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  • Syntax error beyond end of program

    - by a_m0d
    I am experimenting with writing a toy compiler in ocaml. Currently, I am trying to implement the offside rule for my lexer. However, I am having some trouble with the ocaml syntax (the compiler errors are extremely un-informative). The code below (33 lines of it) causes an error on line 34, beyond the end of the source code. I am unsure what is causing this error. open Printf let s = (Stack.create():int Stack.t); let rec check x = ( if Stack.is_empty s then Stack.push x s else if Stack.top s < x then ( Stack.push x s; printf "INDENT\n"; ) else if Stack.top s > x then ( printf "DEDENT\n"; Stack.pop s; check x; ) else printf "MATCHED\n"; ); let main () = ( check 0; check 4; check 6; check 8; check 5; ); let _ = Printexc.print main () Ocaml output: File "lexer.ml", line 34, characters 0-0: Error: Syntax error Can someone help me work out what the error is caused by and help me on my way to fixing it?

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  • MS Access (Jet) transactions, workspaces & scope

    - by Eric G
    I am having trouble with committing a transaction (using Access 2003 DAO). It's acting as if I never had called BeginTrans -- I get error 3034 on CommitTrans, "You tried to commit or rollback a transaction without first beginning a transaction"; and the changes are written to the database (presumably because they were never wrapped in a transaction). However, BeginTrans is run, if you step through it. I am running it within the Access environment using the DBEngine(0) workspace. The tables I'm updating are all opened via a Jet database connection (to the same database) and updated using DAO.Recordset.update. The connection is opened before starting BeforeTrans. I'm not doing anything weird in the middle of the transaction like closing/opening connections or multiple workspaces etc. There is one nested transaction level (basically it's wrapping multiple transacted updates in an outer transaction, so if any fail they all fail). The inner transactions run without errors, it's the outer transaction that doesn't work. Here are a few things I've looked into and ruled out: The transaction is spread across several methods and BeginTrans and CommitTrans (and Rollback) are all in different places. But when I tried a simple test of running a transaction this way, it doesn't seem like this should matter. I thought maybe the database connection gets closed when it goes out of local scope, even though I have another 'global' reference to it (I'm never sure what DAO does with dbase connections to be honest). But this seems not to be the case -- right before the commit, the connection and its recordsets are alive (I can check their properties, EOF = False, etc.) My CommitTrans and Rollback are done within event callbacks. (Very basically, a parser program is throwing an 'onLoad' or 'onLoadFail' event at the end of parsing, which I am handling by either committing or rolling back the inserts I made during processing.) However, again, trying a simple test, it doesn't seem like this should matter. Any ideas why this isn't working for me? Thanks.

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  • Django install on a shared host, .htaccess help

    - by redconservatory
    I am trying to install Django on a shared host using the following instructions: docs.google.com/View?docid=dhhpr5xs_463522g My problem is with the following line on my root .htaccess: RewriteRule ^(.*)$ /cgi-bin/wcgi.py/$1 [QSA,L] When I include this line I get a 500 error with almost all of my domains on this account. My cgi-bin directory is home/my-username/public_html/cgi-bin/ The wcgi.py file contains: #!/usr/local/bin/python import os, sys sys.path.insert(0, "/home/username/django/") sys.path.insert(0, "/home/username/django/projects") sys.path.insert(0, "/home/username/django/projects/newprojects") import django.core.handlers.wsgi os.chdir("/home/username/django/projects/newproject") # optional os.environ['DJANGO_SETTINGS_MODULE'] = "newproject.settings" def runcgi(): environ = dict(os.environ.items()) environ['wsgi.input'] = sys.stdin environ['wsgi.errors'] = sys.stderr environ['wsgi.version'] = (1,0) environ['wsgi.multithread'] = False environ['wsgi.multiprocess'] = True environ['wsgi.run_once'] = True application = django.core.handlers.wsgi.WSGIHandler() if environ.get('HTTPS','off') in ('on','1'): environ['wsgi.url_scheme'] = 'https' else: environ['wsgi.url_scheme'] = 'http' headers_set = [] headers_sent = [] def write(data): if not headers_set: raise AssertionError("write() before start_response()") elif not headers_sent: # Before the first output, send the stored headers status, response_headers = headers_sent[:] = headers_set sys.stdout.write('Status: %s\r\n' % status) for header in response_headers: sys.stdout.write('%s: %s\r\n' % header) sys.stdout.write('\r\n') sys.stdout.write(data) sys.stdout.flush() def start_response(status,response_headers,exc_info=None): if exc_info: try: if headers_sent: # Re-raise original exception if headers sent raise exc_info[0], exc_info[1], exc_info[2] finally: exc_info = None # avoid dangling circular ref elif headers_set: raise AssertionError("Headers already set!") headers_set[:] = [status,response_headers] return write result = application(environ, start_response) try: for data in result: if data: # don't send headers until body appears write(data) if not headers_sent: write('') # send headers now if body was empty finally: if hasattr(result,'close'): result.close() runcgi() Only I changed the "username" to my username...

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  • jQuery and IE not playing nice

    - by Neurofluxation
    Hello, I have this section of code: function createDownload() { var category, format, specification, download; $('#submitform').click(function() { category = $('#cate').val(); format = $('#form').val(); specification = $('#spec').val(); if (category == "NULL" || format == "NULL" || specification == "NULL") { alert("Please select all options."); return false; } else { download = "pdfs/"+specification+format+category+".pdf"; window.open(download); } }); } Now... In Internet Explorer it says there is an "Error on the page" - Message: 'return' statement outside of function and I have to click the button again. In Firefox, Chrome and Safari - I have to click the button twice to get the PDF to appear... (and no errors)... Now why could that be?! As per request - My Form declaration: <form method="post" action="javascript: return false;" onSubmit="createDownload();">

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  • Maven Cobertura: unit test failed but build success

    - by Pavel Drobushevich
    Hi all, I've configured cobertura code coverage in my pom: <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>cobertura-maven-plugin</artifactId> <version>2.4</version> <configuration> <instrumentation> <excludes> <exclude>**/*Exception.class</exclude> </excludes> </instrumentation> <formats> <format>xml</format> <format>html</format> </formats> </configuration> </plugin> And start test by following command: mvn clean cobertura:cobertura But if one of unit test fail Cobertura only log this information and doesn't mark build fail. Tests run: 287, Failures: 1, Errors: 1, Skipped: 0 Flushing results... Flushing results done Cobertura: Loaded information on 139 classes. Cobertura: Saved information on 139 classes. [ERROR] There are test failures. ................................. [INFO] BUILD SUCCESS How to configure Cobertura marks build failed in one of unit test fail? Thanks in advance.

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  • Error with html post form in internet explorer

    - by Ron
    I have a html form which posts to a php script. It works fine in chrome and firefox but not in IE. I have ran a test on W3C but can not find any errors that relate to the form. My code is: <form class="formular" id="formular" method="post" action="script/contact.php"> <fieldset> <label> <span>Name : </span> <input type="text" class="validate['required','length[3,-1]','nodigit'] text-input" name="Name" /> </label> <label> <span>Email address : </span> <input type="text" class="validate['required','email'] text-input" name="email" /> </label> </fieldset> <div class="button"> <input type="submit" value="Contact" class="submit" /> </div> </form> Thanks in advance

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  • After Delete Trigger Fires Only After Delete?

    - by Brandi
    I thought "after delete" meant that the trigger is not fired until after the delete has already taken place, but here is my situation... I made 3, nearly identical SQL CLR after delete triggers in C#, which worked beautifully for about a month. Suddenly, one of the three stopped working while an automated delete tool was run on it. By stopped working, I mean, records could not be deleted from the table via client software. Disabling the trigger caused deletes to be allowed, but re-enabling it interfered with the ability to delete. So my question is 'how can this be the case?' Is it possible the tool used on it futzed up the memory? It seems like even if the trigger threw an exception, if it is AFTER delete, shouldn't the records be gone? All the trigger looks like is this: ALTER TRIGGER [sysdba].[AccountTrigger] ON [sysdba].[ACCOUNT] AFTER DELETE AS EXTERNAL NAME [SQL_IO].[SQL_IO.WriteFunctions].[AccountTrigger] GO The CLR trigger does one select and one insert into another database. I don't yet know if there are any errors from SQL Server Mgmt Studio, but will update the question after I find out.

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  • Handling user interface in a multi-threaded application (or being forced to have a UI-only main thre

    - by Patrick
    In my application, I have a 'logging' window, which shows all the logging, warnings, errors of the application. Last year my application was still single-threaded so this worked [quite] good. Now I am introducing multithreading. I quickly noticed that it's not a good idea to update the logging window from different threads. Reading some articles on keeping the UI in the main thread, I made a communication buffer, in which the other threads are adding their logging messages, and from which the main thread takes the messages and shows them in the logging window (this is done in the message loop). Now, in a part of my application, the memory usage increases dramatically, because the separate threads are generating lots of logging messages, and the main thread cannot empty the communication buffer quickly enough. After the while the memory decreases again (if the other threads have finished their work and the main thread gradually empties the communication buffer). I solved this problem by having a maximum size on the communication buffer, but then I run into a problem in the following situation: the main thread has to perform a complex action the main thread takes some parts of the action and let's separate threads execute this while the seperate threads are executing their logic, the main thread processes the results from the other threads and continues with its work if the other threads are finished Problem is that in this situation, if the other threads perform logging, there is no UI-message loop, and so the communication buffer is filled, but not emptied. I see two solutions in solving this problem: require the main thread to do regular polling of the communication buffer only performing user interface logic in the main thread (no other logic) I think the second solution seems the best, but this may not that easy to introduce in a big application (in my case it performs mathematical simulations). Are there any other solutions or tips? Or is one of the two proposed the best, easiest, most-pragmatic solution? Thanks, Patrick

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  • duplicate rows in join table with has_many => through and accepts_nested_attributes_for

    - by shalako
    An event has many artists, and an artist has many events. The join of an artist and an event is called a performance. I want to add artists to an event. This works except that I'm getting duplicate entries into my join table when creating a new event. This causes problems elsewhere. event.rb has_many :performances, :dependent => :destroy has_many :artists, :through => :performances accepts_nested_attributes_for :artists, :reject_if => proc {|a| a['name'].blank?} accepts_nested_attributes_for :performances, :reject_if => proc { |a| a['artist_id'].blank? }, :allow_destroy => true artist.rb has_many :performances, :dependent => :destroy has_many :artists, :through => :performances performance.rb belongs_to :artist belongs_to :event events_controller.rb def new @event = Event.new @event.artists.build respond_to do |format| format.html # new.html.erb format.xml { render :xml => @event } end end def create @event = Event.new(params[:event]) respond_to do |format| if @event.save flash[:notice] = 'Event was successfully created.' format.html { redirect_to(admin_events_url) } format.xml { render :xml => @event, :status => :created, :location => @event } else format.html { render :action => "new" } format.xml { render :xml => @event.errors, :status => :unprocessable_entity } end end end output Performance Create (0.2ms) INSERT INTO `performances` (`event_id`, `artist_id`) VALUES(7, 19) Performance Create (0.1ms) INSERT INTO `performances` (`event_id`, `artist_id`) VALUES(7, 19)

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  • Accessing jQuery objects in the module pattern

    - by Stewart
    Hello, Really getting in to javascript and looking around at some patterns. One I have come accross is the module pattern. Its seems like a nice way to think of chucks of functionality so I went ahead and tried to implement it with jQuery. I ran in to a snag though. Consider the following code <!DOCTYPE html> <html> <head> <meta http-equiv="Content-type" content="text/html; charset=utf-8"> <title>index</title> <script type="text/javascript" charset="utf-8" src="https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script> <script type="text/javascript" charset="utf-8"> $(document).ready(function(){ var TestClass2 = (function(){ var someDiv; return { thisTest: function () { someDiv = document.createElement("div"); $(someDiv).append("#index"); $(someDiv).html("hello"); $(someDiv).addClass("test_class"); } } })(); TestClass2.thisTest(); }); </script> </head> <body id="index" onload=""> <div id="name"> this is content </div> </body> </html> The above code alerts the html content of the div and then adds a class. These both use jQuery methods. The problem is that the .html() method works fine however i can not add the class. No errors result and the class does not get added. What is happening here? Why is the class not getting added to the div?

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  • about c# OBJECTS and the Possibilties it has.

    - by user527825
    As a novice programmer and i always wonder about c# capabilities.i know it is still early to judge that but all i want to know is can c# do complex stuffs or something outside windows OS. 1- I think c# is a proprietary language (i don't know if i said that right) meaning you can't do it outside visual studio or windows. 2-also you cant create your own controller(called object right?) like you are forced to use these available in toolbox and their properties and methods. 3-can c# be used with openGL API or DirectX API . 4-Finally it always bothers me when i think i start doing things in visual studio, i know it sounds arrogant to say but sometimes i feel that i don't like to be forced to use something even if its helpful, like i feel (do i have the right to feel?) that i want to do all things by myself? don't laugh i just feel that this will give me a better understanding. 5- is visual c# is like using MaxScript inside 3ds max in that c# is exclusive to do windows and forms and components that are windows related and maxscript is only for 3d editing and manipulation for various things in the software. If it is too difficult for a beginner i hope you don't answer the fourth question as i don't have enough motivation and i want to keep the little i have. thank you for your time. Note: 1-sorry for my English, i am self taught and never used the language with native speakers so expect so errors. 2-i have a lot of questions regarding many things, what is the daily ratio you think for asking (number of questions) that would not bother the admins of the site and the members here. thank you for your time.

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  • How do I interact with a Perl object that has a hash attribute?

    - by brydgesk
    I have a class with several variables, one of which is a hash (_runs): sub new { my ($class, $name) = @_; my $self = { _name => $name, ... _runs => (), _times => [], ... }; bless ($self, $class); return $self; } Now, all I'm trying to do is create an accessor/mutator, as well as another subroutine that pushes new data into the hash. But I'm having a hell of a time getting all the referencing/dereferencing/$self calls working together. I've about burned my eyes out with "Can't use string ("blah") as a HASH ref etc etc" errors. For the accessor, what is 'best practice' for returning hashes? Which one of these options should I be using (if any)?: return $self->{_runs}; return %{ $self->{_runs} }; return \$self->{_runs}; Further, when I'm using the hash within other subroutines in the class, what syntax do I use to copy it? my @runs = $self->{_runs}; my @runs = %{ $self->{_runs} }; my @runs = $%{ $self->{_runs} }; my @runs = $$self->{_runs}; Same goes for iterating over the keys: foreach my $dt (keys $self->{_runs}) foreach my $dt (keys %{ $self->{_runs} }) And how about actually adding the data? $self->{_runs}{$dt} = $duration; %{ $self->{_runs} }{$dt} = $duration; $$self->{_runs}{$dt} = $duration; You get the point. I've been reading articles about using classes, and articles about referencing and dereferencing, but I can't seem to get my brain to combine the knowledge and use both at the same time. I got my _times array working finally, but mimicking my array syntax over to hashes didn't work.

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  • Boost Date_Time problem compiling a simple program

    - by Andry
    Hello! I'm writing a very stupid program using Boost Date_Time library. int main(int srgc, char** argv) { using namespace boost::posix_time; date d(2002,Feb,1); //an arbitrary date ptime t1(d, hours(5)+nanosec(100)); //date + time of day offset ptime t2 = t1 - minutes(4)+seconds(2); ptime now = second_clock::local_time(); //use the clock date today = now.date(); //Get the date part out of the time } Well I cannot compile it, compiler does not recognize a type... Well I used many features of Boost libs like serialization and more... I correctly built them and, looking in my /usr/local/lib folder I can see that libboost_date_time.so is there (a good sign which means I was able to build that library) When I compile I write the following: g++ -lboost_date_time main.cpp But the errors it showed me when I specify the lib are the same of those ones where I do not specify any lib. What is this? Anyone knows? The error is main.cpp: In function ‘int main(int, char**)’: main.cpp:9: error: ‘date’ was not declared in this scope main.cpp:9: error: expected ‘;’ before ‘d’ main.cpp:10: error: ‘d’ was not declared in this scope main.cpp:10: error: ‘nanosec’ was not declared in this scope main.cpp:13: error: expected ‘;’ before ‘today’

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  • Apache ReWriteEngine throwing 500 Internal Server Error for too many internal redirects... why?!?!?!

    - by Stephen G
    I'm trying to implement a new ReWrite rule on my local dev machine. I have 13 rules set up already, and all work fine (even as of this writing). However, for some reason the newest one is throwing me 500 Internal Server Errors. The ReWrite rule is: RewriteRule stuff/public_html/vault/mystuff/view/(.*) /stuff/public_html/vault/mystuff/view/index.php?stuff=$1 RewriteRule stuff/public_html/vault/mystuff/view/(.*)/ /stuff/public_html/vault/mystuff/view/index.php?stuff=$1 Checked my apache logs and got this: [Thu Jan 13 22:07:43 2011] [error] [client ::1] mod_rewrite: maximum number of internal redirects reached. Assuming configuration error. Use 'RewriteOptions MaxRedirects' to increase the limit if neccessary., referer: http://localhost:8888/stuff/public_html/vault/mystuff/all/index.php?curr=7 On the script I am trying to redirect to view/index.php?stuff=$1, there is nothing that even remotely resembles a redirect of any kind. I do have a very, very basic session verifier being called at the top of the landing script, which is as follows: //Start session session_start(); //Check whether the session variable SESS_MEMBER_ID is present or not if(!isset($_SESSION['SESS_MEMBER_ID']) || (trim($_SESSION['SESS_MEMBER_ID']) == '')) { header("location: ".$root_http.""); exit(); } However, when I access the page directly, it acts as it should, and there is no redirect. All of my other ReWrite rules and their corresponding landing pages are set up the exact same way. This is blowing my mind. Any help, PLEASE!?

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  • Flash SWF not initializing until visible - can I force them to initialize?

    - by Jason
    I have an application that needs to render about 100 flash graphs (as well as other DOM stuff) in a series of rows that vertically extend many times beyond the current visible window - in other words, the users have to scroll down see see all the different graphs. This application is also dynamic and when a user changes a value in the DOM (anywhere on the page) it will need to propagate that change to all the Flash graphs at the same time. So I setup all the externalInterface callbacks and was careful to not let any JS start going until the ever-so-important "flashIsReady" call and...it worked great until I tried to update() the existing swf's with new data. Here was the behavior: - All the swfs load (initially) in both IE/Fox = good. - Updating swfs with new content works in IE but not in Fox = not good - Updating swfs with new content works in Fox --ONLY IF-- I scrolled down to the bottom of the page, then back to the top -- BEFORE -- I triggered an update(). So then I started tracing out each time a swf called the JS to say "flash is ready" and I realized, Firfox only renders swfs as they become visible. And To be honest - that's fine and actually, I am pretty sure that IE does this too. But the problem is that not only does Firefox not initialize the swf, Firefox doesn't even acknowledge the swf exists (expect for after onload) if it has not yet been visible. And the proof is that you get JS errors saying: "[FlashDOMID].FlashMethod is not a function". However, scroll down a little, wait until its visible and suddenly the trace starts lighting up "Flash Ready", "Flash Ready", "Flash Ready" and once they are all ready, everything works fine. Someone told me that FF does not init swf's until visible - can I force it? I can post code if you need...but its pretty heavy (hard to strip out the relevant from the rest) and I would like to avoid it (for your sakes) if possible. The question is simple - have you had this happen and if so, did you find a solution? Does anyone now how to force a not-yet-visible swf to initialize? Thanks guys.

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  • Problems using (building?) native gem extensions on OS X

    - by goodmike
    I am having trouble with some of my rubygems, in particular those that use native extensions. I am on a MacBookPro, with Snow Leopard. I have XCode 3.2.1 installed, with gcc 4.2.1. Ruby 1.8.6, because I'm lazy and a scaredy cat and don't want to upgrade yet. Ruby is running in 32-bit mode. I built this ruby from scratch when my MBP ran OSX 10.4. When I require one of the affected gems in irb, I get a Load Error for the gem extension's bundle file. For example, here's nokogigi dissing me: > require 'rubygems' = true > require 'nokogiri' LoadError: Failed to load /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.4.1/lib/nokogiri/nokogiri.bundle This is also happening with the Postgres pg and MongoDB mongo gems. My first thought was that the extensions must not be building right. But gem install wasn't throwing any errors. So I reinstalled with the verbose flag, hoping to see some helpful warnings. I've put the output in a Pastie, and the only warning I see is a consistent one about "passing argument n of ‘foo’ with different width due to prototype." I suspect that this might be an issue from upgrading to Snow Leopard, but I'm a little surprised to experience it now, since I've updated my XCode. Could it stem from running Ruby in 1.8.6? I'm embarrassed that I don't know quite enough about my Mac and OSX to know where to look next, so any guidance, even just a pointer to some document I couldn't find via Google, would be most welcome. Michael

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  • Generic InBetween Function.

    - by Luiscencio
    I am tired of writing x > min && x < max so i wawnt to write a simple function but I am not sure if I am doing it right... actually I am not cuz I get an error: bool inBetween<T>(T x, T min, T max) where T:IComparable { return (x > min && x < max); } errors: Operator '>' cannot be applied to operands of type 'T' and 'T' Operator '<' cannot be applied to operands of type 'T' and 'T' may I have a bad understanding of the where part in the function declaring note: for those who are going to tell me that I will be writing more code than before... think on readability =) any help will be appreciated EDIT deleted cuz it was resolved =) ANOTHER EDIT so after some headache I came out with this (ummm) thing following @Jay Idea of extreme readability: public static class test { public static comparision Between<T>(this T a,T b) where T : IComparable { var ttt = new comparision(); ttt.init(a); ttt.result = a.CompareTo(b) > 0; return ttt; } public static bool And<T>(this comparision state, T c) where T : IComparable { return state.a.CompareTo(c) < 0 && state.result; } public class comparision { public IComparable a; public bool result; public void init<T>(T ia) where T : IComparable { a = ia; } } } now you can compare anything with extreme readability =) what do you think.. I am no performance guru so any tweaks are welcome

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  • scanf segfaults and various other anomalies inside while loop

    - by Shadow
    while(1){ //Command prompt char *command; printf("%s>",current_working_directory); scanf("%s",command);<--seg faults after input has been received. printf("\ncommand:%s\n",command); } I am getting a few different errors and they don't really seem reproducible(except for the segfault at this point .<). This code worked fine about 10 minutes ago, then it infinite looped the printf command and now it seg faults on the line mentioned above. The only thing I changed was scanf("%s",command); to what it currently is. If I change the command variable to be an array it works, obviously this is because the storage is set aside for it. 1) I got prosecuted about telling someone that they needed to malloc a pointer* (But that usually seems to solve the problem such as making it an array) 2) the command I am entering is "magic" 5 characters so there shouldn't be any crazy stack overflow. 3) I am running on mac OSX 10.6 with newest version of xCode(non-OS4) and standard gcc 4) this is how I compile the program: gcc --std=c99 -W sfs.c Just trying to figure out what is going on. Being this is for a school project I am never going to have to see again, I will just code some noob work around that would make my boss cry :) But for afterwards I would love to figure out why this is happening and not just make some fix for it, and if there is some fix for it why that fix works.

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  • C# IE Proxy Detection not working from a Windows Service

    - by mytwocents
    This is very odd. I've written a windows form tool in C# to return the default IE proxy. It works (See code snippets below). I've created a service to return the proxy using the same code, it works when I step into the debugger, BUT it doesn't work when the service is running as binary code. This must be some sort of permissions or context thing that I cannot recreate. Further, if I call the tool from the windows service, it still doesn't return the proxy information.... this seems isolated to the service somehow. I don't see any permission errors in the events log, it's as if a service has a totally different context than a regular windows form exe. I've tride both: WebRequest.GetSystemWebProxy() and Uri requestUri = new Uri(urlOfDomain); HttpWebRequest request = (HttpWebRequest)WebRequest.Create(requestUri); IWebProxy proxy = request.Proxy; if (!proxy.IsBypassed(requestUri)){ Uri uri2 = proxy.GetProxy(request.RequestUri); } Thanks for any help!

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  • How can a SVN::Error callback identify the context from which it was called

    - by Colin Fine
    I've written some fairly extensive Perl modules and scripts using the Perl bindings SVN::Client etc. Since the calls to SVN::Client are all deep in a module, I have overridden the default error handling. So far I have done so by setting $SVN::Error::handler = undef as described in [1], but this makes the individual calls a bit messy because you have to remember to make each call to SVN::Client in list context and test the first value for errors. I would like to switch to using an error handler I would write; but $SVN::Error::handler is global, so I can't see any way that my callback can determine where the error came from, and what object to set an error code in. I wondered if I could use a pool for this purpose: so far I have ignored pools as irrelevant to working in Perl, but if I call a SVN::Client method with a pool I have created, will any SVN::Error object be created in the same pool? Has anybody any knowledge or experience which bears on this? [1]: http://search.cpan.org/~mschwern/Alien-SVN-1.4.6.0/src/subversion/subversion/bindings/swig/perl/native/Core.pm#svn_error_t_-_SVN::Error SVN::Core POD

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  • javascript error handeling

    - by pankaj
    I have a javascript function for checking errors which i am callin on OnClicentClick event of a button. Once it catch a error i want to stop execution of click event . But in my case it always it always executes the onclick event. Following is my function: function DisplayError() { if (document.getElementById('<%=txtPassword.ClientID %>').value.length < 6 || document.getElementById('<%=txtPassword.ClientID %>').value.length > 12) { document.getElementById('<%=lblError.ClientID %>').innerText = "Password length must be between 6 to 12 characters"; return false; } var str = <%=PhoneNumber()%>; if(str.length <10) { alert('<%=phoneNum%>'.length); document.getElementById('<%=lblError.ClientID %>').innerText = "Phone Number not in correct format"; return false; } } button html code: <asp:Button runat="server" Text="Submit" ID="btnSubmit" ValidationGroup="submit" onclick="btnSubmit_Click" OnClientClick="DisplayError()"/> It should not execute the button click event once it satisfies any of the IF condition in javascript function.

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  • Ruby TypeErrors involving `expected Data`

    - by Kenny Peng
    I've ran into situations where I have gotten these expected Data errors before, but they have always pointed to ActiveRecord not playing well with other libraries in the past. This piece of code: def load(kv_block, debug=false) # Converts a string block to a Hash using split kv_map = StringUtils.kv_array_to_hash(kv_block) # Loop through each key, value kv_map.each do |mem,val| # Format the member from camel case to underscore member = mem.camel_to_underscore() # If the object includes a method to set the key (i.e. the key # is a member of self), invoke the method, setting the value of # the member) if self.methods.include?(member.to_set_method_name()) then # Exception thrown here self.send(member.to_set_method_name(), val) # Else, check for the same case, this time for an instance variable elsif self.instance_variable_defined?(member.to_instance_var_name()) self.instance_variable_set(member.to_instance_var_name(), val) # Else, complain that the object doesn't understand the key with # respect to its class definition. else raise ArgumentError, "I don't know what to do with #{member}. #{self.class} does not have a member or function called #{member}" end end end produces the error wrong argument type #<Class:0x11a02088> (expected Data) (TypeError) in the each loop on the first if test. I've inspected a post-mortem debugging instance using rdebug, and running that line manually, it works without a hitch. Has anyone seen this error before and what's been your solution to it? I used to think it was ActiveRecord and other gems stomping on each other's definitions, but I removed any references to ActiveRecord and this still occurs.

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  • How to optimize Conway's game of life for CUDA?

    - by nlight
    I've written this CUDA kernel for Conway's game of life: global void gameOfLife(float* returnBuffer, int width, int height) { unsigned int x = blockIdx.x*blockDim.x + threadIdx.x; unsigned int y = blockIdx.y*blockDim.y + threadIdx.y; float p = tex2D(inputTex, x, y); float neighbors = 0; neighbors += tex2D(inputTex, x+1, y); neighbors += tex2D(inputTex, x-1, y); neighbors += tex2D(inputTex, x, y+1); neighbors += tex2D(inputTex, x, y-1); neighbors += tex2D(inputTex, x+1, y+1); neighbors += tex2D(inputTex, x-1, y-1); neighbors += tex2D(inputTex, x-1, y+1); neighbors += tex2D(inputTex, x+1, y-1); __syncthreads(); float final = 0; if(neighbors < 2) final = 0; else if(neighbors 3) final = 0; else if(p != 0) final = 1; else if(neighbors == 3) final = 1; __syncthreads(); returnBuffer[x + y*width] = final; } I am looking for errors/optimizations. Parallel programming is quite new to me and I am not sure if I get how to do it right. The rest of the app is: Memcpy input array to a 2d texture inputTex stored in a CUDA array. Output is memcpy-ed from global memory to host and then dealt with. As you can see a thread deals with a single pixel. I am unsure if that is the fastest way as some sources suggest doing a row or more per thread. If I understand correctly NVidia themselves say that the more threads, the better. I would love advice on this on someone with practical experience.

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  • Java: jaxb Generircs

    - by Mac
    How can I get jaxb to bind to my Vector? I cannot seem to get it to bind a Vector that contains generics as it complains that it cannot recognize my class "shape" or any of its subtypes.. "[javax.xml.bind.JAXBException: class shape.shape nor any of its super class is known to this context.]"? import java.util.Vector; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlElement; import javax.xml.bind.annotation.XmlRootElement; @XmlAccessorType(XmlAccessType.NONE) @XmlRootElement(name = "XVector") public class XVector<shape> { private Vector<shape> q; public XVector() {} @XmlElement(name = "q") public Vector<shape> getVector() { return q; } public void setVector(Vector<shape> q) { this.q = q; } } I get the following errors: javax.xml.bind.MarshalException - with linked exception: [javax.xml.bind.JAXBException: class shape.Rectangle nor any of its super class is known to this context.] at com.sun.xml.internal.bind.v2.runtime.MarshallerImpl.write(MarshallerImpl.java:317) at com.sun.xml.internal.bind.v2.runtime.MarshallerImpl.marshal(MarshallerImpl.java:243) at javax.xml.bind.helpers.AbstractMarshallerImpl.marshal(AbstractMarshallerImpl.java:75) public void saveFile(File filename) { try { FileOutputStream fout = new FileOutputStream(filename); objs.setVector(objVec); JAXBContext context = JAXBContext.newInstance(XVector.class); Marshaller marshaller = context.createMarshaller(); marshaller.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true); marshaller.marshal(objs, fout); fout.close(); } catch (JAXBException e) { e.printStackTrace (); } catch (Exception ex) { JOptionPane.showMessageDialog(this, ex.toString(), "Error", JOptionPane.ERROR_MESSAGE); } }

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  • How can I bind a javascript dialog using Knockout?

    - by Brian
    I've got a list of data in an observableArray and I want to show it in a javascript dialog window (I'm using jQuery.blockUI if it matters). Unfortunately the dialog seems to come unbound after the page is loaded. The dialog initializes correctly (the data is displayed), but it isn't updating with changes. There are no Javascript errors and I've moved the binding to after the dialog is generated and added to the document (no effect). I've also tried calling ko.applyBinding on the main div that makes up the dialog but that, for some reason, causes part of the main page to hide (the DOM is there, but they are hidden). EDIT: I've created a project on jsfiddle that reproduces the problem. The main culprit seems to be wrapping the content of the dialog in a div. If I show the content directly it seems to work (of course I can't do that, the wrappers provide a common style for our dialogs). I'm recovering from the flu and could easily be missing something obvious, but I've been trying all day and nothing is coming to me. Any ideas?

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