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  • Hibernate Transient Extends problem

    - by mrvreddy
    @MappedSuperclass public abstract class BaseAbstract implements Serializable{ private static final long serialVersionUID = 1L; protected String test = //some random value; public String getTest() { return test; } public void setTest(String test){ this.test = test; } } @Entity public class Artist extends BaseAbstract { private static final long serialVersionUID = 1L; private Integer id; @override @Transient public String getTest() { return test; } ..... } My question is... when i am trying to do any operation on the artist, along with id and name, test is also getting saved which should not be the case... if i add the same transient on the baseabstract class getTest() method, i see test column NOT getting created(ideally what it should happen) but if i try to override the method with adding annotaion in the sub class it creates the test column... I dont know why this is happening since when hibernate is creating the artist object and checks for annotations, it should see the transient annotation present on the getTest() of artist method...and should not create a column in the database... Let me know if you need any clarification.... Any response on this is greatly appreciated.... Thank you

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  • Issue with GCD and too many threads

    - by dariaa
    I have an image loader class which provided with NSURL loads and image from the web and executes completion block. Code is actually quite simple - (void)downloadImageWithURL:(NSString *)URLString completion:(BELoadImageCompletionBlock)completion { dispatch_async(_queue, ^{ // dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ UIImage *image = nil; NSURL *URL = [NSURL URLWithString:URLString]; if (URL) { image = [UIImage imageWithData:[NSData dataWithContentsOfURL:URL]]; } dispatch_async(dispatch_get_main_queue(), ^{ completion(image, URLString); }); }); } When I replace dispatch_async(_queue, ^{ with commented out dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ Images are loading much faster, wich is quite logical (before that images would be loaded one at a time, now a bunch of them are loading simultaneously). My issue is that I have perhaps 50 images and I call downloadImageWithURL:completion: method for all of them and when I use global queue instead of _queue my app eventually crashes and I see there are 85+ threads. Can the problem be that my calling dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0) 50 times in a row makes GCD create too many threads? I thought that gcd handles all the treading and makes sure the number of threads is not huge, but if it's not the case is there any way I can influence number of threads?

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  • Stopping work from one thread using another thread

    - by 113483626144458436514
    Not sure if my title is worded well, but whatever :) I have two threads: the main thread with the work that needs to be done, and a worker thread that contains a form with a progress bar and a cancel button. In normal code, it would be the other way around, but I can't do that in this case. When the user clicks the cancel button, a prompt is displayed asking if he wants to really cancel the work. The problem is that work continues on the main thread. I can get the main thread to stop work and such, but I would like for it to stop doing work when he clicks "Yes" on the prompt. Example: // Main thread work starts here t1 = new Thread(new ThreadStart(progressForm_Start)); t1.Start(); // Working for (i = 0; i <= 10000; i++) { semaphore.WaitOne(); if (pBar.Running) bgworker_ProgressChanged(i); semaphore.Release(); if (pBar.IsCancelled) break; } t1.Abort(); // Main thread work ends here // Start progress bar form in another thread void progressForm_Start() { pBar.Status("Starting"); pBar.ShowDialog(); } I could theoretically include a prompt in the cancelWatch() function, but then I would have to do that everywhere I'm implementing this class.

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  • Java Version of Action Delegate invokeLater

    - by ikurtz
    the issue i mentioned in this post is actually happening because of cross threading GUI issues (i hope). could you help me with Java version of action delegate please? in C# it is done as this inline: this.Invoke(new Action(delegate() {...})); how is this achived in Java? thank you. public class processChatMessage implements Observer { public void update(Observable o, Object obj) { System.out.println("class class class" + obj.getClass()); if (obj instanceof String){ String msg = (String)obj; formatChatHeader(chatHeader.Away, msg); jlStatusBar.setText("Message Received"); // Show chat form setVisibility(); } } } processChatMessage is invoked by a separate thread triggered by receiving new data from a remote node. and i think the error is being produced as it trying to update GUI controls. do you think this is the reason? i ask because im new to Java and C#, but this is what is going on i think.

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  • Added CAGradientLayer, getting this in my UIView dealloc: [CALayer release]: message sent to deallocated instance

    - by developerdoug
    Here there, I have a custom UIView. This view acts as a activity indicator but as label above the UIActivityIndicatorView. In the init, I add a CAGradientLayer. I allocate and initialize it and insert it at index 0 as a sublayer of the UIView layer property. In my dealloc method was called, I received a message in the console: - [CALayer release]: message sent to deallocated instance. My code: @interface LabelActivityIndicatorView () { UILabel *_label; UIActivityIndicatorView *_activityIndicatorView; CAGradientLayer *_gradientLayer; } @end @implementation LabelActivityIndicatorView //dealloc - (void) dealloc { [_label release]; [_activityIndicatorView release]; //even tried to remove the layer [_gradientLayer removeFromSuperLayer]; [_gradientLayer release]; [super dealloc]; } // init - (id) initWithFrame:(CGRect)frame { if ( (self = [super initWithFrame:frame]) ) { // init the label // init the gradient layer _gradientLayer = [[CAGradientLayer alloc] init]; [_gradientLayer setBounds:[self bounds]]; [_gradientLayer setPosition:CGPointMake(frame.size.width/2, frame.size.height/2)]; [[self layer] insertSublayer:_gradientLayer atIndex:0]; [[self layer] setNeedsDisplay]; } return self; } @end Anyone have any ideas. Since I'm allocating and initializing the gradient layer I'm responsible for releasing it. I should be able to alloc and init and assign to some ivar. Perhaps I should create a property with retain on it. Thanks,

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  • Deleting elements from stl set while iterating through it does not invalidate the iterators.

    - by pedromanoel
    I need to go through a set and remove elements that meet a predefined criteria. This is the test code I wrote: #include <set> #include <algorithm> void printElement(int value) { std::cout << value << " "; } int main() { int initNum[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; std::set<int> numbers(initNum, initNum + 10); // print '0 1 2 3 4 5 6 7 8 9' std::for_each(numbers.begin(), numbers.end(), printElement); std::set<int>::iterator it = numbers.begin(); // iterate through the set and erase all even numbers for (; it != numbers.end(); ++it) { int n = *it; if (n % 2 == 0) { // wouldn't invalidate the iterator? numbers.erase(it); } } // print '1 3 5 7 9' std::for_each(numbers.begin(), numbers.end(), printElement); return 0; } At first, I thought that erasing an element from the set while iterating through it would invalidate the iterator, and the increment at the for loop would have undefined behavior. Even though, I executed this test code and all went well, and I can't explain why. My question: Is this the defined behavior for std sets or is this implementation specific? I am using gcc 4.3.3 on ubuntu 10.04 (32-bit version), by the way. Thanks!

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  • How to debug memory allocation issues?

    - by amitabh
    Hi I am writing an iPhone app that that is trying to create a second a view when the user clicks on an element in UITableView. The code looks like ReplyToViewController *reply = [[ReplyToViewController alloc] initWithNibName:@"ReplyTo" bundle:nil]; reply.delegate = self; Message *message = [resultData objectAtIndex:indexPath.row]; int dbid = [message.bizid intValue]; NSLog(@"dbid=%d",dbid); reply.currentMessage = message; reply.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:reply animated:YES]; The reply object gets created properly and the view is proper. Last line in above code segment calls some framework code which eventually calls the viewDidLoad method of the ReplyToViewController. Address of the reply object in the above code and the address of the object in viewDidLoad is not same. Any idea where this new object is coming from? How do I debug? I also added init method the following method in ReplyToViewController hoping that it will get called and I can find who is creating this new object. But it does not stop in this method. Any help will be greatly appreciated. - (id) init { /* first initialize the base class */ self = [super init]; return self; } // Following gets called from the 1st code segment. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; NSLog(currentMessage.text]; // THIS returns nil and the program fails later in the code. }

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  • Help C++ifying this C style code.

    - by Flamewires
    Hey I'm used to developing in C and I would like to use C++ in a project. Can anyone give me an example of how I would translate this C-style code into C++ code. I know it should compile in a c++ complier but I'm talking using c++ techniques(I.e. classes, RAII) typedef struct Solution Solution; struct Solution { double x[30]; int itt_found; double value; }; Solution *NewSolution() { Solution *S = (Solution *)malloc(sizeof(Solution)); for (int i=0;<=30;i++) { S-x[i] = 0; } S-itt_found = -1; return S; } void FreeSolution(Solution *S) { if (S != NULL) free(S); } int main() { Solution *S = NewSolution(); S-value = eval(S-x);// evals is another function that returns a double S-itt_found = 0; FreeSolution(S); return EXIT_SUCCESS; } Ideally I would like to be able to so something like this in main, but I'm not sure exactly how to create the class, i've read a lot of stuff but incorporating it all together correctly seems a little hard atm. Solution S(30);//constructor that takes as an argument the size of the double array S.eval();//a method that would run eval on S.x[] and store result in S.value cout << S.value << endl; Ask if you need more info, thanks.

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  • TouchXML to read in twitter feed for iphone app

    - by Fiona
    Hello there, So I've managed to get the feed from twitter and am attempting to parse it... I only require the following fields from the feed: name, description, time_zone and created_at I am successfully pulling out name and description.. however time_zone and created_at always are nil... The following is the code... Anyone see why this might not be working? -(void) friends_timeline_callback:(NSData *)data{ NSString *string = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]; NSLog(@"Data from twitter: %@", string); NSMutableArray *res = [[NSMutableArray alloc] init]; CXMLDocument *doc = [[[CXMLDocument alloc] initWithData:data options:0 error:nil] autorelease]; NSArray *nodes = nil; //! searching for item nodes nodes = [doc nodesForXPath:@"/statuses/status/user" error:nil]; for (CXMLElement *node in nodes) { int counter; Contact *contact = [[Contact alloc] init]; for (counter = 0; counter < [node childCount]; counter++) { //pulling out name and description only for the minute!!! if ([[[node childAtIndex:counter] name] isEqual:@"name"]){ contact.name = [[node childAtIndex:counter] stringValue]; }else if ([[[node childAtIndex:counter] name] isEqual:@"description"]) { // common procedure: dictionary with keys/values from XML node if ([[node childAtIndex:counter] stringValue] == NULL){ contact.nextAction = @"No description"; }else{ contact.nextAction = [[node childAtIndex:counter] stringValue]; } }else if ([[[node childAtIndex:counter] name] isEqual:@"created_at"]){ contact.date == [[node childAtIndex:counter] stringValue]; }else if([[[node childAtIndex:counter] name] isEqual:@"time_zone"]){ contact.status == [[node childAtIndex:counter] stringValue]; [res addObject:contact]; [contact release]; } } } self.contactsArray = res; [res release]; [self.tableView reloadData]; } Thanks in advance for your help!! Fiona

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  • fetching the label text from database in C#

    - by Yilmaz Paçariz
    private void button5_Click(object sender, EventArgs e) { SqlConnection conn = new SqlConnection("Data Source=MAZI-PC\\PROJECTACC;Initial Catalog=programDB;Integrated Security=True"); SqlCommand cmd = new SqlCommand("select label_sh from label_text where label_form='2' and label_form_labelID='1'", conn); conn.Open(); label1.Text = cmd.ExecuteReader().ToString(); conn.Close(); SqlConnection conn1 = new SqlConnection("Data Source=MAZI-PC\\PROJECTACC;Initial Catalog=programDB;Integrated Security=True"); SqlCommand cmd1 = new SqlCommand("select label_sh from label_text where label_form='2' and label_form_labelID='2'", conn1); conn1.Open(); label2.Text = cmd1.ExecuteReader().ToString(); conn1.Close(); SqlConnection conn2 = new SqlConnection("Data Source=MAZI-PC\\PROJECTACC;Initial Catalog=programDB;Integrated Security=True"); SqlCommand cmd2 = new SqlCommand("select label_sh from label_text where label_form='2' and label_form_labelID='3'", conn2); conn2.Open(); label3.Text = cmd2.ExecuteReader().ToString(); conn2.Close(); } I am developing a small project in C#... Using Visiual Studio 2010... I want to fetch the label texts from database in order to change the user interface language with a button... I wrote this code but there is a problem in SQLDATAREADER in label text parts it shows System.Data.SqlClient.SqlDataReader I cant fix, could you help me?

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  • OOP C# Question: Making a Fruit a Pear

    - by Adam Kane
    Given that I have an instance of Fruit with some properties set, and I want to get those properties into a new Pear instance (because this particular Fruit happens to have the qualities of a pear), what's the best way to achieve this effect? For example, what we can't do is simple cast a Fruit to a Pear, because not all Fruits are Pears: public static class PearGenerator { public static Pear CreatePear () { // Make a new generic fruit. Fruit genericFruit = new Fruit(); // Upcast it to a pear. (Throws exception: Can't cast a Fruit to a Pear.) Pear pear = (Pear)genericFruit; // Return freshly grown pear. return ( pear ); } } public class Fruit { // some code } public class Pear : Fruit { public void PutInPie () { // some code } } Thanks! Update: I don't control the "new Fruit()" code. My starting point is that I've got a Fruit to work with. I need to get that Fruit into a new Pear somehow. Maybe copy all the properties one by one?

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  • developing daily alarm in android

    - by zoza
    I have this piece of code that fire the alarm once by setting a time and date using the TimePicker and the DatePicker in another activity. i want to modify it in a way that whenever i set a time and a date it will fire the alarm everyday at the same time. in other words i want the alarm to be fired dialy public class M_ReminderManager { private Context mContext; private AlarmManager mAlarmManager; public M_ReminderManager(Context context) { mContext = context; mAlarmManager = (AlarmManager)context.getSystemService(Context.ALARM_SERVICE); } public void setReminder(Long reminderId, Calendar when) { Intent i = new Intent(mContext, Medicines_OnAlarmReceiver.class); i.putExtra(RemindersDbAdapter.KEY_ROWID_MEDS, (long)reminderId); PendingIntent pi = PendingIntent.getBroadcast(mContext, 0, i, PendingIntent.FLAG_ONE_SHOT); mAlarmManager.set(AlarmManager.RTC_WAKEUP, when.getTimeInMillis(), pi); } } i have tried using setRepeating function but i dont know how exactly i should set the attributes i used this line instead of the set fuction on the code but it didn't work: mAlarmManager.setRepeating(AlarmManager.RTC_WAKEUP, when.getTimeInMillis() ,AlarmManager.INTERVAL_DAY , pi); can someone help me with it? thanks in advance,

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  • ASP.NET MVC twitter/myspace style routing

    - by Astrofaes
    Hi guys, This is my first post after being a long-time lurker - so please be gentle :-) I have a website similar to twitter, in that people can sign up and choose a 'friendly url', so on my site they would have something like: mydomain.com/benjones I also have root level static pages such as: mydomain.com/about and of course my homepage: mydomain.com/ I'm new to ASP.NET MVC 2 (in fact I just started today) and I've set up the following routes to try and achieve the above. public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.IgnoreRoute("content/{*pathInfo}"); routes.IgnoreRoute("images/{*pathInfo}"); routes.MapRoute("About", "about", new { controller = "Common", action = "About" } ); // User profile sits at root level so check for this before displaying the homepage routes.MapRoute("UserProfile", "{url}", new { controller = "User", action = "Profile", url = "" } ); routes.MapRoute("Home", "", new { controller = "Home", action = "Index", id = "" } ); } For the most part this works fine, however, my homepage is not being triggered! Essentially, when you browser to mydomain.com, it seems to trigger the User Profile route with an empty {url} parameter and so the homepage is never reached! Any ideas on how I can show the homepage?

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  • StackPanel loded is not getting fired in.cs page

    - by prince23
    <sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate> <StackPanel Loaded ="SPImage_Loaded" Orientation="Horizontal" Background="Transparent" > <Button x:Name="myButton" Click="Btn_Click"> <Image x:Name="imgMarks" " Stretch="None"/> </Button> </StackPanel> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> in .cs i have defined the event for stack panel private void SPImage_Loaded(object sender, RoutedEventArgs e) { try { var TargetMarks = sender as StackPanel; Image imgMarks= (Image)TargetScore.FindName("imgMarks"); Marks obj = (Marks )TargetMarks.DataContext; // here marks oject would be containg the details // here if marks.score object value is 1 then bind the image //else // dnt bind the image . that is logic i am trying to do. imgMarks.Source = new BitmapImage(new Uri("/Images/a1.png", UriKind.Relative)); } catch (Exception) { throw; } } any solution on this would be great. is there any better solution to achive this. plz help me out. thank you.

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  • Android game logic problem

    - by semajhan
    I'm currently creating a game and have a problem which I think I know why it is occurring but not entirely sure and even if I knew, don't know how to solve. I have a 2D array 10 x 10 and have a "player" class that takes up a tile. Now, I have created 2 instances of the player and move them around via swiping. Around the edges I have put "walls" that the player cannot walk through and everything works fine, until I remove a wall. Once I remove a wall and move the character/player to the edge of the screen, the player cannot go any further. The problem occurs here, where the second instance of the player is not at the edge of the screen but say 2 tiles from the first instance of "player" who is at the edge. If I try moving them further into the direction of the edge, I understand that the first instance of player wouldn't move or do anything but the second instance of player should still move, but it won't. This is the code that executed when the user swipes: if (player.getArrayX() - 1 != player2.getArrayX()) { player.moveLeft(); } else if (player.getArrayX() - 1 == player2.getArrayX() && player.getArrayY() != player2.getArrayY()) { player.moveLeft(); } if (player2.getArrayX() - 1 != player.getArrayX()) { player2.moveLeft(); } else if (player2.getArrayX() - 1 == player.getArrayX() && player2.getArrayY() != player.getArrayY()) { player2.moveLeft(); } In the player class I have: public void moveLeft() { if (alive) { switch (levelMaster.getLevel1(getArrayX() - 1, getArrayY())) { case 0: break; case 1: subX(); // basically moves player left setArrayX(getArrayX() - 1); // shifts x coord of player 1 within tilemap Log.d("semajhan", "x: " + getArrayX()); break; case 9: subX(); setArrayX(getArrayX() - 1); setAlive(false); break; } } } Any help on the matter or further insight would be greatly appreciated, thanks.

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  • Returning C++ objects from Windows DLL

    - by R Samuel Klatchko
    Due to how Microsoft implements the heap in their non-DLL versions of the runtime, returning a C++ object from a DLL can cause problems: // dll.h DLL_EXPORT std::string somefunc(); and: // app.c - not part of DLL but in the main executable void doit() { std::string str(somefunc()); } The above code runs fine provided both the DLL and the EXE are built with the Multi-threaded DLL runtime library. But if the DLL and EXE are built without the DLL runtime library (either the single or multi-threaded versions), the code above fails (with a debug runtime, the code aborts immediately due to the assertion _CrtIsValidHeapPointer(pUserData) failing; with a non-debug runtime the heap gets corrupted and the program eventually fails elsewhere). Two questions: Is there a way to solve this other then requiring that all code use the DLL runtime? For people who distribute their libraries to third parties, how do you handle this? Do you not use C++ objects in your API? Do you require users of your library to use the DLL runtime? Something else?

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  • Entity Framework 1:1 Relationship Identity Colums

    - by Hupperware
    I cannot for the life of me get two separate tables to save with a relationship and two identity columns. I keep getting errors like A dependent property in a ReferentialConstraint is mapped to a store-generated column. Column: 'OlsTerminalId'. I can't imagine that this setup is abnormal. [DataContract] public class OlsData { private static readonly DateTime theUnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc); [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int OlsDataId { get; set; } [DataMember(Name = "id")] public int Id { get; set; } public DateTime Timestamp { get; set; } [DataMember(Name = "created")] [NotMapped] public double Created { get { return (Timestamp - theUnixEpoch).TotalMilliseconds; } set { Timestamp = theUnixEpoch.AddMilliseconds(value); } } [InverseProperty("OlsData")] [DataMember(Name = "terminal")] public virtual OlsTerminal OlsTerminal { get; set; } } [DataContract] public class OlsTerminal { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int OlsTerminalId { get; set; } public int OlsDataId { get; set; } [DataMember(Name = "account")] [NotMapped] public virtual OlsAccount OlsAccount { get; set; } [DataMember(Name = "terminalId")] public string TerminalId { get; set; } [DataMember(Name = "merchantId")] public string MerchantId { get; set; } public virtual OlsData OlsData { get; set; } } public class OlsDataContext : DbContext { protected override void OnModelCreating(DbModelBuilder aModelBuilder) { aModelBuilder.Conventions.Remove<PluralizingTableNameConvention>(); } public OlsDataContext(string aConnectionString) : base(aConnectionString) {} public DbSet<OlsData> OlsData { get; set; } public DbSet<OlsTerminal> OlsTerminal { get; set; } public DbSet<OlsAccount> OlsAccount { get; set; } }

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  • C# Linq to SQL connection string (newbie)

    - by Chris'o
    i am a new linq to sql learner and this is my very first attempt to create a data viewer program. The idea is simple, i'd like to create a software that is able to view content of a table in a database. That's it. I got an early problem here already and i have seen many tutes and articles online but I still cant fix the bug. Here is my code: static void Main(string[] args) { string cs = "Data Source=localhost;Initial Catalog=somedb;Integrated Security=SSPI;"; var db = new DataClasses1DataContext(cs); db.Connection.Open(); foreach (var b in db.Mapping.GetTables()) Console.WriteLine(b.TableName); Console.ReadKey(true); } When I tried to check db.connection.equals(null); it returns false, so i thought i have connected successfully to the database since there is no error at all. But the code above doesn't print anything out to the screen. I kind of lost and don't know what's going on here. Does anyone know what is going wrong here?

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  • Writing out sheet to text file using POI event model

    - by Eduardo Dennis
    I am using XLSX2CSV example to parse large sheets from a workbook. Since I only need to output the data for specific sheets I added an if statement in the process method to test for the specific sheets. When the condition is met I continue with the process. public void process() throws IOException, OpenXML4JException, ParserConfigurationException, SAXException { ReadOnlySharedStringsTable strings = new ReadOnlySharedStringsTable(this.xlsxPackage); XSSFReader xssfReader = new XSSFReader(this.xlsxPackage); StylesTable styles = xssfReader.getStylesTable(); XSSFReader.SheetIterator iter = (XSSFReader.SheetIterator) xssfReader.getSheetsData(); while (iter.hasNext()) { InputStream stream = iter.next(); String sheetName = iter.getSheetName(); if (sheetName.equals("SHEET1")||sheetName.equals("SHEET2")||sheetName.equals("SHEET3")||sheetName.equals("SHEET4")||sheetName.equals("SHEET5")){ processSheet(styles, strings, stream); try { System.setOut(new PrintStream( new FileOutputStream("C:\\Users\\edennis.AD\\Desktop\\test\\"+sheetName+".txt"))); } catch (Exception e) { e.printStackTrace(); } stream.close(); } } } But I need to output text file and not sure how to do it. I tried to use the System.set() method to output everything from system.out to text but that's not working I just get blank files.

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  • retrieve image from gallery in android

    - by smsys
    I have created an Activity where i have a Button. By pressing the button an android Gallery opens. When i choose an image from the gallery it is shows it in an ImageView of my Activity but after choosing second time the following error occuring 01-13 17:55:25.323: ERROR/AndroidRuntime(14899): java.lang.OutOfMemoryError: bitmap size exceeds VM budget Here is the source code i am using: public class MyImage extends Activity { /** Called when the activity is first created. */ Gallery gallery; private Uri[] mUrls; String[] mFiles=null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); File images = Environment.getDataDirectory(); File[] imagelist = images.listFiles(); mFiles = new String[imagelist.length]; for(int i= 0 ; i< imagelist.length; i++) { mFiles[i] = imagelist[i].getAbsolutePath(); } mUrls = new Uri[mFiles.length]; for(int i=0; i < mFiles.length; i++) { mUrls[i] = Uri.parse(mFiles[i]); } Gallery g = (Gallery) findViewById(R.id.Gallery01); g.setAdapter(new ImageAdapter(this)); g.setFadingEdgeLength(40); } public class ImageAdapter extends BaseAdapter{ int mGalleryItemBackground; public ImageAdapter(Context c) { mContext = c; } public int getCount(){ return mUrls.length; } public Object getItem(int position){ return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent){ ImageView i = new ImageView(mContext); i.setImageURI(mUrls[position]); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setLayoutParams(new Gallery.LayoutParams(260, 210)); return i; } private Context mContext; } }

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  • Generic that takes only numeric types (int double etc)?

    - by brandon
    In a program I'm working on, I need to write a function to take any numeric type (int, short, long etc) and shove it in to a byte array at a specific offset. There exists a Bitconverter.GetBytes() method that takes the numeric type and returns it as a byte array, and this method only takes numeric types. So far I have: private void AddToByteArray<T>(byte[] destination, int offset, T toAdd) where T : struct { Buffer.BlockCopy(BitConverter.GetBytes(toAdd), 0, destination, offset, sizeof(toAdd)); } So basically my goal is that, for example, a call to AddToByteArray(array, 3, (short)10) would take 10 and store it in the 4th slot of array. The explicit cast exists because I know exactly how many bytes I want it to take up. There are cases where I would want a number that is small enough to be a short to really take up 4 bytes. On the flip side, there are times when I want an int to be crunched down to just a single byte. I'm doing this to create a custom network packet, if that makes any ideas pop in to your heads. If the where clause of a generic supported something like "where T : int || long || etc" I would be ok. (And no need to explain why they don't support that, the reason is fairly obvious) Any help would be greatly appreciated! Edit: I realize that I could just do a bunch of overloads, one for each type I want to support... but I'm asking this question because I want to avoid precisely that :)

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  • loop is cut one element of the array

    - by Walaa
    The problem is : Write a program that reads a number n and then declares an array of n elements. The program then fills the array with the first n numbers, where each number is two to the power of the previous. Finally, display array’s contents. My code : import java.util.*; public class Q1 { static Scanner scan = new Scanner (System.in); public static void main(String args [] ) { int num; int i = 0; System.out.println("Enter a number :"); num = scan.nextInt(); double [] a=new double[num]; a[0]= num ; for ( ;i<=a.length-1 ; i++) { a[i+1] = Math.pow(2,a[i]); System.out.println((int)(a[i]) ); } } } The error is : ----jGRASP exec: java Q1 Enter a number : 4 4 16 65536 Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 4 at Q1.main(Q1.java:16) ----jGRASP wedge2: exit code for process is 1. why it says that? And the number by user printed twice!

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  • Need Help with .NET OpenId HttpHandler

    - by Mark E
    I'm trying to use a single HTTPHandler to authenticate a user's open id and receive a claimresponse. The initial authentication works, but the claimresponse does not. The error I receive is "This webpage has a redirect loop." What am I doing wrong? public class OpenIdLogin : IHttpHandler { private HttpContext _context = null; public void ProcessRequest(HttpContext context) { _context = context; var openid = new OpenIdRelyingParty(); var response = openid.GetResponse(); if (response == null) { // Stage 2: user submitting Identifier openid.CreateRequest(context.Request.Form["openid_identifier"]).RedirectToProvider(); } else { // Stage 3: OpenID Provider sending assertion response switch (response.Status) { case AuthenticationStatus.Authenticated: //FormsAuthentication.RedirectFromLoginPage(response.ClaimedIdentifier, false); string identifier = response.ClaimedIdentifier; //****** TODO only proceed if we don't have the user's extended info in the database ************** ClaimsResponse claim = response.GetExtension<ClaimsResponse>(); if (claim == null) { //IAuthenticationRequest req = openid.CreateRequest(identifier); IAuthenticationRequest req = openid.CreateRequest(Identifier.Parse(identifier)); var fields = new ClaimsRequest(); fields.Email = DemandLevel.Request; req.AddExtension(fields); req.RedirectingResponse.Send(); //Is this correct? } else { context.Response.ContentType = "text/plain"; context.Response.Write(claim.Email); //claim.FullName; } break; case AuthenticationStatus.Canceled: //TODO break; case AuthenticationStatus.Failed: //TODO break; } } }

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  • Not getting key value from Identity column back after inserting new row with SubSonic ActiveRecord

    - by mikedevenney
    I'm sure I'm missing the obvious answer here, but could use a hand. I'm new to SubSonic and using version 3. I've got myself to the point of being able to query and insert, but I'm stuck with how I would get the value of the identity column back after my insert. I saw another post that mentioned Linq Templates. I'm not using those (at least I don't think I am...?) TIA ... UPDATE ... So I've been debugging through my code watching how the SubSonic code works and I found where the indentity column is being ignored. I use int as the datatype for my ID columns in the database and set them as identity. Since int is a non-nullable data type in c# the logical test in the Add method (public void Add(IDataProvider provider)) that checks if there is a value in the key column by doing a (key==null) could be the issue. The code that gets the new value for the identity field is in the 'true path', since an int can't be null and I use ints as my identity column data types this test will never pass. The ID field for my object has a 0 in it that I didn't put there. I assume it's set during the initialization of the object. Am I off base here? Is the answer to change my data types in the database? Another question (more a curiosity). I noticed that some of the properties in the generated classes are declared with a ? after the datatype. I'm not familiar with this declaration construct... what gives? There are some declared as an int (non key fields) and others that are declared as int? (key fields). Does this have something to do with how they're treated at initialization? Any help is appreciated! --BUMP--

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  • Designing an API with compile-time option to remove first parameter to most functions and use a glob

    - by tomlogic
    I'm trying to design a portable API in ANSI C89/ISO C90 to access a wireless networking device on a serial interface. The library will have multiple network layers, and various versions need to run on embedded devices as small as an 8-bit micro with 32K of code and 2K of data, on up to embedded devices with a megabyte or more of code and data. In most cases, the target processor will have a single network interface and I'll want to use a single global structure with all state information for that device. I don't want to pass a pointer to that structure through the network layers. In a few cases (e.g., device with more resources that needs to live on two networks) I will interface to multiple devices, each with their own global state, and will need to pass a pointer to that state (or an index to a state array) through the layers. I came up with two possible solutions, but neither one is particularly pretty. Keep in mind that the full driver will potentially be 20,000 lines or more, cover multiple files, and contain hundreds of functions. The first solution requires a macro that discards the first parameter for every function that needs to access the global state: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define foo_function( x, a, b, c) _foo_function( x, a, b, c) #define bar_function( x) _bar_function( x) #else extern dev_t DEV; #define IFACE (&DEV) #define foo_function( x, a, b, c) _foo_function( a, b, c) #define bar_function( x) _bar_function( ) #endif int bar_function( dev_t *IFACE); int foo_function( dev_t *IFACE, int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( dev_t *IFACE) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( dev_t *IFACE, int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The second solution defines macros to use in the function declarations: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define DEV_PARAM_ONLY dev_t *IFACE #define DEV_PARAM DEV_PARAM_ONLY, #else extern dev_t DEV; #define IFACE (&DEV) #define DEV_PARAM_ONLY void #define DEV_PARAM #endif int bar_function( DEV_PARAM_ONLY); // I don't like the missing comma between DEV_PARAM and arg2... int foo_function( DEV_PARAM int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( DEV_PARAM_ONLY) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( DEV_PARAM int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The C code to access either method remains the same: // multi.c - example of multiple interfaces #define IF_MULTI #include "network.h" dev_t if0, if1; int main() { foo_function( &if0, -1, 3.1415926, "public"); foo_function( &if1, 42, 3.1415926, "private"); return 0; } // single.c - example of a single interface #include "network.h" int main() { foo_function( 11, 1.0, "network"); return 0; } Is there a cleaner method that I haven't figured out? I lean toward the second since it should be easier to maintain, and it's clearer that there's some macro magic in the parameters to the function. Also, the first method requires prefixing the function names with "_" when I want to use them as function pointers. I really do want to remove the parameter in the "single interface" case to eliminate unnecessary code to push the parameter onto the stack, and to allow the function to access the first "real" parameter in a register instead of loading it from the stack. And, if at all possible, I don't want to have to maintain two separate codebases. Thoughts? Ideas? Examples of something similar in existing code? (Note that using C++ isn't an option, since some of the planned targets don't have a C++ compiler available.)

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