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  • Help with calculation to steer ship in 3d space

    - by Aaron Anodide
    I'm a beginner using XNA to try and make a 3D Asteroids game. I'm really close to having my space ship drive around as if it had thrusters for pitch and yaw. The problem is I can't quite figure out how to translate the rotations, for instance, when I pitch forward 45 degrees and then start to turn - in this case there should be rotation being applied to all three directions to get the "diagonal yaw" - right? I thought I had it right with the calculations below, but they cause a partly pitched forward ship to wobble instead of turn.... :( Here's current (almost working) calculations for the Rotation acceleration: float accel = .75f; // Thrust +Y / Forward if (currentKeyboardState.IsKeyDown(Keys.I)) { this.ship.AccelerationY += (float)Math.Cos(this.ship.RotationZ) * accel; this.ship.AccelerationX += (float)Math.Sin(this.ship.RotationZ) * -accel; this.ship.AccelerationZ += (float)Math.Sin(this.ship.RotationX) * accel; } // Rotation +Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.J)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * accel; } // Rotation -Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.K)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * -accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * -accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * -accel; } // Rotation +X / Pitch if (currentKeyboardState.IsKeyDown(Keys.F)) { this.ship.RotationAccelerationX += accel; } // Rotation -X / Pitch if (currentKeyboardState.IsKeyDown(Keys.D)) { this.ship.RotationAccelerationX -= accel; } I'm combining that with drawing code that does a rotation to the model: public void Draw(Matrix world, Matrix view, Matrix projection, TimeSpan elsapsedTime) { float seconds = (float)elsapsedTime.TotalSeconds; // update velocity based on acceleration this.VelocityX += this.AccelerationX * seconds; this.VelocityY += this.AccelerationY * seconds; this.VelocityZ += this.AccelerationZ * seconds; // update position based on velocity this.PositionX += this.VelocityX * seconds; this.PositionY += this.VelocityY * seconds; this.PositionZ += this.VelocityZ * seconds; // update rotational velocity based on rotational acceleration this.RotationVelocityX += this.RotationAccelerationX * seconds; this.RotationVelocityY += this.RotationAccelerationY * seconds; this.RotationVelocityZ += this.RotationAccelerationZ * seconds; // update rotation based on rotational velocity this.RotationX += this.RotationVelocityX * seconds; this.RotationY += this.RotationVelocityY * seconds; this.RotationZ += this.RotationVelocityZ * seconds; Matrix translation = Matrix.CreateTranslation(PositionX, PositionY, PositionZ); Matrix rotation = Matrix.CreateRotationX(RotationX) * Matrix.CreateRotationY(RotationY) * Matrix.CreateRotationZ(RotationZ); model.Root.Transform = rotation * translation * world; model.CopyAbsoluteBoneTransformsTo(boneTransforms); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = boneTransforms[mesh.ParentBone.Index]; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } mesh.Draw(); } }

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  • Storing hierarchical template into a database

    - by pduersteler
    If this title is ambiguous, feel free to change it, I don't know how to put this in a one-liner. Example: Let's assume you have a html template which contains some custom tags, like <text_field />. We now create a page based on a template containing more of those custom tags. When a user wants to edit the page, he sees a text field. he can input things and save it. This looks fairly easy to set up. You either have something like a template_positions table which stores the content of those fields. Case: I now have a bit of a blockade keeping things as simple as possible. Assume you have the same tag given in your example, and additionally, <layout> and <repeat> tags. Here's an example how they should be used: <repeat> <layout name="image-left"> <image /> <text_field /> </layout> <layout name="image-right"> <text_field /> <image /> </layout> </repeat> We now have a block which can be repeated, obviously. This means: when creting/editing a page containing such a template block, I can choose between a layout image-left and image-right which then gets inserted as content element (where content for <image /> and <text_field /> gets stored). And because this is inside a <repeat>, content elements from the given layouts can be inserted multiple times. How do you store this? Simply said, this could be stored with the same setup I've wrote in the example above, I just need to add a parent_id or something similiar to maintain a hierarchy. but I think I am missing something. At least the relation between an inserted content element and the origin/insertion point is missing. And what happens when I update the template file? Do I have to give every custom tag that acts as editable part of a template an identifier that matches an identifier in the template to substitue them correctly? Or can you think of a clean solution that might be better?

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  • Registering domain during Christmas holidays

    - by arkascha
    One of the domain names I tried to register previously has been blocked by a domain grabber two days prior to my own attempt. That was about 1 year ago. The attempt to buy the domain from that person failed due to a totally exaggerated price. So I dropped the issue and watched the domain (offered at sedo.com). As expected there were no more offers, the domain was not sold. Now I learn from the whois database that the registration of that domain name ends on 25 Dec 2012 (Christmas holiday). This raises two questions for me, I fail to find reliable answers on the internet. So maybe someone experienced here can drop a statement or a hint: Is it reasonable that the domain name in question really will be free again when that date mentioned in the whois database up to when the domain is registered has passed? I certainly know that the registration can be prolonged, that is not what I mean. I expect (hope) that that domain grabber does not extend the registration, since it costs money and effort and he failed to sell the domain. Provided this is the case and the domain registration is not prolonged, is that date mentioned reliable? Or might it just be some 'default' date? I would like to try to register that domain name as soon as it is unregistered. Since that domain grabber registered that domain only two days before my own registration attempt I would like to prevent such annoying interference next time. So I ask myself: is it possible to register a domain name on a holiday? I mean not to send an email to my provider to do so on that day or before, but to actually have to process taking place as not to wait for 1-2 days after the unregistration? My own provider which I am very happy with does not offer such service on a holiday (which is perfectly understandable). They are 'still checking' if they can offer something automatic. I researched and did not find an answer to the question if that is possible at all. Is an automatic registration attempt on a holiday possible? Where can I do that? Is that reliable?

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  • In-Store Tracking Gets a Little Harder

    - by David Dorf
    Remember how Nordstrom was tracking shopper movements within their stores using the unique number, called a MAC, emitted by the WiFi radio in smartphones?  The phones didn't need to connect to the network, only have their WiFi enabled, as most people do by default.  They did this, presumably, to track shoppers' path to purchase and better understand traffic patterns.  Although there were signs explaining this at the entrances, people didn't like the notion of being tracked.  (Nevermind that there are cameras in the ceiling watching them.)  Nordstrom stopped the program. To address this concern the Future of Privacy, a Washington think tank, created Smart Store Privacy, a do-not-track service that allows consumers to register their MAC address in much the same way people register their phone numbers in the national do-not-call list.  A group of companies agreed to respect consumers' wishes and ignore smartphones listed in the database.  The database includes Bluetooth identifiers as well.  Of course you could simply turn your bluetooth and WiFi off when shopping as well. Most know that Apple prefers to use BLE beacons to contact and track smartphones within their stores.  This feature extends the typical online experience to also work in physical stores.  By identifying themselves, shoppers can expect a more tailored shopping experience much like what we've come to expect from Amazon's website, with product recommendations and offers that are (usually) relevant. But the upcoming release of iOS8 is purported to have a new feature that randomizes the WiFi MAC address of smartphones during the "probing" phase.  That is, before connecting to the WiFi network, a random MAC number is used so as to keep the smartphone's real MAC address secret.  Unless you actually connect to the store's WiFi, they won't recognize the MAC address. The details on this are still sketchy, but if the random MAC is consistent for a short period, retailers will still be able to track movements anonymously, but they won't recognize repeat visitors.  That may be sufficient for traffic analytics, but it will stymie target marketing.  In the case of marketing, using iBeacons with opt-in permission from consumers will be the way forward. There is always a battle between utility and privacy, so I expect many more changes in this area.  Incidentally, if you'd like to see where beacons are being used this site tracks them around the world.

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  • MySQL Connector/Net 6.6.4 RC1 has been released

    - by fernando
    MySQL Connector/Net 6.6.4, a new version of the all-managed .NET driver  for MySQL has been released.  This is the Release Candidate intended to introduce users to the new features in the release.  This release is feature complete it should be stable enough for users to understand the new features and how we expect them to work.  As is the case with all non-GA releases, it should not be used in any production environment.  It is appropriate for use with MySQL server versions 5.0-5.6 It is now available in source and binary form from http://dev.mysql.com/downloads/connector/net/#downloads and mirror sites (note that not all mirror sites may be up to date at this point-if you can't find this version on some mirror, please try again later or choose another download site.) The 6.6 version of MySQL Connector/Net brings the following new features:   * Stored routine debugging   * Entity Framework 4.3 Code First support   * Pluggable authentication (now third parties can plug new authentications mechanisms into the driver).   * Full Visual Studio 2012 support: everything from Server Explorer to Intellisense&  the Stored Routine debugger. The following specific fixes are addressed in this version: - Fixed Entity Framework + mysql connector/net in partial trust throws exceptions (MySql bug #65036, Oracle bug #14668820). - Added support in Parser for Datetime and Time types with precision when using Server 5.6 (No bug Number). - Fix for bug TIMESTAMP values are mistakenly represented as DateTime with Kind = Local (Mysql bug #66964, Oracle bug #14740705). The release is available to download athttp://dev.mysql.com/downloads/connector/net/6.6.html Documentation ------------------------------------- You can view current Connector/Net documentation at http://dev.mysql.com/doc/refman/5.5/en/connector-net.html For specific topics: Stored Routine Debugger:http://dev.mysql.com/doc/refman/5.5/en/connector-net-visual-studio-debugger.html Authentication plugin:http://dev.mysql.com/doc/refman/5.5/en/connector-net-programming-authentication-user-plugin.html You can find our team blog at http://blogs.oracle.com/MySQLOnWindows. You can also post questions on our forums at http://forums.mysql.com/. Enjoy and thanks for the support!

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  • How / Where can I host my Java web application? [closed]

    - by Huliax
    Possible Duplicate: How to find web hosting that meets my requirements? In case you want to skip to the crux of my inquiry just read the bold type. I just finished my CS degree (at 39 years old :-)). For my final project I designed and built a system that can provide local positioning / location awareness to mobile wifi devices (only have Android client thus far). The server receives data from clients, processes it, and responds to the clients with a messages containing information about their respective locations. I would like to continue the project (perhaps release as open source but that is a different discussion). Thus far my server application has been running on the CS department's hardware where I could pretty much do whatever I wanted. I'm getting kicked off that system in a few weeks so I have to find a new home for my server application. I need a host that will let me run my Java server (along w/ mySQL db) -- preferably on the cheap since I haven't yet got a job. I have very little experience with the "real world" of web development / hosting. I'm having trouble figuring out what kind of hosting service will let me run my application as is. If that turns out to be a tall order then I need to know what my options are for changing thing so that I can get up and running with some hosting. As an aside, I'm also researching whether or not I should rewrite this in a different language. Trying to figure out if there is a substantially better (for whatever reason) one for what I'm doing. This might also potentially have a bearing on my hosting needs. One possibility is to write the server in something more widely accepted by hosting services. I have been searching for answers to my question and haven't found quite what I'm looking for. Part of the problem might be that I don't know exactly what terminology to use. If there is a good answer to this question elsewhere please feel free to point me towards it. Thanks for help / advice.

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  • Is return-type-(only)-polymorphism in Haskell a good thing?

    - by dainichi
    One thing that I've never quite come to terms with in Haskell is how you can have polymorphic constants and functions whose return type cannot be determined by their input type, like class Foo a where foo::Int -> a Some of the reasons that I do not like this: Referential transparency: "In Haskell, given the same input, a function will always return the same output", but is that really true? read "3" return 3 when used in an Int context, but throws an error when used in a, say, (Int,Int) context. Yes, you can argue that read is also taking a type parameter, but the implicitness of the type parameter makes it lose some of its beauty in my opinion. Monomorphism restriction: One of the most annoying things about Haskell. Correct me if I'm wrong, but the whole reason for the MR is that computation that looks shared might not be because the type parameter is implicit. Type defaulting: Again one of the most annoying things about Haskell. Happens e.g. if you pass the result of functions polymorphic in their output to functions polymorphic in their input. Again, correct me if I'm wrong, but this would not be necessary without functions whose return type cannot be determined by their input type (and polymorphic constants). So my question is (running the risk of being stamped as a "discussion quesion"): Would it be possible to create a Haskell-like language where the type checker disallows these kinds of definitions? If so, what would be the benefits/disadvantages of that restriction? I can see some immediate problems: If, say, 2 only had the type Integer, 2/3 wouldn't type check anymore with the current definition of /. But in this case, I think type classes with functional dependencies could come to the rescue (yes, I know that this is an extension). Furthermore, I think it is a lot more intuitive to have functions that can take different input types, than to have functions that are restricted in their input types, but we just pass polymorphic values to them. The typing of values like [] and Nothing seems to me like a tougher nut to crack. I haven't thought of a good way to handle them. I doubt I am the first person to have had thoughts like these. Does anybody have links to good discussions about this Haskell design decision and the pros/cons of it?

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  • WCF Routing Service Filter Generator

    - by Michael Stephenson
    Recently I've been working with the WCF routing service and in our case we were simply routing based on the SOAP Action. This is a pretty good approach for a standard redirection of the message when all messages matching a SOAP Action will go to the same endpoint. Using the SOAP Action also lets you be specific about which methods you expose via the router. One of the things which was a pain was the number of routing rules I needed to create because we were routing for a lot of different methods. I could have explored the option of using a regular expression to match the message to its routing but I wanted to be very specific about what's routed and not risk exposing methods I shouldn't via the router. I decided to put together a little spreadsheet so that I can generate part of the configuration I would need to put in the configuration file rather than have to type this by hand. To show how this works download the spreadsheet from the following url: https://s3.amazonaws.com/CSCBlogSamples/WCF+Routing+Generator.xlsx In the spreadsheet you will see that the squares in green are the ones which you need to amend. In the below picture you can see that you specify a prefix and suffix for the filter name. The core namespace from the web service your generating routing rules for and the WCF endpoint name which you want to route to. In column A you will see the green cells where you add the list of method names which you want to include routing rules for. The spreadsheet will workout what the full SOAP Action would be then the name you will use for that filter in your WCF Routing filters. In column D the spreadsheet will have generated the XML snippet which you can add to the routing filters section in your configuration file. In column E the spreadsheet will have created the XML snippet which you can add to the routing table to send messages matching each filter to the appropriate WCF client endpoint to forward the message to the required destination. Hopefully you can see that with this spreadsheet it would be very easy to produce accurate XML for the WCF Routing configuration if you had a large number of routing rules. If you had additional methods in other services you can simply copy the worksheet and add multiple copies to the Excel workbook. One worksheet per service would work well.

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  • Things to do After installing Visual Studio Express 12.

    - by Anirudha
    Originally posted on: http://geekswithblogs.net/anirugu/archive/2013/06/25/things-to-do-after-install-visual-studio-express-12.aspx  1. Environment > Document > Check the option for auto-load changes. By checking this option You can modified the file outside the VWD and VWD don’t tell you for confirmation. 2. Environment > Tabs and Windows > Preview Tab > uncheck the solution Explorer option. This option don’t show you the file when you just click on them in solution explorer. 3. Project and solutions > Check the track active item in solution explorer This option help you to easily figure out which file you working on and where it is in solution explorer . 4. text editor > all settings > word wrap > check this feature to enable word wrap 5. Text-editor > Css > formatting > check the compact rule. this option make you file smaller in size and easily to read. 6. Text-editor > html > miscellaneous > uncheck the auto ID option. Actually When you copy paste the html code Visual studio change their ID if ID is already exist. this option disable that feature. This is useful to do when we write if{} else {} statement and this is not helpful on that case. 7. Package manager > General > browse > copy the location of cache folder and in package source add them as source. This way you can use package that you have use earlier when you are offline. Thanks for read my post

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  • Configuring trace file size and number in WebCenter Content 11g

    - by Kyle Hatlestad
    Lately I've been doing a lot of debugging using the System Output tracing in WebCenter Content 11g.  This is built-in tracing in the content server which provides a great level of detail on what's happening under the hood.  You can access the settings as well as a view of the tracing by going to Administration -> System Audit Information.  From here, you can select the tracing sections to include.  Some of my personal favorites are searchquery,  systemdatabase, userstorage, and indexer.  Usually I'm trying to find out some information regarding a search, database query, or user information.  Besides debugging, it's also very helpful for performance tuning. One of the nice tricks with the tracing is it honors the wildcard (*) character.  So you can put in 'schema*' and gather all of the schema related tracing.  And you can notice if you select 'all' and update, it changes to just a *.   To view the tracing in real-time, you simply go to the 'View Server Output' page and the latest tracing information will be at the bottom. This works well if you're looking at something pretty discrete and the system isn't getting much activity.  But if you've got a lot of tracing going on, it would be better to go after the trace log file itself.  By default, the log files can be found in the <content server instance directory>/data/trace directory. You'll see it named 'idccs_<managed server name>_current.log.  You may also find previous trace logs that have rolled over.  In this case they will identified by a date/time stamp in the name.  By default, the server will rotate the logs after they reach 1MB in size.  And it will keep the most recent 10 logs before they roll off and get deleted.  If your server is in a cluster, then the trace file should be configured to be local to the node per the recommended configuration settings. If you're doing some extensive tracing and need to capture all of the information, there are a couple of configuration flags you can set to control the logs. #Change log size to 10MB and number of logs to 20FileSizeLimit=10485760FileCountLimit=20 This is set by going to Admin Server -> General Configuration and entering them in the Additional Configuration Variables: section.  Restart the server and it should take on the new logging settings. 

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  • Practices for domain models in Javascript (with frameworks)

    - by AndyBursh
    This is a question I've to-and-fro'd with for a while, and searched for and found nothing on: what're the accepted practices surrounding duplicating domain models in Javascript for a web application, when using a framework like Backbone or Knockout? Given a web application of a non-trivial size with a set of domain models on the server side, should we duplicate these models in the web application (see the example at the bottom)? Or should we use the dynamic nature to load these models from the server? To my mind, the arguments for duplicating the models are in easing validation of fields, ensuring that fields that expected to be present are in fact present etc. My approach is to treat the client-side code like an almost separate application, doing trivial things itself and only relying on the server for data and complex operations (which require data the client-side doesn't have). I think treating the client-side code like this is akin to separation between entities from an ORM and the models used with the view in the UI layer: they may have the same fields and relate to the same domain concept, but they're distinct things. On the other hand, it seems to me that duplicating these models on the server side is a clear violation of DRY and likely to lead to differing results on the client- and server-side (where one piece gets updated but the other doesn't). To avoid this violation of DRY we can simply use Javascripts dynamism to get the field names and data from the server as and when they're neeed. So: are there any accepted guidelines around when (and when not) to repeat yourself in these situations? Or this a purely subjective thing, based on the project and developer(s)? Example Server-side model class M { int A DateTime B int C int D = (A*C) double SomeComplexCalculation = ServiceLayer.Call(); } Client-side model function M(){ this.A = ko.observable(); this.B = ko.observable(); this.C = ko.observable(); this.D = function() { return A() * C(); } this.SomeComplexCalculation = ko.observalbe(); return this; }l M.GetComplexValue = function(){ this.SomeComplexCalculation(Ajax.CallBackToServer()); }; I realise this question is quite similar to this one, but I think this is more about almost wholly untying the web application from the server, where that question is about doing this only in the case of complex calculation.

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  • WebLogic Partner Community Newsletter September 2012

    - by JuergenKress
    Dear WebLogic partner community member Happy Birthday to our WebLogic partner Community! We launched the community a year ago, it is growing fast with almost 1,000 members and with a significant impact in our business. The WebLogic partner revenue grew significant last fiscal year. I would like to thank you for your contribution. It is indeed a great opportunity for your WebLogic service revenue, like consulting, implementation or training. There will be thousands of opportunities at our joint customer base, like iAs to WebLogic migration, J2EE platform consolidation or private clouds. We will continue to highlight these opportunities in our newsletter and offer you campaign kits. Please feel free to let us know if you are interested. I would also recommend you to give us your feedback in our WebLogic Partner Community Survey 2012! Your feedback is very important for us. We continue to offer free WebLogic 12c Bootcamps across Europe. Please make sure you register asap for your local training! In addition to this we plan to offer Exalogic 2.01 Bootcamp. If you are interested to attend it then please add your details to our wiki. Our ExaLogic kit is updated with ExaLogic 2.01 ppt & training & Installation check-list & tips & Web tier roadmap. In case you want to learn more about ExaLogic, please visit Qualogy virtual demo center. We have not only released the latest version of Tuxedo 12c but Andrejus also made a Performance Audit Tool - Runtime Diagnosis for ADF Applications which is available now. We uploaded the latest WebLogic 12c and Glassfish ppt presentation for your customer meetings to the WebLogic Community Workspace (WebLogic Community membership required). Are you ready and prepared for Oracle Open World 2012? Make sure you read our tips and enjoy the conference! WebLogic Server 11gR1 Interactive Quick Reference is a wonderful online overview. Make sure you do not miss it! If you want to try WebLogic why not in the Oracle Cloud - Java Cloud Service. Our Java Guru Adam Bien published a new book Real World Java EE Patterns. If you use Java on your machine, Please make sure that you update your Java SE. Jürgen Kress Oracle WebLogic Partner Adoption EMEA To read the newsletter please visit http://tinyurl.com/WebLogicnewsSeptember2012 (OPN Account required) To become a member of the WebLogic Partner Community please register at http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: WebLogic Community newsletter,newsletter,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • How to have an Arduino wait until it receives data over serial?

    - by SonicDH
    So I've wired up a little robot with a sound shield and some sensors. I'm trying to write a sketch that will let check the sensors. What I'd like for it to do is print out a little menu over serial, wait until the user sends a selection, jump to the function that matches their selection, then (once the function is done) jump back and print the menu again. Here's what I've written, but I'm not a that good of a coder, so it doesn't work. Where am I going wrong? #include <Servo.h> Servo steering; Servo throttle; int pos = 0; int val = 0; void setup(){   Serial.begin(9600);   throttle.write(90);   steering.write(90);   pinMode(A0, INPUT);   pinMode(7, INPUT);   char ch = 0; } void loop(){   Serial.println("Menu");   Serial.println("--------------------");   Serial.println("1. Motion Readout");   Serial.println("2. Distance Readout");   Serial.println("3. SD Directory Listing");   Serial.println("4. Sound Test");   Serial.println("5. Car Test");   Serial.println("--------------------");   Serial.println("Type the number and press enter");   while(char ch = 0){   ch = Serial.read();}   char ch;   switch(ch)   {     case '1':     motion();   }    ch = 0; } //menu over, lets get to work. void motion(){   Serial.println("Haha, it works!"); } I'm pretty sure a While loop is the right thing to do, but I'm probably implementing it wrong. Can anyone shed some light on this?

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  • Website directory structure regarding subdomains, www, and "global" content

    - by Pawnguy7
    I am trying to make a homemade HTTP server. It occurs to me, though, I never fully understood what you might call "relativity" among web pages. I have come across that www. is a subdomain, and I understand its original purpose. IT sounds like, in general, you would redirect (is that 301 or 302?) it to a... non-subdomain, sort of. As in, redirecting www.example.com to example.com. I am not entirely sure how to make this work when retrieving files for an HTTP server though. I would assume that example.com would be the root, and www manifests as a folder within it. I am unsure. There is also the question of multi-level subdomains, e.g. subdomain2.subdomain1.example.com. It seems to me they are structured "backwards", where you go from the root left in folder structure. In this situation, subdomain2 is a directory within subdomain1, which is a directory in the root. Finally, it occurs to me I might want a sort of global location. For example, maybe all subdomains still use an image as a logo. It makes more sense to me that there is one image, rather than each having a copy. In the same way, albiet more doubtfully, you might have global CSS (though that is a bit contrary to the idea of a subdomain in the first place), or a javascript that is commonly used. (more efficient than each having its copy and better for organization purposes). Finally, mabye you have a global 404 page. I think this might be the case where you have user-created subdomains (say bloggername.example.com), where example.com still has a default 404 when either a subdomain does not exist or page does not exists under a valid blogger. I am confused on what the directory structure for this should be. To summarize: Should and how it have a global files not in a subdirectory, how should www. be handled, (or how a now www or other subdomain should be handled), and the pattern for root/subdomain, as well as subdomain within subdomains (order-wise). Sorry this is multiple questions, but I feel at the root they are all related to the directory.

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  • What is a useful pattern to maintaining an object state in a one to many relationship?

    - by ahenderson
    I am looking for a design for my application, here are the players(classes) involved. struct Transform { // Uses a matrix to transform the position. // Also acts acts as the state of a Dialog. Position transform(Position p); //other methods. }; struct Dialog { // There are multiple dialog for the user to transform the output. Transform& t; void ChangeTranformation(){t.rotate(360);} } struct Algorithm { //gives us a position based on an implementation. For example this can return points on a circle or line. Transform& t; Position m_p; Dialog& d; Position GetCurrentPosition(){ return t.transform(m_p);} //other methods. } Properties I need: Each algorithms has one dialog and each dialog can have many algorithms associated with it. When the user selects an algorithm a dialog associated with that algorithm is displayed. If the user selects a different algorithm then re-selects back the state is restored in the dialog. Basically I want a good design pattern to maintain the state of the dialog given that many algorithms use it and they can be switched back and forth. Does anyone have any suggestions? Here is a use case: Dialog1 has a single edit box to control the radius. Algorithm1 generates points on a unit circle. Algorithm2 is the same as Algorithm1. The user has selected Algorithm1 and entered 2 into the edit box. This will generate points on a circle of radius 2. The user then selects Algorithm2 and enters 10 into the edit box of Dialog1. This will generate points on a circle of radius 10. Finally Algorithm1 is selected again. The edit box of Dialog1 should show 2 and points on a circle of radius 2 should be generated.

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  • Code testing practice

    - by Robin Castlin
    So now I have come to the conclusion like many others that having some way of constantly testing your code is good practice since it enables fewer people to be involved (colleges and customers alike) by simply knowing what's wrong before someone else finds out the hard way. I've heard and read some about Unit Testing and understand what it's supposed to do and all. The there are so many different types of bugs. It can be everything from web browser not being able not being able to send correct values, javascript failing, a global function messing up a piece of code somewhere to a change that looked good when testing it out but fails in some special case which was hard to anticipate. My simply finding these errors I learn to rarely repeat them again, but there seems to always be new bugs to be found and learnt from. I would guess maybe the best practice would be to run every page and it's functions a couple of times, witness the result and repeat this in Firefox, Chrome and Internet Explorer (and all smartphones apparently) to make sure it works as intended. However this would take quite some time to do consider I don't work with patches/versions and do little fixes here and there a couple of times per week. What I prefer would be some kind of page I can just load that tests as much things as possible to make sure the site works as intended. Basicly just run a lot of cURL's with POST-values and see if I get expected result. But how would I preferably not increase the IDs of every mysql rows if I delete these testing rows? It feels silly to be on ID 1000 with maybe 50 rows in total. If I could build a new project from scratch I would probably implement some kind of smooth way to return a "TRUE" on testing instead of the actual page. But this solution would for the moment being have to be passed on existing projects. My question What would you recommend to be the best way to test my site to make sure that existing functions does their job upon editing the code? Should I consider to implement a lot of edits first, then test manually the entire code to make sure it still works? Is there any nice way of testing codes without "hurting" the ID columns? Extra thoughs Would it be a good idea to associate all of my files to the different parts of my site which they affect? For instance if I edit home.php I will through documentation test if my homepage's start works as intended since it's the only part of my site it should affect.

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  • How to create a JMS durable subscriber in WebLogic Server?

    - by lmestre
    WebLogic Server Provides a set of examples that are very helpful to get started with Weblogic ServerHere you can check how to install the examples:http://docs.oracle.com/cd/E23943_01/doc.1111/e14142/prepare.htmAfter you have installed the examples, you can find the example you want to review, in this case TopicReceive, here:wlserver_10.3/samples/server/examples/src/examples/jms/topicTo review details of the specific example, you can open:wlserver_10.3/samples/server/examples/src/examples/jms/topic/instructions.htmlTo create a Durable Subscriber, you can just set the client ID  and invoke createDurableSubscriber instead of calling createSubscriber, i.e.:    tconFactory = (TopicConnectionFactory)       PortableRemoteObject.narrow(ctx.lookup(JMS_FACTORY),                                   TopicConnectionFactory.class);    tcon = tconFactory.createTopicConnection();    //Set Client ID for this Durable Subscriber    tcon.setClientID("GT2");    tsession = tcon.createTopicSession(false, Session.AUTO_ACKNOWLEDGE);    topic = (Topic)       PortableRemoteObject.narrow(ctx.lookup(topicName),                                   Topic.class);    // Create Durable Subscription    tsubscriber = tsession.createDurableSubscriber(topic, "Test");    tsubscriber.setMessageListener(this);    tcon.start(); Enjoy!   You can read more about this here:http://docs.oracle.com/cd/E23943_01/web.1111/e13727/advpubsub.htm#CHDEBABChttp://docs.oracle.com/cd/E23943_01/web.1111/e13727/manage_apps.htm#i1097671    http://docs.oracle.com/cd/E23943_01/apirefs.1111/e13943/WebLogic.Messaging.ISession.CreateDurableSubscriber_overload_2.html

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  • rotating an object on an arc

    - by gardian06
    I am trying to get a turret to rotate on an arc, and have hit a wall. I have 8 possible starting orientations for the turrets, and want them to rotate on a 90 degree arc. I currently take the starting rotation of the turret, and then from that derive the positive, and negative boundary of the arc. because of engine restrictions (Unity) I have to do all of my tests against a value which is between [0,360], and due to numerical precision issues I can not test against specific values. I would like to write a general test without having to go in, and jury rig cases //my current test is: // member variables public float negBound; public float posBound; // found in Start() function (called immediately after construction) // eulerAngles.y is the the degree measure of the starting y rotation negBound = transform.eulerAngles.y-45; posBound = transform.eulerAngles.y+45; // insure that values are within bounds if(negBound<0){ negBound+=360; }else if(posBound>360){ posBound-=360; } // called from Update() when target not in firing line void Rotate(){ // controlls what direction if(transform.eulerAngles.y>posBound){ dir = -1; } else if(transform.eulerAngles.y < negBound){ dir = 1; } // rotate object } follows is a table of values for my different cases (please excuse my force formatting) read as base is the starting rotation of the turret, neg is the negative boundry, pos is the positive boundry, range is the acceptable range of values, and works is if it performs as expected with the current code. |base-|-neg-|-pos--|----------range-----------|-works-| |---0---|-315-|--45--|-315-0,0-45----------|----------| |--45--|---0---|--90--|-0-45,54-90----------|----x----| |-135-|---90--|-180-|-90-135,135-180---|----x----| |-180-|--135-|-225-|-135-180,180-225-|----x----| |-225-|--180-|-270-|-180-225,225-270-|----x----| |-270-|--225-|-315-|-225-270,270-315-|----------| |-315-|--270-|---0---|--270-315,315-0---|----------| I will need to do all tests from derived, or stored values, but can not figure out how to get all of my cases to work simultaneously. //I attempted to concatenate the 2 tests: if((transform.eulerAngles.y>posBound)&&(transform.eulerAngles.y < negBound)){ dir *= -1; } this caused only the first case to be successful // I attempted to store a opposite value, and do a void Rotate(){ // controlls what direction if((transform.eulerAngles.y > posBound)&&(transform.eulerAngles.y<oposite)){ dir = -1; } else if((transform.eulerAngles.y < negBound)&&(transform.eulerAngles.y>oposite)){ dir = 1; } // rotate object } this causes the opposite situation as indicated on the table. What am I missing here?

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  • Is this a pattern? Should it be?

    - by Arkadiy
    The following is more of a statement than a question - it describes something that may be a pattern. The question is: is this a known pattern? Or, if it's not, should it be? I've had a situation where I had to iterate over two dissimilar multi-layer data structures and copy information from one to the other. Depending on particular use case, I had around eight different kinds of layers, combined in about eight different combinations: A-B-C B-C A-C D-E A-D-E and so on After a few unsuccessful attempts to factor out the repetition of per-layer iteration code, I realized that the key difficulty in this refactoring was the fact that the bottom level needed access to data gathered at higher levels. To explicitly accommodate this requirement, I introduced IterationContext class with a number of get() and set() methods for accumulating the necessary information. In the end, I had the following class structure: class Iterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const = 0; }; class RecursingIterator : public Iterator { RecursingIterator(const Iterator &below); }; class IterateOverA : public RecursingIterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // Iterate over members in dataStructure1 // locate corresponding item in dataStructure2 (passed via context) // and set it in the context // invoke the sub-iterator }; class IterateOverB : public RecursingIterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // iterate over members dataStructure2 (form context) // set dataStructure2's item in the context // locate corresponding item in dataStructure2 (passed via context) // invoke the sub-iterator }; void main() { class FinalCopy : public Iterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // copy data from structure 1 to structure 2 in the context, // using some data from higher levels as needed } } IterationContext ctx(dateStructure2); IterateOverA(IterateOverB(FinalCopy())).iterate(dataStructure1, ctx); } It so happens that dataStructure1 is a uniform data structure, similar to XML DOM in that respect, while dataStructure2 is a legacy data structure made of various structs and arrays. This allows me to pass dataStructure1 outside of the context for convenience. In general, either side of the iteration or both sides may be passed via context, as convenient. The key situation points are: complicated code that needs to be invoked in "layers", with multiple combinations of layer types possible at the bottom layer, the information from top layers needs to be visible. The key implementation points are: use of context class to access the data from all levels of iteration complicated iteration code encapsulated in implementation of pure virtual function two interfaces - one aware of underlying iterator, one not aware of it. use of const & to simplify the usage syntax.

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  • Damaged external NTFS hard disk

    - by Thanos
    A few days ago, I used my external hard disk (a 2TB Seagate) in order to transfer some files on Windows Vista. During that, I noticed some malfunctions on my system (it was running too slow, Windows Explorer crashed). When Explorer crashed, file transportation stopped. I was afraid, but I tried to access my files and it seemed to be working. I tried to open a movie (from the external disk) but it couldn't load. I thought of restarting, but this took sooo long... So I unplugged the hard disk and at that time it managed to shut down. I logged on to Windows Vista but the hard disk couldn't be mounted. I plugged it but nothing happened. I unplugged it and I heard this specific sound that notifies that something has been unplugged. I thought of logging to Ubuntu 10.04 and see what I can do. I plugged the hard disk, but I couldn't see it. I opened GParted but I couldn't see it either. I tried with Disc Utility and there it was! I tried to mount it but a got an error message stating that an error occured with Windows, there is a file (0,0) that has problem or something like that. It suggested to log into Windows and run chkdsk /f and reboot twice. The thing is that I am somehow afraid to do so because I don't really know the impact on that. Plus I don't trust doing even a check on Vista... I finally risked it and I typed chkdsk/f on a cmd. I cannot, however, actually run it because I don't have admin privileges. So from search I found chkdsk, I right cliked and selected “run as administrator”. It run but I got a message like NTFS file system. It should check at the coming restart. At that point I am mistaken. I thought that f meant F but this is not the case here... Does anyone have any suggestions and advice?

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  • Rebuilding a Mac Mini (early 2009)

    - by Kelly Jones
    This weekend I decided to rebuild the family’s Mac Mini.  It’s the early 2009 model and I hadn’t done it since we got it in March of 2009.  Even worse, I had done the import data step (or whatever Apple calls it) which brought over all of the data files and apps from our previous Mac.  AND that install goes back to before 2005, as far as I can remember.  SO, to say that “cruft” had built up in the operating system, is probably a bit of an understatement. The rebuild went pretty smoothly, especially since I had a couple of spare hard drives.  I hooked up a spare USB drive and formatted it for use with the Mac.  I then used Carbon Copy to clone the internal hard drive onto the USB drive.  (Carbon Copy is a great little app that I used several years ago and I was happy to see it was not only still around, but updated as well.) Once I had my backup, I shut down the Mac and replaced the internal hard drive.  I had purchased the hard drive last fall to use with my work laptop, but I got a new work laptop (with awesome dual SSDs) so I wasn’t using it anymore.  The replacement drive (Seagate Momentus 7200.4 ST9500420AS 500GB 7200 RPM 2.5" SATA 3.0Gb/s Internal Notebook Hard Drive) has more than double the original’s capacity and is also faster.  I’ll have to keep an eye on the temperature, since that 7200 drive will run hotter. Opening the Mac Mini is not for the easily intimidated!  That cool little case is quite the pain to open.  Luckily, OWC put a video together here.  After replacing the drive, I then installed a clean copy of OS 10.5 using the DVDs that came with the Mac.  After the OS, it was time to reinstall the apps.  I downloaded some of the freeware, just to make sure I had the latest versions.  For the rest, I just copied from the backup cloned drive to the new drive.  (I love the way most Mac apps are written – with almost everything contained within a “package” that I can just copy from one drive to another.  MUCH better than the Windows way of using shared DLLs and the registry to store critical pieces that the app needs in order to run!) The whole process took longer than I would have preferred, but it was long overdue.  It definitely “feels” faster, especially boot time and application launches.

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  • LibGDX - Textures rendering at wrong position

    - by ACluelessGuy
    Update 2: Let me further explain my problem since I think that i didn't make it clear enough: The Y-coordinates on the bottom of my screen should be 0. Instead it is the height of my screen. That means the "higher" i touch/click the screen the less my y-coordinate gets. Above that the origin is not inside my screen, atleast not the 0 y-coordinate. Original post: I'm currently developing a tower defence game for fun by using LibGDX. There are places on my map where the player is or is not allowed to put towers on. So I created different ArrayLists holding rectangles representing a tile on my map. (towerPositions) for(int i = 0; i < map.getLayers().getCount(); i++) { curLay = (TiledMapTileLayer) map.getLayers().get(i); //For all Cells of current Layer for(int k = 0; k < curLay.getWidth(); k++) { for(int j = 0; j < curLay.getHeight(); j++) { curCell = curLay.getCell(k, j); //If there is a actual cell if(curCell != null) { tileWidth = curLay.getTileWidth(); tileHeight = curLay.getTileHeight(); xTileKoord = tileWidth*k; yTileKoord = tileHeight*j; switch(curLay.getName()) { //If layer named "TowersAllowed" picked case "TowersAllowed": towerPositions.add(new Rectangle(xTileKoord, yTileKoord, tileWidth, tileHeight)); // ... AND SO ON If the player clicks on a "allowed" field later on he has the opportunity to build a tower of his coice via a menu. Now here is the problem: The towers render, but they render at wrong position. (They appear really random on the map, no certain pattern for me) for(Rectangle curRect : towerPositions) { if(curRect.contains(xCoord, yCoord)) { //Using a certain tower in this example (left the menu out if(gameControl.createTower("towerXY")) { //RenderObject is just a class holding the Texture and x/y coordinates renderList.add(new RenderObject(new Texture(Gdx.files.internal("TowerXY.png")), curRect.x, curRect.y)); } } } Later on i render it: game.batch.begin(); for(int i = 0; i < renderList.size() ; i++) { game.batch.draw(renderList.get(i).myTexture, renderList.get(i).x, renderList.get(i).y); } game.batch.end(); regards

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  • URL slugs: ideal length, and the real SEO effects of these slugs

    - by tattvamasi
    this question is addressed widely on SO and outside it, but for some reason, instead of taking it as a good load of great advice, all this information is confusing me. ** Problem ** I already had, on one of my sites, "prettified" urls. I had taken out the query strings, rewritten the URLS, and the link was short enough for me, but had a problem: the ID of the item or post in the URL isn't good for users. One of the users asked is there's a way to get rid of numbers, and I thought it was better for users to just see a clue of the page content in the URL. ** Solution ** With this in mind, I am trying with a section of the site.Armed with 301 redirects, some parsing work, and a lot of patience, I have added the URL slugs to some blog entries, and the slug of the URL reports the title of the article (something close to http://example.com/my-news/terribly-boring-and-long-url-that-replaces-the-number-I-liked-so-much/ ** Problems after Solution ** The problem, as I see it, is that now the URL of those blog articles is very descriptive for sure, but it is also impossible to remember. So, this brings me to the same issue I had with my previous problem: if numbers say nothing and can't be remembered, what's the use of these slugs? I prefer to see http://example.com/my-news/1/ than http://example.com/my-news/terribly-boring-and-long-url-that-replaces-the-number-I-liked-so-much/ To avoid forcing my user to memorize my URLS, I have added a script that finds the closest match to the URL you type, and redirects there. This is something I like, because the page now acts as a sort of little search engine, and users can play with the URLS to find articles. ** Open questions ** I still have some open questions, and don't seem to be able to find an answer, because answers tend to contradict one another. 1) How many characters should an URL ideally be long? I've read the magic number 115 and am sticking to that, but am not sure. 2) Is this really good for SEO? One of those blog articles I have redirected, with ID number in the URL and all, ranked second on Google. I've just found this question, and the answer seems to be consistent with what I think URL slug and SEO - structure (but see this other question with the opposite opinion) 3) To make a question with a specific example, would this URL risk to be penalized? Is it acceptable? Is it too long? StackOverflow seems to have comparably long URLs, but I'm not sure it's a winning strategy in my case. I just wanted to facilitate my users without running into Google's algorithms.

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  • Advice on how to build html5 basic tile game (multi player, cross device)

    - by Eric
    I just read http://buildnewgames.com/real-time-multiplayer/ which explains the fundamentals and bets practices to build a massive real time multiplayer html5 game. My question is however given the “simplicity” of the game I need to build (simple kind of scratch game where you find or not something behind a tile), do I really need complex tools (canvas or node.js for example) ? The game The gamestakes place with a picture of our office as a background (tilemap). For HR purpose, we wish to create the following game fore employees: each day they can come to the website and click on a certain number of tiles (3 max per day) and find behind it motivation advice and interesting facts about the company. The constraints and rules the screen is divided into isometric 2D square tiles. There are basically an image (photograph of our office) number of tiles on the screen game: about 10,000 to much more (with scroll , see below) the players can scroll in 4 directions there are only 2 types of tiles: already open and closed player can open tiles that have not been yet open by other players there is no path for players : any player can click on any tile on the screen at any moment (if it’s not already done by another player) 2 players can’t be on the same tile at the same moment (or if they can, I’ll have to manage to see which one clicked on it first) only one type of player (all with similar roles), no weapon, no internal score… very simple game. no complex physics (collision only occurs if 2 players are on the same tile) The target I need to achieve: cross device, cross browsers high performance reaction (subsecond reactions) average nb of players per hour: up to 10K players per hour (quite high indeed but it’s because we aim at proving our case for the game to our business unit) So what I would like to know: 2D Tiled map: Do I need tiledmapeditor or can I enable me split the screen like here ? should I use canvas or plain html/css could be sufficient for my need? do I need a game engine/framework such as melon.js or crafty./js ? (even if the game play is extremely basic, I do need mouse and touché device support, mouse emulations on touch devices…) or ca I easily/quickly do it without? for my constraints and targets, should I use CPU acceleration ? for my constraints and targets, should I use web workers ? for the database, for a massively real time game should I avoid to put the current locations of player in MySQL as i feel it might slow me down. What kind of DB should I implement ? Thanks for your help !

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  • Boot error aftter clean Ubuntu 13.04 install: [Reboot and select proper boot device]

    - by IcarusNM
    I am having the same problem as this guy where a fresh Ubuntu install completes beautifully but will not boot. I get the ASUS (?) "Reboot and select proper boot device" error, first with Xubuntu 13.10 and after finally giving up there, and Xubuntu 13.4, I am back to regular Ubuntu 13.4. ASUS motherboard Z77, Intel chipset. Standard internal SATA 500GB HD. 64-bit. All-new hardware less than 3 months old. It was running Ubuntu 12.04LTC great until I tried this upgrade. I have re-installed from scratch every which way: with LVM, without LVM; with the default partitions, with my own partitions. With ext3 or ext4. Alongside; replace; upgrade. No difference. On the last two tries, I have booted afterward from the same USB stick, downloaded and run boot-repair, and now I guess I am off to the boot-repair support email with my URLs from that. It did all kinds of cool stuff but ultimately made no difference. I never got anything like this with Ubuntu 12.04. I've now probably re-installed Ubuntu 13.04 ten times slightly different ways. I finally found how to skip the language packs, so at least that sped things up! :) This starts from the ubuntu-13.04-desktop-amd64.iso and UNetbootin as suggested on the official instructions for USB thumb drive creation from OSX. That part all works fine (booting the USB on the PC and trying Ubuntu and/or installing from there on the PC HD.) I have no CD drive on this PC, but I suppose I could get one. I would rather find some Linux install that works from USB like I've always done. After running boot-repair twice, in the ASUS BIOS I now see three different UEFI boot options in the priority list, and they are all labeled exactly the same: ubuntu (P6: WDC WD5000AAKX-00U6AA0) Then there's a non-UEFI option: P6: WDC WD5000AAKX-00U6AA0 (476940MB) And a fifth option appeared after the first boot-repair: Windows Boot Manager (P6: WDC WD5000AAKX-00U6AA0) I have tried all 5 of these, and I get exactly the same error. I have never had Windows installed on this HD. ASUS is calling it Windows Boot Manaer but I presume that's a mistaken label for whatever boot-repair did. I can boot on USB and run GParted and it looks great. The partitions all look normal. I found another case of this online with no solution posted. I can't find much about it online. Needs a Master Boot Record wipe/redo?? I'm not sure how.

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