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  • Do employers prefer software engineering over CS majors?

    - by Joey Green
    I'm in grad school at a university that was one of the first to have a software engineering accredited program. My undergrad is in CS. An employer recently recruited at our university and hired 5 SE majors. None of them were CS. Do employers prefer software engineering majors? The reason I ask is because I can focus on many different areas during my graduate studies and really want to take the classes that will help me land a great job. Right now I'm either going to use CUDA and parallelize an advanced ray-tracer for a graduate project or do research on non-photo-realistic rendering in augmented reality. Pursuing these would leave very little SE classes in my schedule. If I went the software engineering route, I would probably either do research into data-oriented programming or software design complexity. Sometimes I think when I'm 40 and look back will it matter at all? For some reason I'm thinking not.

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  • Solution with multiple projects and (GitHub) single issue tracker and repository

    - by Luiz Damim
    I have a Visual Studio solution with multiple projects: Acme.Core Acme.Core.Tests Acme.UI.MvcSite1 Acme.UI.MvcSite2 Acme.UI.WinformsApp1 Acme.UI.WinformsApp2 ... The entire solution is checked-in in a single GitHub (private) repo. Acme.Core contains our business logic and all UI projects are deployables. UI projects have different requirements and features, but some of them are implemented in more than one project. All issues are opened in a single issue tracker and classified using labels ([MvcSite1], [WinformsApp1], etc) but I'm thinking it's starting to get messy. Is it ok to use a single repository and issue tracker to track multiple projects in one solution?

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  • C library build system dependencies

    - by Ninefingers
    Hello all, This debate has cropped up on a mailing list for a project I'm involved in. Unfortunately we're quite a small bunch at the moment, so I want to ask a wider audience. We're writing a C library (for arbitrary precision arithmetic) and are investigating build systems. Currently we have a bash script in desperate need of work. I believe we can't use autotools etc due to licensing (bsd vs gpl). So I suggested we use a modern scripting language like python or perl. The question is: is having something like perl or python around at build time an unrealistic dependency on Unix-like platforms these days?

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  • When would I use pseudocode instead of flowchart?

    - by user1276078
    I'm a student working with various techniques of programming, and I've come across pseudocode and flowchart. I know that these are both used in order to think through the problem before actually programming, but I have a few questions with this. When would I use pseudocode to plan out and when would I use flowcharts? Or is it better to do both before actually programming. Particularly for a small arcade sort of game in JAVA since that is my next project. I've noticed that pseudocode is very similar to the actual code rather than flowcharts. Would this make pseudocoding better because you essentially copy/paste the pseudocode into your program (of course, you have to change it to fit the language. I understand that part). Is it practical to use both of these while programming? Particularly the same game mentioned earlier. Thanks.

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  • Version control and personal configuration file

    - by Erel Segal Halevi
    Our project uses a user-specific configuration file. This file is currently not in version control, since it is different for each user. The problem is, whenever a developer adds a new module that requires configuration, or changes the name of an existing modules, the other developers get errors because their private configuration files are not updated. To solve the problem, we thought of working with two configuration files: a default/global configuration file that will be in version control and will be updated regularly by each developer that adds a new module, and a private configuration file that will be kept out of version control and will contain only the user-specific changes. However, this still seems like an ad-hoc solution. Can you propose a better solution? What do the professionals do?

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  • Controllers in CodeIgniter

    - by Dileep Dil
    I little bit new to the CodeIgniter framework and this is my first project with this framework. During a chat on StackOverflow somebody said that we need to make controllers tiny as possible. Currently I have a default controller named home with 1332 lines of codes (and increasing) and a model named Profunction with 1356 lines of codes (and increasing). The controller class have about 46 functions on it and also with model class. I thought that Codeigniter can handle large Controllers or Models well, is there any problem/performance issue/security issues regarding this?

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  • What are the best social places for programmers to interact?

    - by Chevex
    I know this is not really the right place for this type of question, but I figure it will get me started and hopefully won't be closed right off the bat. I love the programming industry a lot, but I don't have many colleagues that aren't introverted and/or anti-social, or self-centered. What are some good places online to find programming friends that I could share my adventures with? I love stack overflow but it is more technical and doesn't really allow you to put up a personal project just for people to see and critique. Any suggestions? A good forum would be great! The only ones I can find are usually full of inexperienced people who just "want" to be a programmer. I'm looking more for a place who's members are already programmers discussing programming topics.

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  • Importing Models from Maya to OpenGL

    - by Mert Toka
    I am looking for ways to import models to my game project. I am using Maya as modelling software, and GLUT for windowing of my game. I found this great parser, it imports all the textures and normal vectors, but it is compatible with .obj files of 3dsMAX. I tried to use it with Maya obj's, and it turned out that Maya's obj files are a bit different from former one, thus it cannot parse them. If you know any way to convert Maya obj files to 3dsMax obj files, that would be acceptable as well as a new parser for Maya obj files.

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  • What are the basics (best practices, etc) of writing a good Flash application?

    - by donut
    I've been tasked with writing a Flash application for facilitating a Fantasy Football draft pick. Normally, my choice would be to write this application in JavaScript. Unfortunately, it will require the use of sockets and since we don't have enough experience with Web Socket JS to be sure it would work in this situation I need to learn Flash. Currently, I'm most proficient in JavaScript/HTML/CSS/PHP/MySQL and have never really used Flash in a meaningful way. As best as I can I want to start this project off "the right way". So, what are good to know best practices and/or references/resources that will teach my the right way of doing things in Flash?

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  • Optimize strategies for xml parsing?

    - by Future2020
    I am looking for general optimization tips and guidelines for xml parsing. One of the optimization strategies is of course selecting the "right" parser. A detailed comparison between the available parsers for ios can be found here http://www.raywenderlich.com/553/how-to-chose-the-best-xml-parser-for-your-iphone-project. However, I am currently trying to investigate general guidelines and tips on how to optimize by payloads to increase the performance as possible. This question is similar to (a question I have posted in the context of ios) but I have not got a sufficient answer. So this question is not in the context of any particular programming language.

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  • Are there any good html 5 mmo design tutorials?

    - by Dwight Spencer
    Hey all. I got a rather inspired after playing gaia online's zOMG and wanted to revive an old project idea I've had laying around for a few years now. I'm looking to work with html5 (ie canvas, svg based sprites, & WebGL) to build a graphical web based MUD/MMO. Obviously, this is a new take on an old idea and after searching google I haven't really turned up many good resources. But does anyone have any tutorials or other resources to point me in the right direction?

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  • How can I put Fedora GUI onto Ubuntu?

    - by Dareleth
    Okay, I'm pretty new to Linux-based systems, so if I say something wrong or ask something dumb, please bear with me. I have a project for school that requires some extensive work inside of the latest version of Fedora including screenshots of rather specific things. The VM system at my school runs Fedora 20 like a snail high on paint fumes, and my laptop's VirtualBox doesn't recognize the ISO I got from the official Fedora site, so I feel like I'm out of alternatives aside from formatting over Ubuntu. I'd rather not do that, as I rather enjoy this distro. I am running Ubuntu 14.04 on my laptop. At my login screen, I have the much appreciated option of selecting between a couple of GUI's--specifically, Ubuntu, GNOME, and Cinnamon. I would like to get the Fedora GUI added to this list, but I don't know where to start or if it's even an option. Any and all help is appreciated.

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  • Conways Game of Life C#

    - by Darren Young
    Hi, Not sure if this is the correct place for this question or SO - mods please move if necessary. I am going to have a go at creating GoL over the weekend as a little test project : http://en.wikipedia.org/wiki/Conway's_Game_of_Life I understand the algorithm, however I just wanted to check regarding the implementation, from maybe somebody that has tried it. Essentially, my first (basic) implementation, will be a static grid at a set speed. If I understand correctly, these are the steps I will need: Initial seed Create 2d array with initial set up Foreach iteration, create temporary array, calculating each cells new state based on the Game of Life algorithm Assign temp array to proper array. Redraw grid from proper array. My concerns are over speed. When I am populating the grid from the array, would it simply be a case of looping through the array, assigning on or off to each grid cell and then redraw the grid? Am I on the correct path?

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  • How to explain to a layperson the variance in programmer rates?

    - by Matt McCormick
    I recently talked to a guy that is looking for developers to build a product idea. He mentioned he has received interest from people but the rates have varied from $20-120/hr. This project he estimates should take 3-6 months and since he is non-technical, he is confused why there can be so much variance. I understand how I would choose someone but I am a developer and can gauge other people's work. How can I explain to him (in a non-biased way, if possible, as I will apply as well) about the variance in rates? Is there any good analogy that would help?

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  • Object Oriented programming on 8-bit MCU Case Study

    - by Calvin Grier
    I see that there's a lot of questions related to OO Programming here. I'm actually trying to find a specific resource related to embedded OO approaches for an 8 bit MCU. Several years back (maybe 6) I was looking for material related to Object Oriented programming for resource constrained 8051 microprocessors. I found an article/website with a case history of a design group that used a very small RAM part, and implemented many Object based constructs during their C design and development. I believe it was an 8051. The project was a success, and managed to stay inside the very small ROM/RAM they had available. I'm attempting to find it again, but Google can't locate it. The article was well written, and recommended a "mixed" approach using C methods for inheritance and encapsulation - if I recall correctly. Can anyone help me locate this article?

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  • Reverse rendering of Urdu fonts

    - by Syed Muhammad Umair
    I am working on a project that is based on Urdu language in Ubuntu platform. I'm using Python language and have almost achieved my task. The problem is that, the Urdu text is rendered in reverse order. For example, consider the word ??? (which means work) consisting of the three letters: ? , ? , and ? The output is rendered in reverse order as ??? consisting of the three letters: ?, ?, and ? When copying this text to Open Office or opening the generated XML file in Firefox, the generated result is absolutely desired. How can this problem be solved?

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  • Programmers that need a lot of "Outside Help" - Is this bad?

    - by Zanneth
    Does anyone else think it's kind of tacky or poor practice when programmers use an unusual amount of libraries/frameworks to accomplish certain tasks? I'm working with someone on a relatively simple programming project involving geolocation queries. The guy seems like an amateur to me. For the server software, this guy used Python, Django, and a bunch of other crazy libraries ("PostGIS + gdal, geoip, and a few other spatial libraries" he writes) to create it. He wrote the entire program in one method (in views.py, nonetheless facepalm), and it's almost unreadable. Is this bad? Does anyone else think that this is really tacky and amateurish? Am I the only minimalist out there these days?

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  • Game Formula/Mechanic

    - by Georgiadis Abraam
    i am trying to design a game for a project i have, The main idea is a 3 Type of Heroes 3 Stat per Hero There are no levels involved so the differences must be located on Stats. Flogic)The logic of fight is that type1hero has good chances winning type2hero, type2hero has good chances type3hero and type3hero has good chances winning type1hero. For over a week i am trying to find a stats based formula that will allow me to fix this but i cant, i was meddling with numbers yesterday and it was decent but i cant extract the formula out of it. Could you plz guide me or give me hints on how should i start creating formulas on a Non lvl game that fulfills the fLogic?

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  • Which paradigm to use for writing chess engine?

    - by poke
    If you were going to write a chess game engine, what programming paradigm would you use (OOP, procedural, etc) and why whould you choose it ? By chess engine, I mean the portion of a program that evaluates the current board and decides the computer's next move. I'm asking because I thought it might be fun to write a chess engine. Then it occured to me that I could use it as a project for learning functional programming. Then it occured to me that some problems aren't well suited to the functional paradigm. Then it occured to me that this might be good discussion fodder.

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  • Two internships at the same time -- good or bad?

    - by Karl
    I had no internship a few months ago, so I basically went on a 'resume mailing' spree and emailed a lot of companies that I was interested in working for and that had my line of work. This didn't prove futile until a company accepted me into their internship program but said that I would be working remotely. I had no problem with that, the project was good and I was interested. Now I have another internship at a company that is close to my home and I don't want to miss it at all! I can manage both internships side-by-side. In the day, I will do the internship that is closer to my home and at night (and other times), I can manage the remote internship. My question is -- should I both? I am particularly interested in how two internships at the same time are viewed. Would it look good or bad? PS: Neither is paying me anything, so money is not a factor.

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  • Does it ever make sense to license source code as a learning resource under GPL?

    - by Earlz
    I recently came across a series of articles walking through how to make a scheme interpreter. I was browsing through the code when I realized that it was AGPL. For the most part, the code itself is the teaching tool. Basically, the code as-is is what I need, however, I did want to understand how it all fits together as well. I realized though that if I copy and paste a single line of code, my project would become AGPL. Possibly by even more trivial actions? Anyway, is this a standard practice at all? Am I just being over-paranoid? Also, what benefits are there to this licensing scheme?

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  • Automatically analyze excel files

    - by dole doug
    I have to replicate a manual generation of a large number of excel files. I started to manually track the relations between cells ( files, formulas, etc). I also had a talk with the person which generates those files. For now I have a general understanding about how the excel files are generated, but "devil is in the details". I assume that I can write a script which will generate the hierarchy between cells and files, but this might require the same effort as manually noticing the relations. Also, I'm afraid that I'm not too experienced and my app is more prone to error approach than a manual analyze. How to handle this problem? Do you know about an open source project which analyze the excel files in a recursive mode following the formulas ?

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  • What should my "code sample" look like?

    - by thesunneversets
    I've just had quite a good phone interview (for a CakePHP-related position, not that it's especially important to the question). The interviewer seemed to be impressed with my resume and personality. At the end, though, he asked me to email him a code sample from my existing work project, "to check you're not secretly a terrible programmer, ha ha!" I'm not too worried that my code can't stand on its own two feet, but I'm very much an intermediate programmer rather than an expert. What obvious pitfalls should I make sure my code sample doesn't fall into, in case they rule me out on the spot? Secondly, and this is probably the harder part of the question to answer, what features in a code sample would be so impressive that they would instantly make you much more favourably inclined towards the programmer? All ideas or suggestions welcomed!

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  • Brief explanation for executables in a GNU/Clang Toolchain?

    - by ZhangChn
    I roughly understand that cc, ld and other parts are called in a certain sequence according to schemes like Makefiles etc. Some of those commands are used to generate those configs and Makefiles. And some other tools are used to deal with libraries. But what are other parts used for? How are they called in this process? Which tool would use various parser generators? Which part is optional? Why? Is there a brief summary get these explained on how the tools in a GNU or LLVM/Clang toolchain are organised and called in a C/C++ project building? Thanks in advance. EDIT: Here is a list of executables for Clang/LLVM on Mac OS X: ar clang dsymutil gperf libtool nmedit rpcgen unwinddump as clang++ dwarfdump gprof lorder otool segedit vgrind asa cmpdylib dyldinfo indent m4 pagestuff size what bison codesign_allocate flex install_name_tool mig ranlib strip yacc c++ ctags flex++ ld mkdep rebase unifdef cc ctf_insert gm4 lex nm redo_prebinding unifdefall

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  • How can I implement a Epub Reader in Javascript

    - by Vlad Nicula
    I'm wondering if I can create a epub reader in javascript. The basic requirements would be: 1) Server parts of the epub reader from a server API. 2) Read the EPUB data in javascript. 3) Render it on page. 4) Provide some extra functionality, like text highlights or page notes. I have no information about how I could do this. I'm willing to try a prototype project. What are the steps that I could take towards implementing such a thing?

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