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  • Tips for building an AI for a 2D racing game

    - by declique
    I have a school project to build an AI for a 2D racing game in which it will compete with several other AIs (no collision). We are given a black and white bitmap image of the racing track, we are allowed to choose basic stats for our car (handling, acceleration, max speed and brakes) after we receive the map. The AI connects to the game's server and gives to it several times a second numbers for the current acceleration and steering. The language I chose is C++, by the way. The questions are: What is the best strategy or algorithm (since I want to try and win)? I currently have in mind some ideas found on the net and one or two of my own, but I would like before I start to code that my perspective is one of the best. What good books are there on that matter? What sites should I refer to?

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  • How to avoid or minimise use of check/conditional statement in my scenario?

    - by Muneeb Nasir
    I have scenario, where I got stream and I need to check for some value. If I got any new value I have to store it in any of data structure. It seems very easy, I can place conditional statement if-else or can use contain method of set/map to check either received is new or not. But the problem is checking will effect my application performance, in stream I will receive hundreds for value in second, if I start checking each and every value I received then for sure it effect performance. Anybody can suggest me any mechanism or algorithm to solve my issue, either by bypassing checks or at least minimize them?

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  • How do I rename a mounted Truecrypt volume?

    - by invert
    When I mount the Truecrypt file on my USB drive it shows up as truecrypt1. The volume is FAT, using mtools to rename a volume label involves e2label /dev/sdbx, however truecrypt1 does not map to a physical partition. fdisk -l does not show the volume partition (only the physical USB device), and df -h lists the volume path as /dev/mapper/truecrypt1. Finally, using the Nautilus 'Rename' context action, gives the error: "Sorry, could not rename "truecrypt1" to "towel": Operation not supported by backend". Apparently this can be done in Win, but how can I rename this volume in Ubuntu? As Nicolas said, specifying the mount point names the partition the same. The truecrypt GUI does not remember the mount point I set, so I specify the mount points in a script which I placed in my main menu. #!/bin/bash gksudo truecrypt /media/usbdrive/encryptedfile /media/securedata/

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  • What are the different ways to texture a terrain?

    - by ApocKalipsS
    I'm working with XNA on a 3D Game, and I'm trying to have a proper and nice environnement. I actually followed a tutorial to create a terrain from a Heightmap, and to texture it, I just apply a grass texture on it and tile it a number of times. But what I want to do is to have a really realistic texturing, but also generate it automatically (for example if I want to use a perlin noise to generate a terrain and then texture it). I already learnt about multi-texturing, loading a map file with different colors for different textures, but I don't think this is really efficient, for instance for cliffs or very steep areas it will tile a texture badly as it's a view from the top. Also I don't know how i'll draw roads or dirt paths with that. I hope you understood me despite my english! If you don't, basically, here what I want to do: How do I texture a randomly generated terrain? :) Thank you for your answers!

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  • Building an ASP.Net 4.5 Web forms application - part 4

    - by nikolaosk
    ?his is the fourth post in a series of posts on how to design and implement an ASP.Net 4.5 Web Forms store that sells posters on line.There are 3 more posts in this series of posts.Please make sure you read them first.You can find the first post here. You can find the second post here. You can find the third post here.  In this new post we will build on the previous posts and we will demonstrate how to display the posters per category.We will add a ListView control on the PosterList.aspx and will bind data from the database. We will use the various templates.Then we will write code in the PosterList.aspx.cs to fetch data from the database.1) Launch Visual Studio and open your solution where your project lives2) Open the PosterList.aspx page. We will add some markup in this page. Have a look at the code below  <section class="posters-featured">                    <ul>                         <asp:ListView ID="posterList" runat="server"                            DataKeyNames="PosterID"                            GroupItemCount="3" ItemType="PostersOnLine.DAL.Poster" SelectMethod="GetPosters">                            <EmptyDataTemplate>                                      <table id="Table1" runat="server">                                            <tr>                                                  <td>We have no data.</td>                                            </tr>                                     </table>                              </EmptyDataTemplate>                              <EmptyItemTemplate>                                     <td id="Td1" runat="server" />                              </EmptyItemTemplate>                              <GroupTemplate>                                    <tr ID="itemPlaceholderContainer" runat="server">                                          <td ID="itemPlaceholder" runat="server"></td>                                    </tr>                              </GroupTemplate>                              <ItemTemplate>                                    <td id="Td2" runat="server">                                          <table>                                                <tr>                                                      <td>&nbsp;</td>                                                      <td>                                                <a href="PosterDetails.aspx?posterID=<%#:Item.PosterID%>">                                                    <img src="<%#:Item.PosterImgpath%>"                                                        width="100" height="75" border="1"/></a>                                             </td>                                            <td>                                                <a href="PosterDetails.aspx?posterID=<%#:Item.PosterID%>">                                                    <span class="PosterName">                                                        <%#:Item.PosterName%>                                                    </span>                                                </a>                                                            <br />                                                <span class="PosterPrice">                                                               <b>Price: </b><%#:String.Format("{0:c}", Item.PosterPrice)%>                                                </span>                                                <br />                                                        </td>                                                </tr>                                          </table>                                    </td>                              </ItemTemplate>                              <LayoutTemplate>                                    <table id="Table2" runat="server">                                          <tr id="Tr1" runat="server">                                                <td id="Td3" runat="server">                                                      <table ID="groupPlaceholderContainer" runat="server">                                                            <tr ID="groupPlaceholder" runat="server"></tr>                                                      </table>                                                </td>                                          </tr>                                          <tr id="Tr2" runat="server"><td id="Td4" runat="server"></td></tr>                                    </table>                              </LayoutTemplate>                        </asp:ListView>                    </ul>               </section>  3) We have a ListView control on the page called PosterList. I set the ItemType property to the Poster class and then the SelectMethod to the GetPosters method.  I will create this method later on.   (ItemType="PostersOnLine.DAL.Poster" SelectMethod="GetPosters")Then in the code below  I have the data-binding expression Item  available and the control becomes strongly typed.So when the user clicks on the link of the poster's category the relevant information will be displayed (photo,name and price)                                            <td>                                                <a href="PosterDetails.aspx?posterID=<%#:Item.PosterID%>">                                                    <img src="<%#:Item.PosterImgpath%>"                                                        width="100" height="75" border="1"/></a>                                             </td>4)  Now we need to write the simple method to populate the ListView control.It is called GetPosters method.The code follows   public IQueryable<Poster> GetPosters([QueryString("id")] int? PosterCatID)        {            PosterContext ctx = new PosterContext();            IQueryable<Poster> query = ctx.Posters;            if (PosterCatID.HasValue && PosterCatID > 0)            {                query = query.Where(p=>p.PosterCategoryID==PosterCatID);            }            return query;                    } This is a very simple method that returns information about posters related to the PosterCatID passed to it.I bind the value from the query string to the PosterCatID parameter at run time.This is all possible due to the QueryStringAttribute class that lives inside the System.Web.ModelBinding and gets the value of the query string variable id.5) I run my application and then click on the "Midfilders" link. Have a look at the picture below to see the results.  In the Site.css file I added some new CSS rules to make everything more presentable. .posters-featured {    width:840px;    background-color:#efefef;}.posters-featured   a:link, a:visited,    a:active, a:hover {        color: #000033;    }.posters-featured    a:hover {        background-color: #85c465;    }  6) I run the application again and this time I do not choose any category, I simply navigate to the PosterList.aspx page. I see all the posters since no query string was passed as a parameter.Have a look at the picture below   ?ake sure you place breakpoints in the code so you can see what is really going on.In the next post I will show you how to display poster details.Hope it helps!!!

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  • Data Source Security Part 3

    - by Steve Felts
    In part one, I introduced the security features and talked about the default behavior.  In part two, I defined the two major approaches to security credentials: directly using database credentials and mapping WLS user credentials to database credentials.  Now it's time to get down to a couple of the security options (each of which can use database credentials or WLS credentials). Set Client Identifier on Connection When "Set Client Identifier" is enabled on the data source, a client property is associated with the connection.  The underlying SQL user remains unchanged for the life of the connection but the client value can change.  This information can be used for accounting, auditing, or debugging.  The client property is based on either the WebLogic user mapped to a database user using the credential map Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} or is the database user parameter directly from the getConnection() method, based on the “use database credentials” setting described earlier. To enable this feature, select “Set Client ID On Connection” in the Console.  See "Enable Set Client ID On Connection for a JDBC data source" http://docs.oracle.com/cd/E24329_01/apirefs.1211/e24401/taskhelp/jdbc/jdbc_datasources/EnableCredentialMapping.html in Oracle WebLogic Server Administration Console Help. The Set Client Identifier feature is only available for use with the Oracle thin driver and the IBM DB2 driver, based on the following interfaces. For pre-Oracle 12c, oracle.jdbc.OracleConnection.setClientIdentifier(client) is used.  See http://docs.oracle.com/cd/B28359_01/network.111/b28531/authentication.htm#i1009003 for more information about how to use this for auditing and debugging.   You can get the value using getClientIdentifier()  from the driver.  To get back the value from the database as part of a SQL query, use a statement like the following. “select sys_context('USERENV','CLIENT_IDENTIFIER') from DUAL”. Starting in Oracle 12c, java.sql.Connection.setClientInfo(“OCSID.CLIENTID", client) is used.  This is a JDBC standard API, although the property values are proprietary.  A problem with setClientIdentifier usage is that there are pieces of the Oracle technology stack that set and depend on this value.  If application code also sets this value, it can cause problems. This has been addressed with setClientInfo by making use of this method a privileged operation. A well-managed container can restrict the Java security policy grants to specific namespaces and code bases, and protect the container from out-of-control user code. When running with the Java security manager, permission must be granted in the Java security policy file for permission "oracle.jdbc.OracleSQLPermission" "clientInfo.OCSID.CLIENTID"; Using the name “OCSID.CLIENTID" allows for upward compatible use of “select sys_context('USERENV','CLIENT_IDENTIFIER') from DUAL” or use the JDBC standard API java.sql.getClientInfo(“OCSID.CLIENTID") to retrieve the value. This value in the Oracle USERENV context can be used to drive the Oracle Virtual Private Database (VPD) feature to create security policies to control database access at the row and column level. Essentially, Oracle Virtual Private Database adds a dynamic WHERE clause to a SQL statement that is issued against the table, view, or synonym to which an Oracle Virtual Private Database security policy was applied.  See Using Oracle Virtual Private Database to Control Data Access http://docs.oracle.com/cd/B28359_01/network.111/b28531/vpd.htm for more information about VPD.  Using this data source feature means that no programming is needed on the WLS side to set this context; it is set and cleared by the WLS data source code. For the IBM DB2 driver, com.ibm.db2.jcc.DB2Connection.setDB2ClientUser(client) is used for older releases (prior to version 9.5).  This specifies the current client user name for the connection. Note that the current client user name can change during a connection (unlike the user).  This value is also available in the CURRENT CLIENT_USERID special register.  You can select it using a statement like “select CURRENT CLIENT_USERID from SYSIBM.SYSTABLES”. When running the IBM DB2 driver with JDBC 4.0 (starting with version 9.5), java.sql.Connection.setClientInfo(“ClientUser”, client) is used.  You can retrieve the value using java.sql.Connection.getClientInfo(“ClientUser”) instead of the DB2 proprietary API (even if set setDB2ClientUser()).  Oracle Proxy Session Oracle proxy authentication allows one JDBC connection to act as a proxy for multiple (serial) light-weight user connections to an Oracle database with the thin driver.  You can configure a WebLogic data source to allow a client to connect to a database through an application server as a proxy user. The client authenticates with the application server and the application server authenticates with the Oracle database. This allows the client's user name to be maintained on the connection with the database. Use the following steps to configure proxy authentication on a connection to an Oracle database. 1. If you have not yet done so, create the necessary database users. 2. On the Oracle database, provide CONNECT THROUGH privileges. For example: SQL> ALTER USER connectionuser GRANT CONNECT THROUGH dbuser; where “connectionuser” is the name of the application user to be authenticated and “dbuser” is an Oracle database user. 3. Create a generic or GridLink data source and set the user to the value of dbuser. 4a. To use WLS credentials, create an entry in the credential map that maps the value of wlsuser to the value of dbuser, as described earlier.   4b. To use database credentials, enable “Use Database Credentials”, as described earlier. 5. Enable Oracle Proxy Authentication, see "Configure Oracle parameters" in Oracle WebLogic Server Administration Console Help. 6. Log on to a WebLogic Server instance using the value of wlsuser or dbuser. 6. Get a connection using getConnection(username, password).  The credentials are based on either the WebLogic user that is mapped to a database user or the database user directly, based on the “use database credentials” setting.  You can see the current user and proxy user by executing: “select user, sys_context('USERENV','PROXY_USER') from DUAL". Note: getConnection fails if “Use Database Credentials” is not enabled and the value of the user/password is not valid for a WebLogic Server user.  Conversely, it fails if “Use Database Credentials” is enabled and the value of the user/password is not valid for a database user. A proxy session is opened on the connection based on the user each time a connection request is made on the pool. The proxy session is closed when the connection is returned to the pool.  Opening or closing a proxy session has the following impact on JDBC objects. - Closes any existing statements (including result sets) from the original connection. - Clears the WebLogic Server statement cache. - Clears the client identifier, if set. -The WebLogic Server test statement for a connection is recreated for every proxy session. These behaviors may impact applications that share a connection across instances and expect some state to be associated with the connection. Oracle proxy session is also implicitly enabled when use-database-credentials is enabled and getConnection(user, password) is called,starting in WLS Release 10.3.6.  Remember that this only works when using the Oracle thin driver. To summarize, the definition of oracle-proxy-session is as follows. - If proxy authentication is enabled and identity based pooling is also enabled, it is an error. - If a user is specified on getConnection() and identity-based-connection-pooling-enabled is false, then oracle-proxy-session is treated as true implicitly (it can also be explicitly true). - If a user is specified on getConnection() and identity-based-connection-pooling-enabled is true, then oracle-proxy-session is treated as false.

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  • Gladinet Cloud Desktop tool to manage Windows Azure Blob Storage from Windows Explorer

    - by kaleidoscope
    Gladinet Cloud Desktop is designed to make it easier for Windows Azure users to manage Windows Azure Blob storage directly from Windows Explorer. The solution makes it possible for Windows Azure Blob storage to be mapped as a virtual network Drive. “You can map multiple Azure Blob Storage Accounts as side-by-side virtual folders in same network drive. You can do drag & drop between local drive and Azure drive. For more information -  http://www.ditii.com/2010/01/04/gladinet-cloud-desktop-tool-to-manage-windows-azure-blob-storage-from-windows-explorer/ For Downloading the tool – http://www.gladinet.com/p/download_starter_direct.htm   Ritesh, D

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  • Algorithms for rainfall + river creation in procedurally generated terrain

    - by Peck
    I've recently become fascinated by the things that can be done with procedurally terrain and have started experimenting with world building a bit. I'd like to be able to make worlds something like Dwarf fortress with biomes created from meshing together various maps. So first step has been done. Using the diamond-square algorithm I've created some nice hieghtmaps. Next step is I would like to add some water features and have them somewhat realistically generated with rainfall. I've read about a few different approaches such as starting at the high points of the map, and "stepping" down to the lowest neighboring point, pooling/eroding as it works its way down to sea level. Are there any documented algorithms with this or are they more off the cuff? Would love any advice/thoughts.

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  • Per fragment lighting with OpenGL 4.x tessellated model

    - by Finlaybob
    I'm experienced with OpenGL 3+. I'm dabbling with tessellation shaders and have now got to a point where I have a nicely tessellated teapot/plane demo (quick look here) As can be seen from the screenshots, the lighting is broken (though admittedly doesn't look too bad in the image) I've tried to add a normal map to the equation but it still doesn't come out right, I can calculate the normals, tangents and binormals per triangle in the geometry shader but still looks wrong. I think the question would be; How do I add per fragment lighting to a tessellated model? The teapot is 32 16-point patches, the plane is one single 16 point patch. The shaders are here, but they are a complete mess, so I don't blame anyone who cant make sense of them. But peruse at your leisure if you like. Also, if this question is more suited to be somewhere else i.e. Stack Overflow or the Programming stack please let me know.

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  • Isometric smooth fog

    - by marcg11
    I'm working on a simple 2d game with direct3d 9. It's a isometric game with diamond tiles and a staggered map. This is what I have: As you se I have some king of fog which is acomplished by having a fog matrix which is true (clear terrain) or false (obscure terran). But the result is very chunky. The fog moves as the player moves by tiles but not by pixels. Basically I check for every tile if there is fog, if so I just change the color of that tile: if(scene->fog[i+mapx][j+mapy] == FOG_NONE) { tile_color = 0x666666FF; } I also would like the fog to be smoother, for that I followed this "tutorial" but I haven't managed to work it it out. http://www.appsizematters.com/2010/07/how-to-implement-a-fog-of-war-part-2-smooth/

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  • if ('constant' == $variable) vs. if ($variable == 'constant')

    - by Tom Auger
    Lately, I've been working a lot in PHP and specifically within the WordPress framework. I'm noticing a lot of code in the form of: if ( 1 == $options['postlink'] ) Where I would have expected to see: if ( $options['postlink'] == 1 ) Is this a convention found in certain languages / frameworks? Is there any reason the former approach is preferable to the latter (from a processing perspective, or a parsing perspective or even a human perspective?) Or is it merely a matter of taste? I have always thought it better when performing a test, that the variable item being tested against some constant is on the left. It seems to map better to the way we would ask the question in natural language: "if the cake is chocolate" rather than "if chocolate is the cake".

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  • Extremely Hybrid Game requirements

    - by tugrul büyükisik
    What system specifications would a game need if it was: Total players per planet: ~20000 Total players per team:~1M Total players per map(small volume of space or small surface over a planet): ~2000 Total players: ~10M(world has more players than this amount i think) Two of the players are commanders of opposite quadrants(from HUD of a strategy game). Lots of players use space-crafts as a captain(like 3d fps and rts). Many many players control consoles in those space-crafts as under command of captains.(fps ) Some players are still in stone-age trying to reinvent wheel in some planet. Players design and construct any vehicles they have. With good physics engine Has puzzles inside. Everyone get experience by doing stuff(RPG). Commerce, income or totally different resource-based group(like starcraft) Player classes(primitive: cunning and strong, wrapped: healthy, wealthy) Arcade top-down style firing with ships when people get bored very low chance of miraculous things.(mediclorians, wormholes, bugs) Different game-modes: persistent(living world), resetted periodically(a new chance for noobs), instant(pre-built space + hack&slash) I suspect this would need 128GB ram and 2048 cores.

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  • What is a dotted pair's analogy in other Lisp implementations?

    - by octopusgrabbus
    What is Scheme's dotted pair construct analogous to in other Lisp implementations? I can make a vector or list quite easily, and understand those in Clojure, even though the syntax is a little different, like Clojure's vectors use square brackets []. However, seeing a dotted pair for the first time threw me. It almost looks like it is an implementation of of map. I'm not looking for a discussion, but more for use or the dotted pair equivalent in other Lisp dialects, like Clojure, or even Python. Thanks.

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  • PS2 keyboard scroll wheel doesn't show up on xev, how to make it work?

    - by ncomx
    I have a ps2 keyboard that has a scroll wheel on the side, it doesn't work on Ubuntu 12.04 so I though to just check xev and map the correct key. But xev doesn't show up anything when moving the scroll wheel. The keyboard is this one (A4Tech KBS-26), it works fine on Windows without adding any extra driver. On linux most buttons work, multimedia, calculator, browser, etc. The only thing that doesn't work is the scroll wheel and copy/paste/cut/undo buttons, and they don't show up on xev either. Does someone knows how to make it work?

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  • How to modify grub entry for supporting KGDB kernel image?

    - by Nishant
    I am trying to update target m/c grub.cfg file for KGDB setup but while booting the m/c it got hung completely and not asking/waiting for remote gdb connection. Following is the entry which I added:- menuentry 'Ubuntu, with Linux 2.6.32-24-kgdb' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd0,1)' search --no-floppy --fs-uuid --set 12878c3b-c553-4b4b-986a-6e32daea3ad1 linux /vmlinuz-2.6.32-kgdb root=/dev/mapper/ubuntu-root ro kgdbwait [email protected]/,@192.168.140.158/ quiet initrd /initrd.img-2.6.32-24-server } I have also compiled and copied /boot/vmlinuz-2.6.15.5-kgdb & /boot/System.map-2.6.15.5-kgdb to target m/c from devlopement m/c. STD entry before adding KGDB in grub.cfg was:- menuentry 'Ubuntu, with Linux 2.6.32-24-server' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd0,1)' search --no-floppy --fs-uuid --set 12878c3b-c553-4b4b-986a-6e32daea3ad1 linux /vmlinuz-2.6.32-24-server root=/dev/mapper/ubuntu-root ro quiet initrd /initrd.img-2.6.32-24-server } Please suggest how to get rid of this problem.

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  • How do I make my monitors show up as two separate monitors? - NVidia GeForce GTX 550 ti

    - by BriGuy92
    I've got a dual-monitor setup, with the monitors configured through the "Nvidia X Server Settings" application. In the Ubuntu Display settings, the monitors show up as one extra-wide monitor labelled "Laptop". Until now, this really hasn't been a problem, but now I'm trying to set up a Wacom tablet. The Ubuntu tablet settings allow the tablet to be mapped to a specific monitor, but since the OS "thinks" that I have only one monitor, I can only map the tablet to both of them. This is a problem. Is there any way to have Ubuntu recognize the monitors separately?

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  • Dynamic navigation mesh changes

    - by Nairou
    I'm currently trying to convert from grids to navigation meshes for pathfinding, since grids are either too coarse for accurate navigation, or too fine to be useful for object tracking. While my map is fairly static, and the navigation mesh could be created in advance, this is somewhat of a tower defense game, where objects can be placed to block paths, so I need a way to recalculate portions of the navigation mesh to allow pathing around them. Is there any existing documentation on good ways to do this? I'm still very new to navigation meshes, so the prospect of modifying them to cut or fill holes sounds daunting.

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  • Developing a computer system based on Nand2Tetris [on hold]

    - by Ryan
    I recently finished a book called Nand2Tetris (nand2tetris.org) where I built my own computer system from scratch with its own machine language, assembly code, and a high level language called Jack that's translated to Hack binary. However, I feel like the "computer" I built throughout the course of this book (called the Hack computer) is a bit too simple for various reasons: 1) There are only two registers (D and A), whereas most computers have much more 2) Peripheral devices like mouse and keyboard have to be directly implemented 3) Peripheral devices use a pre-planned shared memory map to communicate with the CPU instead of using interrupts (which aren't covered at all) 4) Jack (the high level language) code doesn't compile to Assembly code directly, instead it compiles to an intermediate language, which in turn gets translated to Assembly. 5) There is no ROM or permanent storage device, everything is stored in RAM 6) No support for colored monitor, networking or sound I would like to build a more complicated computer system now based on what I've learned from Nand2Tetris. Does anyone know of any good resources or books to get started on this? (BTW by computer system I mean software that can emulate the hardware of a virtual computer with its own unique instruction set)

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  • Odds For Fighting Game

    - by thinkfuture
    I'm creating a fighting game where two opponents face off against each other in the ring. While I've been able to figure out the odds of a player winning based on previous wins/losses, I have yet to find a formula which modifies those odds based on opponent. For example: Player 1: W:5 L:5 - 1/1 odds Player 2: W:5 L:0 - 1/5 odds I want to calculate the odds that Player 1 will wins against player 2. Compounding this the players could be of different levels: if the players are within a few levels of each other, the odds should map closely to wins/losses. However, as the levels diverge, the odds of the lower level player winning reduce. As a swag: Player 1 - W:5 L:5 - 1:1 odds Against a level 8 - 1:2 Against a level 9 - 2:3 Against a level 10 - 1:1 Against a level 11 - 3:2 Against a level 12 - 2:1 These are just estimates, my sense is that there is a math formula out there which will calculate that - can anyone out there point me to what this could be? Thanks...Chris

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  • Movement in RPG

    - by user1264811
    I want to make an RPG game in which I move tile by tile. So when I hit up, the tile row that I am on decreases by one for example. Also, it's supposed to be a slow movement so that I can see the change in tile, i.e. I can see my sprite move from tile to tile. Currently, with the code I have, when I hit a direction on my keyboard, I move several blocks within seconds and by the time I release the button I have already gotten a nullPointerException error because I have left the map. How can I slow down the movement?

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  • Will this sitemap get me de indexed from Google?

    - by heavy rocker dude
    My site's URL (web address) is: http://quantlabs.net/private/sitemap.xml Description (including timeline of any changes made): Will this sitemap get me de-indexed from Google? My new site map just got spidered by Google for some reason. It is located at http://quantlabs.net/private/sitemap.xml, is this in danger of getting me de-indexed from Google's index. Does it look like spam even though it is not meant to be? I am trying to figure the limitation in terms of Google's threshold before they deem it a spammy sitemap. This is sitemap contains automated postings which are different with the stock symbol provided. The amount of postings within the Sitemap are quite a few in a small amount of time.

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  • How are trajectories calculated and transmitted to other players in Multi-Player ?

    - by giulio
    I play alot of COD4. And can see tracers for gunfire, missles, care packages fall from helicopters etc. There is alot of activity. I am curious to know the algorithm (at a high level) that manages all this action when you have 20 people on a map shooting each other to death ? This question touches on the subject but doesn't ask for a more in-depth answer as to how you the developers go about calculating and transmitting movement and collision detection for projectiles, be it missles/bullets or any other object that is flying through the air in real-time.

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  • This Week in Geek History: YouTube goes Public, Blu-ray vs. HD DVD, and All Your Base Are Belong To Us

    - by Jason Fitzpatrick
    Every week we bring you a snapshot of the current week in the history of technological and geeky endeavors. This week we’re taking a look at the birth of YouTube, the death of the HD DVD format, and the first mega meme. Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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  • 3D Collision help

    - by Taylor
    I'm having difficulties with my project. I'm quite new in XNA. Anyway, I'm trying to make 3D game and I'm already stuck on one basic thing. I have terrain made from a heightmap, and an avatar model. I want to set up some collisions for game so the player won't go through the ground. But I just don't know how to detect collisions for so complex an object. I could just make a simple box collision for my avatar, but what about the ground? I already implemented the JigLibX physics engine in my project and I know that I can make a collision map with heightmap, but I can't find any tutorials or help with this. So how can I set proper collision for complex objects? How can I detect heightmap collisions in JigLibX? Just some links to tutorials would be enough. Thanks in advance!

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  • Hover alternatve for touch devices [migrated]

    - by Joshua Frank
    I'm building a standard infographic where you mouse over a region and the image changes as you move. For instance, imagine a map of the world, and when you mouse over a country, that country glows and a panel shows statistics about that country. The implementation is to have a separate image for the glowing country, and a div element with the statistics, and the code shows these additional elements on a hover over the country. The question is: what should this do on a tablet, where there's no hover event? What's a good alternative navigation metaphor for this kind of situation on touch-only devices?

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