem to do this. or can i implement the same logic by using JMS? please help and enlighten. this is just a test, in the end i want a midp to be sending the message to the ejb using datagrams. here is my code. @Stateless public class SessionFacadeBean implements SessionFacadeRemote { public SessionFacadeBean() { } public static void main(String[] args) { DatagramSocket aSocket = null; byte[] buffer = null; try { while(true) { DatagramPacket request = new DatagramPacket(buffer, buffer.length); aSocket.receive(request); DatagramPacket reply = new DatagramPacket(request.getData(), request.getLength(), request.getAddress(), request.getPort()); aSocket.send(reply); } } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } } and the client: public static void main(String[] args) { DatagramSocket aSocket = null; try { aSocket = new DatagramSocket(); byte [] m = "Test message!".getBytes(); InetAddress aHost = InetAddress.getByName("localhost"); int serverPort = 6789; DatagramPacket request = new DatagramPacket(m, m.length, aHost, serverPort); aSocket.send(request); byte[] buffer = new byte[1000]; DatagramPacket reply = new DatagramPacket(buffer, buffer.length); aSocket.receive(reply); System.out.println("Reply: " + new String(reply.getData())); } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } please help.

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • Java - Interfaces

    - by RayAllen
    I had a doubt .. Why do we need interface in Java ? Instead of interface can't we write the methods in the class itself ? Why do we need seperate interface?

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  • Quartz.Net scheduler works locally but not on remote host

    - by Glinkot
    Hi. I have a timed quartz.net job working fine on my dev machine, but once deployed to a remote server it is not triggering. I believe the job is scheduled ok, because if I postback, it tells me the job already exists (I normally check for postback however). The email code definitely works, as the 'button1_click' event sends emails successfully. I understand I have full or medium trust on the remove server. My host says they don't apply restrictions that they know of which would affect it. Any other things I need to do to get it running? using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using Quartz; using Quartz.Impl; using Quartz.Core; using Aspose.Network.Mail; using Aspose.Network; using Aspose.Network.Mime; using System.Text; namespace QuartzTestASP { public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { ISchedulerFactory schedFact = new StdSchedulerFactory(); IScheduler sched = schedFact.GetScheduler(); JobDetail jobDetail = new JobDetail("testJob2", null, typeof(testJob)); //Trigger trigger = TriggerUtils.MakeMinutelyTrigger(1, 3); Trigger trigger = TriggerUtils.MakeSecondlyTrigger(10, 5); trigger.StartTimeUtc = DateTime.UtcNow; trigger.Name = "TriggertheTest"; sched.Start(); sched.ScheduleJob(jobDetail, trigger); } } protected void Button1_Click1(object sender, EventArgs e) { myutil.sendEmail(); } } class testJob : IStatefulJob { public testJob() { } public void Execute(JobExecutionContext context) { myutil.sendEmail(); } } public static class myutil { public static void sendEmail() { // tested code lives here and works fine when called from elsewhere } } }

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  • Write number N in basis M

    - by VaioIsBorn
    I know how to do it mathematically, but i want it now to do it in c++ using some easy algorithm. Is is possible ? The question is that i need some methods/ideas for writing a number N in basis M, for ex. 14 in basis 3 = 2*(3^0) + 1*(3^1) + 1*(3^2) etc.

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  • Get length of bits used in int

    - by sigvardsen
    If you have the binary number 10110 how can I get it to return 11111? e.g a new binary number that sets all bits to 1 after the first 1, there are some likewise examples listed below: 101 should return 111 (3 bit length) 011 should return 11 (2 bit length) 11100 should be return 11111 (5 bit length) 101010101 should return 111111111 (9 bit length) How can this be obtained the easiest way in Java? I could come up with some methods but they are not very "pretty".

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  • Beginner: Restore previously serialized JFrame-object, how?

    - by elementz
    Hi all. I have managed to serialize my very basic GUI-object containing a JTextArea and a few buttons to a file 'test.ser'. Now, I would like to completely restore the previously saved state from 'test.ser', but seem to have a misconception of how to properly deserialize an objects state. The class MyFrame creates the JFrame and serializes it. Now I tried to deserialize like so: public class Deserialize { static Deserialize ds; MyFrame frame; public static void main(String[] args) { try { ds.deserialize(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void deserialize() throws ClassNotFoundException { try { ObjectInputStream ois = new ObjectInputStream(new FileInputStream("test.ser")); frame = (MyFrame) ois.readObject(); ois.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } Maybe somebody could point me into the direction where my misconception is? Thx in advance!

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  • How do I display children in succession, as3

    - by VideoDnd
    How do I display children in succession? By succession I mean 1,2,3,4, etc. Perhapse incrementing with a loop or using a timer is what I'm after. Add, remove, appear, or disappear children, could all work. I want a simple way to display 1 child every second until I reach 10. METHODS TRYED addChild and removeChild visible !visible for loop

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  • Getting started with nbehave

    - by dotnetdev
    Hi, I am looking at using BDD, however, when evaluating the stories/conditions I write (using nBehave), how do I check if the story passes? Do I write another library with test methods? For example, if I want to test a site for having a link called "About", do I write a method which can check this and then another method in another class library which can call the method to check the link via lambda syntax and add the relevant test and bdd attributes? Thanks

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  • JCE Pro - Any good?

    - by Tom
    Hi Guys, I was wondering if anyone has had any valid experience with JCE Pro ? http://www.syntropy.se - javascript obfuscation Or any other good obfuscation methods for that reason ?

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  • How to 'do' ByVal in C#

    - by Jouke van der Maas
    As I understand it, C# passes parameters into methods by reference. In vb.net, you can specify this with ByVal and ByRef. The default is ByVal. Is this for compatibility with vb6, or is it just random? Also, how can I specify what to use in C#? I kind of like the idea of passing parameters by value.

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  • POST parameters to PHPUnit test

    - by Alejandra
    Hi Guys! I'm new on testing, I'm using PHPUnit to write test. All the site has been designed using the MVC pattern. I would like to test each method on my controllers, the problem is that such methods receives the parameters though the $_POST variable. How can I overwrite this variable? Thanks in advance Alejandra

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  • Convert UTF-16 to UTF-8 under Windows and Linux, in C

    - by DooriBar
    I was wondering if there is a recommended 'cross' Windows and Linux method for the purpose of converting strings from UTF-16LE to UTF-8? or one should use different methods for each environment? I've managed to google few references to 'iconv' , but for somreason I can't find samples of basic conversions, such as - converting a wchar_t UTF-16 to UTF-8. Anybody can recommend a method that would be 'cross', and if you know of references or a guide with samples, would very appreciate it. Thanks, Doori Bar

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  • ASP.NET MVC security: how to check if a controller method is allowed to execute under current user's

    - by Gart
    Given an ASP.NET MVC Controller class declaration: public class ItemController : Controller { public ActionResult Index() { // ... } public ActionResult Details() { // ... } [Authorize(Roles="Admin, Editor")] public ActionResult Edit() { // ... } [Authorized(Roles="Admin")] public ActionResult Delete() { // .. } } I need to reflect a list of methods in this class which may be invoked with the current user's permissions. Please share some ideas of what could be done in this case.

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  • dynamic row height

    - by Prasanna Venkatesh
    static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@""]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } //cell.backgroundView = [[[CustomCell alloc] init] autorelease]; cell.selectedBackgroundView = [[[CustomCell alloc] init] autorelease]; // At end of function, right before return cell: cell.textLabel.backgroundColor = [UIColor clearColor]; // Configure the cell. UILabel *myLabel1 = [[UILabel alloc] initWithFrame:CGRectMake(-30, 3, 300, 22)]; UILabel *myLabel2 = [[UILabel alloc] initWithFrame:CGRectMake(10, 22, 310, 200)]; UILabel *myLabel3 = [[UILabel alloc] initWithFrame:CGRectMake(0, 170, 300, 20)]; Book *aBook = [appDelegate.books objectAtIndex:indexPath.row]; myLabel1.text=aBook.title; myLabel2.text=aBook.description; myLabel3.text=aBook.pubDate; NSString *desc = aBook.description; if ([desc isEqualToString:nil]) { NSLog(@"nullll lll "); } //myLabel2.textAlignment=UITextAlignmentCenter; myLabel2.numberOfLines=5; myLabel2.textColor=[UIColor blueColor]; myLabel2.lineBreakMode=UILineBreakModeWordWrap; myLabel2.font=[UIFont systemFontOfSize:14]; myLabel3.numberOfLines=1; myLabel1.numberOfLines=1; myLabel1.textColor=[UIColor redColor]; myLabel1.font=[UIFont systemFontOfSize:20]; myLabel1.shadowColor=[UIColor redColor]; myLabel1.backgroundColor=[UIColor grayColor]; [cell.contentView addSubview:myLabel1]; [cell.contentView addSubview:myLabel2]; [cell.contentView addSubview:myLabel3]; hi guys! i have this following code, i want to display this from xml file. now its working but static row height. if the xml file dont have data then it leaves it as blank. so i want to change row height according to the data i provide using the mylabel1,2,3.text

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  • Does portobuf-net generated binary compatible with Google specs

    - by cornerback84
    Actually I want to serialize my data using Google's java implementation and then deserialize using C# implementation? I have chosen portobuf-net as it seems to be more stable (porto# is still v0.9 or I would have gone for it). Before I start working on it I wanted to be sure that I can achieve this (serializing data using java implementation and deserializing it using potobuf-net). Or is there any list of methods that are specific to portobuf-net implementation?

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  • C# - Programmatically Log-off and Log-on a user

    - by Nullstr1ng
    Hi, I'd like to know if is there any way in C# to programatically log-in a Windows User Account? We are currently developing an monitoring application and one of the feature is to be able to log-off the current Windows User and switch to another Windows User Account. I have some few methods for Logging off, such as through API or Command Line. But what about logging-in a user account?

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  • Windows API Programming Startup

    - by Guru
    Hello, I want to learn windows API and PInvoke methods just like MesseageBeep in User32.dll. Can you refer a book or a website where I can learn all of those in step by step way. An ebook will also be appreciated. Thanks in advance, Guru.

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