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  • Replace LightDM with MDM on Ubuntu 13.10

    - by Daniel
    I'm trying to replace LighDM with MDM on Ubuntu 13.10, but there already is package in Ubuntu sources called mdm. It's not display manager, but "The Middleman System"... So the PPA install doesn't work. I tried installing .deb package and it changed login screen, but gave me an error message after login and then X stopped. I had to revert back... Any ideas on how to install mdm on Ubuntu 13.10...???

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  • ndd on Solaris 10

    - by user12620111
    This is mostly a repost of LaoTsao's Weblog with some tweaks. Last time that I tried to cut & paste directly off of his page, some of the XML was messed up. I run this from my MacBook. It should also work from your windows laptop if you use cygwin. ================If not already present, create a ssh key on you laptop================ # ssh-keygen -t rsa ================ Enable passwordless ssh from my laptop. Need to type in the root password for the remote machines. Then, I no longer need to type in the password when I ssh or scp from my laptop to servers. ================ #!/usr/bin/env bash for server in `cat servers.txt` do   echo root@$server   cat ~/.ssh/id_rsa.pub | ssh root@$server "cat >> .ssh/authorized_keys" done ================ servers.txt ================ testhost1testhost2 ================ etc_system_addins ================ set rpcmod:clnt_max_conns=8 set zfs:zfs_arc_max=0x1000000000 set nfs:nfs3_bsize=131072 set nfs:nfs4_bsize=131072 ================ ndd-nettune.txt ================ #!/sbin/sh # # ident   "@(#)ndd-nettune.xml    1.0     01/08/06 SMI" . /lib/svc/share/smf_include.sh . /lib/svc/share/net_include.sh # Make sure that the libraries essential to this stage of booting  can be found. LD_LIBRARY_PATH=/lib; export LD_LIBRARY_PATH echo "Performing Directory Server Tuning..." >> /tmp/smf.out # # Standard SuperCluster Tunables # /usr/sbin/ndd -set /dev/tcp tcp_max_buf 2097152 /usr/sbin/ndd -set /dev/tcp tcp_xmit_hiwat 1048576 /usr/sbin/ndd -set /dev/tcp tcp_recv_hiwat 1048576 # Reset the library path now that we are past the critical stage unset LD_LIBRARY_PATH ================ ndd-nettune.xml ================ <?xml version="1.0"?> <!DOCTYPE service_bundle SYSTEM "/usr/share/lib/xml/dtd/service_bundle.dtd.1"> <!-- ident "@(#)ndd-nettune.xml 1.0 04/09/21 SMI" --> <service_bundle type='manifest' name='SUNWcsr:ndd'>   <service name='network/ndd-nettune' type='service' version='1'>     <create_default_instance enabled='true' />     <single_instance />     <dependency name='fs-minimal' type='service' grouping='require_all' restart_on='none'>       <service_fmri value='svc:/system/filesystem/minimal' />     </dependency>     <dependency name='loopback-network' grouping='require_any' restart_on='none' type='service'>       <service_fmri value='svc:/network/loopback' />     </dependency>     <dependency name='physical-network' grouping='optional_all' restart_on='none' type='service'>       <service_fmri value='svc:/network/physical' />     </dependency>     <exec_method type='method' name='start' exec='/lib/svc/method/ndd-nettune' timeout_seconds='3' > </exec_method>     <exec_method type='method' name='stop'  exec=':true'                       timeout_seconds='3' > </exec_method>     <property_group name='startd' type='framework'>       <propval name='duration' type='astring' value='transient' />     </property_group>     <stability value='Unstable' />     <template>       <common_name>     <loctext xml:lang='C'> ndd network tuning </loctext>       </common_name>       <documentation>     <manpage title='ndd' section='1M' manpath='/usr/share/man' />       </documentation>     </template>   </service> </service_bundle> ================ system_tuning.sh ================ #!/usr/bin/env bash for server in `cat servers.txt` do   cat etc_system_addins | ssh root@$server "cat >> /etc/system"   scp ndd-nettune.xml root@${server}:/var/svc/manifest/site/ndd-nettune.xml   scp ndd-nettune.txt root@${server}:/lib/svc/method/ndd-nettune   ssh root@$server chmod +x /lib/svc/method/ndd-nettune   ssh root@$server svccfg validate /var/svc/manifest/site/ndd-nettune.xml   ssh root@$server svccfg import /var/svc/manifest/site/ndd-nettune.xml done

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  • User input and Automated input seperation

    - by tpaksu
    I have a mysql db and I have an automation script which modifies the data inside once a day. And, these columns may have changed by an user manually. What is the best approach to make the system only update the automated data, not the manually edited ones? I mean yes, flagging the cell which is manually edited is one way to do it, but I want to know if there's another way to accomplish this? Just curiosity.

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  • Powerful Lessons in Data from the Presidential Election

    - by Christina McKeon
    Now that we’ve had a few days to recover from the U.S. presidential election, it’s a good time to take a step back from politics and look for the customer experience lessons that we can take away. The most powerful lesson is that when you know more about your base, you will have an advantage over your competition. That advantage will translate into you winning and your competition losing. Michael Scherer of TIME was given access to Obama’s data analysts two days before the election. His account is documented in Inside the Secret World of the Data Crunchers Who Helped Obama Win. What we learned from Scherer’s inside view is how well Obama’s team did in getting the right data, analyzing it, and acting on it. This data team recognized how critical it was to break down data silos within the campaign. As Scherer noted, they created “a single system that merged information from pollsters, fundraisers, field workers, consumer databases, and social-media and mobile contacts with the main Democratic voter files in the swing states.” The Obama analysis was so meticulous that they knew which celebrity and which type of celebrity event would help them maximize campaign contributions. With a single system, their data models became more precise. They determined which messages were more successful with specific demographic groups and that who made the calls mattered. Data analysis also led to many other changes in Obama’s campaign including a new ad buying strategy, using social media and applications to tap into supporters’ friends, and using new social news sites. While we did not have that same inside view into Romney’s campaign, much of the post-mortem coverage indicates that Romney’s team did not have the right analysis. As Peter Hamby of CNN wrote in Analysis: Why Romney Lost, “Romney officials had modeled an electorate that looked something like a mix of 2004 and 2008….” That historical data did not account for the changing demographics in the U.S. Does your organization approach data like the Obama or Romney team? Do you really know your base? How well can you predict what is going to happen in your business? If you haven’t already put together a strategy and plan to know more, this week’s civics lesson is a powerful reason to do it sooner rather than later. Your competitors are probably thinking the same thing that you are!

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  • Using a saved password for remote desktop access from Windows 7

    - by TATWORTH
    This past week I have been accessing a remote server by remote desktop access from a Windows 7 PC. Whilst I could save the password, windows 7 will not use it if the remote system is not fully verified. The fix is excellently documented at http://www.perceptible.net/post/2009/02/03/How-To-Enable-Use-of-Saved-Credentials-with-Remote-Desktop-to-Almost-Fully-Authenticated-Machines.aspx I used it and the connection process stopped asking for the password to be re-entered! (n.b. no gpedit -force is required)

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric (2D) game with moderate-scale multiplayer - 20-30 players. I've had some difficulty getting a good movement prediction implementation in place. Right now, clients are authoritative for their own position. The server performs validation and broad-scale cheat detection, and I fully realize that the system will never be fully robust against cheating. However, the performance and implementation tradeoffs work well for me right now. Given that I'm dealing with sprite graphics, the game has 8 defined directions rather than free movement. Whenever the player changes their direction or speed (walk, run, stop), a "true" 3D velocity is set on the entity and a packet it sent to the server with the new movement state. In addition, every 250ms additional packets are transmitted with the player's current position for state updates on the server as well as for client prediction. After the server validates the packet, it gets automatically distributed to all of the other "nearby" players. Client-side, all entities with non-zero velocity (ie/ moving entities) are tracked and updated by a rudimentary "physics" system - basically nothing more than changing the position by the velocity according to the elapsed time slice (40ms or so). What I'm struggling with is how to implement clean movement prediction. I have the nagging suspicion that I've made a design mistake somewhere. I've been over the Unreal, Half-life, and all other movement prediction/lag compensation articles I could find, but they all seam geared toward shooters: "Don't send each control change, send updates every 120ms, server is authoritative, client predicts, etc". Unfortunately, that style of design won't work well for me - there's no 3D environment so each individual state change is important. 1) Most of the samples I saw tightly couple movement prediction right into the entities themselves. For example, storing the previous state along with the current state. I'd like to avoid that and keep entities with their "current state" only. Is there a better way to handle this? 2) What should happen when the player stops? I can't interpolate to the correct position, since they might need to walk backwards or another strange direction if their position is too far ahead. 3) What should happen when entities collide? If the current player collides with something, the answer is simple - just stop the player from moving. But what happens if two entities take up the same space on the server? What if the local prediction causes a remote entity to collide with the player or another entity - do I stop them as well? If the prediction had the misfortune of sticking them in front of a wall that the player has gone around, the prediction will never be able to compensate and once the error gets to high the entity will snap to the new position.

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  • What operating systems are used in airplanes, and what programming languages are they developed in?

    - by adhg
    I was wondering if anyone knows what is the operating system used in commercial airplanes (say Boeing or Airbus). Also, what is the (preferred) real-time programing language? I heard that Ada is used in Boeing, so my question is - why Ada? what are the criteria the Boeing-guys had to choose this language? (I guess Java wouldn't be a great choice if the exactly in lift off the garbage collector wakes up).

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  • Is Internet Explorer 8 the next IE6?

    - by Benry
    So Microsoft has stated that Internet Explorer 9, the first version of IE with wide support for HTML5 (including CSS3), will not be available on Windows XP. Given that Windows XP is still the dominant PC operating system, are web developers doomed to a prolonged future of supporting another inferior (in terms of supported features) yet stubborn browser. Does the fact that Microsoft will support XP until April of 2014 and will never support IE9 on XP mean that IE8 will be the dominant browser for the next three years?

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  • Removing pulseaudio, about ALSAMixer

    - by allenskd
    I removed pulseaudio today because rosetta stone had conflicts identifying the microphone which kinda makes it useless to me to learn a new language. Thing is, Alsamixer seems to have screwed up so I'm not really familiar on which configuration file I have to tweak to make the whole system use alsamixer (actually it does... but the problem is this error) $ alsamixer ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused cannot open mixer: Connection refused Could anyone enlighten me on which configuration file I have to change?

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  • Menus intermittantly take two clicks

    - by heynnema
    Intermittently, when I left-click on the Applications/Places/System menus, the first click does nothing, and it takes a second click to drop the menu. I've also noticed that hiarchial menus sometimes don't show their expanded menus unless I move the mouse pointer away to another menu item, and then come back into the hiarchial menu. And lately, I've even noticed that in some applications, menus are acting the same way. Any ideas? Cheers, Al

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  • Allow a web designer to modify DNS without letting them transfer the domain?

    - by PhilCK
    We are in the process of having a web designer create a new website for us, but I don't want to give access to the control panel for the domain names (and have no way to limit it, it seems), while at the same time I don't want to be the go between guy for editing the settings. Is there a way or a service for me to point the domains at a 3rd party DNS system, that I can then give access for the web designer, without worrying that he can find my personal info or try and transfer my domain out?

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  • Why df and du show different output

    - by Nischay
    When I execute command df -h /tmp it says disk utilization is 100% but when it tried du -sh /tmp it says disk utilization is 2%. I want to know why these commands shows different output and these two commands work and what is the solution of this problem. /var is installed on it own file system .I am using Ubuntu 12.04 server edition on my vps account.Due to this problem utilization of /tmp 100% according to df some programs complain about free space in /tmp.

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  • How to connect Nokia Lumia 520 to Ubuntu 12.04

    - by pavankumar
    I have done the following steps: sudo add-apt-repository ppa:langdalepl/gvfs-mtp sudo apt-get update and updated some packages from update manager. After doing above steps I am able to see lumia phone name in file system. But when I try to mount device I am getting following errors: Unable to mount RM-914|Nokia Lumia 520 Unable to open MTP device '[usb:001,010]' Is there any way to solve these problem?

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  • SAF Architecture Evaluation (Introduction)

    I saidin “what’s Software architecture” – architecture is both an early artifact and it also represents the significant decisions about the system – or to sum it up”Architecture is the decisions that youwishyou could get right early in a project.(Ralph Johnston*). That is exactly why I made evaluation one of the key steps in SAF. [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Windows Azure Cloud Supports SUSE Linux

    The enterprise level Linux distribution can now run in Windows Azure Virtual Machines. If you're interested in using Microsoft's cloud computing platform and run the open source operating system, Azure now supports OpenSUSE 12.1, CentOS 6.2, Ubunto 12.04 and SUSE Linux Enterprise Server 11 SP2. Windows Azure now provides what Microsoft characterizes as Infrastructure as a Service (IaaS) capabilities, not only for the Linux distributions named above, but for Windows Server 2008 R2 and the Windows Server 2012 Release Candidate. If you're a fan of automation, you'll appreciate the ability to use...

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  • Exécutez des applications vintage sur votre navigateur grâce à Historical Software Collection, un projet de l'Internet Archive

    Exécutez des applications vintage sur votre navigateur grâce à Historical Software Collection, Un projet de l'Internet Archive La Historical Software Collection est un clin d'oeil aux applications des années 80. Une invite d'Internet Archive a se replonger dans son enfance pour certains le temps d'une partie de jeu vidéo. D'autres y verront une occasion de constater l'évolution technologique de ces 30 dernières années.Grâce à JMESS, un portage de l'émulateur MESS (Multi Emulator Super System)...

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  • video-programs seem to be "wreckoned"?

    - by dschinn1001
    Is it because I have to many different video-players installed ? after update from 12.04 to 12.10 it seems, that video-playing is not working any more ? it crashes, or ends up with "we have found a system-failure" - window. (failure-report is not working and crashing too after correct password). this concerns: medibuntu, mediaplayer, totem, mplayer and xine (probably too many installed and I should decide for only one ? - but it was no problem in 12.04 ?).

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  • Solving the SQL Server Multiple Cascade Path Issue with a Trigger

    This tip will look at how you can use triggers to replace the functionality you get from the ON DELETE CASCADE option of a foreign key constraint. Keep your database and application development in syncSQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Chrome not accepting international dead keys 14.04

    - by D3L
    Every other application on 14.04 accepts that I have selected US international with dead keys as my keyboard layout option, and accepts text input as it should. Chrome however fails to recognise what keyboard I have set in system settings and blindly uses "US keyboard". Looking for a solution to force Chrome to accept dead key input. AFAIK it used to work, but something has messed up recently with updates to Chrome

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  • Code Design question, circular reference across classes?

    - by dsollen
    I have no code here, as this is more of a design question (I assume this is still the best place to ask it). I have a very simple server in java which stores a mapping between certain values and UUID which are to be used by many systems across multiple platforms. It accepts a connection from a client and creates a clientSocket which stores the socket and all the other relevant data unique to that connection. Each clientSocket will run in their own thread and will block on the socket waiting for a read. I expect very little strain on this system, it will rarely get called, but when it does get a call it will need to respond quickly and due to the risk of it having a peak time with multiple calls coming in at once threaded is still better. Each thread has a reference to a Mapper class which stores the mapping of UUID which it's reporting to others (with proper synchronization of course). This all works until I have to add a new UUID to the list. When this happens I want to report to all clients that care about that particular UUID that a new one was added. I can't multicast (limitation of the system I'm running on) so I'm having each socket send the message to the client through the established socket. However, since each thread only knows about the socket it's waiting on I didn't have a clear method of looking up every thread/socket that cares about the data to inform them of the new UUID. Polling is out mostly because it seems a little too convoluted to try to maintain a list of newly added UUID. My solution as of now is to have the 'parent' class which creates the mapper class and spawns all the threads pass itself as an argument to the mapper. Then when the mapper creates a new UUID it can make a call to the parent class telling it to send out updates to all the other sockets that care about the change. I'm concerned that this may be a bad design due to the use of a circular reference; parent has a reference to mapper (to pass it to new ClientSocket threads) and mapper points to parent. It doesn't really feel like a bad design to me but I wanted to check since circular references are suppose to be bad. Note: I realize this means that the thread associated with whatever socket originally received the request that spawned the creation of a UUID is going to pay the 'cost' of outputting to all the other clients that care about the new UUID. I don't care about this; as I said I suspect the client to receive only intermittent messages. It's unlikely for one socket to receive multiple messages at one time, and there won't be that many sockets so it shouldn't take too long to send messages to each of them. Perhaps later I'll fix the fact that I'm saddling higher work load on whatever unfortunate thread gets the first request; but for now I think it's fine.

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