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  • Class architecture, no friends allowed

    - by Captain Comic
    The question of why there are no friends in C# has been extensively discussed. I have the following design problems. I have a class that has only one public function AddOrder(Order ord). Clients are allowed to call only this function. All other logic must be hidden. Order class is listening to market events and must call other other function of TradingSystem ExecuteOrder, so I have to make it public as well. Doing that I will allow clients of Trading system to call this function and I don't want that. class TradingSystem { // Trading system stores list of orders List<Order> _orders; // this function is made public so that Order can call ir public ExecuteOrder(Order ord) { } // this function is made public for external clients public AddOrder(OrderRequest ordreq) { // create order and pass it this order.OnOrderAdded(this); } } class Order { TradingSystem _ts; public void OnOrderAdded(TradingSystem ts) { _ts = ts; } void OnMarketEvent() { _ts.ExecuteOrder() } }

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  • Upload picture directly to the server

    - by Rajeev
    In the following link http://www.tuttoaster.com/create-a-camera-application-in-flash-using-actionscript-3/ how to make the picture upload directly to the server after taking a picture from webcam package { import flash.display.Sprite; import flash.media.Camera; import flash.media.Video; import flash.display.BitmapData; import flash.display.Bitmap; import flash.events.MouseEvent; import flash.net.FileReference; import flash.utils.ByteArray; import com.adobe.images.JPGEncoder; public class caml extends Sprite { private var camera:Camera = Camera.getCamera(); private var video:Video = new Video(); private var bmd:BitmapData = new BitmapData(320,240); private var bmp:Bitmap; private var fileReference:FileReference = new FileReference(); private var byteArray:ByteArray; private var jpg:JPGEncoder = new JPGEncoder(); public function caml() { saveButton.visible = false; discardButton.visible = false; saveButton.addEventListener(MouseEvent.MOUSE_UP, saveImage); discardButton.addEventListener(MouseEvent.MOUSE_UP, discard); capture.addEventListener(MouseEvent.MOUSE_UP, captureImage); if (camera != null) { video.smoothing = true; video.attachCamera(camera); video.x = 140; video.y = 40; addChild(video); } else { trace("No Camera Detected"); } } private function captureImage(e:MouseEvent):void { bmd.draw(video); bmp = new Bitmap(bmd); bmp.x = 140; bmp.y = 40; addChild(bmp); capture.visible = false; saveButton.visible = true; discardButton.visible = true; } private function saveImage(e:MouseEvent):void { byteArray = jpg.encode(bmd); fileReference.save(byteArray, "Image.jpg"); removeChild(bmp); saveButton.visible = false; discardButton.visible = false; capture.visible = true; } private function discard(e:MouseEvent):void { removeChild(bmp); saveButton.visible = false; discardButton.visible = false; capture.visible = true; } } }

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  • cannot convert ‘mcontext_t*’ to ‘sigcontext*’ in assignment

    - by user353573
    i have checked asm/ucontext.h it should be sigcontext, but why pop up the error message cannot convert ‘mcontext_t*’ to ‘sigcontext*’ in assignment #include <stdio.h> #include <signal.h> #include <asm/ucontext.h> static unsigned long target; void handler(int signum, siginfo_t *siginfo, void *uc0){ struct ucontext *uc; struct sigcontext *sc; uc = (struct ucontext *)uc0; sc = &uc->uc_mcontext; sc->eip = target; } struct ucontext { unsigned long uc_flags; struct ucontext *uc_link; stack_t uc_stack; struct sigcontext uc_mcontext; sigset_t uc_sigmask; /* mask last for extensibility */ };

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  • how to use a wav file in eclipse

    - by AlphaAndOmega
    I've been trying to add audio to a project I've been doing. I found some code on here for html that is also supposed to work with file but it keeps saying "Exception in thread "main" javax.sound.sampled.UnsupportedAudioFileException: could not get audio input stream from input file at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source) at LoopSound.main(LoopSound.java:15)" the code public class LoopSound { public static void main(String[] args) throws Throwable { File file = new File("c:\\Users\\rabidbun\\Pictures\\10177-m-001.wav"); Clip clip = AudioSystem.getClip(); // getAudioInputStream() also accepts a File or InputStream AudioInputStream wav = AudioSystem.getAudioInputStream( file ); clip.open(wav); // loop continuously clip.loop(-1000); SwingUtilities.invokeLater(new Runnable() { public void run() { // A GUI element to prevent the Clip's daemon Thread // from terminating at the end of the main() JOptionPane.showMessageDialog(null, "Close to exit!"); } }); } } What is wrong with the code?

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  • how to create resources without VS C++ 2008 creating MFC files

    - by numerical25
    I am creating a WIN32 application and I want most of all my application events to be made through the message queue. But everytime I create a dialog box or any resource like that. The IDE auto generates code that I don't necessarily need. I believe it's MFC code not sure. here it is. // dlgChangeDevice.cpp : implementation file // #include "stdafx.h" #include "ZFXD3D.h" #include "dlgChangeDevice.h" // dlgChangeDevice dialog IMPLEMENT_DYNAMIC(dlgChangeDevice, CDialog) dlgChangeDevice::dlgChangeDevice(CWnd* pParent /*=NULL*/) : CDialog(dlgChangeDevice::IDD, pParent) { } dlgChangeDevice::~dlgChangeDevice() { } void dlgChangeDevice::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(dlgChangeDevice, CDialog) ON_CBN_SELCHANGE(IDC_COMBO5, &dlgChangeDevice::OnCbnSelchangeCombo5) END_MESSAGE_MAP() // dlgChangeDevice message handlers void dlgChangeDevice::OnCbnSelchangeCombo5() { // TODO: Add your control notification handler code here } Not sure what it is but I don't need it. I want to retrieve all my code through the dialog message queue. So what should I do ?? Just disregard it and delete it. Will a hurt anything by doing so ??

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  • Detect touch Cocos2d-x

    - by James Dunay
    I'm using Cocos2d-x and trying to detect touches in my HelloWorld project. Though I'm having no luck. .h class HelloWorld : public CCLayer{ private: CCSpriteBatchNode * _batchNode; CCSprite *_turkey; virtual void ccTouchesBegan(cocos2d::CCSet* touches, cocos2d::CCEvent* event); .ccp void HelloWorld::ccTouchesBegan(cocos2d::CCSet* touches, cocos2d::CCEvent* event){ CCLog("this"); } but the thing is that when I click the screen 'this' never shows up in the log. What am i missing here? thanks!

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  • Make sure base method gets called in C#

    - by Fnatte
    Can I somehow force a derived class to always call the overridden methods base? public class BaseClass { public virtual void Update() { if(condition) { throw new Exception("..."); // Prevent derived method to be called } } } And then in a derived class : public override void Update() { base.Update(); // Forced call // Do any work } I've searched and found a suggestion to use a non-virtual Update() but also a protected virtual UpdateEx(). It just doesn't feel very neat, isn't there any better way? I hope you get the question and I am sorry for any bad English.

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • Android game goes blank after pressing home and restarting

    - by sirconnorstack
    I am making an Android game with an Activity called Game, a SurfaceView called GameView and a Thread called GameThread. The Game's onCreate(), I make a new GameView, which makes a new GameThread, where all the game logic and canvas drawing is carried out. However, I'm having some lifecycle difficulties. When I press back and restart it, it works fine, but when I press home and restart it, all I see is a blank screen. Here are the GameView's onSurfaceCreated() and onSurfaceDestroyed(): @Override public void surfaceCreated(SurfaceHolder holder) { mThread.mRunning = true; mThread.mWidth = getWidth(); if(mThread.mWidth > 550) mThread.mWidth = 550; mThread.mHeight = getHeight(); try { mThread.start(); } catch(IllegalThreadStateException e) { } } @Override public void surfaceDestroyed(SurfaceHolder holder) { // Wait for the secondary thread to end before finishing boolean retry = true; mThread.mRunning = false; while (retry) { try { mThread.join(); retry = false; } catch (InterruptedException e) { } } }

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  • Overload and hide methods in Java

    - by Marco
    Hi, i have an abstract class BaseClass with a public insert() method: public abstract class BaseClass { public void insert(Object object) { // Do something } } which is extended by many other classes. For some of those classes, however, the insert() method must have additional parameters, so that they instead of overriding it I overload the method of the base class with the parameters required, for example: public class SampleClass extends BaseClass { public void insert(Object object, Long param){ // Do Something } } Now, if i instantiate the SampleClass class, i have two insert() methods: SampleClass sampleClass = new SampleClass(); sampleClass.insert(Object object); sampleClass.insert(Object object, Long param); what i'd like to do is to hide the insert() method defined in the base class, so that just the overload would be visible: SampleClass sampleClass = new SampleClass(); sampleClass.insert(Object object, Long param); Could this be done in OOP?

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  • siverlight and windows workflow foundation

    - by wissem
    private void btnUpdate_Click(object sender, RoutedEventArgs e) { xxxxxxx.Workflow1_WebServiceSoapClient zer = new xxxxx.Workflow1_WebServiceSoapClient(); zer.demanderSubmitReportCompleted += new EventHandler<xxxxxxxxxxxxxxx.demanderSubmitReportCompletedEventArgs>(service2); zer.demanderSubmitReportAsync("zzz", 20000); } public void service2(object sender, xxxxx.demanderSubmitReportCompletedEventArgs e) { string a = e.Result; } I'm trying to call a windows workflow foundation published as a web service from a Silverlight project. When I call it from a console application it works fine because I can add a web reference then I just make an instance of that webservice then I invoke the method I want. The problem is in the silverlight project cause i can just add a service reference so I find myself working with soap stuff that doesn't work at all, and here is the code error: here is the code error:i change it a litle bit in english Error in exécution Microsoft JScript: Unhandled Error in Silverlight Application exception happened in the operation, résult not valide. Consult InnerException for more information. in System.ComponentModel.AsyncCompletedEventArgs.RaiseExceptionIfNecessary() in AEDSilverlightIntegrated.ServiceReference2.demanderSubmitReportCompletedEventArgs.get_Result() in AEDSilverlightIntegrated.SilverEntryAedHeaderNew.mmm_demanderSubmitReportCompleted(Object sender, demanderSubmitReportCompletedEventArgs e) in AEDSilverlightIntegrated.ServiceReference2.Workflow1_WebServiceSoapClient.OndemanderSubmitReportCompleted(Object state)

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  • IList<T> and IReadOnlyList<T>

    - by Safak Gür
    My problem is that I have a method that can take a collection as parameter that, Has a Count property Has an integer indexer (get-only) And I don't know what type should this parameter be. I would choose IList<T> before .NET 4.5 since there is no other indexable collection interface for this and arrays implement it, which is a big plus. But .NET 4.5 introduces the new IReadOnlyList<T> interface and I want my method to support that, too. How can I write this method to support both IList<T> and IReadOnlyList<T> without violating the basic principles like DRY? Can I convert IList<T> to IReadOnlyList<T> somehow in an overload? What is the way to go here? Edit: Daniel's answer gave me some pretty ideas, I guess I'll go with this: public void Do<T>(IList<T> collection) { DoInternal(collection, collection.Count, i => collection[i]); } public void Do<T>(IReadOnlyList<T> collection) { DoInternal(collection, collection.Count, i => collection[i]); } private void DoInternal<T>(IEnumerable<T> collection, int count, Func<int, T> indexer) { // Stuff } Or I could just accept a ReadOnlyList<T> and provide an helper like this: public static class CollectionEx { public static IReadOnlyList<T> AsReadOnly<T>(this IList<T> collection) { if (collection == null) throw new ArgumentNullException("collection"); return new ReadOnlyWrapper<T>(collection); } private sealed class ReadOnlyWrapper<T> : IReadOnlyList<T> { private readonly IList<T> _Source; public int Count { get { return _Source.Count; } } public T this[int index] { get { return _Source[index]; } } public ReadOnlyWrapper(IList<T> source) { _Source = source; } public IEnumerator<T> GetEnumerator() { return _Source.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } } } Then I could call Do(array.AsReadOnly())

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  • asp.net web form Cutom Router Handler

    - by jparram
    I am using a custom route handler for a webforms application. I am using routes to determine localization. ie: if the url has es or fr in the route it will load either spanish or french resources. for example: www.someroute/es/checkstuff/checkstuff.aspx will load: www.someroute/checkstuff/checkstuff.aspx with the spanish resources. I am configuring the custom routes in global.asax via: protected void Application_Start(object sender, EventArgs e) { RegisterRoutes(RouteTable.Routes); } public static void RegisterRoutes(RouteCollection routes) { foreach (var value in _customRoutes) { routes.Add(value.RouteName, new Route(value.Route, new CustomRouteHandler(value.ResolvedRoute))); } } where _customroutes is a list of routes. Is there a way to do this with some kind of pattern matching so I can avoid adding a specific route for each page in the application. While I know I could use a t4 template to generate the routes, I guess I am looking for a dynamic way to create the list

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  • Passing values between pages in JavaScript

    - by buni
    using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data.SqlClient; using System.Configuration; using System.Text; using System.Web.Services; using System.IO; namespace T_Smade { public partial class ConferenceManagement : System.Web.UI.Page { volatile int i = 0; protected void Page_Load(object sender, EventArgs e) { GetSessionList(); } public void GetSessionList() { string secondResult = ""; string userName = ""; try { if (HttpContext.Current.User.Identity.IsAuthenticated) { userName = HttpContext.Current.User.Identity.Name; } SqlConnection thisConnection = new SqlConnection(@"data Source=ZOLA-PC;AttachDbFilename=D:\2\5.Devp\my DB\ASPNETDB.MDF;Integrated Security=True"); thisConnection.Open(); SqlCommand secondCommand = thisConnection.CreateCommand(); secondCommand.CommandText = "SELECT myApp_Session.session_id FROM myApp_Session, myApp_Role_in_Session where myApp_Role_in_Session.user_name='" + userName + "' and myApp_Role_in_Session.session_id=myApp_Session.session_id"; SqlDataReader secondReader = secondCommand.ExecuteReader(); while (secondReader.Read()) { secondResult = secondResult + secondReader["session_id"].ToString() + ";"; } secondReader.Close(); SqlCommand thisCommand = thisConnection.CreateCommand(); thisCommand.CommandText = "SELECT * FROM myApp_Session;"; SqlDataReader thisReader = thisCommand.ExecuteReader(); while (thisReader.Read()) { test.Controls.Add(GetLabel(thisReader["session_id"].ToString(), thisReader["session_name"].ToString())); string[] compare = secondResult.Split(';'); foreach (string word in compare) { if (word == thisReader["session_id"].ToString()) { test.Controls.Add(GetButton(thisReader["session_name"].ToString(), "Join Session")); } } } thisReader.Close(); thisConnection.Close(); } catch (SqlException ex) { } } private Button GetButton(string id, string name) { Button b = new Button(); b.Text = name; b.ID = "Button_" + id + i; b.Command += new CommandEventHandler(Button_Click); b.CommandArgument = id; i++; return b; } private Label GetLabel(string id, string name) { Label tb = new Label(); tb.Text = name; tb.ID = id; return tb; } protected void Button_Click(object sender, CommandEventArgs e) { Response.Redirect("EnterSession.aspx?session=" + e.CommandArgument.ToString()); } } I have this code when a user clicks a button www.mypage/EnterSession.aspx?session=session_name in the EnterSession.aspx i have used the code below to track the current URL _gaq.push(['pageTrackerTime._trackEvent', 'Category', 'Action', document.location.href, roundleaveSiteEnd]); Now I would also like to track in the Action parameter the session_name from the previous page.see the code below from the previous page test.Controls.Add(GetButton(thisReader["session_name"].ToString(), "Join Session")); Some idea how to do it? Thanx

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  • DataGridView cells not editable when using an outside thread call

    - by joslinm
    Hi, I'm not able to edit my datagridview cells when a number of identical calls takes place on another thread. Here's the situation: Dataset table is created in the main window The program receives in files and processes them on a background thread in class TorrentBuilder : BackgroundWorker creating an array objects of another class Torrent My program receives those objects from the BW result and adds them into the dataset The above happens either on my main window thread or in another thread: I have a separate thread watching a folder for files to come in, and when they do come in, they proceed to call TorrentBuilder.RunWorkerAsynch() from that thread, receive the result, and call an outside class that adds the Torrent objects into the table. When the files are received by the latter thread, the datagridview isn't editable. All of the values come up properly into the datagridview, but when I click on a cell to edit it: I can write letters and everything, but when I click out of it, it immediately reverts back to its original value. If I restart the program, I can edit the same cells just fine. If the values are freshly added from the main window thread, I can edit the cells just fine. The outside thread is called from my main window thread, and sits there in the background. I don't believe it to be ReadOnly because I would have gotten an exception. Here's some code: From my main window class: private void dataGridView_DragDrop(object sender, DragEventArgs e) { ArrayList al = new ArrayList(); string[] files = (string[])e.Data.GetData(DataFormats.FileDrop); foreach (string file in files) { string extension = Path.GetExtension(file); if (Path.GetExtension(file).Equals(".zip") || Path.GetExtension(file).Equals(".rar")) { foreach (string unzipped in dh.UnzipFile(file)) al.Add(unzipped); } else if (Path.GetExtension(file).Equals(".torrent")) { al.Add(file); } } dataGridViewProgressBar.Visible = true; tb.RunWorkerCompleted += new RunWorkerCompletedEventHandler(tb_DragDropCompleted); tb.ProgressChanged += new ProgressChangedEventHandler(tb_DragDropProgress); tb.RunWorkerAsync() } void tb_DragDropCompleted(object sender, RunWorkerCompletedEventArgs e) { data.AddTorrents((Torrent[])e.Result); builder.Dispose(); dh.MoveProcessedFiles(data); dataGridViewProgressBar.Visible = false; } From my outside Thread while (autocheck) { if (torrentFiles != null) { builder.RunWorkerAsync(torrentFiles); while (builder.IsBusy) Thread.Sleep(500); } } void builder_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e) { data.AddTorrents((Torrent[])e.Result); builder.Dispose(); dh.MoveProcessedFiles(xml); data.Save(); //Save just does an `AcceptChanges()` and saves to a XML file }

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  • Inheriting and overriding interfaces in C#

    - by Daniel A. White
    Please note: I am writing this question. I have these interfaces in a library/framework I am working on: interface IRepository<TKey,TModel> { void Remove(TModel entity); } interface IRepository<T> : IRepository<int, T> { } interface ISoftDeleteRepository<TKey,TModel> : IRepository<TKey, TModel> { } interface ISoftDeleteRepository<TModel> : ISoftDeleteRepository<int, TModel>, IRepository<TModel> { } and these implementations class Repository : IRepository { void Remove(TModel entity) { // actually Delete } } interface IRepository<T> : IRepository<int, T> { } interface ISoftDeleteRepository<TKey,TModel> : IRepository<TKey, TModel> { } interface ISoftDeleteRepository<TModel> : ISoftDeleteRepository<int, TModel>, IRepository<TModel> { }

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  • why my ProgressBar can't capture the mouse down event?

    - by donarlee
    I use a custom skin as the track skin, but i can't get the mouse down event protected function application1_creationCompleteHandler(event:FlexEvent):void { pBar.addEventListener(MouseEvent.MOUSE_DOWN, onEvent, true); } protected function onEvent(event:MouseEvent):void { trace("mouse down"); } ]]> </fx:Script> <s:layout> <s:VerticalLayout horizontalAlign="center" verticalAlign="middle" /> </s:layout> <mx:ProgressBar id="pBar" width="518" height="15" labelPlacement="center" trackSkin="skins.CustomTrackSkin" mode="manual" label="" minimum="0" maximum="100"/>

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  • Getting a SIGABRT error in dismissModalViewController

    - by mcalleja
    Im receiving a SIGABRT error when I cancel a MFMailComposeViewController, exactly in the dismissViewController, don't work I have a UIViewController within a UINavigationController. My Code: - (void)sendMail { if ([MFMailComposeViewController canSendMail]) { controller = [[MFMailComposeViewController alloc] init]; [[controller navigationBar] setTintColor:[UIColor getHexColorWithRGB:@"e2de09" alpha:1.0f]]; controller.mailComposeDelegate = self; [controller setSubject:@"Subject"]; NSString *msg="xxxxx"; [controller setMessageBody:msg isHTML:YES]; [self presentModalViewController:controller animated:YES]; } else { NSString * errorString = [NSString stringWithFormat:@"mail account not set."]; UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error:" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; } } The presentModalViewController:animated: works correctly. - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [self becomeFirstResponder]; [self dismissModalViewControllerAnimated:YES]; } But calling [self dissmissModalViewControllerAnimatedLYES] causes a SIGABRT error.

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  • How do I set properties related to the calling method's scope?

    - by Thiado de Arruda
    I'm not looking for a way to associate values with a thread using the 'SetData' method. I need to store some kind of data that will only exist during the scope of a calling method, could be the immediate parent or any other call that is made down on the stack. For example: void SomeMethod() { string someInfo = "someInfo"; SomeOtherMethod(); object data = GetDataOnCurrentScope("someKey"); } void SomeOtherMethod() { SetDataOnParentScope("someKey", somevalue); } In this case both the 'someInfo' local variable and the data set with the "someKey" key will disapear after 'SomeMethod' returns. Is something like this possible? This may go against the rules of a stack, but who knows if someone has an idea...

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  • WebView not responding when called from a method

    - by AragornSG
    I have an app with tabbar and webview. I'm trying to make the app come back to default url each time user taps the bar. Right now I'm intercepting taps and launching a method, however it's not affecting my webview. The same syntax for calling webview from awakeFromNib works, so I don't have a clue what's up. I suspect it's something to do with how I call the method, but I don't know what. Here is the code: #import "SecondViewController.h" @implementation SecondViewController - (void)awakeFromNib { NSString *loadURL = [NSString stringWithFormat:@"http://pageurl"]; // [secondView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:loadURL]]]; SecondViewController *ptr = [[SecondViewController alloc] init]; [ptr goToPage]; } - (void) goToPage { NSLog(@"go to page"); NSString *newURL = [NSString stringWithFormat:@"http://pageurl"]; [secondView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:newURL]]]; } Thanks fot your help!

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  • Swing: How do I run a job from AWT thread, but after a window was layed out?

    - by java.is.for.desktop
    My complete GUI runs inside the AWT thread, because I start the main window using SwingUtilities.invokeAndWait(...). Now I have a JDialog which has just to display a JLabel, which indicates that a certain job is in progress, and close that dialog after the job was finished. The problem is: the label is not displayed. That job seems to be started before JDialog was fully layed-out. When I just let the dialog open without waiting for a job and closing, the label is displayed. The last thing the dialog does in its ctor is setVisible(true). Things such as revalidate(), repaint(), ... don't help either. Even when I start a thread for the monitored job, and wait for it using someThread.join() it doesn't help, because the current thread (which is the AWT thread) is blocked by join, I guess. Replacing JDialog with JFrame doesn't help either. So, is the concept wrong in general? Or can I manage it to do certain job after it is ensured that a JDialog (or JFrame) is fully layed-out? Simplified algorithm of what I'm trying to achieve: Create a subclass of JDialog Ensure that it and its contents are fully layed-out Start a process and wait for it to finish (threaded or not, doesn't matter) Close the dialog I managed to write a reproducible test case: EDIT Problem from an answer is now addressed: This use case does display the label, but it fails to close after the "simulated process", because of dialog's modality. import java.awt.*; import javax.swing.*; public class _DialogTest2 { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { final JLabel jLabel = new JLabel("Please wait..."); @Override public void run() { JFrame myFrame = new JFrame("Main frame"); myFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); myFrame.setSize(750, 500); myFrame.setLocationRelativeTo(null); myFrame.setVisible(true); JDialog d = new JDialog(myFrame, "I'm waiting"); d.setModalityType(Dialog.ModalityType.APPLICATION_MODAL); d.add(jLabel); d.setSize(300, 200); d.setLocationRelativeTo(null); d.setVisible(true); SwingUtilities.invokeLater(new Runnable() { @Override public void run() { try { Thread.sleep(3000); // simulate process jLabel.setText("Done"); } catch (InterruptedException ex) { } } }); d.setVisible(false); d.dispose(); myFrame.setVisible(false); myFrame.dispose(); } }); } }

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  • quick sort problem

    - by farka
    I use qsort from C libary and I have datatype Element_type **pElement and Element_type is struct typedef element_type {int ,char ....} example, and i call quicksor function with qsort(*pElement,iCountElement,(size_t)sizeof(Element_type),compare); and callback function static int compare(const void *p1, const void *p2) { Element_type *a1 = (Element_type *)p1; Element_type *a2 = (Element_type *)p2; return ( (a2)->iServiceId < (a1)->iServiceId ); } but I always get segmentation fault. Why?

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  • page_load another handler?

    - by joe doe
    can someone please explain why this code is not working as expected: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class temp : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { Response.Write("foo<br>"); this.Load += new EventHandler(temp_Load); } void temp_Load(object sender, EventArgs e) { Response.Write("bar<br>"); Response.End(); } } trying to add another handler for page Load event so that output would be: foo<br> bar<br>

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  • Use nested static class as ActionListener for the Outer class

    - by Digvijay Yadav
    I want to use an nested static class as an actionListener for the enclosing class's GUI elements. I did something like this: public class OuterClass { public static void myImplementation() { OuterClass.StartupHandler startupHandler = new OuterClass.StartupHandler(); exitMenuItem.addActionListener(startupHandler); // error Line } public static class StartupHandler implements ActionListener { @Override public void actionPerformed(ActionEvent e) { //throw new UnsupportedOperationException("Not supported yet."); if (e.getSource() == exitMenuItem) { System.exit(1); } else if (e.getSource() == helpMenuItem) { // show help menu } } } } But when I invoke this code I get the NullPointerException at the //error Line. Is this the right method to do do this or there is something I did am missing?

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