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  • Visualising a 'Smarties' lid using XAML (WPF/Silverlight, Visual Studio/Blend)

    - by Mr. Disappointment
    Hi folks, First off, to clarify something in the title which could well be ambiguous/misleading, I'd like to inform you of my definition of 'Smarties', as I know often products are available all over - only under a different alias. Smarties are a candy product in the UK, little chocolate drops covered in a crispy shell which are distributed in a card tube, this tube used to have a plastic lid/top with an individual letter on the underside (they've taken a more economical approach as of late), the lid/top of the old-style tube is the main element of this question. Familiarisation Link Lid View Link Okay, now with the seller-type pitch out of the way (no, I don't work for Nestlé ;)), hopefully the question is becoming rather clear. Essentially, I'd like to recreate one of these lids using XAML, ultimately to be utilised in a Silverlight web application. That is, I'd like to result in a reusable control, of which the following is true: It looks like a Smarties lid. The colour can be specified. The letter can be specified. The control can be rotated to display either side. The second two seem trivial, but we must bare in mind that the background colour specified will almost, if not always, be the same as the foreground, leaving a visibility issue where the character content is concerned; as for the rotation, I'm hoping this kind of functionality is reasonably available, and acceptable to implement. So, to put this out there, consider a control named SmartiesLid which derives from ToggleButton (appropriate?) and further plotted out using a style in a resource dictionary which applies to it, as follows: <Style TargetType="local:SmartiesLid"> <Setter Property="Background" Value="Red"/> <Setter Property="Foreground" Value="Red"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="local:SmartiesLid"> <Grid x:Name="LayoutRoot"> <Grid.ColumnDefinitions> <ColumnDefinition Width=".05*"/> <ColumnDefinition/> <ColumnDefinition/> <ColumnDefinition Width=".05*"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height=".05*"/> <RowDefinition/> <RowDefinition/> <RowDefinition Height=".05*"/> <RowDefinition Height=".1*"/> </Grid.RowDefinitions> <Ellipse Grid.RowSpan="4" Grid.ColumnSpan="4" Fill="{TemplateBinding Background}" Stroke="Transparent"/> <Ellipse Grid.RowSpan="2" Grid.ColumnSpan="2" Grid.Column="1" Grid.Row="1" Fill="{TemplateBinding Background}" Stroke="Transparent"> <Ellipse.Effect> <DropShadowEffect Direction="280" ShadowDepth="6" BlurRadius="6"/> </Ellipse.Effect> </Ellipse> <TextBlock Grid.RowSpan="2" Grid.ColumnSpan="2" Grid.Column="1" Grid.Row="1" Name="LetterTextBlock" Text="{TemplateBinding Content}" Foreground="{TemplateBinding Foreground}" FontSize="190" HorizontalAlignment="Center" VerticalAlignment="Center"> </TextBlock> <!-- <Path Stretch="Fill" Grid.Row="3" Grid.RowSpan="2" Grid.Column="1" Grid.ColumnSpan="2" Fill="Black" Data="..."> How to craw the lid 'tab'? </Path> --> </Grid> <ControlTemplate.Resources> <TranslateTransform x:Key="IndentTransform" X="10" /> <RotateTransform x:Key="RotateTransform" Angle="0" /> <Storyboard x:Key="MouseOver"> </Storyboard> <Storyboard x:Key="MouseLeave"> </Storyboard> </ControlTemplate.Resources> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="true"> <Trigger.EnterActions> <BeginStoryboard Storyboard="{StaticResource MouseOver}"/> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard Storyboard="{StaticResource MouseLeave}"/> </Trigger.ExitActions> </Trigger> <Trigger Property="IsPressed" Value="true"> <Setter TargetName="LayoutRoot" Property="RenderTransform" Value="{StaticResource IndentTransform}"/> </Trigger> <Trigger Property="IsChecked" Value="true"> <Setter TargetName="LayoutRoot" Property="RenderTransform" Value="{StaticResource RotateTransform}"/> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Foreground" Value="Gray"/> <Setter Property="Opacity" Value="0.5"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> With this in mind, can anyone give input on, in decreasing order of my incompetence in an area: Designing the overall look and feel of the damn thing (I'm no designer, and while I could hack away at this single control for days and potentially get something relatively useful, it's always a gamble). The particular barrier for me here is 'pathing' the tab of the lid, as you will see in the XAML as an element commented out. Should Path be used, or would it be more appropriate to transform a rectangle with rounded corners, or any specific suggestions? Bevelling the individually displayed letter; as detailed above, when the colour of both the foreground and background are the same then this will be invisible if no effects are applied, also for a decent level of realism I'd like to be able to apply such an effect/s. So far use of DropShadow and Balder3DEngine have fulfilled my requirements for graphics in XAML, how achievable is a bevel effect? Rotating the control on mouse-click, that is, showing the opposing face. Is this going to be possible using a style and XAML only for the design? Or is it that ugliness may rear it's head in the form of code-behind to show/hide embedded controls? Should the faces be separate controls and later somehow combined? Allowing the control to size dynamically. I'm supposing I will be able to convert a solid, absolute layout to a nice generic one when I actually have the former in place. Obviously this entails sizing the centralised letter and the lid 'tab', but that's it really, other than keeping the aspect ratio equal (since the ellipses grow nicely with the grid). Any suggestions to approaching this would be greatly appreciated, particularly with a dynamically growing font - I've done that before in a web-imaging scenario using code and System.Drawing, and wouldn't like to approach it in even a similar way. By the way, the reason I specify both WPF and Silverlight is that, from my current knowledge, the inputs being written targeting either of these will be fairly transferable for similar output by the other, albeit not without alterations in either scenario. The resulting application is in fact destined to be written in Silverlight, however, so I don't fancy inviting anything from WPF which will guarantee my only being able to convert 90% of it. I'll go give this little project a start, maybe in Blend(?), hopefully can catch up with some advice shortly. Thanks, Mr. D EDIT: Next question, ought this to be broken up into separate questions? :/

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  • Why won't my AJAX controls work? (and ajax for .net 4 not working?)

    - by Nicklamort
    I'm totally new to ajax. I'm using VS2005. I just downloaded .NET framework 4 and so then I downloaded ajaxcontroltoolkit.binary.net4 via [http://ajaxcontroltoolkit.codeplex.com/releases/view/43475] (as opposed to ajaxcontroltoolkit.binary.net35 for .NET 3.5), but when I try to load the ajaxcontroltoolkit.dll into my toolbox (as said in the tutorials), I get the following error msg: "'C:......\ajaxcontroltoolkit.dll' is not a microsoft .NET module." First question: Why is this happening? So I tried downloading the "Recommended" ajaxcontroltoolkit.binary.net35, and it accepted the .dll file and loaded all my controls. So, I started a new website and tried to check out a combobox, and it displays, but IE is giving the follow error msg: 'Sys.Extended.UI.PositioningMode.BottomLeft' is null or not an object.' 2nd question: Why is this happening? LOL Thank you. <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <%@ Register Assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" Namespace="System.Web.UI" TagPrefix="asp" %> <%@ Register Assembly="AjaxControlToolkit" Namespace="AjaxControlToolkit" TagPrefix="ajx" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Untitled Page</title> </head> <body> <form id="form1" runat="server"> <div> <asp:ScriptManager runat="server"> </asp:ScriptManager> <ajx:ComboBox ID="ComboBox1" runat="server"> </ajx:ComboBox> </div> </form> </body> </html> Here is my web.config: <?xml version="1.0"?> <configuration> <configSections> <sectionGroup name="system.web.extensions" type="System.Web.Configuration.SystemWebExtensionsSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"> <sectionGroup name="scripting" type="System.Web.Configuration.ScriptingSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"> <section name="scriptResourceHandler" type="System.Web.Configuration.ScriptingScriptResourceHandlerSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="false" allowDefinition="MachineToApplication"/> <sectionGroup name="webServices" type="System.Web.Configuration.ScriptingWebServicesSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"> <section name="jsonSerialization" type="System.Web.Configuration.ScriptingJsonSerializationSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="false" allowDefinition="Everywhere"/> <section name="profileService" type="System.Web.Configuration.ScriptingProfileServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="authenticationService" type="System.Web.Configuration.ScriptingAuthenticationServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="false" allowDefinition="MachineToApplication"/> </sectionGroup> </sectionGroup> </sectionGroup> </configSections> <appSettings/> <connectionStrings/> <system.web> <pages> <controls> <add tagPrefix="ajaxToolkit" namespace="AjaxControlToolkit" assembly="AjaxControlToolkit"/> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"/> <add tagPrefix="asp" namespace="System.Web.UI.WebControls" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </controls> </pages> <compilation debug="true"> <assemblies> <add assembly="System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=B03F5F7F11D50A3A"/> <add assembly="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Web.Extensions.Design, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Data.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> </assemblies> </compilation> <httpHandlers> <remove verb="*" path="*.asmx"/> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="GET,HEAD" path="ScriptResource.axd" validate="false" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpHandlers> <httpModules> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpModules> <authentication mode="Windows"/> </system.web> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules> <remove name="ScriptModule"/> <add name="ScriptModule" preCondition="managedHandler" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated"/> <remove name="ScriptHandlerFactory"/> <remove name="ScriptHandlerFactoryAppServices"/> <remove name="ScriptResource"/> <add name="ScriptHandlerFactory" verb="*" path="*.asmx" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptHandlerFactoryAppServices" verb="*" path="*_AppService.axd" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptResource" verb="GET,HEAD" path="ScriptResource.axd" preCondition="integratedMode" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </handlers> </system.webServer> </configuration>

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  • a value that shows in select mode disappears in edit mode from a gridview column

    - by Jbob Johan
    i have a gridview(GridView1) with a few Bound Fields first one is Date (ActivityDate) from a table named "tblTime" i have managed to add one extra colum (manually), that is not bound that shows dayInWeek value according to the "ActivityDate" field programtically in CodeBehind but when i enter into Edit Mode , all Bound fields are showing their values correctly but the one column i have added manually will not show the value as it did in "select mode"(first mode b4 trying to edit) while im not a great dibbagger i have manged to view the cell's value (GridView1.Rows[e.NewEditIndex].Cells[1].Text) which does hold on to the day in week value but it does not appear in gridview edit mode only this is some of the code protected void GridView1_RowDataBound(object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.Header) { e.Row.Cells[0].Text = "?????"; //Activity Date (in hebrew) e.Row.Cells[1].Text = "??? ?????"; //DayinWeek e.Row.Cells[2].Text = "??????"; //ActivityType (work seek vacation) named Reason e.Row.Cells[3].Text = "??? ?????"; //time finish (to Work) e.Row.Cells[4].Text = "??? ?????"; //Time out (of work) } if (e.Row.RowType == DataControlRowType.DataRow) { if (Convert.ToBoolean(ViewState["theSubIsclckd"]) == true) //if submit button clicked { try { string twekday1 = Convert.ToString(DataBinder.Eval(e.Row.DataItem, "ActiveDate")); twekday1 = twekday1.Remove(9, 11); //geting date only without the time- portion string[] arymd = twekday1.Split('/'); // spliting [d m y] in order to make int day = Convert.ToInt32(arymd[1]); // it into [m d y] ...also requierd int month = Convert.ToInt32(arymd[0]); // when i update the table int year = Convert.ToInt32(arymd[2]); DateTime ILDateInit = new DateTime(year, month, day); //finally extracting Day CultureInfo ILci = CultureInfo.CreateSpecificCulture("he-IL"); // in week //from the converted activity date string MyIL_DayInWeek = ILDateInit.ToString("dddd", ILci); ViewState["MyIL_DayInWeek"] = MyIL_DayInWeek; e.Row.Cells[1].Text = MyIL_DayInWeek; string displayReason = DataBinder.Eval(e.Row.DataItem, "Reason").ToString(); e.Row.Cells[2].Text = displayReason; } catch (System.Exception excep) { Js.functions.but bb = new Js.functions.but(); bb.buttonName = "rex"; bb.documentwrite = true; bb.testCsVar = excep.ToString(); bb.f1(bb); // this was supposed to throw exep in javaScript injected from code behid - alert } // just in case.. } } so that works for the non edit period of time then when i hit the edit ... no day in week shows THE aspX - after selcting date... name etc' , click on button to display gridview: <asp:Button ID="TheSubB" runat="server" Text="???" onclick="TheSubB_Click" /> <asp:GridView ID="GridView1" runat="server" OnRowDataBound="GridView1_RowDataBound" onrowediting="GridView1_RowEditing" onrowcancelingedit="GridView1_RowCancelingEdit" OnRowUpdating="GridView1_RowUpdating" BackColor="LightGoldenrodYellow" BorderColor="Tan" BorderWidth="1px" CellPadding="2" ForeColor="Black" GridLines="None" AutoGenerateColumns="False" DataKeyNames="tId" DataSourceID="SqlDataSource1" style="z-index: 1; left: 0%; top: 0%; position: relative; width: 812px; height: 59px; font-family:Arial; text-align: center;" AllowSorting="True" > <AlternatingRowStyle BackColor="PaleGoldenrod" /> <Columns> <asp:BoundField DataField="ActiveDate" HeaderText="ActiveDate" SortExpression="ActiveDate" ControlStyle-Width="70" DataFormatString="{0:dd/MM/yyyy}" > <ControlStyle Width="70px" /> </asp:BoundField> <asp:TemplateField HeaderText="???.???.??"> <EditItemTemplate> <asp:TextBox ID="dayinW_EditTB" runat="server"></asp:TextBox> </EditItemTemplate> <ItemTemplate> <asp:Label ID="dayInW_editLabel" runat="server"></asp:Label> </ItemTemplate> </asp:TemplateField> <asp:BoundField DataField="Reason" HeaderText="???? ?????" SortExpression="Reason" ControlStyle-Width="50"> <ControlStyle Width="50px" /> </asp:BoundField> <asp:BoundField DataField="TimeOut" HeaderText="TimeOut" SortExpression="TimeOut" ControlStyle-Width="50" DataFormatString="{0:HH:mm}" > <ControlStyle Width="50px"></ControlStyle> </asp:BoundField> <asp:BoundField DataField="TimeIn" HeaderText="TimeIn" SortExpression="TimeIn" ControlStyle-Width="50" DataFormatString="{0:HH:mm}" > <ControlStyle Width="50px"></ControlStyle> </asp:BoundField> <asp:TemplateField HeaderText="????" > <EditItemTemplate> <asp:ImageButton width="15" Height="15" ImageUrl="~/images/edit.png" runat="server" CausesValidation="True" CommandName="Update" Text="Update"> </asp:ImageButton> <asp:ImageButton Width="15" Height="15" ImageUrl="images/cancel.png" runat="server" CausesValidation="False" CommandName="Cancel" Text="Cancel"> </asp:ImageButton> </EditItemTemplate> <ItemTemplate> <asp:ImageButton width="25" Height="15" ImageUrl="images/edit.png" ID="EditIB" runat="server" CausesValidation="False" CommandName="Edit" AlternateText="????"></asp:ImageButton> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="???"> <ItemTemplate> <asp:ImageButton width="15" Height="15" ImageUrl="images/Delete.png" ID="DeleteIB" runat="server" CommandName="Delete" AlternateText="???" /> </ItemTemplate> </asp:TemplateField> </Columns> <FooterStyle BackColor="Tan" /> <HeaderStyle BackColor="Tan" Font-Bold="True" /> <PagerStyle BackColor="PaleGoldenrod" ForeColor="DarkSlateBlue" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="DarkSlateBlue" ForeColor="GhostWhite" /> <SortedAscendingCellStyle BackColor="#FAFAE7" /> <SortedAscendingHeaderStyle BackColor="#DAC09E" /> <SortedDescendingCellStyle BackColor="#E1DB9C" /> <SortedDescendingHeaderStyle BackColor="#C2A47B" /> </asp:GridView>

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  • PHP statements, HTML and RSS

    - by poindexter
    Alrighty, I've got another little bit of code that I'm wrestling through. I'm building a conditional sidebar. The goal is to only show blog related stuff when posts in the "blog" category are being viewed. I've got part of it working, but the part where I'm trying to bring in an RSS feed of the category into the sidebar to show as recent posts. It doesn't work, and since I'm a php newb I'm not entirely sure why. Any suggestions or pointers are much appreciated. I'll post the problem section first, and then the entire php file second, so you all can see the context for the section that I'm having issues with. Problem Section: echo '<div class="panel iq-news">'; echo '<h4><span><a href="/category/blog/feed"><img src="/wp-content/themes/iq/images/rss-icon.gif" alt="Subscribe to our feed"/></a></span>IQNavigator Blog</h4>'; <?php query_posts('category_name=Blog&showposts=2'); if (have_posts()) : ?> echo '<ul>'; <?php while (have_posts()) : the_post(); ?> echo '<li><a href="<?php the_permalink();?>"><?php the_title();?> </a></li>'; <?php endwhile;?> echo '</ul>'; <?php endif;?> echo '<div class="twitter">'; echo '<p id="twitter-updates">'; <?php twitter_updates();?> echo '</p>'; echo '<p class="text-center"><a href="http://twitter.com/iqnavigator">Follow us on twitter</a></p>'; echo '</div>'; echo '</div>'; The whole darn long statement, for context reasons: <div class="sidebar"> <?php if (!is_search() && !is_page('Our Clients') && !is_archive()){ if($post->post_parent) { $children = wp_list_pages("title_li=&child_of=".$post->post_parent."&echo=0&depth=1&exclude=85,87,89,181,97,184"); } else { $children = wp_list_pages("title_li=&child_of=".$post->ID."&echo=0&depth=1&exclude=85,87,89,181,97,184"); } if ($children) { ?> <div class="panel links subnav"> <h3>In This Section</h3> <ul class="subnav"> <?php echo $children; ?> </ul> <p>&nbsp;</p> </div> <?php } } if(is_page('Our Clients') || in_category('Our Clients') || is_category('Our Clients')) { echo '<div class="panel links subnav">'; echo '<h3>In This Section</h3>'; echo '<ul class="subnav">'; wp_list_categories('child_of=21&title_li='); echo '</ul>'; echo '<p>&nbsp;</p>'; echo '</div>'; } else if (in_category('Blog')) { //PUT YOUR CODE HERE // echo get_page_content(34); echo '<div class="panel featured-resource">'; echo '<h4>Blog Contributors</h4>'; echo '<ul class"subnav">'; echo '<li><a href="/company/executive-team/john-f-martin/">John Martin</a></li>'; echo '<li><a href="/company/executive-team/kieran-brady/">Kieran Brady</a></li>'; echo '<li><a href="/company/executive-team/art-knapp/">Art Knapp</a></li>'; echo '</ul>'; echo '</div>'; echo '<div class="panel iq-news">'; echo '<h4><span><a href="/category/blog/feed"><img src="/wp-content/themes/iq/images/rss-icon.gif" alt="Subscribe to our feed"/></a></span>IQNavigator Blog</h4>'; <?php query_posts('category_name=Blog&showposts=2'); if (have_posts()) : ?> echo '<ul>'; <?php while (have_posts()) : the_post(); ?> echo '<li><a href="<?php the_permalink();?>"><?php the_title();?> </a></li>'; <?php endwhile;?> echo '</ul>'; <?php endif;?> echo '<div class="twitter">'; echo '<p id="twitter-updates">'; <?php twitter_updates();?> echo '</p>'; echo '<p class="text-center"><a href="http://twitter.com/iqnavigator">Follow us on twitter</a></p>'; echo '</div>'; echo '</div>'; //END CODE HERE } if (!is_page('Resources')) { ?> <div class="panel featured-resource"> <h4>Featured Resource</h4> <div class="embed"> <?php $custom_fields = get_post_custom(); $featured_video_code = $custom_fields['Featured Video Code']; if($featured_video_code) { foreach ( $featured_video_code as $key => $value ) { $the_code = $value; } $featured_video_link = $custom_fields['Featured Video Link']; foreach ( $featured_video_link as $key => $value ) { $the_link = $value; } $featured_video_text = $custom_fields['Featured Video Text']; foreach ( $featured_video_text as $key => $value ) { $the_text = $value; } if($the_code) { echo $the_code; } if($the_text) { echo '<ul>'; echo '<li>'; if($the_link) { echo '<a href="' . $the_link . '" class="video" target="_blank">' . $the_text . '</a>'; } else { echo $the_text; } echo '</li>'; echo '</ul>'; } } ?> + Visit Resource Center <div class="clr"></div> <div class="blue-bars"> <a href="<?php bloginfo('template_directory');?>/more-info.php" class="more-info" rel="facebox">Request More Info</a> <a href="<?php bloginfo('template_directory');?>/resource-form.php?id=701000000009E" class="view-demos" rel="facebox">Schedule a Demo</a> </div> </div> <div id="content">

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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Struts2 Hibernate Login with User table and group table

    - by J2ME NewBiew
    My problem is, i have a table User and Table Group (this table use to authorization for user - it mean when user belong to a group like admin, they can login into admincp and other user belong to group member, they just only read and write and can not login into admincp) each user maybe belong to many groups and each group has been contain many users and they have relationship are many to many I use hibernate for persistence storage. and struts 2 to handle business logic. When i want to implement login action from Struts2 how can i get value of group member belong to ? to compare with value i want to know? Example I get user from username and password then get group from user class but i dont know how to get value of group user belong to it mean if user belong to Groupid is 1 and in group table , at column adminpermission is 1, that user can login into admincp, otherwise he can't my code: User.java /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.model; import java.io.Serializable; import java.util.Date; import java.util.HashSet; import java.util.Set; import javax.persistence.CascadeType; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.FetchType; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.JoinColumn; import javax.persistence.JoinTable; import javax.persistence.ManyToMany; import javax.persistence.Table; import javax.persistence.Temporal; /** * * @author Administrator */ @Entity @Table(name="User") public class User implements Serializable{ private static final long serialVersionUID = 2575677114183358003L; private Long userId; private String username; private String password; private String email; private Date DOB; private String address; private String city; private String country; private String avatar; private Set<Group> groups = new HashSet<Group>(0); @Column(name="dob") @Temporal(javax.persistence.TemporalType.DATE) public Date getDOB() { return DOB; } public void setDOB(Date DOB) { this.DOB = DOB; } @Column(name="address") public String getAddress() { return address; } public void setAddress(String address) { this.address = address; } @Column(name="city") public String getCity() { return city; } public void setCity(String city) { this.city = city; } @Column(name="country") public String getCountry() { return country; } public void setCountry(String country) { this.country = country; } @Column(name="email") public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } @ManyToMany(fetch = FetchType.LAZY, cascade = CascadeType.ALL) @JoinTable(name="usergroup",joinColumns={@JoinColumn(name="userid")},inverseJoinColumns={@JoinColumn( name="groupid")}) public Set<Group> getGroups() { return groups; } public void setGroups(Set<Group> groups) { this.groups = groups; } @Column(name="password") public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } @Id @GeneratedValue @Column(name="iduser") public Long getUserId() { return userId; } public void setUserId(Long userId) { this.userId = userId; } @Column(name="username") public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } @Column(name="avatar") public String getAvatar() { return avatar; } public void setAvatar(String avatar) { this.avatar = avatar; } } Group.java /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.model; import java.io.Serializable; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.Table; /** * * @author Administrator */ @Entity @Table(name="Group") public class Group implements Serializable{ private static final long serialVersionUID = -2722005617166945195L; private Long idgroup; private String groupname; private String adminpermission; private String editpermission; private String modpermission; @Column(name="adminpermission") public String getAdminpermission() { return adminpermission; } public void setAdminpermission(String adminpermission) { this.adminpermission = adminpermission; } @Column(name="editpermission") public String getEditpermission() { return editpermission; } public void setEditpermission(String editpermission) { this.editpermission = editpermission; } @Column(name="groupname") public String getGroupname() { return groupname; } public void setGroupname(String groupname) { this.groupname = groupname; } @Id @GeneratedValue @Column (name="idgroup") public Long getIdgroup() { return idgroup; } public void setIdgroup(Long idgroup) { this.idgroup = idgroup; } @Column(name="modpermission") public String getModpermission() { return modpermission; } public void setModpermission(String modpermission) { this.modpermission = modpermission; } } UserDAO /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.dao; import java.util.List; import org.dejavu.software.model.User; import org.dejavu.software.util.HibernateUtil; import org.hibernate.Query; import org.hibernate.Session; /** * * @author Administrator */ public class UserDAO extends HibernateUtil{ public User addUser(User user){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); session.save(user); session.getTransaction().commit(); return user; } public List<User> getAllUser(){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); List<User> user = null; try { user = session.createQuery("from User").list(); } catch (Exception e) { e.printStackTrace(); session.getTransaction().rollback(); } session.getTransaction().commit(); return user; } public User checkUsernamePassword(String username, String password){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); User user = null; try { Query query = session.createQuery("from User where username = :name and password = :password"); query.setString("username", username); query.setString("password", password); user = (User) query.uniqueResult(); } catch (Exception e) { e.printStackTrace(); session.getTransaction().rollback(); } session.getTransaction().commit(); return user; } } AdminLoginAction /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.view; import com.opensymphony.xwork2.ActionSupport; import org.dejavu.software.dao.UserDAO; import org.dejavu.software.model.User; /** * * @author Administrator */ public class AdminLoginAction extends ActionSupport{ private User user; private String username,password; private String role; private UserDAO userDAO; public AdminLoginAction(){ userDAO = new UserDAO(); } @Override public String execute(){ return SUCCESS; } @Override public void validate(){ if(getUsername().length() == 0){ addFieldError("username", "Username is required"); }if(getPassword().length()==0){ addFieldError("password", getText("Password is required")); } } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public String getRole() { return role; } public void setRole(String role) { this.role = role; } public User getUser() { return user; } public void setUser(User user) { this.user = user; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } } other question. i saw some example about Login, i saw some developers use interceptor, im cant understand why they use it, and what benefit "Interceptor" will be taken for us? Thank You Very Much!

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  • Mediawiki authenication replacement showing "Login Required" instead of signing user into wiki

    - by arcdegree
    I'm fairly to MediaWiki and needed a way to automatically log users in after they authenticated to a central server (which creates a session and cookie for applications to use). I wrote a custom authentication extension based off of the LDAP Authentication extension and a few others. The extension simply needs to read some session data to create or update a user and then log them in automatically. All the authentication is handled externally. A user would not be able to even access the wiki website without logging in externally. This extension was placed into production which replaced the old standard MediaWiki authentication system. I also merged user accounts to prepare for the change. By default, a user must be logged in to view, edit, or otherwise do anything in the wiki. My problem is that I found if a user had previously used the built-in MediaWiki authentication system and returned to the wiki, my extension would attempt to auto-login the user, however, they would see a "Login Required" page instead of the page they requested like they were an anonymous user. If the user then refreshed the page, they would be able to navigate, edit, etc. From what I can tell, this issue resolves itself after the UserID cookie is reset or created fresh (but has been known to strangely come up sometimes). To replicate, if there is an older User ID in the "USERID" cookie, the user is shown the "Login Required" page which is a poor user experience. Another way of showing this page is by removing the user account from the database and refreshing the wiki page. As a result, the user will again see the "Login Required" page. Does anyone know how I can use debugging to find out why MediaWiki thinks the user is not signed in when the cookies are set properly and all it takes is a page refresh? Here is my extension (simplified a little for this post): <?php $wgExtensionCredits['parserhook'][] = array ( 'name' => 'MyExtension', 'author' => '', ); if (!class_exists('AuthPlugin')) { require_once ( 'AuthPlugin.php' ); } class MyExtensionPlugin extends AuthPlugin { function userExists($username) { return true; } function authenticate($username, $password) { $id = $_SESSION['id']; if($username = $id) { return true; } else { return false; } } function updateUser(& $user) { $name = $user->getName(); $user->load(); $user->mPassword = ''; $user->mNewpassword = ''; $user->mNewpassTime = null; $user->setRealName($_SESSION['name']); $user->setEmail($_SESSION['email']); $user->mEmailAuthenticated = wfTimestampNow(); $user->saveSettings(); return true; } function modifyUITemplate(& $template) { $template->set('useemail', false); $template->set('remember', false); $template->set('create', false); $template->set('domain', false); $template->set('usedomain', false); } function autoCreate() { return true; } function disallowPrefsEditByUser() { return array ( 'wpRealName' => true, 'wpUserEmail' => true, 'wpNick' => true ); } function allowPasswordChange() { return false; } function setPassword( $user, $password ) { return false; } function strict() { return true; } function initUser( & $user ) { } function updateExternalDB( $user ) { return false; } function canCreateAccounts() { return false; } function addUser( $user, $password ) { return false; } function getCanonicalName( $username ) { return $username; } } function SetupAuthMyExtension() { global $wgHooks; global $wgAuth; $wgHooks['UserLoadFromSession'][] = 'Auth_MyExtension_autologin_hook'; $wgHooks['UserLogoutComplete'][] = 'Auth_MyExtension_UserLogoutComplete'; $wgHooks['PersonalUrls'][] = 'Auth_MyExtension_personalURL_hook'; $wgAuth = new MyExtensionPlugin(); } function Auth_MyExtension_autologin_hook($user, &$return_user ) { global $wgUser; global $wgAuth; global $wgContLang; wfSetupSession(); // Give us a user, see if we're around $tmpuser = new User() ; $rc = $tmpuser->newFromSession(); $rc = $tmpuser->load(); if( $rc && $rc->isLoggedIn() ) { if ( $rc->authenticate($rc->getName(), '') ) { return true; } else { $rc->logout(); } } $id = trim($_SESSION['id']); $name = ucfirst(trim($_SESSION['name'])); if (empty($dsid)) { $result = false; // Deny access return true; } $user = User::newFromName($dsid); if (0 == $user->getID() ) { // we have a new user to add... $user->setName( $id); $user->addToDatabase(); $user->setToken(); $user->saveSettings(); $ssUpdate = new SiteStatsUpdate( 0, 0, 0, 0, 1 ); $ssUpdate->doUpdate(); } else { $user->saveToCache(); } // update email, real name, etc. $wgAuth->updateUser( $user ); $result = true; // Go ahead and log 'em in $user->setToken(); $user->saveSettings(); $user->setupSession(); $user->setCookies(); return true; } function Auth_MyExtension_personalURL_hook(& $personal_urls, & $title) { global $wgUser; unset( $personal_urls['mytalk'] ); unset($personal_urls['Userlogin']); $personal_urls['userpage']['text'] = $wgUser->getRealName(); foreach (array('login', 'anonlogin') as $k) { if (array_key_exists($k, $personal_urls)) { unset($personal_urls[$k]); } } return true; } function Auth_MyExtension_UserLogoutComplete(&$user, &$inject_html, $old_name) { setcookie( $GLOBALS['wgCookiePrefix'] . '_session', '', time() - 3600, $GLOBALS['wgCookiePath']); setcookie( $GLOBALS['wgCookiePrefix'] . 'UserName', '', time() - 3600, $GLOBALS['wgCookiePath']); setcookie( $GLOBALS['wgCookiePrefix'] . 'UserID', '', time() - 3600, $GLOBALS['wgCookiePath']); setcookie( $GLOBALS['wgCookiePrefix'] . 'Token', '', time() - 3600, $GLOBALS['wgCookiePath']); return true; } ?> Here is part of my LocalSettings.php file: ############################# # Disallow Anonymous Access ############################# $wgGroupPermissions['*']['read'] = false; $wgGroupPermissions['*']['edit'] = false; $wgGroupPermissions['*']['createpage'] = false; $wgGroupPermissions['*']['createtalk'] = false; $wgGroupPermissions['*']['createaccount'] = false; $wgShowIPinHeader = false; # For non-logged in users ############################# # Extension: MyExtension ############################# require_once("$IP/extensions/MyExtension.php"); $wgAutoLogin = true; SetupAuthMyExtension(); $wgDisableCookieCheck = true;

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  • Gridview Datasource Server error

    - by salvationishere
    I am developing a C# VS 2008 and SQL Server 2008 website. However, I get the below error now when I first run this: The DataSourceID of 'GridView1' must be the ID of a control of type IDataSource. A control with ID 'AdventureWorks3.mdf' could not be found What is causing this error? Here is my default.aspx file. I have configured GridView1 to use my AdventureWorks3.mdf file, stored in my App_Data folder. Do I need to add this folder name to this ASPX file? <%@ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" Title="Untitled Page" %> <asp:Content ID="Content1" ContentPlaceHolderID="MainContent" Runat="Server"> <asp:Panel runat="server" ID="AuthenticatedMessagePanel"> <asp:Label runat="server" ID="WelcomeBackMessage"></asp:Label> <table> <tr > <td> <asp:Label ID="tableLabel" runat="server" Font-Bold="True" Text="Select target table:"></asp:Label> </td> <td> <asp:Label ID="inputLabel" runat="server" Font-Bold="True" Text="Select input file:"></asp:Label> </td></tr> <tr><td valign="top"> <asp:Label ID="feedbackLabel" runat="server"></asp:Label> <asp:GridView ID="GridView1" runat="server" style="WIDTH: 400px;" CellPadding="4" ForeColor="#333333" GridLines="None" onselectedindexchanged="GridView1_SelectedIndexChanged" AutoGenerateSelectButton="True" DataSourceID="AdventureWorks3.mdf" > <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#999999" /> <AlternatingRowStyle BackColor="White" ForeColor="#284775" /> </asp:GridView> </td> <td valign="top"> <input id="uploadFile" type="file" size="26" runat="server" name="uploadFile" title="UploadFile" class="greybar" enableviewstate="True" /> </td></tr> </table> </asp:Panel> <asp:Panel runat="Server" ID="AnonymousMessagePanel"> <asp:HyperLink runat="server" ID="lnkLogin" Text="Log In" NavigateUrl="~/Login.aspx"> </asp:HyperLink> </asp:Panel> </asp:Content> Or what about my ASPX.CS file? Is this the problem? using System; using System.Collections; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using System.Collections.Generic; using System.IO; using System.Drawing; using System.ComponentModel; using System.Data.SqlClient; using ADONET_namespace; using System.Security.Principal; //using System.Windows; public partial class _Default : System.Web.UI.Page //namespace AddFileToSQL { //protected System.Web.UI.HtmlControls.HtmlInputFile uploadFile; protected System.Web.UI.HtmlControls.HtmlInputButton btnOWrite; protected System.Web.UI.HtmlControls.HtmlInputButton btnAppend; protected System.Web.UI.WebControls.Label Label1; protected static string inputfile = ""; public static string targettable; public static string selection; // Number of controls added to view state protected int default_NumberOfControls { get { if (ViewState["default_NumberOfControls"] != null) { return (int)ViewState["default_NumberOfControls"]; } else { return 0; } } set { ViewState["default_NumberOfControls"] = value; } } protected void uploadFile_onclick(object sender, EventArgs e) { } protected void Load_GridData() { GridView1.DataSource = ADONET_methods.DisplaySchemaTables(); GridView1.DataBind(); } protected void btnOWrite_Click(object sender, EventArgs e) { if (uploadFile.PostedFile.ContentLength > 0) { feedbackLabel.Text = "You do not have sufficient access to overwrite table records."; } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void btnAppend_Click(object sender, EventArgs e) { string fullpath = Page.Request.PhysicalApplicationPath; string path = uploadFile.PostedFile.FileName; if (File.Exists(path)) { // Create a file to write to. try { StreamReader sr = new StreamReader(path); string s = ""; while (sr.Peek() > 0) s = sr.ReadLine(); sr.Close(); } catch (IOException exc) { Console.WriteLine(exc.Message + "Cannot open file."); return; } } if (uploadFile.PostedFile.ContentLength > 0) { inputfile = System.IO.File.ReadAllText(path); Session["Message"] = inputfile; Response.Redirect("DataMatch.aspx"); } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void Page_Load(object sender, EventArgs e) { if (Request.IsAuthenticated) { WelcomeBackMessage.Text = "Welcome back, " + User.Identity.Name + "!"; // Reference the CustomPrincipal / CustomIdentity CustomIdentity ident = User.Identity as CustomIdentity; if (ident != null) WelcomeBackMessage.Text += string.Format(" You are the {0} of {1}.", ident.Title, ident.CompanyName); AuthenticatedMessagePanel.Visible = true; AnonymousMessagePanel.Visible = false; //if (!Page.IsPostBack) //{ // Load_GridData(); //} } else { AuthenticatedMessagePanel.Visible = false; AnonymousMessagePanel.Visible = true; } } protected void GridView1_SelectedIndexChanged(object sender, EventArgs e) { GridViewRow row = GridView1.SelectedRow; targettable = row.Cells[2].Text; } }

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  • $(document).ready(function(){ executed every time on onclick event of Hyperlink?

    - by Photon Critical Fatal Error_
    In my code I'm creating a product list dynamically using PHP(see image) and the currosponding labels and image paths are stored into hidden fields(created dynamically using PHP) now on document.ready() method i set the first list item's imagepath to img's src and its remarks to label remarks using first hidden fields for remark and imagepath. and on listitem click i want to change it my function set these values to img and label rightly(checked using alerts) but when function ends it set the image src and remarks innertext to default that is set on document.ready() method now my question is can i prevent the document.ready() to be executed next time on javascript function call My View : As the images are reloaded so the page rendering is done again so the document.ready is called again and set these values again to default. Note : My page is not reloading any time only images and labels are being changed The listshown in image is just one group other group is also created dynamically . server side code in PHP <?php for($j=0;$j<count($productstr);$j++) { $valuerem = $productstr[$j]["pcode"]; $idrem = "rem".$j.$grp; $valueimg =$productstr[$j]["imgpath"]; $idimg = "img".$j.$grp; echo "<input type='hidden' value='$valuerem' id='$idrem' />" ; echo "<input type='hidden' value='$valueimg' id='$idimg' />" ; }?> <script> $(document).ready(function() { idrv < ? PHP echo $grp; ? > = 'rem0<?PHP echo $grp; ?>'; idmv < ? PHP echo $grp; ? > = 'img0<?PHP echo $grp; ?>'; $('#txt<?PHP echo $grp; ?>').text(document.getElementById(idrv < ? PHP echo $grp; ? ).value); alert($('#txt<?PHP echo $grp; ?>').text()); $('#img<?PHP echo $grp; ?>').attr('src', document.getElementById(idmv < ? PHP echo $grp; ? > ).value); alert($('#img<?PHP echo $grp; ?>').attr('src')); }); function Change(id) { idrv < ? PHP echo $grp; ? > = 'rem' + id; idmv < ? PHP echo $grp; ? > = 'img' + id; $('#txt<?PHP echo $grp; ?>').text(document.getElementById(idrv < ? PHP echo $grp; ? > ).value); alert($('#txt<?PHP echo $grp; ?>').text()); $('#img<?PHP echo $grp; ?>').attr('src', document.getElementById(idmv < ? PHP echo $grp; ? > ).value); alert($('#img<?PHP echo $grp; ?>').attr('src')); return true; }? </script> alerts are used just to test the values the code that are being generated at client browser <tr> <td width="220px" valign="top" align="left"> <input id="YN" type="hidden" value="true"> <input id="rem00" type="hidden" value="SPL FUNNEL 1"> <input id="img00" type="hidden" value="adminpanel/product_images/4f8e530154d74155.jpg"> <input id="rem10" type="hidden" value="SPL FUNNEL 2"> <input id="img10" type="hidden" value="adminpanel/product_images/4f8e53daf13e6156.jpg"> <input id="rem20" type="hidden" value="SPL FUNNEL 3"> <input id="img20" type="hidden" value="adminpanel/product_images/4f8e543100eaf157.jpg"> <input id="rem30" type="hidden" value="SPL FUNNEL 4"> <input id="img30" type="hidden" value="adminpanel/product_images/4f8e545a829e1158.jpg"> <script> $(document).ready(function() { idrv0 = 'rem00'; idmv0 = 'img00'; $('#txt0').text(document.getElementById(idrv0).value); alert($('#txt0').text()); $('#img0').attr('src', document.getElementById(idmv0).value); alert($('#img0').attr('src')); }); function Change(id) { $('#YN').val('false'); idrv0 = 'rem' + id; idmv0 = 'img' + id; $('#txt0').text(document.getElementById(idrv0).value); alert($('#txt0').text()); $('#img0').attr('src', document.getElementById(idmv0).value); alert($('#img0').attr('src')); return true; }? </script> <ul> <li> <a id="00" style="text-decoration: none; text-size: 1.1em; color: " onclick=" Change(this.id); alert($('#txt0').text()); alert($('#img0').attr('src'));"> SPL FUNNEL 1</a> </li> <li> <li> <li> </ul> </td> <td valign="bottom" align="left" colspan="2"> <td width="110px" valign="bottom" align="left" style="width: 180px"> </tr>

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • How to Smooth the drawing Stroke?

    - by user1852420
    I am creating drawing.. i can undo, and put colors on it. but when i draw using my fingers the stroke is not that smooth and has edge lines,, here my codes. on which I can Paint on a view, Undo, change color, and the opacity. stroke.h #import <UIKit/UIKit.h> @interface stroke : UIView{ NSMutableArray *strokeArray; UIColor *strokeColor; int strokeSize; float strokeAlpha; int strokeAlpha2; IBOutlet UISlider *slides; float red; float green; float blue; CGPoint mid1; CGPoint mid2; CGPoint endingPoint,previousPoint1,previousPoint2; CGPoint currentTouch; } @property (nonatomic, retain) UIColor *strokeColor; @property (nonatomic) int strokeSize; @property (nonatomic, retain) NSMutableArray *strokeArray; - (IBAction)changeAlphaValue; -(void)loadSLider; -(void)blueColor; -(void)darkvioletColor; -(void)violetColor; -(void)pinkColor; -(void)darkbrownColor; -(void)redColor; -(void)magentaRedColor; -(void)lightBrownColor; -(void)lightOrangeColor; -(void)OrangeColor; -(void)YellowColor; -(void)greenColor; -(void)lightYellowColor; -(void)darkGreenColor; -(void)TurquioseColor; -(void)PaleTurquioseColor; -(void)skyBlueColor; -(void)whiteColor; -(void)DirtyWhiteColor; -(void)SilverColor; -(void)LightGrayColor; -(void)GrayColor; -(void)LightBlackColor; -(void)BlackColor; @end stroke.m #import "stroke.h" @implementation stroke @synthesize strokeColor; @synthesize strokeSize; @synthesize strokeArray; - (void) awakeFromNib{ self.strokeArray = [[NSMutableArray alloc] init]; self.strokeColor = [UIColor colorWithRed:0 green:0 blue:232 alpha:1]; self.strokeSize = 3; } - (void)drawRect:(CGRect)rect{ NSMutableArray *stroke; for (stroke in strokeArray) { CGContextRef contextRef = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(contextRef, [[stroke objectAtIndex:1] intValue]); CGFloat *color = CGColorGetComponents([[stroke objectAtIndex:2] CGColor]); CGContextSetRGBStrokeColor(contextRef, color[0], color[1], color[2], color[3]); CGContextBeginPath(contextRef); CGPoint points[[stroke count]]; for (NSUInteger i = 3; i < [stroke count]; i++) { points[i-3] = [[stroke objectAtIndex:i] CGPointValue]; } CGContextAddLines(contextRef, points, [stroke count]-3); CGContextStrokePath(contextRef); } } -(void)loadSLider{ } - (IBAction)changeAlphaValue{ strokeAlpha2 =((int)slides.value); } -(void)blueColor{ red = 0/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkvioletColor{ red = 75/255.0; green = 0/255.0; blue = 130/255.0; } -(void)violetColor{ red = 128/255.0; green = 0/255.0; blue = 128/255.0; } -(void)pinkColor{ red = 255/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkbrownColor{ red = 0.200; green = 0.0; blue = 0.0; } -(void)redColor{ red = 255/255.0; green = 0/255.0; blue = 0/255.0; } -(void)magentaRedColor{ red = 0.350; green = 0.0; blue = 0.0; } -(void)lightBrownColor{ red = 0.480; green = 0.0; blue = 0.0; } -(void)lightOrangeColor{ red = 0.600; green = 0.200; blue = 0.0; } -(void)OrangeColor{ red = 1.0; green = 0.300; blue = 0.0; } -(void)YellowColor{ red = 0.950; green = 0.450; blue = 0.0; } -(void)greenColor{ red = 0.0; green = 1.0; blue = 0.0; } -(void)lightYellowColor{ red = 1.0; green = 1.0; blue = 0.0; } -(void)darkGreenColor{ red = 0.0; green = 0.500; blue = 0.0; } -(void)TurquioseColor{ red = 0.0; green = 0.700; blue = 0.200; } -(void)PaleTurquioseColor{ red = 0.0; green = 0.700; blue = 0.600; } -(void)skyBlueColor{ red = 0.0; green = 0.400; blue = 0.800; } -(void)whiteColor{ red = 1.0; green = 1.0; blue = 1.0; } -(void)DirtyWhiteColor{ red = 0.800; green = 0.800; blue = 0.800; } -(void)SilverColor{ red = 0.600; green = 0.600; blue = 0.600; } -(void)LightGrayColor{ red = 0.500; green = 0.500; blue = 0.500; } -(void)GrayColor{ red = 0.300; green = 0.300; blue = 0.300; } -(void)LightBlackColor{ red = 0.150; green = 0.150; blue = 0.150; } -(void)BlackColor{ red = 0.0; green = 0.0; blue = 0.0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { switch (strokeAlpha2) { case 1: strokeAlpha = .1; break; case 2: strokeAlpha = .2; break; case 3: strokeAlpha = .3; break; case 4: strokeAlpha = .4; break; case 5: strokeAlpha = .5; break; case 6: strokeAlpha = .6; break; case 7: strokeAlpha = .7; break; case 8: strokeAlpha = .8; break; case 9: strokeAlpha = .9; break; case 10: strokeAlpha = 1; break; default: strokeAlpha = 1; break; } self.strokeColor = [UIColor colorWithRed:red green:green blue:blue alpha:strokeAlpha]; NSValue *touchPos = [NSValue valueWithCGPoint:[touch locationInView:self]]; UIColor *color = [UIColor colorWithCGColor:strokeColor.CGColor]; NSNumber *size = [NSNumber numberWithInt:strokeSize]; NSMutableArray *stroke = [NSMutableArray arrayWithObjects: touch, size, color, touchPos, nil]; [strokeArray addObject:stroke]; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { NSMutableArray *stroke; for (stroke in strokeArray) { if ([stroke objectAtIndex:0] == touch) { [stroke addObject:[NSValue valueWithCGPoint:[touch locationInView:self]]]; } [self setNeedsDisplay]; } } } @end

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  • Trying to get around this Webservice call from Android using AsycTask

    - by Kevin Rave
    I am a fairly beginner in Android Development. I am developing an application that extensively relays on Webservice calls. First screen takes username and password and validates the user by calling the Webservice. If U/P is valid, then I need to fire up the 2nd activity. In that 2nd activity, I need to do 3 calls. But I haven't gotten to the 2nd part yet. In fact, I haven't completed the full coding yet. But I wanted to test if the app is working as far as I've come through. When calling webserivce, I am showing alert dialog. But the app is crashing somewhere. The LoginActivity shows up. When I enter U/P and press Login Button, it crashes. My classes: TaskHandler.java public class TaskHandler { private String URL; private User userObj; private String results; private JSONDownloaderTask task; ; public TaskHandler( String url, User user) { this.URL = url; this.userObj = user; } public String handleTask() { Log.d("Two", "In the function"); task = new JSONDownloaderTask(); Log.d("Three", "In the function"); task.execute(URL); return results; } private class JSONDownloaderTask extends AsyncTask<String, Void, String> { private String username;// = userObj.getUsername(); private String password; //= userObj.getPassword(); public HttpStatus status_code; public JSONDownloaderTask() { Log.d("con", "Success"); this.username = userObj.getUsername(); this.password = userObj.getPassword(); Log.d("User" + this.username , " Pass" + this.password); } private AsyncProgressActivity progressbar = new AsyncProgressActivity(); @Override protected void onPreExecute() { progressbar.showLoadingProgressDialog(); } @Override protected String doInBackground(String... params) { final String url = params[0]; //getString(R.string.api_staging_uri) + "Authenticate/"; // Populate the HTTP Basic Authentitcation header with the username and password HttpAuthentication authHeader = new HttpBasicAuthentication(username, password); HttpHeaders requestHeaders = new HttpHeaders(); requestHeaders.setAuthorization(authHeader); requestHeaders.setAccept(Collections.singletonList(MediaType.APPLICATION_JSON)); // Create a new RestTemplate instance RestTemplate restTemplate = new RestTemplate(); restTemplate.getMessageConverters().add(new MappingJacksonHttpMessageConverter()); try { // Make the network request Log.d(this.getClass().getName(), url); ResponseEntity<Message> response = restTemplate.exchange(url, HttpMethod.GET, new HttpEntity<Object>(requestHeaders), Message.class); status_code = response.getStatusCode(); return response.getBody().toString(); } catch (HttpClientErrorException e) { status_code = e.getStatusCode(); return new Message(0, e.getStatusText(), e.getLocalizedMessage(), "error").toString(); } catch ( Exception e ) { Log.d(this.getClass().getName() ,e.getLocalizedMessage()); return "Unknown Exception"; } } @Override protected void onPostExecute(String result) { progressbar.dismissProgressDialog(); switch ( status_code ) { case UNAUTHORIZED: result = "Invalid username or passowrd"; break; case ACCEPTED: result = "Invalid username or passowrd" + status_code; break; case OK: result = "Successful!"; break; } } } } AsycProgressActivity.java public class AsyncProgressActivity extends Activity { protected static final String TAG = AsyncProgressActivity.class.getSimpleName(); private ProgressDialog progressDialog; private boolean destroyed = false; @Override protected void onDestroy() { super.onDestroy(); destroyed = true; } public void showLoadingProgressDialog() { Log.d("Here", "Progress"); this.showProgressDialog("Authenticating..."); Log.d("Here", "afer p"); } public void showProgressDialog(CharSequence message) { Log.d("Here", "Message"); if (progressDialog == null) { progressDialog = new ProgressDialog(this); progressDialog.setIndeterminate(true); } Log.d("Here", "Message 2"); progressDialog.setMessage(message); progressDialog.show(); } public void dismissProgressDialog() { if (progressDialog != null && !destroyed) { progressDialog.dismiss(); } } } LoginActivity.java public class LoginActivity extends AsyncProgressActivity implements OnClickListener { Button login_button; HttpStatus status_code; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //this.requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.main); login_button = (Button) findViewById(R.id.btnLogin); login_button.setOnClickListener(this); ViewServer.get(this).addWindow(this); } public void onDestroy() { super.onDestroy(); ViewServer.get(this).removeWindow(this); } public void onResume() { super.onResume(); ViewServer.get(this).setFocusedWindow(this); } public void onClick(View v) { if ( v.getId() == R.id.btnLogin ) { User userobj = new User(); String result; userobj.setUsername( ((EditText) findViewById(R.id.username)).getText().toString()); userobj.setPassword(((EditText) findViewById(R.id.password)).getText().toString() ); TaskHandler handler = new TaskHandler(getString(R.string.api_staging_uri) + "Authenticate/", userobj); Log.d(this.getClass().getName(), "One"); result = handler.handleTask(); Log.d(this.getClass().getName(), "After two"); Utilities.showAlert(result, LoginActivity.this); } } Utilities.java public class Utilities { public static void showAlert(String message, Context context) { AlertDialog.Builder alertDialogBuilder = new AlertDialog.Builder(context); alertDialogBuilder.setTitle("Login"); alertDialogBuilder.setMessage(message) .setCancelable(false) .setPositiveButton("OK",new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog,int id) { dialog.dismiss(); //dialog.cancel(); } }); alertDialogBuilder.setIcon(drawable.ic_dialog_alert); // create alert dialog AlertDialog alertDialog = alertDialogBuilder.create(); // show it alertDialog.show(); } }

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  • Array structure returned by Yii's model

    - by user1104955
    I am a Yii beginner and am running into a bit of a wall and hope someone will be able to help me get back onto track. I think this might be a fairly straight forward question to the seasoned Yii user. So here goes... In the controller, let's say I run the following call to the model- $variable = Post::model()->findAll(); All works fine and I pass the variable into the view. Here's where I get pretty stuck. The array that is returned in the above query is far more complex than I anticipated and I'm struggling to make sense of it. Here's a sample- print_r($variable); gives- Array ( [0] => Post Object ( [_md:CActiveRecord:private] => CActiveRecordMetaData Object ( [tableSchema] => CMysqlTableSchema Object ( [schemaName] => [name] => tbl_post [rawName] => `tbl_post` [primaryKey] => id [sequenceName] => [foreignKeys] => Array ( ) [columns] => Array ( [id] => CMysqlColumnSchema Object ( [name] => id [rawName] => `id` [allowNull] => [dbType] => int(11) [type] => integer [defaultValue] => [size] => 11 [precision] => 11 [scale] => [isPrimaryKey] => 1 [isForeignKey] => [autoIncrement] => 1 [_e:CComponent:private] => [_m:CComponent:private] => ) [post] => CMysqlColumnSchema Object ( [name] => post [rawName] => `post` [allowNull] => [dbType] => text [type] => string [defaultValue] => [size] => [precision] => [scale] => [isPrimaryKey] => [isForeignKey] => [autoIncrement] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [_e:CComponent:private] => [_m:CComponent:private] => ) [columns] => Array ( [id] => CMysqlColumnSchema Object ( [name] => id [rawName] => `id` [allowNull] => [dbType] => int(11) [type] => integer [defaultValue] => [size] => 11 [precision] => 11 [scale] => [isPrimaryKey] => 1 [isForeignKey] => [autoIncrement] => 1 [_e:CComponent:private] => [_m:CComponent:private] => ) [post] => CMysqlColumnSchema Object ( [name] => post [rawName] => `post` [allowNull] => [dbType] => text [type] => string [defaultValue] => [size] => [precision] => [scale] => [isPrimaryKey] => [isForeignKey] => [autoIncrement] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [relations] => Array ( [responses] => CHasManyRelation Object ( [limit] => -1 [offset] => -1 [index] => [through] => [joinType] => LEFT OUTER JOIN [on] => [alias] => [with] => Array ( ) [together] => [scopes] => [name] => responses [className] => Response [foreignKey] => post_id [select] => * [condition] => [params] => Array ( ) [group] => [join] => [having] => [order] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [attributeDefaults] => Array ( ) [_model:CActiveRecordMetaData:private] => Post Object ( [_md:CActiveRecord:private] => CActiveRecordMetaData Object *RECURSION* [_new:CActiveRecord:private] => [_attributes:CActiveRecord:private] => Array ( ) [_related:CActiveRecord:private] => Array ( ) [_c:CActiveRecord:private] => [_pk:CActiveRecord:private] => [_alias:CActiveRecord:private] => t [_errors:CModel:private] => Array ( ) [_validators:CModel:private] => [_scenario:CModel:private] => [_e:CComponent:private] => [_m:CComponent:private] => ) ) [_new:CActiveRecord:private] => [_attributes:CActiveRecord:private] => Array ( [id] => 1 [post] => User Post ) [_related:CActiveRecord:private] => Array ( ) [_c:CActiveRecord:private] => [_pk:CActiveRecord:private] => 1 [_alias:CActiveRecord:private] => t [_errors:CModel:private] => Array ( ) [_validators:CModel:private] => [_scenario:CModel:private] => update [_e:CComponent:private] => [_m:CComponent:private] => ) ) [sorry if there's an easier way to show this array, I'm not aware of it] Can anyone explain to me why the model returns such a complex array? It doesn't seem to matter what tables or columns or relations are used in your application, they all seem to me to return this format. Also, can someone explain the structure to me so that I can isolate the variables that I want to recover? Many thanks in advance, Nick

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  • An Introduction to jQuery Templates

    - by Stephen Walther
    The goal of this blog entry is to provide you with enough information to start working with jQuery Templates. jQuery Templates enable you to display and manipulate data in the browser. For example, you can use jQuery Templates to format and display a set of database records that you have retrieved with an Ajax call. jQuery Templates supports a number of powerful features such as template tags, template composition, and wrapped templates. I’ll concentrate on the features that I think that you will find most useful. In order to focus on the jQuery Templates feature itself, this blog entry is server technology agnostic. All the samples use HTML pages instead of ASP.NET pages. In a future blog entry, I’ll focus on using jQuery Templates with ASP.NET Web Forms and ASP.NET MVC (You can do some pretty powerful things when jQuery Templates are used on the client and ASP.NET is used on the server). Introduction to jQuery Templates The jQuery Templates plugin was developed by the Microsoft ASP.NET team in collaboration with the open-source jQuery team. While working at Microsoft, I wrote the original proposal for jQuery Templates, Dave Reed wrote the original code, and Boris Moore wrote the final code. The jQuery team – especially John Resig – was very involved in each step of the process. Both the jQuery community and ASP.NET communities were very active in providing feedback. jQuery Templates will be included in the jQuery core library (the jQuery.js library) when jQuery 1.5 is released. Until jQuery 1.5 is released, you can download the jQuery Templates plugin from the jQuery Source Code Repository or you can use jQuery Templates directly from the ASP.NET CDN. The documentation for jQuery Templates is already included with the official jQuery documentation at http://api.jQuery.com. The main entry for jQuery templates is located under the topic plugins/templates. A Basic Sample of jQuery Templates Let’s start with a really simple sample of using jQuery Templates. We’ll use the plugin to display a list of books stored in a JavaScript array. Here’s the complete code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html > <head> <title>Intro</title> <link href="0_Site.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="pageContent"> <h1>ASP.NET Bookstore</h1> <div id="bookContainer"></div> </div> <script id="bookTemplate" type="text/x-jQuery-tmpl"> <div> <img src="BookPictures/${picture}" alt="" /> <h2>${title}</h2> price: ${formatPrice(price)} </div> </script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.js"></script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js"></script> <script type="text/javascript"> // Create an array of books var books = [ { title: "ASP.NET 4 Unleashed", price: 37.79, picture: "AspNet4Unleashed.jpg" }, { title: "ASP.NET MVC Unleashed", price: 44.99, picture: "AspNetMvcUnleashed.jpg" }, { title: "ASP.NET Kick Start", price: 4.00, picture: "AspNetKickStart.jpg" }, { title: "ASP.NET MVC Unleashed iPhone", price: 44.99, picture: "AspNetMvcUnleashedIPhone.jpg" }, ]; // Render the books using the template $("#bookTemplate").tmpl(books).appendTo("#bookContainer"); function formatPrice(price) { return "$" + price.toFixed(2); } </script> </body> </html> When you open this page in a browser, a list of books is displayed: There are several things going on in this page which require explanation. First, notice that the page uses both the jQuery 1.4.4 and jQuery Templates libraries. Both libraries are retrieved from the ASP.NET CDN: <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.js"></script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js"></script> You can use the ASP.NET CDN for free (even for production websites). You can learn more about the files included on the ASP.NET CDN by visiting the ASP.NET CDN documentation page. Second, you should notice that the actual template is included in a script tag with a special MIME type: <script id="bookTemplate" type="text/x-jQuery-tmpl"> <div> <img src="BookPictures/${picture}" alt="" /> <h2>${title}</h2> price: ${formatPrice(price)} </div> </script> This template is displayed for each of the books rendered by the template. The template displays a book picture, title, and price. Notice that the SCRIPT tag which wraps the template has a MIME type of text/x-jQuery-tmpl. Why is the template wrapped in a SCRIPT tag and why the strange MIME type? When a browser encounters a SCRIPT tag with an unknown MIME type, it ignores the content of the tag. This is the behavior that you want with a template. You don’t want a browser to attempt to parse the contents of a template because this might cause side effects. For example, the template above includes an <img> tag with a src attribute that points at “BookPictures/${picture}”. You don’t want the browser to attempt to load an image at the URL “BookPictures/${picture}”. Instead, you want to prevent the browser from processing the IMG tag until the ${picture} expression is replaced by with the actual name of an image by the jQuery Templates plugin. If you are not worried about browser side-effects then you can wrap a template inside any HTML tag that you please. For example, the following DIV tag would also work with the jQuery Templates plugin: <div id="bookTemplate" style="display:none"> <div> <h2>${title}</h2> price: ${formatPrice(price)} </div> </div> Notice that the DIV tag includes a style=”display:none” attribute to prevent the template from being displayed until the template is parsed by the jQuery Templates plugin. Third, notice that the expression ${…} is used to display the value of a JavaScript expression within a template. For example, the expression ${title} is used to display the value of the book title property. You can use any JavaScript function that you please within the ${…} expression. For example, in the template above, the book price is formatted with the help of the custom JavaScript formatPrice() function which is defined lower in the page. Fourth, and finally, the template is rendered with the help of the tmpl() method. The following statement selects the bookTemplate and renders an array of books using the bookTemplate. The results are appended to a DIV element named bookContainer by using the standard jQuery appendTo() method. $("#bookTemplate").tmpl(books).appendTo("#bookContainer"); Using Template Tags Within a template, you can use any of the following template tags. {{tmpl}} – Used for template composition. See the section below. {{wrap}} – Used for wrapped templates. See the section below. {{each}} – Used to iterate through a collection. {{if}} – Used to conditionally display template content. {{else}} – Used with {{if}} to conditionally display template content. {{html}} – Used to display the value of an HTML expression without encoding the value. Using ${…} or {{= }} performs HTML encoding automatically. {{= }}-- Used in exactly the same way as ${…}. {{! }} – Used for displaying comments. The contents of a {{!...}} tag are ignored. For example, imagine that you want to display a list of blog entries. Each blog entry could, possibly, have an associated list of categories. The following page illustrates how you can use the { if}} and {{each}} template tags to conditionally display categories for each blog entry:   <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>each</title> <link href="1_Site.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="blogPostContainer"></div> <script id="blogPostTemplate" type="text/x-jQuery-tmpl"> <h1>${postTitle}</h1> <p> ${postEntry} </p> {{if categories}} Categories: {{each categories}} <i>${$value}</i> {{/each}} {{else}} Uncategorized {{/if}} </script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.js"></script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js"></script> <script type="text/javascript"> var blogPosts = [ { postTitle: "How to fix a sink plunger in 5 minutes", postEntry: "Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna.", categories: ["HowTo", "Sinks", "Plumbing"] }, { postTitle: "How to remove a broken lightbulb", postEntry: "Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna.", categories: ["HowTo", "Lightbulbs", "Electricity"] }, { postTitle: "New associate website", postEntry: "Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna." } ]; // Render the blog posts $("#blogPostTemplate").tmpl(blogPosts).appendTo("#blogPostContainer"); </script> </body> </html> When this page is opened in a web browser, the following list of blog posts and categories is displayed: Notice that the first and second blog entries have associated categories but the third blog entry does not. The third blog entry is “Uncategorized”. The template used to render the blog entries and categories looks like this: <script id="blogPostTemplate" type="text/x-jQuery-tmpl"> <h1>${postTitle}</h1> <p> ${postEntry} </p> {{if categories}} Categories: {{each categories}} <i>${$value}</i> {{/each}} {{else}} Uncategorized {{/if}} </script> Notice the special expression $value used within the {{each}} template tag. You can use $value to display the value of the current template item. In this case, $value is used to display the value of each category in the collection of categories. Template Composition When building a fancy page, you might want to build a template out of multiple templates. In other words, you might want to take advantage of template composition. For example, imagine that you want to display a list of products. Some of the products are being sold at their normal price and some of the products are on sale. In that case, you might want to use two different templates for displaying a product: a productTemplate and a productOnSaleTemplate. The following page illustrates how you can use the {{tmpl}} tag to build a template from multiple templates:   <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Composition</title> <link href="2_Site.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="pageContainer"> <h1>Products</h1> <div id="productListContainer"></div> <!-- Show list of products using composition --> <script id="productListTemplate" type="text/x-jQuery-tmpl"> <div> {{if onSale}} {{tmpl "#productOnSaleTemplate"}} {{else}} {{tmpl "#productTemplate"}} {{/if}} </div> </script> <!-- Show product --> <script id="productTemplate" type="text/x-jQuery-tmpl"> ${name} </script> <!-- Show product on sale --> <script id="productOnSaleTemplate" type="text/x-jQuery-tmpl"> <b>${name}</b> <img src="images/on_sale.png" alt="On Sale" /> </script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.js"></script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js"></script> <script type="text/javascript"> var products = [ { name: "Laptop", onSale: false }, { name: "Apples", onSale: true }, { name: "Comb", onSale: false } ]; $("#productListTemplate").tmpl(products).appendTo("#productListContainer"); </script> </div> </body> </html>   In the page above, the main template used to display the list of products looks like this: <script id="productListTemplate" type="text/x-jQuery-tmpl"> <div> {{if onSale}} {{tmpl "#productOnSaleTemplate"}} {{else}} {{tmpl "#productTemplate"}} {{/if}} </div> </script>   If a product is on sale then the product is displayed with the productOnSaleTemplate (which includes an on sale image): <script id="productOnSaleTemplate" type="text/x-jQuery-tmpl"> <b>${name}</b> <img src="images/on_sale.png" alt="On Sale" /> </script>   Otherwise, the product is displayed with the normal productTemplate (which does not include the on sale image): <script id="productTemplate" type="text/x-jQuery-tmpl"> ${name} </script>   You can pass a parameter to the {{tmpl}} tag. The parameter becomes the data passed to the template rendered by the {{tmpl}} tag. For example, in the previous section, we used the {{each}} template tag to display a list of categories for each blog entry like this: <script id="blogPostTemplate" type="text/x-jQuery-tmpl"> <h1>${postTitle}</h1> <p> ${postEntry} </p> {{if categories}} Categories: {{each categories}} <i>${$value}</i> {{/each}} {{else}} Uncategorized {{/if}} </script>   Another way to create this template is to use template composition like this: <script id="blogPostTemplate" type="text/x-jQuery-tmpl"> <h1>${postTitle}</h1> <p> ${postEntry} </p> {{if categories}} Categories: {{tmpl(categories) "#categoryTemplate"}} {{else}} Uncategorized {{/if}} </script> <script id="categoryTemplate" type="text/x-jQuery-tmpl"> <i>${$data}</i> &nbsp; </script>   Using the {{each}} tag or {{tmpl}} tag is largely a matter of personal preference. Wrapped Templates The {{wrap}} template tag enables you to take a chunk of HTML and transform the HTML into another chunk of HTML (think easy XSLT). When you use the {{wrap}} tag, you work with two templates. The first template contains the HTML being transformed and the second template includes the filter expressions for transforming the HTML. For example, you can use the {{wrap}} template tag to transform a chunk of HTML into an interactive tab strip: When you click any of the tabs, you see the corresponding content. This tab strip was created with the following page: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Wrapped Templates</title> <style type="text/css"> body { font-family: Arial; background-color:black; } .tabs div { display:inline-block; border-bottom: 1px solid black; padding:4px; background-color:gray; cursor:pointer; } .tabs div.tabState_true { background-color:white; border-bottom:1px solid white; } .tabBody { border-top:1px solid white; padding:10px; background-color:white; min-height:400px; width:400px; } </style> </head> <body> <div id="tabsView"></div> <script id="tabsContent" type="text/x-jquery-tmpl"> {{wrap "#tabsWrap"}} <h3>Tab 1</h3> <div> Content of tab 1. Lorem ipsum dolor <b>sit</b> amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </div> <h3>Tab 2</h3> <div> Content of tab 2. Lorem ipsum dolor <b>sit</b> amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </div> <h3>Tab 3</h3> <div> Content of tab 3. Lorem ipsum dolor <b>sit</b> amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </div> {{/wrap}} </script> <script id="tabsWrap" type="text/x-jquery-tmpl"> <div class="tabs"> {{each $item.html("h3", true)}} <div class="tabState_${$index === selectedTabIndex}"> ${$value} </div> {{/each}} </div> <div class="tabBody"> {{html $item.html("div")[selectedTabIndex]}} </div> </script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.js"></script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js"></script> <script type="text/javascript"> // Global for tracking selected tab var selectedTabIndex = 0; // Render the tab strip $("#tabsContent").tmpl().appendTo("#tabsView"); // When a tab is clicked, update the tab strip $("#tabsView") .delegate(".tabState_false", "click", function () { var templateItem = $.tmplItem(this); selectedTabIndex = $(this).index(); templateItem.update(); }); </script> </body> </html>   The “source” for the tab strip is contained in the following template: <script id="tabsContent" type="text/x-jquery-tmpl"> {{wrap "#tabsWrap"}} <h3>Tab 1</h3> <div> Content of tab 1. Lorem ipsum dolor <b>sit</b> amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </div> <h3>Tab 2</h3> <div> Content of tab 2. Lorem ipsum dolor <b>sit</b> amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </div> <h3>Tab 3</h3> <div> Content of tab 3. Lorem ipsum dolor <b>sit</b> amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </div> {{/wrap}} </script>   The tab strip is created with a list of H3 elements (which represent each tab) and DIV elements (which represent the body of each tab). Notice that the HTML content is wrapped in the {{wrap}} template tag. This template tag points at the following tabsWrap template: <script id="tabsWrap" type="text/x-jquery-tmpl"> <div class="tabs"> {{each $item.html("h3", true)}} <div class="tabState_${$index === selectedTabIndex}"> ${$value} </div> {{/each}} </div> <div class="tabBody"> {{html $item.html("div")[selectedTabIndex]}} </div> </script> The tabs DIV contains all of the tabs. The {{each}} template tag is used to loop through each of the H3 elements from the source template and render a DIV tag that represents a particular tab. The template item html() method is used to filter content from the “source” HTML template. The html() method accepts a jQuery selector for its first parameter. The tabs are retrieved from the source template by using an h3 filter. The second parameter passed to the html() method – the textOnly parameter -- causes the filter to return the inner text of each h3 element. You can learn more about the html() method at the jQuery website (see the section on $item.html()). The tabBody DIV renders the body of the selected tab. Notice that the {{html}} template tag is used to display the tab body so that HTML content in the body won’t be HTML encoded. The html() method is used, once again, to grab all of the DIV elements from the source HTML template. The selectedTabIndex global variable is used to display the contents of the selected tab. Remote Templates A common feature request for jQuery templates is support for remote templates. Developers want to be able to separate templates into different files. Adding support for remote templates requires only a few lines of extra code (Dave Ward has a nice blog entry on this). For example, the following page uses a remote template from a file named BookTemplate.htm: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Remote Templates</title> <link href="0_Site.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="pageContent"> <h1>ASP.NET Bookstore</h1> <div id="bookContainer"></div> </div> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.js"></script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js"></script> <script type="text/javascript"> // Create an array of books var books = [ { title: "ASP.NET 4 Unleashed", price: 37.79, picture: "AspNet4Unleashed.jpg" }, { title: "ASP.NET MVC Unleashed", price: 44.99, picture: "AspNetMvcUnleashed.jpg" }, { title: "ASP.NET Kick Start", price: 4.00, picture: "AspNetKickStart.jpg" }, { title: "ASP.NET MVC Unleashed iPhone", price: 44.99, picture: "AspNetMvcUnleashedIPhone.jpg" }, ]; // Get the remote template $.get("BookTemplate.htm", null, function (bookTemplate) { // Render the books using the remote template $.tmpl(bookTemplate, books).appendTo("#bookContainer"); }); function formatPrice(price) { return "$" + price.toFixed(2); } </script> </body> </html>   The remote template is retrieved (and rendered) with the following code: // Get the remote template $.get("BookTemplate.htm", null, function (bookTemplate) { // Render the books using the remote template $.tmpl(bookTemplate, books).appendTo("#bookContainer"); });   This code uses the standard jQuery $.get() method to get the BookTemplate.htm file from the server with an Ajax request. After the BookTemplate.htm file is successfully retrieved, the $.tmpl() method is used to render an array of books with the template. Here’s what the BookTemplate.htm file looks like: <div> <img src="BookPictures/${picture}" alt="" /> <h2>${title}</h2> price: ${formatPrice(price)} </div> Notice that the template in the BooksTemplate.htm file is not wrapped by a SCRIPT element. There is no need to wrap the template in this case because there is no possibility that the template will get interpreted before you want it to be interpreted. If you plan to use the bookTemplate multiple times – for example, you are paging or sorting the books -- then you should compile the template into a function and cache the compiled template function. For example, the following page can be used to page through a list of 100 products (using iPhone style More paging). <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Template Caching</title> <link href="6_Site.css" rel="stylesheet" type="text/css" /> </head> <body> <h1>Products</h1> <div id="productContainer"></div> <button id="more">More</button> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.js"></script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js"></script> <script type="text/javascript"> // Globals var pageIndex = 0; // Create an array of products var products = []; for (var i = 0; i < 100; i++) { products.push({ name: "Product " + (i + 1) }); } // Get the remote template $.get("ProductTemplate.htm", null, function (productTemplate) { // Compile and cache the template $.template("productTemplate", productTemplate); // Render the products renderProducts(0); }); $("#more").click(function () { pageIndex++; renderProducts(); }); function renderProducts() { // Get page of products var pageOfProducts = products.slice(pageIndex * 5, pageIndex * 5 + 5); // Used cached productTemplate to render products $.tmpl("productTemplate", pageOfProducts).appendTo("#productContainer"); } function formatPrice(price) { return "$" + price.toFixed(2); } </script> </body> </html>   The ProductTemplate is retrieved from an external file named ProductTemplate.htm. This template is retrieved only once. Furthermore, it is compiled and cached with the help of the $.template() method: // Get the remote template $.get("ProductTemplate.htm", null, function (productTemplate) { // Compile and cache the template $.template("productTemplate", productTemplate); // Render the products renderProducts(0); });   The $.template() method compiles the HTML representation of the template into a JavaScript function and caches the template function with the name productTemplate. The cached template can be used by calling the $.tmp() method. The productTemplate is used in the renderProducts() method: function renderProducts() { // Get page of products var pageOfProducts = products.slice(pageIndex * 5, pageIndex * 5 + 5); // Used cached productTemplate to render products $.tmpl("productTemplate", pageOfProducts).appendTo("#productContainer"); } In the code above, the first parameter passed to the $.tmpl() method is the name of a cached template. Working with Template Items In this final section, I want to devote some space to discussing Template Items. A new Template Item is created for each rendered instance of a template. For example, if you are displaying a list of 100 products with a template, then 100 Template Items are created. A Template Item has the following properties and methods: data – The data associated with the Template Instance. For example, a product. tmpl – The template associated with the Template Instance. parent – The parent template item if the template is nested. nodes – The HTML content of the template. calls – Used by {{wrap}} template tag. nest – Used by {{tmpl}} template tag. wrap – Used to imperatively enable wrapped templates. html – Used to filter content from a wrapped template. See the above section on wrapped templates. update – Used to re-render a template item. The last method – the update() method -- is especially interesting because it enables you to re-render a template item with new data or even a new template. For example, the following page displays a list of books. When you hover your mouse over any of the books, additional book details are displayed. In the following screenshot, details for ASP.NET Kick Start are displayed. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Template Item</title> <link href="0_Site.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="pageContent"> <h1>ASP.NET Bookstore</h1> <div id="bookContainer"></div> </div> <script id="bookTemplate" type="text/x-jQuery-tmpl"> <div class="bookItem"> <img src="BookPictures/${picture}" alt="" /> <h2>${title}</h2> price: ${formatPrice(price)} </div> </script> <script id="bookDetailsTemplate" type="text/x-jQuery-tmpl"> <div class="bookItem"> <img src="BookPictures/${picture}" alt="" /> <h2>${title}</h2> price: ${formatPrice(price)} <p> ${description} </p> </div> </script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.js"></script> <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.js"></script> <script type="text/javascript"> // Create an array of books var books = [ { title: "ASP.NET 4 Unleashed", price: 37.79, picture: "AspNet4Unleashed.jpg", description: "The most comprehensive book on Microsoft’s new ASP.NET 4.. " }, { title: "ASP.NET MVC Unleashed", price: 44.99, picture: "AspNetMvcUnleashed.jpg", description: "Writing for professional programmers, Walther explains the crucial concepts that make the Model-View-Controller (MVC) development paradigm work…" }, { title: "ASP.NET Kick Start", price: 4.00, picture: "AspNetKickStart.jpg", description: "Visual Studio .NET is the premier development environment for creating .NET applications…." }, { title: "ASP.NET MVC Unleashed iPhone", price: 44.99, picture: "AspNetMvcUnleashedIPhone.jpg", description: "ASP.NET MVC Unleashed for the iPhone…" }, ]; // Render the books using the template $("#bookTemplate").tmpl(books).appendTo("#bookContainer"); // Get compiled details template var bookDetailsTemplate = $("#bookDetailsTemplate").template(); // Add hover handler $(".bookItem").mouseenter(function () { // Get template item associated with DIV var templateItem = $(this).tmplItem(); // Change template to compiled template templateItem.tmpl = bookDetailsTemplate; // Re-render template templateItem.update(); }); function formatPrice(price) { return "$" + price.toFixed(2); } </script> </body> </html>   There are two templates used to display a book: bookTemplate and bookDetailsTemplate. When you hover your mouse over a template item, the standard bookTemplate is swapped out for the bookDetailsTemplate. The bookDetailsTemplate displays a book description. The books are rendered with the bookTemplate with the following line of code: // Render the books using the template $("#bookTemplate").tmpl(books).appendTo("#bookContainer");   The following code is used to swap the bookTemplate and the bookDetailsTemplate to show details for a book: // Get compiled details template var bookDetailsTemplate = $("#bookDetailsTemplate").template(); // Add hover handler $(".bookItem").mouseenter(function () { // Get template item associated with DIV var templateItem = $(this).tmplItem(); // Change template to compiled template templateItem.tmpl = bookDetailsTemplate; // Re-render template templateItem.update(); });   When you hover your mouse over a DIV element rendered by the bookTemplate, the mouseenter handler executes. First, this handler retrieves the Template Item associated with the DIV element by calling the tmplItem() method. The tmplItem() method returns a Template Item. Next, a new template is assigned to the Template Item. Notice that a compiled version of the bookDetailsTemplate is assigned to the Template Item’s tmpl property. The template is compiled earlier in the code by calling the template() method. Finally, the Template Item update() method is called to re-render the Template Item with the bookDetailsTemplate instead of the original bookTemplate. Summary This is a long blog entry and I still have not managed to cover all of the features of jQuery Templates J However, I’ve tried to cover the most important features of jQuery Templates such as template composition, template wrapping, and template items. To learn more about jQuery Templates, I recommend that you look at the documentation for jQuery Templates at the official jQuery website. Another great way to learn more about jQuery Templates is to look at the (unminified) source code.

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  • Zen and the Art of File and Folder Organization

    - by Mark Virtue
    Is your desk a paragon of neatness, or does it look like a paper-bomb has gone off? If you’ve been putting off getting organized because the task is too huge or daunting, or you don’t know where to start, we’ve got 40 tips to get you on the path to zen mastery of your filing system. For all those readers who would like to get their files and folders organized, or, if they’re already organized, better organized—we have compiled a complete guide to getting organized and staying organized, a comprehensive article that will hopefully cover every possible tip you could want. Signs that Your Computer is Poorly Organized If your computer is a mess, you’re probably already aware of it.  But just in case you’re not, here are some tell-tale signs: Your Desktop has over 40 icons on it “My Documents” contains over 300 files and 60 folders, including MP3s and digital photos You use the Windows’ built-in search facility whenever you need to find a file You can’t find programs in the out-of-control list of programs in your Start Menu You save all your Word documents in one folder, all your spreadsheets in a second folder, etc Any given file that you’re looking for may be in any one of four different sets of folders But before we start, here are some quick notes: We’re going to assume you know what files and folders are, and how to create, save, rename, copy and delete them The organization principles described in this article apply equally to all computer systems.  However, the screenshots here will reflect how things look on Windows (usually Windows 7).  We will also mention some useful features of Windows that can help you get organized. Everyone has their own favorite methodology of organizing and filing, and it’s all too easy to get into “My Way is Better than Your Way” arguments.  The reality is that there is no perfect way of getting things organized.  When I wrote this article, I tried to keep a generalist and objective viewpoint.  I consider myself to be unusually well organized (to the point of obsession, truth be told), and I’ve had 25 years experience in collecting and organizing files on computers.  So I’ve got a lot to say on the subject.  But the tips I have described here are only one way of doing it.  Hopefully some of these tips will work for you too, but please don’t read this as any sort of “right” way to do it. At the end of the article we’ll be asking you, the reader, for your own organization tips. Why Bother Organizing At All? For some, the answer to this question is self-evident. And yet, in this era of powerful desktop search software (the search capabilities built into the Windows Vista and Windows 7 Start Menus, and third-party programs like Google Desktop Search), the question does need to be asked, and answered. I have a friend who puts every file he ever creates, receives or downloads into his My Documents folder and doesn’t bother filing them into subfolders at all.  He relies on the search functionality built into his Windows operating system to help him find whatever he’s looking for.  And he always finds it.  He’s a Search Samurai.  For him, filing is a waste of valuable time that could be spent enjoying life! It’s tempting to follow suit.  On the face of it, why would anyone bother to take the time to organize their hard disk when such excellent search software is available?  Well, if all you ever want to do with the files you own is to locate and open them individually (for listening, editing, etc), then there’s no reason to ever bother doing one scrap of organization.  But consider these common tasks that are not achievable with desktop search software: Find files manually.  Often it’s not convenient, speedy or even possible to utilize your desktop search software to find what you want.  It doesn’t work 100% of the time, or you may not even have it installed.  Sometimes its just plain faster to go straight to the file you want, if you know it’s in a particular sub-folder, rather than trawling through hundreds of search results. Find groups of similar files (e.g. all your “work” files, all the photos of your Europe holiday in 2008, all your music videos, all the MP3s from Dark Side of the Moon, all your letters you wrote to your wife, all your tax returns).  Clever naming of the files will only get you so far.  Sometimes it’s the date the file was created that’s important, other times it’s the file format, and other times it’s the purpose of the file.  How do you name a collection of files so that they’re easy to isolate based on any of the above criteria?  Short answer, you can’t. Move files to a new computer.  It’s time to upgrade your computer.  How do you quickly grab all the files that are important to you?  Or you decide to have two computers now – one for home and one for work.  How do you quickly isolate only the work-related files to move them to the work computer? Synchronize files to other computers.  If you have more than one computer, and you need to mirror some of your files onto the other computer (e.g. your music collection), then you need a way to quickly determine which files are to be synced and which are not.  Surely you don’t want to synchronize everything? Choose which files to back up.  If your backup regime calls for multiple backups, or requires speedy backups, then you’ll need to be able to specify which files are to be backed up, and which are not.  This is not possible if they’re all in the same folder. Finally, if you’re simply someone who takes pleasure in being organized, tidy and ordered (me! me!), then you don’t even need a reason.  Being disorganized is simply unthinkable. Tips on Getting Organized Here we present our 40 best tips on how to get organized.  Or, if you’re already organized, to get better organized. Tip #1.  Choose Your Organization System Carefully The reason that most people are not organized is that it takes time.  And the first thing that takes time is deciding upon a system of organization.  This is always a matter of personal preference, and is not something that a geek on a website can tell you.  You should always choose your own system, based on how your own brain is organized (which makes the assumption that your brain is, in fact, organized). We can’t instruct you, but we can make suggestions: You may want to start off with a system based on the users of the computer.  i.e. “My Files”, “My Wife’s Files”, My Son’s Files”, etc.  Inside “My Files”, you might then break it down into “Personal” and “Business”.  You may then realize that there are overlaps.  For example, everyone may want to share access to the music library, or the photos from the school play.  So you may create another folder called “Family”, for the “common” files. You may decide that the highest-level breakdown of your files is based on the “source” of each file.  In other words, who created the files.  You could have “Files created by ME (business or personal)”, “Files created by people I know (family, friends, etc)”, and finally “Files created by the rest of the world (MP3 music files, downloaded or ripped movies or TV shows, software installation files, gorgeous desktop wallpaper images you’ve collected, etc).”  This system happens to be the one I use myself.  See below:  Mark is for files created by meVC is for files created by my company (Virtual Creations)Others is for files created by my friends and familyData is the rest of the worldAlso, Settings is where I store the configuration files and other program data files for my installed software (more on this in tip #34, below). Each folder will present its own particular set of requirements for further sub-organization.  For example, you may decide to organize your music collection into sub-folders based on the artist’s name, while your digital photos might get organized based on the date they were taken.  It can be different for every sub-folder! Another strategy would be based on “currentness”.  Files you have yet to open and look at live in one folder.  Ones that have been looked at but not yet filed live in another place.  Current, active projects live in yet another place.  All other files (your “archive”, if you like) would live in a fourth folder. (And of course, within that last folder you’d need to create a further sub-system based on one of the previous bullet points). Put some thought into this – changing it when it proves incomplete can be a big hassle!  Before you go to the trouble of implementing any system you come up with, examine a wide cross-section of the files you own and see if they will all be able to find a nice logical place to sit within your system. Tip #2.  When You Decide on Your System, Stick to It! There’s nothing more pointless than going to all the trouble of creating a system and filing all your files, and then whenever you create, receive or download a new file, you simply dump it onto your Desktop.  You need to be disciplined – forever!  Every new file you get, spend those extra few seconds to file it where it belongs!  Otherwise, in just a month or two, you’ll be worse off than before – half your files will be organized and half will be disorganized – and you won’t know which is which! Tip #3.  Choose the Root Folder of Your Structure Carefully Every data file (document, photo, music file, etc) that you create, own or is important to you, no matter where it came from, should be found within one single folder, and that one single folder should be located at the root of your C: drive (as a sub-folder of C:\).  In other words, do not base your folder structure in standard folders like “My Documents”.  If you do, then you’re leaving it up to the operating system engineers to decide what folder structure is best for you.  And every operating system has a different system!  In Windows 7 your files are found in C:\Users\YourName, whilst on Windows XP it was C:\Documents and Settings\YourName\My Documents.  In UNIX systems it’s often /home/YourName. These standard default folders tend to fill up with junk files and folders that are not at all important to you.  “My Documents” is the worst offender.  Every second piece of software you install, it seems, likes to create its own folder in the “My Documents” folder.  These folders usually don’t fit within your organizational structure, so don’t use them!  In fact, don’t even use the “My Documents” folder at all.  Allow it to fill up with junk, and then simply ignore it.  It sounds heretical, but: Don’t ever visit your “My Documents” folder!  Remove your icons/links to “My Documents” and replace them with links to the folders you created and you care about! Create your own file system from scratch!  Probably the best place to put it would be on your D: drive – if you have one.  This way, all your files live on one drive, while all the operating system and software component files live on the C: drive – simply and elegantly separated.  The benefits of that are profound.  Not only are there obvious organizational benefits (see tip #10, below), but when it comes to migrate your data to a new computer, you can (sometimes) simply unplug your D: drive and plug it in as the D: drive of your new computer (this implies that the D: drive is actually a separate physical disk, and not a partition on the same disk as C:).  You also get a slight speed improvement (again, only if your C: and D: drives are on separate physical disks). Warning:  From tip #12, below, you will see that it’s actually a good idea to have exactly the same file system structure – including the drive it’s filed on – on all of the computers you own.  So if you decide to use the D: drive as the storage system for your own files, make sure you are able to use the D: drive on all the computers you own.  If you can’t ensure that, then you can still use a clever geeky trick to store your files on the D: drive, but still access them all via the C: drive (see tip #17, below). If you only have one hard disk (C:), then create a dedicated folder that will contain all your files – something like C:\Files.  The name of the folder is not important, but make it a single, brief word. There are several reasons for this: When creating a backup regime, it’s easy to decide what files should be backed up – they’re all in the one folder! If you ever decide to trade in your computer for a new one, you know exactly which files to migrate You will always know where to begin a search for any file If you synchronize files with other computers, it makes your synchronization routines very simple.   It also causes all your shortcuts to continue to work on the other machines (more about this in tip #24, below). Once you’ve decided where your files should go, then put all your files in there – Everything!  Completely disregard the standard, default folders that are created for you by the operating system (“My Music”, “My Pictures”, etc).  In fact, you can actually relocate many of those folders into your own structure (more about that below, in tip #6). The more completely you get all your data files (documents, photos, music, etc) and all your configuration settings into that one folder, then the easier it will be to perform all of the above tasks. Once this has been done, and all your files live in one folder, all the other folders in C:\ can be thought of as “operating system” folders, and therefore of little day-to-day interest for us. Here’s a screenshot of a nicely organized C: drive, where all user files are located within the \Files folder:   Tip #4.  Use Sub-Folders This would be our simplest and most obvious tip.  It almost goes without saying.  Any organizational system you decide upon (see tip #1) will require that you create sub-folders for your files.  Get used to creating folders on a regular basis. Tip #5.  Don’t be Shy About Depth Create as many levels of sub-folders as you need.  Don’t be scared to do so.  Every time you notice an opportunity to group a set of related files into a sub-folder, do so.  Examples might include:  All the MP3s from one music CD, all the photos from one holiday, or all the documents from one client. It’s perfectly okay to put files into a folder called C:\Files\Me\From Others\Services\WestCo Bank\Statements\2009.  That’s only seven levels deep.  Ten levels is not uncommon.  Of course, it’s possible to take this too far.  If you notice yourself creating a sub-folder to hold only one file, then you’ve probably become a little over-zealous.  On the other hand, if you simply create a structure with only two levels (for example C:\Files\Work) then you really haven’t achieved any level of organization at all (unless you own only six files!).  Your “Work” folder will have become a dumping ground, just like your Desktop was, with most likely hundreds of files in it. Tip #6.  Move the Standard User Folders into Your Own Folder Structure Most operating systems, including Windows, create a set of standard folders for each of its users.  These folders then become the default location for files such as documents, music files, digital photos and downloaded Internet files.  In Windows 7, the full list is shown below: Some of these folders you may never use nor care about (for example, the Favorites folder, if you’re not using Internet Explorer as your browser).  Those ones you can leave where they are.  But you may be using some of the other folders to store files that are important to you.  Even if you’re not using them, Windows will still often treat them as the default storage location for many types of files.  When you go to save a standard file type, it can become annoying to be automatically prompted to save it in a folder that’s not part of your own file structure. But there’s a simple solution:  Move the folders you care about into your own folder structure!  If you do, then the next time you go to save a file of the corresponding type, Windows will prompt you to save it in the new, moved location. Moving the folders is easy.  Simply drag-and-drop them to the new location.  Here’s a screenshot of the default My Music folder being moved to my custom personal folder (Mark): Tip #7.  Name Files and Folders Intelligently This is another one that almost goes without saying, but we’ll say it anyway:  Do not allow files to be created that have meaningless names like Document1.doc, or folders called New Folder (2).  Take that extra 20 seconds and come up with a meaningful name for the file/folder – one that accurately divulges its contents without repeating the entire contents in the name. Tip #8.  Watch Out for Long Filenames Another way to tell if you have not yet created enough depth to your folder hierarchy is that your files often require really long names.  If you need to call a file Johnson Sales Figures March 2009.xls (which might happen to live in the same folder as Abercrombie Budget Report 2008.xls), then you might want to create some sub-folders so that the first file could be simply called March.xls, and living in the Clients\Johnson\Sales Figures\2009 folder. A well-placed file needs only a brief filename! Tip #9.  Use Shortcuts!  Everywhere! This is probably the single most useful and important tip we can offer.  A shortcut allows a file to be in two places at once. Why would you want that?  Well, the file and folder structure of every popular operating system on the market today is hierarchical.  This means that all objects (files and folders) always live within exactly one parent folder.  It’s a bit like a tree.  A tree has branches (folders) and leaves (files).  Each leaf, and each branch, is supported by exactly one parent branch, all the way back to the root of the tree (which, incidentally, is exactly why C:\ is called the “root folder” of the C: drive). That hard disks are structured this way may seem obvious and even necessary, but it’s only one way of organizing data.  There are others:  Relational databases, for example, organize structured data entirely differently.  The main limitation of hierarchical filing structures is that a file can only ever be in one branch of the tree – in only one folder – at a time.  Why is this a problem?  Well, there are two main reasons why this limitation is a problem for computer users: The “correct” place for a file, according to our organizational rationale, is very often a very inconvenient place for that file to be located.  Just because it’s correctly filed doesn’t mean it’s easy to get to.  Your file may be “correctly” buried six levels deep in your sub-folder structure, but you may need regular and speedy access to this file every day.  You could always move it to a more convenient location, but that would mean that you would need to re-file back to its “correct” location it every time you’d finished working on it.  Most unsatisfactory. A file may simply “belong” in two or more different locations within your file structure.  For example, say you’re an accountant and you have just completed the 2009 tax return for John Smith.  It might make sense to you to call this file 2009 Tax Return.doc and file it under Clients\John Smith.  But it may also be important to you to have the 2009 tax returns from all your clients together in the one place.  So you might also want to call the file John Smith.doc and file it under Tax Returns\2009.  The problem is, in a purely hierarchical filing system, you can’t put it in both places.  Grrrrr! Fortunately, Windows (and most other operating systems) offers a way for you to do exactly that:  It’s called a “shortcut” (also known as an “alias” on Macs and a “symbolic link” on UNIX systems).  Shortcuts allow a file to exist in one place, and an icon that represents the file to be created and put anywhere else you please.  In fact, you can create a dozen such icons and scatter them all over your hard disk.  Double-clicking on one of these icons/shortcuts opens up the original file, just as if you had double-clicked on the original file itself. Consider the following two icons: The one on the left is the actual Word document, while the one on the right is a shortcut that represents the Word document.  Double-clicking on either icon will open the same file.  There are two main visual differences between the icons: The shortcut will have a small arrow in the lower-left-hand corner (on Windows, anyway) The shortcut is allowed to have a name that does not include the file extension (the “.docx” part, in this case) You can delete the shortcut at any time without losing any actual data.  The original is still intact.  All you lose is the ability to get to that data from wherever the shortcut was. So why are shortcuts so great?  Because they allow us to easily overcome the main limitation of hierarchical file systems, and put a file in two (or more) places at the same time.  You will always have files that don’t play nice with your organizational rationale, and can’t be filed in only one place.  They demand to exist in two places.  Shortcuts allow this!  Furthermore, they allow you to collect your most often-opened files and folders together in one spot for convenient access.  The cool part is that the original files stay where they are, safe forever in their perfectly organized location. So your collection of most often-opened files can – and should – become a collection of shortcuts! If you’re still not convinced of the utility of shortcuts, consider the following well-known areas of a typical Windows computer: The Start Menu (and all the programs that live within it) The Quick Launch bar (or the Superbar in Windows 7) The “Favorite folders” area in the top-left corner of the Windows Explorer window (in Windows Vista or Windows 7) Your Internet Explorer Favorites or Firefox Bookmarks Each item in each of these areas is a shortcut!  Each of those areas exist for one purpose only:  For convenience – to provide you with a collection of the files and folders you access most often. It should be easy to see by now that shortcuts are designed for one single purpose:  To make accessing your files more convenient.  Each time you double-click on a shortcut, you are saved the hassle of locating the file (or folder, or program, or drive, or control panel icon) that it represents. Shortcuts allow us to invent a golden rule of file and folder organization: “Only ever have one copy of a file – never have two copies of the same file.  Use a shortcut instead” (this rule doesn’t apply to copies created for backup purposes, of course!) There are also lesser rules, like “don’t move a file into your work area – create a shortcut there instead”, and “any time you find yourself frustrated with how long it takes to locate a file, create a shortcut to it and place that shortcut in a convenient location.” So how to we create these massively useful shortcuts?  There are two main ways: “Copy” the original file or folder (click on it and type Ctrl-C, or right-click on it and select Copy):  Then right-click in an empty area of the destination folder (the place where you want the shortcut to go) and select Paste shortcut: Right-drag (drag with the right mouse button) the file from the source folder to the destination folder.  When you let go of the mouse button at the destination folder, a menu pops up: Select Create shortcuts here. Note that when shortcuts are created, they are often named something like Shortcut to Budget Detail.doc (windows XP) or Budget Detail – Shortcut.doc (Windows 7).   If you don’t like those extra words, you can easily rename the shortcuts after they’re created, or you can configure Windows to never insert the extra words in the first place (see our article on how to do this). And of course, you can create shortcuts to folders too, not just to files! Bottom line: Whenever you have a file that you’d like to access from somewhere else (whether it’s convenience you’re after, or because the file simply belongs in two places), create a shortcut to the original file in the new location. Tip #10.  Separate Application Files from Data Files Any digital organization guru will drum this rule into you.  Application files are the components of the software you’ve installed (e.g. Microsoft Word, Adobe Photoshop or Internet Explorer).  Data files are the files that you’ve created for yourself using that software (e.g. Word Documents, digital photos, emails or playlists). Software gets installed, uninstalled and upgraded all the time.  Hopefully you always have the original installation media (or downloaded set-up file) kept somewhere safe, and can thus reinstall your software at any time.  This means that the software component files are of little importance.  Whereas the files you have created with that software is, by definition, important.  It’s a good rule to always separate unimportant files from important files. So when your software prompts you to save a file you’ve just created, take a moment and check out where it’s suggesting that you save the file.  If it’s suggesting that you save the file into the same folder as the software itself, then definitely don’t follow that suggestion.  File it in your own folder!  In fact, see if you can find the program’s configuration option that determines where files are saved by default (if it has one), and change it. Tip #11.  Organize Files Based on Purpose, Not on File Type If you have, for example a folder called Work\Clients\Johnson, and within that folder you have two sub-folders, Word Documents and Spreadsheets (in other words, you’re separating “.doc” files from “.xls” files), then chances are that you’re not optimally organized.  It makes little sense to organize your files based on the program that created them.  Instead, create your sub-folders based on the purpose of the file.  For example, it would make more sense to create sub-folders called Correspondence and Financials.  It may well be that all the files in a given sub-folder are of the same file-type, but this should be more of a coincidence and less of a design feature of your organization system. Tip #12.  Maintain the Same Folder Structure on All Your Computers In other words, whatever organizational system you create, apply it to every computer that you can.  There are several benefits to this: There’s less to remember.  No matter where you are, you always know where to look for your files If you copy or synchronize files from one computer to another, then setting up the synchronization job becomes very simple Shortcuts can be copied or moved from one computer to another with ease (assuming the original files are also copied/moved).  There’s no need to find the target of the shortcut all over again on the second computer Ditto for linked files (e.g Word documents that link to data in a separate Excel file), playlists, and any files that reference the exact file locations of other files. This applies even to the drive that your files are stored on.  If your files are stored on C: on one computer, make sure they’re stored on C: on all your computers.  Otherwise all your shortcuts, playlists and linked files will stop working! Tip #13.  Create an “Inbox” Folder Create yourself a folder where you store all files that you’re currently working on, or that you haven’t gotten around to filing yet.  You can think of this folder as your “to-do” list.  You can call it “Inbox” (making it the same metaphor as your email system), or “Work”, or “To-Do”, or “Scratch”, or whatever name makes sense to you.  It doesn’t matter what you call it – just make sure you have one! Once you have finished working on a file, you then move it from the “Inbox” to its correct location within your organizational structure. You may want to use your Desktop as this “Inbox” folder.  Rightly or wrongly, most people do.  It’s not a bad place to put such files, but be careful:  If you do decide that your Desktop represents your “to-do” list, then make sure that no other files find their way there.  In other words, make sure that your “Inbox”, wherever it is, Desktop or otherwise, is kept free of junk – stray files that don’t belong there. So where should you put this folder, which, almost by definition, lives outside the structure of the rest of your filing system?  Well, first and foremost, it has to be somewhere handy.  This will be one of your most-visited folders, so convenience is key.  Putting it on the Desktop is a great option – especially if you don’t have any other folders on your Desktop:  the folder then becomes supremely easy to find in Windows Explorer: You would then create shortcuts to this folder in convenient spots all over your computer (“Favorite Links”, “Quick Launch”, etc). Tip #14.  Ensure You have Only One “Inbox” Folder Once you’ve created your “Inbox” folder, don’t use any other folder location as your “to-do list”.  Throw every incoming or created file into the Inbox folder as you create/receive it.  This keeps the rest of your computer pristine and free of randomly created or downloaded junk.  The last thing you want to be doing is checking multiple folders to see all your current tasks and projects.  Gather them all together into one folder. Here are some tips to help ensure you only have one Inbox: Set the default “save” location of all your programs to this folder. Set the default “download” location for your browser to this folder. If this folder is not your desktop (recommended) then also see if you can make a point of not putting “to-do” files on your desktop.  This keeps your desktop uncluttered and Zen-like: (the Inbox folder is in the bottom-right corner) Tip #15.  Be Vigilant about Clearing Your “Inbox” Folder This is one of the keys to staying organized.  If you let your “Inbox” overflow (i.e. allow there to be more than, say, 30 files or folders in there), then you’re probably going to start feeling like you’re overwhelmed:  You’re not keeping up with your to-do list.  Once your Inbox gets beyond a certain point (around 30 files, studies have shown), then you’ll simply start to avoid it.  You may continue to put files in there, but you’ll be scared to look at it, fearing the “out of control” feeling that all overworked, chaotic or just plain disorganized people regularly feel. So, here’s what you can do: Visit your Inbox/to-do folder regularly (at least five times per day). Scan the folder regularly for files that you have completed working on and are ready for filing.  File them immediately. Make it a source of pride to keep the number of files in this folder as small as possible.  If you value peace of mind, then make the emptiness of this folder one of your highest (computer) priorities If you know that a particular file has been in the folder for more than, say, six weeks, then admit that you’re not actually going to get around to processing it, and move it to its final resting place. Tip #16.  File Everything Immediately, and Use Shortcuts for Your Active Projects As soon as you create, receive or download a new file, store it away in its “correct” folder immediately.  Then, whenever you need to work on it (possibly straight away), create a shortcut to it in your “Inbox” (“to-do”) folder or your desktop.  That way, all your files are always in their “correct” locations, yet you still have immediate, convenient access to your current, active files.  When you finish working on a file, simply delete the shortcut. Ideally, your “Inbox” folder – and your Desktop – should contain no actual files or folders.  They should simply contain shortcuts. Tip #17.  Use Directory Symbolic Links (or Junctions) to Maintain One Unified Folder Structure Using this tip, we can get around a potential hiccup that we can run into when creating our organizational structure – the issue of having more than one drive on our computer (C:, D:, etc).  We might have files we need to store on the D: drive for space reasons, and yet want to base our organized folder structure on the C: drive (or vice-versa). Your chosen organizational structure may dictate that all your files must be accessed from the C: drive (for example, the root folder of all your files may be something like C:\Files).  And yet you may still have a D: drive and wish to take advantage of the hundreds of spare Gigabytes that it offers.  Did you know that it’s actually possible to store your files on the D: drive and yet access them as if they were on the C: drive?  And no, we’re not talking about shortcuts here (although the concept is very similar). By using the shell command mklink, you can essentially take a folder that lives on one drive and create an alias for it on a different drive (you can do lots more than that with mklink – for a full rundown on this programs capabilities, see our dedicated article).  These aliases are called directory symbolic links (and used to be known as junctions).  You can think of them as “virtual” folders.  They function exactly like regular folders, except they’re physically located somewhere else. For example, you may decide that your entire D: drive contains your complete organizational file structure, but that you need to reference all those files as if they were on the C: drive, under C:\Files.  If that was the case you could create C:\Files as a directory symbolic link – a link to D:, as follows: mklink /d c:\files d:\ Or it may be that the only files you wish to store on the D: drive are your movie collection.  You could locate all your movie files in the root of your D: drive, and then link it to C:\Files\Media\Movies, as follows: mklink /d c:\files\media\movies d:\ (Needless to say, you must run these commands from a command prompt – click the Start button, type cmd and press Enter) Tip #18. Customize Your Folder Icons This is not strictly speaking an organizational tip, but having unique icons for each folder does allow you to more quickly visually identify which folder is which, and thus saves you time when you’re finding files.  An example is below (from my folder that contains all files downloaded from the Internet): To learn how to change your folder icons, please refer to our dedicated article on the subject. Tip #19.  Tidy Your Start Menu The Windows Start Menu is usually one of the messiest parts of any Windows computer.  Every program you install seems to adopt a completely different approach to placing icons in this menu.  Some simply put a single program icon.  Others create a folder based on the name of the software.  And others create a folder based on the name of the software manufacturer.  It’s chaos, and can make it hard to find the software you want to run. Thankfully we can avoid this chaos with useful operating system features like Quick Launch, the Superbar or pinned start menu items. Even so, it would make a lot of sense to get into the guts of the Start Menu itself and give it a good once-over.  All you really need to decide is how you’re going to organize your applications.  A structure based on the purpose of the application is an obvious candidate.  Below is an example of one such structure: In this structure, Utilities means software whose job it is to keep the computer itself running smoothly (configuration tools, backup software, Zip programs, etc).  Applications refers to any productivity software that doesn’t fit under the headings Multimedia, Graphics, Internet, etc. In case you’re not aware, every icon in your Start Menu is a shortcut and can be manipulated like any other shortcut (copied, moved, deleted, etc). With the Windows Start Menu (all version of Windows), Microsoft has decided that there be two parallel folder structures to store your Start Menu shortcuts.  One for you (the logged-in user of the computer) and one for all users of the computer.  Having two parallel structures can often be redundant:  If you are the only user of the computer, then having two parallel structures is totally redundant.  Even if you have several users that regularly log into the computer, most of your installed software will need to be made available to all users, and should thus be moved out of the “just you” version of the Start Menu and into the “all users” area. To take control of your Start Menu, so you can start organizing it, you’ll need to know how to access the actual folders and shortcut files that make up the Start Menu (both versions of it).  To find these folders and files, click the Start button and then right-click on the All Programs text (Windows XP users should right-click on the Start button itself): The Open option refers to the “just you” version of the Start Menu, while the Open All Users option refers to the “all users” version.  Click on the one you want to organize. A Windows Explorer window then opens with your chosen version of the Start Menu selected.  From there it’s easy.  Double-click on the Programs folder and you’ll see all your folders and shortcuts.  Now you can delete/rename/move until it’s just the way you want it. Note:  When you’re reorganizing your Start Menu, you may want to have two Explorer windows open at the same time – one showing the “just you” version and one showing the “all users” version.  You can drag-and-drop between the windows. Tip #20.  Keep Your Start Menu Tidy Once you have a perfectly organized Start Menu, try to be a little vigilant about keeping it that way.  Every time you install a new piece of software, the icons that get created will almost certainly violate your organizational structure. So to keep your Start Menu pristine and organized, make sure you do the following whenever you install a new piece of software: Check whether the software was installed into the “just you” area of the Start Menu, or the “all users” area, and then move it to the correct area. Remove all the unnecessary icons (like the “Read me” icon, the “Help” icon (you can always open the help from within the software itself when it’s running), the “Uninstall” icon, the link(s)to the manufacturer’s website, etc) Rename the main icon(s) of the software to something brief that makes sense to you.  For example, you might like to rename Microsoft Office Word 2010 to simply Word Move the icon(s) into the correct folder based on your Start Menu organizational structure And don’t forget:  when you uninstall a piece of software, the software’s uninstall routine is no longer going to be able to remove the software’s icon from the Start Menu (because you moved and/or renamed it), so you’ll need to remove that icon manually. Tip #21.  Tidy C:\ The root of your C: drive (C:\) is a common dumping ground for files and folders – both by the users of your computer and by the software that you install on your computer.  It can become a mess. There’s almost no software these days that requires itself to be installed in C:\.  99% of the time it can and should be installed into C:\Program Files.  And as for your own files, well, it’s clear that they can (and almost always should) be stored somewhere else. In an ideal world, your C:\ folder should look like this (on Windows 7): Note that there are some system files and folders in C:\ that are usually and deliberately “hidden” (such as the Windows virtual memory file pagefile.sys, the boot loader file bootmgr, and the System Volume Information folder).  Hiding these files and folders is a good idea, as they need to stay where they are and are almost never needed to be opened or even seen by you, the user.  Hiding them prevents you from accidentally messing with them, and enhances your sense of order and well-being when you look at your C: drive folder. Tip #22.  Tidy Your Desktop The Desktop is probably the most abused part of a Windows computer (from an organization point of view).  It usually serves as a dumping ground for all incoming files, as well as holding icons to oft-used applications, plus some regularly opened files and folders.  It often ends up becoming an uncontrolled mess.  See if you can avoid this.  Here’s why… Application icons (Word, Internet Explorer, etc) are often found on the Desktop, but it’s unlikely that this is the optimum place for them.  The “Quick Launch” bar (or the Superbar in Windows 7) is always visible and so represents a perfect location to put your icons.  You’ll only be able to see the icons on your Desktop when all your programs are minimized.  It might be time to get your application icons off your desktop… You may have decided that the Inbox/To-do folder on your computer (see tip #13, above) should be your Desktop.  If so, then enough said.  Simply be vigilant about clearing it and preventing it from being polluted by junk files (see tip #15, above).  On the other hand, if your Desktop is not acting as your “Inbox” folder, then there’s no reason for it to have any data files or folders on it at all, except perhaps a couple of shortcuts to often-opened files and folders (either ongoing or current projects).  Everything else should be moved to your “Inbox” folder. In an ideal world, it might look like this: Tip #23.  Move Permanent Items on Your Desktop Away from the Top-Left Corner When files/folders are dragged onto your desktop in a Windows Explorer window, or when shortcuts are created on your Desktop from Internet Explorer, those icons are always placed in the top-left corner – or as close as they can get.  If you have other files, folders or shortcuts that you keep on the Desktop permanently, then it’s a good idea to separate these permanent icons from the transient ones, so that you can quickly identify which ones the transients are.  An easy way to do this is to move all your permanent icons to the right-hand side of your Desktop.  That should keep them separated from incoming items. Tip #24.  Synchronize If you have more than one computer, you’ll almost certainly want to share files between them.  If the computers are permanently attached to the same local network, then there’s no need to store multiple copies of any one file or folder – shortcuts will suffice.  However, if the computers are not always on the same network, then you will at some point need to copy files between them.  For files that need to permanently live on both computers, the ideal way to do this is to synchronize the files, as opposed to simply copying them. We only have room here to write a brief summary of synchronization, not a full article.  In short, there are several different types of synchronization: Where the contents of one folder are accessible anywhere, such as with Dropbox Where the contents of any number of folders are accessible anywhere, such as with Windows Live Mesh Where any files or folders from anywhere on your computer are synchronized with exactly one other computer, such as with the Windows “Briefcase”, Microsoft SyncToy, or (much more powerful, yet still free) SyncBack from 2BrightSparks.  This only works when both computers are on the same local network, at least temporarily. A great advantage of synchronization solutions is that once you’ve got it configured the way you want it, then the sync process happens automatically, every time.  Click a button (or schedule it to happen automatically) and all your files are automagically put where they’re supposed to be. If you maintain the same file and folder structure on both computers, then you can also sync files depend upon the correct location of other files, like shortcuts, playlists and office documents that link to other office documents, and the synchronized files still work on the other computer! Tip #25.  Hide Files You Never Need to See If you have your files well organized, you will often be able to tell if a file is out of place just by glancing at the contents of a folder (for example, it should be pretty obvious if you look in a folder that contains all the MP3s from one music CD and see a Word document in there).  This is a good thing – it allows you to determine if there are files out of place with a quick glance.  Yet sometimes there are files in a folder that seem out of place but actually need to be there, such as the “folder art” JPEGs in music folders, and various files in the root of the C: drive.  If such files never need to be opened by you, then a good idea is to simply hide them.  Then, the next time you glance at the folder, you won’t have to remember whether that file was supposed to be there or not, because you won’t see it at all! To hide a file, simply right-click on it and choose Properties: Then simply tick the Hidden tick-box:   Tip #26.  Keep Every Setup File These days most software is downloaded from the Internet.  Whenever you download a piece of software, keep it.  You’ll never know when you need to reinstall the software. Further, keep with it an Internet shortcut that links back to the website where you originally downloaded it, in case you ever need to check for updates. See tip #33 below for a full description of the excellence of organizing your setup files. Tip #27.  Try to Minimize the Number of Folders that Contain Both Files and Sub-folders Some of the folders in your organizational structure will contain only files.  Others will contain only sub-folders.  And you will also have some folders that contain both files and sub-folders.  You will notice slight improvements in how long it takes you to locate a file if you try to avoid this third type of folder.  It’s not always possible, of course – you’ll always have some of these folders, but see if you can avoid it. One way of doing this is to take all the leftover files that didn’t end up getting stored in a sub-folder and create a special “Miscellaneous” or “Other” folder for them. Tip #28.  Starting a Filename with an Underscore Brings it to the Top of a List Further to the previous tip, if you name that “Miscellaneous” or “Other” folder in such a way that its name begins with an underscore “_”, then it will appear at the top of the list of files/folders. The screenshot below is an example of this.  Each folder in the list contains a set of digital photos.  The folder at the top of the list, _Misc, contains random photos that didn’t deserve their own dedicated folder: Tip #29.  Clean Up those CD-ROMs and (shudder!) Floppy Disks Have you got a pile of CD-ROMs stacked on a shelf of your office?  Old photos, or files you archived off onto CD-ROM (or even worse, floppy disks!) because you didn’t have enough disk space at the time?  In the meantime have you upgraded your computer and now have 500 Gigabytes of space you don’t know what to do with?  If so, isn’t it time you tidied up that stack of disks and filed them into your gorgeous new folder structure? So what are you waiting for?  Bite the bullet, copy them all back onto your computer, file them in their appropriate folders, and then back the whole lot up onto a shiny new 1000Gig external hard drive! Useful Folders to Create This next section suggests some useful folders that you might want to create within your folder structure.  I’ve personally found them to be indispensable. The first three are all about convenience – handy folders to create and then put somewhere that you can always access instantly.  For each one, it’s not so important where the actual folder is located, but it’s very important where you put the shortcut(s) to the folder.  You might want to locate the shortcuts: On your Desktop In your “Quick Launch” area (or pinned to your Windows 7 Superbar) In your Windows Explorer “Favorite Links” area Tip #30.  Create an “Inbox” (“To-Do”) Folder This has already been mentioned in depth (see tip #13), but we wanted to reiterate its importance here.  This folder contains all the recently created, received or downloaded files that you have not yet had a chance to file away properly, and it also may contain files that you have yet to process.  In effect, it becomes a sort of “to-do list”.  It doesn’t have to be called “Inbox” – you can call it whatever you want. Tip #31.  Create a Folder where Your Current Projects are Collected Rather than going hunting for them all the time, or dumping them all on your desktop, create a special folder where you put links (or work folders) for each of the projects you’re currently working on. You can locate this folder in your “Inbox” folder, on your desktop, or anywhere at all – just so long as there’s a way of getting to it quickly, such as putting a link to it in Windows Explorer’s “Favorite Links” area: Tip #32.  Create a Folder for Files and Folders that You Regularly Open You will always have a few files that you open regularly, whether it be a spreadsheet of your current accounts, or a favorite playlist.  These are not necessarily “current projects”, rather they’re simply files that you always find yourself opening.  Typically such files would be located on your desktop (or even better, shortcuts to those files).  Why not collect all such shortcuts together and put them in their own special folder? As with the “Current Projects” folder (above), you would want to locate that folder somewhere convenient.  Below is an example of a folder called “Quick links”, with about seven files (shortcuts) in it, that is accessible through the Windows Quick Launch bar: See tip #37 below for a full explanation of the power of the Quick Launch bar. Tip #33.  Create a “Set-ups” Folder A typical computer has dozens of applications installed on it.  For each piece of software, there are often many different pieces of information you need to keep track of, including: The original installation setup file(s).  This can be anything from a simple 100Kb setup.exe file you downloaded from a website, all the way up to a 4Gig ISO file that you copied from a DVD-ROM that you purchased. The home page of the software manufacturer (in case you need to look up something on their support pages, their forum or their online help) The page containing the download link for your actual file (in case you need to re-download it, or download an upgraded version) The serial number Your proof-of-purchase documentation Any other template files, plug-ins, themes, etc that also need to get installed For each piece of software, it’s a great idea to gather all of these files together and put them in a single folder.  The folder can be the name of the software (plus possibly a very brief description of what it’s for – in case you can’t remember what the software does based in its name).  Then you would gather all of these folders together into one place, and call it something like “Software” or “Setups”. If you have enough of these folders (I have several hundred, being a geek, collected over 20 years), then you may want to further categorize them.  My own categorization structure is based on “platform” (operating system): The last seven folders each represents one platform/operating system, while _Operating Systems contains set-up files for installing the operating systems themselves.  _Hardware contains ROMs for hardware I own, such as routers. Within the Windows folder (above), you can see the beginnings of the vast library of software I’ve compiled over the years: An example of a typical application folder looks like this: Tip #34.  Have a “Settings” Folder We all know that our documents are important.  So are our photos and music files.  We save all of these files into folders, and then locate them afterwards and double-click on them to open them.  But there are many files that are important to us that can’t be saved into folders, and then searched for and double-clicked later on.  These files certainly contain important information that we need, but are often created internally by an application, and saved wherever that application feels is appropriate. A good example of this is the “PST” file that Outlook creates for us and uses to store all our emails, contacts, appointments and so forth.  Another example would be the collection of Bookmarks that Firefox stores on your behalf. And yet another example would be the customized settings and configuration files of our all our software.  Granted, most Windows programs store their configuration in the Registry, but there are still many programs that use configuration files to store their settings. Imagine if you lost all of the above files!  And yet, when people are backing up their computers, they typically only back up the files they know about – those that are stored in the “My Documents” folder, etc.  If they had a hard disk failure or their computer was lost or stolen, their backup files would not include some of the most vital files they owned.  Also, when migrating to a new computer, it’s vital to ensure that these files make the journey. It can be a very useful idea to create yourself a folder to store all your “settings” – files that are important to you but which you never actually search for by name and double-click on to open them.  Otherwise, next time you go to set up a new computer just the way you want it, you’ll need to spend hours recreating the configuration of your previous computer! So how to we get our important files into this folder?  Well, we have a few options: Some programs (such as Outlook and its PST files) allow you to place these files wherever you want.  If you delve into the program’s options, you will find a setting somewhere that controls the location of the important settings files (or “personal storage” – PST – when it comes to Outlook) Some programs do not allow you to change such locations in any easy way, but if you get into the Registry, you can sometimes find a registry key that refers to the location of the file(s).  Simply move the file into your Settings folder and adjust the registry key to refer to the new location. Some programs stubbornly refuse to allow their settings files to be placed anywhere other then where they stipulate.  When faced with programs like these, you have three choices:  (1) You can ignore those files, (2) You can copy the files into your Settings folder (let’s face it – settings don’t change very often), or (3) you can use synchronization software, such as the Windows Briefcase, to make synchronized copies of all your files in your Settings folder.  All you then have to do is to remember to run your sync software periodically (perhaps just before you run your backup software!). There are some other things you may decide to locate inside this new “Settings” folder: Exports of registry keys (from the many applications that store their configurations in the Registry).  This is useful for backup purposes or for migrating to a new computer Notes you’ve made about all the specific customizations you have made to a particular piece of software (so that you’ll know how to do it all again on your next computer) Shortcuts to webpages that detail how to tweak certain aspects of your operating system or applications so they are just the way you like them (such as how to remove the words “Shortcut to” from the beginning of newly created shortcuts).  In other words, you’d want to create shortcuts to half the pages on the How-To Geek website! Here’s an example of a “Settings” folder: Windows Features that Help with Organization This section details some of the features of Microsoft Windows that are a boon to anyone hoping to stay optimally organized. Tip #35.  Use the “Favorite Links” Area to Access Oft-Used Folders Once you’ve created your great new filing system, work out which folders you access most regularly, or which serve as great starting points for locating the rest of the files in your folder structure, and then put links to those folders in your “Favorite Links” area of the left-hand side of the Windows Explorer window (simply called “Favorites” in Windows 7):   Some ideas for folders you might want to add there include: Your “Inbox” folder (or whatever you’ve called it) – most important! The base of your filing structure (e.g. C:\Files) A folder containing shortcuts to often-accessed folders on other computers around the network (shown above as Network Folders) A folder containing shortcuts to your current projects (unless that folder is in your “Inbox” folder) Getting folders into this area is very simple – just locate the folder you’re interested in and drag it there! Tip #36.  Customize the Places Bar in the File/Open and File/Save Boxes Consider the screenshot below: The highlighted icons (collectively known as the “Places Bar”) can be customized to refer to any folder location you want, allowing instant access to any part of your organizational structure. Note:  These File/Open and File/Save boxes have been superseded by new versions that use the Windows Vista/Windows 7 “Favorite Links”, but the older versions (shown above) are still used by a surprisingly large number of applications. The easiest way to customize these icons is to use the Group Policy Editor, but not everyone has access to this program.  If you do, open it up and navigate to: User Configuration > Administrative Templates > Windows Components > Windows Explorer > Common Open File Dialog If you don’t have access to the Group Policy Editor, then you’ll need to get into the Registry.  Navigate to: HKEY_CURRENT_USER \ Software \ Microsoft  \ Windows \ CurrentVersion \ Policies \ comdlg32 \ Placesbar It should then be easy to make the desired changes.  Log off and log on again to allow the changes to take effect. Tip #37.  Use the Quick Launch Bar as a Application and File Launcher That Quick Launch bar (to the right of the Start button) is a lot more useful than people give it credit for.  Most people simply have half a dozen icons in it, and use it to start just those programs.  But it can actually be used to instantly access just about anything in your filing system: For complete instructions on how to set this up, visit our dedicated article on this topic. Tip #38.  Put a Shortcut to Windows Explorer into Your Quick Launch Bar This is only necessary in Windows Vista and Windows XP.  The Microsoft boffins finally got wise and added it to the Windows 7 Superbar by default. Windows Explorer – the program used for managing your files and folders – is one of the most useful programs in Windows.  Anyone who considers themselves serious about being organized needs instant access to this program at any time.  A great place to create a shortcut to this program is in the Windows XP and Windows Vista “Quick Launch” bar: To get it there, locate it in your Start Menu (usually under “Accessories”) and then right-drag it down into your Quick Launch bar (and create a copy). Tip #39.  Customize the Starting Folder for Your Windows 7 Explorer Superbar Icon If you’re on Windows 7, your Superbar will include a Windows Explorer icon.  Clicking on the icon will launch Windows Explorer (of course), and will start you off in your “Libraries” folder.  Libraries may be fine as a starting point, but if you have created yourself an “Inbox” folder, then it would probably make more sense to start off in this folder every time you launch Windows Explorer. To change this default/starting folder location, then first right-click the Explorer icon in the Superbar, and then right-click Properties:Then, in Target field of the Windows Explorer Properties box that appears, type %windir%\explorer.exe followed by the path of the folder you wish to start in.  For example: %windir%\explorer.exe C:\Files If that folder happened to be on the Desktop (and called, say, “Inbox”), then you would use the following cleverness: %windir%\explorer.exe shell:desktop\Inbox Then click OK and test it out. Tip #40.  Ummmmm…. No, that’s it.  I can’t think of another one.  That’s all of the tips I can come up with.  I only created this one because 40 is such a nice round number… Case Study – An Organized PC To finish off the article, I have included a few screenshots of my (main) computer (running Vista).  The aim here is twofold: To give you a sense of what it looks like when the above, sometimes abstract, tips are applied to a real-life computer, and To offer some ideas about folders and structure that you may want to steal to use on your own PC. Let’s start with the C: drive itself.  Very minimal.  All my files are contained within C:\Files.  I’ll confine the rest of the case study to this folder: That folder contains the following: Mark: My personal files VC: My business (Virtual Creations, Australia) Others contains files created by friends and family Data contains files from the rest of the world (can be thought of as “public” files, usually downloaded from the Net) Settings is described above in tip #34 The Data folder contains the following sub-folders: Audio:  Radio plays, audio books, podcasts, etc Development:  Programmer and developer resources, sample source code, etc (see below) Humour:  Jokes, funnies (those emails that we all receive) Movies:  Downloaded and ripped movies (all legal, of course!), their scripts, DVD covers, etc. Music:  (see below) Setups:  Installation files for software (explained in full in tip #33) System:  (see below) TV:  Downloaded TV shows Writings:  Books, instruction manuals, etc (see below) The Music folder contains the following sub-folders: Album covers:  JPEG scans Guitar tabs:  Text files of guitar sheet music Lists:  e.g. “Top 1000 songs of all time” Lyrics:  Text files MIDI:  Electronic music files MP3 (representing 99% of the Music folder):  MP3s, either ripped from CDs or downloaded, sorted by artist/album name Music Video:  Video clips Sheet Music:  usually PDFs The Data\Writings folder contains the following sub-folders: (all pretty self-explanatory) The Data\Development folder contains the following sub-folders: Again, all pretty self-explanatory (if you’re a geek) The Data\System folder contains the following sub-folders: These are usually themes, plug-ins and other downloadable program-specific resources. The Mark folder contains the following sub-folders: From Others:  Usually letters that other people (friends, family, etc) have written to me For Others:  Letters and other things I have created for other people Green Book:  None of your business Playlists:  M3U files that I have compiled of my favorite songs (plus one M3U playlist file for every album I own) Writing:  Fiction, philosophy and other musings of mine Mark Docs:  Shortcut to C:\Users\Mark Settings:  Shortcut to C:\Files\Settings\Mark The Others folder contains the following sub-folders: The VC (Virtual Creations, my business – I develop websites) folder contains the following sub-folders: And again, all of those are pretty self-explanatory. Conclusion These tips have saved my sanity and helped keep me a productive geek, but what about you? What tips and tricks do you have to keep your files organized?  Please share them with us in the comments.  Come on, don’t be shy… Similar Articles Productive Geek Tips Fix For When Windows Explorer in Vista Stops Showing File NamesWhy Did Windows Vista’s Music Folder Icon Turn Yellow?Print or Create a Text File List of the Contents in a Directory the Easy WayCustomize the Windows 7 or Vista Send To MenuAdd Copy To / Move To on Windows 7 or Vista Right-Click Menu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Track Daily Goals With 42Goals Video Toolbox is a Superb Online Video Editor Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics

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  • ASP.NET Podcast Show #148 - ASP.NET WebForms to build a Mobile Web Application

    - by Wallym
    Check the podcast site for the original url. This is the video and source code for an ASP.NET WebForms app that I wrote that is optimized for the iPhone and mobile environments.  Subscribe to everything. Subscribe to WMV. Subscribe to M4V for iPhone/iPad. Subscribe to MP3. Download WMV. Download M4V for iPhone/iPad. Download MP3. Link to iWebKit. Source Code: <%@ Page Title="MapSplore" Language="C#" MasterPageFile="iPhoneMaster.master" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="AT_iPhone_Default" %> <asp:Content ID="Content1" ContentPlaceHolderID="head" Runat="Server"></asp:Content><asp:Content ID="Content2" ContentPlaceHolderID="Content" Runat="Server" ClientIDMode="Static">    <asp:ScriptManager ID="sm" runat="server"         EnablePartialRendering="true" EnableHistory="false" EnableCdn="true" />    <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"></script>    <script  language="javascript"  type="text/javascript">    <!--    Sys.WebForms.PageRequestManager.getInstance().add_endRequest(endRequestHandle);    function endRequestHandle(sender, Args) {        setupMapDiv();        setupPlaceIveBeen();    }    function setupPlaceIveBeen() {        var mapPlaceIveBeen = document.getElementById('divPlaceIveBeen');        if (mapPlaceIveBeen != null) {            var PlaceLat = document.getElementById('<%=hdPlaceIveBeenLatitude.ClientID %>').value;            var PlaceLon = document.getElementById('<%=hdPlaceIveBeenLongitude.ClientID %>').value;            var PlaceTitle = document.getElementById('<%=lblPlaceIveBeenName.ClientID %>').innerHTML;            var latlng = new google.maps.LatLng(PlaceLat, PlaceLon);            var myOptions = {                zoom: 14,                center: latlng,                mapTypeId: google.maps.MapTypeId.ROADMAP            };            var map = new google.maps.Map(mapPlaceIveBeen, myOptions);            var marker = new google.maps.Marker({                position: new google.maps.LatLng(PlaceLat, PlaceLon),                map: map,                title: PlaceTitle,                clickable: false            });        }    }    function setupMapDiv() {        var mapdiv = document.getElementById('divImHere');        if (mapdiv != null) {            var PlaceLat = document.getElementById('<%=hdPlaceLat.ClientID %>').value;            var PlaceLon = document.getElementById('<%=hdPlaceLon.ClientID %>').value;            var PlaceTitle = document.getElementById('<%=hdPlaceTitle.ClientID %>').value;            var latlng = new google.maps.LatLng(PlaceLat, PlaceLon);            var myOptions = {                zoom: 14,                center: latlng,                mapTypeId: google.maps.MapTypeId.ROADMAP            };            var map = new google.maps.Map(mapdiv, myOptions);            var marker = new google.maps.Marker({                position: new google.maps.LatLng(PlaceLat, PlaceLon),                map: map,                title: PlaceTitle,                clickable: false            });        }     }    -->    </script>    <asp:HiddenField ID="Latitude" runat="server" />    <asp:HiddenField ID="Longitude" runat="server" />    <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js%22%3E%3C/script>    <script language="javascript" type="text/javascript">        $(document).ready(function () {            GetLocation();            setupMapDiv();            setupPlaceIveBeen();        });        function GetLocation() {            if (navigator.geolocation != null) {                navigator.geolocation.getCurrentPosition(getData);            }            else {                var mess = document.getElementById('<%=Message.ClientID %>');                mess.innerHTML = "Sorry, your browser does not support geolocation. " +                    "Try the latest version of Safari on the iPhone, Android browser, or the latest version of FireFox.";            }        }        function UpdateLocation_Click() {            GetLocation();        }        function getData(position) {            var latitude = position.coords.latitude;            var longitude = position.coords.longitude;            var hdLat = document.getElementById('<%=Latitude.ClientID %>');            var hdLon = document.getElementById('<%=Longitude.ClientID %>');            hdLat.value = latitude;            hdLon.value = longitude;        }    </script>    <asp:Label ID="Message" runat="server" />    <asp:UpdatePanel ID="upl" runat="server">        <ContentTemplate>    <asp:Panel ID="pnlStart" runat="server" Visible="true">    <div id="topbar">        <div id="title">MapSplore</div>    </div>    <div id="content">        <ul class="pageitem">            <li class="menu">                <asp:LinkButton ID="lbLocalDeals" runat="server" onclick="lbLocalDeals_Click">                <asp:Image ID="imLocalDeals" runat="server" ImageUrl="~/Images/ArtFavor_Money_Bag_Icon.png" Height="30" />                <span class="name">Local Deals.</span>                <span class="arrow"></span>                </asp:LinkButton>                </li>            <li class="menu">                <asp:LinkButton ID="lbLocalPlaces" runat="server" onclick="lbLocalPlaces_Click">                <asp:Image ID="imLocalPlaces" runat="server" ImageUrl="~/Images/Andy_Houses_on_the_horizon_-_Starburst_remix.png" Height="30" />                <span class="name">Local Places.</span>                <span class="arrow"></span>                </asp:LinkButton>                </li>            <li class="menu">                <asp:LinkButton ID="lbWhereIveBeen" runat="server" onclick="lbWhereIveBeen_Click">                <asp:Image ID="imImHere" runat="server" ImageUrl="~/Images/ryanlerch_flagpole.png" Height="30" />                <span class="name">I've been here.</span>                <span class="arrow"></span>                </asp:LinkButton>                </li>            <li class="menu">                <asp:LinkButton ID="lbMyStats" runat="server">                <asp:Image ID="imMyStats" runat="server" ImageUrl="~/Images/Anonymous_Spreadsheet.png" Height="30" />                <span class="name">My Stats.</span>                <span class="arrow"></span>                </asp:LinkButton>                </li>            <li class="menu">                <asp:LinkButton ID="lbAddAPlace" runat="server" onclick="lbAddAPlace_Click">                <asp:Image ID="imAddAPlace" runat="server" ImageUrl="~/Images/jean_victor_balin_add.png" Height="30" />                <span class="name">Add a Place.</span>                <span class="arrow"></span>                </asp:LinkButton>                </li>            <li class="button">                <input type="button" value="Update Your Current Location" onclick="UpdateLocation_Click()">                </li>        </ul>    </div>    </asp:Panel>    <div>    <asp:Panel ID="pnlCoupons" runat="server" Visible="false">        <div id="topbar">        <div id="title">MapSplore</div>        <div id="leftbutton">            <asp:LinkButton runat="server" Text="Return"                 ID="ReturnFromDeals" OnClick="ReturnFromDeals_Click" /></div></div>    <div class="content">    <asp:ListView ID="lvCoupons" runat="server">        <LayoutTemplate>            <ul class="pageitem" runat="server">                <asp:PlaceHolder ID="itemPlaceholder" runat="server" />            </ul>        </LayoutTemplate>        <ItemTemplate>            <li class="menu">                <asp:LinkButton ID="lbBusiness" runat="server" Text='<%#Eval("Place.Name") %>' OnClick="lbBusiness_Click">                    <span class="comment">                    <asp:Label ID="lblAddress" runat="server" Text='<%#Eval("Place.Address1") %>' />                    <asp:Label ID="lblDis" runat="server" Text='<%# Convert.ToString(Convert.ToInt32(Eval("Place.Distance"))) + " meters" %>' CssClass="smallText" />                    <asp:HiddenField ID="hdPlaceId" runat="server" Value='<%#Eval("PlaceId") %>' />                    <asp:HiddenField ID="hdGeoPromotionId" runat="server" Value='<%#Eval("GeoPromotionId") %>' />                    </span>                    <span class="arrow"></span>                </asp:LinkButton></li></ItemTemplate></asp:ListView><asp:GridView ID="gvCoupons" runat="server" AutoGenerateColumns="false">            <HeaderStyle BackColor="Silver" />            <AlternatingRowStyle BackColor="Wheat" />            <Columns>                <asp:TemplateField AccessibleHeaderText="Business" HeaderText="Business">                    <ItemTemplate>                        <asp:Image ID="imPlaceType" runat="server" Text='<%#Eval("Type") %>' ImageUrl='<%#Eval("Image") %>' />                        <asp:LinkButton ID="lbBusiness" runat="server" Text='<%#Eval("Name") %>' OnClick="lbBusiness_Click" />                        <asp:LinkButton ID="lblAddress" runat="server" Text='<%#Eval("Address1") %>' CssClass="smallText" />                        <asp:Label ID="lblDis" runat="server" Text='<%# Convert.ToString(Convert.ToInt32(Eval("Distance"))) + " meters" %>' CssClass="smallText" />                        <asp:HiddenField ID="hdPlaceId" runat="server" Value='<%#Eval("PlaceId") %>' />                        <asp:HiddenField ID="hdGeoPromotionId" runat="server" Value='<%#Eval("GeoPromotionId") %>' />                        <asp:Label ID="lblInfo" runat="server" Visible="false" />                    </ItemTemplate>                </asp:TemplateField>            </Columns>        </asp:GridView>    </div>    </asp:Panel>    <asp:Panel ID="pnlPlaces" runat="server" Visible="false">    <div id="topbar">        <div id="title">            MapSplore</div><div id="leftbutton">            <asp:LinkButton runat="server" Text="Return"                 ID="ReturnFromPlaces" OnClick="ReturnFromPlaces_Click" /></div></div>        <div id="content">        <asp:ListView ID="lvPlaces" runat="server">            <LayoutTemplate>                <ul id="ulPlaces" class="pageitem" runat="server">                    <asp:PlaceHolder ID="itemPlaceholder" runat="server" />                    <li class="menu">                        <asp:LinkButton ID="lbNotListed" runat="server" CssClass="name"                            OnClick="lbNotListed_Click">                            Place not listed                            <span class="arrow"></span>                            </asp:LinkButton>                    </li>                </ul>            </LayoutTemplate>            <ItemTemplate>            <li class="menu">                <asp:LinkButton ID="lbImHere" runat="server" CssClass="name"                     OnClick="lbImHere_Click">                <%#DisplayName(Eval("Name")) %>&nbsp;                <%# Convert.ToString(Convert.ToInt32(Eval("Distance"))) + " meters" %>                <asp:HiddenField ID="hdPlaceId" runat="server" Value='<%#Eval("PlaceId") %>' />                <span class="arrow"></span>                </asp:LinkButton></li></ItemTemplate></asp:ListView>    </div>    </asp:Panel>    <asp:Panel ID="pnlImHereNow" runat="server" Visible="false">        <div id="topbar">        <div id="title">            MapSplore</div><div id="leftbutton">            <asp:LinkButton runat="server" Text="Places"                 ID="lbImHereNowReturn" OnClick="lbImHereNowReturn_Click" /></div></div>            <div id="rightbutton">            <asp:LinkButton runat="server" Text="Beginning"                ID="lbBackToBeginning" OnClick="lbBackToBeginning_Click" />            </div>        <div id="content">        <ul class="pageitem">        <asp:HiddenField ID="hdPlaceId" runat="server" />        <asp:HiddenField ID="hdPlaceLat" runat="server" />        <asp:HiddenField ID="hdPlaceLon" runat="server" />        <asp:HiddenField ID="hdPlaceTitle" runat="server" />        <asp:Button ID="btnImHereNow" runat="server"             Text="I'm here" OnClick="btnImHereNow_Click" />             <asp:Label ID="lblPlaceTitle" runat="server" /><br />        <asp:TextBox ID="txtWhatsHappening" runat="server" TextMode="MultiLine" Rows="2" style="width:300px" /><br />        <div id="divImHere" style="width:300px; height:300px"></div>        </div>        </ul>    </asp:Panel>    <asp:Panel runat="server" ID="pnlIveBeenHere" Visible="false">        <div id="topbar">        <div id="title">            Where I've been</div><div id="leftbutton">            <asp:LinkButton ID="lbIveBeenHereBack" runat="server" Text="Back" OnClick="lbIveBeenHereBack_Click" /></div></div>        <div id="content">        <asp:ListView ID="lvWhereIveBeen" runat="server">            <LayoutTemplate>                <ul id="ulWhereIveBeen" class="pageitem" runat="server">                    <asp:PlaceHolder ID="itemPlaceholder" runat="server" />                </ul>            </LayoutTemplate>            <ItemTemplate>            <li class="menu" runat="server">                <asp:LinkButton ID="lbPlaceIveBeen" runat="server" OnClick="lbPlaceIveBeen_Click" CssClass="name">                    <asp:Label ID="lblPlace" runat="server" Text='<%#Eval("PlaceName") %>' /> at                    <asp:Label ID="lblTime" runat="server" Text='<%#Eval("ATTime") %>' CssClass="content" />                    <asp:HiddenField ID="hdATID" runat="server" Value='<%#Eval("ATID") %>' />                    <span class="arrow"></span>                </asp:LinkButton>            </li>            </ItemTemplate>        </asp:ListView>        </div>        </asp:Panel>    <asp:Panel runat="server" ID="pnlPlaceIveBeen" Visible="false">        <div id="topbar">        <div id="title">            I've been here        </div>        <div id="leftbutton">            <asp:LinkButton ID="lbPlaceIveBeenBack" runat="server" Text="Back" OnClick="lbPlaceIveBeenBack_Click" />        </div>        <div id="rightbutton">            <asp:LinkButton ID="lbPlaceIveBeenBeginning" runat="server" Text="Beginning" OnClick="lbPlaceIveBeenBeginning_Click" />        </div>        </div>        <div id="content">            <ul class="pageitem">            <li>            <asp:HiddenField ID="hdPlaceIveBeenPlaceId" runat="server" />            <asp:HiddenField ID="hdPlaceIveBeenLatitude" runat="server" />            <asp:HiddenField ID="hdPlaceIveBeenLongitude" runat="server" />            <asp:Label ID="lblPlaceIveBeenName" runat="server" /><br />            <asp:Label ID="lblPlaceIveBeenAddress" runat="server" /><br />            <asp:Label ID="lblPlaceIveBeenCity" runat="server" />,             <asp:Label ID="lblPlaceIveBeenState" runat="server" />            <asp:Label ID="lblPlaceIveBeenZipCode" runat="server" /><br />            <asp:Label ID="lblPlaceIveBeenCountry" runat="server" /><br />            <div id="divPlaceIveBeen" style="width:300px; height:300px"></div>            </li>            </ul>        </div>                </asp:Panel>         <asp:Panel ID="pnlAddPlace" runat="server" Visible="false">                <div id="topbar"><div id="title">MapSplore</div><div id="leftbutton"><asp:LinkButton ID="lbAddPlaceReturn" runat="server" Text="Back" OnClick="lbAddPlaceReturn_Click" /></div><div id="rightnav"></div></div><div id="content">    <ul class="pageitem">        <li id="liPlaceAddMessage" runat="server" visible="false">        <asp:Label ID="PlaceAddMessage" runat="server" />        </li>        <li class="bigfield">        <asp:TextBox ID="txtPlaceName" runat="server" placeholder="Name of Establishment" />        </li>        <li class="bigfield">        <asp:TextBox ID="txtAddress1" runat="server" placeholder="Address 1" />        </li>        <li class="bigfield">        <asp:TextBox ID="txtCity" runat="server" placeholder="City" />        </li>        <li class="select">        <asp:DropDownList ID="ddlProvince" runat="server" placeholder="Select State" />          <span class="arrow"></span>              </li>        <li class="bigfield">        <asp:TextBox ID="txtZipCode" runat="server" placeholder="Zip Code" />        </li>        <li class="select">        <asp:DropDownList ID="ddlCountry" runat="server"             onselectedindexchanged="ddlCountry_SelectedIndexChanged" />        <span class="arrow"></span>        </li>        <li class="bigfield">        <asp:TextBox ID="txtPhoneNumber" runat="server" placeholder="Phone Number" />        </li>        <li class="checkbox">            <span class="name">You Here Now:</span> <asp:CheckBox ID="cbYouHereNow" runat="server" Checked="true" />        </li>        <li class="button">        <asp:Button ID="btnAdd" runat="server" Text="Add Place"             onclick="btnAdd_Click" />        </li>    </ul></div>        </asp:Panel>        <asp:Panel ID="pnlImHere" runat="server" Visible="false">            <asp:TextBox ID="txtImHere" runat="server"                 TextMode="MultiLine" Rows="3" Columns="40" /><br />            <asp:DropDownList ID="ddlPlace" runat="server" /><br />            <asp:Button ID="btnHere" runat="server" Text="Tell Everyone I'm Here"                 onclick="btnHere_Click" /><br />        </asp:Panel>     </div>    </ContentTemplate>    </asp:UpdatePanel> </asp:Content> Code Behind .cs file: using System;using System.Collections.Generic;using System.Linq;using System.Web;using System.Web.Security;using System.Web.UI;using System.Web.UI.HtmlControls;using System.Web.UI.WebControls;using LocationDataModel; public partial class AT_iPhone_Default : ViewStatePage{    private iPhoneDevice ipd;     protected void Page_Load(object sender, EventArgs e)    {        LocationDataEntities lde = new LocationDataEntities();        if (!Page.IsPostBack)        {            var Countries = from c in lde.Countries select c;            foreach (Country co in Countries)            {                ddlCountry.Items.Add(new ListItem(co.Name, co.CountryId.ToString()));            }            ddlCountry_SelectedIndexChanged(ddlCountry, null);            if (AppleIPhone.IsIPad())                ipd = iPhoneDevice.iPad;            if (AppleIPhone.IsIPhone())                ipd = iPhoneDevice.iPhone;            if (AppleIPhone.IsIPodTouch())                ipd = iPhoneDevice.iPodTouch;        }    }    protected void btnPlaces_Click(object sender, EventArgs e)    {    }    protected void btnAdd_Click(object sender, EventArgs e)    {        bool blImHere = cbYouHereNow.Checked;        string Place = txtPlaceName.Text,            Address1 = txtAddress1.Text,            City = txtCity.Text,            ZipCode = txtZipCode.Text,            PhoneNumber = txtPhoneNumber.Text,            ProvinceId = ddlProvince.SelectedItem.Value,            CountryId = ddlCountry.SelectedItem.Value;        int iProvinceId, iCountryId;        double dLatitude, dLongitude;        DataAccess da = new DataAccess();        if ((!String.IsNullOrEmpty(ProvinceId)) &&            (!String.IsNullOrEmpty(CountryId)))        {            iProvinceId = Convert.ToInt32(ProvinceId);            iCountryId = Convert.ToInt32(CountryId);            if (blImHere)            {                dLatitude = Convert.ToDouble(Latitude.Value);                dLongitude = Convert.ToDouble(Longitude.Value);                da.StorePlace(Place, Address1, String.Empty, City,                    iProvinceId, ZipCode, iCountryId, PhoneNumber,                    dLatitude, dLongitude);            }            else            {                da.StorePlace(Place, Address1, String.Empty, City,                    iProvinceId, ZipCode, iCountryId, PhoneNumber);            }            liPlaceAddMessage.Visible = true;            PlaceAddMessage.Text = "Awesome, your place has been added. Add Another!";            txtPlaceName.Text = String.Empty;            txtAddress1.Text = String.Empty;            txtCity.Text = String.Empty;            ddlProvince.SelectedIndex = -1;            txtZipCode.Text = String.Empty;            txtPhoneNumber.Text = String.Empty;        }        else        {            liPlaceAddMessage.Visible = true;            PlaceAddMessage.Text = "Please select a State and a Country.";        }    }    protected void ddlCountry_SelectedIndexChanged(object sender, EventArgs e)    {        string CountryId = ddlCountry.SelectedItem.Value;        if (!String.IsNullOrEmpty(CountryId))        {            int iCountryId = Convert.ToInt32(CountryId);            LocationDataModel.LocationDataEntities lde = new LocationDataModel.LocationDataEntities();            var prov = from p in lde.Provinces where p.CountryId == iCountryId                        orderby p.ProvinceName select p;                        ddlProvince.Items.Add(String.Empty);            foreach (Province pr in prov)            {                ddlProvince.Items.Add(new ListItem(pr.ProvinceName, pr.ProvinceId.ToString()));            }        }        else        {            ddlProvince.Items.Clear();        }    }    protected void btnImHere_Click(object sender, EventArgs e)    {        int i = 0;        DataAccess da = new DataAccess();        double Lat = Convert.ToDouble(Latitude.Value),            Lon = Convert.ToDouble(Longitude.Value);        List<Place> lp = da.NearByLocations(Lat, Lon);        foreach (Place p in lp)        {            ListItem li = new ListItem(p.Name, p.PlaceId.ToString());            if (i == 0)            {                li.Selected = true;            }            ddlPlace.Items.Add(li);            i++;        }        pnlAddPlace.Visible = false;        pnlImHere.Visible = true;    }    protected void lbImHere_Click(object sender, EventArgs e)    {        string UserName = Membership.GetUser().UserName;        ListViewItem lvi = (ListViewItem)(((LinkButton)sender).Parent);        HiddenField hd = (HiddenField)lvi.FindControl("hdPlaceId");        long PlaceId = Convert.ToInt64(hd.Value);        double dLatitude = Convert.ToDouble(Latitude.Value);        double dLongitude = Convert.ToDouble(Longitude.Value);        DataAccess da = new DataAccess();        Place pl = da.GetPlace(PlaceId);        pnlImHereNow.Visible = true;        pnlPlaces.Visible = false;        hdPlaceId.Value = PlaceId.ToString();        hdPlaceLat.Value = pl.Latitude.ToString();        hdPlaceLon.Value = pl.Longitude.ToString();        hdPlaceTitle.Value = pl.Name;        lblPlaceTitle.Text = pl.Name;    }    protected void btnHere_Click(object sender, EventArgs e)    {        string UserName = Membership.GetUser().UserName;        string WhatsH = txtImHere.Text;        long PlaceId = Convert.ToInt64(ddlPlace.SelectedValue);        double dLatitude = Convert.ToDouble(Latitude.Value);        double dLongitude = Convert.ToDouble(Longitude.Value);        DataAccess da = new DataAccess();        da.StoreUserAT(UserName, PlaceId, WhatsH,            dLatitude, dLongitude);    }    protected void btnLocalCoupons_Click(object sender, EventArgs e)    {        double dLatitude = Convert.ToDouble(Latitude.Value);        double dLongitude = Convert.ToDouble(Longitude.Value);        DataAccess da = new DataAccess();     }    protected void lbBusiness_Click(object sender, EventArgs e)    {        string UserName = Membership.GetUser().UserName;        GridViewRow gvr = (GridViewRow)(((LinkButton)sender).Parent.Parent);        HiddenField hd = (HiddenField)gvr.FindControl("hdPlaceId");        string sPlaceId = hd.Value;        Int64 PlaceId;        if (!String.IsNullOrEmpty(sPlaceId))        {            PlaceId = Convert.ToInt64(sPlaceId);        }    }    protected void lbLocalDeals_Click(object sender, EventArgs e)    {        double dLatitude = Convert.ToDouble(Latitude.Value);        double dLongitude = Convert.ToDouble(Longitude.Value);        DataAccess da = new DataAccess();        pnlCoupons.Visible = true;        pnlStart.Visible = false;        List<GeoPromotion> lgp = da.NearByDeals(dLatitude, dLongitude);        lvCoupons.DataSource = lgp;        lvCoupons.DataBind();    }    protected void lbLocalPlaces_Click(object sender, EventArgs e)    {        DataAccess da = new DataAccess();        double Lat = Convert.ToDouble(Latitude.Value);        double Lon = Convert.ToDouble(Longitude.Value);        List<LocationDataModel.Place> places = da.NearByLocations(Lat, Lon);        lvPlaces.DataSource = places;        lvPlaces.SelectedIndex = -1;        lvPlaces.DataBind();        pnlPlaces.Visible = true;        pnlStart.Visible = false;    }    protected void ReturnFromPlaces_Click(object sender, EventArgs e)    {        pnlPlaces.Visible = false;        pnlStart.Visible = true;    }    protected void ReturnFromDeals_Click(object sender, EventArgs e)    {        pnlCoupons.Visible = false;        pnlStart.Visible = true;    }    protected void btnImHereNow_Click(object sender, EventArgs e)    {        long PlaceId = Convert.ToInt32(hdPlaceId.Value);        string UserName = Membership.GetUser().UserName;        string WhatsHappening = txtWhatsHappening.Text;        double UserLat = Convert.ToDouble(Latitude.Value);        double UserLon = Convert.ToDouble(Longitude.Value);        DataAccess da = new DataAccess();        da.StoreUserAT(UserName, PlaceId, WhatsHappening,             UserLat, UserLon);    }    protected void lbImHereNowReturn_Click(object sender, EventArgs e)    {        pnlImHereNow.Visible = false;        pnlPlaces.Visible = true;    }    protected void lbBackToBeginning_Click(object sender, EventArgs e)    {        pnlStart.Visible = true;        pnlImHereNow.Visible = false;    }    protected void lbWhereIveBeen_Click(object sender, EventArgs e)    {        string UserName = Membership.GetUser().UserName;        pnlStart.Visible = false;        pnlIveBeenHere.Visible = true;        DataAccess da = new DataAccess();        lvWhereIveBeen.DataSource = da.UserATs(UserName, 0, 15);        lvWhereIveBeen.DataBind();    }    protected void lbIveBeenHereBack_Click(object sender, EventArgs e)    {        pnlIveBeenHere.Visible = false;        pnlStart.Visible = true;    }     protected void lbPlaceIveBeen_Click(object sender, EventArgs e)    {        LinkButton lb = (LinkButton)sender;        ListViewItem lvi = (ListViewItem)lb.Parent.Parent;        HiddenField hdATID = (HiddenField)lvi.FindControl("hdATID");        Int64 ATID = Convert.ToInt64(hdATID.Value);        DataAccess da = new DataAccess();        pnlIveBeenHere.Visible = false;        pnlPlaceIveBeen.Visible = true;        var plac = da.GetPlaceViaATID(ATID);        hdPlaceIveBeenPlaceId.Value = plac.PlaceId.ToString();        hdPlaceIveBeenLatitude.Value = plac.Latitude.ToString();        hdPlaceIveBeenLongitude.Value = plac.Longitude.ToString();        lblPlaceIveBeenName.Text = plac.Name;        lblPlaceIveBeenAddress.Text = plac.Address1;        lblPlaceIveBeenCity.Text = plac.City;        lblPlaceIveBeenState.Text = plac.Province.ProvinceName;        lblPlaceIveBeenZipCode.Text = plac.ZipCode;        lblPlaceIveBeenCountry.Text = plac.Country.Name;    }     protected void lbNotListed_Click(object sender, EventArgs e)    {        SetupAddPoint();        pnlPlaces.Visible = false;    }     protected void lbAddAPlace_Click(object sender, EventArgs e)    {        SetupAddPoint();    }     private void SetupAddPoint()    {        double lat = Convert.ToDouble(Latitude.Value);        double lon = Convert.ToDouble(Longitude.Value);        DataAccess da = new DataAccess();        var zip = da.WhereAmIAt(lat, lon);        if (zip.Count > 0)        {            var z0 = zip[0];            txtCity.Text = z0.City;            txtZipCode.Text = z0.ZipCode;            ddlProvince.ClearSelection();            if (z0.ProvinceId.HasValue == true)            {                foreach (ListItem li in ddlProvince.Items)                {                    if (li.Value == z0.ProvinceId.Value.ToString())                    {                        li.Selected = true;                        break;                    }                }            }        }        pnlAddPlace.Visible = true;        pnlStart.Visible = false;    }    protected void lbAddPlaceReturn_Click(object sender, EventArgs e)    {        pnlAddPlace.Visible = false;        pnlStart.Visible = true;        liPlaceAddMessage.Visible = false;        PlaceAddMessage.Text = String.Empty;    }    protected void lbPlaceIveBeenBack_Click(object sender, EventArgs e)    {        pnlIveBeenHere.Visible = true;        pnlPlaceIveBeen.Visible = false;            }    protected void lbPlaceIveBeenBeginning_Click(object sender, EventArgs e)    {        pnlPlaceIveBeen.Visible = false;        pnlStart.Visible = true;    }    protected string DisplayName(object val)    {        string strVal = Convert.ToString(val);         if (AppleIPhone.IsIPad())        {            ipd = iPhoneDevice.iPad;        }        if (AppleIPhone.IsIPhone())        {            ipd = iPhoneDevice.iPhone;        }        if (AppleIPhone.IsIPodTouch())        {            ipd = iPhoneDevice.iPodTouch;        }        return (iPhoneHelper.DisplayContentOnMenu(strVal, ipd));    }} iPhoneHelper.cs file: using System;using System.Collections.Generic;using System.Linq;using System.Web; public enum iPhoneDevice{    iPhone, iPodTouch, iPad}/// <summary>/// Summary description for iPhoneHelper/// </summary>/// public class iPhoneHelper{ public iPhoneHelper() {  //  // TODO: Add constructor logic here  // } // This code is stupid in retrospect. Use css to solve this problem      public static string DisplayContentOnMenu(string val, iPhoneDevice ipd)    {        string Return = val;        string Elipsis = "...";        int iPadMaxLength = 30;        int iPhoneMaxLength = 15;        if (ipd == iPhoneDevice.iPad)        {            if (Return.Length > iPadMaxLength)            {                Return = Return.Substring(0, iPadMaxLength - Elipsis.Length) + Elipsis;            }        }        else        {            if (Return.Length > iPhoneMaxLength)            {                Return = Return.Substring(0, iPhoneMaxLength - Elipsis.Length) + Elipsis;            }        }        return (Return);    }}  Source code for the ViewStatePage: using System;using System.Data;using System.Data.SqlClient;using System.Configuration;using System.Web;using System.Web.Security;using System.Web.UI;using System.Web.UI.WebControls;using System.Web.UI.WebControls.WebParts;using System.Web.UI.HtmlControls; /// <summary>/// Summary description for BasePage/// </summary>#region Base class for a page.public class ViewStatePage : System.Web.UI.Page{     PageStatePersisterToDatabase myPageStatePersister;        public ViewStatePage()        : base()    {        myPageStatePersister = new PageStatePersisterToDatabase(this);    }     protected override PageStatePersister PageStatePersister    {        get        {            return myPageStatePersister;        }    } }#endregion #region This class will override the page persistence to store page state in a database.public class PageStatePersisterToDatabase : PageStatePersister{    private string ViewStateKeyField = "__VIEWSTATE_KEY";    private string _exNoConnectionStringFound = "No Database Configuration information is in the web.config.";     public PageStatePersisterToDatabase(Page page)        : base(page)    {    }     public override void Load()    {         // Get the cache key from the web form data        System.Int64 key = Convert.ToInt64(Page.Request.Params[ViewStateKeyField]);         Pair state = this.LoadState(key);         // Abort if cache object is not of type Pair        if (state == null)            throw new ApplicationException("Missing valid " + ViewStateKeyField);         // Set view state and control state        ViewState = state.First;        ControlState = state.Second;    }     public override void Save()    {         // No processing needed if no states available        if (ViewState == null && ControlState != null)            return;         System.Int64 key;        IStateFormatter formatter = this.StateFormatter;        Pair statePair = new Pair(ViewState, ControlState);         // Serialize the statePair object to a string.        string serializedState = formatter.Serialize(statePair);         // Save the ViewState and get a unique identifier back.        key = SaveState(serializedState);         // Register hidden field to store cache key in        // Page.ClientScript does not work properly with Atlas.        //Page.ClientScript.RegisterHiddenField(ViewStateKeyField, key.ToString());        ScriptManager.RegisterHiddenField(this.Page, ViewStateKeyField, key.ToString());    }     private System.Int64 SaveState(string PageState)    {        System.Int64 i64Key = 0;        string strConn = String.Empty,            strProvider = String.Empty;         string strSql = "insert into tblPageState ( SerializedState ) values ( '" + SqlEscape(PageState) + "');select scope_identity();";        SqlConnection sqlCn;        SqlCommand sqlCm;        try        {            GetDBConnectionString(ref strConn, ref strProvider);            sqlCn = new SqlConnection(strConn);            sqlCm = new SqlCommand(strSql, sqlCn);            sqlCn.Open();            i64Key = Convert.ToInt64(sqlCm.ExecuteScalar());            if (sqlCn.State != ConnectionState.Closed)            {                sqlCn.Close();            }            sqlCn.Dispose();            sqlCm.Dispose();        }        finally        {            sqlCn = null;            sqlCm = null;        }        return i64Key;    }     private Pair LoadState(System.Int64 iKey)    {        string strConn = String.Empty,            strProvider = String.Empty,            SerializedState = String.Empty,            strMinutesInPast = GetMinutesInPastToDelete();        Pair PageState;        string strSql = "select SerializedState from tblPageState where tblPageStateID=" + iKey.ToString() + ";" +            "delete from tblPageState where DateUpdated<DateAdd(mi, " + strMinutesInPast + ", getdate());";        SqlConnection sqlCn;        SqlCommand sqlCm;        try        {            GetDBConnectionString(ref strConn, ref strProvider);            sqlCn = new SqlConnection(strConn);            sqlCm = new SqlCommand(strSql, sqlCn);             sqlCn.Open();            SerializedState = Convert.ToString(sqlCm.ExecuteScalar());            IStateFormatter formatter = this.StateFormatter;             if ((null == SerializedState) ||                (String.Empty == SerializedState))            {                throw (new ApplicationException("No ViewState records were returned."));            }             // Deserilize returns the Pair object that is serialized in            // the Save method.            PageState = (Pair)formatter.Deserialize(SerializedState);             if (sqlCn.State != ConnectionState.Closed)            {                sqlCn.Close();            }            sqlCn.Dispose();            sqlCm.Dispose();        }        finally        {            sqlCn = null;            sqlCm = null;        }        return PageState;    }     private string SqlEscape(string Val)    {        string ReturnVal = String.Empty;        if (null != Val)        {            ReturnVal = Val.Replace("'", "''");        }        return (ReturnVal);    }    private void GetDBConnectionString(ref string ConnectionStringValue, ref string ProviderNameValue)    {        if (System.Configuration.ConfigurationManager.ConnectionStrings.Count > 0)        {            ConnectionStringValue = System.Configuration.ConfigurationManager.ConnectionStrings["ApplicationServices"].ConnectionString;            ProviderNameValue = System.Configuration.ConfigurationManager.ConnectionStrings["ApplicationServices"].ProviderName;        }        else        {            throw new ConfigurationErrorsException(_exNoConnectionStringFound);        }    }    private string GetMinutesInPastToDelete()    {        string strReturn = "-60";        if (null != System.Configuration.ConfigurationManager.AppSettings["MinutesInPastToDeletePageState"])        {            strReturn = System.Configuration.ConfigurationManager.AppSettings["MinutesInPastToDeletePageState"].ToString();        }        return (strReturn);    }}#endregion AppleiPhone.cs file: using System;using System.Collections.Generic;using System.Linq;using System.Web; /// <summary>/// Summary description for AppleIPhone/// </summary>public class AppleIPhone{ public AppleIPhone() {  //  // TODO: Add constructor logic here  // }     static public bool IsIPhoneOS()    {        return (IsIPad() || IsIPhone() || IsIPodTouch());    }     static public bool IsIPhone()    {        return IsTest("iPhone");    }     static public bool IsIPodTouch()    {        return IsTest("iPod");    }     static public bool IsIPad()    {        return IsTest("iPad");    }     static private bool IsTest(string Agent)    {        bool bl = false;        string ua = HttpContext.Current.Request.UserAgent.ToLower();        try        {            bl = ua.Contains(Agent.ToLower());        }        catch { }        return (bl);        }} Master page .cs: using System;using System.Collections.Generic;using System.Linq;using System.Web;using System.Web.UI;using System.Web.UI.HtmlControls;using System.Web.UI.WebControls; public partial class MasterPages_iPhoneMaster : System.Web.UI.MasterPage{    protected void Page_Load(object sender, EventArgs e)    {            HtmlHead head = Page.Header;            HtmlMeta meta = new HtmlMeta();            if (AppleIPhone.IsIPad() == true)            {                meta.Content = "width=400,user-scalable=no";                head.Controls.Add(meta);             }            else            {                meta.Content = "width=device-width, user-scalable=no";                meta.Attributes.Add("name", "viewport");            }            meta.Attributes.Add("name", "viewport");            head.Controls.Add(meta);            HtmlLink cssLink = new HtmlLink();            HtmlGenericControl script = new HtmlGenericControl("script");            script.Attributes.Add("type", "text/javascript");            script.Attributes.Add("src", ResolveUrl("~/Scripts/iWebKit/javascript/functions.js"));            head.Controls.Add(script);            cssLink.Attributes.Add("rel", "stylesheet");            cssLink.Attributes.Add("href", ResolveUrl("~/Scripts/iWebKit/css/style.css") );            cssLink.Attributes.Add("type", "text/css");            head.Controls.Add(cssLink);            HtmlGenericControl jsLink = new HtmlGenericControl("script");            //jsLink.Attributes.Add("type", "text/javascript");            //jsLink.Attributes.Add("src", ResolveUrl("~/Scripts/jquery-1.4.1.min.js") );            //head.Controls.Add(jsLink);            HtmlLink appleIcon = new HtmlLink();            appleIcon.Attributes.Add("rel", "apple-touch-icon");            appleIcon.Attributes.Add("href", ResolveUrl("~/apple-touch-icon.png"));            HtmlMeta appleMobileWebAppStatusBarStyle = new HtmlMeta();            appleMobileWebAppStatusBarStyle.Attributes.Add("name", "apple-mobile-web-app-status-bar-style");            appleMobileWebAppStatusBarStyle.Attributes.Add("content", "black");            head.Controls.Add(appleMobileWebAppStatusBarStyle);    }     internal string FindPath(string Location)    {        string Url = Server.MapPath(Location);        return (Url);    }}

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • marshal data too short!!!

    - by Nitin Garg
    My application requires to keep large data objects in session. There are like 3-4 data objects each created by parsing a csv containing 150 X 20 cells having strings of 3-4 characters. My application shows this error- "marshal data too short". I tried this- Deleting the old session table. Deleting the old migration for session table. Creating a new migration using rake db: sessions:create. editing the migration manually, changing "text: data" to "longtext: data". running the migration using rake db: migrate. now when i open my application, i see this page- link text please someone help me, this is getting on my nerves!! other details of application-- In view "index.html.erb"- There is a link that makes ajax call to an action in controller, that action parses large csv file and makes an object out of it. this object is stored in session. ERROR LOG ` ArgumentError in Scoring#index Showing app/views/scoring/index.html.erb where line #4 raised: marshal data too short Extracted source (around line #4): 1: 2: 3: 4: <%= link_to_remote "get csv file", 5: :url = { :action = 'show_static_1' }, 6: :update = "static_score", 7: :complete = "$('static_score').update(request.responseText)" % Application Trace | Framework Trace | Full Trace /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in load' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in unmarshal' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:110:in data' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:292:in get_session' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1448:in silence' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:288:in get_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:168:in load_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:70:in stale_session_check!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in []' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/request_forgery_protection.rb:106:in form_authenticity_token' (eval):2:in send' (eval):2:in form_authenticity_token' app/views/scoring/index.html.erb:4:in _run_erb_app47views47scoring47index46html46erb' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in load' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in unmarshal' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:110:in data' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:292:in get_session' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1448:in silence' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:288:in get_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:168:in load_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:70:in stale_session_check!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in []' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/request_forgery_protection.rb:106:in form_authenticity_token' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:1065:in options_for_ajax' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:449:in remote_function' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:256:in link_to_remote' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:34:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:34:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:306:in with_template' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:30:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/template.rb:205:in render_template' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:265:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:348:in _render_with_layout' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:262:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1250:in render_for_file' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:945:in render_without_benchmark' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:51:in render' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in realtime' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:51:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1326:in default_render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1338:in perform_action_without_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:617:in call_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:610:in perform_action_without_benchmark' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in perform_action_without_rescue' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in realtime' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in perform_action_without_rescue' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/rescue.rb:160:in perform_action_without_flash' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/flash.rb:146:in perform_action' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in process_without_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:606:in process' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:391:in process' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:386:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/routing/route_set.rb:437:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:87:in dispatch' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:121:in _call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:130:in build_middleware_stack' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/head.rb:9:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/methodoverride.rb:24:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/params_parser.rb:15:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:122:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in cache' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:9:in cache' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:28:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/connection_pool.rb:361:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/failsafe.rb:26:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in synchronize' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:114:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/reloader.rb:34:in run' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:108:in call' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/rack/static.rb:31:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:46:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in each' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in call' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/rack/log_tailer.rb:17:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/content_length.rb:13:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/chunked.rb:15:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/mongrel.rb:64:in process' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:159:in process_client' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in each' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in process_client' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in run' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in initialize' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in new' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in run' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in initialize' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in new' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in run' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/mongrel.rb:34:in run' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/commands/server.rb:111 /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in require' script/server:3 /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in load' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:71:in unmarshal' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:110:in data' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:292:in get_session' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:1448:in silence' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/session_store.rb:288:in get_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:168:in load_session' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:62:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:70:in stale_session_check!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in load!' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in []' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/request_forgery_protection.rb:106:in form_authenticity_token' (eval):2:in send' (eval):2:in form_authenticity_token' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:1065:in options_for_ajax' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:449:in remote_function' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/prototype_helper.rb:256:in link_to_remote' /app/views/scoring/index.html.erb:4:in _run_erb_app47views47scoring47index46html46erb' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:34:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:34:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:306:in with_template' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/renderable.rb:30:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/template.rb:205:in render_template' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:265:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:348:in _render_with_layout' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_view/base.rb:262:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1250:in render_for_file' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:945:in render_without_benchmark' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:51:in render' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in realtime' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:51:in render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1326:in default_render' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:1338:in perform_action_without_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:617:in call_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:610:in perform_action_without_benchmark' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in perform_action_without_rescue' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in realtime' /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in ms' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in perform_action_without_rescue' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/rescue.rb:160:in perform_action_without_flash' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/flash.rb:146:in perform_action' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in send' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in process_without_filters' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:606:in process' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:391:in process' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:386:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/routing/route_set.rb:437:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:87:in dispatch' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:121:in _call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:130:in build_middleware_stack' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/head.rb:9:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/methodoverride.rb:24:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/params_parser.rb:15:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:122:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in cache' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:9:in cache' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:28:in call' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/connection_pool.rb:361:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/failsafe.rb:26:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in synchronize' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/lock.rb:11:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:114:in call' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/reloader.rb:34:in run' /usr/lib/ruby/gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:108:in call' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/rack/static.rb:31:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:46:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in each' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/urlmap.rb:40:in call' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/rack/log_tailer.rb:17:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/content_length.rb:13:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/chunked.rb:15:in call' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/mongrel.rb:64:in process' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:159:in process_client' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in each' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:158:in process_client' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in run' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in initialize' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in new' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:285:in run' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in initialize' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in new' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/lib/mongrel.rb:268:in run' /usr/lib/ruby/gems/1.8/gems/rack-1.0.1/lib/rack/handler/mongrel.rb:34:in run' /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/commands/server.rb:111 /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in gem_original_require' /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' script/server:3 Request Parameters: None Show session dump Response Headers: {"Content-Type"="text/html", "Cache-Control"="no-cache"} `

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  • WCF AuthenticationService in IIS7 Error

    - by germandb
    I have a WCF Server running on IIS 7 using default application pool, with SSL activate, the services is installed in a SBS Server 2008. I implement client application services with wcf and SQL 2005 for setting the access control in my application. The application run under windows vista and is make with WPF. In my developer machine the application and the WCF services run well, the IIS i'm use for the trials is the local IIS 7 and the database is the SQL Server 2005 database hosting in my server. I'm using Visual Studio Project Designer to enable and configure client application services. using https://localhost/WcfServidorFundacion. When i'm change the authentication services location to https://WcfServices:5659/WcfServidorFundacion and recompile the application, the following error show up. Message: The web service returned the error status code: InternalServerError. Details of service failure: {"Message":" Error while processing your request ","StackTrace":"","ExceptionType":""} Stack Trace: en System.Net.HttpWebRequest.GetResponse() en System.Web.ClientServices.Providers.ProxyHelper.CreateWebRequestAndGetResponse(String serverUri, CookieContainer& cookies, String username, String connectionString, String connectionStringProvider, String[] paramNames, Object[] paramValues, Type returnType) InnerException: System.Net.WebException Message="Remote Server Error: (500) Interal Server Error." I can access the WCF service from the navigator using the url mentioned above and even make a webReference in my project. I make a capture of the response but I'cant post it because i don't have 10 reputation points I activate the error log in the IIS 7 server, and the result is a Warning in the ManagedPipilineHandler. I appreciate if any one can help me Errors & Warnings No.? Severity Event Module Name 132. view trace Warning -MODULE_SET_RESPONSE_ERROR_STATUS ModuleName ManagedPipelineHandler Notification 128 HttpStatus 500 HttpReason Internal Server Error HttpSubStatus 0 ErrorCode 0 ConfigExceptionInfo Notification EXECUTE_REQUEST_HANDLER ErrorCode La operación se ha completado correctamente. (0x0) Maybe this can help, is the web.config of my service <?xml version="1.0" encoding="utf-8"?> <!-- Nota: como alternativa para editar manualmente este archivo, puede utilizar la herramienta Administración de sitios web para configurar los valores de la aplicación. Utilice la opción Sitio Web->Configuración de Asp.Net en Visual Studio. Encontrará una lista completa de valores de configuración y comentarios en machine.config.comments, que se encuentra generalmente en \Windows\Microsoft.Net\Framework\v2.x\Config --> <configuration> <configSections> <sectionGroup name="system.web.extensions" type="System.Web.Configuration.SystemWebExtensionsSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <sectionGroup name="scripting" type="System.Web.Configuration.ScriptingSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="scriptResourceHandler" type="System.Web.Configuration.ScriptingScriptResourceHandlerSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication" /> <sectionGroup name="webServices" type="System.Web.Configuration.ScriptingWebServicesSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="jsonSerialization" type="System.Web.Configuration.ScriptingJsonSerializationSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="Everywhere" /> <section name="profileService" type="System.Web.Configuration.ScriptingProfileServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication" /> <section name="authenticationService" type="System.Web.Configuration.ScriptingAuthenticationServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication" /> <section name="roleService" type="System.Web.Configuration.ScriptingRoleServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication" /> </sectionGroup> </sectionGroup> </sectionGroup> </configSections> <appSettings /> <connectionStrings> <remove name="LocalMySqlServer" /> <remove name="LocalSqlServer" /> <add name="fundacionSelfAut" connectionString="Data Source=FUNDACIONSERVER/PRUEBAS;Initial Catalog=fundacion;User ID=wcfBaseDatos;Password=qwerty_2009;" providerName="System.Data.SqlClient" /> </connectionStrings> <system.web> <profile enabled="true" defaultProvider="SqlProfileProvider"> <providers> <clear /> <add name="SqlProfileProvider" type="System.Web.Profile.SqlProfileProvider" connectionStringName="fundacionSelfAut" applicationName="fundafe" /> </providers> <properties> <add name="FirstName" type="String" /> <add name="LastName" type="String" /> <add name="PhoneNumber" type="String" /> </properties> </profile> <roleManager enabled="true" defaultProvider="SqlRoleProvider"> <providers> <clear /> <add name="SqlRoleProvider" type="System.Web.Security.SqlRoleProvider" connectionStringName="fundacionSelfAut" applicationName="fundafe" /> </providers> </roleManager> <membership defaultProvider="SqlMembershipProvider"> <providers> <clear /> <add name="SqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider" connectionStringName="fundacionSelfAut" applicationName="fundafe" enablePasswordRetrieval="false" enablePasswordReset="false" requiresQuestionAndAnswer="true" requiresUniqueEmail="true" passwordFormat="Hashed" /> </providers> </membership> <authentication mode="Forms" /> <compilation debug="true" strict="false" explicit="true"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089" /> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </assemblies> </compilation> <!-- La sección <authentication> permite la configuración del modo de autenticación de seguridad utilizado por ASP.NET para identificar a un usuario entrante. --> <!-- La sección <customErrors> permite configurar las acciones que se deben llevar a cabo/cuando un error no controlado tiene lugar durante la ejecución de una solicitud. Específicamente, permite a los desarrolladores configurar páginas de error html que se mostrarán en lugar de un seguimiento de pila de errores. <customErrors mode="RemoteOnly" defaultRedirect="GenericErrorPage.htm"> <error statusCode="403" redirect="NoAccess.htm" /> <error statusCode="404" redirect="FileNotFound.htm" /> </customErrors> --> <pages> <controls> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </controls> </pages> <httpHandlers> <remove verb="*" path="*.asmx" /> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validate="false" /> </httpHandlers> <httpModules> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </httpModules> <sessionState timeout="40" /> </system.web> <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5" /> <providerOption name="WarnAsError" value="false" /> </compiler> </compilers> </system.codedom> <!-- La sección webServer del sistema es necesaria para ejecutar ASP.NET AJAX en Internet Information Services 7.0. Sin embargo, no es necesaria para la versión anterior de IIS. --> <system.webServer> <validation validateIntegratedModeConfiguration="false" /> <modules> <add name="ScriptModule" preCondition="integratedMode" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated" /> <add name="ScriptHandlerFactory" verb="*" path="*.asmx" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add name="ScriptHandlerFactoryAppServices" verb="*" path="*_AppService.axd" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add name="ScriptResource" preCondition="integratedMode" verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </handlers> <tracing> <traceFailedRequests> <add path="*"> <traceAreas> <add provider="ASP" verbosity="Verbose" /> <add provider="ASPNET" areas="Infrastructure,Module,Page,AppServices" verbosity="Verbose" /> <add provider="ISAPI Extension" verbosity="Verbose" /> <add provider="WWW Server" areas="Authentication,Security,Filter,StaticFile,CGI,Compression,Cache,RequestNotifications,Module" verbosity="Verbose" /> </traceAreas> <failureDefinitions statusCodes="401.3,500,403,404,405" /> </add> </traceFailedRequests> </tracing> <security> <authorization> <add accessType="Allow" users="germanbarbosa,informatica" /> </authorization> <authentication> <windowsAuthentication enabled="false" /> </authentication> </security> </system.webServer> <system.web.extensions> <scripting> <webServices> <authenticationService enabled="true" requireSSL="true" /> <profileService enabled="true" readAccessProperties="FirstName,LastName,PhoneNumber" /> <roleService enabled="true" /> </webServices> </scripting> </system.web.extensions> <system.serviceModel> <services> <!-- this enables the WCF AuthenticationService endpoint --> <service behaviorConfiguration="AppServiceBehaviors" name="System.Web.ApplicationServices.AuthenticationService"> <endpoint address="" binding="basicHttpBinding" bindingConfiguration="userHttps" bindingNamespace="http://asp.net/ApplicationServices/v200" contract="System.Web.ApplicationServices.AuthenticationService" /> </service> <!-- this enables the WCF RoleService endpoint --> <service behaviorConfiguration="AppServiceBehaviors" name="System.Web.ApplicationServices.RoleService"> <endpoint binding="basicHttpBinding" bindingConfiguration="userHttps" bindingNamespace="http://asp.net/ApplicationServices/v200" contract="System.Web.ApplicationServices.RoleService" /> </service> <!-- this enables the WCF ProfileService endpoint --> <service behaviorConfiguration="AppServiceBehaviors" name="System.Web.ApplicationServices.ProfileService"> <endpoint binding="basicHttpBinding" bindingNamespace="http://asp.net/ApplicationServices/v200" bindingConfiguration="userHttps" contract="System.Web.ApplicationServices.ProfileService" /> </service> </services> <bindings> <basicHttpBinding> <!-- Set up a binding that uses Username as the client credential type --> <binding name="userHttps"> <security mode="Transport"> </security> </binding> </basicHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior name="AppServiceBehaviors"> <serviceMetadata httpGetEnabled="false" httpsGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> <serviceAuthorization principalPermissionMode="UseAspNetRoles" roleProviderName="SqlRoleProvider" /> <serviceCredentials> <userNameAuthentication userNamePasswordValidationMode="MembershipProvider" membershipProviderName="SqlMembershipProvider" /> </serviceCredentials> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" /> </system.serviceModel> </configuration>

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  • UITableViewCell selected subview ghosts

    - by Jonathan Cohen
    Hi all, I'm learning about the iPhone SDK and have an interesting exception with UITableViewCell subview management when a finger is pressed on some rows. The table is used to assign sounds to hand gestures -- swiping the phone in one of 3 directions triggers the sound to play. Selecting a row displays an action sheet with 4 options for sound assignment: left, down, right, and cancel. Sounds can be mapped to one, two, or three directions so any cell can have one of seven states: left, down, right, left and down, left and right, down and right, or left down and right. If a row is mapped to any of these seven states, a corresponding arrow or arrows are displayed within the bounds of the row as a subview. Arrows come and go as they should in a given screen and when scrolling around. However, after scrolling to a new batch of rows, only when I press my finger down on some (but not all) rows, does an arrow magically appear in the selected state background. When I lift my finger off the row, and the action sheet appears, the arrow disappears. After pressing any of the four buttons, I can't replicate this anymore. But it's really disorienting and confusing to see this arrow flash on screen because the selected row isn't assigned to anything. What haven't I thought to look into here? All my table code is pasted below and this is a screencast of the problem: http://www.screencast.com/users/JonathanGCohen/folders/Jing/media/d483fe31-05b5-4c24-ab4d-70de4ff3a0bf Am I managing my subviews wrong or is there a selected state property I'm missing? Something else? Should I have included any more information in this post to make things clearer? Thank you!! #pragma mark - #pragma mark Table - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return ([categories count] > 0) ? [categories count] : 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if ([categories count] == 0) return 0; NSMutableString *key = [categories objectAtIndex:section]; NSMutableArray *nameSection = [categoriesSounds objectForKey:key]; return [nameSection count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger section = [indexPath section]; NSUInteger row = [indexPath row]; NSString *key = [categories objectAtIndex:section]; NSArray *nameSection = [categoriesSounds objectForKey:key]; static NSString *SectionsTableIdentifier = @"SectionsTableIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: SectionsTableIdentifier]; NSArray *sound = [categoriesSounds objectForKey:key]; NSString *soundName = [[sound objectAtIndex: row] objectAtIndex: 0]; NSString *soundOfType = [[sound objectAtIndex: row] objectAtIndex: 1]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:SectionsTableIdentifier] autorelease]; } cell.textLabel.text = [[nameSection objectAtIndex:row] objectAtIndex: 0]; NSUInteger soundSection = [[[sound objectAtIndex: row] objectAtIndex: 2] integerValue]; NSUInteger soundRow = [[[sound objectAtIndex: row] objectAtIndex: 3] integerValue]; NSUInteger leftRow = [leftOldIndexPath row]; NSUInteger leftSection = [leftOldIndexPath section]; if (soundRow == leftRow && soundSection == leftSection && leftOldIndexPath !=nil){ [selectedSoundLeftAndDown removeFromSuperview]; [selectedSoundLeftAndRight removeFromSuperview]; [cell.contentView addSubview: selectedSoundLeft]; selectedSoundLeft.frame = CGRectMake(200,8,30,30); } else { [cell.contentView sendSubviewToBack: selectedSoundLeft]; } NSUInteger downRow = [downOldIndexPath row]; NSUInteger downSection = [downOldIndexPath section]; if (soundRow == downRow && soundSection == downSection && downOldIndexPath !=nil){ [selectedSoundLeftAndDown removeFromSuperview]; [selectedSoundDownAndRight removeFromSuperview]; [cell.contentView addSubview: selectedSoundDown]; selectedSoundDown.frame = CGRectMake(200,8,30,30); } else { [cell.contentView sendSubviewToBack: selectedSoundDown]; } NSUInteger rightRow = [rightOldIndexPath row]; NSUInteger rightSection = [rightOldIndexPath section]; if (soundRow == rightRow && soundSection == rightSection && rightOldIndexPath !=nil){ [selectedSoundDownAndRight removeFromSuperview]; [selectedSoundLeftAndRight removeFromSuperview]; [cell.contentView addSubview: selectedSoundRight]; selectedSoundRight.frame = CGRectMake(200,8,30,30); } else { [cell.contentView sendSubviewToBack: selectedSoundRight]; } // combos if (soundRow == leftRow && soundRow == downRow && soundSection == leftSection && soundSection == downSection){ [selectedSoundLeft removeFromSuperview]; [selectedSoundDown removeFromSuperview]; [selectedSoundLeftAndDownAndRight removeFromSuperview]; [cell.contentView addSubview: selectedSoundLeftAndDown]; selectedSoundLeftAndDown.frame = CGRectMake(200,8,30,30); } else { [cell.contentView sendSubviewToBack: selectedSoundLeftAndDown]; } if (soundRow == leftRow && soundRow == rightRow && soundSection == leftSection && soundSection == rightSection){ [selectedSoundLeft removeFromSuperview]; [selectedSoundRight removeFromSuperview]; [selectedSoundLeftAndDownAndRight removeFromSuperview]; [cell.contentView addSubview: selectedSoundLeftAndRight]; selectedSoundLeftAndRight.frame = CGRectMake(200,8,30,30); } else { [cell.contentView sendSubviewToBack: selectedSoundLeftAndRight]; } if (soundRow == downRow && soundRow == rightRow && soundSection == downSection && soundSection == rightSection){ [selectedSoundDown removeFromSuperview]; [selectedSoundRight removeFromSuperview]; [selectedSoundLeftAndDownAndRight removeFromSuperview]; [cell.contentView addSubview: selectedSoundDownAndRight]; selectedSoundDownAndRight.frame = CGRectMake(200,8,30,30); } else { [cell.contentView sendSubviewToBack: selectedSoundDownAndRight]; } if (soundRow == leftRow && soundRow == downRow && soundRow == rightRow && soundSection == leftSection && soundSection == downSection && soundSection == rightSection){ [selectedSoundLeftAndDown removeFromSuperview]; [selectedSoundLeftAndRight removeFromSuperview]; [selectedSoundDownAndRight removeFromSuperview]; [selectedSoundLeft removeFromSuperview]; [selectedSoundDown removeFromSuperview]; [selectedSoundRight removeFromSuperview]; [cell.contentView addSubview: selectedSoundLeftAndDownAndRight]; selectedSoundLeftAndDownAndRight.frame = CGRectMake(200,8,30,30); } else { [cell.contentView sendSubviewToBack: selectedSoundLeftAndDownAndRight]; } [indexPath retain]; return cell; } - (NSMutableString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if ([categories count] == 0) return nil; NSMutableString *key = [categories objectAtIndex:section]; if (key == UITableViewIndexSearch) return nil; return key; } - (NSMutableArray *)sectionIndexTitlesForTableView:(UITableView *)tableView { if (isSearching) return nil; return categories; } - (NSIndexPath *)tableView:(UITableView *)tableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { [table reloadData]; [selectedSoundLeft removeFromSuperview]; [selectedSoundDown removeFromSuperview]; [selectedSoundRight removeFromSuperview]; [selectedSoundLeftAndDown removeFromSuperview]; [selectedSoundLeftAndRight removeFromSuperview]; [selectedSoundDownAndRight removeFromSuperview]; [selectedSoundLeftAndDownAndRight removeFromSuperview]; [search resignFirstResponder]; if (isSearching == YES && [search.text length] != 0 ){ searched = YES; } search.text = @""; isSearching = NO; [tableView reloadData]; [indexPath retain]; [indexPath retain]; return indexPath; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [table reloadData]; selectedIndexPath = indexPath; [table reloadData]; NSInteger section = [indexPath section]; NSInteger row = [indexPath row]; NSString *key = [categories objectAtIndex:section]; NSArray *sound = [categoriesSounds objectForKey:key]; NSString *soundName = [[sound objectAtIndex: row] objectAtIndex: 0]; [indexPath retain]; [indexPath retain]; NSMutableString *title = [NSMutableString stringWithString: @"Assign Gesture for "]; NSMutableString *soundFeedback = [NSMutableString stringWithString: (@"%@", soundName)]; [title appendString: soundFeedback]; UIActionSheet *action = [[UIActionSheet alloc] initWithTitle:(@"%@", title) delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle: nil otherButtonTitles:@"Left",@"Down",@"Right",nil]; action.actionSheetStyle = UIActionSheetStyleDefault; [action showInView:self.view]; [action release]; } - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex{ NSInteger section = [selectedIndexPath section]; NSInteger row = [selectedIndexPath row]; NSString *key = [categories objectAtIndex:section]; NSArray *sound = [categoriesSounds objectForKey:key]; NSString *soundName = [[sound objectAtIndex: row] objectAtIndex: 0]; NSString *soundOfType = [[sound objectAtIndex: row] objectAtIndex: 1]; NSUInteger soundSection = [[[sound objectAtIndex: row] objectAtIndex: 2] integerValue]; NSUInteger soundRow = [[[sound objectAtIndex: row] objectAtIndex: 3] integerValue]; NSLog(@"sound row is %i", soundRow); NSLog(@"sound section is row is %i", soundSection); typedef enum { kLeftButton = 0, kDownButton, kRightButton, kCancelButton } gesture; switch (buttonIndex) { //Left case kLeftButton: showLeft.text = soundName; left = [[NSBundle mainBundle] pathForResource:(@"%@", soundName) ofType:(@"%@", soundOfType)]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:left], &soundNegZ); AudioServicesPlaySystemSound (soundNegZ); [table deselectRowAtIndexPath:selectedIndexPath animated:YES]; leftIndexSection = [NSNumber numberWithInteger:section]; leftIndexRow = [NSNumber numberWithInteger:row]; NSInteger leftSection = [leftIndexSection integerValue]; NSInteger leftRow = [leftIndexRow integerValue]; NSString *leftKey = [categories objectAtIndex: leftSection]; NSArray *leftSound = [categoriesSounds objectForKey:leftKey]; NSInteger leftSoundSection = [[[leftSound objectAtIndex: leftRow] objectAtIndex: 2] integerValue]; NSInteger leftSoundRow = [[[leftSound objectAtIndex: leftRow] objectAtIndex: 3] integerValue]; leftOldIndexPath = [NSIndexPath indexPathForRow:leftSoundRow inSection:leftSoundSection]; break; //Down case kDownButton: showDown.text = soundName; down = [[NSBundle mainBundle] pathForResource:(@"%@", soundName) ofType:(@"%@", soundOfType)]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:down], &soundNegX); AudioServicesPlaySystemSound (soundNegX); [table deselectRowAtIndexPath:selectedIndexPath animated:YES]; downIndexSection = [NSNumber numberWithInteger:section]; downIndexRow = [NSNumber numberWithInteger:row]; NSInteger downSection = [downIndexSection integerValue]; NSInteger downRow = [downIndexRow integerValue]; NSString *downKey = [categories objectAtIndex: downSection]; NSArray *downSound = [categoriesSounds objectForKey:downKey]; NSInteger downSoundSection = [[[downSound objectAtIndex: downRow] objectAtIndex: 2] integerValue]; NSInteger downSoundRow = [[[downSound objectAtIndex: downRow] objectAtIndex: 3] integerValue]; downOldIndexPath = [NSIndexPath indexPathForRow:downSoundRow inSection:downSoundSection]; break; //Right case kRightButton: showRight.text = soundName; right = [[NSBundle mainBundle] pathForResource:(@"%@", soundName) ofType:(@"%@", soundOfType)]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:right], &soundPosX); AudioServicesPlaySystemSound (soundPosX); [table deselectRowAtIndexPath:selectedIndexPath animated:YES]; rightIndexSection = [NSNumber numberWithInteger:section]; rightIndexRow = [NSNumber numberWithInteger:row]; NSInteger rightSection = [rightIndexSection integerValue]; NSInteger rightRow = [rightIndexRow integerValue]; NSString *rightKey = [categories objectAtIndex: rightSection]; NSArray *rightSound = [categoriesSounds objectForKey:rightKey]; NSInteger rightSoundSection = [[[rightSound objectAtIndex: rightRow] objectAtIndex: 2] integerValue]; NSInteger rightSoundRow = [[[rightSound objectAtIndex: rightRow] objectAtIndex: 3] integerValue]; rightOldIndexPath = [NSIndexPath indexPathForRow:rightSoundRow inSection:rightSoundSection]; break; case kCancelButton: [table deselectRowAtIndexPath:selectedIndexPath animated:YES]; break; default: break; } UITableViewCell *viewCell = [table cellForRowAtIndexPath: selectedIndexPath]; NSArray *subviews = viewCell.subviews; for (UIView *cellView in subviews){ cellView.alpha = 1; } [table reloadData]; } - (NSInteger)tableView:(UITableView *)tableView sectionForSectionIndexTitle:(NSMutableString *)title atIndex:(NSInteger)index { NSMutableString *category = [categories objectAtIndex:index]; if (category == UITableViewIndexSearch) { [tableView setContentOffset:CGPointZero animated:NO]; return NSNotFound; } else return index; }

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  • Issues with HLSL and lighting

    - by numerical25
    I am trying figure out whats going on with my HLSL code but I have no way of debugging it cause C++ gives off no errors. The application just closes when I run it. I am trying to add lighting to a 3d plane I made. below is my HLSL. The problem consist when my Pixel shader method returns the struct "outColor" . If I change the return value back to the struct "psInput" , everything goes back to working again. My light vectors and colors are at the top of the fx file // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader cbuffer Variables { matrix Projection; matrix World; float TimeStep; }; struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float3 Normal : TEXCOORD0; float3 ViewVector : TEXCOORD1; }; float specpower = 80.0f; float3 camPos = float3(0.0f, 9.0, -256.0f); float3 DirectLightColor = float3(1.0f, 1.0f, 1.0f); float3 DirectLightVector = float3(0.0f, 0.602f, 0.70f); float3 AmbientLightColor = float3(1.0f, 1.0f, 1.0f); /*************************************** * Lighting functions ***************************************/ /********************************* * CalculateAmbient - * inputs - * vKa material's reflective color * lightColor - the ambient color of the lightsource * output - ambient color *********************************/ float3 CalculateAmbient(float3 vKa, float3 lightColor) { float3 vAmbient = vKa * lightColor; return vAmbient; } /********************************* * CalculateDiffuse - * inputs - * material color * The color of the direct light * the local normal * the vector of the direct light * output - difuse color *********************************/ float3 CalculateDiffuse(float3 baseColor, float3 lightColor, float3 normal, float3 lightVector) { float3 vDiffuse = baseColor * lightColor * saturate(dot(normal, lightVector)); return vDiffuse; } /********************************* * CalculateSpecular - * inputs - * viewVector * the direct light vector * the normal * output - specular highlight *********************************/ float CalculateSpecular(float3 viewVector, float3 lightVector, float3 normal) { float3 vReflect = reflect(lightVector, normal); float fSpecular = saturate(dot(vReflect, viewVector)); fSpecular = pow(fSpecular, specpower); return fSpecular; } /********************************* * LightingCombine - * inputs - * ambient component * diffuse component * specualr component * output - phong color color *********************************/ float3 LightingCombine(float3 vAmbient, float3 vDiffuse, float fSpecular) { float3 vCombined = vAmbient + vDiffuse + fSpecular.xxx; return vCombined; } //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float3 Normal : NORMAL) { PS_INPUT psInput; float4 newPosition; newPosition = Pos; newPosition.y = sin((newPosition.x * TimeStep) + (newPosition.z / 3.0f)) * 5.0f; // Pass through both the position and the color psInput.Pos = mul(newPosition , Projection ); psInput.Color = Color; psInput.ViewVector = normalize(camPos - psInput.Pos); return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// //Anthony!!!!!!!!!!! Find out how color works when multiplying them float4 PS(PS_INPUT psInput) : SV_Target { float3 normal = -normalize(psInput.Normal); float3 vAmbient = CalculateAmbient(psInput.Color, AmbientLightColor); float3 vDiffuse = CalculateDiffuse(psInput.Color, DirectLightColor, normal, DirectLightVector); float fSpecular = CalculateSpecular(psInput.ViewVector, DirectLightVector, normal); float4 outColor; outColor.rgb = LightingCombine(vAmbient, vDiffuse, fSpecular); outColor.a = 1.0f; //Below is where the error begins return outColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } } Below is some of my c++ code. Reason I am showing this is because it is pretty much what creates the surface normals for my shaders to evaluate. for the lighting for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; D3DXVECTOR3 v0 = vertices[indices[curIndex]].pos; D3DXVECTOR3 v1 = vertices[indices[curIndex + 1]].pos; D3DXVECTOR3 v2 = vertices[indices[curIndex + 2]].pos; D3DXVECTOR3 normal; D3DXVECTOR3 cross; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex]].normal = normal; vertices[indices[curIndex + 1]].normal = normal; vertices[indices[curIndex + 2]].normal = normal; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; v0 = vertices[indices[curIndex + 3]].pos; v1 = vertices[indices[curIndex + 4]].pos; v2 = vertices[indices[curIndex + 5]].pos; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex + 3]].normal = normal; vertices[indices[curIndex + 4]].normal = normal; vertices[indices[curIndex + 5]].normal = normal; curIndex += 6; } } and below is my c++ code, in it's entirety. showing the drawing and also calling on the passes #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) // timer variables LARGE_INTEGER timeStart; LARGE_INTEGER timeEnd; LARGE_INTEGER timerFreq; double currentTime; float anim_rate; // Variable to hold how long since last frame change float lastElaspedFrame = 0; // How long should the frames last float frameDuration = 0.5; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } // Get the timer frequency QueryPerformanceFrequency(&timerFreq); float freqSeconds = 1.0f / timerFreq.QuadPart; lastElaspedFrame = 0; D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); pTimeVariable = NULL; if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); pTimeVariable->SetFloat((float)currentTime); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { // Get the start timer count QueryPerformanceCounter(&timeStart); currentTime += anim_rate; DX3dApp::Render(); QueryPerformanceCounter(&timeEnd); anim_rate = ( (float)timeEnd.QuadPart - (float)timeStart.QuadPart ) / timerFreq.QuadPart; } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = (float)(rand() % CELL_HEIGHT); vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY * 6]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; D3DXVECTOR3 v0 = vertices[indices[curIndex]].pos; D3DXVECTOR3 v1 = vertices[indices[curIndex + 1]].pos; D3DXVECTOR3 v2 = vertices[indices[curIndex + 2]].pos; D3DXVECTOR3 normal; D3DXVECTOR3 cross; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex]].normal = normal; vertices[indices[curIndex + 1]].normal = normal; vertices[indices[curIndex + 2]].normal = normal; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; v0 = vertices[indices[curIndex + 3]].pos; v1 = vertices[indices[curIndex + 4]].pos; v2 = vertices[indices[curIndex + 5]].pos; D3DXVec3Cross(&cross, &D3DXVECTOR3(v2 - v0),&D3DXVECTOR3(v1 - v0)); D3DXVec3Normalize(&normal, &cross); vertices[indices[curIndex + 3]].normal = normal; vertices[indices[curIndex + 4]].normal = normal; vertices[indices[curIndex + 5]].normal = normal; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 28, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pTimeVariable = modelObject.pEffect->GetVariableByName("TimeStep")->AsScalar(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • IIRF reverse proxy problem

    - by Sergei
    Hi everyone, We have a java application ( Atlassian Bamboo) running on port 8085 on Windows 2003. It is accessile as http: //bamboo:8085. I am trying to setup reverse proxy for IIS6 using IIRF so content is accessible via http: //bamboo. It seems that I set it ip correctly, and I can retrieve Status page. This is how my IIRF.ini looks like: RewriteLog c:\temp\iirf RewriteLogLevel 2 StatusUrl /iirfStatus RewriteCond %{HTTP_HOST} ^bambooi$ [I] #This setup works #ProxyPass ^/(.*)$ http://othersite/$1 #This does not ProxyPass ^/(.*)$ http://bamboo:8085/$1 However when I type in http: //bamboo in IE, I get 'page cannot be displayed ' message. FF does not return anything at all. I made Wireshark network dump, selected 'follow TCPstream' and it seems like correct page is being retrieved.Why cannot I see it then? I also noticed that I can retrieve http: //bamboo/favicon.ico so I must be very close to the solution.. This is the Wireshark output: GET / HTTP/1.1 Accept: image/gif, image/jpeg, image/pjpeg, image/pjpeg, application/x-shockwave-flash, application/vnd.ms-excel, application/vnd.ms-powerpoint, application/msword, application/x-ms-application, application/x-ms-xbap, application/vnd.ms-xpsdocument, application/xaml+xml, */* Accept-Language: en-gb User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729) Accept-Encoding: gzip, deflate Host: bamboo Connection: Keep-Alive Cookie: JSESSIONID=wpsse0zyo4g5 HTTP/1.1 200 200 OK Date: Sat, 30 Jan 2010 09:19:46 GMT Server: Microsoft-IIS/6.0 Via: 1.1 DESTINATION_IP (IIRF 2.0) Content-Type: text/html; charset=utf-8 Transfer-Encoding: chunked <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Dashboard</title> <meta http-equiv="content-type" content="text/html; charset=UTF-8" /> <meta name="robots" content="all" /> <meta name="MSSmartTagsPreventParsing" content="true" /> <meta http-equiv="Pragma" content="no-cache" /> <meta http-equiv="Expires" content="-1" /> <link type="text/css" rel="stylesheet" href="/s/1206/1/_/scripts/yui-2.6.0/build/grids/grids.css" /> <!--<link type="text/css" rel="stylesheet" href="/s/1206/1/_/scripts/yui/build/reset-fonts-grids/reset-fonts-grids.css" />--> <link rel="stylesheet" href="/s/1206/1/_/styles/main.css" type="text/css" /> <link rel="stylesheet" href="/s/1206/1/_/styles/main2.css" type="text/css" /> <link rel="stylesheet" href="/s/1206/1/_/styles/global-static.css" type="text/css" /> <link rel="stylesheet" href="/s/1206/1/_/styles/widePlanList.css" type="text/css" /> <link rel="stylesheet" href="/s/1206/1/_/styles/forms.css" type="text/css" /> <link rel="stylesheet" href="/s/1206/1/_/styles/yui-support/yui-custom.css" type="text/css" /> <link rel="shortcut icon" href="/s/1206/1/_/images/icons/favicon.ico" type="image/x-icon"/> <link rel="icon" href="/s/1206/1/_/images/icons/favicon.png" type="image/png" /> <link rel="stylesheet" href="/s/1206/1/_/styles/bamboo-tabs.css" type="text/css" /> <!-- Core YUI--> <link rel="stylesheet" type="text/css" href="/s/1206/1/_/scripts/yui-2.6.0/build/tabview/assets/tabview-core.css"> <link rel="stylesheet" type="text/css" href="/s/1206/1/_/scripts/yui-2.6.0/build/tabview/assets/skins/sam/tabview-skin.css"> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/yahoo/yahoo-min.js"></script> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/event/event-min.js" ></script> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/dom/dom-min.js" ></script> <!--<script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/animation/animation.js" ></script>--> <!-- Container --> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/container/container-min.js"></script> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/connection/connection-min.js"></script> <link type="text/css" rel="stylesheet" href="/s/1206/1/_/scripts/yui-2.6.0/build/container/assets/container.css" /> <!-- Menu --> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/menu/menu-min.js"></script> <link type="text/css" rel="stylesheet" href="/s/1206/1/_/scripts/yui-2.6.0/build/menu/assets/menu.css" /> <!-- Tab view --> <!-- JavaScript Dependencies for Tabview: --> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/yahoo-dom-event/yahoo-dom-event.js"></script> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/element/element-beta-min.js"></script> <!-- Needed for old versions of the YUI --> <link rel="stylesheet" href="/s/1206/1/_/styles/yui-support/tabview.css" type="text/css" /> <link rel="stylesheet" href="/s/1206/1/_/styles/yui-support/round_tabs.css" type="text/css" /> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/tabview/tabview-min.js"></script> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-2.6.0/build/json/json-min.js"></script> <script type="text/javascript" src="/s/1206/1/_/scripts/yui-ext/yui-ext-nogrid.js"></script> <script type="text/javascript" src="/s/1206/1/_/scripts/bamboo.js"></script> <script type="text/javascript"> YAHOO.namespace('bamboo'); YAHOO.bamboo.tooltips = new Object(); YAHOO.bamboo.contextPath = ''; YAHOO.ext.UpdateManager.defaults.loadScripts = true; YAHOO.ext.UpdateManager.defaults.indicatorText = '<div class="loading-indicator">Currently loading...</div>'; YAHOO.ext.UpdateManager.defaults.timeout = 60; addUniversalOnload(addConfirmationToLinks); </script> <link rel="alternate" type="application/rss+xml" title="Bamboo RSS feed" href="/rss/createAllBuildsRssFeed.action?feedType=rssAll" /> </head> <body> <ul id="top"> <li id="skipNav"> <a href="#menu">Skip to navigation</a> </li> <li> <a href="#content">Skip to content</a> </li> </ul> <div id="nonFooter"> <div id="hd"> <div id="header"> <div id="logo"> <a href="/start.action"><img src="/images/bamboo_header_logo.gif" alt="Atlassian Bamboo" height="36" width="118" /></a> </div> <ul id="userOptions"> <li id="loginLink"> <a id="login" href="/userlogin!default.action?os_destination=%2Fstart.action">Log in</a> </li> <li id="signupLink"> <a id="signup" href="/signupUser!default.action">Signup</a> </li> <li id="helpLink"> <a id="help" href="http://confluence.atlassian.com/display/BAMBOO">Help</a> </li> </ul> </div> <!-- END #header --> <div id="menu"> <ul> <li><a id="home" href="/start.action" title="Atlassian Bamboo" accesskey="H"> <u>H</u>ome</a></li> <li><a id="authors" href="/authors/gotoAuthorReport.action" accesskey="U">A<u>u</u>thors</a></li> <li><a id="reports" href="/reports/viewReport.action" accesskey="R"> <u>R</u>eports</a></li> </ul> </div> <!-- END #menu --> </div> <!-- END #hd --> <div id="bd"> <div id="content"> <h1>Header here</h1> <div class="topMarginned"> <div id='buildSummaryTabs' class='dashboardTab'> </div> <script type="text/javascript"> function initUI(){ var jtabs = new YAHOO.ext.TabPanel('buildSummaryTabs'); YAHOO.bamboo.tabPanel = jtabs; // Use setUrl for Ajax loading var tab3 = jtabs.addTab('allTab', "All Plans"); tab3.setUrl('/ajax/displayAllBuildSummaries.action', null, true); var tab4 = jtabs.addTab("currentTab", "Current Activity"); tab4.setUrl('/ajax/displayCurrentActivity.action', null, true); var handleTabChange = function(e, activePanel) { saveCookie('atlassian.bamboo.dashboard.tab.selected', activePanel.id, 365); }; jtabs.on('tabchange', handleTabChange); var selectedCookie = getCookieValue('atlassian.bamboo.dashboard.tab.selected'); if (jtabs.getTab(selectedCookie)) { jtabs.activate(selectedCookie); } else { jtabs.activate('allTab'); } } YAHOO.util.Event.onContentReady('buildSummaryTabs', initUI); </script> </div> <script type="text/javascript"> setTimeout( "window.location.reload()", 1800*1000 ); </script> <div class="clearer" ></div> </div> <!-- END #content --> </div> <!-- END #bd --> </div> <!-- END #nonFooter --> <div id="ft"> <div id="footer"> <p> Powered by <a href="http://www.atlassian.com/software/bamboo/">Atlassian Bamboo</a> version 2.2.1 build 1206 - <span title="15:59:44 17 Mar 2009">17 Mar 09</span> </p> <ul> <li class="first"> <a href="https://support.atlassian.com/secure/CreateIssue.jspa?pid=10060&issuetype=1">Report a problem</a> </li> <li> <a href="http://jira.atlassian.com/secure/CreateIssue.jspa?pid=11011&issuetype=4">Request a feature</a> </li> <li> <a href="http://forums.atlassian.com/forum.jspa?forumID=103">Contact Atlassian</a> </li> <li> <a href="/viewAdministrators.action">Contact Administrators</a> </li> </ul> </div> <!-- END #footer --> </div> <!-- END #ft -->

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  • Segfaulting Java process

    - by zenmonkey
    I've a java process that is working on some large data set in memory. I've seen it crash with a SIGSEGV signal sometimes, so i was wondering some potential causes and fixes could do. Caues: - JVM bug - Native library bug (e.g pthreads etc) - JNI bug in user code Fixes: - Upgrade to new JVM In my particular case, this is the output form the log file (pruned) A fatal error has been detected by the Java Runtime Environment: # SIGSEGV (0xb) at pc=0x00002aaaaacd1b94, pid=32116, tid=1086544208 # JRE version: 6.0_14-b08 Java VM: Java HotSpot(TM) 64-Bit Server VM (14.0-b16 mixed mode linux-amd64 ) Problematic frame: C [libpthread.so.0+0xab94] pthread_cond_timedwait+0x154 # If you would like to submit a bug report, please visit: http://java.sun.com/webapps/bugreport/crash.jsp # --------------- T H R E A D --------------- Current thread (0x00002aacaad41000): WatcherThread [stack: 0x0000000040b35000,0x0000000040c36000] [id=32141] siginfo:si_signo=SIGSEGV: si_errno=0, si_code=1 (SEGV_MAPERR), si_addr=0x00002aabc40008c0 Registers: RAX=0x0000000000000000, RBX=0x0000000000000000, RCX=0x0000000000000000, RDX=0x0000000000000002 RSP=0x0000000040c34cc0, RBP=0x0000000040c34d80, RSI=0x0000000000000001, RDI=0x00002aabc40008c0 R8 =0x00002aacaad42528, R9 =0x0000000000000000, R10=0x0000000040c34cd8, R11=0x0000000000000202 R12=0x0000000000000001, R13=0x0000000040c34d40, R14=0xffffffffffffff92, R15=0x00002aacaad42550 RIP=0x00002aaaaacd1b94, EFL=0x0000000000010246, CSGSFS=0x000000000000e033, ERR=0x0000000000000006 TRAPNO=0x000000000000000e Top of Stack: (sp=0x0000000040c34cc0) 0x0000000040c34cc0: 0000000000000000 00002aabc40008c0 0x0000000040c34cd0: 00002aacaad42528 0000000000000000 0x0000000040c34ce0: 0000000002fae0e0 0000000000000000 0x0000000040c34cf0: 00002aaaaacd1750 0000000040c34cc0 0x0000000040c34d00: 00002aacaad42528 0000000000000000 0x0000000040c34d10: 00002aacaad42528 00002aacaad42500 0x0000000040c34d20: 0000000000000032 00002aaaabadf876 0x0000000040c34d30: fffffffdaad40e80 0000000040c34d40 0x0000000040c34d40: 000000004bbb7166 0000000015f07098 0x0000000040c34d50: 0000000040c34d80 00138cd32df59cce 0x0000000040c34d60: 431bde82d7b634db 00002aacaad429c0 0x0000000040c34d70: 0000000000000032 00002aacaad429c0 0x0000000040c34d80: 0000000040c34e00 00002aaaabadda6d 0x0000000040c34d90: 0000000040c34da0 00002aacaad42500 0x0000000040c34da0: 00002aacaad429c0 00002aaa00000002 0x0000000040c34db0: 0000000000000001 0000000000000002 0x0000000040c34dc0: 0000000040c34dd0 00002aaaabb6f613 0x0000000040c34dd0: 0000000040c34e00 00002aacaad41000 0x0000000040c34de0: 0000000000000032 00002aacaad429c0 0x0000000040c34df0: 00002aacaad41000 0000000000001000 0x0000000040c34e00: 0000000040c34e60 00002aaaabbc39fb 0x0000000040c34e10: 0000000040c34e40 00002aaaabab868f 0x0000000040c34e20: 00002aacaad41000 00002aacaad42aa0 0x0000000040c34e30: 00002aacaad42aa0 00002aaaabe10630 0x0000000040c34e40: 00002aaaabe10630 00002aacaad42aa0 0x0000000040c34e50: 00002aacaad429c0 00002aacaad41000 0x0000000040c34e60: 0000000040c35130 00002aaaabadff9f 0x0000000040c34e70: 0000000000000000 0000000000000000 0x0000000040c34e80: 0000000000000000 0000000000000000 0x0000000040c34e90: 0000000000000000 0000000000000000 0x0000000040c34ea0: 0000000000000000 0000000000000000 0x0000000040c34eb0: 0000000000000000 0000000000000000 Instructions: (pc=0x00002aaaaacd1b94) 0x00002aaaaacd1b84: 88 22 00 00 48 8b 7c 24 08 be 01 00 00 00 31 c0 0x00002aaaaacd1b94: f0 0f b1 37 0f 85 e8 00 00 00 8b 57 2c 48 8b 47 Stack: [0x0000000040b35000,0x0000000040c36000], sp=0x0000000040c34cc0, free space=1023k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C [libpthread.so.0+0xab94] pthread_cond_timedwait+0x154 V [libjvm.so+0x594a6d] V [libjvm.so+0x67a9fb] V [libjvm.so+0x596f9f] --------------- P R O C E S S --------------- Java Threads: ( = current thread ) 0x00002aacaad3f000 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=32140, stack(0x0000000040a34000,0x0000000040b35000)] 0x00002aacaad3c000 JavaThread "CompilerThread1" daemon [_thread_blocked, id=32139, stack(0x0000000040933000,0x0000000040a34000)] 0x00002aacaad37800 JavaThread "CompilerThread0" daemon [_thread_blocked, id=32138, stack(0x0000000040832000,0x0000000040933000)] 0x00002aacaad36800 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=32137, stack(0x0000000040731000,0x0000000040832000)] 0x00002aacaab7d800 JavaThread "Finalizer" daemon [_thread_blocked, id=32136, stack(0x0000000040630000,0x0000000040731000)] 0x00002aacaab7b800 JavaThread "Reference Handler" daemon [_thread_blocked, id=32135, stack(0x000000004052f000,0x0000000040630000)] 0x0000000040115800 JavaThread "main" [_thread_blocked, id=32117, stack(0x000000004012b000,0x000000004022c000)] Other Threads: 0x00002aacaab75000 VMThread [stack: 0x000000004042e000,0x000000004052f000] [id=32134] =0x00002aacaad41000 WatcherThread [stack: 0x0000000040b35000,0x0000000040c36000] [id=32141] VM state:at safepoint (normal execution) VM Mutex/Monitor currently owned by a thread: ([mutex/lock_event]) [0x0000000040112e80] Threads_lock - owner thread: 0x00002aacaab75000 [0x0000000040113380] Heap_lock - owner thread: 0x0000000040115800 Heap PSYoungGen total 1854528K, used 1029248K [0x00002aac025a0000, 0x00002aaca8340000, 0x00002aaca9040000) eden space 1029248K, 100% used [0x00002aac025a0000,0x00002aac412c0000,0x00002aac412c0000) from space 825280K, 0% used [0x00002aac412c0000,0x00002aac412c0000,0x00002aac738b0000) to space 812800K, 0% used [0x00002aac76980000,0x00002aac76980000,0x00002aaca8340000) PSOldGen total 4423680K, used 4423651K [0x00002aaab5040000, 0x00002aabc3040000, 0x00002aac025a0000) object space 4423680K, 99% used [0x00002aaab5040000,0x00002aabc3038fe8,0x00002aabc3040000) PSPermGen total 21248K, used 5848K [0x00002aaaafc40000, 0x00002aaab1100000, 0x00002aaab5040000) object space 21248K, 27% used [0x00002aaaafc40000,0x00002aaab01f61f0,0x00002aaab1100000) Dynamic libraries: 40000000-40009000 r-xp 00000000 08:01 313415 /usr/java/jdk1.6.0_14/bin/java 40108000-4010a000 rwxp 00008000 08:01 313415 /usr/java/jdk1.6.0_14/bin/java 4010a000-4012b000 rwxp 4010a000 00:00 0 [heap] 4012b000-4012e000 ---p 4012b000 00:00 0 4012e000-4022c000 rwxp 4012e000 00:00 0 4022c000-4022d000 ---p 4022c000 00:00 0 4022d000-4032d000 rwxp 4022d000 00:00 0 4032d000-4032e000 ---p 4032d000 00:00 0 4032e000-4042e000 rwxp 4032e000 00:00 0 4042e000-4042f000 ---p 4042e000 00:00 0 4042f000-4052f000 rwxp 4042f000 00:00 0 4052f000-40532000 ---p 4052f000 00:00 0 40532000-40630000 rwxp 40532000 00:00 0 40630000-40633000 ---p 40630000 00:00 0 40633000-40731000 rwxp 40633000 00:00 0 40731000-40734000 ---p 40731000 00:00 0 40734000-40832000 rwxp 40734000 00:00 0 40832000-40835000 ---p 40832000 00:00 0 40835000-40933000 rwxp 40835000 00:00 0 40933000-40936000 ---p 40933000 00:00 0 40936000-40a34000 rwxp 40936000 00:00 0 40a34000-40a37000 ---p 40a34000 00:00 0 40a37000-40b35000 rwxp 40a37000 00:00 0 40b35000-40b36000 ---p 40b35000 00:00 0 40b36000-40c36000 rwxp 40b36000 00:00 0 2aaaaaaab000-2aaaaaac6000 r-xp 00000000 08:01 49198 /lib64/ld-2.7.so 2aaaaaac6000-2aaaaaac7000 rwxp 2aaaaaac6000 00:00 0 2aaaaaac7000-2aaaaaad0000 r-xs 0006d000 08:10 29851669 /mnt/home/jatten/workspace/common/build/lib/common.jar 2aaaaaad2000-2aaaaaad3000 rwxp 2aaaaaad2000 00:00 0 2aaaaaad3000-2aaaaaae0000 r-xp 00000000 08:01 315357 /usr/java/jdk1.6.0_14/jre/lib/amd64/libverify.so 2aaaaaae0000-2aaaaabdf000 ---p 0000d000 08:01 315357 /usr/java/jdk1.6.0_14/jre/lib/amd64/libverify.so 2aaaaabdf000-2aaaaabe2000 rwxp 0000c000 08:01 315357 /usr/java/jdk1.6.0_14/jre/lib/amd64/libverify.so 2aaaaabe2000-2aaaaac0a000 rwxp 2aaaaabe2000 00:00 0 2aaaaac0a000-2aaaaac0f000 r-xs 0003a000 08:10 30326840 /mnt/home/jatten/workspace/common_ml20010405/build/lib/common_ml.jar 2aaaaac0f000-2aaaaac12000 r-xs 00020000 08:10 29786222 /mnt/home/jatten/pagescorer.jar 2aaaaacc5000-2aaaaacc6000 r-xp 0001a000 08:01 49198 /lib64/ld-2.7.so 2aaaaacc6000-2aaaaacc7000 rwxp 0001b000 08:01 49198 /lib64/ld-2.7.so 2aaaaacc7000-2aaaaacdd000 r-xp 00000000 08:01 49280 /lib64/libpthread-2.7.so 2aaaaacdd000-2aaaaaedc000 ---p 00016000 08:01 49280 /lib64/libpthread-2.7.so 2aaaaaedc000-2aaaaaedd000 r-xp 00015000 08:01 49280 /lib64/libpthread-2.7.so 2aaaaaedd000-2aaaaaede000 rwxp 00016000 08:01 49280 /lib64/libpthread-2.7.so 2aaaaaede000-2aaaaaee2000 rwxp 2aaaaaede000 00:00 0 2aaaaaee2000-2aaaaaee9000 r-xp 00000000 08:01 315360 /usr/java/jdk1.6.0_14/jre/lib/amd64/jli/libjli.so 2aaaaaee9000-2aaaaafea000 ---p 00007000 08:01 315360 /usr/java/jdk1.6.0_14/jre/lib/amd64/jli/libjli.so 2aaaaafea000-2aaaaafec000 rwxp 00008000 08:01 315360 /usr/java/jdk1.6.0_14/jre/lib/amd64/jli/libjli.so 2aaaaafec000-2aaaaafee000 r-xp 00000000 08:01 49240 /lib64/libdl-2.7.so 2aaaaafee000-2aaaab1ee000 ---p 00002000 08:01 49240 /lib64/libdl-2.7.so 2aaaab1ee000-2aaaab1ef000 r-xp 00002000 08:01 49240 /lib64/libdl-2.7.so 2aaaab1ef000-2aaaab1f0000 rwxp 00003000 08:01 49240 /lib64/libdl-2.7.so 2aaaab1f0000-2aaaab1f1000 rwxp 2aaaab1f0000 00:00 0 2aaaab1f1000-2aaaab33e000 r-xp 00000000 08:01 49219 /lib64/libc-2.7.so 2aaaab33e000-2aaaab53e000 ---p 0014d000 08:01 49219 /lib64/libc-2.7.so 2aaaab53e000-2aaaab542000 r-xp 0014d000 08:01 49219 /lib64/libc-2.7.so 2aaaab542000-2aaaab543000 rwxp 00151000 08:01 49219 /lib64/libc-2.7.so 2aaaab543000-2aaaab549000 rwxp 2aaaab543000 00:00 0 2aaaab549000-2aaaabca7000 r-xp 00000000 08:01 315371 /usr/java/jdk1.6.0_14/jre/lib/amd64/server/libjvm.so 2aaaabca7000-2aaaabda6000 ---p 0075e000 08:01 315371 /usr/java/jdk1.6.0_14/jre/lib/amd64/server/libjvm.so 2aaaabda6000-2aaaabf1e000 rwxp 0075d000 08:01 315371 /usr/java/jdk1.6.0_14/jre/lib/amd64/server/libjvm.so 2aaaabf1e000-2aaaabf5c000 rwxp 2aaaabf1e000 00:00 0 2aaaabf67000-2aaaabfe9000 r-xp 00000000 08:01 49263 /lib64/libm-2.7.so 2aaaabfe9000-2aaaac1e8000 ---p 00082000 08:01 49263 /lib64/libm-2.7.so 2aaaac1e8000-2aaaac1e9000 r-xp 00081000 08:01 49263 /lib64/libm-2.7.so 2aaaac1e9000-2aaaac1ea000 rwxp 00082000 08:01 49263 /lib64/libm-2.7.so 2aaaac1ea000-2aaaac1f2000 r-xp 00000000 08:01 49283 /lib64/librt-2.7.so 2aaaac1f2000-2aaaac3f1000 ---p 00008000 08:01 49283 /lib64/librt-2.7.so 2aaaac3f1000-2aaaac3f2000 r-xp 00007000 08:01 49283 /lib64/librt-2.7.so 2aaaac3f2000-2aaaac3f3000 rwxp 00008000 08:01 49283 /lib64/librt-2.7.so 2aaaac3f3000-2aaaac41c000 r-xp 00000000 08:01 315336 /usr/java/jdk1.6.0_14/jre/lib/amd64/libjava.so 2aaaac41c000-2aaaac51b000 ---p 00029000 08:01 315336 /usr/java/jdk1.6.0_14/jre/lib/amd64/libjava.so 2aaaac51b000-2aaaac522000 rwxp 00028000 08:01 315336 /usr/java/jdk1.6.0_14/jre/lib/amd64/libjava.so 2aaaac522000-2aaaac523000 ---p 2aaaac522000 00:00 0 2aaaac523000-2aaaac524000 rwxp 2aaaac523000 00:00 0 2aaaac52d000-2aaaac542000 r-xp 00000000 08:01 49265 /lib64/libnsl-2.7.so 2aaaac542000-2aaaac741000 ---p 00015000 08:01 49265 /lib64/libnsl-2.7.so 2aaaac741000-2aaaac742000 r-xp 00014000 08:01 49265 /lib64/libnsl-2.7.so 2aaaac742000-2aaaac743000 rwxp 00015000 08:01 49265 /lib64/libnsl-2.7.so 2aaaac743000-2aaaac745000 rwxp 2aaaac743000 00:00 0 2aaaac745000-2aaaac74c000 r-xp 00000000 08:01 315362 /usr/java/jdk1.6.0_14/jre/lib/amd64/native_threads/libhpi.so 2aaaac74c000-2aaaac84d000 ---p 00007000 08:01 315362 /usr/java/jdk1.6.0_14/jre/lib/amd64/native_threads/libhpi.so 2aaaac84d000-2aaaac84f000 rwxp 00008000 08:01 315362 /usr/java/jdk1.6.0_14/jre/lib/amd64/native_threads/libhpi.so 2aaaac84f000-2aaaac850000 rwxp 2aaaac84f000 00:00 0 2aaaac850000-2aaaac858000 rwxs 00000000 08:01 229379 /tmp/hsperfdata_jatten/32116 2aaaac85b000-2aaaac865000 r-xp 00000000 08:01 49269 /lib64/libnss_files-2.7.so 2aaaac865000-2aaaaca64000 ---p 0000a000 08:01 49269 /lib64/libnss_files-2.7.so 2aaaaca64000-2aaaaca65000 r-xp 00009000 08:01 49269 /lib64/libnss_files-2.7.so 2aaaaca65000-2aaaaca66000 rwxp 0000a000 08:01 49269 /lib64/libnss_files-2.7.so 2aaaaca66000-2aaaaca74000 r-xp 00000000 08:01 315358 /usr/java/jdk1.6.0_14/jre/lib/amd64/libzip.so 2aaaaca74000-2aaaacb76000 ---p 0000e000 08:01 315358 /usr/java/jdk1.6.0_14/jre/lib/amd64/libzip.so 2aaaacb76000-2aaaacb79000 rwxp 00010000 08:01 315358 /usr/java/jdk1.6.0_14/jre/lib/amd64/libzip.so 2aaaacb79000-2aaaacdea000 rwxp 2aaaacb79000 00:00 0 2aaaacdea000-2aaaafb7a000 rwxp 2aaaacdea000 00:00 0 2aaaafb7a000-2aaaafb84000 rwxp 2aaaafb7a000 00:00 0 2aaaafb84000-2aaaafc3a000 rwxp 2aaaafb84000 00:00 0 2aaaafc40000-2aaab1100000 rwxp 2aaaafc40000 00:00 0 2aaab1100000-2aaab5040000 rwxp 2aaab1100000 00:00 0 2aaab5040000-2aabc3040000 rwxp 2aaab5040000 00:00 0 2aac025a0000-2aaca8340000 rwxp 2aac025a0000 00:00 0 2aaca8340000-2aaca9040000 rwxp 2aaca8340000 00:00 0 2aaca9040000-2aaca904b000 rwxp 2aaca9040000 00:00 0 2aaca904b000-2aaca906a000 rwxp 2aaca904b000 00:00 0 2aaca906a000-2aaca98da000 rwxp 2aaca906a000 00:00 0 2aaca98da000-2aaca9ad4000 rwxp 2aaca98da000 00:00 0 2aaca9ad4000-2aacaa004000 rwxp 2aaca9ad4000 00:00 0 2aacaa004000-2aacaa00a000 rwxp 2aacaa004000 00:00 0 2aacaa00a000-2aacaa87b000 rwxp 2aacaa00a000 00:00 0 2aacaa87b000-2aacaaa76000 rwxp 2aacaa87b000 00:00 0 2aacaaa76000-2aacaaa81000 rwxp 2aacaaa76000 00:00 0 2aacaaa81000-2aacaaaa0000 rwxp 2aacaaa81000 00:00 0 2aacaaaa0000-2aacaaba0000 rwxp 2aacaaaa0000 00:00 0 2aacaaba0000-2aacaad36000 r-xs 02fb1000 08:01 315318 /usr/java/jdk1.6.0_14/jre/lib/rt.jar 2aacaad36000-2aacaaf36000 rwxp 2aacaad36000 00:00 0 2aacaaf36000-2aacaaf49000 r-xp 00000000 08:01 315349 /usr/java/jdk1.6.0_14/jre/lib/amd64/libnet.so 2aacaaf49000-2aacab04a000 ---p 00013000 08:01 315349 /usr/java/jdk1.6.0_14/jre/lib/amd64/libnet.so 2aacab04a000-2aacab04d000 rwxp 00014000 08:01 315349 /usr/java/jdk1.6.0_14/jre/lib/amd64/libnet.so 2aacab058000-2aacab05c000 r-xp 00000000 08:01 49268 /lib64/libnss_dns-2.7.so 2aacab05c000-2aacab25b000 ---p 00004000 08:01 49268 /lib64/libnss_dns-2.7.so 2aacab25b000-2aacab25c000 r-xp 00003000 08:01 49268 /lib64/libnss_dns-2.7.so 2aacab25c000-2aacab25d000 rwxp 00004000 08:01 49268 /lib64/libnss_dns-2.7.so 2aacab25d000-2aacab26e000 r-xp 00000000 08:01 49282 /lib64/libresolv-2.7.so 2aacab26e000-2aacab46e000 ---p 00011000 08:01 49282 /lib64/libresolv-2.7.so 2aacab46e000-2aacab46f000 r-xp 00011000 08:01 49282 /lib64/libresolv-2.7.so 2aacab46f000-2aacab470000 rwxp 00012000 08:01 49282 /lib64/libresolv-2.7.so 2aacab470000-2aacab572000 rwxp 2aacab470000 00:00 0 2aacab572000-2aacab57e000 r-xs 00081000 08:10 29851828 /mnt/home/jatten/workspace/common/lib/google-collect-1.0.jar 2aacab57e000-2aacab585000 r-xs 000aa000 08:10 29851946 /mnt/home/jatten/workspace/common/lib/mysql-connector-java-5.1.8-bin.jar 2aacab585000-2aacab58d000 r-xs 00028000 08:10 29851949 /mnt/home/jatten/workspace/common/lib/xml-apis.jar 2aacab58d000-2aacab591000 r-xs 0002f000 08:10 29851947 /mnt/home/jatten/workspace/common/lib/commons-beanutils-core-1.8.2.jar 2aacab591000-2aacab59e000 r-xs 0007f000 08:10 29851943 /mnt/home/jatten/workspace/common/lib/commons-collections-3.2.jar 2aacab59e000-2aacab5a3000 r-xs 00026000 08:10 29851942 /mnt/home/jatten/workspace/common/lib/httpcore-4.0.jar 2aacab5a3000-2aacab5a9000 r-xs 00030000 08:10 29851932 /mnt/home/jatten/workspace/common/lib/junit-dep-4.8.1.jar 2aacab5a9000-2aacab5ac000 r-xs 00011000 08:10 29851922 /mnt/home/jatten/workspace/common/lib/servlet.jar 2aacab5ac000-2aacab5ae000 r-xs 00009000 08:10 29851937 /mnt/home/jatten/workspace/common/lib/gsb.jar 2aacab5ae000-2aacab5b5000 r-xs 00059000 08:10 29851930 /mnt/home/jatten/workspace/common/lib/log4j-1.2.15.jar 2aacab5b5000-2aacab6b5000 rwxp 2aacab5b5000 00:00 0 2aacab6b5000-2aacab6b7000 r-xs 00009000 08:10 29851956 /mnt/home/jatten/workspace/common/lib/gsb-src.jar 2aacab6b7000-2aacab7b7000 rwxp 2aacab6b7000 00:00 0 2aacab7b7000-2aacab7cf000 r-xs 00115000 08:10 29851938 /mnt/home/jatten/workspace/common/lib/xercesImpl.jar 2aacab7cf000-2aacab7d1000 r-xs 00009000 08:10 29851957 /mnt/home/jatten/workspace/common/lib/velocity-tools-view-1.0.jar 2aacab7d1000-2aacab7d3000 r-xs 00009000 08:10 29851939 /mnt/home/jatten/workspace/common/lib/commons-cli-1.2.jar 2aacab7d3000-2aacab7d9000 r-xs 00034000 08:10 29851955 /mnt/home/jatten/workspace/common/lib/junit-4.8.1.jar 2aacab7d9000-2aacab7db000 r-xs 0000e000 08:10 29851917 /mnt/home/jatten/workspace/common/lib/jakarta-oro-2.0.8.jar 2aacab7db000-2aacab858000 r-xs 0031d000 08:10 29851916 /mnt/home/jatten/workspace/common/lib/poi-ooxml-schemas-3.6-20091214.jar 2aacab858000-2aacab85c000 r-xs 00028000 08:10 29851936 /mnt/home/jatten/workspace/common/lib/httpcore-nio-4.0.jar 2aacab85c000-2aacab85e000 r-xs 00005000 08:10 29851940 /mnt/home/jatten/workspace/common/lib/commons-beanutils-bean-collections-1.8.2.jar 2aacab85e000-2aacab864000 r-xs 00059000 08:10 29851919 /mnt/home/jatten/workspace/common/lib/mail-1.4.jar 2aacab864000-2aacab866000 r-xs 0000d000 08:10 29851950 /mnt/home/jatten/workspace/common/lib/commons-logging-1.1.1.jar 2aacab866000-2aacab86c000 r-xs 00045000 08:10 29851924 /mnt/home/jatten/workspace/common/lib/commons-httpclient-3.1.jar 2aacab86c000-2aacab877000 r-xs 00074000 08:10 29851931 /mnt/home/jatten/workspace/common/lib/velocity-dep-1.4.jar 2aacab877000-2aacab87f000 r-xs 00051000 08:10 29851954 /mnt/home/jatten/workspace/common/lib/velocity-1.4.jar 2aacab87f000-2aacab884000 r-xs 00034000 08:10 29851958 /mnt/home/jatten/workspace/common/lib/commons-beanutils-1.8.2.jar 2aacab884000-2aacab889000 r-xs 00048000 08:10 29851918 /mnt/home/jatten/workspace/common/lib/dom4j-1.6.1.jar 2aacab889000-2aacab8c6000 r-xs 0024f000 08:10 29851914 /mnt/home/jatten/workspace/common/lib/xmlbeans-2.3.0.jar 2aacab8c6000-2aacab8cb000 r-xs 00033000 08:10 29851929 /mnt/home/jatten/workspace/common/lib/xmemcached-1.2.3.jar 2aacab8cb000-2aacab8cd000 r-xs 00005000 08:10 29851928 /mnt/home/jatten/workspace/common/lib/org.hamcrest.core_1.1.0.v20090501071000.jar 2aacab8cd000-2aacab8d0000 r-xs 0000a000 08:10 29851944 /mnt/home/jatten/workspace/common/lib/persistence-api-1.0.jar 2aacab8d0000-2aacab8d6000 r-xs 0005f000 08:10 29851926 /mnt/home/jatten/workspace/common/lib/poi-ooxml-3.6-20091214.jar 2aacab8d6000-2aacab8d7000 r-xs 0002b000 08:10 29851951 /mnt/home/jatten/workspace/common/lib/maxmind.jar 2aacab8d7000-2aacab8d8000 r-xs 00002000 08:10 29851935 /mnt/home/jatten/workspace/common/lib/jackson-jaxrs-1.2.0.jar 2aacab8d8000-2aacab8d9000 r-xs 00002000 08:10 29851913 /mnt/home/jatten/workspace/common/lib/slf4j-log4j12-1.5.6.jar 2aacab8d9000-2aacab8dd000 r-xs 00025000 08:10 29851945 /mnt/home/jatten/workspace/common/lib/yanf4j-1.1.1.jar 2aacab8dd000-2aacab8df000 r-xs 00003000 08:10 29851952 /mnt/home/jatten/workspace/common/lib/clickstream-1.0.2.jar 2aacab8df000-2aacab8e1000 r-xs 00004000 08:10 29851953 /mnt/home/jatten/workspace/common/lib/slf4j-api-1.5.6.jar 2aacab8e1000-2aacab8e9000 r-xs 0004d000 08:10 29851920 /mnt/home/jatten/workspace/common/lib/jackson-mapper-asl-1.2.0.jar 2aacab8e9000-2aacab8ed000 r-xs 0001f000 08:10 29851925 /mnt/home/jatten/workspace/common/lib/jackson-core-asl-1.2.0.jar 2aacab8ed000-2aacab8f1000 r-xs 0001b000 08:10 29851912 /mnt/home/jatten/workspace/common/lib/oscache-2.3.jar 2aacab8f1000-2aacab90c000 r-xs 0015d000 08:10 29851927 /mnt/home/jatten/workspace/common/lib/poi-3.6-20091214.jar 2aacab90c000-2aacab911000 r-xs 00040000 08:10 29851831 /mnt/home/jatten/workspace/common/lib/commons-lang-2.5.jar 2aacab911000-2aacab914000 r-xs 00012000 08:10 29851923 /mnt/home/jatten/workspace/common/lib/jgooglesafebrowser-0.1a.2.jar 2aacab914000-2aacab918000 r-xs 00023000 08:10 29851933 /mnt/home/jatten/workspace/common/lib/gson-1.3.jar 2aacab918000-2aacabb18000 rwxp 2aacab918000 00:00 0 2aacabb82000-2aacabd82000 rwxp 2aacabb82000 00:00 0 2aacabe05000-2aacaf204000 rwxp 2aacabe05000 00:00 0 7fffaa12a000-7fffaa141000 rwxp 7fffaa12a000 00:00 0 [stack] ffffffffff600000-ffffffffff601000 r-xp 00000000 00:00 0 [vdso] VM Arguments: jvm_args: -Xmx8000M java_command: com.scorers.ModelImplementingPageScorer -t data/data/golds/adult.all.json -b 18 -s data/models/pagetext.binary. adult.april6.all.model -m com.models.MultiClassUpdateableModel -p 30 --goldsilver -v --cat adult --fakeinput -e /mnt/tmp/xyz.15647.pageo bjects.txt -o Launcher Type: SUN_STANDARD Environment Variables: JAVA_HOME=/usr/java/jdk1.6.0_14 PATH=/usr/kerberos/bin:/usr/local/bin:/bin:/usr/bin:/home/jatten/bin LD_LIBRARY_PATH=/usr/java/jdk1.6.0_14/jre/lib/amd64/server:/usr/java/jdk1.6.0_14/jre/lib/amd64:/usr/java/jdk1.6.0_14/jre/../lib/amd64 SHELL=/bin/bash Signal Handlers: SIGSEGV: [libjvm.so+0x6bd980], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGBUS: [libjvm.so+0x6bd980], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGFPE: [libjvm.so+0x594cc0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGPIPE: [libjvm.so+0x594cc0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGXFSZ: [libjvm.so+0x594cc0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGILL: [libjvm.so+0x594cc0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGUSR1: SIG_DFL, sa_mask[0]=0x00000000, sa_flags=0x00000000 SIGUSR2: [libjvm.so+0x597480], sa_mask[0]=0x00000000, sa_flags=0x10000004 SIGHUP: [libjvm.so+0x5971d0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGINT: [libjvm.so+0x5971d0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGTERM: [libjvm.so+0x5971d0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGQUIT: [libjvm.so+0x5971d0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 --------------- S Y S T E M --------------- OS:Fedora release 8 (Werewolf) uname:Linux 2.6.21.7-2.fc8xen #1 SMP Fri Feb 15 12:34:28 EST 2008 x86_64 libc:glibc 2.7 NPTL 2.7 rlimit: STACK 10240k, CORE 0k, NPROC 61504, NOFILE 1024, AS infinity load average:2.83 2.73 2.78 CPU:total 2 (4 cores per cpu, 1 threads per core) family 6 model 23 stepping 10, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1 Memory: 4k page, physical 7872040k(14540k free), swap 0k(0k free) vm_info: Java HotSpot(TM) 64-Bit Server VM (14.0-b16) for linux-amd64 JRE (1.6.0_14-b08), built on May 21 2009 01:11:11 by "java_re" with gcc 3.2.2 (SuSE Lin ux) [error occurred during error reporting (printing date and time), id 0xb]

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  • Problems extracting information from RSS feed description field

    - by Graeme
    Hi, I've built an iPhone application using the parsing code from the TopSongs sample iPhone application. I've hit a problem though - the feed I'm trying to parse data from doesn't have a separate field for every piece of information (i.e. if it was for a feed about dogs, all the information such as dog type, dog age and dog price is contained in the feed. However, the TopSongs app relies on information having its own tags, so instead of using it uses and . So my question is this. How do I extract this information from the description field so that it can be parsed using the TopSongs parser? Can you somehow extract the dog age, price and type information using Yahoo Pipes and use that RSS feed for the feed? Or is there code that I can add to do it in application? Update: To view the code of my application parser (based on the TopSongs Core Data Apple provided application, see below. Here's a sample of one item from the the actual RSS feed I'm using (the description is longer, and has status,size, and a couple of other fields, but they're all formatted the same.: <item> <title>MOE, MARGRET STREET</title> <description> <b>District/Region:</b>&nbsp;REGION 09</br><b>Location:</b>&nbsp;MOE</br><b>Name:</b>&nbsp;MARGRET STREET</br></description> <pubDate>Thu,11 Mar 2010 05:43:03 GMT</pubDate> <guid>1266148</guid> </item> /* File: iTunesRSSImporter.m Abstract: Downloads, parses, and imports the iTunes top songs RSS feed into Core Data. Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2009 Apple Inc. All Rights Reserved. */ #import "iTunesRSSImporter.h" #import "Song.h" #import "Category.h" #import "CategoryCache.h" #import <libxml/tree.h> // Function prototypes for SAX callbacks. This sample implements a minimal subset of SAX callbacks. // Depending on your application's needs, you might want to implement more callbacks. static void startElementSAX(void *context, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes); static void endElementSAX(void *context, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI); static void charactersFoundSAX(void *context, const xmlChar *characters, int length); static void errorEncounteredSAX(void *context, const char *errorMessage, ...); // Forward reference. The structure is defined in full at the end of the file. static xmlSAXHandler simpleSAXHandlerStruct; // Class extension for private properties and methods. @interface iTunesRSSImporter () @property BOOL storingCharacters; @property (nonatomic, retain) NSMutableData *characterBuffer; @property BOOL done; @property BOOL parsingASong; @property NSUInteger countForCurrentBatch; @property (nonatomic, retain) Song *currentSong; @property (nonatomic, retain) NSURLConnection *rssConnection; @property (nonatomic, retain) NSDateFormatter *dateFormatter; // The autorelease pool property is assign because autorelease pools cannot be retained. @property (nonatomic, assign) NSAutoreleasePool *importPool; @end static double lookuptime = 0; @implementation iTunesRSSImporter @synthesize iTunesURL, delegate, persistentStoreCoordinator; @synthesize rssConnection, done, parsingASong, storingCharacters, currentSong, countForCurrentBatch, characterBuffer, dateFormatter, importPool; - (void)dealloc { [iTunesURL release]; [characterBuffer release]; [currentSong release]; [rssConnection release]; [dateFormatter release]; [persistentStoreCoordinator release]; [insertionContext release]; [songEntityDescription release]; [theCache release]; [super dealloc]; } - (void)main { self.importPool = [[NSAutoreleasePool alloc] init]; if (delegate && [delegate respondsToSelector:@selector(importerDidSave:)]) { [[NSNotificationCenter defaultCenter] addObserver:delegate selector:@selector(importerDidSave:) name:NSManagedObjectContextDidSaveNotification object:self.insertionContext]; } done = NO; self.dateFormatter = [[[NSDateFormatter alloc] init] autorelease]; [dateFormatter setDateStyle:NSDateFormatterLongStyle]; [dateFormatter setTimeStyle:NSDateFormatterNoStyle]; // necessary because iTunes RSS feed is not localized, so if the device region has been set to other than US // the date formatter must be set to US locale in order to parse the dates [dateFormatter setLocale:[[[NSLocale alloc] initWithLocaleIdentifier:@"US"] autorelease]]; self.characterBuffer = [NSMutableData data]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:iTunesURL]; // create the connection with the request and start loading the data rssConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; // This creates a context for "push" parsing in which chunks of data that are not "well balanced" can be passed // to the context for streaming parsing. The handler structure defined above will be used for all the parsing. // The second argument, self, will be passed as user data to each of the SAX handlers. The last three arguments // are left blank to avoid creating a tree in memory. context = xmlCreatePushParserCtxt(&simpleSAXHandlerStruct, self, NULL, 0, NULL); if (rssConnection != nil) { do { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } while (!done); } // Display the total time spent finding a specific object for a relationship NSLog(@"lookup time %f", lookuptime); // Release resources used only in this thread. xmlFreeParserCtxt(context); self.characterBuffer = nil; self.dateFormatter = nil; self.rssConnection = nil; self.currentSong = nil; [theCache release]; theCache = nil; NSError *saveError = nil; NSAssert1([insertionContext save:&saveError], @"Unhandled error saving managed object context in import thread: %@", [saveError localizedDescription]); if (delegate && [delegate respondsToSelector:@selector(importerDidSave:)]) { [[NSNotificationCenter defaultCenter] removeObserver:delegate name:NSManagedObjectContextDidSaveNotification object:self.insertionContext]; } if (self.delegate != nil && [self.delegate respondsToSelector:@selector(importerDidFinishParsingData:)]) { [self.delegate importerDidFinishParsingData:self]; } [importPool release]; self.importPool = nil; } - (NSManagedObjectContext *)insertionContext { if (insertionContext == nil) { insertionContext = [[NSManagedObjectContext alloc] init]; [insertionContext setPersistentStoreCoordinator:self.persistentStoreCoordinator]; } return insertionContext; } - (void)forwardError:(NSError *)error { if (self.delegate != nil && [self.delegate respondsToSelector:@selector(importer:didFailWithError:)]) { [self.delegate importer:self didFailWithError:error]; } } - (NSEntityDescription *)songEntityDescription { if (songEntityDescription == nil) { songEntityDescription = [[NSEntityDescription entityForName:@"Song" inManagedObjectContext:self.insertionContext] retain]; } return songEntityDescription; } - (CategoryCache *)theCache { if (theCache == nil) { theCache = [[CategoryCache alloc] init]; theCache.managedObjectContext = self.insertionContext; } return theCache; } - (Song *)currentSong { if (currentSong == nil) { currentSong = [[Song alloc] initWithEntity:self.songEntityDescription insertIntoManagedObjectContext:self.insertionContext]; } return currentSong; } #pragma mark NSURLConnection Delegate methods // Forward errors to the delegate. - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [self performSelectorOnMainThread:@selector(forwardError:) withObject:error waitUntilDone:NO]; // Set the condition which ends the run loop. done = YES; } // Called when a chunk of data has been downloaded. - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { // Process the downloaded chunk of data. xmlParseChunk(context, (const char *)[data bytes], [data length], 0); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { // Signal the context that parsing is complete by passing "1" as the last parameter. xmlParseChunk(context, NULL, 0, 1); context = NULL; // Set the condition which ends the run loop. done = YES; } #pragma mark Parsing support methods static const NSUInteger kImportBatchSize = 20; - (void)finishedCurrentSong { parsingASong = NO; self.currentSong = nil; countForCurrentBatch++; // Periodically purge the autorelease pool and save the context. The frequency of this action may need to be tuned according to the // size of the objects being parsed. The goal is to keep the autorelease pool from growing too large, but // taking this action too frequently would be wasteful and reduce performance. if (countForCurrentBatch == kImportBatchSize) { [importPool release]; self.importPool = [[NSAutoreleasePool alloc] init]; NSError *saveError = nil; NSAssert1([insertionContext save:&saveError], @"Unhandled error saving managed object context in import thread: %@", [saveError localizedDescription]); countForCurrentBatch = 0; } } /* Character data is appended to a buffer until the current element ends. */ - (void)appendCharacters:(const char *)charactersFound length:(NSInteger)length { [characterBuffer appendBytes:charactersFound length:length]; } - (NSString *)currentString { // Create a string with the character data using UTF-8 encoding. UTF-8 is the default XML data encoding. NSString *currentString = [[[NSString alloc] initWithData:characterBuffer encoding:NSUTF8StringEncoding] autorelease]; [characterBuffer setLength:0]; return currentString; } @end #pragma mark SAX Parsing Callbacks // The following constants are the XML element names and their string lengths for parsing comparison. // The lengths include the null terminator, to ensure exact matches. static const char *kName_Item = "item"; static const NSUInteger kLength_Item = 5; static const char *kName_Title = "title"; static const NSUInteger kLength_Title = 6; static const char *kName_Category = "category"; static const NSUInteger kLength_Category = 9; static const char *kName_Itms = "itms"; static const NSUInteger kLength_Itms = 5; static const char *kName_Artist = "description"; static const NSUInteger kLength_Artist = 7; static const char *kName_Album = "description"; static const NSUInteger kLength_Album = 6; static const char *kName_ReleaseDate = "releasedate"; static const NSUInteger kLength_ReleaseDate = 12; /* This callback is invoked when the importer finds the beginning of a node in the XML. For this application, out parsing needs are relatively modest - we need only match the node name. An "item" node is a record of data about a song. In that case we create a new Song object. The other nodes of interest are several of the child nodes of the Song currently being parsed. For those nodes we want to accumulate the character data in a buffer. Some of the child nodes use a namespace prefix. */ static void startElementSAX(void *parsingContext, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; // The second parameter to strncmp is the name of the element, which we known from the XML schema of the feed. // The third parameter to strncmp is the number of characters in the element name, plus 1 for the null terminator. if (prefix == NULL && !strncmp((const char *)localname, kName_Item, kLength_Item)) { importer.parsingASong = YES; } else if (importer.parsingASong && ( (prefix == NULL && (!strncmp((const char *)localname, kName_Title, kLength_Title) || !strncmp((const char *)localname, kName_Category, kLength_Category))) || ((prefix != NULL && !strncmp((const char *)prefix, kName_Itms, kLength_Itms)) && (!strncmp((const char *)localname, kName_Artist, kLength_Artist) || !strncmp((const char *)localname, kName_Album, kLength_Album) || !strncmp((const char *)localname, kName_ReleaseDate, kLength_ReleaseDate))) )) { importer.storingCharacters = YES; } } /* This callback is invoked when the parse reaches the end of a node. At that point we finish processing that node, if it is of interest to us. For "item" nodes, that means we have completed parsing a Song object. We pass the song to a method in the superclass which will eventually deliver it to the delegate. For the other nodes we care about, this means we have all the character data. The next step is to create an NSString using the buffer contents and store that with the current Song object. */ static void endElementSAX(void *parsingContext, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; if (importer.parsingASong == NO) return; if (prefix == NULL) { if (!strncmp((const char *)localname, kName_Item, kLength_Item)) { [importer finishedCurrentSong]; } else if (!strncmp((const char *)localname, kName_Title, kLength_Title)) { importer.currentSong.title = importer.currentString; } else if (!strncmp((const char *)localname, kName_Category, kLength_Category)) { double before = [NSDate timeIntervalSinceReferenceDate]; Category *category = [importer.theCache categoryWithName:importer.currentString]; double delta = [NSDate timeIntervalSinceReferenceDate] - before; lookuptime += delta; importer.currentSong.category = category; } } else if (!strncmp((const char *)prefix, kName_Itms, kLength_Itms)) { if (!strncmp((const char *)localname, kName_Artist, kLength_Artist)) { NSString *string = importer.currentSong.artist; NSArray *strings = [string componentsSeparatedByString: @", "]; //importer.currentSong.artist = importer.currentString; } else if (!strncmp((const char *)localname, kName_Album, kLength_Album)) { importer.currentSong.album = importer.currentString; } else if (!strncmp((const char *)localname, kName_ReleaseDate, kLength_ReleaseDate)) { NSString *dateString = importer.currentString; importer.currentSong.releaseDate = [importer.dateFormatter dateFromString:dateString]; } } importer.storingCharacters = NO; } /* This callback is invoked when the parser encounters character data inside a node. The importer class determines how to use the character data. */ static void charactersFoundSAX(void *parsingContext, const xmlChar *characterArray, int numberOfCharacters) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; // A state variable, "storingCharacters", is set when nodes of interest begin and end. // This determines whether character data is handled or ignored. if (importer.storingCharacters == NO) return; [importer appendCharacters:(const char *)characterArray length:numberOfCharacters]; } /* A production application should include robust error handling as part of its parsing implementation. The specifics of how errors are handled depends on the application. */ static void errorEncounteredSAX(void *parsingContext, const char *errorMessage, ...) { // Handle errors as appropriate for your application. NSCAssert(NO, @"Unhandled error encountered during SAX parse."); } // The handler struct has positions for a large number of callback functions. If NULL is supplied at a given position, // that callback functionality won't be used. Refer to libxml documentation at http://www.xmlsoft.org for more information // about the SAX callbacks. static xmlSAXHandler simpleSAXHandlerStruct = { NULL, /* internalSubset */ NULL, /* isStandalone */ NULL, /* hasInternalSubset */ NULL, /* hasExternalSubset */ NULL, /* resolveEntity */ NULL, /* getEntity */ NULL, /* entityDecl */ NULL, /* notationDecl */ NULL, /* attributeDecl */ NULL, /* elementDecl */ NULL, /* unparsedEntityDecl */ NULL, /* setDocumentLocator */ NULL, /* startDocument */ NULL, /* endDocument */ NULL, /* startElement*/ NULL, /* endElement */ NULL, /* reference */ charactersFoundSAX, /* characters */ NULL, /* ignorableWhitespace */ NULL, /* processingInstruction */ NULL, /* comment */ NULL, /* warning */ errorEncounteredSAX, /* error */ NULL, /* fatalError //: unused error() get all the errors */ NULL, /* getParameterEntity */ NULL, /* cdataBlock */ NULL, /* externalSubset */ XML_SAX2_MAGIC, // NULL, startElementSAX, /* startElementNs */ endElementSAX, /* endElementNs */ NULL, /* serror */ }; Thanks.

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  • ruby regex, parsing html

    - by danwoods
    Hello all, I'm trying to parse some returned html to look for currently playing movies. The pattern I'm trying to match looks like: <span dir=ltr>Clash of the Titans</span> Of which there are several in the returned html. (the html is huge, I've posted a sample at the bottom) I'm trying get an array of the movie titles with the following command: titles = listings_html.split(/(<span dir=ltr>).*(<\/span>)/) But I'm not getting the results I'm expecting. Can anyone see a problem with my approach or regex? Returned html (I believe the 'markdown'formating will render the some of the html, but this is just an example): <script>window.gbar={};(function(){function h(a,b,d){var c="on"+b;if(a.addEventListener)a.addEventListener(b,d,false);else if(a.attachEvent)a.attachEvent(c,d);else{var f=a[c];a[c]=function(){var e=f.apply(this,arguments),g=d.apply(this,arguments);return e==undefined?g:g==undefined?e:g&&e}}};var i=window.gbar,k,l,m;function n(a){var b=window.encodeURIComponent&&(document.forms[0].q||"").value;if(b)a.href=a.href.replace(/([?&])q=[^&]*|$/,function(d,c){return(c||"&")+"q="+encodeURIComponent(b)})}i.qs=n;function o(a,b,d,c,f,e){var g=document.getElementById(a);if(g){var j=g.style;j.left=c?"auto":b+"px";j.right=c?b+"px":"auto";j.top=d+"px";j.visibility=l?"hidden":"visible";if(f&&e){j.width=f+"px";j.height=e+"px"}else{o(k,b,d,c,g.offsetWidth,g.offsetHeight);l=l?"":a}}}i.tg=function(a){a=a||window.event;var b,d=a.target||a.srcElement;a.cancelBubble=true;if(k!=null)p(d);else{b=document.createElement(Array.every||window.createPopup?"iframe":"div");b.frameBorder="0";k=b.id="gbs";b.src="javascript:''";d.parentNode.appendChild(b);h(document,"click",i.close);p(d);i.alld&&i.alld(function(){var c=document.getElementById("gbli");if(c){var f=c.parentNode;q(f,c);var e=c.prevSibling;f.removeChild(c);i.removeExtraDelimiters(f,e);b.style.height=f.offsetHeight+"px"}})}};function r(a){var b,d=document.defaultView;if(d&&d.getComputedStyle){if(a=d.getComputedStyle(a,""))b=a.direction}else b=a.currentStyle?a.currentStyle.direction:a.style.direction;return b=="rtl"}function p(a){var b=0;if(a.className!="gb3")a=a.parentNode;var d=a.getAttribute("aria-owns")||"gbi",c=a.offsetWidth,f=a.offsetTop>20?46:24,e=false;do b+=a.offsetLeft||0;while(a=a.offsetParent);a=(document.documentElement.clientWidth||document.body.clientWidth)-b-c;c=r(document.body);if(d=="gbi"){var g=document.getElementById("gbi");q(g,document.getElementById("gbli")||g.firstChild);if(c){b=a;e=true}}else if(!c){b=a;e=true}l!=d&&i.close();o(d,b,f,e)}i.close=function(){l&&o(l,0,0)};function s(a,b,d){if(!m){m="gb2";if(i.alld){var c=i.findClassName(a);if(c)m=c}}a.insertBefore(b,d).className=m}function q(a,b){for(var d,c=window.navExtra;c&&(d=c.pop());)s(a,d,b)}i.addLink=function(a,b,d){if((b=document.getElementById(b))&&a){a.className="gb4";var c=document.createElement("span");c.appendChild(a);c.appendChild(document.createTextNode(" | "));c.id=d;b.appendChild(c)}}})();if(!window.google)window.google={};if(!window.google.movies)window.google.movies={};window.google.movies.registerFixdir=function(){var c="[\u0000- !-@[-{-\u00bf\u00d7\u00f7\u02b9-\u02ff\u2000-\u2bff]",g=new RegExp("^"+c+"([0-9]"+c+"$|[A-Za-z\u00c0-\u00d6\u00d8-\u00f6\u00f8-\u02b8\u0300-\u0590\u0800-\u1fff\u2c00-\ufb1c\ufdfe-\ufe6f\ufefd-\uffff])"),h=new RegExp("^"+c+"$");function e(d,a){if(!a)a=d&&d.target?d.target:window.event.srcElement;a.dir=g.test(a.value)?"ltr":(h.test(a.value)?"":"rtl")} var i=[document.getElementsByName("q")[0],document.getElementById("mtq")];for(var f=0,b;b=i[f];f++)if(b){b.onkeyup=e;e(null,b)}}; Movie Showtimes - Google Search.fl:link{}a:link,.w,a.w:link,.w a:link{color:#00c}a:visited{color:#551a8b}a:active{color:red}.t a:link,.t a:active,.t a:visited,.t{color:#000}.left{width:12em}.box{background:#fff}.nopadding{padding:0}.k{background:#36c}.z{display:none}.x{width:3em}.y{width:23em}.b{color:#00c;font-size:12pt;font-weight:bold}.i,.i:link{color:#a90a08}.n a{color:#000;font-size:10pt}.n .b a{color:#00c}.n .i{font-size:10pt;font-weight:bold}.h{cursor:pointer}body{background:#fff;font:82% Arial,Helvetica,sans-serif;margin:3px 0 0;padding:0}table{border-collapse:collapse;border-spacing:0}img{border:0}td,th{vertical-align:top}h1,h2{font-size:100%;margin:0}a{color:#00c}/ CSS for page */#title_bar{background:#f0f7f9;border-top:1px solid #6b90da;padding-bottom:4px;padding-left:8px;padding-top:4px}#google_bar{margin:3px 10px}#search_form{margin:3px 10px}#left_nav{border-right:1px solid #c9d7f1;margin-top:11px;position:absolute;left:9px;width:13.4em}#left_nav .section{margin-bottom:1.2em}.hidden{visibility:hidden}#results{height:auto !important;height:350px;margin-left:15em;min-height:350px;min-width:800px;width:expression(document.body.clientWidth<1000?"800px":"99.9%")}.name{font-size:124%;margin:0}.times{clear:both;margin:0}.address{margin:0}#movie_results{overflow:auto}.movie_results{margin-top:11px}.movie{clear:both;margin-bottom:40px}.movie .header{padding-left:8px}.movie .img{border:1px solid #ccc;float:left;margin-bottom:10px}.movie .desc{margin-bottom:15px;max-width:42em}.movie h2{font-size:124%;margin-bottom:2px}.movie .info{margin-bottom:10px}.movie .syn{margin-bottom:10px}.movie 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#c9d7f1;font-size:1px}.gbh{height:0;position:absolute;top:24px;width:100%}#gbs,.gbm{background:#fff;left:0;position:absolute;text-align:left;visibility:hidden;z-index:1000}.gbm{border:1px solid;border-color:#c9d7f1 #36c #36c #a2bae7;z-index:1001}.gb1{margin-right:.5em}.gb1,.gb3{zoom:1}.gb2{display:block;padding:.2em .5em;}.gb2,.gb3{text-decoration:none;border-bottom:none}a.gb1,a.gb2,a.gb3,a.gb4{color:#00c !important}.gbi .gb3,.gbi .gb2,.gbi .gb4{color:#dd8e27 !important}.gbf .gb3,.gbf .gb2,.gbf .gb4{color:#900 !important}a.gb2:hover{background:#36c;color:#fff !important}Web Images Videos Maps News Shopping Gmail more ▼Books Finance Translate Scholar Blogs YouTube Calendar Photos Documents Reader Sites Groups even more » [email protected] | Google Account settings | Sign out     Advanced Search  PreferencesShowtimes for Murfreesboro, TN 37130Change Location› Today › Tomorrow › Monday › Tuesday› Theaters › Movies› Show list view › Show map viewPremiere 6 Theater810 Northwest Broad Street, Murfreesboro, TN - (615) 896-4100Clash of the Titans? - 1hr 50min?? - Rated PG-13?? - Action/Adventure? - Trailer - IMDb2:10  4:15  6:15  8:20  10:25pmDiary of a Wimpy Kid? - 1hr 33min?? - Rated PG?? - Comedy/Drama? - Trailer - IMDb2:00  3:50  6:00  7:50  9:40pmHow to Train Your Dragon?1hr 38min?? - Rated PG?? - Family/Animation? - IMDb2:00  3:55  6:00  7:55  9:50pmThe Bounty Hunter? - 1hr 46min?? - Rated PG-13?? - Action/Adventure/Comedy/Romance? - Trailer - IMDb2:15  4:15  6:25  8:25  10:30pmThe Last Song? - 1hr 47min?? - Rated PG?? - Drama? - Trailer - IMDb2:20  4:15  6:30  8:35  10:35pmTyler Perry's Why Did I Get Married Too?2hr 1min?? - Rated PG-13?? - Comedy?2:20  4:35  7:30  9:45pmContinental Cinema 5450 US Highway 231 N, Troy, AL - (334) 808-4225Clash of the Titans 3D? - 1hr 50min?? - Rated PG-13?? - Action/Adventure? - IMDb1:00  4:00  7:00  9:30pmHow to Train Your Dragon 3D? - 1hr 38min?? - Rated PG?? - Family/Animation? - IMDb1:05  4:05  7:05  9:25pmThe Bounty Hunter? - 1hr 46min?? - Rated PG-13?? - Action/Adventure/Comedy/Romance? - Trailer - IMDb1:00  4:00  7:00  9:30pmThe Last Song? - 1hr 47min?? - Rated PG?? - Drama? - Trailer - IMDb1:05  4:05  7:05  9:25pmTyler Perry's Why Did I Get Married Too?2hr 1min?? - Rated PG-13?? - Comedy?12:55  3:55  6:55  9:35pmMall Cinema - Hartford KYUS Hwy 231 South 62 East, Hartford, KY - (270) 298-3315Clash of the Titans? - 1hr 50min?? - Rated PG-13?? - Action/Adventure? - Trailer - IMDb5:00  7:00  9:00pmHow to Train Your Dragon?1hr 38min?? - Rated PG?? - Family/Animation? - IMDb5:00  7:00  9:00pmCarmike Wynnsong 16 - Murfreesboro2626 Cason Square Boulevard, Murfreesboro, TN - (615) 893-2253The Last Song? - 1hr 47min?? - Rated PG?? - Drama? - Trailer - IMDb12:15  1:00  2:45  4:00  5:15  7:00  7:45 

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