2D animation example in pyglet (python) looping through 2 images/sprites every x seconds

Posted by Bentley4 on Game Development See other posts from Game Development or by Bentley4
Published on 2012-06-28T09:42:39Z Indexed on 2012/06/28 15:26 UTC
Read the original article Hit count: 505

Filed under:
|
|
|
|

Suppose you have two images: step1.png and step2.png .

Can anyone show me a very simple example in pyglet how to loop through those 2 images say every 0.5 seconds?

The character doesn't have to move, just a simple black screen with a fixed region wherein the two images continually change every 0.5 secs.

I know how to make a character move, shoot projectiles etc. but I just can't figure out how to control the looping speed of the images.

© Game Development or respective owner

Related posts about 2d

Related posts about animation