Search Results

Search found 7097 results on 284 pages for 'calls'.

Page 201/284 | < Previous Page | 197 198 199 200 201 202 203 204 205 206 207 208  | Next Page >

  • Read a buffer of unknown size (Console input)

    - by Sanarothe
    Hi. I'm a little behind in my X86 Asm class, and the book is making me want to shoot myself in the face. The examples in the book are insufficient and, honestly, very frustrating because of their massive dependencies upon the author's link library, which I hate. I wanted to learn ASM, not how to call his freaking library, which calls more of his library. Anyway, I'm stuck on a lab that requires console input and output. So far, I've got this for my input: input PROC INVOKE ReadConsole, inputHandle, ADDR buffer, Buf - 2, ADDR bytesRead, 0 mov eax,OFFSET buffer Ret input EndP I need to use the input and output procedures multiple times, so I'm trying to make it abstract. I'm just not sure how to use the data that is set to eax here. My initial idea was to take that string array and manually crawl through it by adding 8 to the offset for each possible digit (Input is integer, and there's a little bit of processing) but this doesn't work out because I don't know how big the input actually is. So, how would you swap the string array into an integer that could be used? Full code: (Haven't done the integer logic or the instruction string output because I'm stuck here.) include c:/irvine/irvine32.inc .data inputHandle HANDLE ? outputHandle HANDLE ? buffer BYTE BufSize DUP(?),0,0 bytesRead DWORD ? str1 BYTE "Enter an integer:",0Dh, 0Ah str2 BYTE "Enter another integer:",0Dh, 0Ah str3 BYTE "The higher of the two integers is: " int1 WORD ? int2 WORD ? int3 WORD ? Buf = 80 .code main PROC call handle push str1 call output call input push str2 call output call input push str3 call output call input main EndP larger PROC Ret larger EndP output PROC INVOKE WriteConsole Ret output EndP handle PROC USES eax INVOKE GetStdHandle, STD_INPUT_HANDLE mov inputHandle,eax INVOKE GetStdHandle, STD_INPUT_HANDLE mov outputHandle,eax Ret handle EndP input PROC INVOKE ReadConsole, inputHandle, ADDR buffer, Buf - 2, ADDR bytesRead, 0 mov eax,OFFSET buffer Ret input EndP END main

    Read the article

  • perl dynamic path given to 'use lib'

    - by Ed Hyer
    So, my code (Perl scripts and Perl modules) sits in a tree like this: trunk/ util/ process/ scripts/ The 'util' directory has, well, utilities, that things in the 'process/' dir need. They get access like this: use FindBin; use lib "$FindBin::Bin/../util"; use UtilityModule qw(all); That construct doesn't care where you start, as long as you're at the same level in the tree as "util/". But I decided that 'scripts/' was getting too crowded, so I created scripts/scripts1 scripts/scripts2 Now I see that this doesn't work. If I run a script 'trunk/scripts/scripts1/call_script.pl', and it calls '/trunk/process/process_script.pl', then 'process_script.pl' will fail trying to get the routines from UtilityModule(), because the path that FindBin returns is the path of the top-level calling script. The first ten ways I thought of to solve this all involved something like: use lib $path_that_came_from_elsewhere; but that seems to be something Perl doesn't like to do, except via that FindBin trick. I tried some things involving BEGIN{} blocks, but i don't really know what I'm doing there, and will likely just end up refactoring. But if someone has some clever insight into this type of problem, this would be a good chance to earn some points!

    Read the article

  • VB.net Saving an MetaFile / EMF as a bitmap ( .tiff)

    - by pehaada
    Currently I have a third party control that generates a Metafile. I can save the .wmf file to disk with out issue. The problem is how do I render the Metafile as a Tiff file. Currently I have the following code to get my metafile and save it. Dim mf As Metafile = page.GetImage(TXTextControl.Page.PageContent.All) Dim enhMetafileHandle As IntPtr = mf.GetHenhmetafile() Dim h As IntPtr Dim bufferSize As UInteger = GetEnhMetaFileBits(enhMetafileHandle, 0, h) Dim buffer(CInt(bufferSize)) As Byte GetEnhMetaFileBits(enhMetafileHandle, bufferSize, buffer) Dim msMetafileStream As New MemoryStream msMetafileStream.Write(buffer, 0, CInt(bufferSize)) Dim baMetafileData() As Byte baMetafileData = msMetafileStream.ToArray Dim g As Graphics = Graphics.FromImage(mf) mf.Dispose() File.WriteAllBytes("c:\a.wmf", baMetafileData) end sub _ Public Shared Function GetEnhMetaFileBits( ByVal hEMF As System.IntPtr, ByVal nSize As UInteger, ByVal lpData As IntPtr) As UInteger End Function <System.Runtime.InteropServices.DllImportAttribute("gdi32.dll", EntryPoint:="GetEnhMetaFileBits")> _ Public Shared Function GetEnhMetaFileBits(<System.Runtime.InteropServices.InAttribute()> ByVal hEMF As System.IntPtr, ByVal nSize As UInteger, ByVal lpData() As Byte) As UInteger End Function I've tried all sort of IMAGE and Graphic calls and just can't save the meta file as a .tiff. Any suggestions would be great. I even tried to create a new bitmap and draw the metafile onto it. I always end up with a GDI exception being thrown.

    Read the article

  • Manipulating jQuery to retrieve the onclick function of an item which lies directly below the curren

    - by Stevie Jenowski
    First off, I want to thank you for looking into my question as I really do appreciate your time. I've built a list of items using php by having a foreach loop cycle through an associative array printing the array data as parameters of an onclick function call and gives each item it cycles through an ID of $thecount. All items retrieved have the same parent div and calls the very same onclick function, only with 11 different parameters. My question is how do I go about calling the onClick("function();") of an item directly below the current focus, making it the new focus, only without a physical click? If this is confusing to you whatsoever, I'm essentially building a dynamic playlist, and I've already implemented the listener for when the player's current item has finished playing, Now I'm having trouble grasping how I'd go about having the next item in the list become the new focus while also calling it's specific onClick() function once the player returns that it has finished with the current file. All without any user interaction besides the initial play call. If it helps I'm using the most recent release of Longtails' JW Player and once again thank you very much for your time!

    Read the article

  • Monotouch or Titanium for rapid application development on IPhone?

    - by Ronnie
    As a .Net developer I always dreamed for the possibility to develop with my existing skills (c#) applications for the Iphone. Both programs require a Mac and the Iphone Sdk installed. Appcelerator Titanium was the first app I tried and it is based on exposing some Iphone native api to javascript so that they can be called using that language. Monotouch starts at $399 for beeing able to deploy on the Iphone and not on the Iphone simulator while Titanium is free. Monotouch (Monodevelop) has an Ide that is currently missing in Titanium (but you can use any editor like Textmate, Aptana...) I think both program generate at the end a native precompiled app (also if I am not sure about the size of the final app on the Iphone as I think the .Net framework calls are prelilnked at compilation time in Monotouch). I am also not sure about the full coverage of all the Iphone api and features. Titanium has also the advantage to enable Android app development but as a c# developer I still find Monotouch experience more like the Visual Studio one. Witch one would you choose and what are your experiences on Monotouch and Titanium?

    Read the article

  • How to force an HTML JLabel in a JTree to resize when the font changes

    - by Mike
    I'm updating a Java Swing application to support the user switching the app's font from normal size to a larger size (so the user can switch between the two sizes at runtime). One problem I'm having is with a JTree that uses HTML for the tree nodes to underline the text in some nodes (the HTML is just embedded in the JLabel of each tree node). One extra thing to know about the nodes is that they're a custom component, adding a JCheckBox in front of each JLabel. The problem is that once the JTree is visible, increasing the font size causes the nodes (containing underlined text) to not resize. The HTML for those nodes seems to prevent the node from becoming wider, so when the font changes, the text becomes truncated. I think my options are to either: 1) use another approach to make the text underlined, since removing the HTML from the JLabel causes it to resize properly when the font size changes, or 2) keep the HTML formatting and somehow force the JTree/JLabels to resize when the font size is updated (possibly by firing a property change event?). The code already calls SwingUtilities.updateComponentTreeUI() on the parent JFrame when the font size gets updated. Any help would be greatly appreciated. Thanks in advance! -Mike

    Read the article

  • Avoiding CheckStyle magic number errors in JDBC queries.

    - by Dan
    Hello, I am working on a group project for class and we are trying out CheckStyle. I am fairly comfortable with Java but have never touched JDBC or done any database work before this. I was wondering if there is an elegant way to avoid magic number errors in preparedStatement calls, consider: preparedStatement = connect.prepareStatement("INSERT INTO shows " + "(showid, showtitle, showinfo, genre, youtube)" + "values (default, ?, ?, ?, ?);"); preparedStatement.setString(1, title); preparedStatement.setString(2, info); preparedStatement.setString(3, genre); preparedStatement.setString(4, youtube); result = preparedStatement.executeUpdate(); The setString methods get flagged as magic numbers, so far I just added the numbers 3-10 or so to the ignore list for magic numbers but I was wondering if there was a better way to go about inserting those values into the statement. I also beg you for any other advice that comes to mind seeing that code, I'd like to avoid developing any nasty habits, e.g. should I be using Statement or is PreparedStatement fine? Will that let me refer to column names instead? Is that ideal? etc... Thanks!

    Read the article

  • Creating Dependencies Only to be able to Unit Test

    - by arin
    I just created a Manager that deals with a SuperClass that is extended all over the code base and registered with some sort of SuperClassManager (SCM). Now I would like to test my Manager that is aware of only the SuperClass. I tried to create a concrete SCM, however, that depends on a third party library and therefore I failed to do that in my jUnit test. Now the option is to mock all instances of this SCM. All is good until now, however, when my Manager deals with the SCM, it returns children of the SuperClass that my Manager does not know or care about. Nevertheless, the identities of these children are vital for my tests (for equality, etc.). Since I cannot use the concrete SCM, I have to mock the results of calls to the appropriate functions of the SCM, however, this means that my tests and therefore my Manager need to know and care about the children of the SuperClass. Checking the code base, there does not seem to be a more appropriate location for my test (that already maintains the appropriate real dependencies). Is it worth it to introduce unnecessary dependencies for the sake of unit testing?

    Read the article

  • How do you find a functions virtual call address in assembly?

    - by Daniel
    I've googled around but i'm not sure i am asking the right question or not and i couldn't find much regardless, perhaps a link would be helpful. I made a c++ program that shows a message box, then I opened it up with Ollydbg and went to the part where it calls MessageBoxW. The call address of MessageBoxW changes each time i run the app as windows is updating my Imports table to have the correct address of MessageBoxW. So my question is how do i find the virtual addres of MessageBoxW to my imports table and also how can i use this in ollydbg? Basically I'm trying to make a code cave in assembly to call MessageBoxW again. I got fairly close once by searching the executable with a hex editor and found the position of the call, and I think I found the virtual address. But when i call that virtual address in olly and saved it to the executable, the next time i opened it the call was replaced with a bunch of DB xyz (which looked like the virtual address but why did the call get removed? Sorry if my terminology is off as i'm new to this so i'm not quite sure what to call things.

    Read the article

  • Serialization Performance and Google Android

    - by Jomanscool2
    I'm looking for advice to speed up serialization performance, specifically when using the Google Android. For a project I am working on, I am trying to relay a couple hundred objects from a server to the Android app, and am going through various stages to get the performance I need. First I tried a terrible XML parser that I hacked together using Scanner specifically for this project, and that caused unbelievably slow performance when loading the objects (~5 minutes for a 300KB file). I then moved away from that and made my classes implement Serializable and wrote the ArrayList of objects I had to a file. Reading that file into the objects the Android, with the file already downloaded mind you, was taking ~15-30 seconds for the ~100KB serialized file. I still find this completely unacceptable for an Android app, as my app requires loading the data when starting the application. I have read briefly about Externalizable and how it can increase performance, but I am not sure as to how one implements it with nested classes. Right now, I am trying to store an ArrayList of the following class, with the nested classes below it. public class MealMenu implements Serializable{ private String commonsName; private long startMillis, endMillis, modMillis; private ArrayList<Venue> venues; private String mealName; } And the Venue class: public class Venue implements Serializable{ private String name; private ArrayList<FoodItem> foodItems; } And the FoodItem class: public class FoodItem implements Serializable{ private String name; private boolean vegan; private boolean vegetarian; } IF Externalizable is the way to go to increase performance, is there any information as to how java calls the methods in the objects when you try to write it out? I am not sure if I need to implement it in the parent class, nor how I would go about serializing the nested objects within each object.

    Read the article

  • How to make xml in C#?

    - by kacalapy
    i have not worked with XML in a while can someone post the syntax needed to build and save an xml node structure that resembles that of a tree structure that is created by a recursive function. basically i have a recursive function that saves data found an a page(url) and then follows each URL found on that page recursivley and does the same to it. to audit this i want an output as a xml file to disk so i can see how it is doing its recursion and parsing. the code i have is below. please add to it the needed xml calls needed to create a xml structure like the one i show below. (please include the full name space so i can see where the objects i need in .net are for this.) page1.htm has 2 links on it: <a href=page1_1.htm> <a href=page1_2.htm> page1_1.htm has 2 links on it <a href=page1_1_a.htm> (this then will have some links also) <a href=page1_1_b.htm> (this then will have no more links on it - dead end) the xml should do something like this: <node url=page1.htm> ...<node url=page1_1_a.htm> ...... <node url="xxx.htm"/> ...... <node url="yyy.htm".> ... </node> ...<node url=page1_1_b.htm /> </node>

    Read the article

  • Lightweight spinlocks built from GCC atomic operations?

    - by Thomas
    I'd like to minimize synchronization and write lock-free code when possible in a project of mine. When absolutely necessary I'd love to substitute light-weight spinlocks built from atomic operations for pthread and win32 mutex locks. My understanding is that these are system calls underneath and could cause a context switch (which may be unnecessary for very quick critical sections where simply spinning a few times would be preferable). The atomic operations I'm referring to are well documented here: http://gcc.gnu.org/onlinedocs/gcc-4.4.1/gcc/Atomic-Builtins.html Here is an example to illustrate what I'm talking about. Imagine a RB-tree with multiple readers and writers possible. RBTree::exists() is read-only and thread safe, RBTree::insert() would require exclusive access by a single writer (and no readers) to be safe. Some code: class IntSetTest { private: unsigned short lock; RBTree<int>* myset; public: // ... void add_number(int n) { // Aquire once locked==false (atomic) while (__sync_bool_compare_and_swap(&lock, 0, 0xffff) == false); // Perform a thread-unsafe operation on the set myset->insert(n); // Unlock (atomic) __sync_bool_compare_and_swap(&lock, 0xffff, 0); } bool check_number(int n) { // Increment once the lock is below 0xffff u16 savedlock = lock; while (savedlock == 0xffff || __sync_bool_compare_and_swap(&lock, savedlock, savedlock+1) == false) savedlock = lock; // Perform read-only operation bool exists = tree->exists(n); // Decrement savedlock = lock; while (__sync_bool_compare_and_swap(&lock, savedlock, savedlock-1) == false) savedlock = lock; return exists; } }; (lets assume it need not be exception-safe) Is this code indeed thread-safe? Are there any pros/cons to this idea? Any advice? Is the use of spinlocks like this a bad idea if the threads are not truly concurrent? Thanks in advance. ;)

    Read the article

  • Cooperative/Non-preemptive threading avoiding threadlooks?

    - by Wayne
    Any creative ideas to avoid deadlocks on a yield or sleep with cooperative/non-preemptive multitasking without doing an O/S Thread.Sleep(10)? Typically the yield or sleep call will call back into the scheduler to run other tasks. But this can sometime produce deadlocks. Some background: This application has enormous need for speed and, so far, it's extremely fast as compared to other systems in the same industry. One of the speed techniques is cooperative/non-preemptive threading rather then the cost of a context switch from O/S threads. The high level design a priority manager which calls out to tasks depending on priority and processing time. Each task does one "iteration" of work and returns to wait its turn again in the priority queue. The tricky thing with non-preemptive threading is what to do when you want to a particular task to stop in the middle of work and wait for some other event from a different task before continuing. In this case, we have 3 tasks, A B and C where A is a controller that must synchronize the activity of B and C. First, A starts both B and C. Then B yields so C gets invoked. When C yields, A sees they are both inactive, decides it's time for B to run but not time for C yet. Well B is now stuck in a yield that has called C, so it can never run. Sincerely, Wayne

    Read the article

  • LinqToSQL Double Insert issue

    - by Vaccano
    I have a WCF service with an object structure similar to this: public class MyClass { public List<MySubItem> SubItems { get; set; } } public class MySubItem { public List<MySubSubItem> SubSubItems { get; set; } } public class MySubSubItem { public string DataValue { get; set; } } public class MyClassDAL { public void InsertMyClass(MyClass myClass) { ctx.MyClasses.InsertOnSubmit(myClass); ctx.SubmitChanges(); } } Sometimes my client will call in with a MyClass that submits only half of the values that it has in the list SubSubItems. Later it calls the insert with the rest of the list. The problem is that when it does this I get a Primary Key violation. The reason is that it is trying to insert the MySubItem again (because there are more items in the SubSubItems owned by the same MySubItem object). How do I deal with this? Do I just call an Update? Do I have to try to separate them out (updates from inserts)? SQL Server 2008 has a really cool Merge functionally. Is there some way to access that from LinqToSQL?

    Read the article

  • Show NotifyIcon Context Menu and Control Its Position?

    - by Shawn O'Hern
    I'm trying to show a context menu when I left-click a NotifyIcon. Just calling NotifyIcon.ContextMenuStrip.Show() doesn't work very well. A solution has been posted here before that calls a secret method using Reflection: Dim mi As System.Reflection.MethodInfo = GetType(NotifyIcon).GetMethod("ShowContextMenu", Reflection.BindingFlags.Instance Or Reflection.BindingFlags.NonPublic) mi.Invoke(Icon, Nothing) This works great, except that I also need to control where the menu is shown. I want to wait for the SystemInformation.DoubleClickTime to elapse between receiving the NotifyIcon.MouseUp event and displaying the menu, so that I can handle single-clicks and double-clicks separately. But invoking the ShowContextMenu method displays the menu at the current mouse position when ShowContextMenu is called, not when the icon was actually clicked. Which means that if the mouse moved during the DoubleClickTime, the menu will be displayed in a different part of the screen. So if I can control where the menu is shown, I can just save the mouse coordinates when I receive the MouseUp event, and then I can ensure that the menu is displayed near the icon. Is there a way to do this? Thanks in advance.

    Read the article

  • Non-blocking TCP buffer issues.

    - by Poni
    Hi! I think I'm in a problem. I have two TCP apps connected to each other which use winsock I/O completion ports to send/receive data (non-blocking sockets). Everything works just fine until there's a data transfer burst. The sender starts sending incorrect/malformed data. I allocate the buffers I'm sending on the stack, and if I understand correctly, that's a wrong to do, because these buffers should remain as I sent them until I get the "write complete" notification from IOCP. Take this for example: void some_function() { char cBuff[1024]; // filling cBuff with some data WSASend(...); // sending cBuff, non-blocking mode // filling cBuff with other data WSASend(...); // again, sending cBuff // ..... and so forth! } If I understand correctly, each of these WSASend() calls should have its own unique buffer, and that buffer can be reused only when the send completes. Correct? Now, what strategies can I implement in order to maintain a big sack of such buffers, how should I handle them, how can I avoid performance penalty, etc'? And, if I am to use buffers that means I should copy the data to be sent from the source buffer to the temporary one, thus, I'd set SO_SNDBUF on each socket to zero, so the system will not re-copy what I already copied. Are you with me? Please let me know if I wasn't clear.

    Read the article

  • how to close popup using javascript with xml formatting

    - by Michael Robinson
    I bought this program that created a pretty nice imageuploader flash script however I can't get the Javascript function close window to close the popup and redirect the original page. here is the XML piece that defines the url's: <urls urlToUpload="upload.php?" urlOnUploadSuccess="http://www.home.com/purchase.html" urlOnUploadFail="http://www.home.com/tryagain.html" urlUpdateFlashPlayer="http://www.home.com/flashalternative.html" jsFunctionNameOnUpload=""/> This last line calls a javascript function on upload. The problem is I don't know what to call and where to put it. Here is the HTML file that is the popup: <HEAD> <title>Baublet Uploader</title> <script type="text/javascript" src="swfobject.js"></script> </HEAD> <BODY> <!-- Q-ImageUploader www.quadroland.com --> <div id="QImageUploader"> Flash Player stuff here </div> <script type="text/javascript"> // <![CDATA[ var so = new SWFObject("q_image_uploader.swf", "imageuploader", "650", "430", "9", "#FFFFFF"); so.addParam("scale", "noscale"); so.addParam("salign", "TL"); so.addVariable("AdditionalStringVariable","pass additional data here"); so.write("QImageUploader"); // ]]> </script> I found this Closing script I thought might work: <script language="javascript"> function close_window(page) { window.opener.location.href=page setTimeout(function(){window.close()},10); } </script> Does this go into the Popup HTML page above or would it be a separate close.js file in the root? Thanks, I'm really confused.

    Read the article

  • Why does VBA Find loop fail when called from Evaluate?

    - by Abiel
    I am having some problems running a find loop inside of a subroutine when the routine is called using the Application.Evaluate or ActiveSheet.Evaluate method. For example, in the code below, I define a subroutine FindSub() which searches the sheet for a string "xxx". The routine CallSub() calls the FindSub() routine using both a standard Call statement and Evaluate. When I run Call FindSub, everything will work as expected: each matching address gets printed out to the immediate window and we get a final message "Finished up" when the code is done. However, when I do Application.Evaluate "FindSub()", only the address of the first match gets printed out, and we never reach the "Finished up" message. In other words, an error is encountered after the Cells.FindNext line as the loop tries to evaluate whether it should continue, and program execution stops without any runtime error being printed. I would expect both Call FindSub and Application.Evaluate "FindSub()" to yield the same results in this case. Can someone explain why they do not, and if possible, a way to fix this? Thanks. Note: In this example I obviously do not need to use Evaluate. This version is simplified to just focus on the particular problem I am having in a more complex situation. Sub CallSub() Call FindSub Application.Evaluate "FindSub()" End Sub Sub FindSub() Dim rngFoundCell As Range Dim rngFirstCell As Range Set rngFoundCell = Cells.Find(What:="xxx", after:=ActiveCell, LookIn:=xlValues, _ LookAt:=xlPart, SearchOrder:=xlByRows, SearchDirection:=xlNext, _ MatchCase:=False, SearchFormat:=False) If Not rngFoundCell Is Nothing Then Set rngFirstCell = rngFoundCell Do Debug.Print rngFoundCell.Address Set rngFoundCell = Cells.FindNext(after:=rngFoundCell) Loop Until (rngFoundCell Is Nothing) Or (rngFoundCell.Address = rngFirstCell.Address) End If Debug.Print "Finished up" End Sub

    Read the article

  • Extracting [] elements from form collection - mvc - should use icollection but have mix of types

    - by bergin
    hi there. have looked at Phil Haacks project on books at http://haacked.com/archive/2008/10/23/model-binding-to-a-list.aspx which has been useful, but I have a mix of data types. I use a modelview so that i can have a mix of objects, in this case: Order (ie order.id, order.date etc), Customer, SoilSamplingOrder and a list of SoilSamplingSubJobs which is like this [0].id, [0].field, [1].id, [1].field etc Perhaps I should be using ICollection instead of List? I had problems getting UpdateModel to work so I used an extract from collection method. the first 4 method calls : orderRepository.FindOrder(id); etc give the model the original to be edited. but after this point i'm a little lost in how to update the subjobs. I hope i have delineated enough to make sense of the problem. [HttpPost] public ActionResult Edit(int id, FormCollection collection) { Order order = orderRepository.FindOrder(id); Customer cust = orderRepository.FindCustomer(order.customer_id); IList<SoilSamplingSubJob> sssj = orderRepository.FindSubOrders(id); SoilSamplingOrder sso = orderRepository.FindSoilSampleOrder(id); try { UpdateModel(order, collection.ToValueProvider()); UpdateModel(cust, collection.ToValueProvider()); UpdateModel(sso, collection.ToValueProvider()); IList<SoilSamplingSubJob> sssjs = orderRepository.extractSSSJ(collection); foreach (var sj in sssjs) UpdateModel(sso, collection.ToValueProvider()); orderRepository.Save(); return RedirectToAction("Details", new { id=order.order_id}); } catch { return View(); } }

    Read the article

  • Help me convert this PHP SOAP code to C#

    - by Andrew G. Johnson
    Hi, I am trying to do some C# SOAP calls and can't seem to get any good examples on how to do it. I read an old question of mine about a SOAP call in PHP and thought maybe asking you guys to rewrite it in C# would be a good place to start. Here is the PHP code: $client = new SoapClient('http://www.hotelscombined.com/api/LiveRates.asmx?WSDL'); $client->__soapCall('HotelSearch', array( array('request' => array( 'ApiKey' => 'THE_API_KEY_GOES_HERE', // note that in the actual code I put the API key in... 'UserID' => session_id(), 'UserAgent' => $_SERVER['HTTP_USER_AGENT'], 'UserIPAddress' => $_SERVER['REMOTE_ADDR'], 'HotelID' => '50563', 'Checkin' => '07/02/2009', 'Checkout' => '07/03/2009', 'Guests' => '2', 'Rooms' => '1', 'LanguageCode' => 'en', 'DisplayCurrency' => 'usd', 'TimeOutInSeconds' => '90' ) ) ) );

    Read the article

  • Efficient way to handle multiple HTMLPurifier configs.

    - by anomareh
    I'm using HTMLPurifier in a current project and I'm not sure about the most efficient way to go about handling multiple configs. For the most part the only major thing changing is the allowed tags. Currently I have a private method, in each class using HTMLPurifier, that gets called when a config is needed and it creates one from the default. I'm not really happy with this as if 2 classes are using the same config, that's duplicating code, and what if a class needs 2 configs? It just feels messy. The one upside to it, is it's lazy in the sense that it's not creating anything until it's needed. The various classes could be used and never have to purify anything. So I don't want to be creating a bunch of config objects that might not even be used. I just recently found out that you can create a new instance of HTMLPurifier and directly set config options like so: $purifier = new HTMLPurifier(); $purifier->config->set('HTML.Allowed', ''); I'm not sure if that's bad form at all or not, and if it isn't I'm not really sure of a good way to put it to use. My latest idea was to create a config handler class that would just return an HTMLPurifier config for use in subsequent purify calls. At some point it could probably be expanded to allow the setting of configs, but just from the start I figured they'd just be hardcoded and run a method parameter through a switch to grab the requested config. Perhaps I could just send the stored purifier instance as an argument and have the method directly set the config on it like shown above? This to me seems the best of the few ways I thought of, though I'm not sure if such a task warrants me creating a class to handle it, and if so, if I'm handling it in the best way. I'm not too familiar with the inner workings of HTMLPurifier so I'm not sure if there are any better mechanisms in place for handling multiple configs. Thanks for any insight anyone can offer.

    Read the article

  • Possible to Inspect Innards of Core C# Functionality

    - by Nick Babcock
    I was struck today, with the inclination to compare the innards of Buffer.BlockCopy and Array.CopyTo. I am curious to see if Array.CopyTo called Buffer.BlockCopy behind the scenes. There is no practical purpose behind this, I just want to further my understanding of the C# language and how it is implemented. Don't jump the gun and accuse me of micro-optimization, but you can accuse me of being curious! When I ran ILasm on mscorlib.dll I received this for Array.CopyTo .method public hidebysig newslot virtual final instance void CopyTo(class System.Array 'array', int32 index) cil managed { // Code size 0 (0x0) } // end of method Array::CopyTo and this for Buffer.BlockCopy .method public hidebysig static void BlockCopy(class System.Array src, int32 srcOffset, class System.Array dst, int32 dstOffset, int32 count) cil managed internalcall { .custom instance void System.Security.SecuritySafeCriticalAttribute::.ctor() = ( 01 00 00 00 ) } // end of method Buffer::BlockCopy Which, frankly, baffles me. I've never run ILasm on a dll/exe I didn't create. Does this mean that I won't be able to see how these functions are implemented? Searching around only revealed a stackoverflow question, which Marc Gravell said [Buffer.BlockCopy] is basically a wrapper over a raw mem-copy While insightful, it doesn't answer my question if Array.CopyTo calls Buffer.BlockCopy. I'm specifically interested in if I'm able to see how these two functions are implemented, and if I had future questions about the internals of C#, if it is possible for me to investigate it. Or am I out of luck?

    Read the article

  • Dynamically created iframe used to download file triggers onload with firebug but not without

    - by justkt
    EDIT: as this problem is now "solved" to the point of working, I am looking to have the information on why. For the fix, see my comment below. I have an web application which repeatedly downloads wav files dynamically (after a timeout or as instructed by the user) into an iframe in order to trigger the a default audio player to play them. The application targets only FF 2 or 3. In order to determine when the file is downloaded completely, I am hoping to use the window.onload handler for the iframe. Based on this stackoverflow.com answer I am creating a new iframe each time. As long as firebug is enabled on the browser using the application, everything works great. Without firebug, the onload never fires. The version of firebug is 1.3.1, while I've tested Firefox 2.0.0.19 and 3.0.7. Any ideas how I can get the onload from the iframe to reliably trigger when the wav file has downloaded? Or is there another way to signal the completion of the download? Here's the pertinent code: HTML (hidden's only attribute is display:none;): <div id="audioContainer" class="hidden"> </div> JavaScript (could also use jQuery, but innerHTML is faster than html() from what I've read): waitingForFile = true; // (declared at the beginning of closure) $("#loading").removeClass("hidden"); var content = "<iframe id='audioPlayer' name='audioPlayer' src='" + /path/to/file.wav + "' onload='notifyLoaded()'></iframe>"; document.getElementById("audioContainer").innerHTML = content; And the content of notifyLoaded: function notifyLoaded() { waitingForFile = false; // (declared at beginning of the closure) $("#loading").addClass("hidden"); } I have also tried creating the iframe via document.createElement, but I found the same behavior. The onload triggered each time with firebug enabled and never without it. EDIT: Fixed the information on how the iframe is being declared and added the callback function code. No, no console.log calls here.

    Read the article

  • Is it possible that a single-threaded program is executed simultaneously on more than one CPU core?

    - by Wolfgang Plaschg
    When I run a single-threaded program that i have written on my quad core Intel i can see in the Windows Task Manager that actually all four cores of my CPU are more or less active. One core is more active than the other three, but there is also activity on those. There's no other program (besided the OS kernel of course) running that would be plausible for that activitiy. And when I close my program all activity an all cores drops down to nearly zero. All is left is a little "noise" on the cores, so I'm pretty sure all the visible activity comes directly or indirectly (like invoking system routines) from my program. Is it possible that the OS or the cores themselves try to balance some code or execution on all four cores, even it's not a multithreaded program? Do you have any links that documents this technique? Some infos to the program: It's a console app written in Qt, the Task Manager states that only one thread is running. Maybe Qt uses threads, but I don't use signals or slots, nor any GUI. Link to Task Manager screenshot: http://img97.imageshack.us/img97/6403/taskmanager.png This question is language agnostic and not tied to Qt/C++, i just want to know if Windows or Intel do to balance also single-threaded code on all cores. If they do, how does this technique work? All I can think of is, that kernel routines like reading from disk etc. is scheduled on all cores, but this won't improve performance significantly since the code still has to run synchronous to the kernel api calls. EDIT Do you know any tools to do a better analysis of single and/or multi-threaded programs than the poor Windows Task Manager?

    Read the article

  • Android SQLite database locale, locking, and version

    - by gdoten
    In some books and online I see these method calls being made after a database is created: db.setLocale(Locale.getDefault()); db.setLockingEnabled(true); db.setVersion(DB_VERSION); Why is this done? As far as I can tell, after creating a new database, the system adds a table named android_metadata with one field named locale and that table has one row with the locale field set to "en_US". Now I assume the column has that value because I am using a U.S. phone, and if I were using a phone from a different region then the locale field would be set appropriately. Can anyone confirm this? I'm guessing that the setLocale method would only be useful in the case that you install a pre-built database onto a phone and then want to change the locale to match the phone's locale. Sound right? The documentation for setLockingEnabled says it defaults to true so there's no need to make that call, right? Lastly, what's with the call to setVersion? I can't find a table that contains this information so I've been assuming that the database file itself stores the version number somewhere. So when I create a database, which requires you to have already specified the version number in the call to the SQLiteOpenHelper constructor, there's no point in calling setVersion. Again, perhaps this method exists for the case of installing a pre-built database to a device and you then wish to change the database's version (though I can't think of when doing this would make sense). Thanks for any insight!

    Read the article

< Previous Page | 197 198 199 200 201 202 203 204 205 206 207 208  | Next Page >