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  • How to decide on going into management?

    - by Rob Wells
    I read the transcript of a speech by Richard Hamming included as a part of this SO question and the speech had a quote that got me thinking about when someone should move into development. When your vision of what you want to do is what you can do single-handedly, then you should pursue it. The day your vision, what you think needs to be done, is bigger than what you can do single-handedly, then you have to move toward management. And the bigger the vision is, the farther in management you have to go. Any other suggestions as to how you can decide if you want to move away from the coal face and into management?

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  • How to add SSL to subdomain that points to a different server?

    - by Travis
    I don't know much about secure certificates, so please bear with me... I've got a webserver that has a single domain SSL certificate https://secure.mysite.com I also have a couple of subdomains that point to different servers. http://www.mysite.com ( main server) http://subdomain.mysite.com (completely different server) I am wondering: What is the best way to add SSL to the subdomain: https://subdomain.mysite.com Is it possible to configure something like this with a wildcard certificate? Or is it better to purchase another single-domain certificate and install it on the seperate server? Are there any special considerations / pitfalls in doing something like this? Thanks, in advance, for your help.

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  • time issue in render libgdx [duplicate]

    - by jaysingh
    This question is an exact duplicate of: deWitters Game loop in libgdx(Android) pls. help how to implement this loop in render method next_game_tick and GetTickCount(); always contain same time value so player position not updated. @Override public void render() { float deltaTime = Gdx.graphics.getDeltaTime(); Update(deltaTime); Render(deltaTime); } const int TICKS_PER_SECOND = 50; const int SKIP_TICKS = 1000 / TICKS_PER_SECOND; const int MAX_FRAMESKIP = 10; DWORD next_game_tick = GetTickCount(); int loops; bool game_is_running = true; while( game_is_running ) { loops = 0; while( GetTickCount() > next_game_tick && loops < MAX_FRAMESKIP) { update_game(); next_game_tick += SKIP_TICKS; loops++; } display_game(); }

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  • Parameter passing Vs Table Valued Parameters Vs XML to SQL 2008 from .Net Application

    - by Harryboy
    As We are working on a asp .net project there three ways one can update data into database when there are multiple rows updation / insertion required Let's assume we need to update employee education detail (which could be 1,3,5 or 10 records) Method to Update Data Pass value as parameter (Traditional approach), If 10 records are there then 10 round trip required Pass data as xml and write logic inside your stored procedure to get that data from xml and update the table (only single roundtrip required) Use Table valued parameters (only single roundtrip required) Note : Data is available as List, so i need to convert it to xml or any other format if i need to pass. There are no. of places in entire application we need to update data in bulk (or multiple records) I just need your suggestions that Which method will be faster (please mention if there are some other overheads) Manageability or testability concern with any approach Any other bottleneck or issue with any of the approach (Serialization /Deserialization concern or limit on size of the data passing) Any other method you suggest for same operations Thanks

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  • Most efficient algorithm for mesh-level, optimal occlusion culling?

    - by Fredriku73
    I am new to culling. On a first glance, it seems that most occlusion culling algorithms are object-level, not examining single meshes, which would be practical for game rendering. What I am looking for is an algorithm that culls all meshes within a single object that are occluded for a given viewpoint, with high accuracy. It needs to be at least O(n log n), a naive mesh-by-mesh comparison (O(n^2)) is too slow. I notice that the Blender GUI identifies the occluded meshes for you in real-time, even if you work with large objects of 10,000+ meshes. What algorithm is used there, pray tell?

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  • MySQL/SQL: Update with correlated subquery from the updated table itself

    - by Roee Adler
    I have a generic question that I will try to explain using an example. Say I have a table with the fields: "id", "name", "category", "appearances" and "ratio" The idea is that I have several items, each related to a single category and "appears" several times. The ratio field should include the percentage of each item's appearances out of the total number of appearances of items in the category. In pseudo-code what I need is the following: For each category find the total sum of appearances for items related to it. For example it can be done with (select sum("appearances") from table group by category) For each item set the ratio value as the item's appearances divided by the sum found for the category above Now I'm trying to achieve this with a single update query, but can't seem to do it. What I thought I should do is: update Table T set T.ratio = T.appearances / ( select sum(S.appearances) from Table S where S.id = T.id ) But MySQL does not accept the alias T in the update column, and I did not find other ways of achieving this. Any ideas?

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  • Trying to understand MVC Models, Advice?

    - by Tyler
    I am writing my own MVC for the purpose of learning it. I have pretty much everything "down-pat" and my main stuff written besides models due to some trouble understanding them and lack of viable examples. Now, I've been told a model should reprecent a single row, someone told me, your model class should on update/insert and delete rows, anything that involves fetching a single or multiple rows - a "finder" class should be used. So... a) what is a finder class, b) how do I implement it in a useage example, c) Is what I've been told about models correct or is there a better way than "finders"? Advice is much appricated :)

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  • jquery multiple dialoge boxes

    - by tismon
    Hi i am trying to put multiple dialog boxes in a single page. i had downloaded demo for a single dialog box and apply same effect to different "div"s.. but it came on the same position. how can i put diff. dialog boxes in diff positions ? i has set styles for 2nd and 3rd "div"s; but its not working.. somebody please help me.. regards tismon

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  • "Time Control" in a 2d Platformer

    - by Woody Zantzinger
    I am making a 2d platformer where the player can press a button, and restart the level, only their previous character will also run the level at the same time, like they are traveling back in time. I know other games have done this before, and the way I have thought of doing it is to make the game character have a set of actions (Idle, Jumping, Walking Left etc.) and then detect changes in those actions and log them into a list along with the game time. So then when I need the character to run the level again on its own, I can just go through the list changing its actions at the right time. Is this the best way to do it? Does anyone have any experience in this? Thanks.

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  • HP Envy Beats Edition can play CDs, but not DVDs

    - by Grayson
    After a fresh install, and various other tests (troubleshooting), I have concluded that my laptop (an HP Envy 14 - Beats Edtion) will not play DVDs, however it will play CDs. When I first got the laptop, up until recently it played DVDs perfectly, I doubt there is a hardware issue sees as it loads the DVDs and can view the files in them, but not play them, as well as read and work with CDs perfectly. Was there an update or something of the like that may have caused this? If so, is there a fix? I typically use this laptop 's HDMI out with my TV as a DVD player... so it would be very beneficial if there was a solution to this problem. There was a similar issue with the touchpad that there was a fix for... so I'm hoping that this is something similar

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  • How do i put this chunk of code into a php variable?

    - by Theron Chong
    if (isset($_SESSION['name'])){ //select BID and duedates which are between the range of 1-3 days // before due date from current date $query = "SELECT DueDate FROM item WHERE DueDate BETWEEN '$warning2' and '$warning' and user='$_SESSION[name]' ORDER BY DueDate DESC"; $find = mysql_query($query); $alert = mysql_num_rows($find); if ($alert>=1){ echo "You have got " .$alert. " item(s) due on: </br >"; while ($item = mysql_fetch_array($find)){ echo $item['DueDate']; echo "<br />"; } } echo "Success!"; } Question: How do i input all this code into a single php variable, say $alert. I am not clear of where to put single quotes or double quotes to make it work. At the end of the day, I will be using the variable for a javascript alert box.

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  • Is it possible to stream music/video from an Apache server?

    - by rphello101
    I'm just starting to get into setting up a server. I've set up a basic Apache server to access some songs and movies. When I click one of the songs though, nothing happens. When I click one of the movies, sometimes it will open a new web page and act as though it is going to start playing, but never does. I know Apache is HTTP, not FTP and read somewhere that that could be a problem, but I'm uncertain of the differences. Anyway, is it possible to click on one of the songs and have it start streaming using, for example, Windows Media Player? If so, might someone either explain how to do so or direct me to where I can find it? Any information on retrieving media from an Apache server at this point would be most appreciated. -Edit- I don't know if it matters, but I'm using Windows 7 and Google Chrome

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  • Is there a size limit when using UICollectionView as tiled map for iOS game?

    - by Alexander Winn
    I'm working on a turn-based strategy game for iOS, (picture Civilization 2 as an example), and I'm considering using a UICollectionView as my game map. Each cell would be a tile, and I could use the "didSelectCell" method to handle player interaction with each tile. Here's my question: I know that UICollectionViewCells are dequeued and reused by the OS, so does that mean that the map could support an effectively infinitely-large map, so long as only a few cells are onscreen at a time? However many cells were onscreen would be held in memory, and obviously the data source would take up some memory, but would my offscreen map be limited to a certain size or could it be enormous so long as the number of cells visible at any one time wasn't too much for the device to handle? Basically, is there any memory weight to offscreen cells, or do only visible cells have any impact?

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  • Extremely Hybrid Game requirements

    - by tugrul büyükisik
    What system specifications would a game need if it was: Total players per planet: ~20000 Total players per team:~1M Total players per map(small volume of space or small surface over a planet): ~2000 Total players: ~10M(world has more players than this amount i think) Two of the players are commanders of opposite quadrants(from HUD of a strategy game). Lots of players use space-crafts as a captain(like 3d fps and rts). Many many players control consoles in those space-crafts as under command of captains.(fps ) Some players are still in stone-age trying to reinvent wheel in some planet. Players design and construct any vehicles they have. With good physics engine Has puzzles inside. Everyone get experience by doing stuff(RPG). Commerce, income or totally different resource-based group(like starcraft) Player classes(primitive: cunning and strong, wrapped: healthy, wealthy) Arcade top-down style firing with ships when people get bored very low chance of miraculous things.(mediclorians, wormholes, bugs) Different game-modes: persistent(living world), resetted periodically(a new chance for noobs), instant(pre-built space + hack&slash) I suspect this would need 128GB ram and 2048 cores.

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  • How do I play HD video without it stuttering?

    - by hugocreal
    Hello All, I want play a Blu Ray Video from my hard drive with Boxee, but it chokes all the time. I've tried to play it with others video players but it is the same. I think that is a 10gb .mkv file with 10Gb. Stuttering video with VLC , mplayer, and the default video player on ubuntu. I read in many Forums just can´t put this to work. Any idea? thanks. Ubuntu 10.10, My PC specs: Single Core 2Ghz ATI HD 4350 (i have installed the drivers from "Hardware Drivers"), 2G Memory *EDIT: Problem solved, this weekend had buy a motherboard and a processor DualCore 2.5Ghz, no more stuttering. thanks alot for your help.

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  • What is the state-of-the-art for using Broadcom Crystal hardware?

    - by echo-flow
    I just bought a Dell Mini 1012, which comes with a Broadcom Crystal media accelerator chip. I'd like to know what is the current state-of-the-art with regard to using this hardware on Ubuntu? What I mean by this is, what is the best way to install drivers to make use of this hardware, and what media players currently support it? I've read that XBMC currently does, but what about gstreamer? Ideally, I'd like to find a solution so that I can accelerate Flash videos using the device. It seems like one strategy may be to download Flash videos to the hard drive and play them with an external, Crystal-enabled media player, and so that seems like one option, but I'm wondering if any of the free flash alternatives (Gnash and Lightspark) support hardware acceleration of flash video using the Crystal API? It seems like there is a lot of information about all of this on the web, but it's not consolidated, and seems like a rapidly moving target, so any insight anyone may have into this would be appreciated.

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  • How can i get almost pixel perfect collision detection in a multiplayer game?

    - by Freddy
    I'm currently working on a multiplayer game for iPhone. The problem i have, as with all multiplayer games, is that the other user will always see everything at a non-constant delay. The game I'm making need to have a almost pixel perfect collision detection, but 1 or 2 pixels off is not that big of a deal. How can I possibly get this working? I guess I could just set local player to also be at X ms delay. However this will probably just be worse and feel sloppy when the user input. I know this problem is probably something network programmers deal with everyday and I would be glad if someone could give me a possible solution for this.

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  • converting GPS latitude/longitude from different formats to one format (in PHP)

    - by Dave
    Hi. i'm trying to built in support for locations in my application and i'm expecting users to be inputting gps coordinates in a variety of ways. I need to convert all of the below to: latitude - direction (N/s), degres, minutes, seconds; longitude (E/W) - degrees, minuts, seconds. Each user input will be in a single line. eg: 9.182, -39.140625 9.182 / -39.140625 9.182,-39.140625 9.182 -39.140625 21° 16' 674S[some_separator]27° 30' 318E 21 16 674S[some_separator]27 30 318E [some_separator] may be a single space as well... The final format needs to beas: latitude.direction = south latitude.degrees = 21 latitude.minutes = 16 latitude.seconds = 674 longitude.direction = east longitude.degrees = 27 longitude.minutes = 30 longitude.seconds = 318 (a) what is the simplest way of asking ordinary-non-tech users to input the GPS coordinate?s (b) how do i convert the above to the final format? any built in functions that handle these variations in data input? i've seen http://stackoverflow.com/questions/2548943/gps-format-in-php - but i need to handle a more varied input.

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  • Do you use Scimore SQL database ?

    - by Darian Miller
    There's a database engine that looks amazing for a free tool and that is Scimore. Have you had much experience with it? If so, how does it rate..particularly against Firebird? How resilient/self reliant is it? (Meaning how much downtime/maintenance is expected?) The scale out capabilities also look very interesting. I just downloaded it and have been playing around and so far it looks good. I had been looking for an easy to deploy single-user type embedded database (which Scimore has an option) and was toying with MS SQL Compact Edition and SQLite and remembered this database from a trial a few years ago. (Windows platform) I was about ready to settle in on SQLite but started thinking about other projects which are multi-user and wanted to stick with a single solution...which is why I started looking at Firebird as well.

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  • Looking for games in environments similar to a pinball table

    - by chaosTechnician
    I'm on a team of students working on a third-person adventure game that takes place inside a pinball machine (like, small scale, on the surface, avoiding pinballs, etc). One of my responsibilities on the project is to find games that are similar to this concept in appearance and/or gameplay for reference. So, does anyone know of games (other than pinball) that takes place in a pinball-like environment? Or, adventure games that take place in small, cramped environments with multiple paths around the world? Or games in which the player is often bombarded with balls (or other similar unintelligent obstacles)? Or games that take place on a small scale?

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  • net.sf.hibernate.PropertyAccessException: Null value was assigned to a property of primitive type

    - by lot
    Hi! What might be reasons for running in the quoted exception upon a HQL select, when there is actually no NULL value in the respective field in the database? I've checked the database multiple times. I've manually submitted the query statement produced by hibernate (extracted from debug). Null values for the respective field are actually never returned. However, the corresponding row in the database is in fact nullable. Does hibernate care about the data base definition? I know, I could simple change the filed to a wrapper type, but we have a number of such fields in a legacy application and this only occurs upon a single query. I'm just wondering about the actual reason for getting this exception only with a single property. Any hints would be greatly appreciated.

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  • How to reset setting of Wine, avoiding uninstalling all applications in it?

    - by cipricus
    Foobar2000 volume slider stopped working in Wine Sound is good but volume cannot be changed from the player's slider anymore. Is there a setting in Wine that might have entailed this? I have tested [Vineyard][1] (also) and then gave it up on which occasion some setting in Wine might have been altered but cannot see which. Edit: This affects the main installation (v.1.1.15) made in Wine, and also portable installations of the same version (as well as portable installations of v.1.1.14 and 1.1.17b that I tested) but does not affect older versions like 1.0.3. After testing more versions, it seems that the newest version without this problem is 1.1. (That is, before the version that changed the classic white-on-black Foobar2000 icon with the new white one.)

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  • Le H.264 est de retour sur Chrome, qui pourra lire les vidéos dans ce format grâce à une extension de Microsoft

    Le H.264 est de retour sur Chrome, qui pourra lire les vidéos dans ce format grâce à une extension de Microsoft Mise à jour du 03.02.2011 par Katleen Il y a un petit peu moins d'un mois, Google annonçait la fin du support du codec H.264 par son navigateur Chrome, ce qui en enchantait certains et en gênait d'autres. Aujourd'hui, une alternative est possible, grâce à Microsoft (qui s'était déjà occupé du problème sous Firefox). L'éditeur de Redmond vient ainsi de dévoiler son "Windows Media Player HTML5 Extension for Chrome", qui, comme son nom l'indique, est une extension pour Chrome qui permettra la lecture de vidéos au format H.264 par les utilisateurs du navigateur d...

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  • Expiring timed actions a good idea?

    - by Bart van Heukelom
    We have an online game where players sometimes have to wait a while (say 30 minutes) before a process they intiated completes. This encourages them to come back later. An example of this is growing crops in Farmville or basically any action in the Sims Play4Free. Now, however, there is the idea to let these processes expire, so if the player doesn't 'reap' them in time (e.g. within 4 hours) they are aborted. I'm a bit sceptical about this. How will this make players come back more often? Is not the reward of reaping the process enough for that? Can we expect players to fit their daily schedule around our game, maybe even set the alarm clock at night? Won't this just cause players to give up on starting these processes in the first place? I realise this may be too subjective for this site, so I'll end with a concrete question: Do (m)any other online free-to-play games employ this technique?

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