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  • Receiving an object in a unmanaged callback function

    - by Daniel Baulig
    Eg. I have following delegate method I want to use as a callback function with unmanaged code: public delegate void Callback(IntPtr myObject); Callback callback; I register it in the following way: [DllImport("a.dll")] public static void registerCallback(IntPtr callbackFunction, IntPtr anObject); // ... this.myObject = new MyClass(); this.objectPin = GCHandle.Alloc(this.myObject, GCHandleType.Pinned); registerCallback(Marshal.GetFunctionPointerForDelegate(callback), objectPin.AddrOfPinnedObject()); Now whenever the callback function is called it will have a Pointer/Handle of an object of the MyClass class. I could use Marshal.PtrToStructure to convert this to an object of MyClass. However, what I would like to have is that the delegate definition already contains the class MyClass. eg.: public delegate void Callback(MyClass myObject); I tried this, but it will not work. I also tried the following, which did not work: public delegate void Callback([MarshalAs(UnmanagedType.IUnknown)]MyClass myObject); I suppose I would need something like "UnmarshalAs" at this point, but sadly this is not available. Any suggestions how I could get lost of that IntPtr in my callback function and get a it packed up as a regular, managed MyClass object?

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  • Detecting UITableView scrolling

    - by Xeph
    Hi I've subclassed UITableView (as KRTableView) and implemented the four touch-based methods (touchesBegan, touchesEnded, touchesMoved, and touchesCancelled) so that I can detect when a touch-based event is being handled on a UITableView. Essentially what I need to detect is when the UITableView is scrolling up or down. However, subclassing UITableView and creating the above methods only detects when scrolling or finger movement is occuring within a UITableViewCell, not on the entire UITableView. As soon as my finger is moved onto the next cell, the touch events don't do anything. This is how I'm subclassing UITableView: #import "KRTableView.h" @implementation KRTableView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; NSLog(@"touches began..."); } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; NSLog(@"touchesMoved occured"); } - (void)touchesCancelled:(NSSet*)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; NSLog(@"touchesCancelled occured"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; NSLog(@"A tap was detected on KRTableView"); } @end How can I detect when the UITableView is scrolling up or down?

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  • TimeoutException when WCF Host and Client are in the same process

    - by Pharao2k
    I've ran into a really weird problem. I am building a heavily distributed application where each app instance can either be a Host and/or Client to a WCF-Service (very p2p-like). Everything works fine, as long as the Client and the targeted Host (By which I mean the app, not the Host, since currently everything runs on a single computer (so no Firewall problems etc.)) are NOT the same. IF they are the same, then the app hangs for exactly 1 Minute and then throws a TimeoutException. WCF-Logging did not produce anything helpful. Here is a small app which demonstrates the Problem: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void button1_Click(object sender, RoutedEventArgs e) { var binding = new NetTcpBinding(); var baseAddress = new Uri(@"net.tcp://localhost:4000/Test"); ServiceHost host = new ServiceHost(typeof(TestService), baseAddress); host.AddServiceEndpoint(typeof(ITestService), binding, baseAddress); var debug = host.Description.Behaviors.Find<ServiceDebugBehavior>(); if (debug == null) host.Description.Behaviors.Add(new ServiceDebugBehavior { IncludeExceptionDetailInFaults = true }); else debug.IncludeExceptionDetailInFaults = true; host.Open(); var clientBinding = new NetTcpBinding(); var testProxy = new TestProxy(clientBinding, new EndpointAddress(baseAddress)); testProxy.Test(); } } [ServiceContract] public interface ITestService { [OperationContract] void Test(); } public class TestService : ITestService { public void Test() { MessageBox.Show("foo"); } } public class TestProxy : ClientBase<ITestService>, ITestService { public TestProxy(NetTcpBinding binding, EndpointAddress remoteAddress) : base(binding, remoteAddress) { } public void Test() { Channel.Test(); } } What am I doing wrong? Regards, Pharao2k

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  • The dealloc method is not called in the present modal view contrller.

    - by Madan Mohan
    It is in My view controller -(void)doctorsListAction { if(isFirst == YES) { [self getDoctorsListController]; [[self navigationController] presentModalViewController:doctorListViewNavigationController animated:YES]; [doctorListViewController release]; } } -(void)getDoctorsListController { //DoctorListViewController *doctorListViewController=[[[DoctorListViewController alloc]initWithNibName:nil bundle:nil]autorelease]; doctorListViewController=[[DoctorListViewController alloc]init]; doctorListViewNavigationController=[[UINavigationController alloc]initWithRootViewController:doctorListViewController]; doctorListViewController.doctorList=doctorList; doctorListViewNavigationController.navigationBar.barStyle= UIBarStyleBlackOpaque; [doctorListViewController release]; } It is in DoctorListViewContrller -(void)closeAction { printf("\n hai i am in close action*******************************"); //[doctorList release]; //[myTableView release]; //myTableView=nil; printf("\n myTableView retainCount :%d",[myTableView retainCount]); [[self navigationController] dismissModalViewControllerAnimated:YES]; } //this method is not called I don't know why if it not called i will get memory issues - (void)dealloc { printf("\n hai i am in dealloc of Doctor list view contrller"); [doctorList release]; [myTableView release]; myTableView=nil; [super dealloc]; }

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  • WCF Callback Contract InvalidOperationException: Collection has been modified

    - by mrlane
    We are using a WCF service with a Callback contract. Communication is Asynchronous. The service contract is defined as: [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(ISessionClient),SessionMode = SessionMode.Allowed)] public interface ISessionService With a method: [OperationContract(IsOneWay = true)] void Send(Message message); The callback contract is defined as [ServiceContract] public interface ISessionClient With methods: [OperationContract(IsOneWay = true, AsyncPattern = true)] IAsyncResult BeginSend(Message message, AsyncCallback callback, object state); void EndSend(IAsyncResult result); The implementation of BeginSend and EndSend in the callback channel are as follows: public void Send(ActionMessage actionMessage) { Message message = Message.CreateMessage(_messageVersion, CommsSettings.SOAPActionReceive, actionMessage, _messageSerializer); lock (LO_backChannel) { try { _backChannel.BeginSend(message, OnSendComplete, null); } catch (Exception ex) { _hasFaulted = true; } } } private void OnSendComplete(IAsyncResult asyncResult) { lock (LO_backChannel) { try { _backChannel.EndSend(asyncResult); } catch (Exception ex) { _hasFaulted = true; } } } We are getting an InvalidOperationException: "Collection has been modified" on _backChannel.EndSend(asyncResult) seemingly randomly, and we are really out of ideas about what is causing this. I understand what the exception means, and that concurrency issues are a common cause of such exceptions (hence the locks), but it really doesn't make any sense to me in this situation. The clients of our service are Silverlight 3.0 clients using PollingDuplexHttpBinding which is the only binding available for Silverlight. We have been running fine for ages, but recently have been doing a lot of data binding, and this is when the issues started. Any help with this is appreciated as I am personally stumped at this time.

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  • How to define index by several columns in hibernate entity?

    - by foobar
    Morning. I need to add indexing in hibernate entity. As I know it is possible to do using @Index annotation to specify index for separate column but I need an index for several fields of entity. I've googled and found jboss annotation @Table, that allows to do this (by specification). But (I don't know why) this functionality doesn't work. May be jboss version is lower than necessary, or maybe I don't understant how to use this annotation, but... complex index is not created. Why index may not be created? jboss version 4.2.3.GA Entity example: package somepackage; import org.hibernate.annotations.Index; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.Id; @Entity @org.hibernate.annotations.Table(appliesTo = House.TABLE_NAME, indexes = { @Index(name = "IDX_XDN_DFN", columnNames = {House.XDN, House.DFN} ) } ) public class House { public final static String TABLE_NAME = "house"; public final static String XDN = "xdn"; public final static String DFN = "dfn"; @Id @GeneratedValue private long Id; @Column(name = XDN) private long xdn; @Column(name = DFN) private long dfn; @Column private String address; public long getId() { return Id; } public void setId(long id) { this.Id = id; } public long getXdn() { return xdn; } public void setXdn(long xdn) { this.xdn = xdn; } public long getDfn() { return dfn; } public void setDfn(long dfn) { this.dfn = dfn; } public String getAddress() { return address; } public void setAddress(String address) { this.address = address; } } When jboss/hibernate tries to create table "house" it throws following exception: Reason: org.hibernate.AnnotationException: @org.hibernate.annotations.Table references an unknown table: house

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  • Access generic type parameter at runtime?

    - by Bart van Heukelom
    Event dispatcher interface public interface EventDispatcher { <T> EventListener<T> addEventListener(EventListener<T> l); <T> void removeEventListener(EventListener<T> l); } Implementation public class DefaultEventDispatcher implements EventDispatcher { @SuppressWarnings("unchecked") private Map<Class, Set<EventListener>> listeners = new HashMap<Class, Set<EventListener>>(); public void addSupportedEvent(Class eventType) { listeners.put(eventType, new HashSet<EventListener>()); } @Override public <T> EventListener<T> addEventListener(EventListener<T> l) { Set<EventListener> lsts = listeners.get(T); // ****** error: cannot resolve T if (lsts == null) throw new RuntimeException("Unsupported event type"); if (!lsts.add(l)) throw new RuntimeException("Listener already added"); return l; } @Override public <T> void removeEventListener(EventListener<T> l) { Set<EventListener> lsts = listeners.get(T); // ************* same error if (lsts == null) throw new RuntimeException("Unsupported event type"); if (!lsts.remove(l)) throw new RuntimeException("Listener is not here"); } } Usage EventListener<ShapeAddEvent> l = addEventListener(new EventListener<ShapeAddEvent>() { @Override public void onEvent(ShapeAddEvent event) { // TODO Auto-generated method stub } }); removeEventListener(l); I've marked two errors with a comment above (in the implementation). Is there any way to get runtime access to this information?

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  • How to keep a trace of a record inside a nested repeater?

    - by Amokrane
    Hi, I have the following implementation: As you can see I have a repeater (listing the Machines) and a nested repeater (listing the WindowsServices inside each Machine). For each Windows Service I can perform an action using a button. However, to perform this action I need to know which Machine and which WindowsService are concerned. This is my code: protected void Page_Init(object sender, EventArgs e) { rptMachine.ItemDataBound += new RepeaterItemEventHandler(rptMachine_ItemDataBound); } protected void Page_Load(object sender, EventArgs e) { // bind the Machine repeater rptMachine.DataSource = _monitoringService.Machines; rptMachine.DataBind(); } protected void rptMachine_ItemDataBound(object sender, RepeaterItemEventArgs e) { if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { Repeater nestedRepeater = (Repeater) e.Item.FindControl("rptWindowsService"); nestedRepeater.DataSource = ((IMachine) e.Item.DataItem).WindowsServices; nestedRepeater.DataBind(); Button btnActionInner = null; // bind the action button situated inside the nested repeater foreach(RepeaterItem ri in nestedRepeater.Items) { if((Button)ri.FindControl("btnAction") != null) { btnActionInner = (Button) ri.FindControl("btnAction"); btnActionInner.CommandName = "ActionState"; btnActionInner.CommandArgument = strWindowsService; } } } } protected void rptWindowsService_ItemCommand(object source, RepeaterCommandEventArgs e) { // do the specific action stop/run for the windows service if (e.CommandName == "ActionState") { if(((Button)(e.CommandSource)).Text.Equals("Stop")) { } else if(((Button)(e.CommandSource)).Text.Equals("Run")) { } } } } } So basically I need to know (inside rptWindowsService_ItemCommand) what is the pair that is concerned by the operation. What's the best way to do that? Don't hesitate to ask for more clarifications! Thanks

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  • Problems with reading into buffer using boost::asio::async_read

    - by Max
    Good day. I have a Types.hpp file in my project. And within it i have: .... namespace RC { ..... ..... struct ViewSettings { .... }; ..... } In the Server.cpp file I'm including this Types.hpp file, and i have there: class Session { ..... RC::ViewSettings tmp; boost::asio::async_read(socket_, boost::asio::buffer(&tmp, sizeof(RC::ViewSettings)), boost::bind(&Session::Finish_Reading_Data, shared_from_this(), boost::asio::placeholders::error)); ..... } And during the compilation i have an errors: error C2825: 'F': must be a class or namespace when followed by '::' : see reference to class template instantiation 'boost::_bi::result_traits<R,F>' being compiled with [ R=boost::_bi::unspecified, F=void (__thiscall Session::* )(void) ] : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled with [ R=boost::_bi::unspecified, F=void (__thiscall Session::* )(void), L=boost::_bi::list2<boost::_bi::value<boost::shared_ptr<Session>>,boost::arg<1>> ] error C2039: 'result_type' : is not a member of '`global namespace'' And the code like this works in proper way: int w; boost::asio::async_read(socket_, boost::asio::buffer(&w, sizeof(int)), boost::bind(&Session::Handle_Read_Width, shared_from_this(), boost::asio::placeholders::error)); Please, help. What's the problem here? Thanks in advance.

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  • opengl color quadrangle

    - by Tyzak
    hello i try out opengl. i have a programm that creates a black border an white corner (quadrangle). now i want to make the corner of the quadrangle in an different color. i don't know where exactly to write the code, and i don't know much a but color4f, i searcherd on google, but didn't get it. (is there a good description somewhere?) #include <iostream> #include <GL/freeglut.h> void Init() { glColor4f(100,0,0,0); } void RenderScene() //Zeichenfunktion { glLoadIdentity (); glBegin( GL_POLYGON ); glVertex3f( -0.5, -0.5, -0.5 ); glVertex3f( 0.5, -0.5, -0.5 ); glVertex3f( 0.5, 0.5, -0.5 ); glVertex3f( -0.5, 0.5, -0.5 ); glEnd(); glFlush(); } void Reshape(int width,int height) { } void Animate (int value) { std::cout << "value=" << value << std::endl; glutPostRedisplay(); glutTimerFunc(100, Animate, ++value); } int main(int argc, char **argv) { glutInit( &argc, argv ); // GLUT initialisieren glutInitDisplayMode( GLUT_RGB ); // Fenster-Konfiguration glutInitWindowSize( 600, 600 ); glutCreateWindow( "inkrement screen; visual screen" ); // Fenster-Erzeugung glutDisplayFunc( RenderScene ); // Zeichenfunktion bekannt machen glutReshapeFunc( Reshape ); glutTimerFunc( 10, Animate, 0); Init(); glutMainLoop(); return 0; }

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  • iPhone: Animating a view when another view appears/disappears

    - by MacTouch
    I have the following view hierarchy UITabBarController - UINavigationController - UITableViewController When the table view appears (animated) I create a toolbar and add it as subview of the TabBar at the bottom of the page and let it animate in with the table view. Same procedure in other direction, when the table view disappears. It does not work as expected. The animation duration is OK, but somehow not exact the same as the animation of the table view when it becomes visible When I display the table view for the second time, the toolbar does not disappear at all and remains at the bottom of the parent view. What's wrong with it? - (void)animationDone:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [toolBar removeFromSuperview]; } - (void)viewWillAppear:(BOOL)animated { UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 44, 0); [[self tableView] setContentInset:insets]; [[self tableView] setScrollIndicatorInsets:insets]; // Toolbar initially placed outside of the visible frame (x=320) UIView *toolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(320, 480-44, 320, 44)]; [toolBar setTag:1000]; [[[self tabBarController] view] addSubview:toolBar]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [toolBar setFrame:CGRectMake(0, 480-44, 320, 44)]; [UIView commitAnimations]; [toolBar release]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [UIView setAnimationDidStopSelector:@selector(animationDone:finished:context:)]; [toolBar setFrame:CGRectMake(320, 480-44, 320, 44)]; [UIView commitAnimations]; [super viewWillDisappear:animated]; }

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  • Android AlertDialog clicking Positive and Negative just dismiss

    - by timmyg13
    Trying to have a sharedpreference where you click on it to restore default values, then an alert dialog comes up to ask if you are sure, but it is not doing anything, just dismissing the alertdialog. public class SettingsActivity extends PreferenceActivity implements OnSharedPreferenceChangeListener { /** Called when the activity is first created. */ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); c = this; addPreferencesFromResource(R.xml.settings); SharedPreferences sp = PreferenceManager .getDefaultSharedPreferences(this); sp.registerOnSharedPreferenceChangeListener(this); datasource = new PhoneNumberDataSource(this); Preference restore = (Preference) findPreference("RESTORE"); restore.setOnPreferenceClickListener(new OnPreferenceClickListener() { @Override public boolean onPreferenceClick(Preference preference) { createDialog(); return false; } }); } void createDialog() { Log.v("createDialog", ""); FrameLayout fl = new FrameLayout(c); AlertDialog.Builder b = new AlertDialog.Builder(c).setView(fl); b.setTitle("Restore Defaults?"); b.setPositiveButton("Restore", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface d, int which) { Log.v("restore clicked:", ""); } }); b.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface d, int which) { Log.v("cancel clicked:", ""); d.dismiss(); } }).create(); b.show(); } } Neither the "cancel clicked" nor "restore clicked" show in the log. I do get a weird "W/InputManagerService(64): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@450317b8" in the log.

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  • Problems when handling orientation changes

    - by nixau
    Hi all, I need to handle orientation changes in my Android application. For this purpose I decided to use OrientationEventListener convenience class. But his callback method is given somewhat strange behavior. My application starts in the portrait mode and then eventually switches to the lanscape one. I have some custom code executing in the callback onOrientationChanged method that provides some additional UI handling logic - it has a few calls to findViewById. What is strange is that when switching back from landscape to portrait mode onOrientationChanged callback is called twice, and what's even worse - the second call is dealing with bad Context - findViewById method starts returning null. These calls are made right from the MainThread @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); listener = new OrientationListener(); } @Override protected void onResume() { super.onResume(); // enabling listening listener.enable(); } @Override protected void onPause() { super.onPause(); // disabling listening listener.disable(); } I've replicated the same behavior with a dummy Activity without any logic except for one that deals with orientation hadling. I initiate orientation switch from the Android 2.2 emulator by pressing Ctrl+F11 What could be wrong? Upd: Inner class that implements OrientationEventListener private class OrientationListener extends OrientationEventListener { public OrientationL() { super(getBaseContext()); } @Override public void onOrientationChanged(int orientation) { toString(); } } }

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  • Flex 3 Close UrlLoader throws exception

    - by gmoniey
    I am trying to simulate a 'HEAD' method using UrlLoader; essentially, I just want to check for the presence of a file without downloading the entire thing. I figured I would just use HttpStatusEvent, but the following code throws an exception (one that I can't wrap in a try/catch block) when you run in debug mode. <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="init()"> <mx:Script> <![CDATA[ private static const BIG_FILE:String = "http://www.archive.org/download/gspmovvideotestIMG0021mov/IMG_0021.mov"; private var _loader:URLLoader; private function init():void { _loader = new URLLoader(); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); _loader.load(new URLRequest(BIG_FILE)); } public function unload():void { try { _loader.close(); _loader.removeEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); } catch(error:Error) { status.text = error.message; } } private function errorHandler(event:Event):void { status.text = "error"; unload(); } private function statusHandler(event:HTTPStatusEvent):void { if(event.status.toString().match(/^2/)) { status.text = "success"; unload(); } else { errorHandler(event); } } ]]> </mx:Script> <mx:Label id="status" /> I tried using ProgressEvents instead, but it seems that some 404 pages return content, so the status event will correctly identify if the page exists. Anyone have any ideas?

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  • Implementing Java Priority Queue

    - by Kay
    public class PriorityQueue<T> { private PriorityNode<T> head, tail; private int numItems; public PriorityQueue(){ numItems = 0; head=null; tail=null; } public void add(int priority, T value){ PriorityNode<T> newNode = new PriorityNode<T>(priority,value); if(numItems == 0){ head = newNode; tail = newNode; } else{ head.setNext(newNode); head = newNode; } } } Where PriorityNode is defined as: public class PriorityNode<T> implements Comparable<T> { private T value; private PriorityNode<T> next; private int priority; public PriorityNode(int priority,T newValue){ value = newValue; next = null; priority = 0; } public PriorityNode(T newValue){ value = newValue; next = null; priority = 0; } public void setPriority(int priority){ this.priority = priority; } public int getPriority(){ return this.priority; } public T getValue(){ return value; } public PriorityNode<T> getNext(){ return next; } public void setNext(PriorityNode<T> nextNode){ this.next = nextNode; } public void setValue(T newValue){ value = newValue; } public int compareTo(int pri) { // TODO Auto-generated method stub if(this.priority<pri){ return -1; } else if(this.priority == pri){ return 0; } else{ return 1; } } } I'm having a lot of difficulty using the Comparator here and implementing a priority queue - please point me in the right direction.

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  • Do [sprite stopActionByTag: kTag]; working differently for different CCActions ?

    - by srikanth rongali
    //prog 1 -(void)gameLogic:(ccTime)dt { id actionMove = [CCMoveTo actionWithDuration:1.0 position:ccp(windowSize.width/2-400, actualY)]; [actionMove setTag:6]; [self schedule:@selector(update:)]; [hitBullet runAction:actionMove]; } -(void)update:(ccTime)dt { if ( (CGRectIntersectsRect(hitRect, playerRect)) ) { [[[self getActionByTag:6] retain] autorelease]; [hitBullet stopActionByTag: 6]; } } //prog 2 -(void)gameLogic:(ccTime)dt { id actionMove = [CCMoveTo actionWithDuration:1.0 position:ccp(windowSize.width/2-400, actualY)]; id hitBulletAction = [CCSequence actionWithDuration:(intervalforEnemyshoot)]; id hitBulletSeq = [CCSequence actions: hitBulletAction, actionMove, nil]; [hitBulletSeq setTag:5]; [self schedule:@selector(update:)]; [hitBullet runAction:hitBulletSeq]; } -(void)update:(ccTime)dt { if ( (CGRectIntersectsRect(hitRect, playerRect)) ) { [[[self getActionByTag:5] retain] autorelease]; [hitBullet stopActionByTag: 5]; } } While prog1 is working prog2 is not working ? I think the both are same. But why the two stopActions are working differently in two prog1 and prog2 ? I mean the actions are stopped in prog1 but the actions are not stopping in prog2 ? thank You.

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  • Dynamically created controls and the ASP.NET page lifecycle

    - by Dirk
    I'm working on an ASP.NET project in which the vast majority of the forms are generated dynamically at run time (form definitions are stored in a DB for customizability). Therefore, I have to dynamically create and add my controls to the Page every time OnLoad fires, regardless of IsPostBack. This has been working just fine and .NET takes care of managing ViewState for these controls. protected override void OnLoad(EventArgs e) { base.OnLoad(e); RenderDynamicControls() } private void RenderDynamicControls(){ //1. call service layer to retrieve form definition //2. create and add controls to page container } I have a new requirement in which if a user clicks on a given button (this button is created at design time) the page should be re-rendered in a slightly different way. So in addition to the code that executes in OnLoad (i.e. RenderDynamicControls()), I have this code: protected void MyButton_Click(object sender, EventArgs e) { RenderDynamicControlsALittleDifferently() } private void RenderDynamicControlsALittleDifferently() (){ //1. clear all controls from the page container added in RenderDynamicControls() //2. call service layer to retrieve form definition //3. create and add controls to page container } My question is, is this really the only way to accomplish what I'm after? It seems beyond hacky to effectively render the form twice simply to respond to a button click. I gather from my research that this is simply how the page-lifecycle works in ASP.NET: Namely, that OnLoad must fire on every Postback before child events are invoked. Still, it's worthwhile to check with the SO community before having to drink the kool-aid. On a related note, once I get this feature completed, I'm planning on throwing an UpdatePanel on the page to perform the page updates via Ajax. Any code/advice that make that transition easier would be much appreciated. Thanks

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  • c++ passing unknown type to a function and any Class type definition

    - by user259789
    I am trying to create a generic class to write and read Objects to/from file. Called it ActiveRecord class only has one method, which saves the class itself: void ActiveRecord::saveRecord(){ string fileName = "data.dat"; ofstream stream(fileName.c_str(), ios::out); if (!stream) { cerr << "Error opening file: " << fileName << endl; exit(1); } stream.write(reinterpret_cast<const char *> (this), sizeof(ActiveRecord)); stream.close(); } now I'm extending this class with User class: class User : public ActiveRecord { public: User(void); ~User(void); string name; string lastName; }; to create and save the user I would like to do something like: User user = User(); user.name = "John"; user.lastName = "Smith" user.save(); how can I get this ActiveRecord::saveRecord() method to take any object, and class definition so it writes whatever i send it: to look like: void ActiveRecord::saveRecord(foo_instance, FooClass){ string fileName = "data.dat"; ofstream stream(fileName.c_str(), ios::out); if (!stream) { cerr << "Error opening file: " << fileName << endl; exit(1); } stream.write(reinterpret_cast<const char *> (foo_instance), sizeof(FooClass)); stream.close(); } and while we're at it, what is the default Object type in c++. eg. in objective-c it's id in java it's Object in AS3 it's Object what is it in C++??

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  • A view "transparent" to touches in some areas

    - by Mike
    I have this transparent view that covers the whole screen. I using this view to group objects because I need to run them together around a specific anchor point. Lets call this view transparentView. At some point, transparentView contains two subviews. Two vertical bars full of icons, one on the left and one on the right of the screen. I need these bars and their icons to respond to touches, so I have to set transparentView setUserInteraction to YES. The area between the two vertical bars are totally transparent. transparentView is on top of other views and I need these other views to respond to taps but, the transparent area of transparentView are intercepting the taps and not letting them go thru to the view below. This transparent view is a UIImageView based class. I have tried to forward taps on that class, using - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [self.nextResponder touchesBegan: touches withEvent:event]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [self.nextResponder touchesMoved: touches withEvent:event]; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [self.nextResponder touchesEnded: touches withEvent:event]; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { [self touchesEnded:touches withEvent:event]; } but this is not working. How can I do that? thanks.

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  • Trouble compiling C/C++ project in NetBeans 6.8 with MinGW on Windows

    - by dontoo
    I am learning C and because VC++ 2008 doesn't support C99 features I have just installed NetBeans and configure it to work with MinGW. I can compile single file project ( main.c) and use debugger but when I add new file to project I get error "undefined reference to ... function(code) in that file..". Obviously MinGW does't link my files or I don't know how properly add them to my project (c standard library files work fine). /bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf make[1]: Entering directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' /bin/make -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/cppapplication_7.exe make[2]: Entering directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' mkdir -p dist/Debug/MinGW-Windows gcc.exe -o dist/Debug/MinGW-Windows/cppapplication_7 build/Debug/MinGW-Windows/main.o build/Debug/MinGW-Windows/main.o: In function `main': C:/Users/don/Documents/NetBeansProjects/CppApplication_7/main.c:5: undefined reference to `X' collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/cppapplication_7.exe] Error 1 make[2]: Leaving directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' make[1]: *** [.build-conf] Error 2 make[1]: Leaving directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1s) main.c #include "header.h" int main(int argc, char** argv) { X(); return (EXIT_SUCCESS); } header.h #ifndef _HEADER_H #define _HEADER_H #include <stdio.h> #include <stdlib.h> void X(void); #endif source.c #include "header.h" void X(void) { printf("dsfdas"); }

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  • Android always play intro clip

    - by mrmamon
    I'm trying to make my app to play intro clip for only when I start activities. But from my code it's always play the clip after wakeup before resume to app although I did not closed the app. What can I do to fix this prob? Thanks From main: startActivity(new Intent(this, MyIntro.class)); From MyIntro: public class MyIntro extends Activity implements OnCompletionListener { int a; @Override protected void onCreate(Bundle bundle) { super.onCreate(bundle); setContentView(R.layout.intro); playIntro(); } public void onConfigurationChanged(Configuration newConfig) { setContentView(R.layout.intro); } public void onCompletion(MediaPlayer arg0) { // TODO Auto-generated method stub this.finish(); } private void playIntro(){ setContentView(R.layout.intro); VideoView video = (VideoView) this.findViewById(R.id.VideoView01); Uri uri = Uri.parse("android.resource://real.app/" + R.raw.intro); video.setVideoURI(uri); video.requestFocus(); video.setOnCompletionListener(this); video.start(); } }

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  • Custom UILabel does not show text.

    - by Oscar
    Hi! I've made an custom UILabel class in which i draw a red line at the bottom of the frame. The red line is showing but i cant get the text to show. #import <UIKit/UIKit.h> @interface LetterLabel : UILabel { } @end #import "LetterLabel.h" @implementation LetterLabel - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 2.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextBeginPath(UIGraphicsGetCurrentContext()); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), 0.0, self.frame.size.height); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), self.frame.size.width, self.frame.size.height); CGContextStrokePath(UIGraphicsGetCurrentContext()); } - (void)dealloc { [super dealloc]; } @end #import <UIKit/UIKit.h> #import "Word.h" @interface WordView : UIView { Word *gameWord; } @property (nonatomic, retain) Word *gameWord; @end @implementation WordView @synthesize gameWord; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { self.backgroundColor = [UIColor whiteColor]; LetterLabel *label = [[LetterLabel alloc] initWithFrame:CGRectMake(0, 0, 20, 30)]; label.backgroundColor = [UIColor cyanColor]; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor blackColor]; [label setText:@"t"]; [self addSubview:label]; } return self; } - (void)drawRect:(CGRect)rect { // Drawing code } - (void)dealloc { [gameWord release]; [super dealloc]; } @end

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  • Index out of bounds exception while iterating through a List<string>.

    - by Sergio Tapia
    I have a List of the location of images on a folder. I have five pictureBoxes that emulate a coverflow type area for users to skim through the images of a given folder. I know that the error is fired because the first image in the collection is set to the first picturebox, then if I click on cycleLeft(), there is a negative number. How can I account for this? For example, if the first image in the List is already set to the farthest left and someone clicks flip left, have that first image put on the last position of the list. Any guidance? private void leftArrow_Click(object sender, EventArgs e) { cycleImagesLeft(); } private void rightArrow_Click(object sender, EventArgs e) { cycleImagesRight(); } public void cycleImagesLeft() { //imageThree is the center image, that's why I use it as a frame of reference. int currentImage = pictures.IndexOf(imageThree.ImageLocation); imageOne.ImageLocation = pictures[currentImage - 3]; imageTwo.ImageLocation = pictures[currentImage - 2]; imageThree.ImageLocation = pictures[currentImage - 1]; imageFour.ImageLocation = pictures[currentImage]; imageFive.ImageLocation = pictures[currentImage + 1]; } public void cycleImagesRight() { int currentImage = pictures.IndexOf(imageThree.ImageLocation); imageOne.ImageLocation = pictures[currentImage - 1]; imageTwo.ImageLocation = pictures[currentImage]; imageThree.ImageLocation = pictures[currentImage + 1]; imageFour.ImageLocation = pictures[currentImage + 2]; imageFive.ImageLocation = pictures[currentImage + 3]; }

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  • Error invoking stored procedure with input parameter from ADO.Net

    - by George2
    Hello everyone, I am using VSTS 2008 + C# + .Net 3.5 + ADO.Net. Here is my code and related error message. The error message says, @Param1 is not supplied, but actually it is supplied in my code. Any ideas what is wrong? System.Data.SqlClient.SqlException: Procedure or function 'Pr_Foo' expects parameter '@Param1', which was not supplied. class Program { private static SqlCommand _command; private static SqlConnection connection; private static readonly string _storedProcedureName = "Pr_Foo"; private static readonly string connectionString = "server=.;integrated Security=sspi;initial catalog=FooDB"; public static void Prepare() { connection = new SqlConnection(connectionString); connection.Open(); _command = connection.CreateCommand(); _command.CommandText = _storedProcedureName; _command.CommandType = CommandType.StoredProcedure; } public static void Dispose() { connection.Close(); } public static void Run() { try { SqlParameter Param1 = _command.Parameters.Add("@Param1", SqlDbType.Int, 300101); Param1.Direction = ParameterDirection.Input; SqlParameter Param2 = _command.Parameters.Add("@Param2", SqlDbType.Int, 100); portal_SiteInfoID.Direction = ParameterDirection.Input; SqlParameter Param3 = _command.Parameters.Add("@Param3", SqlDbType.Int, 200); portal_RoleInfoID.Direction = ParameterDirection.Input; _command.ExecuteScalar(); } catch (Exception e) { Console.WriteLine(e); } } static void Main(string[] args) { try { Prepare(); Thread t1 = new Thread(Program.Run); t1.Start(); t1.Join(); Dispose(); } catch (Exception ex) { Console.WriteLine(ex.Message + "\t" + ex.StackTrace); } } } Thanks in advance, George

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  • A question on delegates and method parameters

    - by Srinivas Reddy Thatiparthy
    public class Program { delegate void Srini(string param); static void Main(string[] args) { Srini sr = new Srini(PrintHello1); sr += new Srini(PrintHello2); //case 2: sr += new Srini(delegate(string o) { Console.WriteLine(o); }); sr += new Srini(delegate(object o) { Console.WriteLine(o.ToString()); }); //case 4: sr += new Srini(delegate { Console.WriteLine(“This line is accepted,though the method signature is not Comp”); });//case 5 sr("Hello World"); Console.Read(); } static void PrintHello1(string param) { Console.WriteLine(param); } static void PrintHello2(object param) { Console.WriteLine(param); } } Compiler doesn't complain about the case 2(see the comment),well,the reason is straight forward since string inherits from object. ,along the same lines ,Why is it complaining for anonymous method types(see the comment //case 4:) that “Cannot convert anonymous method to delegate type 'DelegateTest.Program.Srini' because the parameter types do not match the delegate parameter types” where as in case of normal method it doesn't ?or am i comparing apples with oranges? Another case is why is it accepting anonymous method without parameters?

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