xna manual animation

Posted by tasyjean on Stack Overflow See other posts from Stack Overflow or by tasyjean
Published on 2010-05-17T16:22:02Z Indexed on 2010/05/17 22:00 UTC
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i want to animate 3d model in xna programmatically ,i tried to transform bones but nothing to happen only the whole model transform not individual bones as i want i read the 3d model by basic model processor

so how i do this ?

and is there any need to extended model processor like skinnedModelSample

please explain the steps

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