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  • Performance of a get unique elements/group by operation on an IEnumerable<T>.

    - by tolism7
    I was wondering how could I improve the performance of the following code: public class MyObject { public int Year { get; set; } } //In my case I have 30000 IEnumerable<MyObject> data = MethodThatReturnsManyMyObjects(); var groupedByYear = data.GroupBy(x => x.Year); //Here is the where it takes around 5 seconds foreach (var group in groupedByYear) //do something here. The idea is to get a set of objects with unique year values. In my scenario there are only 6 years included in the 30000 items in the list so the foreach loop will be executed 6 times only. So we have many items needing to be grouped in a few groups. Using the .Distinct() with an explicit IEqualityComparer would be an alternative but somehow I feel that it wont make any difference. I can understand if 30000 items is too much and that i should be happy with the 5 seconds I get, but I was wondering if the above can be imporved performance wise. Thanks.

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  • Java generics question with wildcards

    - by Sean
    Just came across a place where I'd like to use generics and I'm not sure how to make it work the way I want. I have a method in my data layer that does a query and returns a list of objects. Here's the signature. public List getList(Class cls, Map query) This is what I'd like the calling code to look like. List<Whatever> list = getList(WhateverImpl.class, query); I'd like to make it so that I don't have to cast this to a List coming out, which leads me to this. public <T> List<T> getList(Class<T> cls, Map query) But now I have the problem that what I get out is always the concrete List<WhateverImpl> passed in whereas I'd like it to be the Whatever interface. I tried to use the super keyword but couldn't figure it out. Any generics gurus out there know how this can be done?

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  • C#. Saving information about events and event handlers and removing handlers using this information

    - by Philipp
    I have an object which is creating several event handlers using lambda expressions, and I need to remove all handlers created in that object in one time. I'm trying to create some unified static object which will 'know' which handler relates to which object and event if event handler was created through this static object. I tried something like code below, but I don't understand how to save events and event handlers objects, to be able remove handlers in one time. class Program { static void Main(string[] args) { var EventSender = new EventSender(); var EventReceiver = new EventReceiver(EventSender); EventSender.Invoke(" some var "); LinkSaver.RemoveEvent(EventReceiver); // ?? Console.ReadKey(); } } public class ObjLink{ public object Event; public object Action; } public static class LinkSaver { public static void SetEvent<T>(object obj, Action<T> Event, T Action) { Event(Action); var objLink = new ObjLink{Event = Event, Action = Action}; if (!Links.ContainsKey(obj)) Links.Add(obj, new List<ObjLink>{objLink}); else Links[obj].Add(objLink); } static Dictionary<object,List<ObjLink>> Links = new Dictionary<object, List<ObjLink>>(); public static void RemoveEvent(object obj){ foreach(var objLink in Links[obj]){ // objLink.Event -= objLink.Action; ??? } } } public class EventReceiver { public EventReceiver(EventSender obj) { LinkSaver.SetEvent<EventSender.TestDelegate>(this, obj.SetEvent, str => Console.WriteLine(str + " test event!")); } } public class EventSender { public void Invoke(string var) { if (eventTest != null) eventTest(var); } public void SetEvent(TestDelegate Action) { eventTest += Action; } public delegate void TestDelegate(string var); private event TestDelegate eventTest; // by the way public void RemoveFromEvent() { foreach (var handler in eventTest.GetInvocationList()) eventTest -= (TestDelegate)handler; } }

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  • Segmentation fault on instationation of more than 1 object

    - by ECE
    I have a class called "Vertex.hpp" which is as follows: #include <iostream> #include "Edge.hpp" #include <vector> using namespace std; /** A class, instances of which are nodes in an HCTree. */ class Vertex { public: Vertex(char * str){ *name=*str; } vector<Vertex*> adjecency_list; vector<Edge*> edge_weights; char *name; }; #endif When I instantiate an object of type Vector as follows: Vertex *first_read; Vertex *second_read; in.getline(input,256); str=strtok(input," "); first_read->name=str; str=strtok(NULL, " "); second_read->name=str; A segmentation fault occurs when more than 1 object of type Vector is instantiated. Why would this occur if more than 1 object is instantiated, and how can i allow multiple objects to be instantiated?

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  • Error : Number of Rows In Section in UITableView in iPhone SDK

    - by Meghan
    I am getting this error while I am trying to load the data into my table view. Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (73) must be equal to the number of rows contained in that section before the update (71), plus or minus the number of rows inserted or deleted from that section (3 inserted, 0 deleted). What could be wrong? Thanks EDIT : I am initializing the array on ViewWillAppear and adding new objects to the same array on Tableview's didSelectRowAtIndexPath method Here is the code On viewWillAppear : cellTextArray = [[NSMutableArray alloc] init]; [cellTextArray addObjectsFromArray:newPosts]; Here is the code which modifies the array on didSelectRowAtIndexPath : [cellTextArray addObjectsFromArray:newPosts]; NSMutableArray *insertIndexPaths = [NSMutableArray array]; for (NSUInteger item = count; item < count + newCount; item++) { [insertIndexPaths addObject:[NSIndexPath indexPathForRow:item inSection:0]]; } [self.table beginUpdates]; [self.table insertRowsAtIndexPaths:insertIndexPaths withRowAnimation:UITableViewRowAnimationFade]; [self.table endUpdates]; [self.table scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionNone animated:YES]; NSIndexPath *selected = [self.table indexPathForSelectedRow]; if (selected) { [self.table deselectRowAtIndexPath:selected animated:YES]; } Here newPosts is an array which has the values that are added to cellTextArray on didSelectRowAtIndexPath method and viewWillAppear method.

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  • Create a variable which is named depending on an ID number?

    - by gray
    Is there any way to create a variable, and add an ID to the end of the actual variable name? I have a variable called 'gauge', used to create a new Gauge object: var gauge = new Gauge(target).setOptions(opts); I want to add an ID to the variable, so something like: var gauge+id = new Gauge(target).setOptions(opts); It's because I'm creating a number of these objects, and have a specific ID already for each one, which I want to attach to the gauge object if possible? All my code for this function is below, if it gives you a better idea of what i need to do: function go(id, votes) { var val = $('#votes_'+id).text(); var target = document.getElementById('foo_'+id); // your canvas element var gauge = new Gauge(target).setOptions(opts); // create sexy gauge! gauge.maxValue = 100; // set max gauge value gauge.animationSpeed = 20; // set animation speed (32 is default value) var a=votes+0.5; gauge.set(val); // set actual value } My main problem arises on the last line. It says gauge.set(val), and it only sets the last object, ignoring all the other ones...

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  • VS2008 Link Error Using SafeInt3.hpp in 64bit mode.

    - by photo_tom
    I have the below code that links and runs fine in 32bit mode - #include "safeint3.hpp" typedef SafeInt<SIZE_T> SAFE_SIZE_T; SAFE_SIZE_T sizeOfCache; SAFE_SIZE_T _allocateAmt; Where safeint3.hpp is current version that can be found on Codeplex SafeInt. For those who are unaware of it, safeint is a template class that makes working with different integer types and sizes "safe". To quote channel 9 video on software - "it writes the code that you should". Which is my case. I have a class that is managing a large in-memory cache of objects (6gb) and I am very concerned about making sure that I don't have overflow/underflow issues on my pointers/sizes/other integer variables. In this use, it solves many problems. My problem is coming when moving from 32bit dev mode to 64bit production mode. When I build the app in this mode, I'm getting the following linker warnings - 1>cachecontrol.obj : warning LNK4006: "bool __cdecl IntrinsicMultiplyUint64(unsigned __int64 const &,unsigned __int64 const &,unsigned __int64 *)" (?IntrinsicMultiplyUint64@@YA_NAEB_K0PEA_K@Z) already defined in ImageInRamCache.obj; second definition ignored 1>cachecontrol.obj : warning LNK4006: "bool __cdecl IntrinsicMultiplyInt64(__int64 const &,__int64 const &,__int64 *)" (?IntrinsicMultiplyInt64@@YA_NAEB_J0PEA_J@Z) already defined in ImageInRamCache.obj; second definition ignored While I understand I can ignore the error, I would like either (a) prevent the warning from occurring or (b) make it disappear so that my QA department doesn't flag it as a problem. And after spending some time researching it, I cannot find a way to do either.

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  • After calling a COM-dll component, C# exceptions are not caught by the debugger

    - by shlomil
    I'm using a COM dll provided to me by 3rd-party software company (I don't have the source code). I do know for sure they used Java to implement it because their objects contain property names like 'JvmVersion'. After I instantiated an object introduced by the provided COM dll, all exceptions in my C# program cannot be caught by the VS debugger and every time an exception occurs I get the default Windows Debugger Selection dialog (And that's while executing my program in debug mode under a full VisualStudio debugging environment). To illustrate: throw new Exception("exception 1"); m_moo = new moo(); // Component taken from the COM-dll throw new Exception("exception 2"); Exception 1 will be caught by VS and show the "yellow exception window". Exception 2 will open a dialog titled "Visual Studio Just-In-Time Debugger" containing the text "An unhandled win32 exception occurred in myfile.vshost.exe[1348]." followed by a list of the existing VS instances on my system to select from. I guess the instantiation of "moo" object overrides C#'s exception handler or something like that. Am I correct and is there a way to preserve C#'s exception handler?

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  • How to check at runtime if a class implements certain interface?

    - by mare
    Let's say I have some content classes like Page, TabGroup, Tab, etc. Certain of those will be implementing my IWidgetContainer interface - it means they will geet an additional field named ContainedItems from the interface and some methods for manipulating this field. Now I need to reflect the fact that some class implements this interface by rendering out some special custom controls in my ASP.NET MVC Views (like jQuery Add/Remove/Move/Reorder buttons). For instance, TabGroup will implement IWidgetContainer because it will contain tabs but a tab will not implement it because it won't have the ability to contain anything. So I have to somehow check in my view, when I render my content objects (The problem is, I use my base class as strong type in my view not concrete classes), whether it implements IWidgetContainer. How is that possible or have I completely missed something? To rephrase the question, how do you reflect some special properties of a class (like interface implementation) in the UI in general (not necessarily ASP.NET MVC)? Here's my code so far: [DataContract] public class ContentClass { [DataMember] public string Slug; [DataMember] public string Title; [DataMember] protected ContentType Type; } [DataContract] public class Group : ContentClass, IWidgetContainer { public Group() { Type = ContentType.TabGroup; } public ContentList ContainedItems { get; set; } public void AddContent(ContentListItem toAdd) { throw new NotImplementedException(); } public void RemoveContent(ContentListItem toRemove) { throw new NotImplementedException(); } } [DataContract] public class GroupElement : ContentClass { public GroupElement() { Type = ContentType.Tab; } } Interface: interface IWidgetContainer { [DataMember] ContentList ContainedItems { get; set; } void AddContent(ContentListItem toAdd); void RemoveContent(ContentListItem toRemove); }

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  • Should we retire the term "Context"?

    - by MrGumbe
    I'm not sure if there is a more abused term in the world of programming than "Context." A word that has a very clear meaning in the English language has somehow morphed into a hot mess in software development, where the definition where the connotation can be completely different based on what library you happen to be developing in. Tomcat uses the word context to mean the configuration of a web application. Java applets, on the other hand, use an AppletContext to define attributes of the browser and HTML tag that launched it, but the BeanContext is defined as a container. ASP.NET uses the HttpContext object as a grab bag of state - containing information about the current request / response, session, user, server, and application objects. Context Oriented Programming defines the term as "Any information which is computationally accessible may form part of the context upon which behavioral variations depend," which I translate as "anything in the world." The innards of the Windows OS uses the CONTEXT structure to define properties about the hardware environment. The .NET installation classes, however, use the InstallContext property to represent the command line arguments entered to the installation class. The above doesn't even touch how all of us non-framework developers have used the term. I've seen plenty of developers fall into the subconscious trap of "I can't think of anything else to call this class, so I'll name it 'WidgetContext.'" Do you all agree that before naming our class a "Context," we may want to first consider some more descriptive terms? "Environment", "Configuraton", and "ExecutionState" come readily to mind.

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  • Gradual memory leak and slowdown in loop

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases, and the speed at which frames are processed drops precipitously. (From ~0.5 seconds per frame at the start, to ~2 seconds per frame by the 250th frame.) The only thing I can think can be causing the gradual memory leak is a buildup of the NSAutoreleasePool objects themselves. Am I right in thinking they will only be deallocated when the outer pool is released? If so, is there a better memory management solution here? Creating a pool every run through the loop seems a little hacky. And if not, what is causing the slow memory leak? (It is not NSStrings, and much too slow to be NSImages or NSDatas.) And what could be causing the slowdown?

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  • Advice on Linq to SQL mapping object design

    - by fearofawhackplanet
    I hope the title and following text are clear, I'm not very familiar with the correct terms so please correct me if I get anything wrong. I'm using Linq ORM for the first time and am wondering how to address the following. Say I have two DB tables: User ---- Id Name Phone ----- Id UserId Model The Linq code generator produces a bunch of entity classes. I then write my own classes and interfaces which wrap these Linq classes: class DatabaseUser : IUser { public DatabaseUser(User user) { _user = user; } public Guid Id { get { return _user.Id; } } ... etc } so far so good. Now it's easy enough to find a users phones from Phones.Where(p => p.User = user) but surely comsumers of the API shouldn't need to be writing their own Linq queries to get at data, so I should wrap this query in a function or property somewhere. So the question is, in this example, would you add a Phones property to IUser or not? In other words, should my interface specifically be modelling my database objects (in which case Phones doesn't belong in IUser), or are they actually simply providing a set of functions and properties which are conceptually associated with a User (in which case it does)? There seems drawbacks to both views, but I'm wondering if there is a standard approach to the problem. Or just any general words of wisdom you could share. My first thought was to use extension methods but in fact that doesn't work in this case.

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  • Enterprise Platform in Python, Design Advice

    - by Jason Miesionczek
    I am starting the design of a somewhat large enterprise platform in Python, and was wondering if you guys can give me some advice as to how to organize the various components and which packages would help achieve the goals of scalability, maintainability, and reliability. The system is basically a service that collects data from various outside sources, with each outside source having its own separate application. These applications would poll a central database and get any requests that have been submitted to perform on the external source. There will be a main website and REST/SOAP API that should also have access to the central data service. My initial thought was to use Django for the web site, web service and data access layer (using its built-in ORM), and then the outside source applications can use the web service(s) to get the information they need to process the request and save the results. Using this method would allow me to have multiple instances of the service applications running on the same or different machines to balance out the load. Are there more elegant means of accomplishing this? i've heard of messaging systems such as MQ, would something like that be beneficial in this scenario? My other thought was to use a completely separate data service not based on Django, and use some kind of remoting or remote objects (in they exist in Python) to interact with the data model. The downside here would be with the website which would become much slower if it had to push all of its data requests through a second layer. I would love to hear what other developers have come up with to achieve these goals in the most flexible way possible.

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  • Fast serialization/deserialization of structs

    - by user256890
    I have huge amont of geographic data represented in simple object structure consisting only structs. All of my fields are of value type. public struct Child { readonly float X; readonly float Y; readonly int myField; } public struct Parent { readonly int id; readonly int field1; readonly int field2; readonly Child[] children; } The data is chunked up nicely to small portions of Parent[]-s. Each array contains a few thousands Parent instances. I have way too much data to keep all in memory, so I need to swap these chunks to disk back and forth. (One file would result approx. 2-300KB). What would be the most efficient way of serializing/deserializing the Parent[] to a byte[] for dumpint to disk and reading back? Concerning speed, I am particularly interested in fast deserialization, write speed is not that critical. Would simple BinarySerializer good enough? Or should I hack around with StructLayout (see accepted answer)? I am not sure if that would work with array field of Parent.children. UPDATE: Response to comments - Yes, the objects are immutable (code updated) and indeed the children field is not value type. 300KB sounds not much but I have zillions of files like that, so speed does matter.

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  • object.valid? returns false but object.errors.full_messages is empty

    - by user549563
    Hello I'm confuse about objects that I can't save, simplified model is class Subscription < ActiveRecord::base belongs_to :user, :class_name => "User", :foreign_key => "user_id" has_many :transactions, :class_name => "SubscriptionTransaction" validates_presence_of :first_name, :message => "ne peut être vide" validates_presence_of :last_name, :message => "ne peut être vide" validates_presence_of :card_number, :message => "ne peut être vide" validates_presence_of :card_verification, :message => "ne peut être vide" validates_presence_of :card_type, :message => "ne peut être vide" validates_presence_of :card_expires_on, :message => "ne peut être vide" attr_accessor :card_number, :card_verification validate_on_create :validate_card def validate_card unless credit_card.valid? credit_card.errors.full_messages.each do |message| errors.add_to_base message end end end def credit_card @credit_card ||= ActiveMerchant::Billing::CreditCard.new( :type => card_type, :number => card_number, :verification_value => card_verification, :month => card_expires_on.month, :year => card_expires_on.year, :first_name => first_name, :last_name => last_name ) end end and in my subscription_controller if subscription.save # do something else debugger # means breakpoint where i try subscription.errors.full_messages # do something else end I tried to use ruby-debug for this adding a breakpoint before. And subscription.valid? return false which explains that ActiveRecord doesn't allow the save method. Unfortunately i can't know why the object is invalid. subscription.errors.full_messages # => [] I'm stucked, if you have any idea, thank you.

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  • What are the benefits and risks of moving to a Model Driven Architecture approach?

    - by Tone
    I work for a company with about 350 employees and we are in the process of growing. Our current codebase is not structured very well and we are looking both at how to improve it immediately (by organizing objects into namespaces, separating concerns, etc.) and moving to a model driven architecture approach, where we model and design everything first with uml, then generate code from that model. We have been looking heavily at Sparx Systems Enterprise Architect (EA) (which is UML 2.0 capable) and we are also considering the tools in VS 2010. I know there are other tools out there (Rational XDE being one) but I really do not think we can spend $1500+ per license at this point. I'm not looking for answers on which tool is better than another but more for experiences moving from a cowboy coding environment (that is, little planning and design, just jump in and start coding) to a model driven architecture. Looking back was it helpful to your organization? What are the pain points? What are the risks? What are the benefits?

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  • Optimize a views drawing code

    - by xon1c
    Hi, in a simple drawing application I have a model which has a NSMutableArray curvedPaths holding all the lines the user has drawn. A line itself is also a NSMutableArray, containing the point objects. As I draw curved NSBezier paths, my point array has the following structure: linePoint, controlPoint, controlPoint, linePoint, controlPoint, controlPoint, etc... I thought having one array holding all the points plus control points would be more efficient than dealing with 2 or 3 different arrays. Obviously my view draws the paths it gets from the model, which leads to the actual question: Is there a way to optimize the following code (inside the view's drawRect method) in terms of speed? int lineCount = [[model curvedPaths] count]; // Go through paths for (int i=0; i < lineCount; i++) { // Get the Color NSColor *theColor = [model getColorOfPath:[[model curvedPaths] objectAtIndex:i]]; // Get the points NSArray *thePoints = [model getPointsOfPath:[[model curvedPaths] objectAtIndex:i]]; // Create a new path for performance reasons NSBezierPath *path = [[NSBezierPath alloc] init]; // Set the color [theColor set]; // Move to first point without drawing [path moveToPoint:[[thePoints objectAtIndex:0] myNSPoint]]; int pointCount = [thePoints count] - 3; // Go through points for (int j=0; j < pointCount; j+=3) { [path curveToPoint:[[thePoints objectAtIndex:j+3] myNSPoint] controlPoint1:[[thePoints objectAtIndex:j+1] myNSPoint] controlPoint2:[[thePoints objectAtIndex:j+2] myNSPoint]]; } // Draw the path [path stroke]; // Bye stuff [path release]; [theColor release]; } Thanks, xonic

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  • Sql Server 2005 multiple insert with c#

    - by bottlenecked
    Hello. I have a class named Entry declared like this: class Entry{ string Id {get;set;} string Name {get;set;} } and then a method that will accept multiple such Entry objects for insertion into the database using ADO.NET: static void InsertEntries(IEnumerable<Entry> entries){ //build a SqlCommand object using(SqlCommand cmd = new SqlCommand()){ ... const string refcmdText = "INSERT INTO Entries (id, name) VALUES (@id{0},@name{0});"; int count = 0; string query = string.Empty; //build a large query foreach(var entry in entries){ query += string.Format(refcmdText, count); cmd.Parameters.AddWithValue(string.Format("@id{0}",count), entry.Id); cmd.Parameters.AddWithValue(string.Format("@name{0}",count), entry.Name); count++; } cmd.CommandText=query; //and then execute the command ... } } And my question is this: should I keep using the above way of sending multiple insert statements (build a giant string of insert statements and their parameters and send it over the network), or should I keep an open connection and send a single insert statement for each Entry like this: using(SqlCommand cmd = new SqlCommand(){ using(SqlConnection conn = new SqlConnection(){ //assign connection string and open connection ... cmd.Connection = conn; foreach(var entry in entries){ cmd.CommandText= "INSERT INTO Entries (id, name) VALUES (@id,@name);"; cmd.Parameters.AddWithValue("@id", entry.Id); cmd.Parameters.AddWithValue("@name", entry.Name); cmd.ExecuteNonQuery(); } } } What do you think? Will there be a performance difference in the Sql Server between the two? Are there any other consequences I should be aware of? Thank you for your time!

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  • How to play simultaneous multiply audio sources in Silverlight

    - by Shurup
    I want to play simultaneous multiply audio sources in Silverlight. So I've created a prototype in Silverlight 4 that should play a two mp3 files containing the same ticks sound with an intervall 1 second. So these files must be sounded as one sound if they will be played together with any whole second offsets (0 and 1, 0 and 2, 1 and 1 seconds, etc.) I my prototype I use two MediaElement (me and me2) objects. DateTime startTime; private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); var timer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(1) }; timer.Tick += RefreshData; timer.Start(); } First file should be played at 00:00 sec. and the second in 00:02 second. void RefreshData(object sender, EventArgs e) { if(me.CurrentState != MediaElementState.Playing) { startTime = DateTime.Now; me.Play(); return; } var elapsed = DateTime.Now - startTime; if(me2.CurrentState != MediaElementState.Playing && elapsed >= TimeSpan.FromSeconds(2)) { me2.Play(); ((DispatcherTimer)sender).Stop(); } } The tracks played every time different and not simultaneous as they should (as one sound).

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  • Compressing a database to a single file?

    - by Assimilater
    Hi all. In my contact manager program I have been storing information by reading and writing comma delimited files for each individual contact, and storing notes in a file for each note, and I'm wondering how I could go about shrinking them all into one file effectively. I have attempted using data entry tools in the visual studio toolbox and template class, though I have never quite figured out how to use them. What would be especially convenient is if I could store data as data type IOwner (a class I created) as opposed to strings. I'd also need to figure out how to tell the program what to do when a file is opened (I've noticed in the properties how to associate a file type with the program though am not sure how to tell it what to do when it's opened). Edit: How about rephrasing the question: I have a class IContact with various properties some of them being lists of other class objects. I have a public list of IContact. Can I write Contacts as List(Of IContact) to a file as opposed to a bunch of strings? Second part of the question: I have associated .cms files with my program. But if a user opens the file, what code should the program run through in an attempt to deal with the file? This file is going to contain data that the program needs to read, how do I tell it to read a file when the program is opened vicariously because the file was opened? Does this make the question clearer?

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  • NHibernate will not insert a record

    - by Brian Beckham
    I have an application that is now 4+ years old that is exhibiting some odd behavior on our latest deployment. The application uses nHibernate for all inserts / updates / selects, etc. We are currently using .NET 2.0, and nHibernate 1.2 (I know, we need to upgrade) This deployment is on Windows 2008 Server x64, IIS 7.5 - what I have seen so far is that the application runs, but is unable to insert or update records in the DB - reads seem fine so far, but writes are a problem. SOME writes actually work, inserts into some small tables, but most never even make it to the DB. Using SQL Profiler, the insert / updates never make it to the server, and turning log4net up to DEBUG, and show_sql true - the select statements appear, but the insert / update statements never make it into the log at all, and never show up at the server. What's even more odd is that the application seems to be oblivious to this - the commandandclose runs without exception (open session in view with an httpmodule), the domain objects come back with uuid's generated, etc. but never get persisted. Certainly an upgrade is due, but I would hate to try it during a deployment, and without time to accurately test the app. Any ideas?

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  • WPF bound object update notification

    - by Carlo
    I have a TreeView with a few objects bound to it, let's say something like this: public class House { public List<Room> Rooms { get; set; } public List<Person> People { get; set; } public House() { this.Rooms = new List<Room>(); this.People = new List<Person>(); } public void BuildRoom(string name) { this.Rooms.Add(new Room() { Name = name }); } public void DestroyRoom(string name) { this.Rooms.Remove(new Room() { Name = name }); } public void PersonEnter(string name) { this.People.Add(new Person() { Name = name }); } public void PersonLeave(string name) { this.People.Remove(new Person() { Name = name }); } } public class Room { public string Name { get; set; } } public class Person { public string Name { get; set; } } The TreeView is watching over the House object, whenever a room is built / destroyed or a person enters / leaves, my tree view updates itself to show the new state of the house (I omitted some implementation details for simplicity). What I want is to know the exact moment when this update finishes, so I can do something right there, the thing is that I created an indicator of the selected item, and when something moves, I need to update said indicator's position, that's the reason I need it exactly when the tree view updates. Let me know if you know a solution to this. Also, the code is not perfect (DestroyRoom and PersonLeave), but you get the idea. Thanks!

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  • perl - universal operator overload

    - by Todd Freed
    I have an idea for perl, and I'm trying to figure out the best way to implement it. The idea is to have new versions of every operator which consider the undefined value as the identity of that operation. For example: $a = undef + 5; # undef treated as 0, so $a = 5 $a = undef . "foo"; # undef treated as '', so $a = foo $a = undef && 1; # undef treated as false, $a = true and so forth. ideally, this would be in the language as a pragma, or something. use operators::awesome; However, I would be satisfied if I could implement this special logic myself, and then invoke it where needed: use My::Operators; The problem is that if I say "use overload" inside My::Operators only affects objects blessed into My::Operators. So the question is: is there a way (with "use overoad" or otherwise) to do a "universal operator overload" - which would be called for all operations, not just operations on blessed scalars. If not - who thinks this would be a great idea !? It would save me a TON of this kind of code if($object && $object{value} && $object{value} == 15) replace with if($object{value} == 15) ## the special "is-equal-to" operator

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  • How to manage large amounts of delegates and usercallbacks in C# async http library

    - by Tyler
    I'm coding a .NET library in C# for communicating with XBMC via its JSON RPC interface using HTTP. I coded and released a preliminary version but everything is done synchronously. I then recoded the library to be asynchronous for my own purposes as I was/am building an XBMC remote for WP7. I now want to release the new async library but want to make sure it's nice and tidy before I do. Due to the async nature a user initiates a request, supplies a callback method that matches my delegate and then handles the response once it's been received. The problem I have is that within the library I track a RequestState object for the lifetime of the request, it contains the http request/response as well as the user callback etc. as member variables, this would be fine if only one type of object was coming back but depending on what the user calls they may be returned a list of songs or a list of movies etc. My implementation at the moment uses a single delegate ResponseDataRecieved which has a single parameter which is a simple Object - As this has only be used by me I know which methods return what and when I handle the response I cast said object to the type I know it really is - List, List etc. A third party shouldn't have to do this though - The delegate signature should contain the correct type of object. So then I need a delegate for every type of response data that can be returned to the third party - The specific problem is, how do I handle this gracefully internally - Do I have a bunch of different RequestState objects that each have a different member variable for the different delegates? That doesn't "feel" right. I just don't know how to do this gracefully and cleanly.

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  • Basic problems (type inference or something else?) in Objective-C/Cocoa.

    - by Matt
    Hi, Apologies for how basic these questions are to some. Just started learning Cocoa, working through Hillegass' book, and am trying to write my first program (a GUI Cocoa app that counts the number of characters in a string). I tried this: NSString *string = [textField stringValue]; NSUInteger *stringLength = [string length]; NSString *countString = (@"There are %u characters",stringLength); [label setStringValue:countString]; But I'm getting errors like: Incompatible pointer conversion initializing 'NSUInteger' (aka 'unsigned long'), expected 'NSUInteger *'[-pedantic] for the first line, and this for the second line: Incompatible pointer types initializing 'NSUInteger *', expected 'NSString *' [-pedantic] I did try this first, but it didn't work either: [label setStringValue:[NSString stringWithFormat:@"There are %u characters",[[textField stringValue] length]]] On a similar note, I've only written in easy scripting languages before now, and I'm not sure when I should be allocing/initing objects and when I shouldn't. For example, when is it okay to do this: NSString *myString = @"foo"; or int *length = 5; instead of this: NSString *myString = [[NSString alloc] initWithString:"foo"]; And which ones should I be putting into the header files? I did check Apple's documentation, and CocoaDev, and the book I'm working for but without luck. Maybe I'm looking in the wrong places.. Thanks to anyone who takes the time to reply this: it's appreciated, and thanks for being patient with a beginner. We all start somewhere. EDIT Okay, I tried the following again: [label setStringValue:[NSString stringWithFormat:@"There are %u characters",[[textField stringValue] length]]] And it actually worked this time. Not sure why it didn't the first time, though I think I might have typed %d instead of %u by mistake. However I still don't understand why the code I posted at the top of my original post doesn't work, and I have no idea what the errors mean, and I'd very much like to know because it seems like I'm missing something important there.

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