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  • Determine corners of a specific plane in the frustum

    - by Takumi
    I'm working on a game with a 2D view in a 3D world. It's a kind of shoot'em up. I've a spaceship at the center of the screen and i want that ennemies appear at the borders of my window. Now i don't know how to determine positions of the borders of the window. For example, my camera is at (0,0,0) and looking forward (0,0,1). I set my spaceship at (0,0,50). I also know the near plane (1) and the far plane(1000). I think i'd have to find the 4 corners of the plane in the frustum whose z position is 50, and with these corner i can determine borders. But i don't know how to determine x and y.

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  • JavaScript Problem with Safari

    - by a1anm
    The javascript on my online store product pages seem to have stopped working. They still work fine on Firefox. You can see the problem by clicking the "Add to Cart" or clicking on the image to enlarge on this page: http://twistedtime.com/idea-takumi-led-black.html Anyone know what the problem could be? Thanks!

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