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  • Reverse rendering of Urdu fonts

    - by Syed Muhammad Umair
    I am working on a project that is based on Urdu language in Ubuntu platform. I'm using Python language and have almost achieved my task. The problem is that, the Urdu text is rendered in reverse order. For example, consider the word ??? (which means work) consisting of the three letters: ? , ? , and ? The output is rendered in reverse order as ??? consisting of the three letters: ?, ?, and ? When copying this text to Open Office or opening the generated XML file in Firefox, the generated result is absolutely desired. How can this problem be solved?

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  • Getting rid of getting stuck often [closed]

    - by Pankaj Upadhyay
    I have been working with C# and .NET for around 2-3 years. But, still i get stuck too often. My project includes few simple websites(asp.net) in the early parts and then a desktop application for cotton transaction management(wpf). And right now, I am building a price compare website (asp.net MVC). Along the lines, I have read quite few books on C# and .NET, but still I get stuck very often. What pisses me is that the problems I get stuck in aren't very typical or hard. You can get a better idea by visiting my questions page on SO. After looking at my question lists, do you also feel that my basis or knowledge as a programmer are weak ? If so, How can i find a remedy to this problem ? And How can I stop getting stuck too often for simpler problems.

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  • PowerShell, Start-Job, -ScriptBlock = sad panda face

    - by AaronBertrand
    I am working on a project where I am using PowerShell to collect a lot of performance counters from a lot of servers. More on that later. For now I wanted to highlight an important lesson I learned when trying to use Start-Job to call a PS script using -ScriptBlock and passing in parameters. This could be a comedy of errors if you haven't come across it before, so I thought it might be useful to throw up a quick post about it. To keep things simple, let's say I am calling a script with two parameters,...(read more)

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  • Automatically analyze excel files

    - by dole doug
    I have to replicate a manual generation of a large number of excel files. I started to manually track the relations between cells ( files, formulas, etc). I also had a talk with the person which generates those files. For now I have a general understanding about how the excel files are generated, but "devil is in the details". I assume that I can write a script which will generate the hierarchy between cells and files, but this might require the same effort as manually noticing the relations. Also, I'm afraid that I'm not too experienced and my app is more prone to error approach than a manual analyze. How to handle this problem? Do you know about an open source project which analyze the excel files in a recursive mode following the formulas ?

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  • Brief explanation for executables in a GNU/Clang Toolchain?

    - by ZhangChn
    I roughly understand that cc, ld and other parts are called in a certain sequence according to schemes like Makefiles etc. Some of those commands are used to generate those configs and Makefiles. And some other tools are used to deal with libraries. But what are other parts used for? How are they called in this process? Which tool would use various parser generators? Which part is optional? Why? Is there a brief summary get these explained on how the tools in a GNU or LLVM/Clang toolchain are organised and called in a C/C++ project building? Thanks in advance. EDIT: Here is a list of executables for Clang/LLVM on Mac OS X: ar clang dsymutil gperf libtool nmedit rpcgen unwinddump as clang++ dwarfdump gprof lorder otool segedit vgrind asa cmpdylib dyldinfo indent m4 pagestuff size what bison codesign_allocate flex install_name_tool mig ranlib strip yacc c++ ctags flex++ ld mkdep rebase unifdef cc ctf_insert gm4 lex nm redo_prebinding unifdefall

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  • Do you have a plan for your digital assets after you die?

    - by pablo
    After reading this question I remembered of a news article about some websites that manage your online identity after you pass away. Have you planned what to do with your digital assets once you go? I'd imagine that your online footprint is as important as anything you leave of material value. I mean, what would be the difference of that open-source project that you created to the money and savings that you had? How would you like to have your identity managed after you pass away? Would you prefer to go "off the grid"? It's a sensitive topic and I never met anyone who prepared for it.

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  • is it better to spend my free time mastering a language I work with or learning a new one?

    - by edthethird
    I work full time on an android project and am very comfortable with both java and the android framework. On a good day, I would rate my abilities at an 8, and maybe a 7 on a bad day. I've recently found myself with more free time then I'm used too, so I have been working on a lot of personal projects. I am beginning to wonder what others think about this; is it worth my time to continue experimenting and pushing Android, or would I be better off learning another language? What do you all think about this? What would you do with more free time and energy than you know what to do with?

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  • Game Formula/Mechanic

    - by Georgiadis Abraam
    i am trying to design a game for a project i have, The main idea is a 3 Type of Heroes 3 Stat per Hero There are no levels involved so the differences must be located on Stats. Flogic)The logic of fight is that type1hero has good chances winning type2hero, type2hero has good chances type3hero and type3hero has good chances winning type1hero. For over a week i am trying to find a stats based formula that will allow me to fix this but i cant, i was meddling with numbers yesterday and it was decent but i cant extract the formula out of it. Could you plz guide me or give me hints on how should i start creating formulas on a Non lvl game that fulfills the fLogic?

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  • Asciidoctor / NetBeans

    - by Geertjan
    With Jason Lee's NetBake plugin (https://bitbucket.org/jdlee/netbake), when you've installed JRuby and then the Asciidoctor gem, you're good to go to use Asciidoctor with NetBeans IDE. New Asciidoc files can be created, which have a Source view... ...and a Visual view. The current content of the text editor is parsed by the Asciidoctor gem and the resulting HTML is displayed in a JEditorPane: Awestruct support is also part of the NetBake plugin, with a new project type and other related features. An Options window is included for configuring the plugin: I've been in touch with Jason and we're discussing separating the Asciidoctor parts from the Awestruct parts and then putting them seperately as plugins on the NetBeans Plugin Portal.

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  • How can I implement a Epub Reader in Javascript

    - by Vlad Nicula
    I'm wondering if I can create a epub reader in javascript. The basic requirements would be: 1) Server parts of the epub reader from a server API. 2) Read the EPUB data in javascript. 3) Render it on page. 4) Provide some extra functionality, like text highlights or page notes. I have no information about how I could do this. I'm willing to try a prototype project. What are the steps that I could take towards implementing such a thing?

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  • How to open files which are located in VirtualBox's Guest Machine from Netbeans of Host Machine

    - by Bakhtiyor
    I have Ubuntu 10.04 installed in my Host Machine and it has VirtualBox. I have Guest Machine wich runs Ubuntu 10.10. I have NetBeans installed in Host Machine and need to open my project files which are located in Guest Machine. The reason I need it is because in my working place I have not access to install any applications, that is why I have Guest Machine where I have Web Server installed on it and also I have one web application that I am developing. I need to open that web application files from Guest Machine's Netbeans in order to modify/create new files for my web application. I have configured SSH server of Guest Machine and added port redirection in the VirtualBox so that now I can connect to it from Host Machine. But I could not find any way to open those files from Netbeans. Could anybody give me advice about how can I do that please? UPDATE I forgot to say that I don't want to use SharedFolders.

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  • Innovation on CS

    - by guiman
    Hi all, its been some time that i've been thinking about creating something that could help the web community and leave some mark, but the problem that there are no ideas poping out of my head. So 2 questions comes to my mind: First, how did projects like Twitter, Google or any other big project that had changed our way of living in the internet get started? Secondly, do we have to force it or just keep doing what we do best and wait to that idea that could change things? While writting this question, one quote come to mind: Imagination is more important than knowledge Albert Einstein

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  • What are the basics (best practices, etc) of writing a good Flash application?

    - by donut
    I've been tasked with writing a Flash application for facilitating a Fantasy Football draft pick. Normally, my choice would be to write this application in JavaScript. Unfortunately, it will require the use of sockets and since we don't have enough experience with Web Socket JS to be sure it would work in this situation I need to learn Flash. Currently, I'm most proficient in JavaScript/HTML/CSS/PHP/MySQL and have never really used Flash in a meaningful way. As best as I can I want to start this project off "the right way". So, what are good to know best practices and/or references/resources that will teach my the right way of doing things in Flash?

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  • How to fix “Unit Test Runner failed to load test assembly”

    - by ybbest
    I encountered this issue a couple times during my recent project, every time I forgot what actually cause the issue. Therefore, I decide to write a quick blog post to make sure I can identify the issue quickly. Problem: Run unit test using a test runner and received a Unit Test Runner failed to load test assembly exception. Analysis: Basically, I have changed some code and start the test runner to run tests. The same dll have already been deployed to GAC. So the test runner actually tries to use the old version of the assembly thus could not load the assembly. Solution: Deploy the current version of dll to the GAC and re-run your test, it works like a charm.

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  • Oracle University Nouveaux cours (Week 42)

    - by rituchhibber
    Nouveaux cours Parmi les nouveautés d'Oracle Université de ce mois-ci, vous trouverez : Database Oracle Enterprise Manager Cloud Control 12c: Install & Upgrade (Training On Demand) MySQL Performance Tuning (Training On Demand) Fusion Middleware Oracle GoldenGate 11g Fundamentals for Oracle (4 days) Oracle WebCenter Content 11g: Site Studio Essentials (5 days) Oracle WebCenter Portal 11g: Build Portals with Spaces (3 days) Business Intelligence Oracle BI 11g R1: Create Analyses and Dashboards (4 days) SOA & BPM SOA Adoption and Architecture Fundamentals (3 Days) eBusiness Suite R12 Oracle Using and Maintaining Approvals Management - Self-Study Course R12 Oracle HRMS Advanced Benefits Fundamentals - Self-Study Course WebLogic Oracle WebLogic Server 11g: Monitor and Tune Performance (Training On Demand) Oracle WebLogic Server 11g: Administration Essentials Self-Study Course (in French) Financial Oracle Project Financial Planning 11.1.2: Create Projects ( 3 days) Tuxedo Oracle Tuxedo 12c: Application Administration (5 days) Java Java SE 7: The Platform Evolves - Self-Study Course Primevera Primavera Client/Server Partner Trainer Course - Self-Study Course Primavera Progress Reporter 8.2 - Self-Study Course Contacter l' équipe locale d' Oracle University pour toute information et dates de cours.

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  • Working with Tile Notifications in Windows 8 Store Apps – Part I

    - by dwahlin
    One of the features that really makes Windows 8 apps stand out from others is the tile functionality on the start screen. While icons allow a user to start an application, tiles provide a more engaging way to engage the user and draw them into an application. Examples of “live” tiles on part of my current start screen are shown next: I’ll admit that if you get enough of these tiles going the start screen can actually be a bit distracting. Fortunately, a user can easily disable a live tile by right-clicking on it or pressing and holding a tile on a touch device and then selecting Turn live tile off from the AppBar: The can also make a wide tile smaller (into a square tile) or make a square tile bigger assuming the application supports both squares and rectangles. In this post I’ll walk through how to add tile notification functionality into an application. Both XAML/C# and HTML/JavaScript apps support live tiles and I’ll show the code for both options.   Understanding Tile Templates The first thing you need to know if you want to add custom tile functionality (live tiles) into your application is that there is a collection of tile templates available out-of-the-box. Each tile template has XML associated with it that you need to load, update with your custom data, and then feed into a tile update manager. By doing that you can control what shows in your app’s tile on the Windows 8 start screen. So how do you learn more about the different tile templates and their respective XML? Fortunately, Microsoft has a nice documentation page in the Windows 8 Store SDK. Visit http://msdn.microsoft.com/en-us/library/windows/apps/hh761491.aspx to see a complete list of square and wide/rectangular tile templates that you can use. Looking through the templates you’ll It has the following XML template associated with it:  <tile> <visual> <binding template="TileSquareBlock"> <text id="1">Text Field 1</text> <text id="2">Text Field 2</text> </binding> </visual> </tile> An example of a wide/rectangular tile template is shown next:    <tile> <visual> <binding template="TileWideImageAndText01"> <image id="1" src="image1.png" alt="alt text"/> <text id="1">Text Field 1</text> </binding> </visual> </tile>   To use these tile templates (or others you find interesting), update their content, and get them to show for your app’s tile on the Windows 8 start screen you’ll need to perform the following steps: Define the tile template to use in your app Load the tile template’s XML into memory Modify the children of the <binding> tag Feed the modified tile XML into a new TileNotification instance Feed the TileNotification instance into the Update() method of the TileUpdateManager In the remainder of the post I’ll walk through each of the steps listed above to provide wide and square tile notifications for an application. The wide tile that’s shown will show an image and text while the square tile will only show text. If you’re going to provide custom tile notifications it’s recommended that you provide wide and square tiles since users can switch between the two of them directly on the start screen. Note: When working with tile notifications it’s possible to manipulate and update a tile’s XML template without having to know XML parsing techniques. This can be accomplished using some C# notification extension classes that are available. In this post I’m going to focus on working with tile notifications using an XML parser so that the focus is on the steps required to add notifications to the Windows 8 start screen rather than on external extension classes. You can access the extension classes in the Windows 8 samples gallery if you’re interested.   Steps to Create Custom App Tile Notifications   Step 1: Define the tile template to use in your app Although you can cut-and-paste a tile template’s XML directly into your C# or HTML/JavaScript Windows store app and then parse it using an XML parser, it’s easier to use the built-in TileTemplateType enumeration from the Windows.UI.Notifications namespace. It provides direct access to the XML for the various templates so once you locate a template you like in the documentation (mentioned above), simplify reference it:HTML/JavaScript var notifications = Windows.UI.Notifications; var template = notifications.TileTemplateType.tileWideImageAndText01; .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C# var template = TileTemplateType.TileWideImageAndText01;   Step 2: Load the tile template’s XML into memory Once the target template’s XML is identified, load it into memory using the TileUpdateManager’s GetTemplateContent() method. This method parses the template XML and returns an XmlDocument object:   HTML/JavaScript   var tileXml = notifications.TileUpdateManager.getTemplateContent(template); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#  var tileXml = TileUpdateManager.GetTemplateContent(template);   Step 3: Modify the children of the <binding> tag Once the XML for a given template is loaded into memory you need to locate the appropriate <image> and/or <text> elements in the XML and update them with your app data. This can be done using standard XML DOM manipulation techniques. The example code below locates the image folder and loads the path to an image file located in the project into it’s inner text. The code also creates a square tile that consists of text, updates it’s <text> element, and then imports and appends it into the wide tile’s XML.   HTML/JavaScript var image = tileXml.selectSingleNode('//image[@id="1"]'); image.setAttribute('src', 'ms-appx:///images/' + imageFile); image.setAttribute('alt', 'Live Tile'); var squareTemplate = notifications.TileTemplateType.tileSquareText04; var squareTileXml = notifications.TileUpdateManager.getTemplateContent(squareTemplate); var squareTileTextAttributes = squareTileXml.selectSingleNode('//text[@id="1"]'); squareTileTextAttributes.appendChild(squareTileXml.createTextNode(content)); var node = tileXml.importNode(squareTileXml.selectSingleNode('//binding'), true); tileXml.selectSingleNode('//visual').appendChild(node); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#var tileXml = TileUpdateManager.GetTemplateContent(template); var text = tileXml.SelectSingleNode("//text[@id='1']"); text.AppendChild(tileXml.CreateTextNode(content)); var image = (XmlElement)tileXml.SelectSingleNode("//image[@id='1']"); image.SetAttribute("src", "ms-appx:///Assets/" + imageFile); image.SetAttribute("alt", "Live Tile"); Debug.WriteLine(image.GetXml()); var squareTemplate = TileTemplateType.TileSquareText04; var squareTileXml = TileUpdateManager.GetTemplateContent(squareTemplate); var squareTileTextAttributes = squareTileXml.SelectSingleNode("//text[@id='1']"); squareTileTextAttributes.AppendChild(squareTileXml.CreateTextNode(content)); var node = tileXml.ImportNode(squareTileXml.SelectSingleNode("//binding"), true); tileXml.SelectSingleNode("//visual").AppendChild(node);  Step 4: Feed the modified tile XML into a new TileNotification instance Now that the XML data has been updated with the desired text and images, it’s time to load the XmlDocument object into a new TileNotification instance:   HTML/JavaScript var tileNotification = new notifications.TileNotification(tileXml); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#var tileNotification = new TileNotification(tileXml);  Step 5: Feed the TileNotification instance into the Update() method of the TileUpdateManager Once the TileNotification instance has been created and the XmlDocument has been passed to its constructor, it needs to be passed to the Update() method of a TileUpdator in order to be shown on the Windows 8 start screen:   HTML/JavaScript notifications.TileUpdateManager.createTileUpdaterForApplication().update(tileNotification); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#TileUpdateManager.CreateTileUpdaterForApplication().Update(tileNotification);    Once the tile notification is updated it’ll show up on the start screen. An example of the wide and square tiles created with the included demo code are shown next:     Download the HTML/JavaScript and XAML/C# sample application here. In the next post in this series I’ll walk through how to queue multiple tiles and clear a queue.

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  • Game development: Pre-production stage

    - by piers
    I´m starting up a new project. It´s going to be a web browser game, developed using HTML5, JavaScript and CSS3. I have some general questions regarding the process of game developing. Should you know everything about your game by the time you start writing the first lines of code? I mean should you know all the details, all the things the player can and can not do? Basically: should you be done writing down new ideas before you begin coding? I understand the pre-production process is about documenting, doing research etc. What does that mean? Does it mean I should open up Word and write down everything about the game? For example what should happen when you click on different things etc. Thanks for your help!

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  • EL 3.0 Public Review - JSR 341 and Java EE 7 Moving Along

    - by arungupta
    Following closely on the lines of EL 3.0 Early Draft, the specification is now available for a Public Review. The JCP2 Process Document defines different stages of the specifications. This review period closes Jul 30, 2012. Some of the main goals of the JSR are to separate ELContext into parsing and evaluation contexts, adding operators like equality, string concatenation, etc, and integration with CDI. The section A.7 of the specification highlights the difference between Early Draft and Public Review. Download the Public Review and and follow the updates at el-spec.java.net. For more information about EL 3.0 (JSR 341), check out the JSR project on java.net. The archives of EG discussion are available at jsr341-experts and you can subscribe to the users@el-spec and other aliases on the Mailing Lists page.

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  • Using JPA 2.0 with WebLogic Server 10.3.4 and Eclipse

    - by greg.stachnick
    Beginning in Oracle Enterprise Pack for Eclipse (OEPE) 11.1.1.6.1, we introduced a new feature for WebLogic Server configuration called Server Extensions. Similar in concept to project facets, Server Extensions allow us to install additional technologies, libraries, configurations, etc into an existing server runtime. WebLogic Server 10.3.4 introduces new support for Java Persistence 2.0, the new JEE 6 standard entity access. In order to start developing JPA 2.0 applications with WebLogic Server 10.3.4, a SmartUpdate patch must be applied to add and configure the EclipseLink libraries. More information on the manual EclipseLink installation and configuration can be found here. OEPE provides a Server Extension for JPA 2.0, making the addition and configuration of JPA 2.0 and EclipseLink much easier. When defining a new WebLogic Server 10.3.4 configuration, simply click the Install link for Java Persistence 2.0 and OEPE will take care of the WebLogic Server enablement for JPA 2.0.  

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  • How many questions is it appropriate to ask as an intern?

    - by Casey Patton
    So, I just started an internship, and I'm worried that I'm asking too many questions. I've been assigned a mentor who has been assigning me projects and helping me learn all the company's technologies and methodologies. However, there's so much new material for me to learn while doing this project that I have a lot of questions. I generally ask questions over instant messages or E-mail (those are the primary modes of communication for my company). I'm trying to be careful not to ask too many questions: I don't want to come off as annoying or dumb. How many questions is appropriate to ask? Once an hour? More? Less? Keep in mind, my mentor is also a fellow programmer that has his own responsibilities.

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  • I prefer C/C++ over Unity and other tools: is it such a big downer for a game developer?

    - by jokoon
    We have a big game project using Unity at school. There are 12 of us working on it. My teacher seems to be convinced it's an important tool to teach students, since it makes students look from the high level to the lower level. I can understand his view, and I'm wondering: Is unity such an important engine in game development companies? Are there a lot of companies using it because they can't afford to use something else? He is talking like Unity is a big player in game making, but I only see it fit small indie game companies who want to do a game as fast as possible. Do you think Unity is of that much importance in the industry? Does it endanger the value of C++ skills? It's not that I don't like Unity, it's just that I don't learn anything with it, I prefer to achieve little steps with Ogre or SFML instead. Also, we also have C++ practice exercises, but those are just practice with theory, nothing much.

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  • Does a prose to code compiler exist?

    - by Raynos
    I have seen some horrible code in my time including people virtually duplicating the code in comments // add 4 to x x+=4; // for each i in 0 to 9 for (int i = 0; i < 10; i++) { // multiply x by i x *= i; } Taking this concept further, I'm curious whether prose to code compilers exist. Is there a valid use case for English prose to code? Do compilers exist that do this? The distinction between this and auto generated code, is that auto generated code is generally always a subset of a project. Can we have complete projects auto generated from english prose? I realise that this might overlap with the concept of declarative languages.

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  • What's a good data structure solution for a scene manager in XNA?

    - by tunnuz
    Hello, I'm playing with XNA for a game project of myself, I had previous exposure to OpenGL and worked a bit with Ogre, so I'm trying to get the same concepts working on XNA. Specifically I'm trying to add to XNA a scene manager to handle hierarchical transforms, frustum (maybe even occlusion) culling and transparency object sorting. My plan was to build a tree scene manager to handle hierarchical transforms and lighting, and then use an Octree for frustum culling and object sorting. The problem is how to do geometry sorting to support transparencies correctly. I know that sorting is very expensive if done on a per-polygon basis, so expensive that it is not even managed by Ogre. But still images from Ogre look right. Any ideas on how to do it and which data structures to use and their capabilities? I know people around is using: Octrees Kd-trees (someone on GameDev forum said that these are far better than Octrees) BSP (which should handle per-polygon ordering but are very expensive) BVH (but just for frustum and occlusion culling) Thank you Tunnuz

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  • How do I simplify terrain with tunnels or overhangs?

    - by KKlouzal
    I'm attempting to store vertex data in a quadtree with C++, such that far-away vertices can be combined to simplify the object and speed up rendering. This works well with a reasonably flat mesh, but what about terrain with overhangs or tunnels? How should I represent such a mesh in a quadtree? After the initial generation, each mesh is roughly 130,000 polygons and about 300 of these meshes are lined up to create the surface of a planetary body. A fully generated planet is upwards of 10,000,000 polygons before applying any culling to the individual meshes. Therefore, this second optimization is vital for the project. The rest of my confusion focuses around my inexperience with vertex data: How do I properly loop through the vertex data to group them into specific quads? How do I conclude from vertex data what a quad's maximum size should be? How many quads should the quadtree include?

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  • Which paradigm to use for writing chess engine?

    - by poke
    If you were going to write a chess game engine, what programming paradigm would you use (OOP, procedural, etc) and why whould you choose it ? By chess engine, I mean the portion of a program that evaluates the current board and decides the computer's next move. I'm asking because I thought it might be fun to write a chess engine. Then it occured to me that I could use it as a project for learning functional programming. Then it occured to me that some problems aren't well suited to the functional paradigm. Then it occured to me that this might be good discussion fodder.

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